Well certainly not everyone but I'd be comfortable saying 99%+.
Again, I'm not saying this developer is in the right at all, just that I can see where they are coming from, even of they certainly fucked up in this case.
The first EVER spam app hit the iPhone just this year - and was very promptly removed from the App Store.
"Just as antivirus researchers congratulated Apple for keeping the iPhone free of nasty apps five full years after its release, spammers seem to have finally tarnished that spotless record."
So I think it's fair to say that while not perfect (and who is?) that iOS has really done a remarkable job keeping the malware off it's platform. Android has gotten better and I freely admit that, and it's a good thing. But it's definitely not up to snuff quite yet compared to the competition in that particular area.
As an iOS user since the original iPhone I have a few points to make.
Firstly, part of me wishes it were more open and that's why I've always used available jailbreaks.
Secondly, when one looks at the amounts of malware available for each platform it does become clear that the 'walled garden' does seem to have an affect on device security.
It really is a double edged sword, but I can see the merits of both arguments.
Flamebait much? People pay far more than that for desktop apps. People tend to think that an iOS iPhone or iPad app is going to always be some simple thing, and a lot are. But there are plenty of higher end "desktop quality" apps available on the platform.
Granted I don't personally believe a Dictionary app would be, but hey, an app is worth what people are willing to pay.
Back to the topic of what's triggering these erroneous piracy messages, there could be a couple of things at play. Some people are reporting its happening on Jailbroken devices that also have the "Install0us" app installed, which is to be fair used solely for app pirating. It may be the app sees "Hey, I'm on a hacked device with a pirate store installed" and assuming it itself has been pirated for that reason.
However, other users are reporting the same issue on non-jailbroken devices which leads me to believe that these apps were targeted for iOS 5.1.1 and may be seeing the massive backend library and OS changes Apple made for iOS6 and incorrectly assuming its running on a Jailbroken devices due to unexpected OS differences.
I'm not defending the app maker for obviously going overboard on anti-piracy measures, just trying to figure out the 'why' of it being triggered for paying customers.
Making money is kind of the point of a company, which they were.
And to be fair, in every court appearance they 'won' and helped set some legal precedence in regard to emulation. In the end, they did just run out of money. bleem! wasn't out to screw Sony over or promote piracy, which is why it didn't support loading of.ISO's. the idea was to make sure the original PSX disc was used.
Yeah, nothing really to give away. There was literally only enough copies of the beta bleemcast for the Dreamcast's on hand (and I think maybe one emergency backup), and the PSX to DC controller adapters were prototypes.
Yup. Unfortunate that they had to give up the fight not because they were losing in court, but because they didn't have the funds to continue.
Source: I was a bleem! Beta tester, one of the bleem.com forum administrators, and was part of their E3 booth in 2000.
The coder Randy Linden was all about the fact that it was a 'clean room' reverse engineering project that didnt require the PSX BIOS. Also as far as I know they were the first to figure out how to get the Dreamcast to boot a CDR as if it were a legit disc. I remember seeing the bleemcast CDR's and being shocked when told they were using off the shelf consumer Dreamcast's and not developer units. It was several months AFTER that E3 that the infamous piracy boot discs and self loading homebrew hit the Dreamcast scene.
Remember, they weren't licensed by Sega at all. I remember the booth being visited by several Sega high ups that thought it was the coolest thing they'd ever seen, I still have some of the Sonic Team's business cards. Ah, memories.
To be fair, this was Apples first cable switch in 12 years (since the original iPods). Yeah, proprietary = bad BUT at least you know it's going to be the Apple standard for probably a decade or more, unlike Sony throwing out some new type of memory stick EVERY TIME THEY MAKE A NEW GADGET.
Except go to the US Apple website. Notice it's doing the same thing? The website has had the same fit to screen thing going on for over a year, has nothing to do with ridiculous conspiracy theories.
I'm comparing Linux computer share in the consumer market vs OS X. If you're going to count Android as Linux, then don't forget iOS is OS X derived as much as Android is Linux derived.
So lets just add iPhones, iPod Touches, iPads, and Apple TVs to the OS X market share then.
Samsung doesn't deserve shit, and Apple is making more money than god. But keep telling yourself they are in trouble. Those with Apple stocks will be laughing all the way to the bank. People like you have been predicting the death of Apple for decades. It must really piss off the Linux community that the biggest *nix based consumer share doesn't belong to Linux, but OS X.
I would think if it were miscalculated to that much of a degree you could end up with someone clicking "Obama" and getting "Romney", but then clicking "Romney" would end up not selecting anything.
A machine that miscalibrated would be obvious fairly quickly as you wouldn't be able to "push" most of the "buttons".
Aren't voting machines touch screen based? Some touch screens (usually older/low tech ones, but still) do need to be calibrated. I remember having to do touch all 4 corners + center on my old Win CE devices, as well as the the Nintendo DS and 3DS...
There are more Android phones in the wild yes, but not by that much.
http://bgr.com/2012/07/02/android-market-share-us-smartphone-iphone/
In the US it's 50% VS. 31%.
But Android still has 1000%+ more malware. It's not a 'popularity' issue, it's a basic OS security one.
Well certainly not everyone but I'd be comfortable saying 99%+.
Again, I'm not saying this developer is in the right at all, just that I can see where they are coming from, even of they certainly fucked up in this case.
In fact, when searching for articles on iOS malware this is what one finds:
http://www.mactrast.com/2012/11/report-android-gingerbread-most-malware-prone-mobile-os/
"much still remains to be done before Android users can sleep as soundly as iOS users do."
and:
http://www.forbes.com/sites/andygreenberg/2012/07/05/researchers-say-iphone-users-hit-with-app-stores-first-ever-spam-sending-app/
The first EVER spam app hit the iPhone just this year - and was very promptly removed from the App Store.
"Just as antivirus researchers congratulated Apple for keeping the iPhone free of nasty apps five full years after its release, spammers seem to have finally tarnished that spotless record."
So I think it's fair to say that while not perfect (and who is?) that iOS has really done a remarkable job keeping the malware off it's platform. Android has gotten better and I freely admit that, and it's a good thing. But it's definitely not up to snuff quite yet compared to the competition in that particular area.
I've never argued there was none, only that there is far, far less. If you have numbers showing the contrary I'm all ears.
As an iOS user since the original iPhone I have a few points to make.
Firstly, part of me wishes it were more open and that's why I've always used available jailbreaks.
Secondly, when one looks at the amounts of malware available for each platform it does become clear that the 'walled garden' does seem to have an affect on device security.
It really is a double edged sword, but I can see the merits of both arguments.
Flamebait much? People pay far more than that for desktop apps. People tend to think that an iOS iPhone or iPad app is going to always be some simple thing, and a lot are. But there are plenty of higher end "desktop quality" apps available on the platform.
Granted I don't personally believe a Dictionary app would be, but hey, an app is worth what people are willing to pay.
Back to the topic of what's triggering these erroneous piracy messages, there could be a couple of things at play. Some people are reporting its happening on Jailbroken devices that also have the "Install0us" app installed, which is to be fair used solely for app pirating. It may be the app sees "Hey, I'm on a hacked device with a pirate store installed" and assuming it itself has been pirated for that reason.
However, other users are reporting the same issue on non-jailbroken devices which leads me to believe that these apps were targeted for iOS 5.1.1 and may be seeing the massive backend library and OS changes Apple made for iOS6 and incorrectly assuming its running on a Jailbroken devices due to unexpected OS differences.
I'm not defending the app maker for obviously going overboard on anti-piracy measures, just trying to figure out the 'why' of it being triggered for paying customers.
Making money is kind of the point of a company, which they were.
And to be fair, in every court appearance they 'won' and helped set some legal precedence in regard to emulation. In the end, they did just run out of money. bleem! wasn't out to screw Sony over or promote piracy, which is why it didn't support loading of .ISO's. the idea was to make sure the original PSX disc was used.
Being free or for sale is irrelevant. Sony can go after them just as hard if they choose.
And for what it's worth, bleem! was a clean room reverse engineering, and used no Sony code whatsoever (no PSX BIOS, etc.).
Yeah, nothing really to give away. There was literally only enough copies of the beta bleemcast for the Dreamcast's on hand (and I think maybe one emergency backup), and the PSX to DC controller adapters were prototypes.
It was all VERY beta at the time.
Yup. Unfortunate that they had to give up the fight not because they were losing in court, but because they didn't have the funds to continue.
Source: I was a bleem! Beta tester, one of the bleem.com forum administrators, and was part of their E3 booth in 2000.
The coder Randy Linden was all about the fact that it was a 'clean room' reverse engineering project that didnt require the PSX BIOS. Also as far as I know they were the first to figure out how to get the Dreamcast to boot a CDR as if it were a legit disc. I remember seeing the bleemcast CDR's and being shocked when told they were using off the shelf consumer Dreamcast's and not developer units. It was several months AFTER that E3 that the infamous piracy boot discs and self loading homebrew hit the Dreamcast scene.
Remember, they weren't licensed by Sega at all. I remember the booth being visited by several Sega high ups that thought it was the coolest thing they'd ever seen, I still have some of the Sonic Team's business cards. Ah, memories.
To be fair, this was Apples first cable switch in 12 years (since the original iPods). Yeah, proprietary = bad BUT at least you know it's going to be the Apple standard for probably a decade or more, unlike Sony throwing out some new type of memory stick EVERY TIME THEY MAKE A NEW GADGET.
http://imgur.com/gwdtH
Except go to the US Apple website. Notice it's doing the same thing? The website has had the same fit to screen thing going on for over a year, has nothing to do with ridiculous conspiracy theories.
I'm comparing Linux computer share in the consumer market vs OS X. If you're going to count Android as Linux, then don't forget iOS is OS X derived as much as Android is Linux derived.
So lets just add iPhones, iPod Touches, iPads, and Apple TVs to the OS X market share then.
And they have. People whining about scrolling to see it? Get over it, all the stuff on the bottom of their page has required a scroll to see it.
Try READING the court order. They are in full compliance.
Yes, I'm saying that. Hardly Apple's fault most of the PC industry and LCD manufacturers are stuck in the year 2000.
1920x1080? Ha. When 10" tablets by Apple and Google both far surpass that then yes, that resolution is a joke.
Look at profits made by the company. Apple is making more by far than any Android crap.
You DO realize Apple is the largest company in the United States, right?
http://online.wsj.com/article/SB10000872396390443855804577601773524745182.html
It's posted and in full compliance. Try actually reading the court order.
As far as "having to scroll to see it", try getting a device with proper screen resolution:
http://imgur.com/gwdtH
The funny thing is, you actually believe this.
Samsung doesn't deserve shit, and Apple is making more money than god. But keep telling yourself they are in trouble. Those with Apple stocks will be laughing all the way to the bank. People like you have been predicting the death of Apple for decades. It must really piss off the Linux community that the biggest *nix based consumer share doesn't belong to Linux, but OS X.
Tell that to the Nintendo 3DS :-P
Tell that to the iPad, Android tablets, and MS Surface.
Yes, the Surface has an add on keyboard. iPads and Androids can also use Bluetooth keyboards, that's not the point.
But touchscreen computers are outselling traditional computers.
In essence, LOTS of people are replacing their keyboards with touch screens.
Resistive touchscreens I mean. 'Twould be nice if /. Had an edit option...
Just an FYI some newer touch devices (such as the Nintendo 3DS) still require user calibration.
Capacitive touch screens need it, and they are much cheaper to produce which is why they are used in voting machines, basic GPS units, etc.
The argument is that voting machines don't need retina quality multitouch screens.
I would think if it were miscalculated to that much of a degree you could end up with someone clicking "Obama" and getting "Romney", but then clicking "Romney" would end up not selecting anything.
A machine that miscalibrated would be obvious fairly quickly as you wouldn't be able to "push" most of the "buttons".
Aren't voting machines touch screen based? Some touch screens (usually older /low tech ones, but still) do need to be calibrated. I remember having to do touch all 4 corners + center on my old Win CE devices, as well as the the Nintendo DS and 3DS...