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Jef Raskin Gets $2 Million To Develop RCHI

Dr Twox writes "The Raskin Center for Humane Interfaces has received a $2 million dollar boost from a multi-national corporation to further develop Jef Raskin's RCHI project, a radical new and simple to way interact with computers. Co-creator of the Macintosh and author of The Humane Interface, Raskin hopes to have RCHI finished within 18 months. "When you actually try it," says Jef. "It actually does what we say. We've got the goods." It's built with Python and SDL, so how long before someone ports this to *nix?"

361 comments

  1. Imagine by It+doesn't+come+easy · · Score: 2, Funny

    Hm,dropalofthextraletersandwecouldimediatelycompre sfilesanaditionaltentotwentypercent(dospacescounta sleters?)

    --
    The NSA: The only part of the US government that actually listens.
    1. Re:Imagine by lpp · · Score: 1

      Good grief, my handwriting must be terrible. I was able to read that. Even with the spelling errors.

    2. Re:Imagine by Jay+will · · Score: 0

      Dropping the spaces is actually a language encryption technique.

      Anyone who does not speak the language used would have an extremely difficult time reading that string because the worlds are hard to break apart.

      Writing a computer program to break those strings would also be difficult. The first part of your string could be read as: Hm, drop aloft hex

    3. Re:Imagine by psetzer · · Score: 2, Funny

      That's an English version old German technique where, if you're writing some article, and are over the word-count, just take out spaces until it fits (aka Shaffungvonneuwurden or something along those lines)

      --
      "Anyone who attempts to generate random numbers by deterministic means is living in a state of sin." -- John von Neumann
    4. Re:Imagine by Three+Headed+Man · · Score: 1

      Imagine, from a language that uses an acronym instead of the word for "truck." (LKW = Lastkraftwagen)

      --
      I'm probably at the karma cap. Mod up a funny troll instead, it lightens the mood :)
    5. Re:Imagine by B3ryllium · · Score: 1
      ... the worlds are hard to break apart.


      So true.
    6. Re:Imagine by Orgazmus · · Score: 1

      For the ones not speaking a german based language:
      We actually hate the way you make your own language diffuse whit spaces between two words that belongs together

      --
      The system had the verbosity of HTML combined with all the readability of compiled assembly viewed as bitmap images
    7. Re:Imagine by Mycroft_VIII · · Score: 1

      IIRC English is a Germanic language, though you gotta go back a bit to connect them. Still at least one of the most important words in both is very close. beer.

      Mycroft

      --
      https://signup.leagueoflegends.com/?ref=4c3ed6600b6ea
    8. Re:Imagine by Slime-dogg · · Score: 1

      I'm not sure if he is referring to English or not. We have compound words as well, such as doghouse, highway, and software. Germans just tend to smush the adjective and the noun together, making a new, more specific, word.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
    9. Re:Imagine by spectral · · Score: 1

      Hey, welcome to Japanese and Chinese. And several other languages. It's only so confusing because it's not the way you're accustomed to seeing it.

  2. First thing to do. by gowen · · Score: 1

    Jef, requisition a new forename, or at least some additional consonants for the one you already have.

    --
    Athletic Scholarships to universities make as much sense as academic scholarships to sports teams.
    1. Re:First thing to do. by Riddlefox · · Score: 1
      From the first line of TFA:

      Jef Raskin's name is a little bit symbolic of his view of how computers and people should interact. There's no need for that second "f" in his first name, now, is there? It's just a waste of space and time. Think of all those redundant letters.

    2. Re:First thing to do. by zero_offset · · Score: 1

      And like many of Raskin's ideas, the real-world result of this fantastic "Jef" innovation is to simply obscure the workings of something which everyone considers well-understood, thereby increasing the likelihood of failure and error.

      --

      Slashdot quality declines as the number of hot grits posts decreases. - Provolt's Law, Apr-09-2005

  3. Just a personal note by NoTheory · · Score: 0

    Congrads to my friend Atul who works there ;)

    --
    There are lives at stake here!
    1. Re:Just a personal note by Anonymous Coward · · Score: 0
      Congrads to my friend Atul who works there ;)

      That guy is such Atul.

    2. Re:Just a personal note by Uzik2 · · Score: 1

      He can't even create a clear, simple, and
      easy to navigate web page for the project.
      I have little confidence he can create
      an entire new user interface methodology.

      --
      -- Programming with boost is like building a house with lego. It's a cool but I wouldn't want to live in it
  4. Wait... by daveschroeder · · Score: 4, Funny

    ...he got funding from a multinational corporation?

    Aren't we supposed to, like, hate that, or something?

    1. Re:Wait... by russellh · · Score: 1

      Well if Jef wants to take over the world, it's a good place to start

      --
      must... stay... awake...
    2. Re:Wait... by koi88 · · Score: 1


      ...multinational corporation?

      Aren't we supposed to, like, hate that, or something?


      I'm sure it's one of those nice and friendly multinational corporations, like umbrella corporation.

      Seriously, if you have ever watched a film or played a video game, you know multinational corporations are always evil! Hate them!

      --

      I don't need a signature.
    3. Re:Wait... by SubtleNuance · · Score: 1

      No. Dont hate the player, hate the game.

      If a multi-national does something good. Great. Great.

      But, predominantly, Multi-nationals are in the business of reducing wages, labour and environmental standards, and exploitation.

      Like, say 99%. So, in this case, maybe someone has done something 'good'. but, that doesnt excuse the other bads that their peers do.

      Generalizations and stereo-types are usefull and real. Just because Oprah says they are Bad m'kay, doesnt mean that they arent reality.

      Sorry.

    4. Re:Wait... by Anonymous Coward · · Score: 0

      Multinational corporation? You mean companies like Pepsi and Coca-cola (Coke)? Why would you hate them, I thought they represented the American co

    5. Re:Wait... by koi88 · · Score: 3, Funny


      Why would you hate them, I thought they represented the American co

      See? He expressed only the slightest doubt, and they pulled the plug.
      Rest in peace, my friend.

      --

      I don't need a signature.
    6. Re:Wait... by Nobody+You+Know · · Score: 3, Insightful
      But, predominantly, Multi-nationals are in the business of reducing wages, labour and environmental standards, and exploitation.
      Gee. And here I thought they were in the business of actually producing products. It's amazing that Coca-Cola can actually produce soda, what with all the time they spend figuring out how to screw their employees, despoil the environment and generally bring about armageddon.

      It's somewhat interesting that in another one of your posts, you wrote:
      My #1 concern when travelling - cost. Lower tickets mean I can afford to travel more often.
      Why is it that your shopping for a deal on price is a virtue, but a company doing the same thing is a vice? Doesn't a company that spends less on wages have more money to devote to other things (or even more workers)?
    7. Re:Wait... by That's+Unpossible! · · Score: 1

      Why introduce logic into his emotional world of "corporations == evil"?

      --
      Ironically, the word ironically is often used incorrectly.
    8. Re:Wait... by freshman_a · · Score: 1


      Seriously, if you have ever watched a film or played a video game, you know multinational corporations are always evil!

      I second that. Thanks to Hollywood, I know that large corporations are run by uber-l33t CEOs with names like "ThePlague" that steal money by writing computer viruses on uber-l33t Gibson computers.

    9. Re:Wait... by Total_Wimp · · Score: 1

      Aren't we supposed to, like, hate that, or something?

      When I read this it almost made me spit my lunch on my monitor.

      I'll be sure to check back later to see the concensus of the Slashdot community so I'll know what to think.

      TW

    10. Re:Wait... by crush · · Score: 1
      Doesn't a company that spends less on wages have more money to devote to other things (or even more workers)?
      Brilliant! Why has no one else thought of that? Instead of 200 workers earning 50,000 a year they could employ 100,000 workers earning 100 a year. Soon we'll have full employment!
    11. Re:Wait... by sgage · · Score: 2, Insightful

      "Why is it that your shopping for a deal on price is a virtue, but a company doing the same thing is a vice?"

      For that matter, why is it that you posted such a stupid question? An individual shopping for the best price in a somewhat fair market is not at all analogous to multinational companies abusing their clout to screw labor, screw the environment, subvert governments and destroy competition whenever and however they can.

      In fact, they are so not-analogous that I suspect that even you understood that you were posting a stupid question.

      Maybe not, though.

    12. Re:Wait... by Nobody+You+Know · · Score: 1
      An individual shopping for the best price in a somewhat fair market is not at all analogous to multinational companies abusing their clout to screw labor
      Really? There's no such thing as a labor market? Everyone in the U.S. works for $5.15 an hour, then, right? Hell, in most major cities you can't even find anyone willing to work for that wage. The starting wage at Starbucks here in New York is $8 an hour. They're a multi-national corporation. How come they aren't paying the minimum?

      Third world countries desparately need foreign investment if they ever want to move out of that category. Most of them can't compete in proximity, technology or infrastructure, so they compete where they can. That means lower wages and less burdensome regulation. If these governments mandated U.S.-level wage and environmental controls, it wouldn't make sense to build factories there. Simple supply and demand.

      Incidentally, as far as subverting governments and destroying competition go, how is this at all limited to multi-national corporations? All companies, regardless of size, would like a government attuned to their interests, and all of 'em would dearly love for their competition to just disappear. Nothing unique here.
    13. Re:Wait... by sgage · · Score: 1

      "Really? There's no such thing as a labor market?"

      When one big multinational corporation is the only game in town, no, there is no such thing as a labor market. One word: WalMart.

      The rest of your msg goes on to describe why the "globalization" thing is so pernicious.

      "That means lower wages and less burdensome regulation." Exactly right - screw labor, and screw the environment. "Burdensome", you say, as if the regulations exist simply to burden the noble capitalist. As we well know, without regulations, corporations would continue to dump their shit wherever they please. Say, you wouldn't be an Ayn Rand fan, would you?

      "All companies, regardless of size, would like a government attuned to their interests, and all of 'em would dearly love for their competition to just disappear." Yes, exactly. And when they get big enough, they start attuning governments to their interests, and making their competition disappear. The notion of level playing fields and fair competition is, as you well know, total bullshit.

      The line between extremely-large corporate interests and the government ritht here in the good ol' USA is blurring fast. When the line goes away, Benito Mussolini had a word for it: he called it perfect fascism.

    14. Re:Wait... by Lars+T. · · Score: 1
      It's amazing that Coca-Cola can actually produce soda, what with all the time they spend figuring out how to screw their employees, despoil the environment and generally bring about armageddon.

      Easy, they have outsourced the murdering of unionists.

      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    15. Re:Wait... by Nobody+You+Know · · Score: 1
      When one big multinational corporation is the only game in town, no, there is no such thing as a labor market. One word: WalMart.
      In other words, when a monopoly exists, otherwise normal market forces are subverted. Uh, yeah. No real surprise there. Fortunately, with regard to labor markets, those situations tend to be rare and short-lived, as they invite competition. Again, simple supply and demand. If I, as a business owner , am looking to build a factory, and I know that the wages in Town A have been driven down by a Wal-Mart (or at least compared to Town B), then all things being equal, Town A is the better place to build. But that means that now there is competition.
      Exactly right - screw labor, and screw the environment. "Burdensome", you say, as if the regulations exist simply to burden the noble capitalist.
      I'm not saying regulations are bad. What I'm saying is that they impose a cost, and it's in everyone's (company, individual, whatever) best interest to minimize cost. The thing is, you're looking at this through they eyes of a resident of a country that can afford environmental regulation. A populace that's worried about widespread starvation, on the other hand, isn't going to give a good fig about spending millions on smokestack scrubbers.
      As we well know, without regulations, corporations would continue to dump their shit wherever they please.
      Sure. It's referred to as the tragedy of the commons. If there is no price associated with a desirable activity (and minimizing cost through abuse of the commons is certainly desirable), then you tend to get lots of it.
      Say, you wouldn't be an Ayn Rand fan, would you?
      Not really. She's somewhat ponderous and she tends to employ all the subtlety of a fission bomb. But that doesn't mean she's wrong.
      The notion of level playing fields and fair competition is, as you well know, total bullshit.
      Do you work for a monopoly? Your family and friends? Do you only buy from monoplies? Are you housed by them? Unless you can answer yes to all of these, you disprove your own argument. Limited monopolies come and go all the time, but they also tend to invite competition. How come everyone whines about Wal-Mart closing down the local hardware store but nobody whines about the monopoly that the hardware store had before Wal-Mart came along?

      And sure, companies, just like people, always seek advantage over others, through means both legal and illegal. But that's human nature. 'Twas always ever thus, and always thus shall be. Good luck changing that.
    16. Re:Wait... by SubtleNuance · · Score: 1

      How delightful. You seem to have put 2 and 2 together and came up with 3.

      Like most in the World (West, South and East), I dont believe unfettered capitalism brings prosperity. Simple. Unfettered Free-Market capitalism is a path to Capitalist-Monarchy. Multinationals are actively trying to remove all relationships between Nation-States and their Economies. Why? So that the Owner-Class can squeeze every(one/thing) else for their own gain.

      I dont want an economic system that allows this. International standards of wage, labour and environmental laws need to provide a framework to reach social welfare goals.

      Creation of personal wealth is a secondary goal to the betterment of the social welfare.

      --

      How does "gimme a low price on travel" rationalize with the above? Simple.

      IN my post, I was saying that I didnt want nonsense 'value-add' attempts by airlines. I want cheap travel.

      The cheapest as can be while still holding to the above wage, labour and environmental conditions.

      Everything beyond that is waste. I dont want to pay for it.. because it is bad for the environment to use smoke and mirrors (advertising, 1st/2nd/Nth class, seperate lounges) consumers to try and show "value add".

      -

      I have to give you credit...take the airline comment and draw your own conclusions and misapply context is very persuasive. Got you a +3 insightfull.

      Good show. But,

  5. "new' language by same_old_story · · Score: 1

    RCHI is suppoused to be an os.
    using python. doesnt that sounds like a good break? a "new" proigramming language for an os that wants to change everything... sweet

  6. Uhh... non-problem? by Anonymous Coward · · Score: 5, Insightful

    "It's built with Python and SDL, so how long before someone ports this to *nix?"

    Umm... correct me if I'm wrong... but wouldn't it more or less run out of the box?

    Or are you really asking how long before people take it, strip it down, and glue bits piecemeal into things like Gnome or KDE, and gut it so the old-timers don't raise heck over the changes (cf. Nautilus spatial interface instead of browsers)?

    No, I don't have any love for the want-better-but-hate-change crowd.

    1. Re:Uhh... non-problem? by Anonymous Coward · · Score: 0
      wouldn't it more or less run out of the box?

      Give it a try, sparky, and let us know.

    2. Re:Uhh... non-problem? by dJCL · · Score: 0, Redundant

      I thought the same thing when I read the line...

      Python - works fine on linux
      SDL - works too

      SDL bindings in Python - I've not tried these, but gosh darn it, I'm pretty sure they work too.

      Anyway...

      $50 says it shows up in Gentoo within 1 week of first RC.

      And I'll get back to my regularly scheduled "emerge kde"

      Enjoy!

      --
      On Arrakis: early worm gets the bird. Magister mundi sum!
    3. Re:Uhh... non-problem? by conteXXt · · Score: 1

      yeah but does it run Linux?

      --
      The truth about Led Zep should never be told on /. (Karma suicide ensues)
    4. Re:Uhh... non-problem? by some_random_person · · Score: 1

      export CVSROOT=:pserver:anonymous@cvs.sourceforge.net:/cv sroot/humane
      cvs login
      cvs co reducks
      cd reducks
      python -u convertFromHPY.py
      python -u pygame_run.py

      and it runs (as long as you already have pygame and what-not)

      The fonts are a bit screwed up and I've no idea how to launch that zooming thing that the flash demo had.

      Odd space shows up in the cvsroot upon preview of this post, shouldn't be there though.

    5. Re:Uhh... non-problem? by Anonymous Coward · · Score: 0

      ...so the old-timers don't raise heck over the changes....

      uhhhh, are you a mormon?

    6. Re:Uhh... non-problem? by Russ+Nelson · · Score: 1

      There is no zooming thing yet. Jef doesn't even have it specced out.
      -russ

      --
      Don't piss off The Angry Economist
    7. Re:Uhh... non-problem? by sirReal.83. · · Score: 2, Insightful

      Seems a little broken - the window isn't wide enough to fit the text (the ----- separators wrap), the cursor doesn't move with the arrow keys and page up/down don't work. Also, the text tells me that 'leap forward' is the right alt key, but in reality it's bound to the left key.

      Otherwise, being a vim user, I have no problem getting used to this modal, bloated UI ;). To be perfectly honest I'm fairly certain I can get exactly the same interface in vim with some tweaking. But the more I think about it - holding down one key *while* typing - the less motivation I feel.

    8. Re:Uhh... non-problem? by Calroth · · Score: 1

      But the more I think about it - holding down one key *while* typing - the less motivation I feel.

      I assume you're talking about the LEAP key. They realised that when you're doing normal typing, your thumbs do nothing, so they put the LEAP key in a place where your thumb can hold it down whilst typing (underneath the space bar). It's all pretty convenient. The one counter-example is when you're hitting the space bar, and even then, you only hit that with one thumb, so your other thumb could be holding down that LEAP key.

      That's for the original Jef-Raskin-ideal-computer, the Canon Cat. Obviously, most other keyboards don't have a LEAP key, so they've been forced to do some ugly workarounds. Time will tell whether people will adapt, or shrug and say that it's too hard.

  7. radical, but not new by peter303 · · Score: 4, Informative

    Jeff has been promoting these extremely simple interfaces since the late 1970s. The original MacIntosh computer, before Steve Jobs co-opted it and jammed it full of Xerox GUI technology, was supposed to be like this. Then Jeff partnered with the Cannon [ copier ] company with the CAT-PC. This PC had no explicit operating system. It came up in a text edit mode. The disk was one giant piece of text you could search and edit. You could highlight sections and execute them as computation.

    1. Re:radical, but not new by fishbot · · Score: 1

      "It came up in a text edit mode. The disk was one giant piece of text you could search and edit. You could highlight sections and execute them as computation."

      Well, it'd certainly go a long way to simplifying that irritating process of having to find a vulnerability before being able to execute arbitrary code, eh?

    2. Re:radical, but not new by Anonymous Coward · · Score: 0
      It came up in a text edit mode. The disk was one giant piece of text you could search and edit.
      Sounds like a glorified Lisp machine. PDP-11's all round.
    3. Re:radical, but not new by Anonymous Coward · · Score: 1, Funny

      Jeff = Jef
      Cannon = Canon

      Looks like someone needs to adjust the repeat rate on his keyboard.

    4. Re:radical, but not new by TuringTest · · Score: 1

      Bad guess. The system allowed to interpret arbitrary text as names of system commands, not as executable code. In that sense it was not different to a CLI except for that it was in-place execution rather than a one-dimensional text stream.

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    5. Re:radical, but not new by BMazurek · · Score: 4, Informative
      This is also very similar to a demo I saw on a video for SIGGraph 1993. It was called Pad.

      The demo showed something like an article or a financial statement. There was a dot near the end of a sentence, and when you zoomed in, it was a spreadsheet with the financials. It was totally black and white (monochrome black and green, actually), but it looked really nifty. Everything pixelated like hell, but with some of the scalable interface components that Apple and Microsoft and probably others are working on, you could perhaps even do away with the pixelation.

      I also found a website for Pad++.

      From the SIGGraph article:

      • We believe that navigation in information spaces is best supported by tapping into our natural spatial and geographic ways of thinking. To this end, we are developing a new computer interface model called Pad.

        The ongoing Pad project uses a spatial metaphor for computer interface design. It provides an intuitive base for the support of such applications as electronic marketplaces, information services, and on-line collaboration. Pad is an infinite two-dimensional information plane that is shared among users, much as a network file system is shared. Objects are organized geographically; every object occupies a well defined region on the Pad surface.

        For navigation, Pad uses "portals" - magnifying glasses that can peer into and roam over different parts of this single infinite shared desktop; links to specific items are established and broken continually as the portal's view changes. Portals can recursively look onto other portals. This paradigm enables the sort of peripheral activity generally found in real phy...

      And so the article continues. Citeseer reference to the article can be found here.
    6. Re:radical, but not new by binaryDigit · · Score: 4, Interesting

      Then Jeff partnered with the Cannon [ copier ] company with the CAT-PC.

      Yes, I have one, it's an interesting beast. It wasn't so much that the disk was a giant piece of text, what you did was save the entire state of the computers memory onto the floppy. If you wanted to start a new document, then you would simply plop in a blank floppy. The whole thing was written in Forth and there is an "easter egg" that allows you to get direct access to the Forth interpreter.

      However the most "novel" thing about it was how you navigated. It didn't use a pointing device (i.e. mouse) but used two dedicated keys on the keyboards labeled "JUMP" (you'll have to forgive me, it's been a while since I've had it out and played with it, so this might not be perfectly correct). You would use the jump keys to "hop" around the document/screen.

      There was also an add-in card made for the Apple II that was basically a Cat on a card. If anyone knows of one of these, please let me know. There was also one laptop made, but Jef himself has it and he's not giving it up (or at least wasn't when I asked him about it a few years ago).

    7. Re:radical, but not new by Tarrio · · Score: 1

      Why, he invented EMACS!

    8. Re:radical, but not new by jurt1235 · · Score: 1

      A mainframe interface is pretty close to what he suggests. People hate to remember even the easiest commands, even if it makes it a lot faster working.
      vi is more efficient for editting than eclipse. Most programmers already lack the skills and discipline to work with a program like vi, so imagine when you have to tell your family a thousands time that they have to type SAVE-Y or UNDO in a commanc mode when they are just editting a text.

      --

      My wife's sketchblog Blob[p]: Gastrono-me
    9. Re:radical, but not new by Jecel+Assumpcao+Jr · · Score: 2, Informative

      There was also one laptop made, but Jef himself has it and he's not giving it up (or at least wasn't when I asked him about it a few years ago).

      I wouldn't give it up either, if I were him. But it seems he is willing to share a picture and loan a prototype: http://www.digibarn.org/collections/systems/swyft/ index.html

    10. Re:radical, but not new by Calroth · · Score: 1

      However the most "novel" thing about it was how you navigated. It didn't use a pointing device (i.e. mouse) but used two dedicated keys on the keyboards labeled "JUMP" (you'll have to forgive me, it's been a while since I've had it out and played with it, so this might not be perfectly correct). You would use the jump keys to "hop" around the document/screen.

      Yep, the good ol' LEAP key.

      One "modern" computing feature that a lot of people here appreciate is incremental search. It's in Firefox - hit ctrl-f (or whatever you've set it up to be) and start typing - it'll find the next occurrence. In Emacs, ctrl-s and start typing. Once you get used to the feature, it's indispensable.

      The Canon Cat had this, all that time ago, this is what the parent is referring to. Instead of hitting ctrl-f, you just held down the LEAP key and started typing. Even more efficient, if you can believe that.

      The big challenge to today's users is this: this LEAP searching was the only way you could navigate through text; no arrow keys, no mouse. Apparently it was a lot better anyway...

  8. check out the Flash demo by file+cabinet · · Score: 5, Informative

    check out the Flash demo[8MB]:
    http://www.raskincenter.org/main/img/zoomdemo.swf

    1. Re:check out the Flash demo by mrtroy · · Score: 3, Funny

      Haha....impressive 8 meg link.

      Reminds me of a joke

      > Knock Knock!
      >>Who's there?
      >Slashdot

      hahhahahahahahahaha...im done

      --
      [I can picture a world without war, without hate. I can picture us attacking that world, because they'd never expect it]
    2. Re:check out the Flash demo by Anonymous Coward · · Score: 0

      In linux firefox I can pan but not zoom.

    3. Re:check out the Flash demo by Anonymous Coward · · Score: 0

      If that is the basis on which they are building their set of ideal interfaces, they can keep them for themselves. The method is too slow and clunky.

    4. Re:check out the Flash demo by Antonymous+Flower · · Score: 2, Interesting

      From the flash demo: "The design specification calls for the left mouse button to zoom in and the right to zoom out. Unfortunately, Macromedia's Flash, in which the demo was implemented, does not recognize both mouse buttons so we have to use keyboard buttons, even though they are not nearly as pleasant to use."

      "Co-creator of the Macintosh and author of The Humane Interface, Raskin..."

      Anyone find this funny, considering the Macintosh's infamous one-buttoned mouse? Simple doesn't imply useful. Except perhaps in simple folk.

      That said, this is really cool. It is what Microsoft's Active Desktop never-was-but-should-have-been. I may or may not be drooling at the possible functionality of this at a high resolution on a big screen display. Anyone else not able to determine which multinational corporation provided funding? I guess it is not Apple, if it calls for a two-buttoned mouse. Weird..

    5. Re:check out the Flash demo by ccharles · · Score: 3, Insightful

      Interesting idea. However, try placing your cursor in a corner and zooming WAY out. Like out to the point where nothing is on screen. Now, move your mouse elsewhere and zoom back in to find whatever you were looking at.

      Yup. Apparently it's that easy to lose your data. I really hope that they cap the zoom-out function, assuming this is what the interface is really like.

    6. Re:check out the Flash demo by Anonymous Coward · · Score: 0

      right-click to get the macromedia menu

      select zoom (in or out)

      the up and down arrows should now work for a bit
      (the zoom on linux macromedia is buggy)

    7. Re:check out the Flash demo by Blue-Footed+Boobie · · Score: 1
      I'm sorry, but if this demo is anything like the OS I will be staying away.

      How in the world is that demo more functional than traditional HTML and/or a "normal" hierarchical file system?

      Eh, be interesting to see the final result...but I hope the 'zoom' feature is not a huge part of it.

      --
      DAMN YOU OCTODOG! DAMN YOU TO HELL!
    8. Re:check out the Flash demo by squiggleslash · · Score: 1
      Anyone find this funny, considering the Macintosh's infamous one-buttoned mouse?
      It's even funnier if you know that Jef was actually opposed to mice on the original Macintosh. He wanted the thing controlled by a set of dedicated function keys.

      Not that it's bad or anything. Jef obviously has learned to love the mouse, as half the computer industry had to in the mid-eighties.

      --
      You are not alone. This is not normal. None of this is normal.
    9. Re:check out the Flash demo by KillerDeathRobot · · Score: 1

      That's pretty interesting, if ugly. I'd like to see where it goes. I hope they have some designers in there to pretty it up though...

      --
      Thinkin' Lincoln - a web comic of presidential proportions
    10. Re:check out the Flash demo by kioopi · · Score: 1

      If i zoom in with the left button and zoom out with the right one... how do i click?

    11. Re:check out the Flash demo by maxwell+demon · · Score: 1

      Indeed, I would hate having to frequently switch between two things there (say, between a program to edit and an online reference for some library). On traditional interfaces the other thing is usually just a single click or keypress away.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    12. Re:check out the Flash demo by nabil · · Score: 0

      this reminds me of what I imagined William Gibson's world in Neuromancer would be like. A rudimentary version, but still similar..

    13. Re:check out the Flash demo by maxwell+demon · · Score: 1

      Maybe the middle button?

      --
      The Tao of math: The numbers you can count are not the real numbers.
    14. Re:check out the Flash demo by nine-times · · Score: 1
      Is it just me, or is this interface a PITA? All the obscurity of a CLI with the directness of a GUI-- yeah, good idea

      What? You deleted the period at the end of the sentence? But that was my term paper, zoomed way out!

      If you ask me, this guy is a little nutty. I've read things written by him before, and they always seem to be annoyed rants that no one takes his high-minded theories about UI design seriously enough, when in reality, his high-minded theories don't work out. (That's my impression, anyway)

    15. Re:check out the Flash demo by rot26 · · Score: 1

      The click is wherever the mouse is when you press the button... it's a single action. Probably MUCH MUCH more intuitive than the mouse+key interaction in the Flash demo. The only obvious thing that I missed was a "home" action (maybe left+right mouse buttons???) to take you to a default position/zoom level (so you don't get lost". I also wonder if it's recursive? i.e. a document can contain itself so that if you zoom in far enough you end up back where you started. That would be useful too.

      --



      To ensure perfect aim, shoot first and call whatever you hit the target
    16. Re:check out the Flash demo by Anonymous Coward · · Score: 0

      So after several minutes of loading, I finally got to use the zoomdemo.

      My first impression is that the "zoom out" function works totally backwards with respect to intuition. Fixing it would be an extremely simple change, yet it would make the interface vastly more useful. Try it: If you move the mouse while zooming out, the image follows the mouse. Suppose you start with an image in the upper right hand corner, so you move the mouse to the upper right as you zoom in. No problem so far. But my intuition says I should move the mouse to the lower left as I zoom out, but if I do that then the image moves to the lower left, and I've lost my original context. Ouch!

    17. Re:check out the Flash demo by Anonymous Coward · · Score: 1, Funny

      it zooms in.

      it zooms out.

      meanwhile, an investor sees $2 million zoom into the distance, never to be seen again.

    18. Re:check out the Flash demo by Anonymous Coward · · Score: 0

      It takes too long to zoom out of one app and zoom into another app. Also zooming all the way out and your done for. NO way to get back (im sure there's a simple fix for that one though).

      Let me guess, there will be some keyboard shortcuts to switch between apps. Then it's really not any different from what I have today. Just soom cool zooming effects. WWOOWOWOWEEEEEE!!!! hype hype hype.

    19. Re:check out the Flash demo by javiercero · · Score: 2, Interesting

      It gets even funnier when he had nothing to do with the Mac besides the earliest of stages years before the machine was done. Not only that but he was in charge of documentation.

      Naming himself "co-creator" or just making himself as part of the team who created the mac is intellectually disingenuous at best.

      He was in charge of documentation, how that makes him somehow an expert in human/computer intergaces is beyond me really.

      Yawn....

    20. Re:check out the Flash demo by Stormwatch · · Score: 1

      After playing a bit, I have to say it's a pretty impressive use of Flash, but, as an interface, this pig is not going to fly. Who wants a computer that worked like that? Please raise your hands... anyone? Nah, me neither. Sorry, Jef, it's doomed. As far as the real world is concerned, there are only three viable interfaces with today's technology:

      1 - Mac
      2 - Mac wannabes
      3 - command line for the übernerds

    21. Re:check out the Flash demo by Stormwatch · · Score: 1

      I meant "ubernerds", with an umlaut over the "u" - should have previewed first. X-(

    22. Re:check out the Flash demo by gl4ss · · Score: 1

      it's crap.

      yeah, it really is crap. you need a friggin button on the keyboard to zoom on the things. and this is supposed to be innovative?

      the flash doesn't provide anything cool or really useful. like zoom links that would go really far (or zoom back to the starting page through a link. it would be doable in flash i'm pretty confident).

      well, now he has two millions to make it into something useful... if it were me who had given those two mil then i'd be pretty annoyed if he didn't come up with something more clever than zooming to links(most links on the internet are BETTER describingly named than what these little zoomed out black-pixel messes are).

      --
      world was created 5 seconds before this post as it is.
    23. Re:check out the Flash demo by squiggleslash · · Score: 1
      He came up with the idea. His was the original company wide memo that suggested a self-contained simplified easy to use computer. That project then became the Macintosh project.

      In many ways, "Father of the Macintosh" is a very apt term to describe him - he did the work right at the beginning, and then went off to work on other things.

      --
      You are not alone. This is not normal. None of this is normal.
    24. Re:check out the Flash demo by spoonyfork · · Score: 1

      Reminds me of the trippy zoom quilt thingy (warning: Flash).

      --
      Speak truth to power.
    25. Re:check out the Flash demo by javiercero · · Score: 1

      This anecdote sort of describes this sort of "creator":

      http://www.folklore.org/StoryView.py?project=Mac in tosh&story=I_Invented_Burrell.txt&sortOrder=Sort%2 0by%20Date&detail=medium

    26. Re:check out the Flash demo by nnnneedles · · Score: 2

      This demo is about as brilliant as the jump-to-conclusions mat..

      Sorry, but what a horrible, absolutely horrible interface. Users would get so sick of zooming in and out they would rise up and kill their bosses.

      If it had been a dynamically lit 3D forest landscape at nighttime, with mp3 files flying around in the shape of dinosaurs, then maybe it would have grabbed my interest..

      --
      Will code a sig generator for food
    27. Re:check out the Flash demo by nephariuz · · Score: 1

      A lot of the responders are missing something - this is just a demo of a "zooming interface". It's included as an aside, not intended to be part of RCHI. RCHI itself is more akin to a text editor (though it's the best-designed one I've ever heard of). I'd recommend picking up Raskin's book, The Humane Interface, for a full understanding.

    28. Re:check out the Flash demo by asjk · · Score: 1
      Ahhh yes, thank you Mr. File Cabinet.

      For those of us who understand by seeing something demonstrated--which is prolly a result of being raised by TV but TADS-FAD (that's a different subject for another day). Hmmm, kinda looks like an Expose rif! What think you?

      Mod'emUp!

    29. Re:check out the Flash demo by morbiuswilters · · Score: 1

      heh, you shouldn't have pointed that out--i thought you were just being cute

      --
      I have come here to chew memory and kick ass... and malloc() is returning a null pointer.
  9. hopes to have it finished in 18 months.. by gl4ss · · Score: 3, Interesting

    yet boosts claims that it really is as good as he claims "when you try it"?

    he's got a crystal ball too, then? maybe that's integrated to the product to make it guess what you want. like clippy on speed.

    --
    world was created 5 seconds before this post as it is.
    1. Re:hopes to have it finished in 18 months.. by Kidbro · · Score: 1

      Jef has had a prototype of this for a while - I saw him demo it at Europython in June last year, and I have no idea how old it was then.

      It looked neat enough, but as I didn't have a Mac I couldn't try it out.

      What he's expecting to have finished in 18 months is, I guess, the specific adaptation of the idea to this multinational corproation's software.

    2. Re:hopes to have it finished in 18 months.. by Anonymous Coward · · Score: 0

      Maybe this is the interface for the Phantom game system... which will be ready to ship Any Day Now(tm).

  10. Since i just got modded -1 overratted... :p by NoTheory · · Score: 1

    Anybody ever tried the humane interface? From the conversations i've had with my friend on the dev team, the concept is that all functionality should be interoperable and sort of generalized i guess (perhaps somebody can give a better description). The root of the project as i recall came from the complaint that there is a lot of functional redundancy within a single program (spreadsheets that have calculators and word processors, wordprocessors that have spreadsheet functionality in them, etc.), and that they all functioned differently. So if one could flatten all of this & make a bunch of the functionality interoperable, it would make the learning curve for using these programs much more comfortable. But, i haven't tried it out yet.

    --
    There are lives at stake here!
    1. Re:Since i just got modded -1 overratted... :p by ultranova · · Score: 2, Insightful

      So it's basically a matter of having programs that do a single thing, do it well, and can be used together to build more complex functionality ?

      Now where have I heard this before ?...

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

  11. Improved interface? by wingome · · Score: 5, Insightful

    Do this mean that with the new interface, his web site will actually indicate what it is he is talking about doing ?

    1. Re:Improved interface? by LifesABeach · · Score: 1

      Saw the web site, I don't know if I'm ready to drop the shell yet. There's still to much developement that one does that is very procedural, and that shells are the easyest way to quickly get the job done. I guess this is a new type of window manager could be a combination of open office, kde, mozilla, and gnome?

    2. Re:Improved interface? by Anonymous Coward · · Score: 0

      Hey, they got two million dollars for that! I know what I'm changing my business plan to look like now.

    3. Re:Improved interface? by TuringTest · · Score: 1

      Yes, it's a window manager that resembles a shell. Actually, it resembles Emacs without the Meta-Caps-Shift-Esc-touch-your-nose madness.

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    4. Re:Improved interface? by Brandybuck · · Score: 1

      Of course not! He's too busy telling other people what to do to have any time doing it himself. Remember the old saying, "If you can, code. If you cannot, write a book."

      --
      Don't blame me, I didn't vote for either of them!
  12. wtf? by tsalaroth · · Score: 0

    This guy gets 2 million for something that doesn't even run?

    I can't get the stupid THE thing to work at all.

    I know! I'll write up a small p2p application and call it a social experiment! That'll roll in the dough!

    1. Re:wtf? by It+doesn't+come+easy · · Score: 1
      Start the demo, point the mouse at the demo and hold the left button down while moving the mouse in order to move the picture around. Hold the control key down and use the up or down arrows to zoom in or out (release the mouse button while you do this). Note: The zoom in heads toward whereever your mouse is pointing.

      Watch the demo for specs in the picture to discover different places to zoom toward.

      --
      The NSA: The only part of the US government that actually listens.
    2. Re:wtf? by tsalaroth · · Score: 0

      no. you're missing my point. it craps out before it gets that far. I've installed python. I've installed the wxPython package they put up for download, and I've downloaded the package. It simply will not run, and the website is so un-fucking-intuitive I got a headache looking for the files to begin with.

    3. Re:wtf? by It+doesn't+come+easy · · Score: 1

      Sorry to hear that. Sounds like you are running Linux? If so, I can't help. If not, I don't think you need Python (I didn't).

      --
      The NSA: The only part of the US government that actually listens.
    4. Re:wtf? by tsalaroth · · Score: 0

      I'm using Windows XP - what they claim the application was designed for.. the wxPython libs required python 2.3 to be installed.

  13. interface gurus? by pgilman · · Score: 5, Insightful

    i hope the interface they're designing is better than the one on their website...

    --
    if i'm a grammar nazi, you're an illiteracy nazi.
    1. Re:interface gurus? by That's+Unpossible! · · Score: 1

      I especially liked the logo, which is hard to read because half of it is hanging upside down.

      --
      Ironically, the word ironically is often used incorrectly.
    2. Re:interface gurus? by revery · · Score: 2

      I wouldn't bet on it. Before everything is said and done, they will find that reimplementing their Flash demo in an actual programming language is next to impossible. This will force them to commit a terrible and irreversible act of desperation, namely merging Flash and Python into a powerful but evil synthesis of the two languages called Flash-a-thon. Shortly thereafter, we all die... or something... I missed the last bit of the prophecy 'cause I was watching Sealab...

      --

      Was it the sheep climbing onto the altar, or the cattle lowing to be slain,
      or the Son of God hanging dead and bloodied on a cross that told me this was a world condemned, but loved and bought with blood.

    3. Re:interface gurus? by eminentbrain · · Score: 1

      Okay, so I wasn't the only one who noticed that it was a disaster. Whew! ***Sanity check complete***

    4. Re:interface gurus? by cpeterso · · Score: 1


      To see an actually cool GUI built with Flash and Python, see 2Entwine's Gush RSS reader "environment".

  14. How many co-creators of the Machintosh are there? by IWantMoreSpamPlease · · Score: 1

    It seems like every other day an article shows up here saying so and so (the co-creator of the Mac) is doing something new.

    Correct me if I am wrong, but I thought it was just Jobs and Woz?

    --
    So rise up, all ye lost ones, as one, we'll claw the clouds.
  15. Kinda neat, but potential problems by Second_Infinity · · Score: 1

    Wow! That's pretty dang neat-o.
    I can already see how that would benefit online newspapers.

    I have one reservation about the system though. I think it may have problems on machines with old horribly slow video cards - depending on how it's coded.

    For those that don't want to actually READ the page, a demo is at the bottom of the page. Linked here. (.swf)

    1. Re:Kinda neat, but potential problems by hobo2k · · Score: 1
      Anytime you fix the layout of text (like this, pdf, and postscript do) you are also fixing the size of the screen which must be used to view it. I'm on 1024x768, so for this demo I couldn't read the text. Either zoom out to fit an entire line on screen, which makes the text too small to read. Or zoom in and scroll the window left and right to read each line.

      That kind of zooming technology is better for pictures than text.

  16. Re:Needed most on /.? by tsalaroth · · Score: 0

    It's not like they read those "Is something wrong with this post?" emails..

    or was that.. it's not like we use the link?

    I can never remember.

  17. Re:How many co-creators of the Machintosh are ther by n1ywb · · Score: 2, Informative

    Woz didn't really do much work at all on the Mac, he was mostly an Apple II guy. Jobs is a suit, not a beard, and so obviously did no real work in creating the Mac.

    --
    -73, de n1ywb
    www.n1ywb.com
  18. Where's the project? by ka9dgx · · Score: 1
    I played with the zooming demo, and then remebered seeing it a few months ago, during my previous Jef Raskin fix. I'm interested in helping out, but all I see is the cool use of zoom as a metaphor for organizing data, not much else.

    A sourceforge project might be nice, or at least a Wiki.

    --Mike--

    1. Re:Where's the project? by Anonymous Coward · · Score: 0

      A sourceforge project might be nice

      http://humane.sf.net/
      http://sf.net/projects/humane

    2. Re:Where's the project? by Anonymous Coward · · Score: 0

      The zoom demo reminded me most of another Apple project: Cyberdog. There was a demo of the Cyberdog browser using the zooming metaphor.

    3. Re:Where's the project? by Kurt+Gray · · Score: 2, Insightful

      I agree. As already stated his web site is not well organized, not good for someone who focuses better interface design. I found a Flash app demonstrating a ZUI and I was underwhelmed - it appeared to be a single large image that you could pan around and zoom in/ zoom out... whoopee. Then I found a page describing some arcane "command language" thing called THE which reminded me of using Emacs or vi, not exactly user friendly.

      Forgive my skepticism, I sure there are some great concepts here. This web site does not make that clear.

    4. Re:Where's the project? by TuringTest · · Score: 2, Informative

      Then I found a page describing some arcane "command language" thing called THE which reminded me of using Emacs or vi, not exactly user friendly.

      Exactly. But why were Emacs and vi not user friendly? It was because they were heavily modal interfaces, which made learning to use them a real pain. Raskin claims to have identified the design errors of those tools and constructed a better interface based on similar principles.

      Emacs and vi are regarded as the most efficient programming environments for people in the know. The new interface would provide an equivalent interface without the steep learning curve and with increased usability. Read The Humane Interface (coralized link) for further explanation of the main concepts.

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    5. Re:Where's the project? by Anonymous Coward · · Score: 0

      But it seems like the big improvement to vi is a key you hold down, instead of a toggle. Oh, and holding down a key and typing is annoying, so it's capslock.

  19. Wow. by Nosf3ratu · · Score: 0

    Tell me, just how generous do people have to be to give you $2M, when this is your mission statement?

    --
    The old Lie: Dulce et decorum est Pro patria mori
    1. Re:Wow. by Thud457 · · Score: 1
      1/1/05 - sounds like a New Year's resolution to me!

      And we all know how well people follow through on those things!

      --

      the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff

  20. Re:How many co-creators of the Machintosh are ther by dtietze · · Score: 1

    > Correct me if I am wrong, but I thought it was just Jobs and Woz? OK. You're wrong. http://en.wikipedia.org/wiki/Apple_Macintosh

  21. Re:How many co-creators of the Machintosh are ther by Anonymous Coward · · Score: 0

    Woz wasn't mac but apple ][

    Mac was Burrell Smith and Andy Hertzfeld on the tech side, Jobs on the marketing side and Raskin on the dreamy idea in the first place then get turfed side.

  22. Bandwidth by Anonymous Coward · · Score: 0

    8MB to view the demo times slashdot traffic = ?

    How much will be left of the $2 Mil ...

  23. Sheesh! You kids these days. by HarveyBirdman · · Score: 3, Informative

    They created the Apple II.

    --
    --- Ban humanity.
  24. Why on earth... by hcdejong · · Score: 4, Insightful

    does one of the masters of UI have such a hopeless website? Everything in some inane monospaced font, and on a single page. A specification that relies on the Find command for navigation. Gah.

    1. Re:Why on earth... by TuringTest · · Score: 1

      Actually the very idea of this new interface is using the Find command for navigating the whole operating system - an incremental find, like the one in Firefox. So this webpage is an act of coherence.

      If you don't like find-as-you-type, you'd be better not using the interface described in the article.

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    2. Re:Why on earth... by hcdejong · · Score: 1

      Odd. I wouldn't have guessed that from reading the page.

      So instead of clicking a link, I'll have to copy and paste it. Three times the work. Great.

    3. Re:Why on earth... by Anonymous Coward · · Score: 0

      >>does one of the masters of UI have such a hopeless website?

      Perhaps it was written on a Cannon Cat?

    4. Re:Why on earth... by TuringTest · · Score: 1

      Not so. You just have to search for the text in the link (by typing it's first letter, for example), then clicking it (with ENTER).

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    5. Re:Why on earth... by Anonymous Coward · · Score: 0

      Using incremental search for navigation has been a common practice for Emacs users for, what, 20 years? More?

    6. Re:Why on earth... by TuringTest · · Score: 1

      Yes but Emacs is modal, while THE is modeless.

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    7. Re:Why on earth... by Anonymous Coward · · Score: 0

      I don't even buy that. It's a mode that exits when you release shift, but it's still a mode that you enter by pressing shift-space and another sub-mode of that by deciding to search forward or backward with j or k.

      It sounds painfully awkward, actually, but I haven't tried it, so what do I know.

    8. Re:Why on earth... by TuringTest · · Score: 1

      It's called a quasimode. It has psychological benefits for interaction that have been checked with empirical experiments - old good science, you know. Having a dedicated key for entering the quasimode would be required for doing it a good interface, though.

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
  25. Am I the only one who thinks Windows is fine. by glrotate · · Score: 1, Interesting

    A straightforward, hierachical system of folders, An easy to use and intuitive task bar, and keyboard shortcuts for those who want them.

    How much more efficient can it get?

    1. Re:Am I the only one who thinks Windows is fine. by BlackStar · · Score: 1
      Welcome to "we don't know because we haven't tried much else as we've been stuck in that mode since the crew at Xerox first spawned it into the world".

      While I'm not a die-hard fan of Raskin, I'm very happy that he's pounding out working examples of alternate approaches, and getting some attention. If enough ideas are flowing between enough people, it's very likely we'll hit on something truly revolutionary and useful in the exchanges.

    2. Re:Am I the only one who thinks Windows is fine. by Neil+Watson · · Score: 1

      Try explaining to a user how to simply backup their data files. Email, bookmarks, addressbooks and documents are all if different directories; some of which are hidden.

    3. Re:Am I the only one who thinks Windows is fine. by hcdejong · · Score: 1

      Yes, it can get much more efficient than Windows.

      The folder system may be straightforward, but it's not really geared towards making information accessible. Applications like iPhoto and iTunes show that there are ways to order information other than folders.
      Check Bruce Tognazzini's column for more ideas on improving the UI.
      The task bar can stand improvement as well. Try running more than 5 applications, and the task bar entries become unreadbly narrow. The Start menu isn't great, either.

    4. Re:Am I the only one who thinks Windows is fine. by iJames · · Score: 0

      Who modded this funny? I think the man has a point. Of course it's a debatable point. Saying "there's no more room for improvement" is like that old chestnut about closing the patent office because "everything's already been invented." But if the STAR-->Mac-->Windows model didn't fundamentally work, it would never have taken over computing today.

    5. Re:Am I the only one who thinks Windows is fine. by cryptochrome · · Score: 1

      Applications like iPhoto and iTunes show that there are ways to order information other than folders.

      The paradigm behind "smart playlists" of iTunes and "smart albums" of iPhoto has been around in databases and functional programming languages for a while. The interesting thing is that Apple will be using this paradigm extensively with OS X 10.4 "Tiger". Tiger establishes extensive metadata indexing for all files and plugin data, which allows it to use "smart folders" that open to reveal all files that meet certain criteria. So "smart" organization will be present in the finder, mail, and probably a bunch of other things as well. I use "smart" organization extensively in iTunes and iPhoto, and I look forward to using it elsewhere. This will save a lot of clutter and busywork.

      As for Raskin, that "Leap" paradigm sounds interesting, the "commands" paradigm has been experiemented with but has major limitations, and that "Zoom" idea of his looks like a bitch-and-a-half to implement or use for any system of significant size or complexity. Talk about clutter. Wouldn't a hypertext system where there were some cues about what lies beyond the click and shortcuts for getting around be more effective?

      --

      ---If you can't trust a nerd, who can you trust?

    6. Re:Am I the only one who thinks Windows is fine. by alienw · · Score: 1

      Most of his ideas are much stupider. Gestures, for one. They are pointless, confusing, and difficult to use. I've used a CAD program (by Mentor Graphics) that relied on gestures for some commands. Boy, was that annoying. Let's see, you have to drag your mouse northwest to zoom out. Except that half the time it doesn't recognize the command or interprets it as something else. Not to mention that you can't zoom while doing something else with the mouse. What's wrong with keyboard accelerators, anyway?

      Voice recognition: same problem. It's great if the program recognizes your speech. But many people have some kind of accent, and even a slight one will throw voice recognition way off. Not to mention that you will pretty much have to announce your intention to save the document to the whole office. Voice recognition sounds good on paper, but is really impractical in most situations.

      More complex screen objects, like piles, have engineering problems. It will only work for text documents, because even modern computers aren't fast enough to preview, say, 5 JPG files a second. Cobwebs around folders? That's just silly. That's called carrying an analogy too far.

      Some of his other ideas aren't too bad, but they aren't revolutionary, either.

    7. Re:Am I the only one who thinks Windows is fine. by Anonymous Coward · · Score: 0

      Er, install any reputable backup program?

      Course the REAL hurdle is getting anyone to see any benefit of backing up in the first place.

    8. Re:Am I the only one who thinks Windows is fine. by Saige · · Score: 1

      I have my task bar on the left side, and I can run a LOT of applications and still easily tell them all apart with icon and name information quite readable.

      Then again, I'm running dual-monitor, so I can afford the screen space to run it along the side. But it is much more useful when placed vertically, I've found.

      --
      "You know your god is man-made when he hates all the same people you do."
    9. Re:Am I the only one who thinks Windows is fine. by Stormwatch · · Score: 1

      : "How much more efficient can it get?"

      Same principle, but done better? Get a Macintosh.

    10. Re:Am I the only one who thinks Windows is fine. by AlXtreme · · Score: 1
      Not very much, although the Mac fanboys might agree otherwise.

      Although I haven't had a Win32 install on any of my machines for 6 years, I must agree that MS hasn't done a bad job on the Windows UI. Why? Because they didn't change it. KISS, and keep it consistent. It's not much for all us dev'ers, but it's not only vendor-lockin that has kept Microsoft far in the lead: they picked something simple and kept it that way.

      /me starts handing out blowtorches...

      --
      This sig is intentionally left blank
  26. Re:How many co-creators of the Machintosh are ther by Anonymous Coward · · Score: 1, Informative

    > Correct me if I am wrong, but I thought it was just Jobs and Woz?

    You really need to read a bit about the history of the Mac. Jobs and Woz created the company, where Woz was the engineering genius and Jobs was the maketer/salesman/dealmaker. Just before Woz left Apple he contributed to the Mac's floppy drive controller. The bulk of the hardware and OS engineering for the Mac was done by folks like Burrell Smith and Andy Hertzfeld. Check out Andy's site for a great collection of stories about the making of the Mac:

    http://www.folklore.org

  27. I've got a vibe about this by digitalgimpus · · Score: 1, Interesting

    There's no doubt this guy is the man when it comes to UI. He's got the reputation, and he's very insightful.

    Unlike some of the dumber "new UI" things we've seen over the past few years (anyone remember the OpenGL one with the 3D windows).

    I've got a good vibe about this one. It's been a long time since anyone even approached the UI with something "new".

    Desktop
    Window
    Menu
    Bar
    Scroll Bar
    Maximize
    Minimize

    That has been our UI for over a decade. Nobody has successfully thought outside the box in over 10 years.

    The good thing about this one is that Microsoft is pretty dedicated to their own UI. Meaning Linux could gain a new feature by supporting this new Interface. Microsoft isn't likely to drop what they have. So if it is good, Linux could pick it up, and pretty much have the exclusive advantage of this revolutionary new way to interact with computers.

    1. Re:I've got a vibe about this by Anonymous Coward · · Score: 0

      I found the Palm OS to be quite innovative in its day (no windows, no minimizing windows, no application exiting etc). It's getting more and more like Windows every day, which is a huge mistake, but I still love the original concept. I'd love to see a tablet-size version of that (a Tablet PDA, if you will).

    2. Re:I've got a vibe about this by Lumpy · · Score: 1

      no kidding after playing with the demo of it for a while I keep finding myself trying to use the mouse to pan. the interface is that intuitive!

      change to the innovation that is the scroll wheel on the mouse for the zoom in and out and allow you to click on an item to make it full view and you have something that is really stinking useful!

      double click to open it in it's native editor and it looks like the future of computing.

      --
      Do not look at laser with remaining good eye.
    3. Re:I've got a vibe about this by wazzzup · · Score: 3, Informative

      I've been reading "Revolution in the Valley" from OReilly (a really fun read, I highly recommend it) and really, Jef had very lettle to do with the Macintosh interface. Steve Jobs forced him out very early on into the Macintosh development process - well before they had a working prototype. In fact, Jef's vision of the Macintosh was much more text-based than what we know the Mac to be today. Jef's vision of the Macintosh looked more like the Osborne 1 than the Banana Junior 2000 form factor we're all familiar with. The interface borrowed heavily from the Apple Lisa for which Bill Atkinson developed.

      Jef was a music major by training, so while I still respect him and what he's done, it's not like he was formally educated in the field.

      You can read about this at folklore.org as well but the book is great.

    4. Re:I've got a vibe about this by alienw · · Score: 1

      The good thing about this one is that Microsoft is pretty dedicated to their own UI.

      You know why? Because despite all the flaws various "gurus" manage to find in it, the Windows GUI doesn't suck. Cars have had the same interface for the last 90 years or so, and nobody is talking about updating it.

      For some reason, in the computer world, there are a bunch of self-proclaimed experts like Jef Raskin (who probably couldn't tell a good interface from his asshole) that bitch about existing interfaces. There is a good reason Steve Jobs fired him -- Raskin is an idiot. About the only interface he ever developed was the Canon Cat and we all know what a great success that was. Wow, an interface that makes a $2000 computer act like a $200 electronic typewriter. What a genius.

    5. Re:I've got a vibe about this by ratboy666 · · Score: 3, Informative

      Raskin is "the man" for UI?

      In a word; no.

      And, if you don't believe me, check out the Canon Cat. Really.
      Post Mac, and has NOTHING that is on your standard UI list. Big (BIG) flop.

      Check out Raskins ramblings -- boils down to "The UI should be vi; and people will love it". Especially, vi with dedicated function keys.

      In a sense, he *is* right. It would be a better UI. But, he *is* very wrong; people will *not* love it. So its a non-starter.

      Ratboy.

      --
      Just another "Cubible(sic) Joe" 2 17 3061
    6. Re:I've got a vibe about this by That's+Unpossible! · · Score: 1

      heck out Raskins ramblings -- boils down to "The UI should be vi; and people will love it". Especially, vi with dedicated function keys.

      Yes, yes. When I was viewing his zooming demo a few minutes ago, I was thinking to myself how much it resembled vi.

      uhh

      --
      Ironically, the word ironically is often used incorrectly.
    7. Re:I've got a vibe about this by TuringTest · · Score: 1

      Yes, 'cause people love computers as they're right now, true?

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    8. Re:I've got a vibe about this by hcdejong · · Score: 1

      You know why? Because despite all the flaws various "gurus" manage to find in it, the Windows GUI doesn't suck. Cars have had the same interface for the last 90 years or so, and nobody is talking about updating it.
      No, it's because Microsoft is a. obsessed with backwards compatibility, and b. not interested in innovation.
      The Windows interface is mediocre at best, but as long as bazillions of people continue to buy Windows, there's no need for MS to change it.
      Cars are a flawed analogy. The interface for basic functions has only stabilized after decades of experimentation (see the Ford model T). Added functionality (from heaters to satnav) has been added haphazardly and without much standardization at all.

    9. Re:I've got a vibe about this by alienw · · Score: 1

      OK, so name one major problem with the basic Windows interface (menubars, icons, windows, maximize, etc.). Explain why it is a problem. Propose a way to fix it.

      My opinion: the basic interface is fine, and doesn't need to be changed. There are sometimes implementation problems, but those are due to stupid application developers rather than a bad interface paradigm.

      As far as the learning curve: it takes most people at least a few months to learn how to drive a car, and a few years to actually get good at it. The fact that you can teach someone the basics of how to operate a computer in 2 hours tells me the user interface we have now is quite good.

    10. Re:I've got a vibe about this by Anonymous Coward · · Score: 0

      I totally agree. There should also be text list of the applications available (screen readers for the blind would work then). Put the most used apps at the top. Maybe make the list accesable from a button in the lower left corner or something. It would be kind of a 'start'ing off point or something.

      Then all those things you double click on can go in the space above the 'start' button. THIS WILL BE A REVOLUTION AND I CAN'T WAIT TO ZOOM INTO IT!!!!!!!!!

    11. Re:I've got a vibe about this by Anonymous Coward · · Score: 0

      Geeze, and cars have been made with:

      Engine
      Wheels
      Stearing Wheel
      Seats
      Windshield

      for ever! It's time for a completely new car that has none of that!!!

      Rediculous. Things are the way they are becuase they work. There are a million alternatives to what we have now and at least 999,999 of them are complete crap. This guys chances are ptretty low.

    12. Re:I've got a vibe about this by Anonymous Coward · · Score: 0

      Why does his not being "formally educated in the field" negate his opinions or observations? How many people who currently call themselves Interface Designers or Interaction Designers have been formally educated in the field?

      If you read his book, The Humane Interface, you'll notice that he has at least reviewed various HCI papers. So he's certainly done some research. And he has the practical experience of having helped in the interface design of the Canon Cat.

      I don't agree with all his opinions, but I do think it's unfair to dismiss his observations on the grounds that he was not "formally educated in the field".

    13. Re:I've got a vibe about this by hcdejong · · Score: 1

      - Menu bars: they're not at the top of the screen, which makes selecting a menu unnecessarily hard. Compare to the Mac, where the menu bar is at the top, providing a target that's, in effect, infinitely high.
      - icons: have you ever used Word's toolbars? A bazillion nondescriptive icons crammed together. Not Good. Other applications manage to provide functionality without turning into a Christmas tree.
      - windows: GDI. 'nuff said. See Mac OS X for the solution.
      - maximize: the Maximize function plasters the window across the whole screen, making drag-and-drop to the desktop impossible. Again, imitate the Mac.

      More:
      - applications steal the focus way too often. Sod off! I'll get to the alert (or whatever) when I'm good and well ready, ie after I finish whatever I'm doing. See the Mac.
      - Personalized menus: Bad Bill! Providing users with moving targets and randomly missing menu items is Not Good. Throw option away.
      - keyboard shortcuts: Alt-F4 is just plain wrong. Use Ctrl-Q instead.

      The list goes on...

    14. Re:I've got a vibe about this by horza · · Score: 1

      That has been our UI for over a decade. Nobody has successfully thought outside the box in over 10 years.

      On the contrary, it's gone backwards. Take RiscOS from circa 1987.

      * If I left-clicked on the scroll down button on a scroll bar then it scrolled down, but if I right-clicked it scrolled up. No more keep moving my mouse up and down any more.
      * Left button and drag moved the scroll bar up and down, but right button and I can drag in both dimensions at the same time (unbelievably good for scrolling around zoomed in pages)
      * Left click to close a Filer window, right click to close a Filer window but to open its parent.
      * The whole drag-and-drop environment blows away the "oh not that damn save box again, let's navigate yet AGAIN to the right directory" system

      Oh I don't have time to go through the whole list.

      For those still not with the times, ROX (inspired by RiscOS) is still the best Filer system for Linux machines and can be found here. Lightening fast and works with Gnome, KDE, xfce4, etc.

      Phillip.

    15. Re:I've got a vibe about this by SideshowBob · · Score: 1

      Pan around in that demo. There is a screenshot (right under "THE Related", on the right) of his idea of a text editor. You hit a special function key and a semi-transparent gray window pops over the document, you type a command, hit return, and the result of the command is then printed in the gray box. In that screenshot, it says "Command S DONE". Presumably the user hit the function key, typed S, then hit return. So yes it is very much like vi.

      The zooming in and out is the storage mechanism.

    16. Re:I've got a vibe about this by Anonymous Coward · · Score: 0

      Everything you've said is personal opinion, or, regurgitating what "UI experts" have said.

      Microsoft spend billions doing UI research, testing, and design, and most people find Windows XP pretty damn easy to use--things have changed a lot since Windows 95.

      On the other hand, I've seen people walk up to a Mac OS X machine and be totally dumb-struck by what to do. It's not as perfect as people using Macs seem to think it is. A lot of it is totally unintuitive, and just there to make things look pretty.

      Most of the Windows XP features MS have come up with don't look as pretty, but are generally more functional and less restrictive.

      And what's wrong with GDI+?

    17. Re:I've got a vibe about this by alienw · · Score: 1

      Menu bars: they're not at the top of the screen, which makes selecting a menu unnecessarily hard.

      Just because you are used to the Mac interface doesn't mean it's good. Actually, the menu bar at the top is bad from a usability perspective. Sure, it's at the same place, but it changes depending on which application window is currently active. This can be confusing even to experienced users. It makes much more sense to put menu bars on the window of the application they belong to.

      icons: have you ever used Word's toolbars? A bazillion nondescriptive icons crammed together. Not Good.

      First, it's pretty easy to find out what each one does. Just hover your mouse over one for 2 seconds or so. Second, they are meant as quick shortcuts. Third, from my experience, they are the easiest interface feature to use -- most Word newbies start out with the toolbar.

      - windows: GDI. 'nuff said. See Mac OS X for the solution.

      I'm not sure what you are referring to here. The display PDF stuff is better, but it's also a CPU hog.

      maximize: the Maximize function plasters the window across the whole screen, making drag-and-drop to the desktop impossible. Again, imitate the Mac.

      Ever hear of the Save As menu option? Besides, what if you want to use your entire screen for one application? What's so great about the Mac interface, anyway? It's almost the same as the Windows one, anyway.

      - applications steal the focus way too often. Sod off! I'll get to the alert (or whatever) when I'm good and well ready, ie after I finish whatever I'm doing. See the Mac.

      Never ran into that problem.

      - Personalized menus: Bad Bill! Providing users with moving targets and randomly missing menu items is Not Good. Throw option away.

      Agreed. It's a pretty stupid idea.

      - keyboard shortcuts: Alt-F4 is just plain wrong. Use Ctrl-Q instead.

      Alt-F4 is handled by Windows, Ctrl-Q is handled by the application. In many cases, either one will work.

      Anyway, these aren't interface problems, they are your preferences. In fact, if you use KDE on Linux, you can change almost all of these behaviors.

    18. Re:I've got a vibe about this by hcdejong · · Score: 1

      menu bar at top of screen
      OK, they have advantages and drawbacks. Point is, the menu items are easier to get at when they're at the top of the screen: just keep moving up until you crash into the top edge of the desktop. Putting the menus below an empty blue bar means you're wasting screen real estate, and you're giving up the 'top of screen' advantage (even if it's only valid when the application is maximized).

      toolbar icons
      Granted.

      GDI
      No, I was referring to the Windows convention of giving the application an empty window, and nesting document windows inside that. This wastes screen real estate, makes drag-and-drop between applications harder, makes it harder to span an application across multiple monitors (esp. if they have different sizes), and you end up with two sets of close/minimize/maximize controls right next to each other.

      Maximize
      Save As is no substitute for drag&drop: with D&D you have the ability to move an object (an image, a section of text, ie part of a document) from one application to another, or to the desktop.

      shortcuts
      Too many Windows applications still don't use Ctrl-Q and similar shortcuts. What's the point of having conventions if application developers don't follow them? Also, many Windows apps don't allow changing shortcuts.

      Anyway, these aren't interface problems, they are your preferences.
      I do prefer the way these are handled on the Mac, but there's some pretty solid HI research behind them. That doesn't make the Mac the perfect UI (far from it), but on several counts Apple did things right when MS developers seemed to almost get it, but just miss the point.

  28. Re:Needed most on /.? by spac3manspiff · · Score: 0

    Hey that's uncalled for!
    Dyslexia is a serious problem.

  29. Wait a minute... by katsiris · · Score: 1

    Is this the guy responsible for the bloody one-button mouse? Reverting to pessimism...

  30. Did ya find the picture of the intersection on Market Street in the demo???

    --
    The NSA: The only part of the US government that actually listens.
  31. Shameless self-promotion by rbanffy · · Score: 1

    Isn't it (this self-promotion) against some rule on SourceForge? SF exists to host collaborative development of free software, not to promote the work of someone or to sell his books.

  32. THIS is humane? by TheConfusedOne · · Score: 2, Insightful
    From the RCHI installation instructions:
    *HOW TO QUIT RCHI

    Press the Caps Lock key and while you hold it down, type "QUIT". The word "QUIT" will appear in the transparent gray overlay. Release the Caps Lock key and RCHI will close. Saving is automatic. The next time you open RCHI, your text will still be there. To open RCHI, click on run.bat in the reducks folder.


    Holding down the Caps Lock key and typing. I supposed it's touch to top Ctrl+Alt+Del...
    --
    --- I wish I could hear the soundtrack to my life. That way I'd know when to duck.
    1. Re:THIS is humane? by isaac · · Score: 1
      Holding down the Caps Lock key and typing. I supposed it's touch to top Ctrl+Alt+Del.

      Remember, this is a UI designed for functional idiots for whom typing with CAPSLOCK held down is the most natural thing in the world.

      -Isaac

      --
      I am not a lawyer, and this is not legal advice. For Entertainment Purposes Only.
    2. Re:THIS is humane? by pavon · · Score: 3, Informative

      Let me explain how the system works. All interfaces involve a combination of directly modifying document contents, and issuing commands. Consider a word processor. In VI you have to switch between modes to issue commands and edit text. In emacs there is one mode, with shortcut keys to issue commands. However, as the number of commands grows these shortcuts become increasingly archane. In a GUI commands are issued by clicking in a menu or toolbar, but again as the number of commands increases you can end up with a very large menu tree to traverse.

      Raskin's environment involves breaking a program like a wordprocessor apart so that there is no monolithic application - just a document handler and a bunch of small command that operate on the document - ie he is bringing the UNIX philosophy to the GUI world. Since all the commands are issued at the system level (like in unix) as opposed to the application level (like in Word) there will be a large number of commands in a single namespace (like in unix). Therefore shortcut keys are not acceptable, and both emacs-like hyroglyphics and vi-like modal interfaces have their own problems.

      The solution he proposes can be thought of in two ways. One is to look at it a shortcut keys of infinate length. IE addition to the 30-odd single letter shortcuts possible on a keyboard (^c ^x etc) you can also type ^ls or ^repaginate. The Caps Lock key is not really a Caps Lock Key - it is a command key that just happens to be where the caps lock Key is on PC keyboards (BTW as any unix guru will tell you, that is where God intended the control key to be).

      Another way of thinking about it is that holding down the command key brings up a floating command prompt, where you can type your command. Once you release the command key the command is executed.

      This seems a little weird but it isn't that hard to type with your pinky held down (I DO IT ALL THE TIME WHEN TYPING ALL CAPS), and if someone does have difficulty, then special hardware like foot pedal, keyboard with command key under the thumb etc, or in worst case making the command key sticky (toggled) will easily solve the problem.

    3. Re:THIS is humane? by Kurt+Gray · · Score: 1

      With that kind of ease of use I suppose to configure application options you would simply open a debugger and set hex values directly in memory then add 0x005E the instruction pointer. Wow that's whole new interface paradigm. Our inlaws will find computers so much less intimidating once they learn assembly language.

    4. Re:THIS is humane? by TuringTest · · Score: 1

      This interface is supposed to be used with a dedicated keyboard. This keyboard would have a COMMAND key near the spacebar, so the "hold" in this "hold+type" sequence should be done with the thumb.

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    5. Re:THIS is humane? by maxwell+demon · · Score: 1
      The solution he proposes can be thought of in two ways. One is to look at it a shortcut keys of infinate length. IE addition to the 30-odd single letter shortcuts possible on a keyboard (^c ^x etc) you can also type ^ls or ^repaginate. The Caps Lock key is not really a Caps Lock Key - it is a command key that just happens to be where the caps lock Key is on PC keyboards (BTW as any unix guru will tell you, that is where God intended the control key to be).

      Ok, but then, instead of holding down a key all the time, it's surely more comfortable to press some key just once to start a command, and then press either the same or another key to submit it. This also gives you the possibility to (a) cancel the command if while typing it you decide not to do it, and (b) to edit the command you're just typing (or did you never have a typo?).
      Ok, say that first key is actually a combination of two keys (e.g. a "Meta" key and the x key), the submit key is the enter key, and the cancel key is the combination of Ctrl and g. Now what do you get? Emacs!

      Yes, you can issue commands per command name in emacs, too (with another key combination, you can even execure arbitrary list expressions). Of course most people consider it less annoying to just press Ctrl-_ than to type M-x undo Ret, but if you prefer the second, you can have it (and if your command isn't bound to a key or menu [yes, Emacs also has those!], it's actually the only chance to execute it).
      --
      The Tao of math: The numbers you can count are not the real numbers.
    6. Re:THIS is humane? by alienw · · Score: 1

      This has got to be the stupidest idea i have ever heard anyone suggest, especially in a world of GUIs. The whole idea behind a GUI is that you don't have to memorize a zillion shortcuts. Otherwise, something like vi is a lot more convenient. Making commands part of the OS is even stupider. It leads to more confusion, not less.

    7. Re:THIS is humane? by Bill+Privatus · · Score: 1

      I'm out, right away. I have a background in usability, and I have "capslock" disabled in all my winders and linux boxen.

      This means I can come in, but I can't get out....oh well. I don't need it that badly.

      --
      Redundancy is good; triple redundancy is twice as good! - Me.
    8. Re:THIS is humane? by twiddlingbits · · Score: 1

      I agree. I also want to know how he talked $2M for 18 months work out of that sponsoring company. There is either a very large team or some very well paid developers. Seems to me he is getting big money for re-inventing and/or combining things that already exist. There are only so many ways to interact with a program without making things so complicated no one wants to use the interface.

    9. Re:THIS is humane? by metamatic · · Score: 1

      Similarly, as far as I can tell the revolutionary text editor is basically vi, if a bunch of the keys were handled like shift keys.

      For example, where he has [Leap]x[/Leap], vi has /x[Return]. Add in shift keys for :, i and Esc and you are basically back at vi again.

      The zooming interface idea is interesting, but hardly revolutionary, and it doesn't need a whole new interface paradigm. Just go to the nearest Mac and hit F9...

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    10. Re:THIS is humane? by Piquan · · Score: 1

      The solution he proposes can be thought of in two ways. One is to look at it a shortcut keys of infinate length.

      How is this different than M-x in Emacs?

    11. Re:THIS is humane? by CXI · · Score: 1

      Try typing while holding down your thumb(s)! It's a major pain and impacts my speed. Plus, what the hell are you supposed to do for a command with a space in it? I can see all kinds of thumb fumbles going on. It's still a stupid idea with a dedicated key. A single button click, followed by typing the command, possibly editing it and possibly cancelling it, followed by another click (or more realistically, the enter key) makes a lot more sense. Hey, you know what, that's called a command line with a dedicated hot key to bring it to the front! Hardly a new concept at all. But that's only a minor flaw of the entire flawed idea.

    12. Re:THIS is humane? by Anonymous Coward · · Score: 0

      So, it's VI but you hold down a key, instead of toggling it?

    13. Re:THIS is humane? by TuringTest · · Score: 1

      Try typing while holding down your thumb(s)! It's a major pain and impacts my speed. Plus, what the hell are you supposed to do for a command with a space in it?
      You can still write the command name beforehand, whithout holding the special key, then select the text and invoke the command. Typing while holding the key is only required for search. Besides that, you usually have two thumbs so one remains free to press the spacebar if needed.

      A single button click, followed by typing the command, possibly editing it and possibly cancelling it, followed by another click (or more realistically, the enter key) makes a lot more sense.

      The single main idea behind Raskin's proposed interface is to automatize the user actions by habituating the user and turning cursor positioning into a reflex. You can buy this premise or not, but the LEAPing technique achieves this, and clicking with the mouse and then moving hands to keyboard does not.

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
  33. Possible uses by hcdejong · · Score: 1

    The demo is way cool. It'll be interesting to see how this system scales up. Would it work for navigating all the files on a computer (with ~100k files on my system), for instance?

    1. Re:Possible uses by GonerDoug · · Score: 1

      I don't think so.. Maybe it would work for organizing a couple of hundred things, but 100k things? I just don't see it.

  34. Who's zooming who? by Doc+Ruby · · Score: 2, Interesting

    Maybe they could make the zooms "snap" between levels of group/detail, rather than wait for the widgets to enlarge. The data is structured, though their cluttered display suggests little of that. We don't need to struggle within all the limits of physical representation to reuse their cues in navigating among their virtual versions. And their "direct manipulation" of objects, rather than the "indirect" manipulation of, say, icons of objects, seems a great loss. No more symlinks? Every object has only a single context? It's like C without pointers. Or electronics without transistors. References are the most revolutionary aspect of the virtual world, and they are largely giving them up. So they can call the icon you select, before pressing the key to delete some disk data associated with the icon in a table in memory, the "object itself". It's not, and they've just thrown out references in the GUI paradigm where it's as fundamentally useful to users as it is in their implementation, to their programmers.

    Those are elementary UI principles. I'm not working on UI fulltime, at some "UI institute", or shilling for corporate donations. Hell, those aren't even my most interesting UI kvetches, even among those I've posted on Slashdot. Give *me* $2M, and I'll amaze the world with a UI paradigm that everyone from ages 10-70 can use, in any language, on any device, from 2-way wrist radio to Discman to ATM to PC to mainframe, in any job from marketer to project manager to programmer to tester, to grocery clerk to CEO to senator. And I talk a better game, too, as well as walk a better paradigm. Fund me!

    --

    --
    make install -not war

    1. Re:Who's zooming who? by Acy+James+Stapp · · Score: 1

      Perhaps links are good for you, but the majority of users have trouble working with any sort of hierarchy. Separating content, naming, and presentation seems like a great idea to a programmer who is used to factoring things, but to a normal person this interface is very, very intuitive. It loses some functionality that you may very well not need, but don't use it if that's the case. For the majority it will work fine and have a much lower cognitive load.

      --
      -- Too lazy to get a lower UID.
    2. Re:Who's zooming who? by Doc+Ruby · · Score: 2, Insightful

      ...the Web? Links don't require a hierarchy. They require context. That doesn't require separating content, naming, presentation, as far as the user can tell. It does require a simple way to tell the state of the object in all its references, and to use the references in all their contexts for navigate the rest. The Raskin interface is as intuitive as looking at a newspaper front page - and as useful. Which is to say, not enough to deal with the complexity of actual relationships in our real world, now so interconnected by cheap, immediate communications. This interface's cognitive load is smallish, because it doesn't do much. Or maybe it's just a dinky (8MB?) demo that doesn't do their paradigm justice.

      --

      --
      make install -not war

    3. Re:Who's zooming who? by TuringTest · · Score: 1

      Or maybe it's just a dinky (8MB?) demo that doesn't do their paradigm justice.

      It is. I've read the book, and the demo doesn't do justice - all the interesting data-manipulation tools have not been implemented. The only remaining bit is the navigational idea of zoom-it-to-the-infinite.

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
  35. Is it just me... by saintp · · Score: 1

    ...or is Jef[f] using the zoom like the rest of the world uses hypertext? I'm thinking specifically of the picture of Jef with his book and pipe organ, next to which is information about both, smaller. A link could do the same thing.

    1. Re:Is it just me... by Antonymous+Flower · · Score: 1

      Space is more intuitive to common users. I think he is doing a good thing. Many home users clutter their computer with tons of junk installs and wonder why their computer is so slow. I think the concepts that explain why this is so could be illustrated by this method of navigation. The flash demo is very intuitive and appealing.

    2. Re:Is it just me... by russellh · · Score: 1

      Does nobody remember microfiche? It's basically same thing. Even vannevar bush expected it to be like this - in 1945. Then Ted Nelson coins the term 'hypertext' in 1969 or so. What you see in jef's demo probably is hypertext, just presented in that specific way to maintain context and to try to be less confusing. In the early days, even going back to bush, hypertext was usually envisioned having two screens - one for the linked-from and one for the linked-to for this reason btw... (Some years ago I whipped up a hack to do that in frames, it would rewrite the href target attribute to point to the opposing frame so in surfing you'd jump back and forth, left to right, right to left always able to see the one before you.)

      --
      must... stay... awake...
    3. Re:Is it just me... by Ford+Prefect · · Score: 1

      ...or is Jef[f] using the zoom like the rest of the world uses hypertext? I'm thinking specifically of the picture of Jef with his book and pipe organ, next to which is information about both, smaller. A link could do the same thing.

      I think that's the point - a demonstration that you can have something roughly equivalent in capability to hypertext, but without the hypertext.

      Personally, I quite liked the zoom thing, and I'd be quite interested to see a real-world implementation. There are problems, such as zooming out until stuff is invisible, or making something so small that you can't find it, but it does seem potentially a lot more easily navigable than some of today's massively complicated hierarchical monstrosities...

      --
      Tedious Bloggy Stuff - hooray?
  36. Cannon Cat? by monkeyboy87 · · Score: 1

    Anyone else remember his work on the Cannon Cat info appliance - it was early mid 80's. what a completely wild device. It was like a palm pilot but given the constraints of the day was about the size of a toaser...

  37. Re:How many co-creators of the Machintosh are ther by hcdejong · · Score: 1

    No, it wasn't. The Mac was very much a team effort.

  38. Zoomable Interfaces aren't even vaguely new... by Anonymous Coward · · Score: 0
    ...in fact they were knocking around long before Raskin suggested them in his Humane Interface book. Have a look at Piccolo for a recent framework for building them. Then have a look at Ken Perlin's work in NYU, esp. Pad. Then do a search for multi-scalar interfaces (what ZUIs used to be called in the 70s) and read about SDMS from MIT here.

    Its obvious that applications should work completely differently in a Zoomable User Interface. The separation between applications and the interface blurs, and at best disappears.

    Now learn to stop saying ZUIs are a new interface paradigm. They're not. But we definitely should have them instead of the current WIMP desktop. Pssst, Avalon is a good environment for building a ZUI desktop. Yes, MS research has been doing related work around ZUIs and interaction design.

  39. Please note... by stienman · · Score: 1

    Note that this is an 8MB Flash so after you click you will be presented with a blank screen for a while.

    Also, when slashdotted, the 'a while' becomes 'ever'.

    -Adam

  40. RCFBN by Anonymous Coward · · Score: 0

    he needs some funding for the RCFBN -- Raskin Center for Better Names.

    how good at human interface can he be if the best he can do is RCHI???

  41. The humane interface by fermion · · Score: 1
    When i browse the web, I always wish more web monkeys had read the humane interface, as well as his other usability work. So many sites, including those that are not corporate, are hobbled by corporate priorities, rather than delivering a product to the consumer.

    One thing that Raskin has gotten right is the idea that the user should not have to know your corporate structure to use the page. Niether should the user have to know his or her status within your structure. The thing that he does not address, and one reason why I found Home Page Usability less than perfect, is how to meld the utopian usability with realistic personal and corporate needs.

    The reality is that most large usability problems can be solved by following his basic principles. In one school district web site, a third of the web page is used by navigation and rotating banner ads. And this is the intranet. The place where the employees are supposed to be productive. The IE only code does not resize properly to page width, and uses a lot of distrating widgets. Likewise the Rice University web presence forces the user to choose 'student' 'public' etcetera, and has no default navigation that lets you just find a map. The University of Houston has some of the same problems, but provides a second simple text navigation for those who just want some quick info.

    --
    "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
    1. Re:The humane interface by Anonymous Coward · · Score: 0

      FYI: Home Page Usability was Jakob Nielson, not Jef Raskin.

    2. Re:The Humane Interface by Anonymous Coward · · Score: 0

      Read the wikipedia article. Sounds vaguely similar to the Launchbar utility.

    3. Re:The Humane Interface by Russ+Nelson · · Score: 1

      It's not Open Source. Jef has chosen to use a Creative Commons license which is not Open Source. It restricts commercial use. I've suggested that this is incorrect, but Jef doesn't take outside input very well.
      -russ

      --
      Don't piss off The Angry Economist
    4. Re:The Humane Interface by TuringTest · · Score: 1

      Ok, thanks for the info. It has been a long time since I last checked the code release of THE.

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    5. Re:The humane interface by Anonymous Coward · · Score: 0

      Self-proclaimed "experts" are great! Name one decent web developer/designer who cares what Jakob Nielson says.

  42. Re:How many co-creators of the Machintosh are ther by It+doesn't+come+easy · · Score: 2, Informative

    Jobs and Woz built the first Apple computer in their garage. Years later, engineers working for Jobs et al designed the Macintosh (the Apple and the Mac are two different computers; they both are based on Motorola chips but otherwise are years apart).

    --
    The NSA: The only part of the US government that actually listens.
  43. 3270 or vax vt100 are good enough by Anonymous Coward · · Score: 0

    It amazes me that a huge percentage of the computer applications we use can be better done in a character mode 3270 or vt100 terminal.

    1. Re:3270 or vax vt100 are good enough by jcenters · · Score: 1
      Explain how to use character mode to effectively edit photos or do layout and you'll have me convinced.

      Yeah, I know, there's ImageMagick and LaTeX, but try producing a newspaper with those, especially on a vt100.

      --

      vi ~/.emacs

  44. Flexlay - An OpenGL based aproach to zoom-UIs by grumbel · · Score: 1

    Those interested in zoomable interface might want to have a look at Flexlay, it is basically a collection of OpenGL based layers and objects that can be placed and edited on an almost unlimited large workspace (as much as a float can hold). Its currently mainly usefull as a simple editor for 2d games (SuperTux, netPanzer), but also comes with a drawing component that allows todo simple paint operations (like Gimps brushtool) on an unlimited and non-pixel based canvas. Beside zooming and panning it also has support for rotating the drawing area in realtime, which give it quite a natural paper-like feel. There is support for graphic tablets too.

    Those interested in it should check out the latest SVN version, since the last release doesn't contain any of the more interesting features.

    PS: This is blunt self-advertisment, hope you can forgive me, but it kind of fitted here and might be interesting for some people. And by the way its GPL.

  45. The Best UI Ever by DJDutcher · · Score: 1, Funny

    I think the best user interface ever has already been invented. Its called VI.

  46. The Humane Interface by TuringTest · · Score: 1

    There are articles describing Jef Raskin and The Humane Interface in the Wikipedia.

    T.H.E. was supposed to be released as Open Source, but this really didn't happen as far as I know. That's not important though, as this interface implementation was never finished - the important bit was the system specification.

    --
    Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
  47. Re:Needed most on /.? by mrjb · · Score: 2, Funny

    No man, you dont get it dude. With this lil' gizmo we're gonna be totally able to way interact with computers!

    --
    Visit http://ringbreak.dnd.utwente.nl/~mrjb/growingbettersoftware to download your free copy of the book
  48. With all due respect.... by Anonymous Coward · · Score: 0

    Well, after trying hard to find out what exactly this is about, I have reached the conclusion that Mr. Raskin has invented WordStar.

  49. directories. by Anonymous Coward · · Score: 0

    They are called directories, not folders.

    No. Bill Gates did not invent them.

  50. good grief... by sribe · · Score: 1

    Just goes to show there's people with money who never had the "opportunity" to see a Canon Cat in action, BFD ;-)

  51. remove the OS and Applications by peter303 · · Score: 3, Interesting

    As I recall from years ago, Jeff used to claim that the division between "Operating System", "Application" and "Content" was big learning barrier and slowed down computer use. So he would essentially abolish the first two items, or at least keep them largely invisible from the user.

    I wonder if something like Google Desktop is along these lines. You'd use that to immediately find some information to act on, without having to muck around some cluttered file system.

    Likewise MicroSoft's attempt to webify the desktop and access it through the browser is another attempt at hiding barriers. (I will make no comments on whether I think It is working adequately.)

    1. Re:remove the OS and Applications by maxwell+demon · · Score: 1

      Indeed, all document-oriented UIs aimed (with various levels of success) at hiding the application "behind" the document.

      And of course the OS is something you don't see too much even in conventional designs. Not even if you are using the command line; what you see there is the shell. The OS structures shine through only indirectly (e.g. the file system through the way you access files; indeed this might be the only OS-level part you usually see).

      --
      The Tao of math: The numbers you can count are not the real numbers.
    2. Re:remove the OS and Applications by Total_Wimp · · Score: 3, Insightful

      As I recall from years ago, Jeff used to claim that the division between "Operating System", "Application" and "Content" was big learning barrier and slowed down computer use. So he would essentially abolish the first two items, or at least keep them largely invisible from the user.

      Actually, I've seen more confusion over the last two items.

      I've been asked on several occasions to help people find their missing documents. Naturally I've asked them "where did you last see it?" A surpisingly common answer is, "it's in Word."

      I would ask them some more questions and they'd show me "exactly where it is" by clicking Open from the File menu of word and showing me "where the doument should be"..." right there in word."

      Sometimes they'd show me the list of recently opened documents hanging right off the file menu "in Word."

      My point is that this guy and a lot of other computer guys don't seem to realise that most users have no problem understanding applications. They click the icon that looks like a letter and lo and behold, they can write a letter.

      Where the problem is for many of them is understanding what happens to their letter when they hit "save". The box that opens up when a user hits "save" doesnt look anything like their desktop or "my documents" to many new computer users. It's obvious to you and me, but to them it's a completly different storage repository. If there was some graphical element that demonstrated more clearly to these users exactly what happens to their document, it would be a godsend for grandmas and other new computer users.

      TW

    3. Re:remove the OS and Applications by nlper · · Score: 1

      It's one thing to offer improvements -- another choice -- on existing ways of doing things, and quite another to insist on replacing them entirely.

      Go visit the Archy/THE site and click on the link for the "technical documentation." Then ask yourself why -- on a freaking Website fer chrissakes! -- you're presented with an embedded straight text document that shuns links and anchors and instead offers the advice that you can navigate by searching for the section heading titles. This is progress?

      That's the fundamental problem with Raskin's approach: he consistently pretends that people don't already have skills and investments in the existing infrastructure. Adobe is going to completely reengineer their products so they're available for Archy users? Gimme a freaking break!

      Finally, while skimming the puff piece on the funding, I realized how truly bizarre the logic was to find this on Slashdot. It was as if the editors were saying, "Hey, if Linus had gotten a big corporate grant back when he was a student, then Linux would have really become popular!"

      Oh wait... never mind.

      Tyler

    4. Re:remove the OS and Applications by Unordained · · Score: 1

      My girlfriend is often called out to people's homes to transfer their data to a new Dell (yeah, it's always a Dell). At some point a few months ago, she was asked to do this for a manager at a big tech company, who works from home. She didn't have the CD's with her for stuff like MS Project, so it couldn't be installed on the new computer. The files themselves, however, were copied. Rather than blaming herself for not having the CD's, or going out and buying a new one, she just complains that her files weren't copied. Application and Content are separate, but without the Application, people fail to understand that their Content has been copied. They don't understand why it's such a pain to try to copy Applications, obviously. Admittedly, it's less of a pain on, say, MasOS ... but Windows? Some software companies seem to delight in designing a maze of environment variables, registry keys, paths, dll's in random directories, etc. (But yes, Application == Content, it's all just bytes. Some are just easier to copy than others.)

    5. Re:remove the OS and Applications by Bingo+Foo · · Score: 1
      Go visit the Archy/THE site and click...

      Thanks for the link. This is progress?

      --
      taken! (by Davidleeroth) Thanks Bingo Foo!
    6. Re:remove the OS and Applications by been42 · · Score: 1

      You really should check his book out. Your point is addressed in The Humane Interface, and he has a pretty good understanding of it. That's why he designed a system where you don't have to remember (or care at all) where something is saved, or what the file name was. That's all taken care of by the operating system, which is like a combination OS/typical application suite/desktop search tool. No more "I made this in Word, I have to open that one in Acrobat because it's in another format" stuff. Just type it, save it, and go. He has quite a few really good ideas. I don't like all of them, but there are some that I'd like to have in my OS right now.

    7. Re:remove the OS and Applications by sasami · · Score: 1

      Oh! What a great observation. That finally explains something that's puzzled me for over a decade.

      I used to run a small student computer lab. This was back in the 386-era, so there was no network of any kind, just a dozen standalone boxes (and yeah, these also were always Dells). Kids would come in, sit down at any free machine, write their paper in WordPerfect, and save it -- to the local hard drive.

      Then they'd come in later, sit down at some other free machine, and say "Where's my paper?"

      --
      Dum de dum.

      --
      Freedom is not the license to do what we like, it is the power to do what we ought.
  52. Yep, data is off the screen. by khasim · · Score: 1

    I was zooming in and out while moving the mouse in circles and I lost the data off screen.

    Also, my keyboard arrow keys are on the right of my keyboard. So I have to reach across by body with my left hand to control the arrow keys while moving the mouse. Bad design.

    Other than that, I'm not impressed by the zoom function. Sure, it's a cool hack for a webpage, but maps.yahoo.com has been doing similar things for years (and better as in the data set changes the closer you get).

    1. Re:Yep, data is off the screen. by starwed · · Score: 2, Insightful

      For what it's worth, using the arrow keys is apparantly a limitation of flash. It's supposed to use the left/right mouse buttons for zoom.

      I wasn't really impressed with it, though...

  53. Doesn't seem that special by Cthefuture · · Score: 3, Insightful

    I tried the flash demo. It's like a virtual screen that you can zoom in and out. Virtual screens have been available for years. The zooming thing is kind of interesting but not anything new. I assume the interface is based on a vector drawing back-end (display postscript/PDF?).

    This has several problems. Is this thing suppose to manage all your documents and applications? Does that mean everything is being displayed and active at the same time? The CPU and memory requirements of this must be off the chart. This thing would totally choke based on the pure amount of data I have on my machine. Can this interface handle a terabyte or more of information?

    Spacial interfaces suck anyway. It might seem like it is better for organizing your data because you can group things together and "zoom out" to view everything on a large scale, but in real life you're going to spend too much time zooming in and out trying to find what you are looking for. It is very much like those suck-ass 3D file managers that someone creates every once in a while.

    I suppose you could query for items and they could be marked similar to MapQuest, then you could zoom in on it. That sounds like a very tedious to use interface though.

    Really, the current UI system that most computers use is not a bad design, it just needs refinement. Modern UI's just need to be better about remembering which data items I've been working with recently and which items go with each other. We are already seeing the beginnings of this with things like "favorites" and "home/desktop" in most file dialogs these days. That just needs to be taken to a higher level and cleaned up.

    Sorry if my post is disorganized, I just woke up...

    --
    The ratio of people to cake is too big
    1. Re:Doesn't seem that special by TuringTest · · Score: 1

      Is this thing suppose to manage all your documents and applications? Does that mean everything is being displayed and active at the same time? The CPU and memory requirements of this must be off the chart.

      How is this different to a windowing interface? There are programming techniques to overcome this requirements, and they are very similar in both interfaces.

      Also you really should read about the thing before you critizise it (I must be new here...). The system is not mainly navigated by zooming in/out: it has a really simple and powerful find tool accessed entirely with keyboard - not that different to Emacs, but more user friendly.

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    2. Re:Doesn't seem that special by thatshortkid · · Score: 1

      I asked him that same question in a class he taught at my school. The way THE is setup, instead of "everything is a file", it's "everything is one big file". So for searching text, he introduces the Canon Cat jump with does an incremental search (a la search in FF). Some of his ideas make sense, others do not. He gave us copies of THE to use. Worked just fine on modern hardware. Just wasn't my cup of tea. I think it's not going to take off in his lifetime given the fact that Joe Sixpack is used to the Win/Mac interface (which aren't too terribly different) and aren't going to go through the trouble of acclimating themselves (a process he talks about in his book) to this new one if they don't have to.

      That said, I think THE is ok, but nothing to evangelize about. Jef is an asshole to deal with and trying to introduce an idea to him that differs from his own is akin to beating one's head against a brick wall.

      --
      The IRS is the one organization that you don't want to fuck with. Remember, these are the guys who took down Al Capone.
    3. Re:Doesn't seem that special by Queer+Boy · · Score: 1
      We are already seeing the beginnings of this with things like "favorites" and "home/desktop" in most file dialogs these days. That just needs to be taken to a higher level and cleaned up.

      Apple calls it Smart Folders and it will be available in Tiger.

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
  54. Not to be confused with the RHIC... by AlphaHelix · · Score: 1

    ...the Relativistic Heavy Ion Collider. You know, the one that will create a blackhole into which will swallow the planet.

    --
    * mild mannered physics grad student by day *
    * daring code hacker by night *
    http://www.silent-tristero.com
  55. Raskin's ego gets a little bigger! by Anonymous Coward · · Score: 2, Insightful

    It's always nice to see Jef Raskin's latest ideas, especially since they're so often pompous and inaccurate.

    I especially love the rather arbitrary and academic distinction that the icons of today are stand-ins for objects rather than objects themselves.

    If I drag a CD to the eject icon, the CD is ejected. If I delete a file using its icon, the file is deleted. If I drag a file somewhere else, the file is (for all intents and purposes) moved.

    I fail to see how the hell it's useful to me to have all my documents rendered into incomprehensible text and I work on them by "zooming in" to them. When you're zoomed out, they're all going to look like the same melange of black and white anyway, so... uh... what's the big non-academic difference between direct representation and "direct enough" representation?

    Also: if the interface is supposed to use the LMB to zoom in in the RMB to zoom out, but still somehow supports selection, are we all going backwards in time to Jef's keyboard interfaces? How many modifier keys will we end up with? Sheesh, just use EMACS and get it over with.

    If you ever get to hear Raskin talk about the Mac -- especially when there are no other original developers around -- you'll get a better idea for just how crazy he is.

  56. TM by simpl3x · · Score: 1

    Just like a real Turing Machine! Hopefully the giant peice of text wasn't on the slowest component...

    Sometimes I think that Windows runs like this, and it simply gets to the little blue end of the tape... and, like no more memory!

  57. Re:How many co-creators of the Machintosh are ther by FreshlyShornBalls · · Score: 1

    Here is a good place to get a little history on how the Mac came to be. Pretty interesting anecdotes from the people who made it happen.

    --
    This space intentionally left blank.
  58. Sounds like OpenDoc by kuwan · · Score: 2, Informative
    Your description sounds a lot like what OpenDoc used to be:
    OpenDoc was initially released to run under Mac OS System 7.5 to provide a document-based, rather than application-based, computing experience. Documents were made of modular parts, which could contain different types of content, such as pictures, spreadsheet information, text or even Quicktime multimedia elements.

    OpenDoc's primary distinction from other compound document architectures lay in the depth of its support for dynamic media. OpenDoc containers could include embedded live content, and could perform arbitrary real-time composition of the content. The architecture used a design pattern which insulated container from embedded content using intermediate objects, greatly enhancing interoperability and simplifying testing of part handlers.
    OpenDoc really was quite cool. You could literally drag your web browser (CyberDog) into your word-processor in order to embed a live web page into the document you were creating. The embedded web page would also retain all of the functionality (clickable links, forward/backward navigation, bookmarks, history, etc.) that it would have if you were to be viewing it directly from the browser. OpenDoc, though it was a great technology, was killed by Steve Jobs shortly after his return to Apple when they were losing money. You can read a bit more about it here.

    --
    Join the Pyramid - Free Flat Screens
  59. Not the only thing that was overrated by rednip · · Score: 1
    I just downloaded the demo, and I have got to say the I am overall impressed with the tech, I can see glaring problems with the implementation.

    for the most part it looks like this is ment to be a desktop. Sometimes I have trouble finding what I need on my desktop now, can you imagine what would happen when all your documents are on your desktop? I can see this as useful for someone who likes to keep lots of items on thier desktop, but right now I wouldn't use it much.

    I could, however, see this as good for a very very large screen, some kinda of hand (or eye senor) and (in particular) fuzzy logic for searching. i.e. "display all my pictures from last Christmas", the system shows thumbnails, you point at what you need, or wave to go back and forth.

    I guess that we'll see in ten (or twenty) years if he strikes gold once again.

    --
    The force that blew the Big Bang continues to accelerate.
  60. Re:How many co-creators of the Machintosh are ther by squiggleslash · · Score: 1
    The Apple was based upon the 6502, whose only relationship to Motorola was that the original designers had left after designing the 6800.

    If I remember the story properly, the original chip out of MOS Technologies was the 6501, a 6800 clone. They then made some "minor" modifications (*shudder*, the ultra-8bittiness of the 6502 where even addressing was eight bit all has to do with those modifications. Quite why people loved it is something I'll never understand. Sure, it was fast, so was the 6809, and that was a beautiful chip) when Motorola threatened to sue, and called this the 6502.

    The 6502, and its variants, become standard amongst half the 8 bit computers, with the Z80 being the other major chip of its day. The chips that inspired them, the 6800 and 8080, ended up becoming relatively obscure, except to lead to their eventual successors, the 68000 and 8086, that powered the new generation of "16 bit" machines.

    --
    You are not alone. This is not normal. None of this is normal.
  61. This is great by crush · · Score: 1

    Raskin's work is based on Fitt's Law and Hicks' Law.

  62. Web site design by affliction · · Score: 1

    Maybe he needs to take a lesson or two in web site design.

    Putting all the information you have ever gathered on your front page so that it's roughly 300 pages long is sooooo 1995.

    1. Re:Web site design by Anonymous Coward · · Score: 0

      at least he does paginate and annoy the hell out of me by making me have to click next or prev, or 1, 454, 12312321, 123, 235 or whatever just to read the content.

  63. Grandpa, are you using that Internet thing again? by aristus · · Score: 1

    For some jobs (i.e. ssh to box A and reboot the database) vt100 works great. For things that are more complex, say dealing with two and three-dimensional data, it is not as good as it can be. I personally would not want to go back to pine for email.

    --
    Sometimes seventeen/Syllables aren't enough to/Express a complete
  64. So much for easy of use... by divisionbyzero · · Score: 1

    Mouse cursor and arrow keys? Two hands to do what you can do with one? There is this brand new invention (from about five years ago) called the *scroll wheel*. That would be a lot easier than the arrow key. Granted, that would make it difficult for those that don have a scroll wheel, but why not have both? Not a very auspicious beginning. Of course, I'm cynical about these things. I think he is full of crap and I'd be happy for him to prove me wrong.

    1. Re:So much for easy of use... by Anonymous Coward · · Score: 0

      wow, you a moron or something?

      flas will not recognize two mouse buttons. it was supposed to be left click for zoom right click for anti-zoom.

      maybe if you read something instead of foaming atthe mouth you might have seen this.

    2. Re:So much for easy of use... by nine-times · · Score: 1

      Then again, the fact that divisionbyzero apparently didn't notice the text you're referring to could be interpreted as evidence that Raskin's UI isn't as intuitive as he thinks.

    3. Re:So much for easy of use... by Feztaa · · Score: 1

      Did you read the introduction? (hint: you didn't). The actual interface uses left and right mouse buttons for zooming, but flash doesn't let them do anything with the right mouse button, so the demo had to use arrow keys.

      I think it's a terrible idea still, but at least fault them for their genuine problems, not the ones imposed by macromedia.

    4. Re:So much for easy of use... by divisionbyzero · · Score: 1

      Never made it to the introduction. I used the direct link to the demo and the interface was crap, so... ;-) But, point taken.

  65. Requires a Hardware Patch by JonTurner · · Score: 3, Insightful

    >>Umm... correct me if I'm wrong... but wouldn't it more or less run out of the box?

    Nope. Not until you glue on a LEAP(tm) key and install a SwyftCard.

    1. Re:Requires a Hardware Patch by iabervon · · Score: 1
      For the first, simply run
      "xmodmap -e 'keycode 117 = Leap'"
      or, for more prosaic X systems,
      "xmodmap -e 'keycode 117 = Execute'"
  66. Thanks, but by TheConfusedOne · · Score: 1

    Thanks for the detailed explanation. The idea is definitely intriguing, the implementation is definitely lacking (IMHO of course).

    The whole idea behind the Caps Lock key was because it is in fact awkward to hold down a key while typing for long lengths of time. (Also the shift key had the inadvertant effect of shifting numbers to symbols as well.)

    As for a single command space isn't that just begging for trouble? What about the specialized commands needed for specialized tasks? Why should QUIT save the document in its current state? What's the exit without saving option then? Are you going to have to do Caps-Lock UNDO to fix a typo?

    --
    --- I wish I could hear the soundtrack to my life. That way I'd know when to duck.
    1. Re:Thanks, but by pavon · · Score: 3, Insightful

      To answer the specific questions, another feature of this system is that all documents are saved automatically. Think a palm pilot, where you just edit your document and turn it off, then when you turn it back on everything is just like you left it in the real world. There is also global undo (works for any command - if not you are prompted before command is executed) which is saved between power cycles. There is also talk of having an automatic revision history so you can come back to a document at any time later, and revert to a previous version (this isn't infeasable - the VAX had a crude mechanism like this way back when).

      The quit command is to exit the entire environment (ie to lougout). There is not quit command for a document - when you are done editing there is nothing special that you need to do just go on to your next task.

      As to the global namespace, it may or may not be problematic (and actually calling it a global namespace might have been inacurate on my part). I don't know how they are actually implementing it (I am not involved in the project just read his book and have been watching from the sidelines). From what I have seen though, the commands will be able to do different things to different objects. For example, if I select some text and ^copy it will copy the text, if I select 5 whole documents and ^copy it will copy the documents. I can't imagine that they would attempt to write a single command that handles all the possible object that could act on.

      The way I see implementing it is that each document type has a document handler class that provides the direct manipulation interface, as well as a programatic interface to manipulate the data. Then commands are written using this programatic interface. When the user issues a command it is the same as sending a message to a smalltalk object - if the command is recognised for that document it gets executed, otherwise you get an error. With this approach different document types could have commands with the same name, and it would not conflict.

      However, from a user-interface point of view, if two documents types support a simular opperation, it is highly desirable for them to share a command name (so you don't have to remember to use ^find on one document type, ^search in another). From a technical point of view, this can all be done very easily with a late binding language like python, and sharing commands between document types can even make development easier - if the people work together. So the "single" command space creates a social problem not a technological one.

      Which makes me sceptical of Raskins claims that this system will work well with comercial companies. To begin with, they don't like the idea of being demoted to writing commands, as opposed to developing full applications. This is one of the main reasons that OpenDoc died. Secondly, what happens when Alias writes a set of 3D modeling commands whose names conflict with Discrete's set of modeling commands? What if Maya doesn't like the 3D document handler and writes it's own incompatible one, with incompatible tools? You are back to where you started with walled off applications that don't integrate into the rest of the system, and potentially even conflict with one another, defeating most of the purpose of this new architecture.

      To me is seems that this project will only work if it is managed as a coherent whole, like BSD or Squeak, and that means being open source with a strong leader. And now that I've gotten completely off-topic of your question I'll end my post :)

    2. Re:Thanks, but by Anonymous Coward · · Score: 0

      I've read The Humane Interface and the first few chapters of the book are a very good introduction into the science of usability. But I think Jeff Raskin is very short sighted when it comes to the difficulties of turning theories into practice.

      After years of training users on the WIMP interface, you can't expect people to learn a whole new way of working with their computers. The only way to advance the state of the art in user interfaces is through incremental changes that users will be able to digest easily.

      As the parent poster noted, Raskin's theories of the humane interface also don't provide any economic advantage to the developers who write today's software.

      But readers shouldn't dismiss Raskin's theories completely. For example, Universal Undo should be a feature of the Operating System so that any application developer can take advantage. This would be a case of a win-win situation for both developers and users, and are the types of UI advances we are likely to see widely implemented in the future, instead of the whole reimplementation that Raskin favors.

      Just my two cents.

  67. Structuring and Links anyone? by phooka.de · · Score: 1

    Yes, I tried the demo. Nice but... I don't know. I never really thought I had a good overview.

    What about recursive structures? Two webpages linking to each other recursively, and you can scroll in indefinitely. Do this scripted and it's almost DoS?

    What, if I don't *want* some content to be on constant preview, like my smut and porn?

  68. Read the spec by TuringTest · · Score: 1

    The interface does not get rid of symlinks, they're actually replaced by something better: portals.

    An object *can* be in several places, but in all them you see the real object - updated to the second and fully functional, not just a proxy of the object with its properties crippled. Also the information is browsed visually only when doing visual tasks, otherwise you browse it with incremental text search (like the one found in Firefox).

    This guy Raskin is incredibly insightful on what makes computers a pain to use. The proposed system combines the power of Emacs without the hard learning curve. Read a description of the navigation tools of this system in The Humane Environment.

    --
    Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    1. Re:Read the spec by drew · · Score: 1

      An object *can* be in several places, but in all them you see the real object - updated to the second and fully functional, not just a proxy of the object with its properties crippled.

      Forgive me for not reading TFA, but how is this different from a symlink?

      --
      If I don't put anything here, will anyone recognize me anymore?
    2. Re:Read the spec by TuringTest · · Score: 1

      It's not, except that they're visual instead of textual (as in command line symlinks) - so it's better for the end user even when it's the same abstract concept.

      But then the grandparent had said that this interface didn't have indirect references, when it does.

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    3. Re:Read the spec by Anonymous Coward · · Score: 0

      Call it a hardlink, then you'll see ;)

  69. Doesn't seem that special-Knowledge Glass. by Anonymous Coward · · Score: 0

    "Spacial interfaces suck anyway. It might seem like it is better for organizing your data because you can group things together and "zoom out" to view everything on a large scale, but in real life you're going to spend too much time zooming in and out trying to find what you are looking for. It is very much like those suck-ass 3D file managers that someone creates every once in a while."

    Zooming interfaces work best at the metaidea level. Not the "everything is a file" level.

    In fact I'd like to see the return of the document centric viewpoint coupled with the hypertext of xanadu. One is why you have a computer in the first place (create a document). The other is a resource (think wikipedia on steroids).

  70. I found the interface counter-intuitive by virtualXTC · · Score: 1

    When using the flash demo, I found that because zoom centered on where I would move the mouse pointer, the click and drag to move one's view was actually counter-intuitive. It would of made sense if the document acted as an invisible scroll bar and the direction I pushed the mouse with the left button down was the direction I wanted to go in. This would also minimize the amount of mouse movement, as I wouldn't have to reset the mouse upon re-zooming in.
    Did anyone else fell this way?

  71. Why this won't catch on... by iJames · · Score: 1
    "This software was first called THE; briefly renamed A'ali'i; and it is now the Raskin Center's Humane Interface, abbreviated RCHI, and pronounced "Archy")

    If you can't keep at least some minimal standard of consistency, and if you're working to amuse yourself without giving people a rope to grab onto, no one's going to bother following you.

    I realize it's in a prototype phase now, and developers of prototypes tradtionally get cute. But if he really wants to revolutionize the world, he needs to apply some basic marketing principles before he goes live with this stuff, like not naming your centerpiece "A'ali'i" or "RCHI."

  72. Raskin likes buttons by jfengel · · Score: 3, Informative

    I am a big fan of The Humane Interface; I reviewed the book in its early phases.

    Raskin is a big fan of buttons, as long as each button does exactly one thing. He says that the best way to use a computer is to develop habits, so that you can do things without thinking about them.

    That works best when things are incredibly consistent. Modes are the enemy of habits; you have to remember that in this context the right button does X, but in that content the right button does Y.

    He goes for something he calls "quasimodes", where you press and hold a button to temporarily and actively shift into a different mode. You only have one mouse to do a lot of gestures, but you want to press and hold a "zoom in" button rather than clicking into a "zoom in" mode and then clicking out.

    The theory is good, but I was never completely comfortable with the idea. It seems to create rather a proliferation of buttons, and new applications can't add new buttons to your keyboard. His ideas are heavily centered around everything being a word processor or spreadsheet, and I have a hard time adapting his ideas to applications that are basically forms instead. Those cases are heavily modal: typing in one field means something very different from typing in another field.

    1. Re:Raskin likes buttons by SadButTrue · · Score: 1

      Didn't Raskin design the interface for VI too?

      --
      grape - the GNU free, open source rape
    2. Re:Raskin likes buttons by sirReal.83. · · Score: 2, Insightful

      I have a lot of respect for the work Raskin does, but holding down one key while typing a command is *not* a habit I want to get into - I'm almost certain it would lead to some sort of chronic pain.

  73. Zoom by bugbeak · · Score: 1

    Obviously, all the teeny weeny photos blurred on extreme zoom. Maybe if that were alleviated...

  74. Re:How many co-creators of the Machintosh are ther by Eunuchswear · · Score: 1
    the Apple and the Mac are two different computers; they both are based on Motorola chips but otherwise are years apart
    Huh? The Apple ][ was based on the MOS Technology 6502, not a Motorola chip.

    --
    Watch this Heartland Institute video
  75. We already have Piccolo by jfengel · · Score: 1

    I was really inspired by The Humane Interface, and I've incorporated a lot of his ideas into what I do. But he doesn't need to rewrite it in Python.

    I use Piccolo, from the University of Maryland's HCI lab. The Piccolo demo is nearly identical to the Shockwave demo app. Piccolo is originally in Java, but they have a .NET port as well.

    I use it for viewing big graphs, almsost literally "drilling down" into them: you go "down" into the page and see more detail. It's like looking more closely at a sheet of paper. My users love it (not least because it's great eye candy), and I love it because my eyesight is less-than-perfect and I like to zoom applications to read the text more easily.

    I'm sure they Python groupies will enjoy having their version of it, but it's free from the Piccolo group.

  76. Sounds like OpenDoc-What's up, Doc? by Anonymous Coward · · Score: 0

    The problem with present interfaces (aside from inertia), is that we have the bits and pieces, but no integration (sum of parts greater than whole).

    That's what Jef and others are presently doing. by trying various parts (like a zigzaw puzzle) and seeing what fits.

    The ultimate interface will be similiar to the cell phone network in that both what's local (the phone) and the global phone net work together to give a seamless experience.

  77. That's about the size of it by joeslugg · · Score: 1

    Wow, can I browse the known Universe this way? Like zoom from the edge of the Big Bang down through galaxies, star systems, planets, down, down, to molecules, atoms, quarks, and maybe find strings...

    Reminds me of some little song and cartoon bit they used to run on Sesame Street.
    "That's about the size, where you put your eyes, that's about the size of it."

    Anybody else remember that?

  78. Re:How many co-creators of the Machintosh are ther by Dun+Malg · · Score: 1
    Jobs and Woz built the first Apple computer in their garage.

    I'd say a more accurate way to say it is "Woz built the first Apple computer in his garage and his pal Jobs, the eternal slick salesfiend, brought it to market." Jobs didn't know squat about electronics design.

    --
    If a job's not worth doing, it's not worth doing right.
  79. Mod up +1 Insightful by TuringTest · · Score: 1

    Mod parent +1 Insightful. He actually has RTFA.

    --
    Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    1. Re:Mod up +1 Insightful by Anonymous Coward · · Score: 0

      Thx. I was hoping for a "+1 Smartass" but I'll take Insightful. :)

      Maybe I just don't get it, but it seems like this interface is simply yet another interpretation of a spatial interface. Frankly, I'm more more impressed with Ray Kurzweil's relation navigator, The Brain:
      http://www.kurzweilai.net/brain/frame.html ?startTh ought=Artificial%20Intelligence%20(AI)

    2. Re:Mod up +1 Insightful by pete-classic · · Score: 0, Flamebait
      The libertarian paradox: private property is protected by the state.


      I don't see the paradox. Do you believe that your life belongs to, or was created by the state? Do you believe, at least in some general sense, that the state should protect your life?

      -Peter
  80. OLE and COM anyone? by sriram_2001 · · Score: 1

    Jeff says : ...In current interfaces, tasks are needlessly compartmentalized. Say you are putting together a presentation and want to place it on your website. You need PhotoShop to edit any images you use, Excel to do a financial spreadsheet, PowerPoint to compile the presentation, Dreamweaver to create the appropriate web pages, Mozilla to check it, and an FTP client to upload it when you are done. A substantial portion of your time is flat-out wasted when you are moving content from one application to another: You are fiddling with the tool and not being productive. To make matters worse, there is the time loss and frustration from errors caused by the significant mental overhead required to switch applications, each of which has its own idiosyncrasies -- A keyboard shortcut may make text bold in PowerPoint but create a bookmark in the Mozilla; You may be able to spellcheck in Dreamweaver, but not in Photoshop. A user should not have to worry or think about what application they are in, and any habits they form using the system should not be betrayed. If you use a web-based email account, how many times have you wanted to spellcheck your email only to be forced to either use an awkward web-interface, or transfer the text to a different application, spellcheck it there, and transfer it back? Why can't you just use a full-functioned spellcheck command right there? The same spell check (and same code) that you use everywhere else. If you want to edit an image on your website, why should you have to download it with one program, edit it with another, and upload it again? Why can't you just edit the image in the browser? There is no good reason but for the inherent limitations of the concept of applications. A user should be able to issue a command (like spellcheck or change contrast) anywhere, at anytime, and have it always do the same thing. This is truly humane. It cannot be achieved with our current application-centric computing model. Thus, in THE there is exactly one workspace in which you keep and view your content and instead of standalone applications we have command sets.... This is exactly the kind of thing that OLE and ActiveX has been doing for years! You can drag drop an Excel spreadsheet into a Word document and have Excel editing capabilities inside Word. Of course, since Microsoft has pushed this, no one really acknowledges this as something cool.

  81. I've got a vibe about this-Electric Company. by Anonymous Coward · · Score: 0

    "no kidding after playing with the demo of it for a while I keep finding myself trying to use the mouse to pan. the interface is that intuitive!"

    Yes that's intuitive. Maybe putting some physics into the interface would help (like inertia)?

    A "zoom to fit" would keep it from shrinking to nothing, as well as a "home" button.

    1. Re:I've got a vibe about this-Electric Company. by Anonymous Coward · · Score: 0

      home button? click both left and right buttons.
      zoom to fit? that should be the click on object as he mentioned in the post you responded to.

      it's pretty darn intuitive considering, certianly much better than anything MSFT has came up eith.

  82. If I had... by Anonymous Coward · · Score: 0

    Hey, if I had $2 million, I'd be rchi, too.

  83. Good thing Jobs saved us from this guy by taharvey · · Score: 1

    The demo design is terrible. (did I meantion ugly)

    Zooming is somewhat interesting, though it could be implemented into other OSs easily enough (OS X has a zooming feature that could be mapped to mouse buttons).

    This guy is so in love with text mode, that his fractal program in the demo uses ASCII graphics as if it was 1978!

  84. Mr Raskin I presume? by Anonymous Coward · · Score: 3, Informative

    I'm sure Mr Raskin is an excellent man. He appears to have a solid reputation, and I certainly wish him no ill.

    However, much to my bemusement I received an e-mail nastigram from him three or four years back requesting an open source project I was (and still am) in charge of change it's name. My project had a resemblance in name to a *patent* he'd registered some years ago. My projects in an entirely different field of computing: he had issue with my software name clashing with the name of an operation within a patent. It was - in my view - utterly groundless.

    So I ignored it. I never heard any more from him. It helped too that I was neither in the same country to him, privy to the same laws as him, and that ignoring such things usually does help them go away when individuals are involved. None the less, Mr Raskin was implying lawyers. I always worry when lawyers are mentioned.

    Still, in the grand scheme of things, having veiled legal threats from a co-creator of the Mac (of which I'm a big fan) is an interesting experience to talk about over a beer.

    I wish him all the best, but I do hope he isn't still firing nastigrams off to open source developers.

    1. Re:Mr Raskin I presume? by calica · · Score: 1

      Be careful. With his new found wealth he can afford lawyers now.

  85. Yes, this certainly beats all the INHUMANE ones... by Anonymous Coward · · Score: 0

    I mean, I know that I can certainly do without the nipple-clips and acid-sprays of the current breed of INhumane interfaces! One has to wonder, though, what the third-world despots and their minions will do once this breed of interfaces catches on -- pity the "banana republic" that has to run its already antiquated document management system with a laughably "90's" front end...OH, the INhumanity!!!

  86. I hate that article by Anonymous Coward · · Score: 0

    For some reason reading that article gives me a giant distaste for the whole project. It just seems that they are very very full of themselves.

    They really think that every ones stupid except for them and their idea is going to revolutionize the industry.

    They don't even clearly explain what the damn project is anyway. Just less buttons and less manuals. And 'razor' programs. Yawn. He might have some good ideas but this article is mostly hype.

  87. some comments about the demo by drew · · Score: 1

    in the description of the demo, he says that in an actual application, the left mouse button would zoom in, and the right mouse button would zoom out. but in the demo, holding the left mouse button pans the viewport, so obviously if you are going to use the left mouse button to zoom in, that would have to be moved to another button. on top of that, you would still need to use the mouse to interact with the objects, so you need another one or two buttons there. a scroll wheel would be nice too, but not necessary. so unless i'm missing something, in order to use this interface, you need at least 4 or 5 mouse buttons, or alternatively 4 different bucky bits for a one button mouse- i can only imagine telling a user to ctrl-shift-right click in order to achieve some task.

    my other observation, which i don't see addressed anywhere, but i suspect is just another aspect of this being a flash demo, is that you can't reflow objects to fit your current viewport. apparently the author of the demo either uses a much lower resolution than i do or always does everything full-screen. if i zoom to a point where the text is large enough to be comfortably readable, i find i have to constantly pan back and forth to read it, which is definitely an interface no-no. Alternatively, zooming out so that the text fits width-wise results in barely readable text.

    --
    If I don't put anything here, will anyone recognize me anymore?
  88. my world is your world by l3v1 · · Score: 3, Insightful

    In Jef Raskin's world, a world that will undoubtedly become everyone's world someday

    I like good ideas. I like good thinking. I like good implementations.

    I don't like when somebody tells me about something being in its (not so early) infancy that this will be your way of doing things. Let me decide that one. Thanks.

    --
    I am putting myself to the fullest possible use, which is all I can think that any conscious entity can ever hope to do.
  89. Ironic that Archy website so is HUI deficient by potus98 · · Score: 2, Insightful

    Sounds really neat, but how about a FAQ at their website? And what's with the site's layout!?!? As an engineering type I kind-of like it, but as Joe Average (the mode my brain is usually in) I can't find crap.

    It's also funny that after viewing the demo and browsing some of their site, I reviewed the section on downloading and giving "Archy" (formerly "THE") a test drive. There's, like, 140 steps just to download and install this thing on Windows. The entire MS-Office suite of 10+ bloat-ware tools only takes 5 clicks of "Next."

    Don't get me wrong, it's a great idea and I'm going to look for a cheap copy of Raskin's book right now.

    --
    This one gang kept wanting me to join cause I'm pretty good with a bo staff.
  90. Jef Raskin by fisheye1969 · · Score: 2, Interesting

    From Folklore.org - a funny about Burrell Smith claiming that HE invented Jef Raskin (Burrell could well have done more to make the Mac what it is than Jef - you read and decide) - you read and decide

  91. Re:How many co-creators of the Machintosh are ther by grimover · · Score: 1

    One correction, the 6502 had 16-bit addressing, hence the 64K Apple II, Commodore 64, etc.

    You might be thinking of the 8-bit X and Y index registers, and of course the *Accumulator* register was 8-bit.

    As for the 8086 and beyond, I'm of the school that thinks there's a special place in hell reserved for the IBM Engineers who chose Intel's 16-bit architecture over Motorola's for a savings of what amounted to chump change even at the time. How many here have had days/weeks/months/years of their lives drained into the millions of developer person-years that have been wasted on working around the horrible memory models spawned by the x86 architecture. Of course, there's plenty of room for the Microsoft OS *cough* Eng *cough* in *cough* eers *cough* and their memory models.

    I, for one, will not miss the demise of Win32 as the last relic of this dark age!

  92. Re:How many co-creators of the Machintosh are ther by It+doesn't+come+easy · · Score: 1
    You are correct. To be precise, the same team that designed Motorola's 6800 chip back then also designed the 6502 under their own company after quitting their jobs at Motorola, and the 6502 was (from a practical point of view) the same as Motorola's 6800, only better :). Motorola's 6800 chip was the pseudo precursor to the 68000 chip in the first Mac (although the 6800 and 68000 are different designs, they are from the same line, just as Intel's 8086, 80186, 80286, etc., are as well).

    My, aren't we feeling geeky today :)

    --
    The NSA: The only part of the US government that actually listens.
  93. remember who he is... by mattkime · · Score: 2, Interesting

    while jef raskin is known as a leader in human interface ideas, you have to look at what he's done to understand where his interests lie. he left the macintosh team before having a large impact - hell, he didn't like the mouse. his ideas are often interesting and thought provoking, but rarely practical and for better or worse, rarely ship.

    the zooming flash demo is interesting - but why should i have my hands on the keyboard AND the mouse to navigate a document?

    --
    Know what I like about atheists? I've yet to meet one that believes God is on their side.
    1. Re:remember who he is... by X-ViRGE · · Score: 1

      "the zooming flash demo is interesting - but why should i have my hands on the keyboard AND the mouse to navigate a document?"

      Because you didn't pay attention and the introduction document says that Flash can't work with both mouse buttons--they wanted one to zoom in and one to zoom out but couldn't.

    2. Re:remember who he is... by mattkime · · Score: 1

      ....and that wouldn't work with my one button mouse.

      --
      Know what I like about atheists? I've yet to meet one that believes God is on their side.
  94. It's all explained... by kahei · · Score: 1


    I used to wonder why new (or old) ultra-clean, elegant GUI ideas never caught on. I can understand why things like 3d desktops have had a rather slow start, but why do the simple things also fail to measure up to the horrible old overlapping windows model?

    Well, the design of this web page makes it absolutely crystal clear:

    Because these things are designed by the same kind of people who make pages like this.

    Now, there are an awful lot of ways this page can be criticized, from the presentation (grey! with lots of little lines! and tiny writing! in randomly chosen fonts! monospaced!) to the utility (want to find something? try crtl-F! better, try saving the page and using grep! or maybe you can write a perl script to do it!), to the nitpicky (there's a column called 'title' and the first thing in it is not a title) and I'm sure a funny little essay could be written about it. But what's important is not the actual particular failings of this page, it's the deep lesson the page teaches.

    Ideas fail because they get presented like this.

    The idea in this case may be bad or good; all one can really be sure of is that it's doomed, VC or no VC.

    And this deep lesson, which I am even now still awed by, is just a shadow of a still deeper truth:

    People are dumb, and that includes smart people

    --
    Whence? Hence. Whither? Thither.
  95. Raskin isn't really a co-creator of the Macintosh by allanc · · Score: 1

    Raskin's lasting contributions to the Mac were pretty much the name. Jobs changed just about everything when he came in, and Raskin was pissed about it.

    If it had been up to Raskin, the original Macintosh would have been text-based with a processor barely more powerful than a 6502.

    --AC

  96. Reinventing the divide by ash*embers · · Score: 2, Interesting
    Let's not kid ourselves, this interface will reintroduce the divide between programmers and users. I for one welcome this divide, which brings back the IT mystique & presige (read: more $$ for real computer makers/problem solvers), and hopefully puts users back in the position of needing computer help for real type computer problems; not the usual "how the hell does one use this" issues.

    The industry NEEDS these kinds of ideas! Regular users no longer want to be their own IT departments, and are getting sick of having to do so due to the usual slathering of viral/spyware problems - they'll welcome a new paradigm if it gets presented/promoted rightly.

  97. Dizzy! by Rand310 · · Score: 1

    Did anyone else get physically dizzy - as in a vertigo-like effect - when zooming in too fast? It feels like I'm falling at breakneck speed onto the paper. It was very strange, and it happened repeatedly, not just upon initial viewing...

    interesting how well your brain can be fooled, even when it's being treated Humanely

  98. Port it to *nix by Wannabe+Code+Monkey · · Score: 1

    It's built with Python and SDL, so how long before someone ports this to *nix?"

    Good point... I'll take a stab at it:

    1. Click on link in summary
    2. Click on link that says "Install Procedure"
    3. Read following:
      *HARDWARE REQUIREMENTS

      Most Windows-based machines. The version supplied is easily converted to work with Linux.

    Okay all set, it now runs on a *nix... what do I get?

    --
    We always knew Comcast was corrupt, here's the proof: http://tech.slashdot.org/comments.pl?sid=1909890&cid=34545432
  99. Raskin *sometimes* likes buttons. by JonTurner · · Score: 1

    >>Raskin is a big fan of buttons, as long as each button does exactly one thing. He says that the best way to use a computer is to develop habits, so that you can do things without thinking about them.

    Yes, but he contradicts himself, too. I clearly remember Jef railing about the problems of habits -- he complained, for example, that the "Are you sure?" dialog is not just worthless, but dangerous because people develop the habit of clicking "yes" without pausing to consider the implications. So are habits good or bad, Mr. Raskin? One can't have it both ways, I'm afraid.

    For a single-task system (such as his Canon Cat word processor) a single-purpose specialized interface such as a dedicated keyboard button may be fine, but for a general purpose system, which may be called upon to create documents, create video, play music, organize photographs or simulate a 3D space, dedicating a button to a task (e.g. the LEAP(tm) key) is too restrictive a model because it leads to confusion of it's own.

    In short, tasks which are different should feel different, and the interface should reflect that. Personally, I think having one interface for everything is a BAD idea; and modality is not necessarily a bad thing. For instance, I play a number of different musical instruments and someone asked me once, "Don't you get confused when you switch? How do you remember them all?" My answer was "It's easy -- they're different." Each one feels different, I hold a saxaphone like so, but the highland bagpipes are quite a different thing altogether. The point at which I interface with the instrument is completely different, even if I'm playing the same musical notes in the same order. The same applies to language. Russian has it's own phonems, tempo, feel, mood, which is quite different from Spanish, and different again from Engligh. Keeping them straight is actually quite easy, one just shifts to a different mode.

    Getting back to the point at hand, I believe some of the most forward-reaching studies in computer-human interaction are taking place in studies which examine robot/human interaction (e.g. Sony labs and the MIT AI lab such as Cynthia Braezeal-Ferrel's Kizmet). They've gotten beyond interacting with stuff drawn on a CRT to study interactions with objects in the real world rather than a simulation. "The world as it's own model," as Rod Brooks would say, is where the future of computer/human interaction lies.

    1. Re:Raskin *sometimes* likes buttons. by Torulf · · Score: 2, Interesting

      Very good post, but I think that you have missunderstood Raskin on one point.

      I clearly remember Jef railing about the problems of habits -- he complained, for example, that the "Are you sure?" dialog is not just worthless, but dangerous because people develop the habit of clicking "yes" without pausing to consider the implications. So are habits good or bad, Mr. Raskin? One can't have it both ways, I'm afraid.

      The point is: habits are neither good nor bad; they are human nature. If a system is not designed with human nature in mind, then habits might end up being a bad thing. If we design a system from the ground up with human habits in mind, then they might end up helping us use the system.

      That said, I also do not see how Raskin's ideas could be used outside of a text editor domain. I have read the THI book (and even reviewed it on slashdot a few years back) and look through the project, but I still fail to see how to use THE for, say, video, or in a mobile phone.

    2. Re:Raskin *sometimes* likes buttons. by jfengel · · Score: 1

      I should clarify: Raskin wants designs to encourage you to develop good habits, and to NOT let you develop habits where you shouldn't.

      Clicking on a dialog box should never be a habit: either it should be something you have to think about, or you should come up with an alternative to the modality of the dialog box (for example, by making everything undoable, which does away with the "are you sure?" dialog box most of the time.)

      The ActiveX dialog box is a classic example. The existence of the dialog box is not necessarily a bad thing, since it's a security decision the user needs to make that's not readily undoable. But it's far to frequent, so the user makes a habit of clicking "yes". Or a habit of clicking "no" that gets tiring, especially in the older versions where "no" means, "No, I don't want Gator this time; try asking me again in twelve seconds!"

      Still, I feel you're right for many, many cases. Even in text interfaces, I write Java code differently from free text, and I like having the system know that I'm in "Java mode". I used to use different email programs for work and personal on the same computer simultaneously, partly because the differences in look and design allowed me to distinguish clearly between work-mode and personal-mode. Now I use Thunderbird for both, and I make mode mistakes by writing work email from my personal account or vice-versa.

      I think the trick may be clearly distinguished modes. I'm sure not going to hold down a quasi-mode key because I'm writing Java or a work email. When you pick up a sax, not only does it feel different from a flute, but the habits you get in will be applicable for some time, until you put the instrument down.

      Quasimodes are one good way to shift quickly and habitually from mode to mode, but longer-term modes will still be required. I try to minimize them; many, perhaps most, mode shifts are bad. It's just a thing to keep in mind when you're designing the interface, even if you don't entirely agree.

    3. Re:Raskin *sometimes* likes buttons. by ashSlash · · Score: 1

      Perhaps a small set of modes according to the type of data or operation, then? i.e. photo, video, text document, filesystem etc

      But still not up to the 'application' developers but instead offered by THI.

    4. Re:Raskin *sometimes* likes buttons. by jesterzog · · Score: 1

      I think the trick may be clearly distinguished modes. I'm sure not going to hold down a quasi-mode key because I'm writing Java or a work email. When you pick up a sax, not only does it feel different from a flute, but the habits you get in will be applicable for some time, until you put the instrument down.

      I think the most valuable thing to take out of Raskin's ideas is that things like Word Processing are very important. Although you might have some problems programming on a Canon Cat, it's nowhere near as common-a-task as Word Processing. Therefore, as an alternative to forcing it into a generic do-everything box, perhaps Word Processing deserves its own machine that's dedicated to word processing, has specialised controls for it, and is very simple to use.

      There's a reason why monitors aren't co-designed so we can microwave food inside them. More functions adds more complexity, and there's perhaps a line that we've crossed where we've simply tried to make one small thing far too complicated.

  100. An unusable implementation? by braddock · · Score: 1

    So, what does this funding source expect in return for their $2 million?

    It would be a shame if after all these years Raskin finally is given the chance to implement a Humane Interface that we should all be using in exchange for making it unusable for twenty years by ANYONE as part of a holding company patent portfolio.

    Then again, $2 million isn't much money in the scheme of things; maybe he worked something out.

    -braddock

  101. Jef Raskin is vastly overrated by rjung2k · · Score: 5, Insightful

    Would I be trolling if I say that I think Jef Raskin is totally overrated? He likes to promote himself as the "creator of the Macintosh" and an expert in optimal user interfaces, but let's remember that he opposed the use of GUIs, and believe that the "optimal" user interface involves chording combinations of arcane keystrokes. Just read the description of Raskin's [url=http://www.jagshouse.com/swyft.html]Canon Cat,[/url] then compare it to your favorite user interfaces, and realize how way off-base Raskin is.

    To be fair, Jef does have some nice ideas, such that a computer should turn on instantly, and that commands across different applications should be consistent. But hey, we've already got [url=http://www.apple.com/ibook/]computers that do that.[/url]

    The worship of Jef Raskin as some sort of unparalleled visionary has no basis in reality.

    1. Re:Jef Raskin is vastly overrated by mokolabs · · Score: 1

      Rather... The SELF worship of Jef Raskin as some sort of unparalleled visionary has no basis in reality.

    2. Re:Jef Raskin is vastly overrated by Odkin · · Score: 2, Interesting

      ...but let's remember that he opposed the use of GUIs

      Whatever gave you that idea? According to his book and Jef's own website he was one of the early spokesmen of WYSIWYG. He even invented drag'n'drop - building on other's design ideas.

      What he IS opposing is the way current GUIs use the mouse and modes - even alot of his own designs from the time when he was working for Apple.

    3. Re:Jef Raskin is vastly overrated by firewrought · · Score: 1
      Would I be trolling if I say that I think Jef Raskin is totally overrated?

      I read parts of his book, The Humane Interface, and I would have to agree with you: he seems to value "flow" over more important considerations.

      For instance, Raskin deems that having to enter both a username and password when logging onto a system is "identifying yourself to the system twice". He argues that it would be better to generate a unique password for each user, and then have the user enter just the password to accomplish login. Utopia! I suspect, however, that actual users would much prefer to type in their username and have the ability to set their own passwords.

      One sort of cool idea he promotes is the idea of a "hermaphrodite" universal cabling system where any 2 cables of the same gauge could be plugged into each other, freeing people from the tiresome burden of adapters, couplers, and male-female converters. However, if you are wiring up a computer in the dark (or in a difficult-to-reach corner), you quickly come to appreciate the fact that the ethernet cable ONLY plugs into the ethernet card, the monitor cable ONLY plugs into the video card, etc.). He doesn't seem to see these sorts of downsides to many of his ideas.

      --
      -1, Too Many Layers Of Abstraction
    4. Re:Jef Raskin is vastly overrated by jesterzog · · Score: 1

      For instance, Raskin deems that having to enter both a username and password when logging onto a system is "identifying yourself to the system twice". He argues that it would be better to generate a unique password for each user, and then have the user enter just the password to accomplish login. Utopia! I suspect, however, that actual users would much prefer to type in their username and have the ability to set their own passwords.

      I'm guessing here, but I think the extension of Raskin's comments is that the whole point of requiring a login and password at all is an extra requirement for the computers' benefit that doesn't really fit into human nature. Among other things, they encourage people to develop bad habits, just as what happens when people develop bad habits of clicking "yes" on continuously popping up dialog boxes. For instance, clearly most people don't respect passwords for what they're intended: they frequently get in the way of what people want to do, and it's not uncommon to see people passing around passwords openly, against traditional advice.

      An ideal system wouldn't need to ask for a username or a password, because it'd be able to look at the person, know who it is, and be able to intelligently determine what that person is allowed to do. (When I say "intelligently", I mean at least as well as a regular person would be able to do, or along those lines.)

      This isn't within the scope of what technology can currently achieve, but if we're to have the utopia that Jef Raskin promotes, it's the type of thing that we'd really need to aim for.

  102. Re:Needed most on /.? by nomadic · · Score: 1

    Them figgerin' machines? That's jest crazy talk.

  103. Has anyone actually tried the Python demo? by Anonymous Coward · · Score: 0

    The whole premise seemed to consist of:

    - hold down ALT-GR to search forwards
    - hold down ALT to search backwards
    - hold down CAPS LOCK to enter a command

    How the hell is this new? People have been using the keys /, ? and : in vi for the last twenty years. People use / and CTRL-G to search web pages in Firefox today.

    Was there a single innovative user interface technique in this application that I have missed?

    And as for the zoomable ui demo: Pad++, Jazz and Piccolo have been there already. What do you have to say that's actually new, Jef?

    I wish I could get $2 million investment for recycling other peoples ideas.

  104. Coral Cache not slashdotted by bill_mcgonigle · · Score: 1

    The main link is toast but I got to it on the Coral Cache:

    zoomdemo.swf

    --
    My God, it's Full of Source!
    OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
  105. Well, check out the style sheet: by hey! · · Score: 1

    body,td,th {
    font-family: Arial, Helvetica, sans-serif;
    font-size: 12px;
    color: #000000;
    }

    Pretty much every style is like this: Arial, Helvetica, sans-serif in that order. Most of the page usese this style. If you're getting monospaced everywhere, it's your browser settings that are at fault.

    Here is the only monospaced style .fixed_document_body {
    font-family: Courier, mono;
    font-size: 12px;
    border-right-width: thin;
    border-bottom-width: thin;
    border-right-style: solid;
    border-bottom-style: solid;
    border-right-color: #999999;
    border-bottom-color: #999999;
    }

    This style is used on the page for parts that are supposed to look like quotations from other documents, such as the "Table of Targets", which I take to be a flattened out representation of one of their hyper-documents.

    WRT to the unusual organization of the page, well what do you expect? They're supposed to be challenging UI assumptions. The page actually functions pretty well, and it loads OK because it is not text heavy. My usual pet peeves aren't here or don't apply: it's possibel to figure out what the organization does; it's possibel to figure out how to contact this organization etc. So, basically it's unconventional, but I'm OK with that.

    --
    Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    1. Re:Well, check out the style sheet: by Anonymous Coward · · Score: 0

      WRT to? with respect to to?

    2. Re:Well, check out the style sheet: by hey! · · Score: 1

      It's not nice to m-make fun of p-people beceause they s-s-s-stutter.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
  106. Re:How many co-creators of the Machintosh are ther by squiggleslash · · Score: 1
    Memory was accessed, by programmers, using eight bit addressing. The 6502 split its memory into 256 256-byte "pages", which is where you may get the "It could address 64k therefore used 16 bit addressing" from.

    I was indeed thinking of the eight bit index registers, that's kind of the point! If it had had sixteen bit index registers, then it'd have been legitimate to talk in terms of 16 bit addressing. But it didn't. That's what made it horrible.

    I've heard contradictory stories about why IBM chose the 8086. The one I believe, because it's the one I heard at the time, is that IBM was trying to build a natural successor to the 8080/Z80 based S100 CP/M systems that were considered the only respectable microcomputers at the time. The 8086 was largely source compatable with the 8080 (though not binary compatable...) so mainstream CP/M programs, theoretically, could be ported with ease to the new platform.

    Since then the story has morphed from that to "IBM had a license to make 8086s" and other tales. I suspect, ultimately, it was a range of factors, and probably a management decision, not an engineering one.

    --
    You are not alone. This is not normal. None of this is normal.
  107. Interface sounds great by Orion+Blastar · · Score: 1

    so where are the applications that can take advantage of it?

    Like the CAT-PC and Macintosh when they first came out, hardly any applications for them. At least Apple got Microsoft and a few others to write apps for the Macintosh, the CAT-PC ended up as a weird word processor.

    --
    Remember, Slashdot does not have a -1 disagree moderation, and no, troll, flamebait, and overrated are not substitutes.
  108. He must be a genius... by NewOrleansNed · · Score: 2, Interesting

    ... since geniuses often obfuscate simple things that people have already grown accustomed to. And as such, I see it perfectly reasonable to waste another 2 million dollars on this ridiculous project. People don't think spatially; they think categorically. This is why filing systems and folders work so well and why it's so easy for some people to get lost on a desktop which is larger than the viewable image on the screen.

  109. what about marketing? by peter303 · · Score: 1

    There is also a divide for people wanting to sell add-ons (software apps) for the system. How do you integrate it? How do you make it visible?
    In a convnetional, modular computer system, you add and sell more modules.

  110. And still they don't do the simple things... by Spy+der+Mann · · Score: 1

    On my winxp desktop (hypothetical user interface):

    Click (or even hover) on a desktop icon entitled "Games". A small window pops up just below (or above) the icon, showing other icons. I click on one, and i start playing solitaire.

    More or less the same thing could be done on the start menu. But instead of the 1,000 programs, i get a bar of categories (created when I installed a program). I click -or hover - on one, and a menu of icons pops up.

    Windows 3.x had something similar, but more cumbersome. It was called Program Manager. It was more or less easy, with the exception that (IIRC) you couldn't stack groups inside other groups. Major design flaw.

    And now we're stuck with this huge popup menu with no categories whatsoever (arts, multimedia, music, games, utils) but about 100 of different applications fighting for desktop space.

    With a minimum investment, we could have a very user-friendly interface. Why can't they do that instead of spending $2 million?

  111. Boxer by leighklotz · · Score: 1

    I tried the Flash demo and the zooming in and out reminds me of a project I worked on at MIT nad later at UCB called Boxer. With Boxer, everything in data and program space is a box, and every object has a place on the screen. You can zoom in and out of boxes for navigation, and create menus by typing in words and putting a box around them. You can share data by naming boxes or create "portals" between boxes (and across networks).

    1. Re:Boxer by AndyDent · · Score: 1

      Boxer isn't dead, it got moved - see
      http://www.pyxisystems.com/osx.html

      There's a great example of Boxer in an old essay at http://www.picciotto.org/math-ed/t-and-m/turtle-an d-mouse.html

    2. Re:Boxer by leighklotz · · Score: 1

      AndyDent wrote:
      Boxer isn't dead -- it got moved - see http://www.pyxisystems.com/osx.html

      That's great! And I see there is a Windows Version as well.

  112. Not a Mormon. by Anonymous Coward · · Score: 0

    No, I've just been playing City of Heroes too much. There are habits you get with the chat filters.

  113. computer telling me what it thinks i want by demon411 · · Score: 1

    what gets me is with apps likee office telling you what it thinks is best. the problem is when anti social programmers come up with the guis. the software process needs to evolve methods for coders and ui people to interact. in most cases competition should bring out the simplest and most useful interface. but with every changing comptuers, the software that leads is the one with the most features albeit half broken. i have hopes that google with change this.

  114. First they need to learn how to make a website. by BigTunaCan · · Score: 0

    Wow this is really going to be incredible. Seriously look at the intuitive navigation of thier website! I have never been so impressed with anything! It is the most intuitive interface I have encountered of all time!

  115. multi-nationals don't pay taxes by bodrell · · Score: 3, Interesting
    But, predominantly, Multi-nationals are in the business of reducing wages, labour and environmental standards, and exploitation.

    Gee. And here I thought they were in the business of actually producing products. It's amazing that Coca-Cola can actually produce soda, what with all the time they spend figuring out how to screw their employees, despoil the environment and generally bring about armageddon.
    I don't think multinational corporations really intend to destroy organized labor or the environment, but they do intend to make money. And sometimes pesky environmental and labor laws of one country get in the way, so they just set up in a country without all those restrictions. And unless someone blows the whistle on them, they will gladly sell you products made by slave labor.

    That is not the real problem, though. The real problem is triangle trading schemes that let corporations sell products to themselves at a "loss" so they can claim they made no money. Almost all multinational corporations do this; it's no secret.

    In case you aren't familiar with the scheme, the multinational company has subsidiary X in the US, its main headquarters. In some third world country, they have subsidiary Y, which produces, say, tennis shoes. Then they have subsidiary Z, a tiny, unofficial office in the Virgin Islands. Subsidiary Y sells the shoes to subsidiary Z for $3 a pair. Then subsidiary Z sells those same shoes to subsidiary X for $50 a pair. But since subsidiary Y is not officially part of the multinational, so it appears the company is LOSING $47 on each pair of shoes. They sell them in the US for $97 a pair, and the net balance is zero. No taxes to pay. Or in some cases, when there is a negative net balance, they ask for bailout money from the government (and that money sure didn't come from taxes the corporation paid).

    You can easily imagine a company using subsidiary Y in the opposite way, to artificially inflate corporation income if necessary to meet Wall Street's expectations.

    --
    Si la vida me da palo, yo la voy a soportar Si la vida me da palo, yo la voy a espabilar
    1. Re:multi-nationals don't pay taxes by Nobody+You+Know · · Score: 2, Interesting
      That is not the real problem, though. The real problem is triangle trading schemes that let corporations sell products to themselves at a "loss" so they can claim they made no money. Almost all multinational corporations do this; it's no secret.
      Well, yes and no. Yes, corporations do play these accounting games, but the rules of these games are tricky and technical. It's really easy to make a mistake and cross the line from legal tax avoidance to illegal tax evasion. And when companies do cross that line, they tend to get spanked with big fines and/or prison sentences for those responsible. With the corresponding stock hits, too.

      But again, why is the practice you describe bad? Why do you feel that companies trying to minimize their costs in taxes is wrong? Do you, when filling out your own taxes, refuse legitimate deductions and/or exemptions? Do you pay more than you have to? Why is it a virtue for you, but a vice for a company?
    2. Re:multi-nationals don't pay taxes by bodrell · · Score: 2, Interesting
      But again, why is the practice you describe bad? Why do you feel that companies trying to minimize their costs in taxes is wrong? Do you, when filling out your own taxes, refuse legitimate deductions and/or exemptions? Do you pay more than you have to? Why is it a virtue for you, but a vice for a company?
      The key word there is legitimate because the triangle trading scheme is not. You make it sound like it's easy to catch people using these schemes, but it is not. By their very nature, multinational corporations exploit (that's right, I said it) the laws (or lack of laws) in the countries in which they operate. If a company sells a product in the US, then the profit from that product should be taxed. But these companies manipulate their incomes so that the US subsidiary makes no money on paper, but the tax-free Caribbean branch does.

      So who is that last corporate bigwig you heard of that went to jail for these practices? The CEOs of Worldcom, Tyco, and Enron are in hot water now, but for entirely different types of scams--more like the ones I mentioned to inflate the stock value, rather than avoid taxes. The Worldcom CEO had used his stock as collateral on a $400 million loan, so forced his accountants to cook the books and inflate profits (of course, he blames it on the accountants). The only reason someone caught on was that Worldcom was in big financial trouble (likewise Enron, Tyco) and couldn't play that game forever. But if a company is already in good financial standing, doesn't really need its stock to increase, then the triangle trading scheme just makes the US subsidiary look like it's doing poorly--on paper. No one is going to investigate.

      Believe me, if I had the resources, I'd gladly set up a scheme to avoid paying taxes, because I know that a) the government wastes over 90% of the money I pay them, and b) why should I bear the brunt of the tax burden while these corporations are making out like bandits?

      I would be much more willing to pay taxes if I saw my money was being used wisely, and that it wasn't just the poor folks who pay taxes.

      --
      Si la vida me da palo, yo la voy a soportar Si la vida me da palo, yo la voy a espabilar
    3. Re:multi-nationals don't pay taxes by Nobody+You+Know · · Score: 2, Interesting
      If a company sells a product in the US, then the profit from that product should be taxed. But these companies manipulate their incomes so that the US subsidiary makes no money on paper, but the tax-free Caribbean branch does.
      Just for the record here, if this is truly a U.S. headquartered corporation, then they can only avoid taxes on that Caribbean subsidiary as long as the money stays outside the U.S. Once it's moved into the U.S., it's taxable.

      Actually, the reason that many companies go to these lengths is that the U.S., unlike any other country in the world, imposes taxes on income earned by foreign subsidiaries. If the U.S. stopped doing that, you'd probably see the practice dry up pretty quickly.
  116. Which MN Corp? by cold+wolf · · Score: 1

    If a companie catalogs websites on computer networks spread throughout the world, does that make it multinational? It'd be nice if it were Google, because they tend to make really good products, plus they have a significant amount of influence now. Searching is a huge part of the HI as well, so I wouldn't be surprised if they got together. About his website... seriously kids, he's got bigger fish to fry. I'd rather he put all his time and effort into the HI, not a pithy website.

  117. pine for email by bodrell · · Score: 1
    I hate using anything besides pine, in general, although I'm warming to gmail. If I access my mail from a different computer at different times, I certainly don't want POP mail downloaded to my work machine and then deleted from the server. But I also don't want to leave all messages on the server, then RE-download them when I get home. Webmail and something like pine are the only solutions I can think of, and I generally don't like the webmail interface. If I'm typing in a text box, hitting tab should enter a tab, not switch from the text box to the "submit" button.

    Archiving webmail is a rather annoying problem, though--especially with yahoo, since they cut off POP access for all free accounts. I'd really like a webmail application with well-behaved tabs that allowed me to select multiple messages and download them to my home computer, in a neat folder with each message a text file named according to sender and date. How hard would that be, really?

    --
    Si la vida me da palo, yo la voy a soportar Si la vida me da palo, yo la voy a espabilar
  118. fixed folklore.org link by bodrell · · Score: 1
    --
    Si la vida me da palo, yo la voy a soportar Si la vida me da palo, yo la voy a espabilar
  119. But seriously by clf8 · · Score: 2, Funny

    "Already a household name for his work on developing the Macintosh computer while one of Apple's first employees, Raskin has recently set his sights on a larger goal."

    Does anyone actually believe outside of the Slashdot world that Jef Raskin is a household name? Or even inside Slashdot, for that matter...

  120. What surprises me most about Raskin by theolein · · Score: 1

    The most surprising thing, to me, is that someone actually gave Raskin and his mania $2 million to mess around and do something with this bullshit that nobody wants and nobody will ever use.

    I say bullshit, because Raskin is still stuck in the days of the custom CLI based computers, such as C64, Amiga, Osbourne etc, not having realised that that time is long gone and, to compound that, has an obsessive personality that is even worse than Stallmans, with a feeling of self importance that no one else on the planet, with the exception of his brainwashed kids, sees.

    I have an idea that the reason Raskin was given the money was because someone realised that the interfaces to cellphones are very bad and in need of some improvement, which they are, and, since cellphones have keypads (ooh laa laa!) and are therefore a good target for Raskin's bullshit.

    The thing is, cellphones could definitely use a user interface improvement, as the current method of scrolling through a tiny screen and pressing an ok/not ok button is difficult and time consuming, but the idea of zoom and boom, as Raskin's newest idea is implemented, is not going to be the slightest improvement on this, especially for your average user that is flumoxed by modern guis.

    God, the guy is like chewing gum, he just won't go away.

  121. Insanely Lame by mokolabs · · Score: 1

    He has enlisted into the business his son, Aza, a 20-year-old college student who has clearly inherited his father's uncanny brilliance (he speaks fluent Japanese and will likely be courted by MIT and Stanford to do graduate work in quantum physics).

    Raskin's ideas may be half-baked, but this bit proves this project is headed nowhere fast.

    Enjoy the 2 mil while you got it, Jef!

  122. nice humane interface on their website... by Anonymous Coward · · Score: 0

    in a pathetic attempt to see what the fuss was all about, i /.'d their website. d'oh! after scrolling for a while, i got bored and bailed... maybe someone could give me money for my badly designed webpage...

  123. Project X by Bronz · · Score: 1


    Correct me if I'm wrong, but isn't this Project X? That interesting browsing technique Apple tried in 1996/1997 to XSpace web content?

    1. Re:Project X by calstraycat · · Score: 1

      That was my first thought as well. I remember when Apple released a demo version of Project X. I thought it was kind of clever, but ultimately not very useful. Then, Jobs returned to Apple and the project got canceled.

  124. WTF by Anonymous Coward · · Score: 0

    Interesting that their website is so fugly... given their focus on human interfaces.

  125. Re:How many co-creators of the Machintosh are ther by Eunuchswear · · Score: 1
    Motorola's 6800 chip was the pseudo precursor to the 68000 chip in the first Mac (although the 6800 and 68000 are different designs, they are from the same line, just as Intel's 8086, 80186, 80286, etc., are as well).
    Nah, the 6800 is to the 68000 as the 8080 is to the 8086.

    The 8086, 80186, 80286, 80386, 80486, Pentium, Pentium Pro, PII, PIII, P4 are much more closely related to each other than the 6800 and 68000 were.

    --
    Watch this Heartland Institute video
  126. Kind of pnderous to use by SuperKendall · · Score: 1

    I find this kind of ponderous to use.

    Interestingly, I was reminded a little of Expose while using it - in fact that interface might be a nice addition on top of expose when in the "zoomed out' state to help make quick work of identifying text documents.

    But as a primary interface I don't like how much work it is to move around between apps. I ad virtual desktops like that before that were all one big screen, but in the end I always preferred a room approach with segmentation of apps.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  127. Co-creator of the Macintosh? by OrangeTide · · Score: 2, Interesting

    I like Jef, I really do. But I don't really consider him a co-created of the macintosh. He contributed the name, and I believe the keyboard. The rest of the stuff his team put together was scrapped when Steve took a special interest in the project and tore it away from Jef. Personally I'm surprised that Steve even kept the name "Macintosh", it's my understand that Steve didn't really like Jef Raskin at all.

    Personally I think the Canon Cat was a much more important product for Jef. It's an amazing piece of hardware and software, quite a powerful system for doing professional word processing (students, writers and journalists seemed to be the target audience for the product). It also had a very easy to use FORTH system built-in which allowed you to extend and customized the system, but unlike most other script-extendable applications, it wasn't necessary to be a programmer to find the software useful.

    It also had an extremely low bug count (I believe it was 0 bugs) for a project of it's size in the short amount of time it was written in. (it was written in FORTH, and the devel tools were also written from scratch).

    Of course the CAT simply wasn't marketed very well. Like many interesting and useful products it has gone into obscurity.

    --
    “Common sense is not so common.” — Voltaire
  128. Tangible things would be quite handy by jesterzog · · Score: 2, Interesting

    His ideas are heavily centered around everything being a word processor or spreadsheet, and I have a hard time adapting his ideas to applications that are basically forms instead.

    While it wouldn't be ideal for the multitude of things that "computers" tend to be used for at the moment, I don't see this as an entirely unreasonable way to think of things. From everything I've read in The Humane Interface, I quite like Jef Raskin's way of thinking.

    The amount of learning and knowledge required to carry out many everyday tasks took a leap when things like paper, electronic typewriters, calculators, games, and whatever else, were all forced into a generic box called a PC.

    For instance, the electronic typewriter wasn't a big jump from a mechanical typewriter, but the word processor was a huge jump from either of them. On the one hand, there's a tangible object that people can relate to. It has buttons and controls that do definite things, and there's quite a good mental mapping from the control to the result. (Electronic typewriters mimicked mechanical ones reasonably closely in this regard.) With a word processor application, though, everything's virtual. It tries to use metaphor here and there, but they're really only useful if the user recognises and understands the metaphor in the way it was intended.

    My own theory is that if these things are separated again so that they're individual tangible tools for individual tasks, augmented by computing power and networking capabilities where appropriate, things will once again become substantially easier for many people to comprehend, understand and learn.

    It probably can't be done for everything -- spreadsheets became available almost as a result of all the digital computing power, and I'm not entirely sure how to represent something like that in an individual tool. But then, it's mostly only accountants and other professionals who frequently use spreadsheets as actual spreadsheets. Many other people use them as a way to lay things out as if on paper, and it might be quite possible to develop something else tangible to cater to that.

  129. What Jef is not considering..... by 3seas · · Score: 1

    ... is the fact that people think differently, using differ methods of thinking. Someone who can visualize things will tend to use that in thinking, where a person who thinks in terms of abstraction (words) will use that, etc...

    What is real, is abstraction physics. The understanding of abstraction creation and use, knowing that you can attach what ever interface you find useful to you....

    Jefs direction of commands sets acting upon content is the right direction but what about the users ability to create such???

    BTW, there are three primary UIs. Jef got the first two right, the third he apparently doesn't mention, but must know about in order to make his system work. (the side door port to functionality access)

    There is another work being done regarding Abstraction Physics. Yeah, I need to spend some more money on hiring a coder.

  130. Thanks, but-McInterface. by Anonymous Coward · · Score: 0

    "To me is seems that this project will only work if it is managed as a coherent whole, like BSD or Squeak, and that means being open source with a strong leader. And now that I've gotten completely off-topic of your question I'll end my post :)"

    A Coherent Interface has been available for quite some time. Unfortunately Good Enough won instead of it's nearest Competitor.

  131. Simple or just bad? by podperson · · Score: 2, Funny

    I think Raskin should get together with Ted Nelson and build a UI for Xanadu.

  132. Re:How many co-creators of the Machintosh are ther by WillAdams · · Score: 1

    Well, Jobs knew enough about electronic design to work at for Nolan Bushnell early on at Atari and it's not like he was hanging around the homebrew computer club with an expectation of finding a product.

    There was an article in NeXTWorld which noted he used to scavenge electronics to build things when he was in high school---not finding at the moment, but I believe there're on-line archives of NeXTWorld listed at John Mark Ockerbloom's ``Online Books Page''.

    William

    --
    Sphinx of black quartz, judge my vow.
  133. It's still stupid. by brunes69 · · Score: 1

    It would take *forever8 to use an OS designed around this concept. Instead of just clicking an icon and *boom*, it executes, you need to zzzoooooommmmmm in on it to use it.

    Some people have said there would be "snap levels" to aleviate this, as in, the icon woudl just snap into a full size. after two clicks. But if this is the case, hwo does it figger from the file preview icons in KDE and Windows?

    I duno, to me, this is nothing groundbreaking.

  134. Thanks again, and better by TheConfusedOne · · Score: 1

    The Palm example makes more sense to me.

    Also the explanation of QUIT is better. I guess I've still got the OS and Application mindset and was applying it to the example unfairly.

    I think you've actually touched on the main problem of any development effort like this in your tangent. As long as there is competition for similar applications/commands/whatever you call them then the commercial companies really don't get any benefit from cooperating.

    --
    --- I wish I could hear the soundtrack to my life. That way I'd know when to duck.
  135. Some comments by Flower · · Score: 1
    This zooming doesn't work well for me. I have bad eyesight (-3.75, -4) and after a while on the monitor my eyes get tired. I need a larger font. The problem is when I zoom into a comfortable font the size of the document is now too big for the screen and I have to constantly use the mouse to move the document left and right.

    And that's another problem. If the document is longer than the screen I have to use the mouse to "scroll" through the document. This is never smooth because.... I'm using a mouse. So just after a little browsing my eyes get even more tired.

    Since this is just a demo for one part of the UI I'm assuming there is a way to break out of this mode and have a documentment "snap-to" the screen. If there isn't I'm going to go blind jerking around with the thing (pun intended.) Another question I have is how the UI assists the user in organizing documents. I could really see someone screw themselves over by minimizing documents haphazardly.

    --
    I don't want knowledge. I want certainty. - Law, David Bowie
  136. i appreciate the effort by nikster · · Score: 2, Interesting

    i truly appreciate that people are out there are researching radical new ideas on GUI design, and are willing to think outside the box. my hat off to Mr. Raskin for that. i have no problem with him telling me what i should do, either, because an oversized ego is often necessary to change the status quo.

    that said, i also think Raskin is totally off with his direction, just like many others. i wrote my thesis on GUI design - visual programming, so be exact and then went on to work with the best approach i found in this regard.

    for the thesis, i had the (somewhat tedious) task to look at all other research in this area. what i found was surprisingly bad - there usually was some theory / psychological approach / philosophy, which sounded pretty reasonable. and then there was the implementation (if there was one at all), which was almost always just awful.

    raskin fits in there pretty well: just take a look at the website! it reminds me of man-pages. i consider myself an expert user of man pages (and unix and vi and all that) but man pages are NOT a good way to present information. lots of scrolling and find-commands are not an efficient way to navigate information. to the contrary.
    well, ok, i thought, maybe they slipped on the web page. so i checked the flash demo. i read the intro, which contains sentences like "check the little specks, they hide images and all kinds of cool stuff". ahm. ok?! i am sorry but i don't buy this for one second.
    in the meantime, the desktop interfaces are evolving. latest lovely feature i found in OS X is the search field in every Finder window, which allows you to instantly search the current selected directory. i use it almost every day now. instant search results and content search are immediately useful additions.

    i am betting that i can set up my desktop to do anything i want to do quicker and with less thinking than any command line interface. my apps are in the dock, 1/10th of a second to start. they all have "recent files" lists. most of the time, i never quit them. the computer is on instantly from sleep. if i use an app that is not in the dock, i hit cmd-shift-A in the finder... it's all very, very efficient.

  137. Re:How many co-creators of the Machintosh are ther by dtietze · · Score: 1

    I'm German, you insensitive clod! And just to torture you - look, more words that must seem alien to Americans: neighbour doughnut tonight Christmas democracy Dan.

  138. it's called a shell corporation by bodrell · · Score: 1
    Just for the record here, if this is truly a U.S. headquartered corporation, then they can only avoid taxes on that Caribbean subsidiary as long as the money stays outside the U.S. Once it's moved into the U.S., it's taxable.
    And yes, I know that Wikipedia is not the standard-bearer of journalistic accuracy. Regardless, see this stub article about shell corporations. I had to look at the google cached version because of Wikipedia latency problems. Apparently, another name for a shell company is a Specified Purpose Acquisition Company (SPAC).

    Interesting that you think this practice would "dry up pretty quickly" if the US didn't impose taxes on income earned by foreign subsidiaries. That would just legitimize shell companies, which would soon be earning 100% of the corporation's income, seeing as it would all be tax-free. How are you going to otherwise quantify exactly how much of a multinational corporation's income came from sales in the US? Did I say income? Because I meant profit. Although private citizens' incomes are taxed, a corporation only has to pay taxes on its profit. That will only be fair once I can deduct living expenses (rent, groceries, non-luxury utilities) from my personal income.

    --
    Si la vida me da palo, yo la voy a soportar Si la vida me da palo, yo la voy a espabilar
    1. Re:it's called a shell corporation by ddent · · Score: 1

      I'm not sure you want corporations to be taxed based on gross income as opposed to profit. Taxes are an expense to a company like any other expense, and the more it costs for a company to operate the more it is going to charge for whatever it is it is selling. It would be impossible for the low margins we see in competitive markets to exist (i.e. companies selling things 5% above cost), because of the taxes companies would be paying. This effect would be magnified as the cost for the company to produce things would go up as its suppliers would also have to raise their prices, as would their suppliers and so on.

      Consider also that a corporation owning the money is kind of useless... eventually for the money to be of use it is going to have to be paid to a person who is then going to be taxed on it.

      It's not really as simple as it looks...

    2. Re:it's called a shell corporation by bodrell · · Score: 1
      Consider also that a corporation owning the money is kind of useless... eventually for the money to be of use it is going to have to be paid to a person who is then going to be taxed on it.

      Agreed--for the most part. Corporations can and do use their money for lobbying, ensuring that legislators pass laws favorable to corporations. It's the same people within corporations that dream up these tax evasion schemes who are also among the highest paid employees. If corporations' profit was more evenly distributed, and everyone who received compensation paid taxes on that, I wouldn't have anything to complain about. But I believe any money a corporation uses to line the pockets of a lobbyist could be spent better, to actually get something useful done.

      I agree the whole situation is not simple, but right now corporations have managed to almost completely avoid paying ANY taxes. It only took me a second to find this:

      Corporations will pay about $136 billion in federal taxes this fiscal year. But, according to a study by Citizens for Tax Justice (CTJ), a Washington research group, tax loopholes will save them $171 billion.
      Now why, exactly, are corporations allowed to be subsidized by the peons who do pay taxes?

      I'm not sure you want corporations to be taxed based on gross income as opposed to profit.

      I never said that's what I wanted--just that there is a huge discrepancy between the wage tax that ordinary people have to pay (no deductions for life expenses, including food, medicine, rent) and the profit tax that corporations pay. What would be more fair would be similar deductions for wage earners, NOT gross income tax for corporations.

      --
      Si la vida me da palo, yo la voy a soportar Si la vida me da palo, yo la voy a espabilar
  139. Re:How many co-creators of the Machintosh are ther by Dr.+Sigmund+Freud · · Score: 1
    I believe there were 35 original signatories destined for the original Mac case (artists who signed their creation.) The group included hardware, software, industrial design, documentation, ...

    The most well known in that bunch were: Steve Jobs, Andy Hertzfeld, Bill Atkinson, Burrel Smith, Bud Tribble, Steve Capps, Bruce Horn, Jef Raskin, ...

    Woz was not on the Mac team, and Raskin left a couple of years before the Mac made it to the market. Atkinson, Capps, and Hertzfeld were probably the best known on the software side 'cos their names were also on things like MacPaint, Finder, etc...

    Read all about it at Folklore.org.