Bzzzt...wrong answer. Half-Life and its mods are kicking the living crap out of all other FPS games and Counter-Strike is the most popular Half-Life mod by a long-shot. Thanks for playing
My girlfriend got it and she plays counter-strike a lot. Her eyes became a bit more sensitive to the brightness of the monitor. She either has to turn down the brightness or take periodic breaks. Your mileage definitely varies based on your age (mid-20s to mid-30s is recommended) and your eye-sight.
Much to their chagrin, the next P2P file sharing applications will tunnel themselves within HTTP and SMTP. Soon, their firewalls and packet shapers will need to do full packet inspection in order to figure out what to block.
played the demo for a bit, graphics are nice, went back to the old favorite. i may eat my words by next month, but this ain't no counter-strike killer.
W2FQ has nice delay guarantees when composed on an end2end basis with routers employing FQ. The reality is that having RSVP signaling and FQ deployed on an end2end basis will never happen, so you're better off using diff-serv and priority queuing instead.
With the updated drivers, my Thinkpad X22 with an ATI Mobility still can't play Counter-Strike for more than 3 minutes before getting screwed up. ATI is notorious for having crappy drivers.
Van Jacobson's pathchar can measure this.
http://www.caida.org/tools/utilities/others/pathch ar/
Another variant that measures available bandwidth was just presented at SIGCOMM 2002...
http://www.cis.udel.edu/~dovrolis/bwmeter.html
Couples periodic packet trains with queuing delay analysis. Does a binary search over a range of periods to zero in on the bandwidth. Run the tool continually and look for the maximum.
IDC reports that in one minute of one day in 2001, MS-based viruses and worms has managed to cost companies more time and money than an entire decade's worth of Linux-based viruses and worms have.
you can't compare mp3 sharing with "bottled water" and "starbucks". when was the last time you made a free copy of your bottle of water or cup of coffee?
This is why everyone is tunneling their application protocols within HTTP. HTTP is quickly becoming the bearer protocol for all new Internet services just for the fact that it can get through filters and firewalls.
Modern TCP stacks also include additive increace (congestion avoidance), multiplicative decrease, selective acknowledgements, and explicit congestion notification (ECN). Very good for keeping things going for bulk transfers. Unfortunately, they also include a nice big socket buffer, delayed acknowledgements, and nagle's algorithm which are ABSOLUTE DEATH to an interactive on-line game attempting to provide 200ms of lag (unless you go and turn them off explicitly).
broadband in seoul...
on
Net-Nexus Seoul
·
· Score: 2, Insightful
I just got back from Seoul. The thing about Korea is that it is mostly mountanous and has a sparse amount of land for living on. Since land is so valuable, there are really NO suburbs in Korea. Most people live in high-density urban areas inside cookie-cutter 15-30 story apartment complexes. Getting broadband to the masses is EASY over there since the masses are piled into a small number of densely populated areas.
On a semi-related note, one of the things that impressed me was that Korean companies are providing more interesting services to their customers. I went to one of the many high-tech Internet cafes run jointly with a cell phone company (i believe it was naver.com). Anyway, you buy cell phone service and it gets you in for free at all their Internet cafes. Besides having a load of PCs there, the one I went to had gaming-specific LANs, DDR video games, and even a private recording studio that let you do karaoke in a room with video cameras. At the end of the session, it even spit out a CD-R with a video recording of your session.
The other thing I found funny....You can rent cell phones in Korea right when you land. This is typical because there are very few wired public phones in Korea these days as everyone has a cell phone.
To add...this goes back to the fact that Sony makes money on BOTH hardware and software sales of the PS2 while Microsoft loses money on the hardware and can only recoup it by making sure everyone buys game software for their systems. Console economics at...
http://slashdot.org/article.pl?sid=02/05/20/142421 8&mode=thread&tid=127
It's a conspiracy...They leave the original BSD box wide open to h4x0rz in hopes that someone compromises it and creates another CNET story on how "insecure" Unix is. If it weren't so sad, I'd be ROFL.
magnum 4:06PM % telnet 198.63.57.204 80 Trying 198.63.57.204... Connected to 198.63.57.204. Escape character is '^]'. GET/etc/passwd HTTP/1.0
Bzzzt...wrong answer. Half-Life and its mods are kicking the living crap out of all other FPS games and Counter-Strike is the most popular Half-Life mod by a long-shot. Thanks for playing
FPS stats
HL stats
We've had over 70,000 unique players in the past 3 months on our Counter-Strike server.
http://www.mshmro.com/hlstats/hlstats.php
We even wrote a paper about it.
http://www.cse.ogi.edu/sysl/projects/cstrike
has a large library of modules
has a good number of available themes (even a windows one)
is highly configurable
http://www.fvwm.org/
IANAL, but a related ruling in California does make it illegal to stick non-compete clauses in an employment agreement.
http://www.wilkefleury.com/doc.asp?ParentID=268
I don't think there's a ruling in any state as to whether or not it holds for EULAs.
My girlfriend got it and she plays counter-strike a lot. Her eyes became a bit more sensitive to the brightness of the monitor. She either has to turn down the brightness or take periodic breaks. Your mileage definitely varies based on your age (mid-20s to mid-30s is recommended) and your eye-sight.
Much to their chagrin, the next P2P file sharing applications will tunnel themselves within HTTP and SMTP. Soon, their firewalls and packet shapers will need to do full packet inspection in order to figure out what to block.
All the major DHT groups are involved. I wonder which DHT they're going to use.....
Rice: Pastry (n-Hypercube)
MIT: Chord (Ring-based)
Berkeley: Tapestry
ICSI: CAN (Mesh-based)
They made security a priority long before it was a blip on open-source's radar. Such smarts deserves the contents of my wallet.
played the demo for a bit, graphics are nice, went back to the old favorite. i may eat my words by next month, but this ain't no counter-strike killer.
W2FQ has nice delay guarantees when composed on an end2end basis with routers employing FQ. The reality is that having RSVP signaling and FQ deployed on an end2end basis will never happen, so you're better off using diff-serv and priority queuing instead.
i spend my time eating macaroni-n-cheese and reading /.
With the updated drivers, my Thinkpad X22 with an ATI Mobility still can't play Counter-Strike for more than 3 minutes before getting screwed up. ATI is notorious for having crappy drivers.
Van Jacobson's pathchar can measure this. http://www.caida.org/tools/utilities/others/pathch ar/
Another variant that measures available bandwidth was just presented at SIGCOMM 2002...
http://www.cis.udel.edu/~dovrolis/bwmeter.html
Couples periodic packet trains with queuing delay analysis. Does a binary search over a range of periods to zero in on the bandwidth. Run the tool continually and look for the maximum.
IDC reports that in one minute of one day in 2001, MS-based viruses and worms has managed to cost companies more time and money than an entire decade's worth of Linux-based viruses and worms have.
you can't compare mp3 sharing with "bottled water" and "starbucks". when was the last time you made a free copy of your bottle of water or cup of coffee?
This is why everyone is tunneling their application protocols within HTTP. HTTP is quickly becoming the bearer protocol for all new Internet services just for the fact that it can get through filters and firewalls.
Modern TCP stacks also include additive increace (congestion avoidance), multiplicative decrease, selective acknowledgements, and explicit congestion notification (ECN). Very good for keeping things going for bulk transfers. Unfortunately, they also include a nice big socket buffer, delayed acknowledgements, and nagle's algorithm which are ABSOLUTE DEATH to an interactive on-line game attempting to provide 200ms of lag (unless you go and turn them off explicitly).
I just got back from Seoul. The thing about Korea is that it is mostly mountanous and has a sparse amount of land for living on. Since land is so valuable, there are really NO suburbs in Korea. Most people live in high-density urban areas inside cookie-cutter 15-30 story apartment complexes. Getting broadband to the masses is EASY over there since the masses are piled into a small number of densely populated areas.
On a semi-related note, one of the things that impressed me was that Korean companies are providing more interesting services to their customers. I went to one of the many high-tech Internet cafes run jointly with a cell phone company (i believe it was naver.com). Anyway, you buy cell phone service and it gets you in for free at all their Internet cafes. Besides having a load of PCs there, the one I went to had gaming-specific LANs, DDR video games, and even a private recording studio that let you do karaoke in a room with video cameras. At the end of the session, it even spit out a CD-R with a video recording of your session.
The other thing I found funny....You can rent cell phones in Korea right when you land. This is typical because there are very few wired public phones in Korea these days as everyone has a cell phone.
To add...this goes back to the fact that Sony makes money on BOTH hardware and software sales of the PS2 while Microsoft loses money on the hardware and can only recoup it by making sure everyone buys game software for their systems. Console economics at... http://slashdot.org/article.pl?sid=02/05/20/142421 8&mode=thread&tid=127
It's a conspiracy...They leave the original BSD box wide open to h4x0rz in hopes that someone compromises it and creates another CNET story on how "insecure" Unix is. If it weren't so sad, I'd be ROFL.
/etc/passwd HTTP/1.0
x :652503:102:::
magnum 4:06PM % telnet 198.63.57.204 80
Trying 198.63.57.204...
Connected to 198.63.57.204.
Escape character is '^]'.
GET
HTTP/1.1 200 OK
Date: Wed, 03 Apr 2002 00:06:49 GMT
Server: Rapidsite/Apa-1.3.14 (Unix) FrontPage/4.0.4.3 mod_ssl/2.7.1 OpenSSL/0.9a
Last-Modified: Wed, 20 Mar 2002 21:16:59 GMT
ETag: "11f9f61-3d-3c98fc4b"
Accept-Ranges: bytes
Content-Length: 61
Connection: close
Content-Type: text/html
root::0:1:Superuser::
ftp::201:201:::
wehav1:
Connection closed by foreign host.
zsh: 9444 exit 1 telnet 198.63.57.204 80