If you read their terms of use it appears that students papers become the property of Turnitin.com. Turnitin.com keeps a copy of every student paper submitted and students have no choice in this matter. Where are the rights of the student?
Funny. I also reboot my computer to watch movies, but in the opposite direction. On my computer, the only things I do is to play games (mainly quake3 and total annihilation) and watch movies and music. I usally run windows, but when I want to watch a movie, I just can't face the crappy windows media player. (Yes, I tried others. bsplayer, microdvd, etc. no one satisfied me.) Then I boot linux to watch it on MPlayer, by far the best player i have seen. By the way, MPlayer is only avaiable as source code, but I never had any problem compiling it.
So much people complaining about the sync speed.. "takes n hours to fill 10Gb", etc..
But that's just the first time you fill it.
Other syncs will be much faster, because just the new (and modified) songs have to be copied, just like on a incremental backup.
Of course, assuming that the software is not dumb..
This older article says that the folks at Applied Digital Solutions have "developed a miniaturized thermoelectric generator -- a half-inch diameter ceramic-based `battery' that converts low gradient body heat flow into electrical power."
Just add this to eliminate heat and give extra power.
The problem is that CD quality sucks, not MP3's.
If you can have a better source for encoding (like original-recording good analog tapes), I'm sure high-bitrate MP3 has better quality then a CD.
The CD is also lossy (just as vinyl, tapes, speakers, amplifiers, the air, our ears..), and the loss of the CD is worse then MP3's.
MP3 (or Ogg, or something similar) is based on floating-point math, and can give you 32bit floating point output with 96KHz. That could be converted to a much better analog signal if we had better D/A hardware.
So enconding MP3s from a CD (16-bit/44KHz) is loss over loss.
it may be fast to render a page, but it take more than a second just to open a right-click menu or any simple action like that. WHY?
(on a 750MHz K7 with 256Mb memory, running nothing else)
I write software because I need it.
And I make it free because it's the best way for software to envolve. The more people using/coding/hacking/patching/reporting bugs/sending ideas, the better.
That's how free software works.
It's not for autruism or anything. I just want it to work. If there is already a software that does what I want, I'll just use it. If it is commercial, I just get a "pirate" copy. I care zero about "stealing" software.
Also, I agree 100% with the "why do people paint?" post.
> 1 - Wolfenstein 3D, 1991
3D immersive environment. Impressive!
> 2 - Doom, 1993
Multimplayer!
> 3 - Quake, 1996
True 3D and Internet, but the most important is:
Quake-C !!!
People can alter the game on every aspect,
Not just new maps, but even total converted games.
After Quake there is nothing new...
But who needs more? Quake is perfect!:P
The name of the project is "musicaixa". (In portuguese caixa == box).
It have an arcade style interface, with only
four buttons, and a big (21'') colourful screen.
I use SDL for graphics, libmpeg3 to decode
the songs, a modified infinity (XMMS vis plugin),
mplayer to play videoclips, and some other free software, some of them modified, others in its original form.
The commercial interest is basically to sell or rent the machine...
We made an MP3 jukebox to use in public places. The software I created uses a lot of
GPL'ed code.
Does it need to be GPL?
Am I distributing the software when I put my machine for anyone to use on a public palce?
And what if I sell the jukebox?
Do I need to make my source code avaiable?
If you read their terms of use it appears that students papers become the property of Turnitin.com. Turnitin.com keeps a copy of every student paper submitted and students have no choice in this matter. Where are the rights of the student?
Er.. maybe the right to NOT use the service?
so you like "lynx".
have you ever tried "links"?
it's a much improved lynx.
it supports frames, colors, multiple downloads, etc.
Funny.
I also reboot my computer to watch movies, but in the opposite direction.
On my computer, the only things I do is to play games (mainly quake3 and total annihilation) and watch movies and music.
I usally run windows, but when I want to watch a movie, I just can't face the crappy windows media player. (Yes, I tried others. bsplayer, microdvd, etc. no one satisfied me.)
Then I boot linux to watch it on MPlayer, by far the best player i have seen.
By the way, MPlayer is only avaiable as source code, but I never had any problem compiling it.
in fact this is an improvement of quality, as silence is much better.. :)
there is one already. :)
just look around..
So much people complaining about the sync speed.. "takes n hours to fill 10Gb", etc..
But that's just the first time you fill it.
Other syncs will be much faster, because just the new (and modified) songs have to be copied, just like on a incremental backup.
Of course, assuming that the software is not dumb..
Why people keep concerning about heat?
This older article says that the folks at Applied Digital Solutions have "developed a miniaturized thermoelectric generator -- a half-inch diameter ceramic-based `battery' that converts low gradient body heat flow into electrical power."
Just add this to eliminate heat and give extra power.
The problem is that CD quality sucks, not MP3's.
If you can have a better source for encoding (like original-recording good analog tapes), I'm sure high-bitrate MP3 has better quality then a CD.
The CD is also lossy (just as vinyl, tapes, speakers, amplifiers, the air, our ears..), and the loss of the CD is worse then MP3's.
MP3 (or Ogg, or something similar) is based on floating-point math, and can give you 32bit floating point output with 96KHz. That could be converted to a much better analog signal if we had better D/A hardware.
So enconding MP3s from a CD (16-bit/44KHz) is loss over loss.
$ rm -rf bin/laden
rm: bin/laden not found
$
if you want to recieve a response,
/proc/version
then you should not post as an anoymous coward.
anyway, to see the kernel version, just do:
$ cat
I don't care what gamespy says.
Quake is the greatest game.
Quake is sacred.
You are heretic.
that's why I always wait some weeks before I install some new kernel..
shame on you!
tsk tsk tsk...
it clearly should be used to run quake!
it may be fast to render a page, but it take more than a second just to open a right-click menu or any simple action like that. WHY?
(on a 750MHz K7 with 256Mb memory, running nothing else)
this is very anoying.
I write software because I need it.
And I make it free because it's the best way for software to envolve. The more people using/coding/hacking/patching/reporting bugs/sending ideas, the better.
That's how free software works.
It's not for autruism or anything. I just want it to work. If there is already a software that does what I want, I'll just use it. If it is commercial, I just get a "pirate" copy. I care zero about "stealing" software.
Also, I agree 100% with the "why do people paint?" post.
slashdot should automatically mirror every url it points too.
> Technically the engines are great, but...
> Wolfenstein, Doom, Doom 2, Quake, Quake 2, Quake 3/Quake 3:TA,
> "Return to Castle Wolfenstein", Doom 3, Quake 4...
> it's getting a little bit repetitive.
The real great innovations were:
- Wolfenstein: first real FPS
- Doom: multiplayer
- Quake: programmable (QuakeC)
After that, there was basically just graphic improvements..
Much more than 5 years!
I remember a disney comics (70's, i think) where Uncle Scrooge had excatly this idea.
Three revolutions:
:P
> 1 - Wolfenstein 3D, 1991
3D immersive environment. Impressive!
> 2 - Doom, 1993
Multimplayer!
> 3 - Quake, 1996
True 3D and Internet, but the most important is:
Quake-C !!!
People can alter the game on every aspect,
Not just new maps, but even total converted games.
After Quake there is nothing new...
But who needs more? Quake is perfect!
Thanks iD, you saved my life!
The name of the project is "musicaixa". (In portuguese caixa == box).
It have an arcade style interface, with only four buttons, and a big (21'') colourful screen.
I use SDL for graphics, libmpeg3 to decode the songs, a modified infinity (XMMS vis plugin), mplayer to play videoclips, and some other free software, some of them modified, others in its original form.
The commercial interest is basically to sell or rent the machine...
We made an MP3 jukebox to use in public places. The software I created uses a lot of GPL'ed code.
Does it need to be GPL?
Am I distributing the software when I put my machine for anyone to use on a public palce?
And what if I sell the jukebox?
Do I need to make my source code avaiable?
the support for loading and saving images (just BMPs) is there. SDL_LoadBMP() and SDL_SaveBMP().