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User: synapz

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  1. The American Way on Why You Should Never Lose Your Digital Media · · Score: 2, Insightful

    Nowhere else in the world would anybody have much chance of suing just because they left some photos lying around and someone made fun of them and their 'jesus is my homeboy' hat. In america, a couple of lawyers will get fat for a year. Truly the greatest nation on earth.

  2. Re:First we need colour screens... on OpenGL Coming to your Cellphone · · Score: 1

    They are available in the UK, although numbers are limited. I have one in front of me right now, purchased by mail order in the UK.

    -Sy/\/apZ-

  3. Slice of silly pie anyone? on NVIDIA Unveils (And Tom's Reviews) The GeForce4 · · Score: 0, Redundant

    From Tom's review... 'Whether 136 fps at 1600x1200 is really necessary remains questionable'.

    NO SHIT!!

    -Sy/\/apZ-

  4. Re:Imagine a beo......!!!! on Sony Announces Version 1.0 Of Linux for Playstation 2 · · Score: 2, Informative

    The idea of perhaps running Bleem or some other emulators on the PS 2 would be great.

    Hmmm. Bleem is a PS1 emulator. The PS2 actually runs PS1 games in HARDWARE. So, while it might win you some geek-points to run a PS1 emulator, on top of a windows emulator, on top of linux on your PS2, those of us who like playing games at more than 5fps will probably just insert the PS1 CD in the drive before we power up our PS2s ;-)

    But then... since when has Linux been about doing things the easy way?

  5. Re:This guy has style on Gameboy Advance Frontlight Success · · Score: 1

    Yes he did, but the previous post is not talking about using LEDs for lighting, but saying that the solution should not involve LCD at all ('let alone backlighting'). The solution on portablemonopoly uses LEDs to frontlight and LCD display, which the 'expert' whiners said wouldn't work due to the high reflectivity of the screen cover. Shows what they know!

  6. Re:Mixed feelings on Congress Considers Mandatory Crypto Backdoors · · Score: 1

    "Listening to the news in France and Germany, there are is enough evidence, that there where two seperate warnings going to the US. By telefon by a prisoner from Germany and using the standard ways from the sectret service of France."

    - This is very interesting. Can anyone provide any links to news articles on this?

    ooO Sy/\/apZ Ooo

  7. A quick counter-argument... on GameCube Hits the Street · · Score: 1

    Perhaps if a few more people were able to vent their aggressive feelings in a videogame, they wouldn't feel the need to go out and do it in real life quite so much?

    This is not a statement, just a proposition. Nobody can say what causes people to commit tragic acts like those witnessed on Tuesday.

    However, if you consider a plcae such as Afganistan, where ALL forms of entertainment are outlawed (including singing!), we can see that people have a tremendous capacity for hatred and violence without being fuelled by videogames.

    -Sy/\/apZ-

  8. Re:Moderator abuse on Linus to speak on "The Origins of Linux" · · Score: 0, Flamebait

    It should be moderated up because it's (slightly) funny. vi is even more infuriating than word (just - bloody word and it's indents!) Why on earth didn't vi die along with the 8" floppy drive?

  9. Re:Academic Attitudes to Game Development on Academic Journal on Computer Games · · Score: 1

    On a PC, I agree with you 100percent, but there are still plenty of devices out there which require low-level coding and optimisations to get the required performance if you're doing something cool.

    For example... Nintendo Gameboy (GBA less so, but there's still an argument for using asm for some loops) or Mobile Phones (quite powerful, but a lot of CPU-time is taken up with 'being a phone' code).

    Even something like a dreamcast has a lot of low-level registers and ports for controling the custom chipsets for graphics and audio. Sure, you can code for DC in DirectX, but you can bet your ass that Sega didn't use it for JetSetRadio!

    You're right, though. The age of die-hard low-level hackery is coming to a close and your average game nowadays is written at a reasonably high level of abstraction from the hardware.

    -Sy/\/apZ-

  10. Re:what other journals exist? on Academic Journal on Computer Games · · Score: 1

    'Develop' is the newest, I think. UK-based. Bloody good.

    -Sy/\/apZ-

  11. Academic Attitudes to Game Development on Academic Journal on Computer Games · · Score: 3, Interesting

    In my experience, most academics in the field of computer science consider game development to be an waste of computing resources and expertise.

    I had to fight hard to get my university to allow me to develop a PSX game for my final year undergrad project and I was lucky that my supervisor was not an old-school stick-in-the-mud, and was very supportive.

    I ended up with a great mark (80percent) and a lot of decent experience which got me a job in the games industry. A lot of my contemporaries ended up doing 'suggested' projects - i.e. donkey work for lecturers who wanted some kind of utility to make their lives easier.

    I'm pretty anti-academia and I think my main reason for being like that is that I saw these guys (university fellows, doctors, lecturers, or whatever they want to be known as), who really should have known better, acting like they were supreme masters of computing when really the stuff they were doing was stuck in the 70s. Game development is, by necessity, cutting-edge stuff.

    I'm not arguing that there is not room for more 'traditional' computing, but the way these guys dismissed game development, you got the impression they considered it something that was only for people without the intellectual capacity to do something more 'academic'. In reality, the average big-budget game these days requires more combined knowlege and skill, across a multitude of disciplines, than almost any other type of software development.

    Some great developments have come about through videogames. I'm sure you've all heard about how interested the military was in Atari's tank war game, or DID's combat flight sims. I'm sure there are lots of other examples of gaming technology going mainstream a few years down the line

    The bottom-line is that "fun" is very difficult to quantify and it can't be expressed in mathematical notation. Therefore, the thinking goes, it ain't science. Therefore, it ain't academic enough.

    -Sy/\/apZ-

  12. Re:Video Phones? on 3G Phone Trial Started in Japan · · Score: 1

    You won't get them in the US for years because the US is years behind the rest of the world in cellular tech. Most of Europe will go live sometime in 2002. The US is adopting WCDMA as far as I'm aware but US cellular is a real mess due to the fact that a common standard (like GSM in Europe or PDC in Japan) was never adopted. It's a real shame for a country that's usually on the forefront of technology that the US is so far behind. -Sy/\/apZ-