Fluxbox is a featureful offshoot of Blackbox. I use it on small screens as well as on large screens connected to slow computers. A nice simple design, with just enough information on the taskbar to make everything flow smoothly.
introduced many gameplay innovations? are you daft? name one. there is NOTHING original in WC3. any feature you can name I can name two games that did it earlier AND BETTER.
This game has potential, but was never really finished beta. It needs more content, and more fleshed out skills. The engine is also somewhat dated, pre-Everquest quality graphics. I hope something good comes of this, they seem to have good developers and good ideas, just general problems along the way.
Then combine similar buttons (a feature in many X Window Managers, as well as windows Explorer since what, ME?). Or stop using software that hogs the taskbar. I have one mozilla (or opera, or firebird) taskbar button no matter how many pages I have open. Or just sacrifice another 4% of your screen to a second taskbar row.
or, *gasp*, configure your applications to put document titles in the titlebar (and thus on the taskbar button). IE has done this by default for years. mIRC doesnt, but its a trivial script to write (on *:connect:iforgottheexactsyntax:titlebar $server). I am surprised that Auto-CAD doesnt, if it truly doesnt. Explorer is the same as IE, it puts the folder name, or drive letter (and drive label), there.
You would be amazed how not-easy it is to find even one solution for most people. Try this with the loculus, or with a set of tangrams, or with a set of pentominoes (which can be fit into, and cover completely, any rectangle of area 60 with both sides at least 3 units long).
If you don't like it, ignore it. All negative mods are meta-moderated 'unfair'. ALL OF THEM.
Great, kill the best feature of the system. Believe it or not, some of us actually perform post-moderation adjustments on moderated posts. Negative moderations are just as helpful as positive. If *YOU* dont like negative mods then go into your options and give Flamebait+1 Offtopic+1 etc.
I agree wholeheartedly. Morrowind's problems are FAR overshadowed by its amazing scope and depth of replayability (ive played through the main quest 3 times, and still not completed every quest in the original game, let alone the expansions or the thousands of third party mods).
PS: If youve never tried the expansions, do. They add a lot of stuff, and remove some problems, not the least of which are the *MAJOR* usability improvements to the quest journal.
Its not that they arent a gamer. Its more along the lines of my personal belief, that people who havent played a representative sample of games arent qualified to make valid conclusions about them. Hearing "WC3 is the best game ever!" (or even just the best RTS ever) from someone who never played a video game before 2000 and has still never played 99.9% of the RTS games out there. Their opinions arent valid, period.
A gaming canon, much more so than a literary canon, should be segregated by relevance to a particular genre. There is very little to be learned about good RTS development by playing, say, Dragon's Lair. Yes, there should be a category for games that highlight something beyond their genre, like UI and such, but it should be as small as the rest. 300 games is a few too many to seriously suggest every developer familiarize themselves with. Give me 20 categories of 10 games each (give or take), with any particular developer (and their game) being related to perhaps 3-5 categories, and the list is not only more managable but more realistically usable.
RTS being my own personal pet genre, if I could force every RTS developer out there to spend time playing Total Annihilation, The Moon Project, Warlords Battlecry (2), Metal Fatigue, and Tzar, the world would be a better place. If I expect them to play a hundred games I have no chance.
Go try Second Life. the entire game is about player created content. people design and build 3d objects that can be scripted to move and interact with each other, the world, and the players. the combat and such isnt too advanced (or even present in most areas), the basic game is more in line with The Sims than with Everquest, but its still a neat game to play with. Even if you dont like it, its a great place to gain more perspective on possibilities in MMORPGs.
i hate to say it, but i dont know. i havent tried KDE yet. but Gnome+E runs great on my 1030MHz box with 512MB of RAM, no noticable slowdown. i imagine it would work fine on half that.
hello mister misinformation. the machine cant change the ODDs, but it can change the results to maintain the odds. you can find a LOT of info on the web about machines that do simple high/low games (machine shows a Jack, you say lower, if the next card is lower then you win/continue) picking the results specifically to maintain their payout. The odds of gettng 'higher' on a 3 are not actually 11/13, they are whatever they need to be to maintain the machine's payout rate. If you (and previous betters) have already won too much then the machine WILL draw a 2.
Re:What? No gratuitous damage shots?!?
on
Build Your Own Mortar
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· Score: 0, Redundant
if the pipe weighs about the same as a bowling ball, and given that its about the same diameter, the divot should be about the same depth as the crater (more, given that the ball will lose speed in the air).
I wish I lived on the same planet as you. I'd do this guy's job for $7/hr and pay all my own taxes and be damn happy to have the job. My complete inability to find a job doing even the most menial coding has resulted in my successive employment at a variety of $6/hr jobs. After a lifetime as a hobbyist and the start of my adult life as a contributor to a handful of open source projects and a hopeful applicant for a thousand positions even remotely connected to computers I have given up on ever beginning a career in software development and begun to explore other avenues. I will soon be a cable guy making a record-high-to-me $300/wk on the long term (10 years+) plan of running a cable contracting business, at least this is an industry its possible to join without investing more money and time than I have in additional schooling.
hello mr naive. spam is illegal in a lot of places too, with penalties as high. the problem is theres no way to find the people to sue, and even if you do they dont respond and dont pay.
The key to reading for long periods on a monitor is to use large soft anti-aliased fonts (i like 18 point Comic Sans MS actually) on a background other than white. I find pale green to be a very suitable background.
Fluxbox is a featureful offshoot of Blackbox. I use it on small screens as well as on large screens connected to slow computers. A nice simple design, with just enough information on the taskbar to make everything flow smoothly.
introduced many gameplay innovations? are you daft? name one. there is NOTHING original in WC3. any feature you can name I can name two games that did it earlier AND BETTER.
This game has potential, but was never really finished beta. It needs more content, and more fleshed out skills. The engine is also somewhat dated, pre-Everquest quality graphics. I hope something good comes of this, they seem to have good developers and good ideas, just general problems along the way.
Then combine similar buttons (a feature in many X Window Managers, as well as windows Explorer since what, ME?). Or stop using software that hogs the taskbar. I have one mozilla (or opera, or firebird) taskbar button no matter how many pages I have open. Or just sacrifice another 4% of your screen to a second taskbar row.
or, *gasp*, configure your applications to put document titles in the titlebar (and thus on the taskbar button). IE has done this by default for years. mIRC doesnt, but its a trivial script to write (on *:connect:iforgottheexactsyntax:titlebar $server). I am surprised that Auto-CAD doesnt, if it truly doesnt. Explorer is the same as IE, it puts the folder name, or drive letter (and drive label), there.
better alternative, go get the Power Toy that puts window mini-screenshots on the alt-tab popup list.
You would be amazed how not-easy it is to find even one solution for most people. Try this with the loculus, or with a set of tangrams, or with a set of pentominoes (which can be fit into, and cover completely, any rectangle of area 60 with both sides at least 3 units long).
If you don't like it, ignore it. All negative mods are meta-moderated 'unfair'. ALL OF THEM.
Great, kill the best feature of the system. Believe it or not, some of us actually perform post-moderation adjustments on moderated posts. Negative moderations are just as helpful as positive. If *YOU* dont like negative mods then go into your options and give Flamebait+1 Offtopic+1 etc.
The Umbrella Corporation.
I agree wholeheartedly. Morrowind's problems are FAR overshadowed by its amazing scope and depth of replayability (ive played through the main quest 3 times, and still not completed every quest in the original game, let alone the expansions or the thousands of third party mods).
PS: If youve never tried the expansions, do. They add a lot of stuff, and remove some problems, not the least of which are the *MAJOR* usability improvements to the quest journal.
CPU draining? 1 cell of life takes about 12 operations per iteration. 1600x1200 cells would eat what, 1% of your 2.4GHz of processing power?
Its not that they arent a gamer. Its more along the lines of my personal belief, that people who havent played a representative sample of games arent qualified to make valid conclusions about them. Hearing "WC3 is the best game ever!" (or even just the best RTS ever) from someone who never played a video game before 2000 and has still never played 99.9% of the RTS games out there. Their opinions arent valid, period.
A gaming canon, much more so than a literary canon, should be segregated by relevance to a particular genre. There is very little to be learned about good RTS development by playing, say, Dragon's Lair. Yes, there should be a category for games that highlight something beyond their genre, like UI and such, but it should be as small as the rest. 300 games is a few too many to seriously suggest every developer familiarize themselves with. Give me 20 categories of 10 games each (give or take), with any particular developer (and their game) being related to perhaps 3-5 categories, and the list is not only more managable but more realistically usable.
RTS being my own personal pet genre, if I could force every RTS developer out there to spend time playing Total Annihilation, The Moon Project, Warlords Battlecry (2), Metal Fatigue, and Tzar, the world would be a better place. If I expect them to play a hundred games I have no chance.
Go try Second Life. the entire game is about player created content. people design and build 3d objects that can be scripted to move and interact with each other, the world, and the players. the combat and such isnt too advanced (or even present in most areas), the basic game is more in line with The Sims than with Everquest, but its still a neat game to play with. Even if you dont like it, its a great place to gain more perspective on possibilities in MMORPGs.
its like core wars meets robot battle... sounds very cool, if only i could figure out how to use it. i get errors and/or crashes no matter what I try.
on mapquest the 'big map' for 2 is almost exactly what youd see at 2.5 on the 'small map'. happy?
i hate to say it, but i dont know. i havent tried KDE yet. but Gnome+E runs great on my 1030MHz box with 512MB of RAM, no noticable slowdown. i imagine it would work fine on half that.
compiling KDE for X under Cygwin, then you can run (insert almost any KDE app here) in windowsm with a little work.
hello mister misinformation. the machine cant change the ODDs, but it can change the results to maintain the odds. you can find a LOT of info on the web about machines that do simple high/low games (machine shows a Jack, you say lower, if the next card is lower then you win/continue) picking the results specifically to maintain their payout. The odds of gettng 'higher' on a 3 are not actually 11/13, they are whatever they need to be to maintain the machine's payout rate. If you (and previous betters) have already won too much then the machine WILL draw a 2.
if the pipe weighs about the same as a bowling ball, and given that its about the same diameter, the divot should be about the same depth as the crater (more, given that the ball will lose speed in the air).
I wish I lived on the same planet as you. I'd do this guy's job for $7/hr and pay all my own taxes and be damn happy to have the job. My complete inability to find a job doing even the most menial coding has resulted in my successive employment at a variety of $6/hr jobs. After a lifetime as a hobbyist and the start of my adult life as a contributor to a handful of open source projects and a hopeful applicant for a thousand positions even remotely connected to computers I have given up on ever beginning a career in software development and begun to explore other avenues. I will soon be a cable guy making a record-high-to-me $300/wk on the long term (10 years+) plan of running a cable contracting business, at least this is an industry its possible to join without investing more money and time than I have in additional schooling.
ion propulsion works just fine in an atmosphere, unless im misunderstanding the working of the popular 'Ionic Breeze' air filters.
use letters instead of . and -, maybe i and t (see the dot and dash along the middle of the row?)
hello mr naive. spam is illegal in a lot of places too, with penalties as high. the problem is theres no way to find the people to sue, and even if you do they dont respond and dont pay.
The key to reading for long periods on a monitor is to use large soft anti-aliased fonts (i like 18 point Comic Sans MS actually) on a background other than white. I find pale green to be a very suitable background.
just my $.02