According to Texstar the distro is legitimate and it's ok to redistribute the Nvidia drivers in a free-as-in-beer distro. Mandrake didn't include it or flash in the download edition of their distro because they want the download edition to be 100% free gpl stuff.
Just as a post-script for those interested.. the cog commercial is ALL REAL. Nothing was rigged in the whole commercial, it's just a perfectly timed, well-executed setup. The tires were all counterweighted inside at the top to get them to roll uphill. I think there is only one place they cheated..and it took them around 60 takes to get it right.
Also I suggest you guys dig around on the hardware lists at freevo.org. People list what they're running and the success they're having with it. The WinTV Pvr 250 from Hauppauge seems to be really popular. Hardware mpeg en/decoding and linux support along with a low price add up to a winner.
Also you can create a choke point upstream from your hydroelectric generator to increase the speed of flow near you. Just throw a bunch of big rocks in the stream and dam it up a little. The water will flow faster as it exits the bottleneck, giving you more power.
However, I doubt a generator running from any small stream will make enough power to fuel an electric toothbrush, but it's worth a try.
I don't know about the Doom door sound but the Doom II fireball rumble sound is a combo of a fire (maybe flamethrower) plus the Star Trek door opening sqeak.
Better yet is the sound of some dude hitting the ground. The 'thmp-uesh' sound has been used in everything from Peanuts cartoons (Charlie Brown hitting the ground after missing the football) to movies, to television shows. It's a great sound that really sums it up and sounds like it hurts.
Well sir, that's a testament to the sound designer's foresight (or stealing abilities if it was a 'found sound'). If you create something that people end up recycling forever, then it was probably pretty unique and good to begin with.
I just installed those drivers tonight after wrestling with the new (crap) drivers this whole story is about. The 4620 beta driver rocks, it has a nice little control panel where you can set gamma, anisotropic filtering, FSAA settings out the yin-yang, the whole 9 yards.
I'm surprised Nvidia doesn't say 'unless you have card X use these forever'.
And you were reading for..LOADING... on every single other piece of gaming hardware since then that's not cartridge based. That includes Playstations, PC's, Dreamcasts, Gamecubes, etc. etc. etc.
If only good games would fit on a cartridge and/or cartridges were hella cheaper to produce. The Gameboy Advance is the last good cartridge based game system on the planet.
Re:Been there done That.
on
The Return of S3
·
· Score: 5, Interesting
Hahaha, that's great. After the TNT I bought a TNT2Ultra made by Guillemot (which was a great card) and a few years later donated it to my brother. He had been using that card to play every single new game (including Max Payne) up until a few months ago when he built a new PC from the ground up.
One nice thing about Nvidia's driver upgrades over the years is that each release has improved the performance of damn near every card they make. My assumption is that the drivers are 50% of the card's performance..which would make sense in the context of them being unable to fully open-source the driver.
Sorry for your bad luck, but my card just doesn't do this. I have some mysterious no-name monitor and a Geforce4 ti4200 and it's not an issue.
Maybe the kernel in Mandrake, Phlak.10 and.20, and the other distros I play with just don't have this problem.
Re:Good for non-graphics use - and cheap!
on
The Return of S3
·
· Score: 1
Depends on what kind of server you're running. Windows, yeah, you need a desktop, a mouse, a keyboard, etc. With Linux, you may just need all those for the install then disconnect everything except the power supply and a network cable. SSH+Webmin are the dynamic duo.
That's funny. I had a Banshee back in the day and was helping Darryl with feedback on his drivers for Linux. He got them running really well eventually, but Quake3 changed my mind. The Banshee couldn't do big textures OR 32 bit color. I think the texture limit was 256x256 pixels, whereas the first gen TNT card was able to handle 2048x2048 textures and it rendered 32bit color nicely. I traded some chump my Banshee for his TNT card and a few drivers later my card was smoking his at every game, all the while looking a dozen times better. I haven't used anything but Nvidia since then and have never been disappointed.
I try not to be a fanboy when it comes to stuff like this, but I like companies to build a predictable product that works as advertised in my OS of choice. So far they've accomplished that year after year.
I've yet to see it buggy and incompatible on any machine I've built or the mutations my main box has seen over the years. ATI, on the other hand, is STILL hard to install and STILL has issues.
I'll take an Nvidia card on linux any day. And please, next time you dog Nvidia, throw in a link or two of hard proof before spouting FUD.
Believe it or not, the home market is small and insignificant to manufacturers like S3. S3's bread and butter (as is most companies') is the OEM market. If you can put an S3 in a million Dells, Gateways or whatever, corporate desktops, Emachines, you get the picture..then you can make a ton of cash.
Hence why S3 never really gave a rat's ass about 3d performance before. 3d is expensive to research, create, fabricate, and compete with. That's why there are only 2 players in the market and tons of little guys cranking out 2d cards. S3 would be happy to make a 2d card that can try to do a little 3d if you push it hard.
Look on the bright side though. With s3 texture compression, Quake3 and it's descendents look much better.
You may not be able to depend on the AGPGART module that's hardware based, but the NVGART nvidia module should let you do some sort of AGP on that board. This is in the docs that come with the nvidia driver from their site, and they have linux forums on their site as well. As usual, RTFM.
Re:Unless you happen to play Deus Ex 2....
on
The Return of S3
·
· Score: 1
The commercials I've seen lately for DE2 on Xbox are hilarious. I can actually COUNT the frames in each one of the clips they play. Looks like it's getting about 10fps on the Xbox...just sad.
...the mig, the sikorsky helicopters, you name it, they built it well. Cars, well, cars are so pedestrian that under a strict military regime the best scientists and engineers build weaponry. Few can argue with the machines the Soviets built during the Cold War. All of their aircraft are works of art and many times more durable and simple than comparable US or other international warplanes.
Linux doesn't support the vibration and shock features in the dual shock controllers *yet*. There are people slowly working on it but last I read it has alot to do with the XFree guys since it's an X11 joystick driver.
I've got a Kiky-X playstation2->usb convertor, bought it for $10 at Frys and it works great in linux. Mandrake 9.2 detected it right away, knew what it was, and added a/dev/js0 just like it should. It's a little laggy at times but it's this particular adapter that's slow, others are rumored to be better.
About no games to play in linux, I guess that's true if you don't have WineX or a 3d card or live in a spider hole with no internet access. I've been playing Half Life, Counterstrike, Quake3, Urban Terror, my entire Mame complete collection, HOMAM, Unreal Tournament (and the newest one), the list goes on and on. Plus I have ePSXe and have copied all my playstation 1 games to.bin files so the emulator loads them without me feeding my cdrom the actual disc. Works perfectly also.
I think at this point there are more games available for Linux than MacOSX.
According to Texstar the distro is legitimate and it's ok to redistribute the Nvidia drivers in a free-as-in-beer distro. Mandrake didn't include it or flash in the download edition of their distro because they want the download edition to be 100% free gpl stuff.
Just as a post-script for those interested.. the cog commercial is ALL REAL. Nothing was rigged in the whole commercial, it's just a perfectly timed, well-executed setup. The tires were all counterweighted inside at the top to get them to roll uphill. I think there is only one place they cheated..and it took them around 60 takes to get it right.
How the hell did you avoid -2 offtopic moderation? Just amazing.
That's a shame, they spend millions of dollars to make ONE cat USEFUL, and it's still a total failure.
:)
That really says something about cats.
Also I suggest you guys dig around on the hardware lists at freevo.org. People list what they're running and the success they're having with it. The WinTV Pvr 250 from Hauppauge seems to be really popular. Hardware mpeg en/decoding and linux support along with a low price add up to a winner.
Also you can create a choke point upstream from your hydroelectric generator to increase the speed of flow near you. Just throw a bunch of big rocks in the stream and dam it up a little. The water will flow faster as it exits the bottleneck, giving you more power.
However, I doubt a generator running from any small stream will make enough power to fuel an electric toothbrush, but it's worth a try.
I don't know about the Doom door sound but the Doom II fireball rumble sound is a combo of a fire (maybe flamethrower) plus the Star Trek door opening sqeak.
Better yet is the sound of some dude hitting the ground. The 'thmp-uesh' sound has been used in everything from Peanuts cartoons (Charlie Brown hitting the ground after missing the football) to movies, to television shows. It's a great sound that really sums it up and sounds like it hurts.
Well sir, that's a testament to the sound designer's foresight (or stealing abilities if it was a 'found sound'). If you create something that people end up recycling forever, then it was probably pretty unique and good to begin with.
Yeah I'm waiting for the Bluetooth Dreidel story to break later on today. Then it will be an official Slow News Day.
I just installed those drivers tonight after wrestling with the new (crap) drivers this whole story is about. The 4620 beta driver rocks, it has a nice little control panel where you can set gamma, anisotropic filtering, FSAA settings out the yin-yang, the whole 9 yards.
I'm surprised Nvidia doesn't say 'unless you have card X use these forever'.
No, it's LINUX, not MacOS. We have MORE than 2 games on Linux. Yeah, maybe not more than 3 engines that the games run on, but that's irrelevant.
And you were reading for ..LOADING... on every single other piece of gaming hardware since then that's not cartridge based. That includes Playstations, PC's, Dreamcasts, Gamecubes, etc. etc. etc.
If only good games would fit on a cartridge and/or cartridges were hella cheaper to produce. The Gameboy Advance is the last good cartridge based game system on the planet.
Hahaha, that's great. After the TNT I bought a TNT2Ultra made by Guillemot (which was a great card) and a few years later donated it to my brother. He had been using that card to play every single new game (including Max Payne) up until a few months ago when he built a new PC from the ground up.
One nice thing about Nvidia's driver upgrades over the years is that each release has improved the performance of damn near every card they make. My assumption is that the drivers are 50% of the card's performance..which would make sense in the context of them being unable to fully open-source the driver.
Sorry for your bad luck, but my card just doesn't do this. I have some mysterious no-name monitor and a Geforce4 ti4200 and it's not an issue.
.10 and .20, and the other distros I play with just don't have this problem.
Maybe the kernel in Mandrake, Phlak
Depends on what kind of server you're running. Windows, yeah, you need a desktop, a mouse, a keyboard, etc. With Linux, you may just need all those for the install then disconnect everything except the power supply and a network cable. SSH+Webmin are the dynamic duo.
That's funny. I had a Banshee back in the day and was helping Darryl with feedback on his drivers for Linux. He got them running really well eventually, but Quake3 changed my mind. The Banshee couldn't do big textures OR 32 bit color. I think the texture limit was 256x256 pixels, whereas the first gen TNT card was able to handle 2048x2048 textures and it rendered 32bit color nicely. I traded some chump my Banshee for his TNT card and a few drivers later my card was smoking his at every game, all the while looking a dozen times better. I haven't used anything but Nvidia since then and have never been disappointed.
I try not to be a fanboy when it comes to stuff like this, but I like companies to build a predictable product that works as advertised in my OS of choice. So far they've accomplished that year after year.
I've yet to see it buggy and incompatible on any machine I've built or the mutations my main box has seen over the years. ATI, on the other hand, is STILL hard to install and STILL has issues.
I'll take an Nvidia card on linux any day. And please, next time you dog Nvidia, throw in a link or two of hard proof before spouting FUD.
Believe it or not, the home market is small and insignificant to manufacturers like S3. S3's bread and butter (as is most companies') is the OEM market. If you can put an S3 in a million Dells, Gateways or whatever, corporate desktops, Emachines, you get the picture..then you can make a ton of cash.
Hence why S3 never really gave a rat's ass about 3d performance before. 3d is expensive to research, create, fabricate, and compete with. That's why there are only 2 players in the market and tons of little guys cranking out 2d cards. S3 would be happy to make a 2d card that can try to do a little 3d if you push it hard.
Look on the bright side though. With s3 texture compression, Quake3 and it's descendents look much better.
You may not be able to depend on the AGPGART module that's hardware based, but the NVGART nvidia module should let you do some sort of AGP on that board. This is in the docs that come with the nvidia driver from their site, and they have linux forums on their site as well. As usual, RTFM.
The commercials I've seen lately for DE2 on Xbox are hilarious. I can actually COUNT the frames in each one of the clips they play. Looks like it's getting about 10fps on the Xbox...just sad.
God how I wish I had moderator points.
-1 Retarded
...the mig, the sikorsky helicopters, you name it, they built it well. Cars, well, cars are so pedestrian that under a strict military regime the best scientists and engineers build weaponry. Few can argue with the machines the Soviets built during the Cold War. All of their aircraft are works of art and many times more durable and simple than comparable US or other international warplanes.
He's either missing alot of fun or missing 3 friends willing to play with him.
;)
Seriously dude, all you need is a shower and some breath mints.
Linux doesn't support the vibration and shock features in the dual shock controllers *yet*. There are people slowly working on it but last I read it has alot to do with the XFree guys since it's an X11 joystick driver.
/dev/js0 just like it should. It's a little laggy at times but it's this particular adapter that's slow, others are rumored to be better.
.bin files so the emulator loads them without me feeding my cdrom the actual disc. Works perfectly also.
I've got a Kiky-X playstation2->usb convertor, bought it for $10 at Frys and it works great in linux. Mandrake 9.2 detected it right away, knew what it was, and added a
About no games to play in linux, I guess that's true if you don't have WineX or a 3d card or live in a spider hole with no internet access. I've been playing Half Life, Counterstrike, Quake3, Urban Terror, my entire Mame complete collection, HOMAM, Unreal Tournament (and the newest one), the list goes on and on. Plus I have ePSXe and have copied all my playstation 1 games to
I think at this point there are more games available for Linux than MacOSX.