Then when you finally disconnect (say, after a week) for food or something, people will ask you questions about the news and when you're dumb founded cause you havn't watched tv in a week they can say "have you been living in a cave or what?" and you can say "actually, yes I have!"
Where have the CAVE people been getting their funding from? Surely they've applied for DARPA money. Battle field visualization is the obvious use for this technology.. as is air traffic control.
to answer my own question..
on
GIMP goes SVG
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· Score: 1
The QPicture class implements the load() and save() functions which read/write SVG. Cool!
or is it something slapped on by KDE? A Qt component that can display SVG (and cause events when clicked) would make developing many types of application a heck of a lot easier.
The trouble is that most of the people playing these games are really not going to want to leave their machines on all the time, so bang goes your persistence.
Turning a PC into a thin client is not how to stop cheating, in fact, why don't we just use streaming video? After all, you can't trust the player's video card, they might be using a hacked driver! There are plenty of ways to maintain a consistent distributed database with assumed hostile nodes. One of them is voting. The load which is distributed amongst the nodes is done so redundantly and all nodes must be in agreement. When a disagreement occurs, each node votes for what computation was correct.
The games companies actually have to keep making new content for their players every month or they get bored and leave. This is primarily because players cant make their own content, and this also happens to mean that they can't make a community.
and MMOG programmers take a centralized approach to that persistence. They have lots and lots of centralized servers and for every player they have to add more resources. As such, the game gets suckier and suckier the more players are added. Not only because they need more servers minds you, but because each player need to be a certain distance from the other players in the game world. That distance costs money! The world has to get bigger and bigger or players will be standing on top of each other, and almost all MMOGs are filled with content made by artists and programmers.. that costs money.
A good MMOG would use the machines of the players to distribute the load of persistence. They would also encourage user created content instead of artist and programmer created content. Building the world should be part of the game!
What does this mean for the holders of vanity domains? Domain registrars that also provide DNS service will have to add a new field to their web configuration interfaces to allow customers to publish SPF lists; customers will have to figure out the IP address of their SMTP server, which could be their dialup/broadband ISP's SMTP server, or their own machine at home, in which case the web configuration interface should accept a dyndns-type hostname as well as a static IP address. Of course, if they choose not to participate in SPF, email will still work; it may simply be more likely to be scored as spam.
Web sites on vanity domains are just the sort of thing people like to deface. But how to go about it? Usually there's so little chance that the owner of such a domain is going to be suckered by a mail bomb. Hmm.. what's this SPF record? Seems to point to the network where the owner of this domain connects up to.. that's useful.
There's a major difference between copying and plagarism. I'm not claiming that plagarism is (or was) socially acceptable. Reproduction with acknowledgement was once considered the ultimate recognision of one's work.. these days it's considered a derivative work and is cause for a lawsuit.
I never implied that the mudslinging campaign was modern, and yes, copying other people's work has always been socially acceptable, and no, the term was not coined by the ones doing the copying and rather than just saying "was not" to my "was so" why don't you reveal your sources on this one?
Try to be a bit less insulting when you're talking to people you don't know. Just pretend that you're on the street talking to me. If you'd said what you said above to me I'd knock you on your ass, why should things be any different because you're not available for physical reprisal? Surely we're beyond just the fear of physical harm and can treat each other with respect when that threat isn't around.
I'm well aware of the definition of the word "piracy" to mean unauthorized reproduction.. in fact, it's the motive behind that definition which most of my comment was about. The motives of those who chose to associate piracy with copying are very different from the motives of the EFF in producing this document. As such, the EFF should know better than to use this word -- it does not serve their interests.
The current use of the word "pirate" didn't just magically appear. It's not like there used to be a word that meant "unauthorized copier" that sounded like the word "pirate" and the changing of vowel sounds or some other linquistic evolution resulted in the general populous dropping the old word and aquiring the new.
No.. Someone somewhere sat down and designed a campaign of mud slinging and chose the word "pirate" to describe an otherwise socially acceptable act. They then popularised the usage and instilled a negative image in the minds of people who held no opinion about the moral right or wrong of unauthorized copying. For people who oppose that campaign to adopt the word themselves is uncomprehensible.
What's with the use of the word "pirate" all throughout this document?
Congress meant to stop copyright pirates from defeating anti-piracy protections added to copyrighted works
Rather than focusing on pirates, many copyright owners have wielded the DMCA to hinder their legitimate competitors.
This document collects a number of reported cases where the anti-circumvention provisions of the DMCA have been invoked not against pirates, but against consumers, scientists, and legitimate comp-etitors.
The details of section 1201, then, were a response not just to U.S. treaty obligations, but also to the concerns of copyright owners that their works would be widely pirated in the networked digital world.
According to Blizzard, the bnetd software has been used by some to permit networked play of pirated Blizzard games.
The DMCA has nothing to do with maritime law. It was not enacted to protect cargo ships or the spanish armarda. "Pirate" is a propaganda term used by copyright owners to imply that unauthorized copying is the equivilent of murder and theft on the high seas. The message is clear: only a vicious enemy of the people would do unauthorized copying. To a lesser degree the term "protection" is also a propaganda term to describe what copyright owners do in restricting our freedom. These terms are an important weapon of people who support the DMCA and other stifling laws as they encourage informers to rat people out to the non-official police forces the copyright owners fund.
All in all, you'd think the EFF would be too smart to play their game.
Releasing the game engine open source (i.e., non-commercial use only) doesn't cut into their business at all! When you license the engine you'd get source anyway (you do with the Quake III engine).. so it's not like they're giving away their source. Basically they'd only be increasing the number of people who are familiar with their code, and that has to be a good thing. People can develop games non-commercially and then go commercial when their quality reaches a reasonable level (by licensing the engine off Valve).
As for someone unlawfully porting the game to linux.. well, I can't say it wouldn't get played, and the source code would most likely be open (although you never know.. this source could becomes a guarded treasure). Valve would then be stupid not to pick up all that free development and offer a Linux client (although I doubt they'd want to support it).
Seeing as the source code is very much "open" already, wouldn't it make sense for Valve to formally Open Source their game? Exactly what do they have to loose? Even if they were to make it open source (not capitialised, i.e., if they were to prohibit commercial use) we might as least see a port of Halflife 2 to Linux...
I used to play this cool StarTrek MOO that had a very impressive ship vs ship model. It literally took weeks to become proficient at one of the five stations of the command deck and, if you had the talent, you could control all the stations from the primary command station.. but you always got your ass whipped by any ship that had a full crew. Along with the ship to ship mode you could also walk around like a regular MOO, talk to people, buy and sell goods, etc. Unfortunately I think it shut down:(
Gotta love games like Counterstrike and Team Fortress which have gameplay that stresses the importance of team play filled with people who are lone guns. Can you imagine a real life counter terrorism squad running around trying to outdo each other, every member of the team having a sniper riffle, occasionally shooting their own teammates in the back and having a good old chuckle about it back at the base?
Is this a sneaky way to get a machine with Linux preinstalled? Can I now get a Dell box with a Seagate harddrive in it that has Lindows preinstalled? If so, this is pure genius.. it really makes you wish that Be had figured out this strategy instead of banging their head up against the OEM brick wall.
well, for a start, you can read the reply I gave to the other guy. Secondly, I'd be suprised if the Boehm garbage collector even runs on that platform (it is very platform specific and supports a number of popular platforms).
Then when you finally disconnect (say, after a week) for food or something, people will ask you questions about the news and when you're dumb founded cause you havn't watched tv in a week they can say "have you been living in a cave or what?" and you can say "actually, yes I have!"
Where have the CAVE people been getting their funding from? Surely they've applied for DARPA money. Battle field visualization is the obvious use for this technology.. as is air traffic control.
The QPicture class implements the load() and save() functions which read/write SVG. Cool!
or is it something slapped on by KDE? A Qt component that can display SVG (and cause events when clicked) would make developing many types of application a heck of a lot easier.
Heard of fault tolerance?
Turning a PC into a thin client is not how to stop cheating, in fact, why don't we just use streaming video? After all, you can't trust the player's video card, they might be using a hacked driver! There are plenty of ways to maintain a consistent distributed database with assumed hostile nodes. One of them is voting. The load which is distributed amongst the nodes is done so redundantly and all nodes must be in agreement. When a disagreement occurs, each node votes for what computation was correct.
The games companies actually have to keep making new content for their players every month or they get bored and leave. This is primarily because players cant make their own content, and this also happens to mean that they can't make a community.
If you want me to pay $20 a month I think you can foot the bill for a piece of plastic and an overnight delivery..
A good MMOG would use the machines of the players to distribute the load of persistence. They would also encourage user created content instead of artist and programmer created content. Building the world should be part of the game!
and years and years and years.. welcome to 1994.
Web sites on vanity domains are just the sort of thing people like to deface. But how to go about it? Usually there's so little chance that the owner of such a domain is going to be suckered by a mail bomb. Hmm.. what's this SPF record? Seems to point to the network where the owner of this domain connects up to.. that's useful.
man.. how low would you have to be to steal a book from a library? Assuming you're not 12 or something.
There's a major difference between copying and plagarism. I'm not claiming that plagarism is (or was) socially acceptable. Reproduction with acknowledgement was once considered the ultimate recognision of one's work.. these days it's considered a derivative work and is cause for a lawsuit.
Copyright owners have been around as long as copyright... I don't see how that implies that the propaganda is new.
I never implied that the mudslinging campaign was modern, and yes, copying other people's work has always been socially acceptable, and no, the term was not coined by the ones doing the copying and rather than just saying "was not" to my "was so" why don't you reveal your sources on this one?
I'm well aware of the definition of the word "piracy" to mean unauthorized reproduction.. in fact, it's the motive behind that definition which most of my comment was about. The motives of those who chose to associate piracy with copying are very different from the motives of the EFF in producing this document. As such, the EFF should know better than to use this word -- it does not serve their interests.
No.. Someone somewhere sat down and designed a campaign of mud slinging and chose the word "pirate" to describe an otherwise socially acceptable act. They then popularised the usage and instilled a negative image in the minds of people who held no opinion about the moral right or wrong of unauthorized copying. For people who oppose that campaign to adopt the word themselves is uncomprehensible.
The DMCA has nothing to do with maritime law. It was not enacted to protect cargo ships or the spanish armarda. "Pirate" is a propaganda term used by copyright owners to imply that unauthorized copying is the equivilent of murder and theft on the high seas. The message is clear: only a vicious enemy of the people would do unauthorized copying. To a lesser degree the term "protection" is also a propaganda term to describe what copyright owners do in restricting our freedom. These terms are an important weapon of people who support the DMCA and other stifling laws as they encourage informers to rat people out to the non-official police forces the copyright owners fund.
All in all, you'd think the EFF would be too smart to play their game.
As for someone unlawfully porting the game to linux.. well, I can't say it wouldn't get played, and the source code would most likely be open (although you never know.. this source could becomes a guarded treasure). Valve would then be stupid not to pick up all that free development and offer a Linux client (although I doubt they'd want to support it).
Seeing as the source code is very much "open" already, wouldn't it make sense for Valve to formally Open Source their game? Exactly what do they have to loose? Even if they were to make it open source (not capitialised, i.e., if they were to prohibit commercial use) we might as least see a port of Halflife 2 to Linux...
I used to play this cool StarTrek MOO that had a very impressive ship vs ship model. It literally took weeks to become proficient at one of the five stations of the command deck and, if you had the talent, you could control all the stations from the primary command station.. but you always got your ass whipped by any ship that had a full crew. Along with the ship to ship mode you could also walk around like a regular MOO, talk to people, buy and sell goods, etc. Unfortunately I think it shut down :(
Gotta love games like Counterstrike and Team Fortress which have gameplay that stresses the importance of team play filled with people who are lone guns. Can you imagine a real life counter terrorism squad running around trying to outdo each other, every member of the team having a sniper riffle, occasionally shooting their own teammates in the back and having a good old chuckle about it back at the base?
Is this a sneaky way to get a machine with Linux preinstalled? Can I now get a Dell box with a Seagate harddrive in it that has Lindows preinstalled? If so, this is pure genius.. it really makes you wish that Be had figured out this strategy instead of banging their head up against the OEM brick wall.
they only made Baked Beans and Spagetti.. oh wait, thatps SPC.
well, for a start, you can read the reply I gave to the other guy. Secondly, I'd be suprised if the Boehm garbage collector even runs on that platform (it is very platform specific and supports a number of popular platforms).