Don't expect to see any new N64 software out soon, considering Nintendo's getting ready to release their new console in a few months. And Square's made it clear that they'd really like to work with Nintendo (they'd make a killing re-releasing old games on the GBA). It's just a matter of time really...
If I recall correctly, Little Mermaid was based off another story as well. The ending was much different...the prince ended up marrying someone else and the mermaid dies.
There's a FAQ on the Game Boy Advance located at this link, and should answer a lot of general questions regarding the GBA, as well as listing the specs.
Here they are for you lazy types:
Game Boy Advance
CPU: 32-Bit ARM with embedded memory
Screen: 2.9" TFT reflective screen, 240x160 resolution, 65,535 possible colors, 511 simultaneous colors in character mode; 32,768 simultaneous colors in bitmap mode
Size (mm): 135w x 80h x 25d
Weight: 140g
Power: 2 AA batteries
Battery Life: 20 hours
Software: Cartridge format, GB Color compatible, Game Boy compatible
According to a statement made by Nintendo's executive vice president of sales and marketing Peter Main, the Game Boy Advance will be able to interact with Nintendo's upcoming next-gen console. He states:
"Clearly there was a huge opportunity to do that and clearly you're going to see an interface between the Game Boy Advance and Dolphin that is more than happenstance and doesn't require a mechanical device, and probably uses the modem and our online capabilities. And having those two pieces of gear grow software -- growing software on one, trading data, raising the level of performance, will make Dolphin a very different kind of dedicated gaming machine."
I dunno if it's just me, but after a while the gameplay in Diablo/Diablo II just gets boring for me. I think I'll just stick to Vampire: The Masquerade - Redemption and it's wonderful Storytellers mode. Games are much more fun with a ST/DM type running things and controlling NPCs. That and VtMR is much more flexible when it comes to game mods. There's a SDK out that allows you to make new levels, templates, even a scripting language that lets you change almost anything in the game or add your own code.
The Codex scripting language is a derivative of Java, a programming language, with a number of special native function calls that allow interaction with the game engine. Most standard Java code should successfully compile and run in the game.
Though this may seem like a biased report seeing as how it's a Nintendo related site, it's also IGN and they usually report accurate legit stuff. It would seem that if you look past the fill-rate capabilities of the PSX2, you run into some hardware limitations of a different kind.
Since that topic is sorta Dolphin related, some of you may want to check this other link as well...it would appear that a Dolphin release later this year isn't that far fetched after all.
Though this may seem like a biased report seeing as how it's a Nintendo related site, it's also IGN and they usually report accurate legit stuff. It would seem that if you look past the fill-rate capabilities of the PSX2, you run into some hardware limitations of a different kind.
Wouldn't it be funny if Lucas decided to get back at all the Jar Jar bashing (he's NOT for the older age groups, yet people can't seem to accept that) by casting Leo for Anakin. If this WAS true, I bet everyone would turn around and start yelling "WE LOVE JAR JAR.":) Lucas has also said that Episode 2 was supposed to be the "romantic" one...maybe he's thinking he could use Leo to draw all the ladies to watch...worked for Titanic after all.
The really really bad thing would be if Lucas does cast him, he'd be in both Ep2 and Ep3. Ick! The bright side (if you can call it that) of Leo being casted is that we see him fall into a molten pit in Ep3.:) He's not big enough to be Vader I think anyway, way too scrawny.
Don't expect to see any new N64 software out soon, considering Nintendo's getting ready to release their new console in a few months. And Square's made it clear that they'd really like to work with Nintendo (they'd make a killing re-releasing old games on the GBA). It's just a matter of time really...
Funny comment coming from someone with a .sig like that...
If I recall correctly, Little Mermaid was based off another story as well. The ending was much different...the prince ended up marrying someone else and the mermaid dies.
...why wouldn't Groening and company be able to make a feature film with The Simpsons?
Game Boy Advance
CPU: 32-Bit ARM with embedded memory
Screen: 2.9" TFT reflective screen, 240x160 resolution, 65,535 possible colors, 511 simultaneous colors in character mode; 32,768 simultaneous colors in bitmap mode
Size (mm): 135w x 80h x 25d
Weight: 140g
Power: 2 AA batteries
Battery Life: 20 hours
Software: Cartridge format, GB Color compatible, Game Boy compatible
"Clearly there was a huge opportunity to do that and clearly you're going to see an interface between the Game Boy Advance and Dolphin that is more than happenstance and doesn't require a mechanical device, and probably uses the modem and our online capabilities. And having those two pieces of gear grow software -- growing software on one, trading data, raising the level of performance, will make Dolphin a very different kind of dedicated gaming machine."
His entire speech can be found here.
I dunno if it's just me, but after a while the gameplay in Diablo/Diablo II just gets boring for me. I think I'll just stick to Vampire: The Masquerade - Redemption and it's wonderful Storytellers mode. Games are much more fun with a ST/DM type running things and controlling NPCs. That and VtMR is much more flexible when it comes to game mods. There's a SDK out that allows you to make new levels, templates, even a scripting language that lets you change almost anything in the game or add your own code.
The Codex scripting language is a derivative of Java, a programming language, with a number of special native function calls that allow interaction with the game engine. Most standard Java code should successfully compile and run in the game.
Though this may seem like a biased report seeing as how it's a Nintendo related site, it's also IGN and they usually report accurate legit stuff. It would seem that if you look past the fill-rate capabilities of the PSX2, you run into some hardware limitations of a different kind.
Since that topic is sorta Dolphin related, some of you may want to check this other link as well...it would appear that a Dolphin release later this year isn't that far fetched after all.
Though this may seem like a biased report seeing as how it's a Nintendo related site, it's also IGN and they usually report accurate legit stuff. It would seem that if you look past the fill-rate capabilities of the PSX2, you run into some hardware limitations of a different kind.
I always thought it would be interesting to see a series based on Sulu's command of the Excelsior after the events of ST6.
Wouldn't it be funny if Lucas decided to get back at all the Jar Jar bashing (he's NOT for the older age groups, yet people can't seem to accept that) by casting Leo for Anakin. If this WAS true, I bet everyone would turn around and start yelling "WE LOVE JAR JAR." :) Lucas has also said that Episode 2 was supposed to be the "romantic" one...maybe he's thinking he could use Leo to draw all the ladies to watch...worked for Titanic after all.
:) He's not big enough to be Vader I think anyway, way too scrawny.
The really really bad thing would be if Lucas does cast him, he'd be in both Ep2 and Ep3. Ick! The bright side (if you can call it that) of Leo being casted is that we see him fall into a molten pit in Ep3.