Also, strictly speaking, Confluence IS open source, it's just not FOSS. You get access to the source code with your license, and as long as you keep your license up to date, you can download the source for the latest version at any time. If at some point you decide not to pay for support, their license allows you to keep working with what you have, binary or source. I think Atlassian as a company have taken a very enlightened approach to this issue, and I have no qualms in paying for their excellent software. Most of the issues I would have with closed source proprietary solutions are not an issue. You are free to tinker, just not redistribute, and they give you the insurance policy, in source code, that you can keep going should there ever be an issue with them as a company.
I think the feature is good, for public, in the wild use. For QA though, its horrible. We generally don't use real certs for QA environments, and the extra effort we have to go through to work around this is generally not compatible with our timelines. It also means we can't use automation tools (Selenium) with FF3. Therefor, we don't certify FF3 as compatible with our stuff. There needs to be a way to turn this feature off.
There are 2 exclusive Xbox games on that list. One was given two awards (Mass Effect).
VF5 is availalbe on the PS3, so it's not exclusive. Games availalbe for both the and 360 don't count as exclusive imo either. So, 2 exclusive games (Halo 3 and Mass Effect).
Something else that is not being cognized is the ability to stack audio for all your localizations on a single Bluray, vs. pressing different DVD versions for different localization builds. More storage ftw.
In Eve, player skill is definately > than character skill points. You can invest a lot of time into training skills, but all this lets you do is use better equipment and bigger ships. If you don't know how to use it effectively, a couple of two week old characters is cheap ships can take and most likely will take you out if they know what they are doing. Eve PVP is currently the best thing out there.
Over 26000 in the same universe (single server, well, cluster of servers) last weekend. Player interaction makes up the end game. That is, pvp actually has a point beyond "points" and revolves around territory/resource conflict. Politics are far beyond anything else available too.
Actually, you can be very successful in eve without much cash, you can finance a very capable combat wing in about a hour or two of ratting. If your friends have good skills, you will probably do some damage in the little cheap ships.
Well, the items themselves are based on what the blueprint allows, so, in other MMO terms, the items you produce are not buffed in any way. However, what your skills and experience give you is shorter production times, and less material wastage. So the more skilled you are in production, the more efficiently you produce. If you have great production skills, you will be in great demand for the higher end items (battleships, even...bigger...things) as the amounts of raw materials in play and the time required are quite steep.
Nautilus isn't a browser
it's a file manager you can view HTML with...
Galeon
is shaping up to be gnome's browser...
fast, good looking...some neat features NONE (including IE) of the other browsers have (myportal springs to mind)
it uses Mozilla as a rendering engine, (as does Nautilus) and it totally rocks
One has to wonder how many Dogs and Monkeys they went through too,
I would guess at that stage of the cold war, they wouldnt exactly be advertising failures
Um, actually SE Linux is totally open source
you can read about it
here be warned, this is pretty heady stuff
view the NSA licence here
if yer brave enough to follow the link hehhehheh
Z1
--
In most of the posts regarding GNU/Linux on Slashdot, I so often get the impression that most of the people who are new (and a few who aren't) to the GNU/Linux system just 'don't get it' with regards to my perception of what it's greatest strengths perhaps are.
Basically, that the GNU/Linux System, in "vanilla" source code form is a huge "jar-of-clay" that developers can dip into to mold what they need to from.
Some clarification, for example, when you purchase or download Red Hat 7.0 (or Debian, or Suse, etc.), what you are getting is an operating system and applications derived from the GNU/Linux (and other) sources. However, because of the development work that all of the distro's put in their respective releases , these distributions are perhaps to be seen as separate systems that are compatible, rather than different flavors of the same cup of coffee.
What I'm getting at is that "Linux" should not be seen as "Linux" but rather the Red Hat System, or the Debian System etc, etc, and that over time they will grow divergent, not in terms of a "fork" or incompatability (as I believe everyone will stay sane and make sure that this does not happen), but in terms of look, feel and flavor as the in-house codebase grows (RPM and apt would be a good example of this, after all, although using someone elses tool is useful and quick, writing your own gets you exactly what you want).
Would you agree with me that this is perhaps what will elevate GNU/Linux (and other bits) over most other OS's out there (as is happening in the embedded space) and that we can expect more and more "sub distributions", some developed in-house inside corporate walls or scientific institutions as the shared, GPL derived communal codebase grows and people are able to drill down to the exact subset of functionality they need for each of their secretaries workstations or polar-orbiting satellites.
I know right...
Also, I sure Apple cares what some hippy from Berkeley thinks.
'was more complex and required significantly increased financial and technical support by IBM beyond its original expectations.'
Sounds about normal for an IBM gig then...
(and by well, I mean with prison sex).
Funny, I was thinking the same thing about here lately.
So my tax dollars are paying for a museum I can't even visit....
This is like *NIX 101.
But then, try changing the locale on a running system...
Have you ever let a Gentoo or Fedora machine slip more than a couple of months out of date? Same deal.
Heh, that's horrible, but I have to admit I ROFLed for a while.
Also, strictly speaking, Confluence IS open source, it's just not FOSS. You get access to the source code with your license, and as long as you keep your license up to date, you can download the source for the latest version at any time. If at some point you decide not to pay for support, their license allows you to keep working with what you have, binary or source. I think Atlassian as a company have taken a very enlightened approach to this issue, and I have no qualms in paying for their excellent software. Most of the issues I would have with closed source proprietary solutions are not an issue. You are free to tinker, just not redistribute, and they give you the insurance policy, in source code, that you can keep going should there ever be an issue with them as a company.
I think the feature is good, for public, in the wild use. For QA though, its horrible. We generally don't use real certs for QA environments, and the extra effort we have to go through to work around this is generally not compatible with our timelines. It also means we can't use automation tools (Selenium) with FF3. Therefor, we don't certify FF3 as compatible with our stuff. There needs to be a way to turn this feature off.
Your math is off, and so is the list.
There are 2 exclusive Xbox games on that list. One was given two awards (Mass Effect).
VF5 is availalbe on the PS3, so it's not exclusive. Games availalbe for both the and 360 don't count as exclusive imo either. So, 2 exclusive games (Halo 3 and Mass Effect).
Play Eve...
Plenty cut throat nature in there, and you don't really have to grind.
Something else that is not being cognized is the ability to stack audio for all your localizations on a single Bluray, vs. pressing different DVD versions for different localization builds. More storage ftw.
In Eve, player skill is definately > than character skill points. You can invest a lot of time into training skills, but all this lets you do is use better equipment and bigger ships. If you don't know how to use it effectively, a couple of two week old characters is cheap ships can take and most likely will take you out if they know what they are doing. Eve PVP is currently the best thing out there.
http://www.eve-online.com/>
Over 26000 in the same universe (single server, well, cluster of servers) last weekend. Player interaction makes up the end game. That is, pvp actually has a point beyond "points" and revolves around territory/resource conflict. Politics are far beyond anything else available too.
Some friends and a bunch of rocket Kessies FTW!!!
Actually, you can be very successful in eve without much cash, you can finance a very capable combat wing in about a hour or two of ratting. If your friends have good skills, you will probably do some damage in the little cheap ships.
Well, the items themselves are based on what the blueprint allows, so, in other MMO terms, the items you produce are not buffed in any way. However, what your skills and experience give you is shorter production times, and less material wastage. So the more skilled you are in production, the more efficiently you produce. If you have great production skills, you will be in great demand for the higher end items (battleships, even...bigger...things) as the amounts of raw materials in play and the time required are quite steep.
Someone needs to let SNIGG know...
AAAArggh.
No mod points, the parent is both funny, and topical...
See this[stanford.edu]
Prof. Englebart creates a hyperlinked carrot!!!!
BT sucks @ss
Nautilus isn't a browser
it's a file manager you can view HTML with... Galeon is shaping up to be gnome's browser... fast, good looking...some neat features NONE (including IE) of the other browsers have (myportal springs to mind) it uses Mozilla as a rendering engine, (as does Nautilus) and it totally rocks
One has to wonder how many Dogs and Monkeys they went through too,
I would guess at that stage of the cold war, they wouldnt exactly be advertising failures
Um, actually SE Linux is totally open source you can read about it here be warned, this is pretty heady stuff view the NSA licence here if yer brave enough to follow the link hehhehheh Z1 --
In most of the posts regarding GNU/Linux on Slashdot, I so often get the impression that most of the people who are new (and a few who aren't) to the GNU/Linux system just 'don't get it' with regards to my perception of what it's greatest strengths perhaps are. Basically, that the GNU/Linux System, in "vanilla" source code form is a huge "jar-of-clay" that developers can dip into to mold what they need to from. Some clarification, for example, when you purchase or download Red Hat 7.0 (or Debian, or Suse, etc.), what you are getting is an operating system and applications derived from the GNU/Linux (and other) sources. However, because of the development work that all of the distro's put in their respective releases , these distributions are perhaps to be seen as separate systems that are compatible, rather than different flavors of the same cup of coffee. What I'm getting at is that "Linux" should not be seen as "Linux" but rather the Red Hat System, or the Debian System etc, etc, and that over time they will grow divergent, not in terms of a "fork" or incompatability (as I believe everyone will stay sane and make sure that this does not happen), but in terms of look, feel and flavor as the in-house codebase grows (RPM and apt would be a good example of this, after all, although using someone elses tool is useful and quick, writing your own gets you exactly what you want). Would you agree with me that this is perhaps what will elevate GNU/Linux (and other bits) over most other OS's out there (as is happening in the embedded space) and that we can expect more and more "sub distributions", some developed in-house inside corporate walls or scientific institutions as the shared, GPL derived communal codebase grows and people are able to drill down to the exact subset of functionality they need for each of their secretaries workstations or polar-orbiting satellites.
Seems pretty open source to me, they even have a shot of the sim running on KDE.... pity I use GNOME