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UT2003 Gone Gold, Ships with Linux Support

SiW writes "This announcement should be music to a Linux gamer's ears: Unreal Tournament 2003 has just gone gold, and supports Linux (client and server) out of the box!" It's not often that I get to play a new game without rebooting. I'm really looking forward to this.

340 comments

  1. let's hope... by sheean.nl · · Score: 4, Insightful

    let's hope that this will hapen more often, one of the most frequently heard arguments for not running Linux is: "but, I can't play my games on it"...

    --

    If at first you don't succeed, then sky diving definitely isn't for you.
    1. Re:let's hope... by fire-eyes · · Score: 1

      When I hear that line I laugh. Windows is a toy, *nix isn't. Play games on toys.

      --
      -- Note: If you don't agree with me, don't bother replying. I won't read it.
    2. Re:let's hope... by Anonymous Coward · · Score: 0

      That statement is that of an elitist asshole.

      One of the only reasons I would not use Linux full time at home before is because I couldn't play my games. Now that I can get some good gaming in, I no longer have Windows.

    3. Re:let's hope... by Dwonis · · Score: 2

      That statement is that of an elitist asshole.

      From WordNet (r) 1.7 [wn]:

      toy, n

      1. an artifact designed to be played with [syn: {plaything}]
      2. a nonfunctional replica of something else (frequently used as a modifier); "a toy stove"
      3. copy that reproduces something in greatly reduced size [syn: {miniature}]
      4. any of several breeds of very small dogs kept purely as pets [syn: {toy dog}]

      I think this describes Windows quite well.

    4. Re:let's hope... by Remco_B · · Score: 1

      let's hope that this will hapen more often, one of the most frequently heard arguments for not running Linux is: "but, I can't play my games on it"...

      Let's hope people won't need to say the same about video cards other than those produced by nVidia or Ati.

      Why can't they just program it to use open standards? They don't support other video cards than nVidia GeForce and Ati Radeon.

    5. Re:let's hope... by mythr · · Score: 2, Interesting

      Why can't they just program it to use open standards? They don't support other video cards than nVidia GeForce and Ati Radeon.

      They can't program it to use open standards because, in order to run any faster than a legless sloth, it needs to use things for which there are no open standards. OpenGL 1.x is a getting long in the tooth, and the extensions used are used because they are needed. I'm tired of people not seeing that.
      With a few exceptions, UT 2003 is basically a graphical upgrade to the original UT, which will run on almost any card. If you want a game that will run on any old hardware, play the original UT and get a mod to tweak the weapons to match UT 2003. UT 2003 is a next generation game, which requires next generation hardware. Unfortunately, no matter how good your hardware is, it still needs drivers to run. NVIDIA and ATI are the only companies that have released drivers for their next-gen products so far. Matrox is coming, but they haven't come yet. There aren't that many other companies making graphics hardware that will run UT 2003 anyway.
      If other hardware manufacturers don't want to release Linux drivers, then they shouldn't be surprised when people stop buying their hardware to use in Linux boxes...

    6. Re:let's hope... by TurdFurgeson · · Score: 0

      to bad that toy is whippin the little bitchass out of your *nix

    7. Re:let's hope... by Anonymous Coward · · Score: 0

      ATI and PowerVR are supposedly fixing their drivers.

  2. Unreal... by Traser · · Score: 4, Insightful

    Kudos for the unreal team - it's about time more software was released first run with linux/bsd support.

    --
    Insanity is contagious. - Yossarian
    1. Re:Unreal... by Anonymous Coward · · Score: 4, Insightful

      Agreed. Now lets all do our part and buy it.

    2. Re:Unreal... by Anonymous Coward · · Score: 0

      Whoa, cowboy! Let's not lose our heads over this!

    3. Re:Unreal... by Natalie's+Hot+Grits · · Score: 1

      BSD Support doubtfull. Maybe software rendered. Where are your drivers for the nVidia GPU's and ATI's GPU's?

      doubt there are any..

      --
      Two infinite things: your stupidity and mine. But I'm not sure about the latter. If my sig offends you, I'm sorry.
    4. Re:Unreal... by Anonymous Coward · · Score: 0

      What are you talking about? nVidia has released drivers for FreeBSD. ATi is unsupported and broken, as usual.

    5. Re:Unreal... by Anonymous Coward · · Score: 0

      ATI (up to the Radeon 7500, I think) has hardware drivers in the DRI tree, but the drivers lack S3TC, which is required to run the game (XiG might have some FreeBSD servers for your perusal). nVidia drivers are forthcoming (I know the guy that works on them... although I haven't heard a peep out of him on this topic for months.)

    6. Re:Unreal... by Natalie's+Hot+Grits · · Score: 1

      Can you point me into the place that has a link? I can't find the file from nvidia.com I only see linux tarballs and RPM's...

      --
      Two infinite things: your stupidity and mine. But I'm not sure about the latter. If my sig offends you, I'm sorry.
    7. Re:Unreal... by sc00p18 · · Score: 1

      Absolutely. I am not a gamer. I've never bought a game in my entire life. This will be my first. Who knows, maybe I'll give it a shot, but probably not. I don't typically register products. I will register this.

    8. Re:Unreal... by Anonymous Coward · · Score: 0

      What we need is a public forum that each person can sign their name (their real name) and say "I purchased UT2k3 because it has Linux support" so that other game devs get the hint.

    9. Re:Unreal... by Anonymous+DWord · · Score: 2

      Stolen from Slashdot:
      Try here: http://nvidia.netexplorer.org/

      --
      "If he thinks he can hide and run from the United States and our allies, he's sorely mistaken." Bush on bin Laden
    10. Re:Unreal... by Traser · · Score: 2, Informative

      FreeBSD supports full linux binary emulation - and any X driver for any video card (just ask my RIVA TNT2) works under FreeBSD ( I can't speak for the other BSD's, but I suspect something similar occurs.).

      --
      Insanity is contagious. - Yossarian
    11. Re:Unreal... by modecx · · Score: 2, Insightful

      If you're not a gamer, then why even bother? Do you want to see more games ported to Linux, so that you will buy, but not play those, as well?

      It's a great thing if you're some kind of Linux evangelist that has wads of money to throw around, but don't be wasteful. Want to help the cause? Donate the $60 to the EFF that would have bought your game that you would have never played anyway. Or, perhaps find a project that you like and use, and support them monetarily. I on the other hand, will buy this game, play it to death, tell my friends and cow-orkers how much better it runs on my minimal Linux PC, and rave about it (if the game itself warrants it.)

      I swear, if everyone in the world put as much energy into stuff they didn't want, this place might be pretty screwed up. As if.

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    12. Re:Unreal... by Anonymous Coward · · Score: 0

      Commercial sales, not open source initiatives and projects, are the motivationg factors that drive the commercial sector. If you want the average company to provide support fro their product under linux, there has to be a profit for them for it. When it comes to graphics cards, games are the major complimentary product. If there are sales of games under linux, there will be a demand for graphics cards supported under linux, and thus a profit for providing support for linux.

      UT2003 is not really my preference in games, but just like sc00p18, I will be purchasing a copy also. I will play it, however, as I am a gamer. I am also patiently waiting for BoiWare to finish the linux client for Neverwinter Nights. I will not purchase the game until that is available. Hopefully BioWare will see a surge in sales when they release the linux client. Nice solid sales feedback would definitly lead to future support for linux.

    13. Re:Unreal... by modecx · · Score: 1

      I agree with your comment whole-heartedly. Commercial support is necessary if the Linux comunnity expects to have commercial products.

      However, I think it's an extremely foolish thing to buy a product which you are never going to use, let alone never enjoy. Burning money for the sake of appeasing the Linux gods does little to help anyone. It dosen't give useful feedback to the creators of the software, as the buyer (admittedly) could care less. It dosen't diectly help the Linux community, therefore the purchase is testamount to throwing the unopened box into the landfill.

      It would do more good to setup a young game playing relative with a Linux machine, and his own copy of UT2003, and teach this youngster about Linux.

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    14. Re:Unreal... by Paul+Komarek · · Score: 2

      You can order from tuxgames. I just placed my order!

      -Paul Komarek

    15. Re:Unreal... by myklgrant · · Score: 0

      IANAG - but I may just buy it to see and to support. A new major game release in Linux - I like it!.

    16. Re:Unreal... by Penguin+Follower · · Score: 1

      I am definitely getting *MY* linux copy. And I *WILL* be registering it with a nice big checkmark next to "Linux" as my choice of OS. (After all, if you are going to buy the Linux version, make sure they know it by registering it as such!)

    17. Re:Unreal... by Jonathan+the+Nerd · · Score: 1

      Speaking of BSD, is it possible to get Quake III to run under FreeBSD? I tried it and got a framerate of about one frame per second. I haven't tried again because it was always easier just to boot into Windows. My video card is an onboard Intel i810. (Hey, it came with the computer, and it works well enough.)

      --
      Disclaimer: The opinions expressed are not necessarily my own, as I've not yet had my medication today.
    18. Re:Unreal... by Natalie's+Hot+Grits · · Score: 1

      the kernel driver's aren't cross compatible. That is the whole point of my comment.. however, looks like my question is answered, there is minimal support from nvidia, if only they would finally release a full driver w/ support.

      --
      Two infinite things: your stupidity and mine. But I'm not sure about the latter. If my sig offends you, I'm sorry.
  3. Maybe you should try the demo first? by Phosphor3k · · Score: 4, Informative

    Instead of just buying it because it supports linux? The linux and windows demos can be found here.

    1. Re:Maybe you should try the demo first? by DeathPenguin · · Score: 1

      Check. The game owns in the demo levels, I can't wait to see what else they have and try out more modes of play. Bombing Run is fun if you have at least 10 players, which is perfect for small LAN parties.

  4. Linux support.. by Manes · · Score: 4, Informative

    is great and all, especially since they bundle it with the game. (unlike q3, which required getting a different box, which was impossible to get here in norway)

    Too bad the game feels like a UT expansion pack though - after 10 minutes you forget the fancy new graphichs and physics models, and you realize that not only are almost all the weapons exactly the same, you still got the same voice taunts, the same feel, the same sounds and the same game.

    1. Re:Linux support.. by Darren+Winsper · · Score: 3, Informative

      Eh? If you read the UT2003 forums, the biggest complaint is that it doesn't feel like UT anymore. Just because there are skin deep similarities doesn't mean it's not a very different beast.

    2. Re:Linux support.. by mrmag00 · · Score: 1

      It felt a LOT like UT to me. Pretty graphics, but it really was the same. A lot of potential but it just didn't click.

      I'm a quake fan, though.

    3. Re:Linux support.. by Anonymous Coward · · Score: 0

      Yeah, and we all know how different Quake is.

    4. Re:Linux support.. by Rushuru · · Score: 1

      With all the trick jump stuff (e.g. wall jump when you dodge away from a wall), the adrenaline combos, I think there is still a lot to be learned from ut2k3.

      I guess it's a bit like when the strafe jump was discovered in quake.

      What dissapoints me is that the aiming seems not very precise and I can't figure out when I hit or I miss. And, since the games feels rather laggy, it makes aiming all the more difficult.

      --
      !
      ^_^
    5. Re:Linux support.. by rhakka · · Score: 5, Interesting

      1. Every hit I've seen has some kind of effect, ranging from covering your target in electricty to blood sprays, sparks, or the "green glow" when you cover them with link gun secondary

      2. Laggy? 90% of the demo servers are some yahoo hosting a 20 person non dedicated game on his home cable connection. Find a good server (search by ping, lower is better for those who dont' know) and look for player max counts of 14 or less if you want to be pretty sure the game is going to be smooth. Also, avoid anything called "Another UT2003 server", as whoever is running it is so clueless they couldn't even change the default name of the server, and it will most likely suck.

      3. Very different then UT, but still also the same.. just like a good sequel should be. The new movement tricks and faster weapon speed alone drastically change combat, the weapons are weaker on the whole (until you get good with them, instead of just being able to kill kill kill with no ability), game moves faster, and adrenaline replaces most of the powerups. Just like UT?

      Also, just a personal note, Bombing Run is a wildly good, fast paced, sports like game. You owe it to yourself to give it a shot. Even if every other game mode were utter crap, it would be worth checking out simply for that one gametype. Picture rugby with guns and you've got the basic idea.

    6. Re:Linux support.. by nitefallz · · Score: 1

      I don't think the weapons are as powerful. The characters blend into the environment too easily, kind of like camo, I really despise the character models too, too bulky and it does have a quakish sense to it. I still like it though.

    7. Re:Linux support.. by ilumits · · Score: 1

      You don't need to get a different box to play Q3 on Linux.

      Just download the Linux binary from ID, and pull the pak0.pk3 file off the CD of the Windows version.

    8. Re:Linux support.. by Anonymous Coward · · Score: 0

      Yes,

      This game is nothing new, just better graphics. The one new game on the market that kicks ass is Battlefield 1942. Unfortunately no linux support. In fact DICE/EA dont seem to offer much support for their windows release, heh.

      The game does however offer GREAT play. This is something I think is lost in most games nowdays, the play factor. Sure games have great graphics or perfect physics, but is it fun to play? Also an interesting thing about the game, is thought its based on real battlefields in WWII it is amazingly politically neutral.

    9. Re:Linux support.. by Anonymous Coward · · Score: 0

      Same voice taunts? You actually care if there were new ones? I could only listen to the game call me a bitch and a stupid fucker so many times before I had to find the game option to shut that off at all costs.

    10. Re:Linux support.. by Mac+Degger · · Score: 1

      Yeah! BR Rules, OK! Only thing UT2k3 misses is native voice comms, so you can actually coordinate tactics. And no, Roger Wilco or Teamspeak isn't good enough, because you can't just play a pickup game on the public servers with voice :(

      --
      -- Waht? Tehr's a preveiw buottn?
    11. Re:Linux support.. by Anonymous Coward · · Score: 0

      ..and by doing so you tell the business-types out there that the Linux version doesn't sell, while the Windows one does!

    12. Re:Linux support.. by YGingras · · Score: 1
      Too bad the game feels like a UT expansion pack [...] you still got the same voice taunts, the same feel, the same sounds and the same game.

      Yup ! It is so nice that a great game can be revived with better graphics and better physics !
      UT was GOTY which mean that UT2K3 should not thrash what was a success.
    13. Re:Linux support.. by theRiallatar · · Score: 1

      if you've seen the prerelease, there's a ton of different models besides the few "Human + Power Armor" given in the demo. Just wait and see. A lot of them look awesome.

    14. Re:Linux support.. by tswinzig · · Score: 2

      is great and all, especially since they bundle it with the game. (unlike q3, which required getting a different box, which was impossible to get here in norway)

      Actually, that's wrong. You could download the other OS executables from id Software's website. You could have bought the Windows box, and then downloaded the linux executables from them.

      --

      "And like that ... he's gone."
    15. Re:Linux support.. by Anonymous Coward · · Score: 0

      "and you realize that not only are almost all the weapons exactly the same, you still got the same voice taunts, the same feel, the same sounds and the same game."

      Errr... and it's *EXACTLY* why I wait so much for this game ... UT, but with a better graphic engine... duh ! What did you expected ? A Mario-Bros side scroller ?

    16. Re:Linux support.. by elfkicker · · Score: 1

      Thats why you have to play in a clan. That way you can really get your tactics down and face some real cooridinated compention. Check out the site in my sig. There's a few clans recruiting already in the forums.

    17. Re:Linux support.. by (startx) · · Score: 2

      actually, both of you are correct. Most people did did just just buy the windows version and download the linux client. However there was a short run limited release with the linux client on the cd.

    18. Re:Linux support.. by SQLz · · Score: 1

      Wow, you just discovered the secret of the "sequal". New versions are supposed to sorta emulate the old versions gameplay with a few extra bonuses plus better graphics and sound.

    19. Re:Linux support.. by RyLaN · · Score: 1

      Doesn`t Bombing Run sound more than a little like the UT mod Frag*Ball? Check it out if you haven`t already..

      --
      At least the war on the environment is going well
    20. Re:Linux support.. by Scooter · · Score: 1

      I played it for a bout 4 hours over the weekend, and it is indeed the same game, with some extra polish. The graphics are indeed better but not in a sort of "feck me look at that!" sort of way (as with the original Unreal, QuakeII etc) The water is nice, but thats about it, although I should point out that I am still running a GeForce256DDR, so perhaps it looks better on more recent hardware.

      The gameplay is fine - but then so was the original's.

      I have to take issue with the movement code though. I'm a big Quake fan, particualarly Q2 which allows for all kinds of acrobatics. Playing UT2K3 is like Q2 wearing lead underpants (or having your legs tied together). The speed your avatar moves at is mind numblingly slow. He can't jump, hop or do anything apart from "trudge" about the map. Now there is one advantage to this pedestrian pace - it's far more difficult for any one player to dominate - as there is nothing to gain any skill in. You just go at it toe to toe, and the one with the most health and ammo wins... Hopefully, this will prevent new players from being pissed off after the first 5 minutes of stumbling about.

      The weapons are more or less the same, and just as confusing or redundant as ever. All you really need is a short range, long range, general spammage, grenade and a hitscan weapon - not various weirdo gloop guns, and strange explosives - it slows the action down - if I wanted to fiddle about tedious weaponry I'd play Counterstrike.

      The maps are very inventive - in particular the CTF map in the demo certianly makes a change from the usual "base at each end, spam arena in the middle" style CTF maps.

      A good game overall, and one I'll probably buy - but one of many with no particular feature to pull you in. I can see the demo running for ever mind - it's just enough to keep a bunch of casual office-lunch-break gamers enthralled.

      Get rid of that football/basketball announcer though...

      www.muttsnutts.com

  5. I wonder who will actually use it. by Vinum · · Score: 4, Interesting

    You know what would be funny? If UT actually put some code in there to send statistics back to its HQ to see how many people actually ran a copy of it on Linux. And no... 50 people replying to this post saying they will does not count as part of statistics :P

    Even more importantly, if those stats could be found from certain slashdot admin. :) I always thought it would be funny if slashdot put peoples USER-AGENT header next to their posts too...

    1. Re:I wonder who will actually use it. by AvitarX · · Score: 1

      Put our user agent and tarnish our reputation because we slack at work, horror!
      PS, the statistic you refer too will probably be collected when you(if) you fill out the registration, you know, where you say what computers you have running what. They have those registrations for a reason (well a few reasons) and one of them is to collect statistics (DUH)!

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    2. Re:I wonder who will actually use it. by Waffle+Iron · · Score: 1
      They have those registrations for a reason (well a few reasons) and one of them is to collect statistics (DUH)!

      From that data, we can conclude that of the 1% of the population that is dorky enough to actually fill out and send in a registration, X% run Linux.

    3. Re:I wonder who will actually use it. by morgajel · · Score: 1

      actually, I've been thinking about this.
      I wonder what the stats are from 5pm-10pm for user agents.... not that would be interesting...

      --
      Looking for Book Reviews? Check out Literary Escapism.
    4. Re:I wonder who will actually use it. by Vinum · · Score: 1

      We can't slack off where we work. But we do get lunch breaks... Furthermore, where I work we are given a choice..

      A) No matter what you choose you can not use any warez or bring any porn.

      1) Use the company computer and follow a very strict set of rules. Worst being that you can not install any software that the admin do not allow.

      2) Bring your own computer and run whatever you want on it. Games, BSD, etc. The downside, is that if you bring a Windows or Mac machine you have to purchase a virus scanner, AND you have to have the origional packaging/licenses/receipts for every piece of software you run. FreeBSD/Linux machine do not have these restrictions.

      I don't think I would want to work somewhere that wouldn't let me bring my own computer. After all, I am more productive using a machine that I setup.

    5. Re:I wonder who will actually use it. by TheLinuxWarrior · · Score: 4, Interesting
      The registration tool will probably tell them which version you installed. (If you register the game that is)

      To me, it doesn't matter if I actually use it or not.

      I've never played UT before, but I am impressed enough that they shipped a native linux client and server that I will buy the game. If for no other reason than to support future gaming on linux.

      I'll also be emailing them and letting them know that their support of linux was a factor in my purchasing decision.

    6. Re:I wonder who will actually use it. by Anonymous Coward · · Score: 1, Insightful

      They probably collect OS information when you connect to the master server to join a game.

    7. Re:I wonder who will actually use it. by AvitarX · · Score: 1

      correct, I don't usually fill them out either, but I would for this. Obviously when you look for a server it is gonna send out some info too, all they would nead is to include the OS in that info and then you get the accurate info you want.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
  6. UnrealEd support too ? by SILIZIUMM · · Score: 2, Interesting

    Anyone have some informationss regarding a Linux version of UnrealEd 3.0 on the final release ? It would be cool if we can both play and map !

    1. Re:UnrealEd support too ? by elfkicker · · Score: 1
      I wouldn't expect them to be doing much of the tools side for Linux. Ofcourse, I do believe there is a Linux version of Maya out there. Here's a list of the tolls they are releasing for the Windows version from Mark Rein:

      1. Maya Personal Learning Edition from Alias|Wavefront - a special version of the professional-strength 3D content creation tool used by top game designers and major Hollywood studios along with a special plug-in created by our friends Secret Level Inc. that provides seamless integration between the game's engine and Maya.

      2. The Karma Authoring Tool (KAT) that allows you to set up character joint constraints for use with MathEngine's Karma real-time physics system which is incorporated into UT2003.

      3. UPaint - a 3D painting application that lets you paint directly on the games' characters in 3D and also provides face projection which allows you to paste your face over the game's characters.

      4. The Unreal Editor 3.0 - the latest version of the main tool we used to build all of the UT2003 levels.

      5. The UnrealScript Real Time Debugger lets mod authors trace through their code like never before. This is the kind of tool that professional developers rely on to ship the best possible code.

      6. A fully working Karma-enhanced vehicle and a test level to drive it around it. This will give mod maker a head start on how to do cool vehicle-based mods with our technology.

      Future enhancements:

      We're going to be releasing a free server-only stand-alone version of the game for our friends who want to run servers without buying the full game. This should be ready about the same time the game shows up in stores or perhaps a little earlier.

      We plan to ship UDE, the Unreal Development Environment, which is a full-featured UnrealScript editor and compiler interface that will make life easier for mod makers.

      We're going to work with Discreet to provide a customized version of Gmax, a free scaled-down version of 3D Studio Max, with an importer/exporter for the UT2003. The editor already provides support for the full version of 3D Studio Max as it imports the ASE format directly.

  7. Just what we need... by roalt · · Score: 5, Funny
    UT2003 is a 3 CD set. Of course you know it's a huge game with a ton of content (over 35 levels), great characters, awesome gametypes, incredible AI, cool mutators, etc. But there's also some great tools including the following:

    (...)

    2. The Karma Authoring Tool (KAT) that allows you to set up character joint constraints for use with MathEngine's Karma real-time physics system which is incorporated into UT2003. (...)

    It already costs me a day-job just to keep my slashdot-Karma positive, I think I'll give up op Unreal tournament for now....
    1. Re:Just what we need... by _Spirit · · Score: 1

      UT 2003 will let me cheat on Slasdot ? tsk tsk .... :-)

      --

      beauty is only a light switch away

    2. Re:Just what we need... by Elwood+P+Dowd · · Score: 2

      It already costs me a day-job just to keep my slashdot-Karma positive,

      (...)

      Moderation Totals: Funny=3, Total=3.


      Every little bit helps!

      --

      There are no trails. There are no trees out here.
  8. great for linux gaming by jonsen · · Score: 3, Insightful

    I think that this is great for linux gaming. I'm sure that other gaming companies is going to follow, and maybe this is going to be a common trend in gaming. If it is, I think linux's popularity is going to rise even more. Maybe we can finally microwave our win cd's now...

    1. Re:great for linux gaming by drzhivago · · Score: 1

      Its good for Linux gaming, but its not the trend setter you think it is. Epic wrote UT for Linux a long time ago. It may not have been bundled with the Windows version, but they did eventually release it. UT2k3 is just a progression from UT, still relying on much of the same codebase. That makes it easy to keep all their versions up to date. Which makes it possible to have the Linux version in step with the Win32 version.

    2. Re:great for linux gaming by fire-eyes · · Score: 1

      Loki. That's what many companies will look at first.

      --
      -- Note: If you don't agree with me, don't bother replying. I won't read it.
    3. Re:great for linux gaming by jonsen · · Score: 1

      I just think that when other developers look at ut2k3 and hopefully see that many people uses it on linux, they realise that linux is a big market with very few good games. That will hopefully cause some of the developers to do a linux version of their games. This is going to give give linux more users, and that is going to give the users of linux more games.... It is a very good sircle.

    4. Re:great for linux gaming by Anonymous Coward · · Score: 0

      Not a complaint, just a note:


      I'm sure that other gaming companies is going to follow


      Because you are speaking of more then 1 game company you should use are.

      I'm sure that other gaming companies are goes to follow

      If no one corrects you, how would you ever learn?

      I know when I screw up my Norwegian, you've got my back.

    5. Re:great for linux gaming by woggo · · Score: 1

      Unnskyld foer min daarlig norsk. (Jeg bor i USA, men jeg longe studerte norsk i universitet, men jeg har glemte mange ord naa.)

      Jeg synes at du snakke engelsk veldig godt!

      ---

      Hva betyr en person som snakke tre spraak paa engelsk?
      "Trilingual"

      Hva betyr en person som snakke to spraak paa engelsk?
      "Bilingual"

      Hva betyr en person som snakke en spraak paa engelsk?
      "American"

    6. Re:great for linux gaming by woggo · · Score: 1

      s/betyr/heter

  9. I wonder if user bitching caused this? by garcia · · Score: 4, Interesting

    I was a little pissed off when I heard that they were not going to do Linux support right off the bat. I couldn't understand why they wouldn't at least put up the binaries on FTP/WWW and let the geeks download it after they bought the Windows version...

    I like this idea a lot better though :) We don't have to have a poor showing on the shelves (yes, we will) and we still get the binaries out of the box.

    I don't play games on my computer, but I think that this is the best way to go. Just bundle both in the same box and forget about it.

    Thanks for letting me rant my hangover off.

    1. Re:I wonder if user bitching caused this? by jvmatthe · · Score: 4, Informative

      It's my impression that user bitching didn't have much to do with it. Epic has one person, Daniel Vogel, that is interested in seeing some Linux support and he contacted a notable Linux game coder, Ryan Gordon, about getting the client work done on Linux. My experience has been that Epic isn't nearly so pro-free-software as say Carmack but they do have a view of the world that isn't completely Windows-centric. Mostly Windows-centric? Of course...that's where a good portion of their profit sits, along with console ports, like the Xbox Unreal game slated for this winter and Unreal Tournament for PS2 at the launch of that console. But the recent comment by Mark Rein of Epic saying, in effect, "if we have a server port, we should also do a client port" is probably indicative of the positive attitude that Epic currently has about ports for other systems. And they haven't forgotten the Mac, and a port will be coming along for that platform as well. Epic wants everyone to buy the game and they've taken steps to make sure that every major platform has a port for people to buy.

      The community helping out and being supportive is probably more likely to get things to happen, rather than bitching.

      You can read a little more about how the UT2003 client came to be at LinuxGames.

    2. Re:I wonder if user bitching caused this? by whovian · · Score: 5, Informative
      ...when I heard that they were not going to do Linux support right off the bat.

      I thought I had read that they weren't even planning Linux support at all, but seeing as how they needed OpenGL support en route to a Mac version, they decided it was convenient to produce a Linux version. After searching for the "official" statement, I found this post from the man himself Mark Rein:
      Here are the answers to some questions I've been asked:

      "Why did Epic waste time supporting Linux?" - it is NOT a waste of time. It is absolutely crucial to have Linux support for the server and seeing as we found a very competent programmer (Ryan C. Gordon) to take on the client side job we decided to go full steam ahead with the client as well. We were already going to have to do OpenGL support for the Mac version so it made sense. Linux support has not impacted the development of the core game in any way. There was never any specific plan to release a Linux client at the same time as the Windows client ships but the timing just worked out that way. I wish we had known earlier because I would have liked to indicate the game is Linux-compatible on the box like we did with the original UT. But at least we'll have the support in the game and that's what really counts.

      "I'm a Windows XP user - why should I care about whether there are Linux versions or not?" You should care because we estimate that about half the servers for UT are currently run under Linux. This is why I said it was "crucial" to have Linux support for UT2003 on the server side and personally I think that if we're taking advantage of an OS for the server then we should have a client implementation as well. I played UT2003 on a Linux system the other day and it rocked. It feels the same as the Windows version in terms of performance and robustness. Linux users will enjoy the game and all users (Windows/Mac/Linux) will enjoy having more servers to play on. Linux support in UT2003 is a win-win for everyone.

      Source: Infogrames Forums

      --
      To-do List: Receive telemarketing call during a tornado warning. Check.
    3. Re:I wonder if user bitching caused this? by Anonymous Coward · · Score: 0

      I thought I had read that they weren't even planning Linux support at all, but seeing as how they needed OpenGL support en route to a Mac version, they decided it was convenient to produce a Linux version.

      Then all Microsoft has to do is release DirectX for the Mac. This will stop any "Well, we're doing an OpenGL for the Mac, might as well throw out a linux version also."

      Of course this will make porting games over to the Mac easier, which may also hurt their bottom line.

      Who knows. Not me.

    4. Re:I wonder if user bitching caused this? by hysterik · · Score: 1

      Interesting ...

      So if D3D existed on Mac, games might not support OpenGL? Perhaps Mr. G will see to it that D3D makes it to the Mac, so these sort of options don't exist in the future for Linux.

  10. support by Anonymous Coward · · Score: 3, Interesting

    just noted that UT2003 doesn't support Mac (as far as I could tell).
    Does this mean that Linux is now considered to be a more lucrative market than Mac, or is this just a show of support for Linux?

    UT original did run under mac, but it used an engine that was native to DirectX. Now that UT2 is more openGLish, cross platform would be much easier. Perhaps the portion of linux users that play UT is greater than that of mac?

    1. Re:support by ZaMoose · · Score: 2

      No, this means that Epic has an ex-Loki employee now who did the porting to Linux in his spare time. There has been talk of an OSX port, but once again, processor architecture requirements are going to be a hangup (unlike the Intel-only port to Linux).

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    2. Re:support by Cyno01 · · Score: 3, Insightful

      yeah, i havn't seen a switch ad with some LAN d00d saying "I switched to mac because of the hundreds of thousands of neeto games out there for it"

      --
      "Sic Semper Tyrannosaurus Rex."
    3. Re:support by Colin+Bayer · · Score: 1

      The port for UT2K3 to Mac is coming in December. And the engine's not any more OpenGLish, it's just that there's a different (and slower) codepath for the OpenGL renderer, as there was with UT.

      --
      Want Linux games? HERE.
    4. Re:support by Anonymous Coward · · Score: 0

      mmh, it's a sad day when people who don't know what an API is start submitting comments on slashdot.

    5. Re:support by Anonymous Coward · · Score: 0

      Ummmm... read their website. ut2k3 is Direct3D oriented, not OpenGL, because D3D runs faster with the engine and looks quite a bit better.
      Research next time before you post.

    6. Re:support by Egekrusher2K · · Score: 1

      UT2K3 is Direct3d oriented, not OpenGL, mostly because it runs faster on d3d and also because it looks quite a bit better.

      --
      Listen to my experimental-industrial-techno!
    7. Re:support by fault0 · · Score: 2

      > Does this mean that Linux is now considered to be a more lucrative market than Mac, or is this just a show of support for Linux?

      No, the Linux game is no way more lucrative than Mac. It's just that network games such as ut2k3 most always need at least a Linux server version because roughly all recent FPS game servers (q3/UT/rtcw/jk2/sof2,etc..), run on Linux. A significant portion of halflife/CS servers also run on Linux. So, they basically needed a Linux server at launch of the Windows version of the game to have ut2k3 become any popular online. Unlike Valve with halflife, they didn't want to have a platform with a server and not a client, so they made both for Linux.

      > Now that UT2 is more openGLish

      Actually, it's more direct3dish, but it has good openGL support.

      > Perhaps the portion of linux users that play UT is greater than that of mac?

      I doubt it, but there are many more UT servers running on Linux than MacOS.

    8. Re:support by SmallFurryCreature · · Score: 1

      Read the post above yours. They had opengl because they wanted to support the mac. Linux capability is a by product of that. So unless the man himself don't know what he is talking about a mac version is higly likely.

      --

      MMO Quests are like orgasms:

      You may solo them, I prefer them in a group.

    9. Re:support by Have+Blue · · Score: 2

      None of the above. Epic had already planned to convert the engine to OpenGL for the Mac version, and they had enough spare time to port it to Linux too.

    10. Re:support by cobar · · Score: 2

      Then you should check out this parody to appreciate what a badass gaming platform the Mac is (may need to right click and save as).

    11. Re:support by Aqua+OS+X · · Score: 2

      Unreal 2k3 has, more or less, always been Mac bound. Originally Epic had planned to let Westlake Interactive port Unreal to MacOS, however they changed their minds a few months ago.

      Porting a Direct X engine to OpenGL is not a big deal. The two API sets are actually quite similar now. Folks such as John Carmack and the developers over at Westlake have already written about this numerous times.

      Moreover, developing OS X is, from what I hear, somewhat of a fairly rapid and simple process. Epic recent started development for an OS X version of U2k3, and they plan to have the game on the shelfs by December. That's -very- quick.

      I would imagine that Epic realized that it really didn't make sense for a company like Westlake to port u2k3 to OS X. It could be done quickly at Epic, they'd make more money on game sales, and they'd have more options when it came to licensing the U2k3 engine.

      --
      "Things are more moderner than before- bigger, and yet smaller- it's computers-- San Dimas High School football RULES!"
    12. Re:support by Dri · · Score: 0

      Concerning the inquiry about renderers, UT was almost native OpenGL/Glide with DirectX as secondary. UT2003's primary renderer is DirectX, but OpenGL not completely left behind..

      --
      Girls are strange. They don't come with a man page.
      -- Michael Mattsson
  11. Goatse by Anonymous Coward · · Score: 4, Funny

    I want a skin in UT 2003 of the goatse guy with a Bill Gates head?

    Can somebody please make it for me?

    1. Re:Goatse by Anonymous Coward · · Score: 0

      How would you know it was Bill Gates if he didn't have a face?

    2. Re:Goatse by Anonymous Coward · · Score: 0

      How can you shoot with both hands holding your ass open though?

    3. Re:Goatse by Anonymous Coward · · Score: 0

      Because the projectiles come flying out of the ass. Just the way it's supposed to in a FPS.

    4. Re:Goatse by Anonymous Coward · · Score: 0

      all dynamically textured remaped to be big flying turds, im sure. Slashdot: News for Turds, Stuff that Splatters

  12. No gaming on Linux here by ekephart · · Score: 3, Insightful

    I don't know how most people set up their computers but I have one Windows (1.4ghz) machine and 3 Linux machines (600mhz, 350mhz, 166mhz). The Windows machine is the fastest of the 4 basically because most games are played in Windows and they need the speed.

    The limited number of people that just have a bunch of uber ninja boxen spells slow growth for the Linux gaming world.

    You can argue that people dedicated to Linux gaming are already using it. Well, yes, but where does it go from there? To attract new customers you have to provide something they desire at a reasonable cost. For me giving up Civ3, EQ or Warcraft3 isn't worth making the switch (yet).

    --
    sig
    1. Re:No gaming on Linux here by ekephart · · Score: 1

      Don't get me wrong I think it's awesome that companies are releasing Linux supported games. I'm not a big 1st person shooter fan, but I'm glad many of you can now play a game you like in an OS we all love. Cheers.

      --
      sig
    2. Re:No gaming on Linux here by Anonymous Coward · · Score: 2, Informative
      For me giving up Civ3, EQ or Warcraft3 isn't worth making the switch (yet).


      You don't have to give up Civ3 or Warcraft 3 under Linux. (I've never played EQ, so I don't know about that.) I've got a dual athlon workstation with lots of ram, but no Windows. Both Civ3 and War3 run under Wine.

      Quake 3 is native, UT2k3 is native, NWN will be native :), and I just can't think of another game I'd like to run.

      Without me noticing as it was happening, Linux got game. :)
    3. Re:No gaming on Linux here by Venotar · · Score: 1

      Ahem. Can we say "Transgaming"?

    4. Re:No gaming on Linux here by Jacek+Poplawski · · Score: 2

      For me giving up Civ3, EQ or Warcraft3 isn't worth making the switch (yet).

      Please check what you can do with WineX first.

    5. Re:No gaming on Linux here by joe52 · · Score: 1

      I don't know how common your setup is, but it's similar to what I have. My Win2k box is my fastest machine with the best graphics card in it. The linux box on my desk has a similar CPU but a crappy graphics card because I don't use it for anything that requires more.

    6. Re:No gaming on Linux here by 13Echo · · Score: 4, Interesting

      I use a 1400 MHz machine at home with 1024 MB of RAM, 3 hard drives, and a reasonably good videocard. I made the transition from Windows to Linux this year, and I was surprised to find that if you have the right hardware- there are games to be played. There are even plenty of good 3D games. My computer is by no means top-of-the-line anymore, but it will still run all current Linux games at good speeds. I'll be upgrading the machine by sometime early next year. I take Linux gaming pretty seriously as a hobby. The platform works great for that stuff, it just needs a bit more of a boost from the game companies.

      That said, I understand what you mean about giving up on your favorite games. Giving up on MOH:AA was one of the biggest decisions that almost made me not want to switch completely, but the benefits have outweighed that single game for me.

    7. Re:No gaming on Linux here by ruiner13 · · Score: 2
      I use a 1400 MHz machine at home with 1024 MB of RAM, 3 hard drives, and a reasonably good videocard. I made the transition from Windows to Linux this year, and I was surprised to find that if you have the right hardware- there are games to be played. There are even plenty of good 3D games. My computer is by no means top-of-the-line anymore, but it will still run all current Linux games at good speeds.

      I don't mean to sound like a troll here, but I am still using a 450MHz G4 with a flashed Asus GeForce2 MX 64MB vid card, and I haven't found a game yet that my computer can't run very well (until Doom 3 that is!). It's a 3+ year old machine and it still works like a charm. Seriously, you have a 1.4GHz machine, I'd hope it could still play games, even in Linux.

      --

      today is spelling optional day.

    8. Re:No gaming on Linux here by Anonymous Coward · · Score: 0

      So, how good does the UT2003 demo run on your G4? Oh wait...

  13. Video support by back_pages · · Score: 1, Interesting

    Anybody want to share their experiences with UT2003 on Linux with whatever video card you have? Many here might be going shopping.

    1. Re:Video support by Anonymous Coward · · Score: 0

      Had no issues playing the demo with all the bells and whistles @ 1024x768 on a geforce 3 ti200.

    2. Re:Video support by damiam · · Score: 1

      If Linux support is important to you, get a GeForce4 TI4x00.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
    3. Re:Video support by Anonymous Coward · · Score: 0

      I have played the demo on a P4 1.4 GHz, Geforce2 MX, 256 MB SDRAM. Ran just fine in 800x600, 16-bit colors. FPS was around 25 - 80 depending on the action on the screen.

      Just boot off of the Gentoo UT2003 LiveCD and go through net-setup, pci-setup, x-setup, and then type ut2003_demo in the xterm... That's it!

    4. Re:Video support by Anonymous Coward · · Score: 0

      On the other hand, the nvidia cards don't have good display quality... I get ghosting on the main vga out and high moire on the dvi out. Just might want to keep that in mind... although you can supposedly fix these issues by sodering some stuff.

    5. Re:Video support by billatq · · Score: 1

      I tried out the demo with my GF2MX / 1.4 GHz CPU / 256 MB DDR RAM and it ran just fine. I'm not normally into gaming, but the fact that the installer worked without a hitch on my distro of choice (gentoo) was almost a surprise to me. The gameplay itself was good, and the game was relatively smooth. I'd suggest downloading the demo and give it a shot.

    6. Re:Video support by Billly+Gates · · Score: 2

      I have a geforce4 ti 4200 on a pentium III 700. Performance sucked in a few levels where the fps were only in the teens. In most other levels it hovered around 25-35 fps. Basically UT2k3 is very cpu dependant unlike quakeIII. A faster video card will help but you need a decent processor and fast memory to play. The textures can not load faster enough with 100 mhz sdram.

    7. Re:Video support by ab0b · · Score: 1

      As of the Demo, and I believe the shipped version, only nvidia cards are supported for the linux port. This is really only because the drivers from ATI and the rest don't support S3TC texture compression.

      --
      ____
      to asdf and beyond!!
    8. Re:Video support by yvesjanse · · Score: 1

      I have a dual amd athlon mp 2100+ with 2GB DDR ram and a Radeon 9700 and I get 218fps in 1600x1200 with all on highest and 32bit.

      --
      -----BEGIN GEEK CODE BLOCK----- Version: 3.12 GCS/M/TW d-- s+:- a18 C++(++++) UL++++ P+ L++>$ E W++ N+ o K- w O- !M !
    9. Re:Video support by Anonymous Coward · · Score: 0

      in windows/d3d ?

    10. Re:Video support by aardvarkjoe · · Score: 2

      I wanted to ask the same question (with an extra caveat) -- I've never been much for gaming, and so my current video card is just an old 8MB ATI card; works fine for what I do, but obviously will never play any newer games. I'm thinking of buying a newer card so I can play this, but I'm far too broke to spend $200+ on a video card ... $100 is about my limit. It looks like the GeForce2's are in that range -- will I be able to play acceptably with one of them? (My system is a 900Mhz Athlon, 256MB of RAM). I'm not really interested in playing newer games; I figure that I can just play older ones until it's time to upgrade.

      --

      How can we continue to believe in a just universe and freedom to eat crackers if we have no ale?
    11. Re:Video support by Anonymous Coward · · Score: 0

      I have a Geforce 2 GTS and it works fine..

    12. Re:Video support by Anonymous Coward · · Score: 0

      Gee, what a surpise.....:P

      Mega-powered hardware like that, what else would you expect?

    13. Re:Video support by Anonymous Coward · · Score: 0

      "Basically UT2k3 is very cpu dependant unlike quakeIII"

      QuakeIII *is* mostly CPU dependant, at least, according to these guys it is.

    14. Re:Video support by Anonymous Coward · · Score: 0

      I have an 950 amd and a geforce2 mx400, and the game is unplayable. Especially if there 10+ players on the screen at a time.

    15. Re:Video support by Explo · · Score: 2

      Works nicely with 1200 MHz Thunderbird and Geforce 2MX (yeah, I know, a mismatched pair ;) up to 1024x768. After that it suddenly gets far too jerky to be comfortable. But 1024x768 is sufficient for me anyway as far as a 3D-shooter is concerned.

      --
      Everyone who makes generalizations should be shot.
    16. Re:Video support by Anonymous Coward · · Score: 0

      I tested the demo on my mom's machine (Geforce2 GTS 32MB DDR, 512 MB SDRAM, Duron 1.0 Ghz, crappy soundcard) and it ran pretty well at 800x600. It looks nicer on my Geforce3 Ti200 (more of the effects were enabled by default), though.

    17. Re:Video support by SCHecklerX · · Score: 2

      Great with the Nvidia...be sure to configure X to use the NvAGP though..native linux AGPART is slow. I'm on a Athlon 900 TBird. Game is playable, but a little slow, even with all lighting effects off and detail low. Quake3 runs fast as hell though, so I'm a bit annoyed at the hardware requirements of UT2003.

    18. Re:Video support by SCHecklerX · · Score: 2

      You can get a GeForce 2Ti for $100. I did that at a computer show with a 64MB card. Very nice card at a low price!

    19. Re:Video support by SCHecklerX · · Score: 2

      ugh. That should be < $100. Stupid HTML rendering.

  14. UnrealEd...fixed? Better? by Anonymous Coward · · Score: 0

    Yes ditto.

    Are there any reports at all about UnrealEd 3.0? I'm really curious..I tried mapping with UnrealEd 2.0 and got really, REALLY frustrated...it was buggy as hell, and kept causing BSP errors all over the place. The worst is that I would put a lot of effort into a level, only to have it CRASH without any explanation during gameplay. I HATED UnrealEd 2.0...I hope 3.0 is better.

  15. ATI Compatiblity Issues by aivic · · Score: 1

    Im not too enriched by the compatibility issues with the Radeon 9700 & Xfree 4.xx but I have troubles getting over 24bit colour @ 1280x1024 on my All in Wonder Radeon. Im using the Gatos drivers of course and TV, Capture, MPEG-2 Acceleration works fine! Though, since ATI just recently announced the next ALL in Wonder Radeon 9700 to be released in the near future, I am really considering purchasing the product!

    Hopefully I can get 32bit colour this time and no issues with XAWTV :)

    Aleks

    1. Re:ATI Compatiblity Issues by Anonymous Coward · · Score: 0

      Farkin Hell, You Farkin Kunt, Why cant you Farkin Use NVIDIA farkin cards like us normal farkin ppl.

      FARKIN HELL.

    2. Re:ATI Compatiblity Issues by Anonymous Coward · · Score: 0

      Are there even halfway decent drivers for recent ATI cards for Linux that have good 3D support?

    3. Re:ATI Compatiblity Issues by Sp4c3+C4d3t · · Score: 1

      You can't use more than 24-bit on Linux. Period. It doesn't make a difference on Linux though, unlike Windows.

      --
      Happy New Year, it's 1984!
    4. Re:ATI Compatiblity Issues by Venotar · · Score: 1

      Can't? I don't know about ATI, but you absolutely can use 32 bit with an NVidia card. It takes some effort to configure and is (sadly) slow as hell, but it can be done.

  16. hah by the_Speed_Bump · · Score: 2, Interesting
    Doubt it. Both have a pretty small niche, but Mac still has something on the order of 4 times Linux's desktop userbase.

    More likely, they did it just because it was easy, (same hardware) or because one of the staffers ported it on his/her own time. Or both.

    A Mac port would be more lucrative. But not as easy. :)

    oh, and one final nitpick. The original UT favoured software rendering and glide, not D3D. UT2k3 is geared towards Direct3D first and foremost. The GL renderer was extremely hard to code, as I understand it.

    --
    "Break out the gin, and the small violin, I'm a raging success as a failure." --Firewater
    1. Re:hah by Anonymous Coward · · Score: 0

      > Both have a pretty small niche, but Mac still
      > has something on the order of 4 times Linux's
      > desktop userbase.
      >
      Funny that Google's press department never responded to my e-mail, whether users *rejecting the cookie* are included in the survey. From my experience Linux users would be far more apt to hit "No" and "Remember this decision" than a click-OK-conditioned Windows user.
      Perhaps Google, being a bit more aware than most others of the techie dynamics, also deliberately reduces the Linux numbers, knowing the feverish enthusiasm of Linux users, who'd now rally for "the cause" and make Google their preferred search engine or even home page...thus increasing Google's overall hits and revenues in advertising etc., which is of course the bottom line for *a business*.
      (There's simply no way that Mac's gave 4 times as much desktop coverage at least not where I am from. Most people use Windows and some use Linux. I know exactly one person in my entire circle of friends and family, which is pretty large, to use a Mac!)

    2. Re:hah by the_Speed_Bump · · Score: 1

      Windows is aside from the point. Linux userbase in relation to Macintosh is. And, yes, there are lots of little random factors (like regionalism) thrown in that could skew the data one way or the other.

      However, google's records are probably the best measure of who's running what operating system that we'll be able to get at this point.

      More to the point, I think it's pretty safe to say that the Macintosh gaming industry is a fair bit more healthy than Linux's at this time. :)

      --
      "Break out the gin, and the small violin, I'm a raging success as a failure." --Firewater
  17. got counter-strike? by wuchang · · Score: 2

    played the demo for a bit, graphics are nice, went back to the old favorite. i may eat my words by next month, but this ain't no counter-strike killer.

    1. Re:got counter-strike? by Dark+Lord+Seth · · Score: 4, Funny

      played the demo for a bit, graphics are nice, went back to the old favorite. i may eat my words by next month, but this ain't no counter-strike killer.

      Of course it isn't, you can not kill that which is already dead.

    2. Re:got counter-strike? by Anonymous Coward · · Score: 0

      Agree, Counter strike is still the only fps with even a spark of originality... From what I can see in the URT03 demo epic just copied there old game and put in some better graphics.

    3. Re:got counter-strike? by Anonymous Coward · · Score: 0

      Tried Battlefield 1942?

    4. Re:got counter-strike? by Anonymous Coward · · Score: 0

      LOL, nice!

  18. Let's see.... by BoomerSooner · · Score: 1

    At work I have a Linux workstation and a windows workstation. The Linux one is typically running something so I surf on my windows box. I also read maccentral and apple.slashdot from windows.

    At home/my office I have these systems:
    Athlon XP 1500 / Win XP (for PocketPC / VB Dev)
    PowerMac 8500/180 OS 7.6 & 8.6 (old mac compatability)
    G4 Tower QS 733 / OS 9.2 OS X 10.2 (Cocoa Dev)
    Dual P3-933 Linux Server (web/mysql)
    Celeron 1.2GHz Linux Server (mail)
    Ultra 10 SPARC Solaris 9 (oracle 8i)
    4 laptops (apple & pc) and my wifes computer.

    So in short how the fuck do you get that in the USER-AGENT? Well rounded is better than being a putz who likes to believe that it's all Linux or nothing.

    1. Re:Let's see.... by Vinum · · Score: 1

      I'm all for well-rounded.. I just fear giving win machines direct access to the internet. :) Happened around the time that search.msn.com started showing results of test webpages I had hosted on my FreeBSD box. You know... ones that I had never showed to anyone, and no web sites anywhere published links to them..

      I have a win98 machine. I used it for seeing how my websites looked like in IE, but I also used it for Quake2. Gamespy apparently included some Aureate spyware that forwarded every URL I browsed to some search engine company that powered msn and a few other search sites. I browse from sometimes now but it at least goes through a proxy (junkbuster). With that you can at least forge your USER-AGENT and make it look like you are browsing with Cowboyneal Browser 1.0 and disguise the fact you are using IE.

    2. Re:Let's see.... by Anonymous Coward · · Score: 0

      So in short how the fuck do you get that in the USER-AGENT? Well rounded is better than being a putz who likes to believe that it's all Linux or nothing.

      Usually believing it's all linux or nothing causes a person to only be able to afford the same.

      I'll stick with well rounded too.

    3. Re:Let's see.... by TobyWong · · Score: 2

      Amen brother, zealots who lock themselves into "the one true OS" are fooling themselves.

      The right tool for the right job.

      --
      - Toby
  19. Register IT! by wowbagger · · Score: 5, Insightful
    Remember, if you buy UT2003, and you are going to run it under Linux:

    SEND IN THOSE REGISTRATION CARDS!

    Make sure that when the vendor tallies the results that Linux is well-represented.

    Allow me to compare and contrast UT2003 with QuakeIII in this regard:


    • QIII: Windows shipped first. Linux shipped later. Justification: "We need to be able to track the Linux shipments."
      Result: hard-core games bought Windows version, waited to download Linux version.

    • UT2003: Both versions are in the box.
      Result: Hard-core gamers can get whatever version they choose to run now.

    1. Re:Register IT! by Evro · · Score: 1

      If UT is setup like Q3 was with the Master Server authenticating the CD Key, I don't think anybody needs to register it to show they're running Linux, since the Master Server can easily track the client OS. Of course, registering the product wouldn't hurt.

      --
      rooooar
    2. Re:Register IT! by fault0 · · Score: 2

      Well, with Quake3, id/activision wanted to make money of the linux version.

      With Quake2, on the other hand, the linux port was a unsupported version.

      Ut2k3 seems to be handled similiar to how id handled the linux port of Quake2. Infogames won't give any support to the Linux version, and it won't even say on the box that it includes the Linux version (evidently it was too late to put it on the box.)

      After all, they made the Linux version for two main reasons. First of all, a linux server version is _extremely_ important. Slightly more than half of all Quake3 and UT servers run on Linux. Many halflife/cs servers do too. Unlike Valve, Epic didn't want to leave a platform with a server without a client. The second reason was that they'd done an OpenGL port anyways for the Mac version, and several programmers used Linux for development, so they wanted to make a port to the platform.

      Mark Rein (vice-President of Epic) said something to this effect recently in the Infogames AG forum.

    3. Re:Register IT! by Fantanicity · · Score: 1

      Will the inevitable keygens be making Windows keys or Linux keys?

      (Or, since Linux and Windows are in the same box, perhaps there is no way to track the OS from the key)

    4. Re:Register IT! by Ramses0 · · Score: 3, Interesting

      Also, buy it from TuxGames ... they report all sales to the manufacturers as "Linux Sales" so that's one less thing to worry about. Actually, I've been having pretty good luck with a few titles under WineX (found some cheap games and they work really well under WineX). It might be nice if TuxGames stocked some of the older game titles which are 4 or 5 supported by WineX (ie: Baldurs Gate 1, Black & White, etc) and then reported those sales as Linux sales. (are you listening Michael?)

      Heresy, heresy! I hear the cry. But these older games are never going to be native ported to Linux. I'd be willing to pay $30 instead of $20 to buy them from a Linux store (this means $$ for TuxGames) where I knew that the game had a good chance of working (this means no stress for me) and that the manufacturer would know that people are using Linux to play their games (meaning that they'll consider it in the future).

      Only after the games have dropped in price to ~$20 in regular retail channels, though. Transgaming is making a big deal about how WineX supports WarCraft III really well out of the box. That *is* exciting, but I still have hope (actually, I don't) that Blizzard will port it to Linux. When WarCraft III is on the $19.99 shelf, I have no hope that it'll ever be ported to Linux, so at that point, I'd be willing to buy it from TuxGames.

      I don't remember who said it, but this is a case where we shouldn't let the perfect be the enemy of the good.

      --Robert

    5. Re:Register IT! by Monkey-Man2000 · · Score: 0

      I quote from the announcement,

      Linux Support
      The Linux installer is included on Disc 3 of the 3 CD set! We support both client and server for Linux. Unfortunately there's no mention of Linux on the box because we didn't know it would be done in time so please tell all your Linux gaming friends that UT2003 is ready for them!

      --
      This post was generated by a Cadre of Uber Monkeys for Monkey-Man2000 (603495).
    6. Re:Register IT! by philovivero · · Score: 2

      Send in my registration card? Naw. I'll make it simple for the marketdroids: release a good game with Linux support, and I'll buy it. Otherwise, I won't.

    7. Re:Register IT! by wowbagger · · Score: 3, Insightful
      ... release a good game with Linux support, and I'll buy it.


      And how will the marketroids know that you bought the game because it had Linux support? ESP?

      Or are you asking them to sell the Linux version of the game seperately from the Windows version? As I pointed out in my previous post, that won't work. Even if the games are released at the same time, a store only has so much stock they can afford to have. Given the choice of stocking a Linux version that will sell 2 copies, or stocking 2 more copies of the Windows version that are guaranteed to move, what do you think the shopkeep will do?

      And if the game has the Linux version in the same box as the Windows version, then the marketroids will have no idea you aren't another Windows user.

      Thank you for being a strawman I could knock down. It really helps me make my point.
    8. Re:Register IT! by sydb · · Score: 2

      With Quake2, on the other hand, the linux port was a unsupported version.

      I have a boxed Quake 2 for Linux. I could never find any mention of this on the Quake 2 for Linux sites, all they ever talked about was downloading the Linux binaries to use with the data files shipped in the Windows package.

      I am pretty sure my boxed copy was 'supported'. It came with the extra maps too (Ground Zero / The Reckoning IIRC)

      Am I alone?

      --
      Yours Sincerely, Michael.
    9. Re:Register IT! by jfedor · · Score: 2

      When you play Quake 3, it sends the so called renderer string to the master. Mine looks like this:

      Mesa DRI Voodoo3 20010501 x86/MMX

      So they know I'm running Linux. I wouldn't be surprised if UT2003 did something similar.

      BTW, there are no keygens for Q3A.

      -jfedor

  20. Linux support??? by Jacek+Poplawski · · Score: 2, Troll

    What a terrible joke. Linux is Open Source kernel. GNU/Linux is Open Source operating system. UT2003 works only with closed source nVidia drivers. Compare it with Return To Castle Wolfenstein which works perfect with my old Voodoo3.
    Please do not talk about "Linux support" until S3TC will be deleted from UT2003.

    1. Re:Linux support??? by Anonymous Coward · · Score: 0

      Shut up!

    2. Re:Linux support??? by Anonymous Coward · · Score: 2, Insightful

      This is why no gaming company wants to support linux

    3. Re:Linux support??? by Handpaper · · Score: 1

      Having recently installed the latest nVidia driver for Linux I can assure you that it is open source. A source tarball is available for those who wish to compile their own. It's not GPL'd yet, but I can see a time when it will be. NVidia don't make money selling software - they make money selling hardware, and the better the drivers, the better the product. Thousands of hackers contributing to better drivers can only help - and it won't cost nVidia a penny.

    4. Re:Linux support??? by Anonymous Coward · · Score: 0

      I don't need technical support, I just want the fucking game to run in Linux.

      Most linux users feel this way as well, and that is what gaming companies don't get.

    5. Re:Linux support??? by Anonymous Coward · · Score: 0

      Why will this affect the Linux support? You probably do not know that those Epic related people are working to resolve this issue.

      And on the other hand, this controversy als get our focus to the the lack of the (patented) S3TC support in open sourced drivers. This is certainly not a bad thing.

    6. Re:Linux support??? by Jacek+Poplawski · · Score: 3

      This is why no gaming company wants to support linux

      This is very interesting. I remember everyone was bitching to RedHat, becouse there was software released "only for RedHat". It was easy to run it in Debian in Slackware. But people wrote "RedHat is bad". Now there is a game which work only with nVidia cards. It's impossible to run it on other cards. But noone is angry. Everyone is happy, becouse there is new game available for Linux. Even, if it's impossible to play.

      PS. I know DRI is talking to S3, and maybe UT team is going to create version with uncompressed textures, but it's impossible to play now

    7. Re:Linux support??? by Anonymous Coward · · Score: 2, Informative

      Look carefully on the Linux driver. The DRM kernel module is only responsible for the proper communication with the kernel, not the OpenGL support.

      The OpenGL library, on the other hand, which contains the S3TC code is delivered as object file. You cannot call THAT open source, can you?

    8. Re:Linux support??? by Jacek+Poplawski · · Score: 2

      Having recently installed the latest nVidia driver for Linux I can assure you that it is open source. A source tarball is available for those who wish to compile their own.

      I am afraid you don't know what are you talking about. "Source" is needed to compile module with any kernel version. But main part of module is just binary - and you can't have source.
      And if nVidia driver works unstable on your system you can only hear "you have crappy motherboard".

    9. Re:Linux support??? by fire-eyes · · Score: 1

      Well said!

      However, what's S3TC?

      --
      -- Note: If you don't agree with me, don't bother replying. I won't read it.
    10. Re:Linux support??? by Anonymous Coward · · Score: 0

      It is the S3 Texture Compression, available as OpenGL Extention with the name GL_EXT_texture_compression_s3tc

    11. Re:Linux support??? by SweenyTod · · Score: 2

      Texture compression. Apparently, the technique is patented, which is why ATI's drivers don't include this. The GeForce drivers do, which is why they're supported, ATI cards are not.

      I need to upgrade my whole machine just to play this one game. :)

      --
      Alas gallinaceas de urbe bovis volo
    12. Re:Linux support??? by jvmatthe · · Score: 5, Insightful

      Comparing UT2003 to RtCW is really poor. UT2003 really is pushing the system much harder than RtCW, simply in terms of the textures, polygons, and physics. To get the performance they needed for the textures they're using, Epic needed to use some texture compression and they chose the standard that's available by every major Windows drivers, S3TC/DXTC. This is available in NVIDIA's drivers, XiG's drivers, and PowerVR's drivers (although there are other issues with the PowerVR drivers). All of these already have a license for S3TC/DXTC in their Windows drivers and therefore can implement that in their closed Linux drivers.

      The DRI drivers, on the other hand, are by their nature open and getting a license is a much trickier proposition. Steps have been taken to work with the patent holders to get a license for an open implementation in DRI, and some of those steps are being taken by Daniel Vogel of Epic (see DRI mailing list in past two days for an email from Brian Paul about this). So even though the DRI drivers are currently crippled and unable to use the required technology, Epic hasn't given up and has been working to help the DRI team get what they need to support UT2003.

      Yes, only closed drivers currently work. The open solution is trying to move forward in a legal manner. Yet S3TC/DXTC is required because there isn't another solution. Epic is trying to help.

      Getting bent out of shape and spewing ill-informed vitriol as if they were all conspiring to screw you isn't going to help the situation.

    13. Re:Linux support??? by Jacek+Poplawski · · Score: 2

      However, what's S3TC?

      Patented OpenGL extension this game is using.

    14. Re:Linux support??? by Jacek+Poplawski · · Score: 2

      Getting bent out of shape and spewing ill-informed vitriol as if they were all conspiring to screw you isn't going to help the situation.

      I haven't wrote about conspiracy. What I mean is that it's impossible to play UT2003 on Open Source system yet. Imagine person who bought full UT2003, tried to run it in Linux, didn't work, so he play only in Windows forever, becouse "Linux is to hard to configure becouse UT2003 is bitching about some S3TC".

    15. Re:Linux support??? by fault0 · · Score: 2

      Return To Castle Wolfenstein is based on the Quake3 engine.

      ut2k3 is basically a rewrite of the unreal engine, which means new technology.

      Anyways, stop complaining. It's great they ported it to Linux in the first place. I can't help but understand why most gaming companies prefer using Direct3d over OpenGL these days; it's the difference in quality/capabilities of various drivers.

    16. Re:Linux support??? by Anonymous Coward · · Score: 0

      it's impossible to play UT2003 on Open Source system yet

      More accurately, it's impossible to play UT2003 on an Open Source system, ever. The game itself is proprietary.

    17. Re:Linux support??? by dinivin · · Score: 3, Insightful


      WTF? Epic spent a good deal of time getting this game up and running under Linux and all you can do is bitch!

      You should be thankful that they've done what they have. It is not up to Epic to make the game playable on every Linux system. It is up the video card manufacturers to make sure their cards can support the latest games.

      Dinivin

    18. Re:Linux support??? by 13Echo · · Score: 2

      The game is *supposed* to work with PowerVR Kyro series cards on Linux (They DO support S3TC despite popular rumors), but there is an alleged "driver bug" that prevents it from running. I personally blame it on a hoaky GL engine that was written in a week.

      Regardless, PowerVR and even ATi may very well have the game running on their cards by the time it comes out. I'm keeping my fingers crossed.

    19. Re:Linux support??? by Anonymous Coward · · Score: 0

      Ya know what? You're an idiot.

      There is nothing wrong with closed-source drivers on Linux. Why? Because they FUCKING WORK.

      Please point me to a working snapshot of any DRI opengl that doesn't leak memory like the Titanic leaks water, and/or doesn't cause my system to LOCK FUCKING SOLID. ANY snapshot. DRI is a complete failure. I've attempted to use it on a G400, a Voodoo3 and a Radeon and it NEVER WORKS PROPERLY. In fact, it usually hoses my system in a number of colourful ways. And what is the usual response from the DRI team? "Oh install CVS!" Sorry, but this isn't acceptable...I'm not installing a live snapshot of a work in progress. It's been YEARS and DRI has yet to improve, whereas the old UTAH-GLX worked right out of the box. And you know what? Installing the CVS snapshot doesn't work either.

      Commercial drivers on Linux? FUCKING GOOD. The NVIDIA drivers frankly KICK ASS. I can run any given opengl application for HOURS without any memory leaks and crashes. Thank GOD for commercial support, closed source notwithstanding.

      (and just to piss you purists off, YES I'M RUNNING THEM ON DEBIAN. Oooh, start a petition against me.)

    20. Re:Linux support??? by 13Echo · · Score: 2

      nVidia would be handing out their technology if they did that! "Here... Steal our designs!". Only part of the codes that glue the cloused-source GL drivers to the kernel and X are open. This is the same as the PowerVR drivers, and the new Parhelia drivers with 3-head support.

    21. Re:Linux support??? by Anonymous Coward · · Score: 0

      thats all good and all but i want a new game. not an old game running on a new engine.

    22. Re:Linux support??? by Anonymous Coward · · Score: 0

      Cheers.

      I hate those stupid whiney babies who want something for linux but OH MY GOD IT'S NOT OPEN SOURCE? FUCK THAT SHIT!

      I want them to die too.

      Well said.

    23. Re:Linux support??? by Anonymous Coward · · Score: 0

      Your hardware is just not capable of running the game; please do not take it personally. Sorry.

      (If open source was the be-all end-all, then why does the Voodoo 5 DRI driver NOT support SLI? All, as in every single bit, of the required information is in the Glide3 source code, which has been available for YEARS. Besides, based on the other 3Dfx documents, those bits are probably not documented well anyway. Hey, once that was working, you could add code that would convert S3TC to FXT1 in the driver, so that you'd be the only person playing UT2003 with a V5 in Linux.)

    24. Re:Linux support??? by Espectr0 · · Score: 0

      Fuck off. Ut2003 has just been fixed to work with voodoo3

    25. Re:Linux support??? by Anonymous Coward · · Score: 0

      (Uncompressed textures on CD) If UT2003 currently takes up 3 cds, how many would it take with uncompressed textures?
      (Uncompressed textures in Game) If the game plays badly on lower-end systems already, what do you think the extra texture swapping is going to do? There is a REASON why they require S3TC. Besides, the Windows D3D drivers are probably capable of translating S3TC to whatever native compression format each card has. Voodoo5 has FXT1, and I think the V3 had at least some sort of basic compresion.

    26. Re:Linux support??? by Theom · · Score: 0

      There is nothing wrong with closed-source drivers on Linux. Why? Because they FUCKING WORK.

      If you want somenthintg that works stick with MeSy Windows.

      --

      mp3: l33t term for empty.
    27. Re:Linux support??? by Anonymous Coward · · Score: 0

      Please do not talk about "Linux support" until S3TC will be deleted from UT2003.


      I too have a voodoo3, and wish they would at least make the s3tc extentsion optional instead of required.

    28. Re:Linux support??? by kikensei · · Score: 1

      Gotta disagree. Doom 3 will push your system exponentially harder than UT2k3, and guess what? It'll run natively on linux with any video card you care to use. You don't need S3TC/DXTC to make amazingly complex and detailed graphics. If Epic had chosen to write their engine in OpenGL from the start the non-nvidia linux gamers out there wouldn't be SOL. Its just a lucky break that a single guy on the team made the port, and that's only 'cause the Mac needs an OpenGL engine.

    29. Re:Linux support??? by Anonymous Coward · · Score: 0

      Not sure where you are getting that idea. John Carmack specifically said at Quakecon that if you wanted to run DoomIII on Linux, that would basically mean Nvidia. This was pretty widely reported last I checked, too. Maybe things have changed since August, and perhaps ATI is getting its butt in gear on driver dev, but unless you have inside info, you are wrong. :)

    30. Re:Linux support??? by jvmatthe · · Score: 2
      Gotta disagree. Doom 3 will push your system exponentially harder than UT2k3, and guess what? It'll run natively on linux with any video card you care to use.

      Ha. Haha. Hahahahahahahahahahahaha.

      Whew. That was a good one. For a minute there I thought you were serious. Like you meant that it would run on a Voodoo3 or something, using DRI drivers, or something equally absurd.

      I have to admit, you have a way with contradictions, though. "It will push your system exponentially harder than UT2k3" and "it'll run natively on linux with any video card you care to use"...brilliant. It's like you're holding "tea" and "no tea" in your inventory at the same time.
    31. Re:Linux support??? by StillAnonymous · · Score: 2, Insightful

      You obviously don't know anything about reverse engineering. The only people who would be interested in "stealing" their designs would be rival video chipset makers. You honestly think these people need nicely formatted source code in order to determine what's going on?

      Just run the binaries through a nice disassembler like IDA, ponder over it for a few weeks and you'll learn all you need to know.

      If you know your assembly, you ALWAYS have the source code!

  21. But what about dependencies ? by vluther · · Score: 3, Interesting

    I downloaded the demo in Linux, only to find out that the game will only work with Binary Nvidia drivers. I own a laptop, I can't just go around buying new video cards and putting them into this machine.. I really hope they will have removed the dependency on nvidia by then.

    1. Re:But what about dependencies ? by Anonymous Coward · · Score: 2, Informative

      There isn't any direct dependency on nvidia in UT2003. UT2003 requires texture compression and currently only nvidia's binary drivers provide that in Linux. Blame manufacturer of your laptop video card for not providing decent Linux drivers.

    2. Re:But what about dependencies ? by Egekrusher2K · · Score: 1

      Ummm... ok. First of all, if you don't even have an Nvidia or ATI card on that laptop, you WON'T be able to play this game. Period. All the other laptop vidcard solutions are so slow it won't even run on it, so quit your bitching and upgrade.

      --
      Listen to my experimental-industrial-techno!
    3. Re:But what about dependencies ? by Espectr0 · · Score: 1, Insightful

      Perhaps you need to buy a desktop pc instead of playing high quality games on a laptop? Stick to solitaire

    4. Re:But what about dependencies ? by vluther · · Score: 2

      heh, my laptop is a IBM A31P, p4 1.7ghz, the video card on it is a 64MB video card, and I can run UT 2K3 in WinXP without a problem. Not all laptops are weak.

  22. Demo was sweet on my system! by avatar382 · · Score: 0

    I was pretty worried about how the UT demo would run on my system, since I've never really tried any linux games.

    My system:

    Athlon XP 1800+ @ 1620MHz
    512MB RAM
    nVidia nForce
    Ensoniq AudioPCI for sound in Linux
    GeForce4 4400 @ 300/650
    Mandrake 8.2/WinXP dual boot

    I booted it up, and I was getting 50-100 fps, only about 5% slower than Windows, and zero image quality differece! Kudos to the UT development team! I don't think I'll have to boot into windows for the next month!

  23. UT2003 gone boring by Anonymous Coward · · Score: 0
    Quake3 has completely ruined the online game environment. There are no innovations in games anymore, instead every game is "run around the map real fast, get the railgun, kill everyone you see". I downloaded UT2003 to see if it was any different, and it wasn't.

    "HEAD SHOTTTTT!" oh yeah, give me day of defeat with friendly fire on anyday.

    1. Re:UT2003 gone boring by Anonymous Coward · · Score: 1, Informative

      Try America's Army.

      The fans of cartoon shooters ala quake clone don't like it because it's a little to real realistic.

      But if you want something actually fun but still realistic and requiring real team work then it's awesome.

      Ya ya it's american propoganda bladiblahbla...

      The DoD has a mighty big budget and has produced some kick ass tech in the past so when they put their effort towards a game, well it comes out pretty damn good.

      Sorry kids, there is no quad damage, lightning gun, rail gun, rocket jumping, magical health packs that somehow heal gunshot wounds or other nonesensical cartoon shit that makes games blow.

      Trying to be rambo and run around like a jumping spaz will just get you dead, quickly.

    2. Re:UT2003 gone boring by 13Echo · · Score: 2

      "Try America's Army."

      Well, I would, but the US Government hates Linux- hence, no port.

    3. Re:UT2003 gone boring by Anonymous Coward · · Score: 0

      Ya the US government hates linux that's why the NSA is working on kernel development...

    4. Re:UT2003 gone boring by Anonymous Coward · · Score: 0

      Actually, the US government is quite fond of Linux when it comes to servers. You're making a huge, silly generalisation there..

    5. Re:UT2003 gone boring by kaxman · · Score: 0

      Nooo...they just realize that all linux users are geeks with skinny arms and pimples :D

      Since it's just a new way to recruit, they needed to get the gorillas who don't know how to run anything but...

      --
      Everyone on slashdot has a journal.
  24. Just what I want... by Telex4 · · Score: 5, Interesting

    Another Unreal game! I've mucked aroud with the demo, and it's not really markedly different from UT2 (except it runs natively on my machine). Same weapons, same taunts, same levels, and its all really boring.

    I mean, CTF... the classic CTF maps were back in Quake1/2 CTF and Team Fortress Classic (2fort being the best). The idea of them is to divide the level up into areas which you can defend in different ways, giving the game some tactical depth. The level with the demo is just one big open space full of spikes, with two little rooms at each end Boo. Dull. And the lightning gun is horrid... I suppose the idea is that the old sniper gun was untracreable, and therefore too good on open maps, but why not just give it tracer bullets? The lightening gun just feels, well, rubbish.

    On the plus side, it's nice to see they've used Loki's installer program (and update program) which work like a treat. Hopefully in the next releases they'll also know they'll be able to ship the UNIX versions in time, and so will write that it runs on various UNIX based OSs on the box. Oh and maybe they'll support more drivers than Nvidia :(

    1. Re:Just what I want... by fault0 · · Score: 3, Informative

      I think the best thing about ut2k3 is the better physics than UT. Quaker's, like myself, have always felt restricted by UT's lack of strafe jumping. ut2k3 doesn't include strafe jumping, but it's dodge jumping is a bit more pronounced than the dodge jumping in UT. Also, it has a Quake2-like double jumping system. Also, wall jumps and lift jumps (which were found in UT), also seem more pronounced, especially with a faster than default game speed (110%), and a higher fov than normal (around 100 is best, imho).

    2. Re:Just what I want... by King_TJ · · Score: 2

      Yeah, I think you hit the nail on the head.

      I played the demo for a little while, and that's exactly what I thought. All the effort in redesigning UT2003 seems to be in the enhanced physics and new character movement characteristics.

      (Well, that plus improved graphics - but that's the norm for all game sequels, even the yearly refresh of the sports games.)

      Basically, if you were bored sick of UT, you probably won't find much fun in UT2003 - but I think I'll be playing a lot of it. (I never really got tired of the old one. It's still my most commonly loaded/played game on my PC. There are so many custom levels and mods out there, it never really gets stale for me. That hack that changed the redeemer into a jet fighter was pure genius, for example!)

    3. Re:Just what I want... by Time+Doctor · · Score: 2

      ...and it's not really markedly different from UT2

      Perhaps you didn't notice that UT2k3 is really Unreal Tournament 2?


      Oh and maybe they'll support more drivers than Nvidia :(

      It is not Unreal Tournament 2003's job to support drivers. It's the vendor's job to add the Savage texture compression support to their drivers. ATI, for one, is doing this for some of their cards.

      --
      Check out ioquake3.org for a great, free, First-Person Shooter engine!
    4. Re:Just what I want... by Anonymous Coward · · Score: 0

      and it's not really markedly different from UT2 (except it runs natively on my machine).

      This makes no sense at all.
      Like the other guy pointed out, UT2003 is essentiall UT2. Secondly, both UT and UT2003 run natively on both Linux and Windows. Even Unreal1 can be made to run natively if you have UT.

      So what the hell is "markedly different" about running natively?
      To whoever modded this guy up: You're an idiot.
      Someone please this clown back down.

    5. Re:Just what I want... by Telex4 · · Score: 2

      Sorry, that was a typo, I meant UT ;-)

      And at the time of posting that, I didn't realise the problem was not Epic's (or arethye just the publisher? I don't know, I'll shut up :-)

    6. Re:Just what I want... by elfkicker · · Score: 1

      The documentation on the engine and game are really good too, and improving. This game is going to more mods than I'd ever wish to play. Hope they do a freezetag.

      Just take a look at America's Army, same engine, completely different game. For those of you who haven't tried AA, I definately recommend it for a realstic armyops game.

  25. GREAT!!! by Eric_Cartman_South_P · · Score: 3, Funny
    So glad I just Switched(TM) so now I can play Unr... oh wait...

    1. Re:GREAT!!! by Anonymous Coward · · Score: 0

      But you can hang out with Ellen Feiss now :)

    2. Re:GREAT!!! by Anonymous Coward · · Score: 0

      Sweet. Teen poon, here I come.

  26. OS X version: DECEMBER by blakespot · · Score: 4, Interesting
    --
    -- Heisenberg may have slept here.
    iPod Hacks.com
  27. There is no try by Gruturo · · Score: 2, Funny

    WARNING do not try this at home without supervision by an professional geek, in fact: don't try!

    Do, or do not.
    There is no try.

    yoda

    --

    Vacuum cleaners suck. Kings rule.
  28. While I normally don't buy the latest game... by intermodal · · Score: 1

    I may just have to get this to support linux game development. It's the same reason I bought the Quake I version they put out. I know ID is decent about linux support, but if somebody is making money off linux gamers then more companies will want a slice of that pie. Now granted I wasn't a big fan of UT1's physics and feel as opposed to that of Half Life and Quake, but I've heard decent things about death in this one that would at least be fun to check out...

    --
    In SOVIET RUSSIA... erm...NSA AMERICA, the Internet logs onto YOU!
  29. Under linux only if you have a Nvidia card.. by mcdade · · Score: 2

    This should be stipulated, it seems that nvidia is the only manufacture that has drivers to work with linux and be able to run UT2003. This is evident that nvidia wants to push all platforms, and they have their logo start first thing when running the demo.

    It's not that UT2003 is closed that it will only run under linux on an nvidia card, it's just that no one else has drivers... and nvidia was smart enough to pair up with UT2003 to get the market share (seems looks of people are talking about doing a UT2003 upgrade as they can't wait for Doom3). It's really up to the manufacturers to get their shit together and give us good Linux drivers for 3d, not just 2d drivers.

    pretty much makes my ATI Radeon 7500 AiW useless..:(

    1. Re:Under linux only if you have a Nvidia card.. by Time+Doctor · · Score: 4, Informative

      ATi is patching their newer radeon drivers, and will support S3TC some time in the future!

      --
      Check out ioquake3.org for a great, free, First-Person Shooter engine!
    2. Re:Under linux only if you have a Nvidia card.. by tempest303 · · Score: 2

      Where did you get this info? You have any links where they say they're putting S3TC into their X drivers? (I hope so... /me needs to get his UT on. :-)

    3. Re:Under linux only if you have a Nvidia card.. by jvmatthe · · Score: 2

      Here. ATI and PowerVR will all have S3TC enabled, UT2003-playing drivers soonish, I believe. NVIDIA and XiG already do. No word on Matrox, using any drivers. And no final word on DRI.

    4. Re:Under linux only if you have a Nvidia card.. by Time+Doctor · · Score: 2

      Yes.:
      "I have been told by Epic that they are "working closely" with ATI to resolve issues with their Linux drivers. Presumably, an updated version of their drivers will eventually be available which will enable the playing of UT2k3 using a Radeon 8500. With the release of drivers from ATI and Xi Graphics, Radeon 8500 Linux users will have two ways of getting the 3D support required to play UT2k3. "

      --
      Check out ioquake3.org for a great, free, First-Person Shooter engine!
  30. linux client by cdemon6 · · Score: 1

    cool!

    when it's included in the normal box you don't need
    to *buy* the game to support linux...

  31. Wow by Mikelikus · · Score: 1

    I'm actually impressed with Epic. I hated UT... the physics, the gameplay, etc. Being a Quake aficionado (and still a qw player) I never could understand how could someone play so "slowly".

    Anyway, from what I see from ut2k3 demo the gameplay is faster and very Q3-like, the graphics are quite good (for a company who doesn't have a johnc among them) and now this! Linux out of the box... Kudos to Epic.

    I believe this is the way to go. A good game with support for the most proeminent desktop OSs around in one box. The Q3 way of doing it was wrong. Happily they corrected it for Q3 Gold and shipped with hybrid cds.

    --
    -- Would it be acceptable to just put my name on my sig?
    1. Re:Wow by nonmaskable · · Score: 1

      You're right, UT2003 does feel like a Q3 clone...and that's why I'm so disappointed in it. I have both Q3 and UT, and play both, but I much prefer UT.

      Now, all we'll have is two railgun jumping spaz clone games. Bleh!

    2. Re:Wow by WheelDweller · · Score: 1

      What? What do you mean about playing slow? I've had the bad luck to have framerates no faster than about 30-40, but I get the same for Quake3. The problem I have with Q3 is that, unlike Q2, there's not as many add-ons that work with Linux (or at all). I waited for two years for a Penguin model (which was a lot of fun in Q2!)

      I *did* start out with Quake, then Quake2, and Q3 was an improvement. I still like it a lot. It has a flavor all it's own. But UT has an almost object-oriented arrangement; mods work, skins work, and everything is either a.) Working perfectly (90%+) or b.) Some idiot didn't package it correctly. (~5% or so.)

      It is an upgrade to the situation; another installment in the saga of FPS's on Linux. But it's all the same kinda thing. What I'm wanting is something on-par with Microsoft (Ugh) Flight Simulator. If I see another medieval hackfest (FPS or group combat) I'll puke. Give me a Mustang over Berlin and some Heinkels to shoot down!

      --
      --- For a good time mail uce@ftc.gov
    3. Re:Wow by Anonymous Coward · · Score: 0

      the graphics are quite good (for a company who doesn't have a johnc among them)

      They do. His name is Tim Sweeney.

      John C is a great programmer, but he's not the only person who can code. Good lord.

    4. Re:Wow by shadowbearer · · Score: 1

      how could someone play so "slowly".

      Dude, try turning up the gamespeed - it's in the options.

      Of course you better have a decent box :)

      SB

      --
      It's old. The more humans I meet, the more I like my cats. At least they are honest.
  32. Re:Counter-Strike 2003? by fault0 · · Score: 2

    I think many people are hoping that this game kills the aging counterstrike (and the less-old Quake3 and UT).

    But yeah, there will likely be counterstrike-like mods for ut2k3. It would not be counterstrike itself, since it's owned by valve now. Many old-time counterstrike players, hated cs after it was bought by valve. They just kept on making the game slower and slower. cs beta 5.2 was the best cs version :)

  33. Linux going mainstream by InodoroPereyra · · Score: 5, Insightful
    There is a quiet and steady trend for GNU/Linux to go mainstream. It is not happening at the exponentical rate some of us thought it would. But every little step helps. This is an egg and chicken problem and we all know it. If more people used Linux there would be more apps available, and the other way around. Whenever we achieve "critical mass" we are in :-)

    Things are happening. Governments considering/adopting open source solutions here and there. Mass media covering Linux/Open Source every now and then. The world's biggest computer chain selling computers with Linux preinstalled online for now. Not to mention the impressive inroads in the server market.

    Now imagine all these win* gamers opening their UT boxes to find a "linux version" in there. They won't give a damn, but deep in their minds they will start to get to the idea that Linux is there, that it exists, that it is as "normal" as "win*".

    One more step. Many Thanks to the UT team !

    1. Re:Linux going mainstream by janda · · Score: 1

      Two comments:

      It is not happening at the exponentical rate some of us thought it would.

      An avalance begins with the movement of a single snowflake.

      Now imagine all these win* gamers opening their UT boxes to find a "linux version" in there. They won't give a damn...

      Hopefully, they will care enough to type Linux into Google or somewhere, which can only help the OSS movement.

      --
      Karma: Food Fight (Mostly affected by Date Plate).
    2. Re:Linux going mainstream by King_TJ · · Score: 3, Insightful

      Of course you're not wrong in these beliefs... But just to play devil's advocate for a minute, the fact that UT2003 has a Linux version in the box doesn't seem *that* significant to me.

      Honestly, about the only mainstream games that have had Linux support have been 1st. person shooters with Quake or UT type engines. (I guess "The Sims" was a notable exception to the rule.) If they didn't release a Linux client for UT2003, I'd say that would be more of a "big step backwards" than anything else. I mean, you'd have to ask if Linux support has really backslid so far that there's not even interest in porting the latest 1st. person shooter to it anymore?

      I mean, let's see here: Kingpin, Descent, Quake 1,2 and 3, Soldier of Fortune, the last version of UT, Tribes .... if all those ran as Linux clients, why is it a huge leap to think the new UT wouldn't also do so?

    3. Re:Linux going mainstream by krmt · · Score: 3, Insightful
      I mean, let's see here: Kingpin, Descent, Quake 1,2 and 3, Soldier of Fortune, the last version of UT, Tribes .... if all those ran as Linux clients, why is it a huge leap to think the new UT wouldn't also do so?
      Because, like he said, UT2003 comes with it in the exact same box. None of these games did. The only example that you could even use the same files for was Q3, and even that didn't come in the same box. You had to know about it and go download it.

      Having right there alongside it means that suddenly Linux is much more valid. It's not something you have to go out of your way to download and know about, it's right there for you. It's not in some separate section of the store either, right next to the keyboard extension cables, it's in the box at the front of the store underneath the giant poster. It's not a huge leap that UT2003 has a linux client, it is a huge leap that it's right there alongside the windows client out of the box. NWN was supposed to have this too, but backed out. It's a very important step.
      --

      "I may not have morals, but I have standards."

    4. Re:Linux going mainstream by SQLz · · Score: 1

      w0rd to your mother

    5. Re:Linux going mainstream by Anonymous Coward · · Score: 0

      The name GNU/Linux us silly. The kernel is Linux made with GNU tools.

    6. Re:Linux going mainstream by Chester+K · · Score: 2

      the fact that UT2003 has a Linux version in the box doesn't seem *that* significant to me.

      Well, at least it'll let Slashbots look at the overall sales figures for UT2003, incorrently assume that a much larger percentage of it than actually is was due to Linux support, and use that as their reasoning that the Linux Gaming market is healthy and that any game company would be out of their mind not to support it.

      For example, suppose UT2003 sells 200,000 units. Dumbass_Slashposter (User #713910 Info | http://billg-borg.mssucks.net) assumes that at least 50% of that was due to Linux support out of the box and all of a sudden, a Linux gaming market of 100,000 becomes a popular fallacy. You might disagree that people won't latch on to misinterpreted figures, but hey, 640K oughta be enough for anybody!

      --

      NO CARRIER
    7. Re:Linux going mainstream by Lev_Arris · · Score: 1

      The only example that you could even use the same files for was Q3, and even that didn't come in the same box.

      AFAIK that is not true. All the UT Linux installer needed was about 5MB of own files and it got the rest from the original Windows CD. (Much like Q3A except Q3A for Linux expected you to copy over the files yourself whereas UT had the installer do it for you.) So actually both Q3A's and UT's Linux versions worked similarily: Use the same data files and add some specific Linux code for the core.

  34. I've tried the demo by knodi · · Score: 1

    downloaded it three different times. I always get CRC errors when unzipping. I download tons of movies that are intolerant of bad bits, and none of them ever have transmission errors. I've given up on ut2k3 because I can't see the demo.

    --
    Austin is more fun than Dallas.
    1. Re:I've tried the demo by Anonymous Coward · · Score: 0

      Seems like you have a virus. Do a scan.

      greets

    2. Re:I've tried the demo by Anonymous Coward · · Score: 0

      A few people have had problems with this. Even though they have a bit-correct copy of the file, it still does not extract. Try removing the text header from the file, and see if you can manually untar it. It's worked for everyone else, so the problem's probably a mystery.

  35. Re:UnrealEd...fixed? Better? by ab0b · · Score: 5, Informative

    UnrealEd has not been ported to linux, and as of now there is no plan to do so. There was some discussion on the mailing list of a community developed port of the Editor, however this was more or less ruled out. Basically they are concerned about releasing documentation on the engine libraries, which change often and would "open up a ton of cheats we couldn't detect" (Ryan C Gordon).

    --
    ____
    to asdf and beyond!!
  36. Except you can't play it by gtaluvit · · Score: 1

    Except you can't play it on linux....unless you have an nVidia card. Supporting something available on one brand is very shortsighted if you ask me.

    --
    - gtaluvit (prnc. GOT-tuh-LUV-it)
    1. Re:Except you can't play it by gtaluvit · · Score: 1

      Ignore my last post, I just realized its legal issues. Stupid legal issues.

      --
      - gtaluvit (prnc. GOT-tuh-LUV-it)
    2. Re:Except you can't play it by Anonymous Coward · · Score: 0

      Ignore parent, it has nothing to do with legal issues.
      Just that there are no drivers for highend cards.
      You can buy commercially drivers for radeon 8500 that has proper extensions.
      And the Parhelia drivers will support ut2k3 when they are released.

  37. Ogg Vorbis in UT by perp · · Score: 1

    On the UT copyright notices page, it says
    "Ogg Vorbis Copyright © 2001"

    Is this new or has UT used ogg before? I just love seeing open standards replace proprietary standards.

    --
    There are two kinds of sysadmins: paranoids and losers. I'm both kinds.
    1. Re:Ogg Vorbis in UT by ArsonPerBuilding · · Score: 2, Informative

      This is new. UT2k3 has had support for ogg vorbis sound; and only ogg vorbis sound for a while.

      --
      1 tequila 2 tequila 3 tequila floor
  38. Fear any machine with direct internet access. by BoomerSooner · · Score: 1

    You can pick up a Pentium 133 for dirt (usually free at any big company without a hard drive). Simply make it a firewall and voila! It may require some work on your part but you'll be better off for it in the long run!

    PMFirewall makes configuring a Linux firewall very easy!

    1. Re:Fear any machine with direct internet access. by Vinum · · Score: 1

      Ya well anyway. How about them Sooners? :) Last week's game was pretty cool. It was really boring because I would go to the bathroom and come back to see that OU scored twice in the 5 min I was gone. But we got to sit on the new upper deck.

      So when the lightning started and they made us leave the stands.. I went out on the ramp to smoke a few cigarettes. All these girls with wet t-shirts were running down the ramp. It was cool.

      And what is up with this whole Gaylord field thing? I mean... E.K. Gaylord gets a tax write off for donating the money to OU for the new upper decks... Yet the Gaylord family owns Flintco construction which is doing the construction. So the bastard makes a profit on this and gets stuff named after him... Ohh well, at least I may be able to get season tickets when this is all over.

      (For those not in the know, E.K. Gaylord is the Bill Gates of Oklahoma. Though I wouldn't mind 5 min alone with him to beg for money. Hehe.)

  39. nVidia-only-Linux-support by Anonymous Coward · · Score: 1, Flamebait

    ut2k3 will not support Matrox, Ati, or any other cards in any near future...

    1. Re:nVidia-only-Linux-support by Time+Doctor · · Score: 3, Informative

      It's up to the vendors to support the Savage Texture Compression. ATi will probably be fixing their radeon drivers themselves.

      --
      Check out ioquake3.org for a great, free, First-Person Shooter engine!
  40. Yes. Windows is a toy by Anonymous Coward · · Score: 0

    A toy that has 80+% of the market. So what does that say about Linux/MacOSX/BSD/etc.?

  41. Goatse.cx link above!!! by Anonymous Coward · · Score: 0

    Don't click it if you value your sanity.

  42. free?? At some point, someone has to pay by hfastedge · · Score: 0

    There is nothing wrong with money. This is a more complex issue than choosing to include the GPL from code u borrowed. $$ is behind the knowledge that even allows these standards to be created. Remember recently how Linus wants to have not much to do with the patent issues that some kernel code bring up and would rather the big linux names take care of it. Asking for these standards to be implemented in the linux kernel, for all hardware, for free, really goes against the grain of owners. The issue is very cut and dry: Linux users have to wait for some node of the non-deterministic mesh that financially supports it to fork over the $$. Since economic models for supporting this type of activity are not too well practiced, there is hesitance. The hesitance, and the nature of the web mentioned before, are why linux support is slow. Do the benefits (in other areas) that linux provides mitigate the costs? Clearly in this case, no. Some paradigms need to shift before the floodgates permit this far more complex model from delivering the same results that permit standards adoption. To finish, i have a simple analogy: centralized,fast napster vs. decentralized,slow gnutella

    --

    -- -- --

    Help my mini cause: My journal

  43. Re:Counter-Strike 2003? by Anonymous Coward · · Score: 0

    Beta 5.2? Hmm... never heard of that version... I'm still enjoying 1.5 myself, and it's not running slow at all.

    CS was bought by valve? Well, from what I understand cs was produced using valve's engine and SDK, so didn't they 'own' it already?

    As for killing off the aging counterstrike, wouldn't counterstrike condition zero be the real killer? Updated engine, better graphics, etc... (I haven't followed all the details...)

  44. 'Forgot' to mention Linux on the box? by Qbertino · · Score: 2

    They didn't know the Linux version would be finished in time of shippment? And what the Demo coming in sync with the Win version???
    This sounds *really* fishy to me. I wounldn't be suprised if someone payed them not to mention that it's Linux compatible....

    --
    We suffer more in our imagination than in reality. - Seneca
    1. Re:'Forgot' to mention Linux on the box? by Time+Doctor · · Score: 2

      This sounds *really* fishy to me. I wounldn't be suprised if someone payed them not to mention that it's Linux compatible....

      This is just totally false.

      --
      Check out ioquake3.org for a great, free, First-Person Shooter engine!
    2. Re:'Forgot' to mention Linux on the box? by elfkicker · · Score: 1

      So much for that +5 funny, eh?

  45. I absolutely agree. by Anonymous Coward · · Score: 0

    The characters blend into the environment too easily, kind of like camo,

    That was really well-put. My first time playing UT2003, I got fragged two or three times in a row, because I couldn't identify that something in the distance was really a player shooting a gun at me. In the previous Unreal, there was never any problem picking a player out from the background. And the parent comment to what you wrote has things totally wrong -- UT2003 is a totally different beast from the original. Gameplay is entirely different. It's cleaner, the weapons are more precise, and despite the incredible and gory animations the game feels a whole lot less violent.

  46. No one is going to get this, methinks by 0x0d0a · · Score: 3, Insightful

    Yes, all of us with hardware capable of running this.

    I can't figure out why people are so obsessed with *new* games. Do games suddenly suck because they're a year old? I like my Linux box because I *don't* have to constantly upgrade it to keep it nice and usable. I have an old PII and a Matrox G450 that work nicely in Linux, but would never be able to play this at a reasonable clip.

    Let's work this out:

    a) People that dual-boot. They can already play this in Windows. Little reason to use Linux to play UT2003.
    b) People that don't dual-boot -- are they going to upgrade their graphics card and processor to play a single game? Plus, most of them already can live without games pretty well, or else they wouldn't be using Linux in the first place, so there's a significant cost to doing lots of hardware changes for one game.

    Now, don't get me wrong. I bought Quake 3, Alpha Centauri, and Jagged Alliance II for Linux. But those *run* reasonably on computers not built for gaming. UT2003? Riiight...

    Ah, well. I'm sure others won't agree. However, IIRC, SimCity 3k and Alpha Centauri were Loki's biggest sellers...

    Now, I don't mean "retro" games like Asteroids. I mean, what about Close Combat? Command & Conquer? Fallout (okay, this *does* work in WINE, so less draw)? What's wrong with porting these? Does the port cost so blinking much to do that it's not worth it?

    (Exile III did get ported, which was great, but the widget set used was absolutely unbearable. Try it and see what I mean.)

    1. Re:No one is going to get this, methinks by Planesdragon · · Score: 3, Informative


      Now, don't get me wrong. I bought Quake 3, Alpha Centauri, and Jagged Alliance II for Linux. But those *run* reasonably on computers not built for gaming. UT2003? Riiight...


      I have a Duron 700 with 128 MB of RAM and a Geforce 2MX. By all accounts, I'm actually below the required stats for the game. But the demo runs just as well as the original Unreal...

      If you're running Q3 at an average rate, you can probably run UT2003.

    2. Re:No one is going to get this, methinks by Anonymous Coward · · Score: 0

      For a porting house, the game company asks for too much money, they are just not interested in a Linux port, or the port probably would not sell enough to cover the costs.

      If a game company wants their game to be ported and wants to have it handled themselves, they can find a contractor to do it. I know of a few who are currently doing this. (Many are willing to do the ports for free, as long as they have the spare time and the game does not "suck.")

      A lot of times, it's the publisher that screws things up; many seem to have a blackhole in their mail server that eats any email regarding Linux.

      Exile III is terrible because he used TWIN, which is just like winelib. If Linux users wanted a Windows program, they'd run it in Windows, right?

      Call to Power was the largest selling game by far, but I believe that's because it was released first and also had advertising.

      So, if you have a game that you would like to see be ported, and the game company (and hopefully publisher) is interested, either you port it yourself or find someone else who can (contractor or Linux game company).

    3. Re:No one is going to get this, methinks by desau · · Score: 1

      a) People that dual-boot. They can already play this in Windows. Little reason to use Linux to play UT2003.

      You, being a Linux user, should realize how false this is.

      I'm a perfect example of the opposite. At home, my primary use for my PC is gaming. For this very reason I have Windows installed. Howerver, I detest the OS.. any chance I get to use Linux, I do. My GRUB is configured to boot linux by default, even though I use Windows most of the time while playing games.

      I do this so that it forces me to try to find an alternative the the Microsoft Bull*@&#. I love linux, it's so much more flexible and much more of a pleasure to use.

      Just for this reason, I traded out my Radeon 8500 card for a nVidea Geforce 4 Ti.. because there's better 3d support in linux for it.. and because I'll be able to move one more thing over to Linux (UT2003).

      Some people use Windows because the only choices they have are
      1) Don't do what they want (eg. play that game)
      or
      2) Use windows.

      Every time I move something over onto my linux partition, I'm a little happier for it.

    4. Re:No one is going to get this, methinks by 0x0d0a · · Score: 2

      Just out of curiosity, why do you care which OS you're using while playing games? Except for a few rare ones, most games fill up your whole screen and wrap you in their own environment. You can't see or interact with the OS, so you basically can't tell the difference between the two (unless you're going on purely ideological grounds -- "I won't use Windows because doing so contradicts my system of ethics" would make sense).

    5. Re:No one is going to get this, methinks by Anonymous Coward · · Score: 0

      "YES, I'm a Christian. Got a problem with that?"

      No, I have no problem with that, none at all. As for your confrontational tone, it does make you sound rather like a jerk.

    6. Re:No one is going to get this, methinks by Paul+Komarek · · Score: 2

      One nice thing about gaming under GNU/Linux is that preferences and saved games are stored in the user's home directory. That means several people can play on the same computer (at different times, of course!), each with their own settings automagically. However, I play under GNU/Linux because Microsoft lost my support around 1995, and hasn't done anything to win me back.

      -Paul Komarek

    7. Re:No one is going to get this, methinks by desau · · Score: 1

      Games aren't everything I do.. perhaps I'll want to read my email, and my MUA of choice (KMail) isn't available in windows.. so I either reboot into Linux or settle for Mozilla. Or.. perhaps I'll get paged and have to do some work. Then I'll have to reboot into Linux for my VPN access to work. Sure -- these things will work in Windows, but I much prefer to use Linux because it's just nicer. It's more stable, and things just seem to work better.

      But -- even given all that -- if all I did was played games, I still would cringe every time I boot up Windows. I don't like all the chains that Microsoft throws around its users. I don't like that I have to pay $150 to upgrade my OS and then "Activate" the product. It's just BS that MS can afford because of the tight grip they've got.

      </RANT> Ok, ok.. I could go on forever....

    8. Re:No one is going to get this, methinks by Anonymous Coward · · Score: 0

      Linux gaming is important to me because I love to play games - for short stints at a time like 15 minutes to half hour. Then check favorite sites, email, or ngs. I do not and will not boot to windows just to play something for a few minutes. So if it won't run on linux, I don't play.

    9. Re:No one is going to get this, methinks by DeathPenguin · · Score: 1

      Why do we like to buy new games? Because we're bored of playing the same thing for three years. Simple as that really. Change is good. I bought Q3 as well, specifically the Loki boxed version. However, you can only play a game for so long before becoming bored of it.

    10. Re:No one is going to get this, methinks by krmt · · Score: 2

      Yeah, I'm in the exact same boat. I've got my old PII 400 with an ATI Rage Fury. It serves me just fine for everything else, and I can't justify buying a whole new computer just to play games (a Gamecube on the other hand...)

      And as for the old games, there's plenty of great ones out there. I don't know why everyone is so obsessed with new ones when there's so many great old ones out there. I just picked up a copy of Loki's Myth II port this last weekend, so I can finally get some linux gaming in outside of Quake 3. Ports of older games sold cheap are the way to go for Linux, if the company can afford to do it. Loki's dying idea to do Postal was a good idea in that vein I think, although the game choice was crappy. I'd love to see some more older stuff ported and sold cheap. Maybe one day.

      --

      "I may not have morals, but I have standards."

    11. Re:No one is going to get this, methinks by sydb · · Score: 2

      Ports of older games sold cheap are the way to go for Linux, if the company can afford to do it.

      I really don't understand why you say this.

      Firstly, the target market is tiny. It consists of people who want to play old games, who only run Linux. There is no sense in targeting a tiny market with a low price good. There would be no profit.

      Secondly, this would just give Linux a reputation of getting 'budget' games after the sell-by date.

      The only beneficiary in this equation is you, who wants cheap, old games. Good luck persuading everyone else.

      That Myth II port was out years ago, by the way. But you buy it in the liquidation sale. Thanks for supporting Loki.

      --
      Yours Sincerely, Michael.
    12. Re:No one is going to get this, methinks by Penguin+Follower · · Score: 1

      Oh that's easy to answer. Less money paid to Micro$haft because you didn't have to buy their OS to play your games ;)

    13. Re:No one is going to get this, methinks by Anonymous Coward · · Score: 0

      PII-450 with a GF2. 1024x768 is mostly playable, a bit choppy if things get intense.

    14. Re:No one is going to get this, methinks by Anonymous Coward · · Score: 0

      I can't figure out why people are so obsessed with *new* games.

      Your first sentence negates the rest of your comment. If you can't figure out why people like new things, then you're an idiot. The geek factor alone is good enough for most of us.

    15. Re:No one is going to get this, methinks by entrigant · · Score: 1

      Do games suddenly suck because they're a year old?

      Where did you get this from? Do new games suck simply because they are new? Serioualy that was just an extremely stupid thing to say... no one said the old games suck... they just like the new ones as well.

      I didn't buy and thoroughly enjoy Morrowind because it's new and requires a hefty system to play it nicely. I bought Morrowind 'cause it's a damn fine game that is a lot of fun to play. And when/if a sequal comes out that needs an even better system to play and is just as much if not more fun comes out it will not mean morrowind suddenly sucks. It means I've already beaten morrowind and might come back from time to time to play it for old times sake. I'll have something new to play as well.

  47. User-Agent by 0x0d0a · · Score: 2

    I, for one, would be interested in showing User-Agent with Slashdot posts. Perhaps registered users could have the option of disabling it, as I'm sure some people will object.

    1. Re:User-Agent by TobyWong · · Score: 2

      And what conclusions would you hope to draw from this?

      A poster is 5up3r 3r33t if they use the latest bleeding edge mozilla?

      Their opinion means less if they happen to be on a machine running windows?

      That makes about as much sense as forcing people to reveal their CPU speed and amount of RAM so that we can moderate comments from people with fast machines up and slow machines down.

      --
      - Toby
    2. Re:User-Agent by 0x0d0a · · Score: 2

      On the same note, why do you oppose it?

      I said I think it would be *interesting*. Not that it would be "useful for evaluating the worth of a poster's comments". Slashdot is a tech forum -- it's interesting to see what techies use to browse the Web. It's be interesting to see how quickly techies upgrade to the latest browsers.

    3. Re:User-Agent by TobyWong · · Score: 2

      I think my analogy makes it very clear why I oppose it: it's completely irrelevent. Would you like to initiate slashdot sponsored techie pissing contests so we all know who is /-r4d and who is not?

      --
      - Toby
    4. Re:User-Agent by TobyWong · · Score: 2

      "k-rad" in the above post was munged by slashcode.

      --
      - Toby
    5. Re:User-Agent by Vinum · · Score: 1

      Plus, it would be a funny to see what people forge their USER-AGENT as. :)

      Re:User-Agent
      by CowboyNeal (browsing with: KY Jelly) on Saturday September 21, @ 3:58PM (Score:2)

      No please! Don't let people see how I browse!

  48. Re: America's Army? No thanks.... by King_TJ · · Score: 2

    The "nonsensical cartoon shit that makes games blow" is much of what I like about escaping reality for a bit, into a good game.

    I suppose you never played any of the arcade classics either? "Pac-Man is crap! I'm supposed to believe this little yellow guy can eat that much stuff and not gain any weight? And these ghosts are chasing after him? I don't even believe in ghosts!"

    Bah... The tradition of video games is alternate or suspended reality. If I want to simulate being in a real war, I'm better off playing paintball with some buddies and getting the full experience. (How realistic is it fighting a war from your computer chair, with only a mouse and keyboard to shoot your gun with?)

    I find it boring and lacking in action/enjoyment, playing these Counterstrike type games where you're shot once, and then you're stuck sitting out until the whole game is over. I'd rather spend the time running and shooting make-believe stuff, instead of sitting out whenever someone hits me with an e-bullet.

  49. Transgaming is not a panacea by 0x0d0a · · Score: 2

    Transgaming's stuff (well, WINE in general) works with some stuff, not with others. It frequently takes a fair bit of poking around, often has worse performance or glitches even on things marked as "fully working", and is probably not what the Average Joe wants.

    It's a hell of a cool technical feat, and it's saved my butt a few times, but presenting it as a general alternative to Windows for users who want to use Windows products...no. That's not fair representation at all. Think of it as icing on the Linux cake ("AND you can run some Windows programs") rather than another bullet point ("Runs Windows programs").

  50. What are you talking about? by Anonymous Coward · · Score: 0

    It's not often that I get to play a new game without rebooting

    It sounds to me like that is a Flamebait, with a reference to Windows. If you can't install and play a game in Windows without rebooting, kill yourself. Seriously.

  51. Oh yeah? by 0x0d0a · · Score: 2

    So why did Matrox do fully (well, sans a *small* amount of microcode for two specific features -- WARP and Macrovision, which weren't x86 code anyway) open source drivers for their earlier cards? I'm using a fully open source G450 driver. Why can't anyone demand the same from other graphics card vendors?

    1. Re:Oh yeah? by 13Echo · · Score: 2

      I'll refer you again to Parhelia, Matrox's technology that actually matters. The G450 is a good card, but they had nothing to lose by releasing OS drivers. Perhelia is quite different. It has 3D capabilites that are actually useful today (albeit not the fastest, but that doesn't matter) and their tri-head capabilties are quite advanced.

      If you demanded that kind of thing from other manufacturers, they'd just laugh at you and ignore you. If you demanded that again from Matrox, on their Parhelia boards, they'd laugh at you and ignore you.

  52. on the other hand ... by timothy · · Score: 2, Insightful

    I think he's just saying that many / most of his games live on a Windows partition, and to reach them he must reboot the machine into Windows.

    Tim

    --
    jrnl: http://tinyurl.com/c2l8yr / foes: http://tinyurl.com/ckjno5
    1. Re:on the other hand ... by Anonymous Coward · · Score: 0

      Could be, he really should specify.

    2. Re:on the other hand ... by Anonymous Coward · · Score: 0

      There are plenty of good games available for Linux. He does not need *THOSE* games.

  53. Working DRI by 0x0d0a · · Score: 2

    I'm running XFree86-4.2.0-64 as packaged by RH. I'm using the DRI Matrox G450 drivers happily and with no trouble. I frequently use fancy features (play Quake, I code OpenGL stuff, use mga_vid to write movies directly to video memory, use xv). No memory leakage.

    Nvidia is certainly entitled to make closed-source Linux drivers, just as they are to make no Linux drivers at all. However, my money will always go to companies that are putting out open source drivers for their cards.

  54. The UT developers love Linux by 0x0d0a · · Score: 2

    I'm in a video games class being co-taught by a UT engine developer. It's taught entirely on Linux.

    Believe me, most developers love Linux. The bloody thing was made to appeal to programmers and techies. If the consumers will shift to Linux, you can be damn sure that the developers will be there in a heartbeat.

    Of course, the poor schmuck that has to support the things will be miserable, but...

  55. Raven Shield For Linux Anyone??? by niko9 · · Score: 1

    I'm still playing Rogue Spear on my windows partition daily. I'm really looking forward to Raven Shield, which is based on the UT 2003 engine. The official RS site makes mention of native linux server software that will be included with the game. I only wish the would release a linux port of the game itself. Anyone else feel the same???

    1. Re:Raven Shield For Linux Anyone??? by SmallFurryCreature · · Score: 1
      mmm, with both quake III engine and the new unreal engine working on linux it would certainly be nice if companies that licensed those engines would include linux support as well. After all the really difficult stuff has already been done, and project like mplayer show that you can use windows code on linux boxes.

      Deus Ex 2 on the penquin. I may never have to use XP again.

      --

      MMO Quests are like orgasms:

      You may solo them, I prefer them in a group.

    2. Re:Raven Shield For Linux Anyone??? by Anonymous Coward · · Score: 0

      > Deus Ex 2 on the penquin.
      >
      How about Deus Ex (1)?! Loki AFAIK essentially had the thing wrapped up, albeit not shrink-wrapped. Upon their demise they said, that they "returned" all code AND knowledge necessary to complete a/the port to the original owner. Which would in Deus Ex' case be Eidos Interactive ( http://www.eidosinteractive.com/ ). That they haven't released what was essentially a free game for them (the Linux version that is) is beyond me. Forget shrink-wrap: make it available as a for-pay download version without support...even if it sells only 5000 of those, what do they have to lose?! ID does it and for free at that, why not Eidos? E-mail them and ask!

  56. They didn't know in time. by therealmoose · · Score: 2, Informative
    If you would read the announcement, or any of the posts, you would know that they didn't know whether it would support linux when they sent the box design off. You can't reprint thousands upon thousands of boxes, delaying game release, to announce linux support.

    Stop being so paranoid!

  57. Re:Counter-Strike 2003? by fault0 · · Score: 2

    > Beta 5.2? Hmm... never heard of that version...

    Try visiting a page like this for a brief history of CS.

    > I'm still enjoying 1.5 myself, and it's not running slow at all.

    I was talking about slow gameplay (compared to before cs 1.0), not slow fps ;)

    > CS was bought by valve? Well, from what I understand cs was produced using valve's engine and SDK, so didn't they 'own' it already?

    The guy who made CS was gooseman (his real name is Minh Le)... he helped other mods before starting CS, like the famous aq2 for quake2. CS started out as a project completely independant from Valve. It was just a halflife mod. It's status is similiar to how most q3 and UT mods are. id and epic don't support most mods to their games, and their distributors don't put these mods in stores.

    However, counterstrike is different. Gooseman was hired by Valve. It was packaged and put in shelves. The post-Valve cs plays quite differently from the Gooseman-only beta CS versions.

    > As for killing off the aging counterstrike, wouldn't counterstrike condition zero be the real killer? Updated engine, better graphics, etc... (I haven't followed all the details...)

    Who knows.. There have been many CS clones and CS-like mods for q3 (urbanterror, truecombat), UT (tac-ops), but none of them have had the success of CS. Many of these clones actually have arguably better graphics and gameplay than CS (mainly because they aren't based on the quake1-derived engine that halflife is.)

    But all games have a limit until they go stale. I don't think CS:CZ will be as a hit as CS was, but who knows..

  58. Let's buy it! by DrunkenPenguin · · Score: 1

    Yeah! Let's buy it to show our support! ..It's just too bad our support will not show anywhere.. Linux version is packed in the same box with Windows version - so there is no way for them to know whether it was a Linux or a Windows user who actually bought that game.

    1. Re:Let's buy it! by DeathPenguin · · Score: 1

      Specify that you run it in Linux when you register.

    2. Re:Let's buy it! by DrunkenPenguin · · Score: 1

      Yeah. Good point. I'll do that.

  59. That's a kiddie argument; by Mac+Degger · · Score: 1

    The grownups don't use Linux because (appart from pro/E, very recently, and that's crap) there is no CAD/CAM software for Linux. So that's my excuse :)

    --
    -- Waht? Tehr's a preveiw buottn?
    1. Re:That's a kiddie argument; by Salsaman · · Score: 2

      The source for Blender will be out soon...

    2. Re:That's a kiddie argument; by Mac+Degger · · Score: 1

      CAD/CAM...that is NOT Blender.

      --
      -- Waht? Tehr's a preveiw buottn?
    3. Re:That's a kiddie argument; by Anonymous Coward · · Score: 0

      Pro/E is crap if You have Your thumb up Your Arse.
      Is there any other CAD software that could be taken seriously?

    4. Re:That's a kiddie argument; by Anonymous Coward · · Score: 0

      hmm, this one may be really obvious, but what about LinuxCAD? www.linuxcad.com

  60. Time Difference by Anonymous Coward · · Score: 0

    Just to explain the time difference, there are 2 reasons it's being ported. First of all, the Mac's programing style/requirements are different from either Linux or Windows(although Cocca is closer than Classic/Carbon ever was), and without a Mac-head at Epic to do the Mac work like they have done with Linux, it's not possible to do in-house.

    Second, and probably just as important, there's the issue of support. The Linux client will be "unsupported", there won't be anyone to call and help you with any problems. Support will be provided for the Mac version, which requires setting up a seperate support team, since Epic's team simply doesn't know the Macintosh.

    As long as it manages to get shipped out before Christmas, the Mac version should hold its own against both the Linux and PC versions.

    1. Re:Time Difference by blakespot · · Score: 2

      ...and without a Mac-head at Epic to do the Mac work like they have done with Linux, it's not possible to do in-house.

      Epic has stated that the Mac version is being done in house.

      blakespot

      --
      -- Heisenberg may have slept here.
      iPod Hacks.com
  61. Bombing Run is great by crisco · · Score: 2
    Forget deathmatch, I'm completely addicted to Bombing Run, can't wait for more maps to play it on.

    For an even faster paced game, try BR + Insta-Gib. I just learned that Insta-Gib means one shot = one kill. It completely changes the nature of the game and speeds it up dramatically. Of course, that isn't always a good thing...

    --

    Bleh!

    1. Re:Bombing Run is great by Alex+Thorpe · · Score: 1

      Heck, I used to play some InstaGib Domination in UT on occasion, or even CTF. Offline, of course; I can't imagine anyone dedicating a stand-alone server to it. Plus I always preferred the bots to human opponents anyway.

      No Mac demo or game yet, though; lower priority for them, I guess. But I doubt I can run it anyway on 3 year old hardware.

      --
      "Common Sense Ain't" -Unknown
    2. Re:Bombing Run is great by Tet · · Score: 1
      Forget deathmatch, I'm completely addicted to Bombing Run

      Yep, but I'm disappointed they've removed Assault. That was always the best game type in UT.

      --
      "The invisible and the non-existent look very much alike." -- Delos B. McKown
  62. Economics by attackiko · · Score: 1

    This will get modded down as flamebait probably..

    I hear people saying "I'll buy this game just to show my support for porting Linux games"

    I beleive this approach is wrong. It is not represening your preferences and the law of supply and demand is broken (demand too high).

    Let's say a million geeks bux this Linux game. SW Companies smell profit -> they all start porting -> the fake demand can't cover the supply -> companies lose money and stop porting games to Linux

    All we have then are a bunch of companies that have lost money on Linux and won't even think about porting programs/games.

    1. Re:Economics by Cyberop5 · · Score: 1

      But what you're forgetting is that it'll increase linux' popularity, particularly amongst those who play games in windows. If they do switch, that means more linux gamers and more consumers willing to pay and play.

      Either I'm still going to buy a copy when it comes out. Linux could be an awesome gaming platform.

      --
      Urgo: "I want to live. I want to experience the universe and I want to eat pie!"
      Jack: "Who doesn't??"
    2. Re:Economics by Anonymous Coward · · Score: 0

      Not to mention the fact that if other companies jumped on the bandwagon.. Undoubtedly, one of the companies would release a game that said 'I'll buy it to support Linux.' people would actually play.

  63. I was impressed... by LRJ · · Score: 1

    they very first time I loaded a linux server to play the demo at our last LAN party. I was sold the instant the curses based installer appeared on my screen.

    --
    LRJ
  64. where to buy? by yusexz · · Score: 1

    ok, ut2k3 will have native linux client and server support. this seems good for linux. the game only supports nvidia based cards [ati too?] this sucks. it shifts the monopoly problem from one company to another. however, if ppl interested in linux gaming support dont support this game, it will be a clear message to game publishers that the linux community doesnt want games, and they cant make a profit off of us. for this reason, i plan to buy this game. but wheres the best place to buy the game. id rather not support the big companies such as gamestop and ebgames which are indifferent to linux support. tuxgames (http://www.tuxgames.com)games seems to be a better place for linux gamers to give their money away to. any other linux specific sites that are selling ut2k3 or other linux games?

    1. Re:where to buy? by qa'lth · · Score: 1

      In actuality, it's NOT nvidia-only. It's just that nvidia has the ONLY drivers available which actually support the functions UT2k3 requires. PowerVR's Beta3 linux drivers would support the game, however, there's some fatal bugs left, and the game crashes. Pity.

      Past that, you're pretty well screwed. ATI doesn't care enough to ship decent Linux drivers, or provide proper documentation to the DRI project in order to get drivers. S3TC, which UT2k3 uses extensively, is completely unsupported by all ATI linux drivers.

      Though I am hearing that they're fixing up the FireGL 8800 driver (which currently sucks) to provide better support for the 8500, and run UT2k3.

  65. Glad for dual support by Archfeld · · Score: 2

    but did you play the beta ? it is nothing really special beyond snazzy grafix. I was hoping for some new twist but alas it won't come from UT2003. I don't see how it can compete with 1942. I kept flashing back to Quake3 while playing it...

    --
    errr....umm...*whooosh* *whoosh* Is this thing on ?
    1. Re:Glad for dual support by Anonymous Coward · · Score: 0

      I'm sure several sweet mods will be released for it.

  66. I don't buy the game for the game itself... by Wheaty18 · · Score: 1

    Nowadays I just purchase the game for the engine, in hopes that the mod community will make something exciting out of it.

  67. depends what you're into :) by timothy · · Score: 0

    The AC wrote: "There are plenty of good games available for Linux. He does not need *THOSE* games."

    Never having been much into computer games, I tend to agree with you -- from screenshots, I judge UT to be outside my area of interest :) I am pretty content with the range of games that comes with an average Linux distro, at least as content as I am with games in general. I prefer simulations, and what I would really like to see is a good *driving* simulator, an automotive equivalent to FlightGear, where one could drive around the country, whether in any sense a game or not. With a simulation framework set up as open-ended as possible, people could just drive around and small groups of individuals could devise their own games based on the available maps.

    Wouldn't it be nice to race from Boston your friend located in California (at least in the simulation) to some point equidistant to both of you? In realistic terms, this might mean a 2 or 3-day game, or broken up in chunks as you see fit ...

    Anyhow, now that's a digression ;)

    timothy

    --
    jrnl: http://tinyurl.com/c2l8yr / foes: http://tinyurl.com/ckjno5
  68. If you want to support Linux Games by Thomas+A.+Anderson · · Score: 2
    Buy the Game from TuxGames. Every game they sell will (probably) automatically be counted as a linux sale by the Id folks - and you'll be supporting a very cool company too (I buy most of my games from them but have no other connection).

    --
    Personally its not God I dislike, its his fan club I cant stand (bash.org)
  69. The Grid by phobix · · Score: 1

    Has anyone ever played the arcade game called "The Grid". I think it was made by the mortal kombat guys. Its a really cool fps style game with wicked weapons. You play a virtual character in an arena that is linked with other arcade stations. We need that over the internet on pcs!

    --
    - The early worm gets eaten by the bird.
  70. UT and open source by nil+error · · Score: 1

    has anyone heard if they might open source unreal or unreal tournament? Like Id has done with doom and quake? -nil

  71. I've tried the demo on my P3-600 and G400, and with all graphic settings on minimum, gotten less than 15fps on average. Benchmark settings are an abysmal 20.75 for flyby, and 10.02 for botmatch. People using K6-450's with GeForces have reported playable framerates.

    I would say that the choice of videocard matters much more; especially if you've bought a CPU from the past few years.

    --
    --
  72. *sigh* by Anonymous Coward · · Score: 0

    Now I have to go waste a large sum of cash on yet another FPS. Ah well, I'll use my NVN money.

    Linux out of the box, I will support. Linux out of the, "Uh, uh, REAL SOON NOW GUYS! We promise!".. Go to hell.

    Now if Sony/VI could get EverCrack working under Linux (The Mac! They're porting it to the Mac!), my MS Windows partition would be hosed faster than you could say, "Holy swap space, Batadmin!"

  73. Not enough, it's copyrighted qjkx by Anonymous Coward · · Score: 0

    We can't support anything copyrighted. Why doesn't someone do a game for donations?

  74. Or the American Football mode! by wackybrit · · Score: 3, Funny

    Picture rugby with guns and you've got the basic idea.

    Rugby is a good comparison. If it was to be like American Football, whenever a player dropped the ball, you'd have to stop the game and cut for an ad break for 5 minutes.

  75. Re:No gaming on Linux here - Ever tried wineX? by Anonymous Coward · · Score: 0

    You can run most windows games at a decent pace (including directx games, such as max payne) using winex/transgaming.

  76. Re: Old Game Market by krmt · · Score: 2
    Firstly, the target market is tiny. It consists of people who want to play old games, who only run Linux. There is no sense in targeting a tiny market with a low price good. There would be no profit.

    Secondly, this would just give Linux a reputation of getting 'budget' games after the sell-by date.

    The only beneficiary in this equation is you, who wants cheap, old games. Good luck persuading everyone else.
    The market isn't tiny. Half-life is still selling like mad. Myst sold for years. Starcraft Battlechest is still on the shelves, as is the individual game and expansion. Rainbow Six gold is still there. UT and Quake3 are still on the shelves. Good older games don't die, they just get repackaged. Hell, there's a huge section (1/4 the size of the total PC games section at my Best Buy) devoted to bargain CD games like Redneck Rampage and Fallout 1 and 2. Even the PS1 and gameboy color have substantial sections devoted to them in most game stores.

    You're also forgetting the used game section of stores like EB, which are nearly all older games sold at a discount. If I were the only one buying these older games, this would not be the case at all.

    And who cares if the reputation for Linux is budget games? If that's what the market actually consists of, then that's what is going to sell. I can guarantee you that there's at least as many Linux installs on older machines than newer ones. The people who most often "need" the fastest and newest machines are the gamers, and thus aren't going to be running Linux except on a server (which is most likely their old machine that they don't need for gaming any more). If people run Linux on older hardware and can only run older games or newer ones with low requirements then that's what can potentially sell.
    That Myth II port was out years ago, by the way. But you buy it in the liquidation sale. Thanks for supporting Loki.
    I know the port was out years ago. I couldn't afford it at the full price, and even if I could have I wouldn't have sprung for it. There's only two games I've ever paid full price for: Quake III and Civ III. I bought the Windows version of Quake because I couldn't get 3d acceleration running on my machine at the time in Linux (it took more than a year to get it working in fact). I didn't want to wait for a month or more to buy the Linux version, and obviously I wasn't alone in that. I only pay full price for what I consider the best, and none of Loki's titles (other than Q3, which was late and didn't work for me) were what I considered the best. I had absolutely no responsibility to support Loki or anyone else. I didn't pirate their software but I also didn't buy it because I thought the price was too high. Obviously, so did others or they might still be here today. Like I said, older games at a bargain price. I would have easily paid $20 for Myth II and others, but not $50. They got half the equation right but priced themselves out of my range. I'm sorry if that's not good enough for the likes of you, but that's your problem.
    --

    "I may not have morals, but I have standards."

  77. They got Counter-Strike??!! by kko · · Score: 1

    first BSD dies, now CStrike!!!! Good bye cruel world!!!!!!
    (jumping out the window) AARRRRGGGGHHHHHH!!!!!

    kko is dead
    It's official; the coroner confirms kko is dead

    One more crippling bombshell............

    --
    No, seriously, I just come here for the articles.
  78. Answer me this... by Anonymous Coward · · Score: 0

    Why does my linux box screw up far more than my windows box? I use a Dell GX1 w/redhat 7.3. KDE/GNOME apps both crash once every two days or more. Often the panel segfaults. Usually opera won't start. My windows xp box (custom built athlon 1.4ghz/266) hasn't had a freeze in weeks, and the only app that crashes is Counterstrike.

    Now, I still think windows sucks. I hate it because the user doesn't really get to know what anything is doing. It's not easy to script, monitor processes/users, or have reasonable assurance of security. As far as stability goes: for the desktop user, I still think windows 2000+ beats redhat 7x.

    I work as a unix sysadmin. *nix kicks ass for production servers. Most of our webservers have 200+ day uptime. The NT ones are going to need daily reboots.

    Maybe the window managers or applications are just buggy, but they are the most widely used so that's no excuse.

  79. Re: Old Game Market by sydb · · Score: 2

    Myst for Linux? No, you have to run it under Wine

    Half-life? or is that Wine too.

    You were talking about ports. The market for ports of old games to Linux is tiny.

    I care about Linux's reputation. If it's seen as a platform for old, budget games, then it's going to look like second best. I think it should look like the best.

    Myth II was priced at $50 because that's the price that enables profit. The half of the equation that you are missing is the part where companies have a motivation to release for linux.

    I have nothing against people wanting cheap games. But you can't expect Linux to get decent games if people wait for the companies to go under before buying their games at knockdown prices.

    --
    Yours Sincerely, Michael.
  80. OT: Robert who? by Anonymous Coward · · Score: 0

    Would you happen to be Robert Dupree? Which Robert are you?

  81. Lol, there were some really nice t-shirts by BoomerSooner · · Score: 1

    The only problem was keeping my wife from noticing my looking in that direction. Who cares what they name the stadium as long as we keep winning. They could name it Rusty's Frozen Custard Memorial Stadium for all I care. Anyone in Oklahoma that can give $50 million in 3 years deserves something.

    If you really like the Sooners I suggest getting the XBox and get College Football 2003 from EA Sports, it is so realistic. If you program the names the announcers will say them (since they were recorded but couldn't be in the game because NCAA rules).

    Hopefully Hybl can pull it out. People forget he was banged up real bad last year.

    The best thing about living in Norman is every fall the town gets about 10,000 good looking girls from all over Oklahoma and Texas. If anyone is reading this from anywhere up north you've got no idea what you're missing. California, Oklahoma, Georgia, Texas and Colorado have the hottest damn women anywhere. Everytime I go to the North East or Chicago it's freaking brutal. Must be those hard winters. Oh wait Minnesota has some hot ass nordic women, ahhhh sweden/norway/finland, unbelieveable!!!

  82. It hasn't gone gold... by Aexia · · Score: 2

    until a warez group releases it.

    ^_^

  83. Ob:Me too by horza · · Score: 2

    I would be happy to pay for HL a second time if it gave me a native Linux HL engine that works with CS.

    Phillip.

  84. The Linux Comm Just Doesn't Get It by kenp2002 · · Score: 1

    If you want to make inroads with Linux you can do something real simple as a developer. I don't understand why people don't grasp what I am about to say.

    ---SOLUTION---
    Sell your program for Windoze but have the installation/play CD a bootable Linux system. Have the CD mount the Windoze installation directory and thanks to the fact you piggy-backed the Windows installation you can look up all the needed hardware and install the Linux drivers. Using a small file in the installation directory as a swap partition now for the "power" gamer he can boot into a Linux version of gaem XYZ cutting out all the MS fat and really get a performance boost.

    There is the true way to make in-roads. The to subsidize your development costs have commericals in a small corner of the HUD that play while your are dead in CS 2.0 =) Better yet full screen ads to help pay for your server, thus preventing that nasty habit of ghosting....

    Mmm.... Ahhhh... that hit the spot.

    -- GOT DOOM? --

    --
    -=[ Who Is John Galt? ]=-
  85. Re: Old Game Market by krmt · · Score: 2

    I care about Linux's reputation as well, but only to the extent that it deserves it. If there isn't a market for ports of new Linux games, then there isn't a market for ports of new Linux games. If there were, Tribes 2 would have likely sold a lot better for Loki, and quite possibly Q3 (although I think 3d acceleration was severely lacking at the time of Q3's release). Let's face it, Loki's plan sucked and that's why they didn't do well. They sold ports of year old games at year old prices. No one except die hard Linux fans will buy that, and quite frankly given Linux's actual cost that number is few and far between.

    Once again, I'll point out the likelyhood of having Linux lying around on the old computer is far greater than having it as the sole OS on a brand new home desktop system. Linux has a wonderful reputation for being a fun and practical way to resurrect old boxes, and this wasn't gained for nothing. The old cheap game port idea could leverage this quite well. And yes, the market isn't huge, but it's no smaller than the market for new games that are only made for Linux out of the box. People will buy the cheaper windows version to avoid the porting costs and the possible hassle of distro incompatibilities simply because most new desktops will have some form of windows on them, and rebooting for a gaming session isn't a big deal.

    Plunking down $50 dollars for yesteryear's game isn't going to help the Linux gaming market at all if you're looking to have it taken seriously as a platform for new games. It's not going to be much of a platform for new games until it really starts showing large numbers of desktop installs.

    I understand perfectly well why Myth II was priced at $50, but that's the problem with the business plan. A very small number of people are going to pay the relatively high price for an old game that won't even run on their toy Linux system (but will run great on their Windows side). Companies can be motivated to allow ports of older games though because it's old news. They'd be wringing a few extra bucks out of an old product that they thought they were all done with. The cost that the porting house would have to pay would be much lower because it is an older game, and the original developers wouldn't feel the need to charge the massive price to port their latest hit (i.e. Tribes 2). What you obviously don't understand is that porting houses pay the developers to be allowed to port their games, not vice versa. In turn, the porting house expects to make some income on the game to pay off the costs for porting it. If the fee that the company charges is high, then the retail price would be high. If Loki had decided to port Bungie's Marathon series (before the release of the engine source) it probably would have cost them very little, and thus the product itself would have been cheaper and would have run on far more Linux installs.

    Of course, I could be wrong about the idea that people are interested in old games on Linux, but there's a lot of projects that back me up. ScummVM, X-MAME, SNES9x, various NES emulators, FreeSCI, and of course, Freeciv. I can already hear you complaining that these are all free, which is true, but they do show that there is obvious interest in old gaming on Linux. And free is cheap, is it not? It's a little bit sad that the various companies like Lucasarts and Sierra didn't see that people might want to play their older titles under Linux, or they might have gone ahead with the projects themselves. But the community just implemented what they really wanted.

    The community also wanted new games, and that's why we have WineX. Gamers wanted it all, so that's why Transgaming is still around but Loki is not. Porting just isn't good enough (I know this, having been a Mac person for years). I'm just as willing to support Transgaming as Loki. If they provide a service that's useful to me, then I'll purchase their product. Anything more or less is doing the Linux community, as well as the company in question, a disservice. If the reputation of Linux is really your concern, then you shouldn't be advocating artificially buoying poor business plans. If Transgaming survives, it will be because they provided what the Linux gaming community really wanted. And what the community wants is what should actually give Linux its reputation, not some feeling of needing to support some people just becuase they made something on Linux.

    --

    "I may not have morals, but I have standards."

  86. Last Post! by alpg · · Score: 1

    [Maturity consists in the discovery that] there comes a critical moment
    where everything is reversed, after which the point becomes to understand
    more and more that there is something which cannot be understood.
    -- S. Kierkegaard

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