While entirely possible that the code could get leaked, people that have the code in question are all saying there's OpenGL code in there. But this is to be a DirectX9-only game, so, from that alone I'd say it's a safe bet this is just hoaxed material.
that people actually learn/remember how to speak the language they're using? You use 'an' when the next word starts with a vowel sound, you use 'a' if it starts with a consonant. You don't use 'an' before anything and everything.
I do, however, download songs (I'm in Canada, so nyah) and listen to them. It's my radio. It's radio to many other people. If I find some stuff I like, I go buy the CD and make my own good quality MP3s (see www.hydrogen-audio.org for the EAC/LAME alt-preset standard goodness) for listening to in the car's MP3 player, where I do most of my listening. We all know the vast majority of MP3s out there for download sound like crap. When I find something I'll listen to again and again, I go buy the CD, I can justify buying it when I like it. Getting harder to justify though, with how insane dynamic compression on CDs these days, though. It's a shame when you have to run each and every new CD through Cool Edit Pro's clipped peak restoration plugin just to safeguard your tweeters.
I've got several CDRs that are five years old and much older, and I ran KProbe on a handful of the oldest ones to see how they're holding up. They exhibit pretty much the same amount of errors as any disc I've burned in the last week. Don't buy crap discs.
actually the majority of pop music CDs coming out today have been riddled with digital clipping, that's the point of the entire (and quite old now) article in question. So yes, they are dumb enough, since it's happening constantly these days. Most CDs look like solid rectangles rather than dynamic music when you load up a track in a wav editor. Vlado Meller, Brian "Big Bass" Gardner (Big Ass if you ask me) are to of the bigger offenders of butchering tunes during the mastering stage and need a good smack.
how can you say it's wrong? Especially since you're supposedly doing your phd thesis on the subject? Spectral analysys is meaningless. The whole point of any lossy audio compression is to distort as much as possible and throw away as much as possible and change the signal as much as possible WITHOUT THOSE CHANGES BEING AUDIBLE. With the way humans hear it is possible to drastically mangle an audio signal and still have it sound the same TO A PERSON. And that's the whole point of lossy audio compression, save space by throwing data away until it's just below the threshold of what an ear would or would not notice being different. Something's seriously wrong if you're doing a phd thesis on lossy audio compression and you are unaware of this simple concept that lossy audio comression is based on.
Spectral analysis will, and should, show major differences between the original and the lossy compressed samples. The point is, DOES IT ACTUALLY SOUND DIFFERENT TO A PERSON?
missed my point entirely, good show. Let me restate it. Every single entity that provides lines, regardless of size or to whom, should charge for accordingly for the line itself, not for how much you use it. By your reasoning, I should be able to get an OC-48 to my house, but it should only cost me $20 if I only upload/download 2GB a month. Yeah, right.
and should not be charged for. And I don't understand how we're still using this business model for internet connections at any level. Charge for size of pipe, not for how much it gets used, doesn't literally cost any more to send more data than it does to send less data, apart from possibly using a miniscule amount more of electricity. Yes, it costs more to install (and maybe maintain) a bigger pipe. But once it's in, it's in. In reality it doesn't cost more to send 100GB than it does to send 50GB, and charging by the GB is unwarranted. I always say, imagine how many businesses would not have gone under and would still be running today, and how many more customers ISPs at various levels would still have, and how much more money everyone would be making, if people weren't being charged by how much traffic is generated.
just one more example of how companies needlessly billing for bandwidth usage affects everyone and puts people out of business. Once you put the pipes in place, it doesn't cost anyone any more to send 2GB than it does 1GB, so there's no reason to charge by bandwidth *use*. Charge for how big of a pipe you supply, sure, but not for how much it gets used. If bandwidth providers would wise up to this fact then they'd not be losing customer after customer as the customers go out of business because of bandwidth bills, and business after business that would otherwise be profitable wouldn't be going under.
because raid isn't going to give you a file in the form that it was in 3 days ago, it's only going to safeguard your current data. The point here is to give you a backup as well as access to data as it was yesterday or the day before.
nope. I just fail to see any specialness in being the first person to make a post in a forum, or understand why anyone else would possibly think it was such a great accomplishment. You're not the first person to discover a cure for cancer. You're not the first person to make fire. You're not doing anything even remotely special, yet they get so damn excited about it, as if they'd done something completely outrageous. *shrug* Freaks.
I still don't see how anyone can get away with charging for amount transferred. It doesn't cost any bandwidth provider more to move 100GB than it does to move 50GB, when you come right down to it. Once they put in lines and turn them on, that's about all there is to it. Charge me more for a 5Mbps line than you would for a 2.5Mbps line, sure, I got no problem with that. But charging me for how much actually gets transferred is just plain stupidity, whether I'm a home/end user, or a middle-man isp, or anywhere else in the chain for that matter. Once it's on, it's on. Don't even try telling me that you have to do all sorts of work to keep it on. It ain't a wood-burning connection, you don't have some dude stoking the fire like a madman when I'm downloading/uploading a bunch of stuff at the moment, and then resting when I'm just sitting on irc.
While entirely possible that the code could get leaked, people that have the code in question are all saying there's OpenGL code in there. But this is to be a DirectX9-only game, so, from that alone I'd say it's a safe bet this is just hoaxed material.
that people actually learn/remember how to speak the language they're using? You use 'an' when the next word starts with a vowel sound, you use 'a' if it starts with a consonant. You don't use 'an' before anything and everything.
I thought you never rebooted linux...
I do, however, download songs (I'm in Canada, so nyah) and listen to them. It's my radio. It's radio to many other people. If I find some stuff I like, I go buy the CD and make my own good quality MP3s (see www.hydrogen-audio.org for the EAC/LAME alt-preset standard goodness) for listening to in the car's MP3 player, where I do most of my listening. We all know the vast majority of MP3s out there for download sound like crap. When I find something I'll listen to again and again, I go buy the CD, I can justify buying it when I like it. Getting harder to justify though, with how insane dynamic compression on CDs these days, though. It's a shame when you have to run each and every new CD through Cool Edit Pro's clipped peak restoration plugin just to safeguard your tweeters.
I've got several CDRs that are five years old and much older, and I ran KProbe on a handful of the oldest ones to see how they're holding up. They exhibit pretty much the same amount of errors as any disc I've burned in the last week. Don't buy crap discs.
actually the majority of pop music CDs coming out today have been riddled with digital clipping, that's the point of the entire (and quite old now) article in question. So yes, they are dumb enough, since it's happening constantly these days. Most CDs look like solid rectangles rather than dynamic music when you load up a track in a wav editor. Vlado Meller, Brian "Big Bass" Gardner (Big Ass if you ask me) are to of the bigger offenders of butchering tunes during the mastering stage and need a good smack.
beta
how can you say it's wrong? Especially since you're supposedly doing your phd thesis on the subject? Spectral analysys is meaningless. The whole point of any lossy audio compression is to distort as much as possible and throw away as much as possible and change the signal as much as possible WITHOUT THOSE CHANGES BEING AUDIBLE. With the way humans hear it is possible to drastically mangle an audio signal and still have it sound the same TO A PERSON. And that's the whole point of lossy audio compression, save space by throwing data away until it's just below the threshold of what an ear would or would not notice being different. Something's seriously wrong if you're doing a phd thesis on lossy audio compression and you are unaware of this simple concept that lossy audio comression is based on. Spectral analysis will, and should, show major differences between the original and the lossy compressed samples. The point is, DOES IT ACTUALLY SOUND DIFFERENT TO A PERSON?
what, no mp3 player?
missed my point entirely, good show. Let me restate it. Every single entity that provides lines, regardless of size or to whom, should charge for accordingly for the line itself, not for how much you use it. By your reasoning, I should be able to get an OC-48 to my house, but it should only cost me $20 if I only upload/download 2GB a month. Yeah, right.
and should not be charged for. And I don't understand how we're still using this business model for internet connections at any level. Charge for size of pipe, not for how much it gets used, doesn't literally cost any more to send more data than it does to send less data, apart from possibly using a miniscule amount more of electricity. Yes, it costs more to install (and maybe maintain) a bigger pipe. But once it's in, it's in. In reality it doesn't cost more to send 100GB than it does to send 50GB, and charging by the GB is unwarranted. I always say, imagine how many businesses would not have gone under and would still be running today, and how many more customers ISPs at various levels would still have, and how much more money everyone would be making, if people weren't being charged by how much traffic is generated.
magnet:?xt=urn:bitprint:XGQZFUZTR2Y52Y3LGJV6S4R3KG WLHS4S.EIBKFTN4D52JWD2BLA5QP2KH5XJ7S74H3A26VRA&dn= gtainstaller.zip
gnutella://urn:bitprint:XGQZFUZTR2Y52Y3LGJV6S4R3KG WLHS4S.EIBKFTN4D52JWD2BLA5QP2KH5XJ7S74H3A26VRA/gta installer.zip/
ed2k://|file|gtainstaller.zip|344378270|cb0feda0e2 39041889b462cf3a566d0e|/
just one more example of how companies needlessly billing for bandwidth usage affects everyone and puts people out of business. Once you put the pipes in place, it doesn't cost anyone any more to send 2GB than it does 1GB, so there's no reason to charge by bandwidth *use*. Charge for how big of a pipe you supply, sure, but not for how much it gets used. If bandwidth providers would wise up to this fact then they'd not be losing customer after customer as the customers go out of business because of bandwidth bills, and business after business that would otherwise be profitable wouldn't be going under.
because raid isn't going to give you a file in the form that it was in 3 days ago, it's only going to safeguard your current data. The point here is to give you a backup as well as access to data as it was yesterday or the day before.
nope. I just fail to see any specialness in being the first person to make a post in a forum, or understand why anyone else would possibly think it was such a great accomplishment. You're not the first person to discover a cure for cancer. You're not the first person to make fire. You're not doing anything even remotely special, yet they get so damn excited about it, as if they'd done something completely outrageous. *shrug* Freaks.
why does anyone give a rat's ass about being the first to post? I seriously don't see why...
I still don't see how anyone can get away with charging for amount transferred. It doesn't cost any bandwidth provider more to move 100GB than it does to move 50GB, when you come right down to it. Once they put in lines and turn them on, that's about all there is to it. Charge me more for a 5Mbps line than you would for a 2.5Mbps line, sure, I got no problem with that. But charging me for how much actually gets transferred is just plain stupidity, whether I'm a home/end user, or a middle-man isp, or anywhere else in the chain for that matter. Once it's on, it's on. Don't even try telling me that you have to do all sorts of work to keep it on. It ain't a wood-burning connection, you don't have some dude stoking the fire like a madman when I'm downloading/uploading a bunch of stuff at the moment, and then resting when I'm just sitting on irc.