A lot of the responders are missing something - this is just a demo of a "zooming interface". It's included as an aside, not intended to be part of RCHI.
RCHI itself is more akin to a text editor (though it's the best-designed one I've ever heard of). I'd recommend picking up Raskin's book, The Humane Interface, for a full understanding.
A modded XBox also works exceedingly well for this. MAME's been ported, along with emulators for all major 8 and 16-bit consoles (even the N64 one works fairly well).
The only big limitation to this approach is that you only have 64MB of RAM available, so large Neo-Geo games are out.
Second that. I have about 10 Sterilite 40-gallon plastic storage drawers tucked in my closet. Each holds a console, along with all its cords, controllers, and games. When I want to play a Gamecube game, I just bring that drawer into the living room, hook up the console, plug in the game, and go. When I'm done, I throw it all in the drawer, and take it back to the closet.
A switchbox with A/V plugs in the front can help with this. I use a Sony SB-V55A, which has the added benefit of auto-switching to my VCR, DVD player, or console as soon as it receives a new video signal from one of them.
Even if this technology turned out not to be useful for its original intent, I can see some applications for the general populace.
These gloves could be made considerably more portable than some of the foldable keyboards available today, and indeed might be faster for some types of input than any keyboard. At home, it'd be a handy way to launch applications and access files.
Speech recognition already partially fills this niche. But in noisy environments that hamper the recognition (or environments where even a keyboard would be too noisy), this could be quite useful.
I'd want a boost in the accuracy rate before I started using them, though.
A lot of the responders are missing something - this is just a demo of a "zooming interface". It's included as an aside, not intended to be part of RCHI. RCHI itself is more akin to a text editor (though it's the best-designed one I've ever heard of). I'd recommend picking up Raskin's book, The Humane Interface, for a full understanding.
Or Minesweeper.
I haven't played Keen, but what you describe sounds a lot like Jumping Flash for the Sony Playstation. You might want to give that one a try.
A modded XBox also works exceedingly well for this. MAME's been ported, along with emulators for all major 8 and 16-bit consoles (even the N64 one works fairly well). The only big limitation to this approach is that you only have 64MB of RAM available, so large Neo-Geo games are out.
Second that. I have about 10 Sterilite 40-gallon plastic storage drawers tucked in my closet. Each holds a console, along with all its cords, controllers, and games. When I want to play a Gamecube game, I just bring that drawer into the living room, hook up the console, plug in the game, and go. When I'm done, I throw it all in the drawer, and take it back to the closet. A switchbox with A/V plugs in the front can help with this. I use a Sony SB-V55A, which has the added benefit of auto-switching to my VCR, DVD player, or console as soon as it receives a new video signal from one of them.
Even if this technology turned out not to be useful for its original intent, I can see some applications for the general populace.
These gloves could be made considerably more portable than some of the foldable keyboards available today, and indeed might be faster for some types of input than any keyboard. At home, it'd be a handy way to launch applications and access files.
Speech recognition already partially fills this niche. But in noisy environments that hamper the recognition (or environments where even a keyboard would be too noisy), this could be quite useful.
I'd want a boost in the accuracy rate before I started using them, though.