AAC vs. OGG vs. MP3
asv108 writes "Yesterday, Apple unveiled their new music service claiming that the AAC format "combines sound quality that rivals CD." Here is a little comparison of lossy music codecs, comparing an Apple ripped AAC file with the commonly used MP3 codec and the increasingly popular OGG codec. Spectrum analysis was used to see which format did the best job of maintaining the shape of the original waveform." Wish they had WMAs in there too. And for the spoilage, it looks like OGG comes out on top.
I've got a nice pair of Bose headphones, and I listened to an Apple Store AAC file and an OGG version of the same song. I don't consider myself a real audiophile, but it's damn near impossible to tell the difference between the two; though I can definitely hear the improvement from MP3 to AAC or OGG.
Don't forget that Apple's AAC's aren't ripped from 48.8 16-bit AIFF's, but re-mastered directly to AAC.
I hate Grammar Nazi's
Some decent quality properly blinded listening tests would be more interesting than a graph though.
When VHS established dominance of the video market, there were high barriers to change - your player and media were committed to that format.
There are far less barriers to change in the ripped audio format, although there will still be some inertia, but there is nothing* to stop ogg vorbis becoming the dominant format.
Where's my ogg pod then?
* apart from the silly name.
Humorous signatures are over-rated.
Really, these codecs are supposed to change the waveform and spectral content. They are lossy!
The only thing that counts is if they remove the right stuff and keep the stuff we like to hear. Only listening tests are valid to judge a lossy audio codec!
And it's more efficient than MP3.
Their encoder is not particularly good, and AAC is covered by a ton of patents, so there probably are other reasons why they chose it.
For anyone else but Apple I see no reason to use AAC when you can have Ogg Vorbis.
PS: Shameless plug: I wrote a vorbis patch to add SSE support for enhanced encoder and decoder speed. It also contains some 3dnow! optimization for you K6 users, decoder only.
I wish lossless compression was at a point that it would be practical for this. That would settle all the debates on which audio codec to use. Unfortunately the best lossless compressors can only achieve a maximum of like 50% compression, and on 50-90MB files, that's not really practical for a solution yet.
My favorite part of yesterday's presentation were Steve's constant, subtle pokes at ogg. He never said the name, but it was clear what he was talking about.
Nothing will every beat Ogg in PhatAudio's eyes. They seem to find evidence of Ogg's superiority where there is none. It's like the lovers of vacuum tubes rather than transistors.
"It sounds warmer!"
Sure. And the incandescent lights in my house have a better smell than the fluorescent ones at work.
I have been pwned because my
What about if I tell someone I'm off to trade some OGGs with my friends, and they think I'm going to throw little plastic discs about?
Hmmm.
"the increasingly popular OGG codec."
sadly, I don't think OGG is *currently* known to anybody except nerds or IT pros.
Does anyone want to add a mirror of the comparison?
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Most people who use ogg do not use it for it's quality. All that matters in that respect is that Ogg is comaprable to other formats at similar bitrates.
The important aspect of it is that it's free. There are no patents (at least as far as we know of) preventing anyone from using it, and it's made quite clear that the code can be included in open and closed source software without royalty payments.
I agree that Ogg is a better format, better quality sound for similar bitrates to MP3, but until the portable devices I use, in-car CD/MP3 players, etc. accept the Ogg format as readily as they do MP3, then I (like most people) are stuck with the MP3 format. At least nowdays storage is cheap, so I whack everything to MP3 at a high bitrate.
Please read my Canon EOS tech blog at http://www.everyothershot.com
Did you read the article? It is talking about files ripped from a CD, not about files from Apple's new music service.
To be fair, know what you're talking about!
I've done independant listening tests of my own on various formats. At the time OGG@~128Kb/S was much better sounding than MP3Pro@64Kb/s, MP3@128Kb/s, and WMA@92Kb/s. These are the settings which claim to be near CD quality, and for the most part don't even come close. OGG was a better sound format then, and if ACC is comparible to OGG, then OGG would win out. It's a more standardized format right now, and you don't have messy patents to dodge. I may be bias, since I hate quicktime with a passion.
So it's interesting to compare the Apple codec with all the others, but this review doesn't do it.
-mse
Fiat Lux.
Ogg is a container format. I could in theory put an ACC audio file into an Ogg container.
.ogg because it is inside an Ogg container.
The audio format you're babbling about is Vorbis. Usually
Hell, it's not just a silly name problem, it's an entire naming convention issue.
I spent some time last night playing around with the new Music Store feature in iTunes 4. Besides the fact that iTunes crashed on me twice, and 3 never crashed on me, it seems like a very well put together feature.
What kept me from buying the dozen or so tracks I found that I thought were worth a buck a pop was the fact that my Rio Receivers need MP3 or, via "upgraded" software, FLAC, etc... Although the AAC->CD->MP3 route is possible, and I intended to buy a track and see how the quality comes out, has anyone seen anything about how the DRM works on the Apple files?
I'm wondering if there are any libraries out there for decoding them, even within the confines of the DRM... just so I can get them into either a raw data stream or something so I can play them on my Rio Receivers... I'd probably switch to buying all my music (where possible) from them, if thats the case... but if I can't get them into a format I can play using my existing equipment, I'll have to pay the five buck "CD"-tax to get them in a format I can rip to high-bitrate MP3.
why not see which codecs fuck up the stereo field like OGG? oh wait, this is a troll because no one wants to hear about how OGG isn't perfect and does a worse job at that than even mp3.
I don't think graphs are all that useful for comparing lossy sound compression.
Microsoft likes to show how their wma looks better than the other compression methods... it does look beautiful in graphs, but it sounds all tinny and horrible.
I don't care if the compressed frequency response graph looks nothing like the original frequency graph, as long as my ears are unable to tell the difference between the two.
Since 80 gig hard drives are so cheap I just use ape lossless format, but then again my CD collection is relatively small.
Slashdotter are stupid and biased.
Will people please stop talking about Ogg as though it were an audio compression scheme. It is not - it is a wrapper format.
I don't care what kind of tests were done, but anything comparing Ogg to a lossy compression scheme is bound to be unfair, as the Ogg family includes a lossless encoding scheme. Not only does Ogg include FLAC and Vorbis, but it also includes Speex, targetted at voice, and Theora, a video codec.
So please, stop trying to compare Ogg to MP3. It's like comparing AVI or Quicktime to MP3.
My portable HD music jukebox, and my car stereo, and tons of other devices out there ONLY play MP3s.
... ew. There's got to be a better way.
But any new music I buy through Apple is AAC encoded, in an m4p "protected" file.
So here's a purely technical question: What's the shortest path to convert these shiny new "protected" ACC files into plain MP3s so that I can take the music that I've just paid for and listen to it on my Archos MP3 Jukebox? I've already successfully gone from AACs to audio CD, and then re-ripped and re-encoded the album as MP3 but
And yes, I know Apple and Big Music and the RIAA and Homeland Security don't want me to be able to do this (easily, or maybe at all) but at this point I'd like to sidestep the politics and focus on a technological solution that works for me- a legit, paying user.
So: what's the closest we can get to "acc2mp3", or better yet "m4p2mp3"?
-Mark
Apple ripped... as in ripped with Apple's AAC encoder, either via iTunes or QuickTime 6.2.
I've seen the damn article, and you are wrong. They ripped from their own CD, they did not compare to a file from Apple's music service.
..at Real.
In my experience, as much as I hate to admit this, the format best for sound are the various Windows Media Player formats, especially those that are supported by WMP 9.
I've analyzed OGG, MP3, etc, and NONE of them come close to WMV.
Sorry guys, but I'm an expert, and this is another area where open-source has fallen behind Microsoft.
If someone would like to come up with a different format that can actually compete, I'd be happen to lend you my expertise and objectively analyze it for you.
...or is it proprietry and gonna be hounded with all the difficulties of running other proprietry formats? I'll stick with Ogg for now, it sounds fine to me.
There once was a codec named Ogg,
It's name was peculiar and odd,
It replaced MP3,
Because it was free,
Hey, what the fuck is an Ogg?
I thought the real compression codec was vorbis.
What's under yellowstone?
He took stabs at mp3, music pirates, and P2P networks, but not Vorbis.
Don't you understand? Vorbis is nothing to these big companies. The only things they compete with are what other companies are doing.
You know the saying: "No highs, no lows, it must be Bose"
Beta-Max!
... hell my grandma even knows what it is.... that means Ogg is screwed!
Ogg = Too little, too late, overmatched and unknown to the masses. Also, too geeky. No hardware support to speak of. Walk down a street anywhere in the world and ask them what Ogg is, then ask them what MP3 is..... I guarantee you 1000 more people will know what a MP3 is compared to Ogg. It may be smaller, but in the age of 200 Gb harddrives for $200 size is no longer an issue.
MP3 = Widely known, was first on the scene, its everywhere, tons of hardware on the market, good quality, reasonable size
AAC = Already has an installed user base, sounds just as good as Ogg or MP3, plays nicely with the best known\most widely sold MP3 player on the market. Promising, but probably the lesser of the three unless this thing takes off.
You may not like what I have to say, but it is the truth.... and you all know it!
My personal experience with Ogg is that it takes forever to rip a CD using the format. I personally don't know why this is (perhaps just a problem with the software I was using?) but if it's going to take 20 minutes to rip three tracks on a 48x CD-ROM drive connected to a 1.8 (don't laugh, it's fast enough for piracy!) gig processor, then I might as well just rip to mp3 at 192 kbps. Storage is cheap as hell nowadays, and most people (myself included) don't need 40 gigs on their hard drive but somehow ended up with it.
HI, MY NAME IS ISAAC.
Arguably the best resource for audio compression information can be found at Hydrogen Audio. Visit the various forums, check out the excellent Foobar2000 win32 multiformat audio player, and learn.
I have also written a guide on ripping high-quality MP3s using CDex, aimed towards beginners. If you know people who use Musicmatch, help them switch to a decent, easy-to-use CD ripper.
Cheers,
CD
Use ISO 8601 dates [YYYY-MM-DD]
Your post is totally unrelated to this discussion.
This story is about comparing codec ripped from CD. What Apple's iTunes Music Store files are encoded from is totally offtopic.
people always complain about how compressed formats sound all messed up and slurred high frequencies. yet few complain about the lossyness of vinyl, they just say it's 'warmth'.
personally i dont like either sound quality, altho vorbis seems the best of the lot.
The Xiph folks have signed up to add Ogg support on the Neuros audio handheld. Its a firmware upgradable handheld which currently supports mp3, but will probably have Ogg support by mid-late summer.
Check out the highlights.
http://www.neurosaudio.com/
I too played around with the new itunes. Its very easy to use/browse buy. A little too easy (I've already spent 8 dollars). It actually was fun and I'm listening to the CD at work.
I was worried about the quality of ACC. It seems good although not quite CD quality, its hard to tell.
itunes has a option in the drop down menu called convert to mp3. I tried it, and it informed me it wouldn't convert downloaded acc music to mp3.
There are some programs that probably allow you to convert without burning a cd (Audio Hijack or something like that.)
Unless you've got some portable-player research skills way beyond mine, your way should say "I do not buy a portable player."
My wife wanted a portable mp3 player for jogging and I found none that support ogg. I wound up buying a diamond rio s50. It supports SD cards, and there are linux drivers for it.
I wanted a car stereo that would support mp3 cds and found none that supported ogg. I didn't look at any that were over $1000 though, maybe some of them support it. I wound up getting a $150 JVC that supports mp3s on cd and has a pretty good ui.
So you don't own a portable player then, because none of the respected brands of digital audio players support Vorbis.
(Ogg is merely a container. Vorbis is the audio format.)
Well then that bolsters my original reaction, which is that regardless of the original source of these 'test samples', you'll be hard-pressed to lease the master and rip directly to .ogg or .mp3 like Apple has done with the AAC's available off their service.
I hate Grammar Nazi's
I you have a really good system (probably anything over 3k nowadays) then it is not worth it to use any lossless compression.
In my system we can hear the difference between mp3 320 and wav files. That said, the difference is small and you have to be listening critically... so
it comes down to cost. If compression is 10% worse, and you spent 5k on a system, then using compression costs you $500 of system quality. $500 at $.90 per gb for a hdd can give me plenty of capacity.
Also, with WAV I know I won't have to re-rip my music when the next new compression algorythm comes out.
Of course for a portable with anything but highquality headsets it is unlikely you could tell the difference between a good compression and lossless...
Have you submitted it to the Vorbis developers, or at least asked whether they're interesting? It would be great if this could be rolled into the original sourec for everyone to have.
You can get an ogg pod here. ok, it's a little rough, but it's getting better.
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MP3 this, OGG that, AAC somewhere in the middle... Sorry, I don't use any of the above. I encode all of my music into Musepack. At high bitrates, it's the best lossy audio codec, period. For more information on Musepack, see Case's Musepack Page</a>, or <a href="http://www.hydrogenaudio.org/index.php?act=S T&f=11&t=1927&">List of Recommended Musepack Settings</a>.
Musepack encoders and decoders are available for both Windows and Linux, with Winamp plugins available. The only real downside to Musepack is there is currently no hardware support. But having tried each of the codecs mentioned in this article as well as Musepack at the Quality 8 setting, Musepack is music to my ears each time.
"We are all in the gutter, but some of us are looking at the stars." - Oscar Wilde
Is it that difficult to grasp! Ogg is a container file! Vorbis is the audio codec!
People could in theory put mp3 audio into an Ogg container...
...are bad rips, but if you're a purist (like myself) you can rip CDs in mathematically loseless quality. Takes up more space, but you don't have to worry about quality, which is always an important issue.
:p
Of course, that doesn't make the MP3's you get off KaZaA any better, but hey, if you don't like it, buy the CD.
Mp3 doesn't have to mean lower audio quality. A lot of tests have been done by audiophiles and mp3's encoded correctly are indistinguishable from the wave files even for most audiophiles. In a lot of cases mp3's are better than ogg's as the LAME mp3 encoder has been tuned at high bitrates to ensure good audio quality while ogg format is only now being tuned at high quality settings. See hydrogenaudio for info on various codecs, chrismyden for info on how to create high quality mp3's and Ubershare for info on how to share your high quality mp3's, ogg's, MPC's with other people who only share high quality files. And until there are some descent harddisk players with ogg support most of us will keep trading mp3's because they are more useful. In the only real advantage that makes me want to use ogg's is the fact that they support gappless playback, which is still lacking in all the harddisk mp3 players.
Understandably, most of the discussion here is about the pros & cons of various compression formats. But the first thing that jumped out at me when I clicked on the apple.com link was:
"Preview any song for free, when you find a song you want, buy it for just 99... It's what music lovers have been waiting for: a music store with Apple's legendary ease of use, offering a hassle-free way to preview, buy and download music online quickly and easily."
FINALLY, a business model for downloading music that makes sense! (Now if only I could afford to switch to Apple products.)
A whole bunch of baseless claims built around random numbers, then an admission of bias at the end. Oh, and it has the name "AAC" wrong.
This is not up-mod worthy material.
let's compare video codec image quality by streaming the data thru a hex editor in realtime. :)
Just raise the taxes on crack.
Just wondering. Bose, the Nike of Audio.
This reminds me of a naming issue I have. I know that Ogg is the wrapper format. Vorbis is the audio codec we all know and love, but people have (from what I can tell) begun naming their music .ogg, so how the hell will we know what it is? It could be music, video, speech... argh!!!
Whats up with x.3 anyhow?? I wanna name it .vorbis WTF is wrong with that? Damnit... maybe I just need a Mac so I can say goodbye to file extentions.
...and I gotta tell you, having played that trumpet and serving as Music Director for the Celestial Choir since the Dawn of Time, I know Audio, and MP3 is the way to go. I've analyzed OGG, WMV, AAC, and this cute l'il analog thing which that wack job Orpheus put together Back in the Day, and I must say, nothing beats MP3, in your or anyone else's universe.
Of course, I'm logging in here under a pseudonym, so you'll just have to trust me. But hey, would a member of the Heavenly Host lie to you?
This such a short term issue. In two years portable players will have a terrabyte+ of storage and lossy compression will not be necessary. Zip will be fine :)
This almost funny, but no.
Two points:
1) Apple does not explicitly mention how their Music Store songs are encoded (neither what the source is nor what encoder they are using)---they very well could be using a higher quality AAC encoder than what ships with QuickTime, which has reviewed poorly. There exist, it should be noted, other professional level encoders that have reviewed much better.
2) That being said, Apple released QuickTime 6.2 at the same time as iTunes 4 yesterday, and one of the headlining new features is an enhanced AAC encoder. It is entirely possible that Apple has addressed problems with their encoder, and perhaps the new version would stack up better in blind listening tests.
Of course, it would have been nice if Apple could step out of the Reality Distortion Field for ten seconds, and do the "Right Thing". They had to have known that AAC--because of current, community-reviewed blind listening tests--would be a controversial choice. Why they didn't undertake/commission prior subjective testing and why they haven't bravely taken their encoder to the "street" and up against OGG and MP3Pro, I don't know...if they had, we wouldn't be arguing about how crappy their encoder was, we'd be arguing subjective listening differences. Now, this potentially great new service will suffer from a 3 to 6 month "shake out" in the more discriminating audiophile community (the people who recognize that CD is better than cassette, and can hear that 128 CBR MP3 is NOT CD quality) because of the technical merits of the quality of the encoder. No new service needs such hesitancy to overcome, much less one from Apple. I predict that the stigma of the quality demon is going to be a major adoption speed bump for this service among the group most important to its widespread adoption--the audiophiles.
Once again Apple (read Steve Jobs) makes the mistaken assumption that just because they SAY their stuff is better, everybody should just accept that--it is a clear misread of their (new) market demographic, which is proving to be growing more and more into a Slashdot crowd. If they keep ignoring the fact that their fastest growing fanbase is a fairly technical, information hungry group, they will certainly lose them as fast as they gained them...if there is one thing I have learned in my years of being a Slashdotter is that we are a fiercely loyal, but not easily fooled community, and we certainly don't suffer fools gladly.
Scott
"Hokey religions and ancient weapons are no match for a good blaster at your side, kid."
AAC do sound better, music sounds much better with it. I can hear the tapping from the drumsticks crystal clear, with mp3 it usually sounds much "softer".
I fought the corporate America, and the corporate America bought the law.
Last night I downloaded a bunch of tracks off of Apple's Music Store Service. I then played them (along with several tracks I already had in OGG and mp3) through my computers $9.95 speakers while holding my portable cassette recorder very, very close to the speaker (For the technical out there I was holding it close to the LEFT speaker and even turned the TV down some to get the best possible sound) and then replayed them all back on the same portable cassette recorder.
My conclusion is that all three sound like complete shit.
Appended to the end of comments you post. 120 chars.
This is the worst flaming war discussion I ever seen in this place for a long time.
:P Next...
... well ... lame. It's like the so-called HDTV video demo they did. Yeah, take the best computer in the world with the best video card and put 4x the bandwidth of 1x CD... Of course you will have a good format. *sheesh* powder in eyes.
Bose guy: I have original 901 Series I speakers. They are great. Bose lost a lot of their touch by trying to please everyone. Oh well... But you got nice headphones.
Sennheiser Guy: I have HD 590 by Sennheisers. They were the CHEAPEST I could find that didn't had any kind of problems by Sennheiser. 80$ Senns will buy you good cans but that's it. Not the end of the world.
Ogg people: I used to be on the vorbis mailing list. Ppl saying Ogg a wrapper are right. But ppl know the files by their extension. Only pros know this, as was previously stated. And only inside ppl know that Vorbis is what drives Ogg inside. This is so much off-topic I don't care. For all ANYONE should know, Ogg is a really great format. Mp3 is a great format. WMV is a great format. AAC is a great format. And I don`t care on any inside technicalities, subtleties or anything. I just want to encode. I only want to download. I only want to listen.
K... my bag is empty.
I don't care wether WMV is a better format than AAC. WMV takes up a lot of processor power to reach its goal. It also contains that ever bad licensing limitation. I find this totally impratical and
MP3 is a great format. It still has potential. It is mainstream and Lame v0 q0 will give good enough quality for everyone except for mastering. Easy. Works. Good quality. +-220Kbps . Twice as high as AAC. Oh well.
I don't need to know of patents and free software. Quicktime can decode my file. I can burn them. I can rip them. I can do whatever I want with them. If I want to lose some quality, I can transcode them to MP3 and play them everywhere after. 99c a pop and you have the song to do whatever you want for your private use. That's a first by a big company for me.
As far as audio quality goes, I do see a slight difference in AAC between an original and this file. This makes me believe it's not for audiophiles. But audiophiles usually buy their CDs with XRCD or HDCD or SACD or other high quality encoding so any download would be unacceptable anyways. So why bother with that. 128 is great for anyone and it's streamable so you can play them instantly with broadband. I find this very nice indeed.
Anonymous Coward
It's not really by choice though. It just happens when I browse the comments and happen to read a big steaming pile like yours.
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I used to design loudspeakers, and I can tell you from experience that no amount of test equipment, design software, or mathematical analysis will tell you how it sounds.
... you're a doctoral candidate? Wow...
btw, the apostrophe police have a warrant out for your arrest
Just wondering. Idiots, the blood of Slashdot.
AAC/MP3/OGG are all based on psychoacoustic models. Comparing their decoded spectrums is pointless. The spectrum isn't supposed to be faithfully reproduced. Frequencies that your brain wouldn't fully hear aren't fully stored.
The only value I can see in a spectrum comparison would be to find obvious errors in the encoder or decoder. Like the 16kHz spike in the Xing encoder. But how likely is that going to be these days?
The only proper comparison involves a good hi-fi, a sensibly furnished room, and a comfortable chair. It is called "golden ear" testing and it's the ONLY way to compare psychoacoustic models.
Or at least it's the only way until the research scientists work out how the human brain works.
Informative? I don't feel informed...
You might want to check out this open source implementation - note: it is free for non-commerical use. As far as I can tell it is part of the MPEG 4 specification.
Jumpstart the tartan drive.
Interesting that you mention there are no patents. Another story just posted talks about globalizing patent filing. From what I understood, it seems that the U.S. is the only country that considers prior art when granting (or refusing) patents (other countries simply grant a patent to the first to file). Therefore, someone in another country could still file a patent on OGG (because there it's just file first...) and start collecting royalties/selling licenses in those countries...
If you are playing music on your computer then you probably have all kind of noise from CPU fans, the guy mowing is lawn next door, your mom telling you to clean your room, the music across the all in your dorm room. At this point, unless you turn up your music really loud, you can't tell the difference anymore. And if you turn it up loud enough you will kill your ears and eventually won't be able to tell anymore anyway. When it come to portable players most head phones can't give you the quality out need and you have ambient noise from your environment. I know we always want the best for bragging rights, but come-on people it doesn't matter for all practical purposes.
... who go to the programme's homepage and get ogg files as an option.
Learn why you shouldn't use spectral analysis to determine lossy codecs' quality.
The most respected technique is double-blind testing using an ABX tool such as PC ABX, WinABX or ABC/HR.
More info on conducting blind tests can be found at the PC ABX site.
Use ISO 8601 dates [YYYY-MM-DD]
Although that option exists, it won't let you change the format of "protected" files. Dang. Looks like we still need "m4p2mp3".
-- http://frobnosticate.com
"and the increasingly popular OGG codec."
Amongst who? Slashdot readers? It's certainly not consumers. Everyone uses mp3 (mpeg 2 layer 3). Apple's AAC (mpeg 4) does sound amazing. I've bought several songs already in that format.
OGG may sound good, but I wouldn't know. It's going to be relegated to the nerd community (which I am a proud member), but I just don't see it breaking through.
"Politicians find new names for institutions which under old names have become odious to the people."
Modern compressions schemes are supposed to make sound that sounds as much like the original as possible, not looks like the original on an FFT.
The only way to test this is to use double-blind listening tests. The spectral analysis stuff is absolutely useless for finding out how good the music actually sounds.
autopr0n is like, down and stuff.
all 15 ogg listeners are getting together to 'rally' at apple trying to get them to support ogg. they have each committed to buy at least 5 ipods each if ogg is implemented, so then apple would sell at least 15*5 ipods, and it will definately be worth the effort to port ogg to ipod.
fools. its a 'mass-market' device. no one in the mass market even knows what ogg is. (do you use ogg? yeah i like em over-easy.)
At low bitrates, AAC is very weak, at 128kbps it was the worst of all:
Study
I was one of the 3000 participants, btw. And my ranking which I gave (blind, I did not know which sample was which) confirms pretty much the results, at 64kbps, AAC was unbearable, while ogg was not distinguishable (by me anyway) to the original.
The only test where AAC didn't fail miserably was the "expert test" with only 8 listeners.
OGG has beaten all other codecs consitently at all bitrates.
CDs have flat sound to begin with when compared to analog masters. So in order to get "better than CD" quality you would have to rip from the master tape. Also, file size would have to be less than 60mb per song. (size of a 5 minute uncompressed song from a CD) :)
While most master-to-CD transfers sound fine, classical music tends to lose its "warmth." I am no audiophile but I noticed a big difference when I listened to Crux Shadows live and on CD. Speaking of audiophiles, by the time they can afford to buy their must-have equipment, they've already lost their hearing. Give them 128kps mp3 file stamped on vinyl and will swear it sounds better than your original CD
I mean, by all means have opinions, but while you live in your closed-eyes, hands-over-ears, linux-is-the-only-option-and-it's-gaining-populari ty world, what are you going to acheive? fuck all, thats what, just like in real life.
And I wish you would get a clue.
There is no such thing as lossless and there never will be.
A 128kbps ogg-vorbis file mastered directly from the source will be closer to the "original" than what you find on CD today if used with a higher sampling rate.
Of course it would be useless because nobody could hear the difference anyway, so why bother.
There is only lossless compression if you define the CD as the original, which of course is pure nonsense, because the CD is also just a digital approximation, no more no less.
I don't know how much it's worth to pay for headphones, but there are definetly some that sound better then others. Some also have better gemoetry for fitting in your ear.
autopr0n is like, down and stuff.
Let's see. Given the task of creating a codec de novo and the financial and political means to have access to the original source material rather than a version sent through a horribly non-linear sampling mechanism out of your control and beyond your specification, which would you choose?
I'm sure most Slashdot readers will be familiar with the Nyquist limit and understand the complete inability to represent information above the limit, but how many are familiar with the degradations that occur near the Nyquist limit when you have non-infinite signal lengths? This is why oversampling is so important. In general, if you have a signal at frequency f that you want to accurately capture, you should be sampling (by rule of thumb) at 5f or greater. If you sample at lower frequencies, the distortions in phase and amplitude are difficult to predict and statistically analyze as they tend to have uniform rather than Gaussian distributions.
So again, I re-pose the rhetorical question: given the task of creating a new codec rather than rewriting an old one, wouldn't you want to use the least-filtered signal possible as a source, especially when the extant filtering is non-linear, and be able to select by design which parts to encode and which parts to ignore? I sure would.
Put my fist through my alarm clock with its ding-dong death inside my ear. - The Blackjacks.
I bought about 10 songs from Apple's music service yesterday, and they all sound great. When I got home, I ripped Would? from Alice in Chains's Dirt and compared it to the 182kbps VBR MP3 I already had. The AAC sounded about the same as the MP3. It didn't sound worse, and I was running this through my iMac G4's audio system and then a pair of Polk bookshelf speakers I have on my desk (and a Pioneer receiver/amp). I'll stick with AAC, and I'll stick with the iTunes Music Store. For my money, it's a good deal.
When you can't tell what to listen for?
You always can? Good for you.
But for everyone else, looking at the error spectrum for, say, random noise, will tell us what music to play to accentuate the error so that the listening test works, and what sound equipment to not use in order to hear the problems (we wouldn't want to have a low pass filter put on something that has problems in the high end, now would we)?
Look at spectral readouts for long enough, and you get some idea of what kind of artifacts you're going to hear, and you can listen for them and see how bad (what volume, how well they blend in, etc) they really are.
They are not useless; they are a good first step.
Mod me down and I will become more powerful than you can possibly imagine!
from macslash:
AAC comes with a significantly lower number of b*tching [\.] users than ogg
They simply can't be compared. The reason for this statement is that AAC "supports" or "is encumberd by" (depending on what camp you are in) digital rights management. While they are all formats for redistributing music, OGG is not an option when trying to negotiate with record companies who need some assurance that their music won't be redistributed.
A better comparison would be WMA vs. AAC and OGG vs. MP3.
My personal experience with Ogg is that it takes forever to rip a CD using the format.
Ogg is an audio encoding format. It has nothing to do with ripping. Christ, who moderates here?
I personally don't know why this is (perhaps just a problem with the software I was using?) but
Perhaps it's your CD-ROM. Some CD-ROMs make it difficult to extract audio, and so the ripping software has to do plenty of magic to make this work. Read this page to learn something. See the section Like Pulling Teeth.
Join Tor today!
His point was that the compression ratio could not be guaranteed, not that lossless compression was impossible.
As to the accuracy of his point, I'll leave that to others.
Thanks for the info.
My guess is that it's less than a week before we see someone write a drag-and-drop tool for doing this that also copies all the tags, etc. An binary executable converter wrapped in a friendly iTunes AppleScript would be great, but that might take two weeks.
I know a couple of Apple developers who are already looking at the problem from a coding point of view, since they, also, own devices that can only play MP3s.
They both using a 'masking model' to determine what you will not likely hear. Which is better and why?
I know that MP3 (mpeg2 layer3 audio) does not use any temporal masking when it decides what to throw away, something that even attrac (minidisk) did. What about Dolby AC3, it has a seldom used 2 channel format.
Are there really nerds/geeks here? Or just want-a-bees all woried about wasting there precious mod points.
So, instead of people doing the intelligent thing and switching to something that is unencumbered by patent liability, people stand around with their pants down and get bent over.
It sure is painful to watch...
Sticking feathers up your butt does not make you a chicken - Tyler Durden
what mp3 encoder did they use and what settings? mp3 encoders are so incredibly different that they might as well be different formats. LAME and Fronhoffer are in one set and then there are the ok encoders, and finally there are the Xing's and such that just don't produce listenable results at any bitrate.
There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
Well, it has completely taken over the game-dev market. There's a looooot av gamers in the world (and yes, many of them actually come in contact with the format the games use, since modding and mucking about with games is also very popular)
And it's _vorbis_.
Belief is the currency of delusion.
The quality of an AAC file very much depends on the encoder (it's the same with mpeg4 video or mp3 audio). The test you are refering to only shows that the encoder they used (the one present in Quicktime at that time) was quite bad. It doesn't mean that AAC in itself is bad.
Donate free food here
That doesn't matter at all. It's stupid to attempt to judge fine gradations in audio quality by looking at the signal, regardless of the domain in which you've chosen to do your examination.
Users who have Winamp because it came bundled with other software usually do not have the Full install. The Netscape 7 package comes with (I believe) Standard.
Winamp.com's own comparisons do not mention which package includes Vorbis.
The better songs are going to sound when they get piped through an analog channel and encoded as MP3's.
Why are "audiophiles" talking about compressed music? Isn't it a bit like Ayrton Senna driving on remoulds?
Invoicing, Time Tracking, Reporting
The average user doesn't understand the majority of technology they use. But that doesn't mean they won't follow a trend. And that trend is often set by those who either do understand the technology or understand the business around the technology in question.
Outside of obvious defects, usually highlighted by a lumbering mixture of competition and pundits, the average user will follow the market. Even if that market shift costs them. But when it doesn't cost anything, they'll shift without comment.
Its the old "how to boil a frog" routine.
Ogg vorbis is available either as a free plugin or as a default in most popular software music players. If content starts showing up in this format, the average user will go clicky-clicky on it and play it. They may even want to play it on their portable music system of choice - which means supporting the format directly or including conversion software.
But the real push will be early adopters, technophiles, and audiophiles. If the format fits these requirements and an early demand forms then the industry will likely meet that demand (especially if it doesn't cost them much to do so - back to the frog).
And that just makes it even easier for the adverage user to follow along.
It's an easy install which the average Windows user would perform if so directed.
It's a big plug-in cos it also enables support for Monkeys, ASI and MJPEG. Enjoy.
they dont wear-and-tear well... if yer out spinning, the constant nasty wear and tear and the beating that they take will break sennheisers.
sony-600's fer me babeeee - avoid the 700's, as they will damage your ears.
... hi bingo
IIRC it was the Frauenhofer codec.
Beta-Max / Ogg analogy is invalid. Beta-Max had higher costs associated with it versus VHS. Ogg is free. MP3 costs money to license. AAC costs money to license. This is why Ogg will only grow in popularity.
You can also take lessons from the past.
MP3 first got popular by kids trading files over the net. DivX is on that same track, first popularized by kids trading files over the net. OGG and more importantly OGM is starting to take hold among the kids trading files over the net.
Unreal Tournament 2003: ogg for music
Neverwinter Nights: ogg for music
Serious Sam: ogg for music
It -is- increasingly popular. Just because you don't use it doesn't mean it isn't finding it's way into general usage more and more.
has a lousy ripping engine. It's also mega-bloatware.
You'll be better off using Winamp instead if all you do is play MP3s. If you want a very good, easy to use and free ripper for Windows, get CDex. Also check out my CD->MP3 guide to help you get high-quality MP3s.
Use ISO 8601 dates [YYYY-MM-DD]
Was anyone asking for AAC? Heck no. I doubt anyone had even heard of AAC before last month.
However, if you go to Apple's official forums, you will see a gigantic petition of APPLE CUSTOMERS -asking- (begging?) for Apple to add Ogg support to the iPod/iTunes.
And once again, Apple just ignored them. Bitching? Yeah so? They have every RIGHT to.
In my workflow, I want to keep a big bunch of high data rate files on the home server (about 140 GB of 320 Kbps MP3 files), and then recompress to more portable formats to carry around on the PowerBook or whatever. This used to work fine. I'd use the Import feature of iTunes, and would convert from the 320 Kbps master file to ~150 Kbps VBR MP3 files for the road. While the lower data rates wouldn't work on my home Paradigm speakers, they were fine for listening to on airplanes.
However, this doesn't seem to work in iTunes 4. I see the Import option, but all the MP3 files in my current library are grayed out. Is this operator error, or does this not work anymore? If not, what is the Import function for?
Obviously I'd like to switch to 128 Kbps AAC-LC for my mobile music. But heck, I'd live with being able to make my old MP3 files!
-Ben
My video compression blog
If the music sounds good, why does it matter if the next format over has a slightly better way of going about it? The answer is simple: potential for further innovation and the everlasting impossible quest for perfection. Technological innovation is fun to watch.
FYI, I rip to WAV with AudioCatalyst and encode to MP3 with LAME (vbLAMEr pro frontend) at 192 Kbps for most audio, 256 Kbps for really intense music (techno and/or really loud stuff), and 96 Kbps for voice. This easily serves my musical needs, and it provides a simple pattern to follow when I want to add more music to my computer.
I like what I've heard from OGG so far, but I haven't the experience with it to care to replace any MP3s with it. (Besides, when my car stereo plays MP3s and not OGGs, there is little choice to be made.)
Oh and, um, damn you Slashdot for killing that poor server. I guess I'll read the comparison later.
and compile your own damn version. Not hard.
Fuck Beta. Fuck Dice
Don't you mean D/A (also known as a DAC or digital to analog converter)? The data on the CD is already in digital (D) format and needs to be converted to an analog (A) signal for your speakers. I don't see any place for an analog to digital converter in a CD player.
This might just be my EE bias, but my understanding of the definition of the term amplifier is that it refers to an analog defice. Sending digital signals (two values signals, usually V+ and V- or V+ and 0) to an amplifier doesn't do anything, since the amplitude of the signal doesn't carry the information (the information is carried in the pattern of high and low signals: 0V,+5V,0V,+5V,+5V has the same meaning as +3V,+20V,+3V,+20V,+20V).
I suppose, if you wanted to run you digital signal over a very long cable, you might feed it through an amplifier to get sufficient current and voltage to get to the other end, but it won't change the amplitude of the output sound one whit (or Watt, for that matter). More likely, however, you would re-encode the digital data in a format that could detect and correct multi-bit errors (using a Hamming code, for instance, though I'd bet that data on CDs is already encoded in just such a way).
The sound engineers gave a high rank to equipment that produced the sound accurately. The musicians gave a high rank to equipment that made the music clear.
In the same vein, young new-car-owning males gave the highest rank to equipment with the most excessive bass; yuppie parents gave highest rank to equipment that played everything at half speed; and pre-teenagers gave the highest rank to equipment that looped the same four measures over and over again.
Will people please stop talking about Linux as though it were a complete operating system? It is not - it is a mere kernel.
I've done a few tests with my own comparing my own music that I have mixed down to 16 bit and 24 bit WAV's. Whilst I can't claim that this was a scientific test and whilst this was only with LAME MP3 compression the result was smaller files of around 2kbit/s with the same quality according to the decoding of the MP3 under a spectral analysis of the two files. To lame the processes are the same, except that 24 bit instead of 16 bit samples are converted to floating point.
Spectrum analysis was used to see which format did the best job of maintaining the shape of the original waveform
Will people ever stop doing that. It's complete bullshit and certainly not the way to evaluate a codec. These codecs use perceptual weighting of the noise. That means that the idea is to distort the signal as much as possible in any region of the spectrum where it won't be heard at a certain time. That means that you see a big distortion in the spectrum and think the codec is worse than the others when in fact it's better because it realized that it doesn't matter.
The only way to correctly evaluate a codec is to listen to it. I write codecs (see sig), so I know a bit what I'm talking about. I use spectral analysis sometimes, but only to identify problems which I've already heard before, not to say that my codec is good.
As a aside, I'd say it probably wouldn't be hard to write a codec that does better than any other on those spectrum analysis. They would sound like crap because their psycho-acoustic model would be all wrong.
Opus: the Swiss army knife of audio codec
Well, perhaps you can optimize the code for Athlon64/Opteron. The ordinary 1.0source just depends on the clock speed and I don't like that very much when using any Athlon (XP/64) with low clock speed. Perhaps you have an idea what technology of the Opteron finally hits the Athlon 64 desktop. Thx Schugy
You are so right. To me, classical and jazz almost always sound better live while rock almost always sounds better in a studio recording - very few rock bands (e.g., The Who, The Doors) are better live. As a musician, you are inside the space of the music - in an orchestra, quite literally and quite loud. If I'm playing Chopin and listen to a playback, I use it to identify how I have to change the playing to make up for the translation from what I hear at the bench to what comes out of a speaker. It's never the same and I've only heard a few jazz records and a couple of ancient live piano records (from the teens) that actually capture a musician's sense of the music as though it were truly being played at that moment.
I use relatively inaccurate speakers for the same reason that I listen to old, mono recordings of Count Basie or Louis Armstrong's Hot Seven. The most accurate speakers remove the coloring and I find it harder to add that back in my head than to hear the notes through what to an engineer must be a fog.
Non-players don't realize that the music up close is actually less clear - more on acoustic instruments. And that it's full of imperfections - from the player and instrument. My daughter is a violinist and I have to put my head right next to her instrument to hear her complaints about buzzing and that annoying (to her) string ring.
At the bench, I'm surrounded by bass and the sounds definitely separate as they move just a few feet away. I was listening to a friend run through a few "big" tunes for his next CD. At one foot distance, they blew right through me, with an incredible life. But I also know that the song will be produced and so much distance added that the song won't be as competitive a release as the song deserves. In many ways, I believe major record companies (producers, artists) need constantly to find a new hook or edge for their sound because they can't put music onto a disk so it sounds lifelike.
Umm, as a musician and music lover, I can say with certainty that if you couldn't distinguish a 64kbps OGG from an original recording, then you have no credibility and shouldn't be making bold statements like "AAC is very weak".
That said, the fact the the "expert test" yielded better results for AAC isn't surprising.
AAC, at least the encoder that ships with QuickTime 6.2 (and iTunes 4 by connection) does a very good job. Ripping from a source disc or even down converting from a 320kbps MP3 into 128kbps AAC yielded a very listenable file in my opinion... more then enough to please me in a decent pair of headphones or through my car stereo.
bash-3.00$ uname -a
SunOS panda 5.10 Generic sun4u sparc SUNW,Ultra-2
MP3 encoding (and, I presume, most or all of the other entrants) works by altering the waveform in ways that the human ear won't detect. A computer would notice tons of alterations, but, to a human, it might be indistinguishable from the perfect source.
I could probably make a waveform that, when run through a spectrum analyzer, looks closer to the original than an MP3 would... yet sounded noticably worse than the MP3.
So, the point is that any computer-based comparison of the encoding methods is probably useless. These compression methods work by changing the music in ways that humans aren't supposed to detect, so humans have to be the things doing the comparison.
Let's remember... DivX has been out for a while too. It's an open source format and it yields arguably better results then straight MPEG4, Sorenson, or WMV. But who cares? Look around the web ... count the content you see in QuickTime, REAL and Windows Media formats compared to DivX (not counting the kids pirating framesync'd films). Count the number of MP3's (and soon, AAC files) compared to OGG.
The point is, DivX is nice, but like OGG, it's an obscure also-ran in the world of codecs and in 5 years, nobody will remember it except we, the geeks.
It doesn't matter how good you think Ogg/DivX/Linux/FreeBSD are ... I love them too, but at the end of the day, money talks and geeks rarely have money.
That's why MP3 (and AAC for Mac Users)/MPEG-4/Windows will remain the maintstay. Quality means nothing... if quality were all that we cared about, Microsoft wouldn't have ever sold a copy of Windows and we'd all own DAT machines and beta VCR's.
bash-3.00$ uname -a
SunOS panda 5.10 Generic sun4u sparc SUNW,Ultra-2
Slightly OT, but I'm keeping my eye on OGG because any future acceptance into the masses it earns will illustrate a perfect example (even though they are license-free), of how a superior product will climb above the rest in this country and the power of advertising will succumb to superiority.
It might take a while, but that's the ideal fruit of capitalism and OGG will highlight it as the efforts behind its creation were focused exclusively and successfully on designing a superior product and not at all on money, advertising, business models, marketing, and so on. With a little help from consumer "watchdogs" (like slashdot in this instance), consumers will ultimately find and use the best product and no amount advertising will stop them.
Eventually, of course....
Go OGG!
Over Christmas, I re-encoded my CD collection as Ogg Vorbis (previously it was in AAC format). I did this for four reasons:
- The Tremor fixed point codec had just been eleased making support look promising for portable players.
- Ogg Vorbis is patent-free, making it cheaper or implementors (especially since the codec is BSD licensed, so they can just plug in and go). Again, this made it look like a better bet than AAC for portable player support.
- Higher quality. There are four encoders available for AAC. Dolby release a consumer and a professional one, and PsyTel releases another. There is also an open source one. The open source encoder sounds little better than MP3. The Dolby consumer version sounds better than MP3 but less good than Vorbis. The PsyTel one and the Dolby Pro. one both sound as good as or better than Vorbis (although the PsyTel encoder has (had?) real problems with harpsichord music). My choice, then, was either an expensive encoder, or a free one. Hmm, difficult.
- Corruption. My AAC files had a habit of becoming unplayable after a few wee
ks. I still have no idea why. Other files stored on the same disk did not. I
put it down to bogons. Ogg files did not seem to suffer.
So now Apple have released an AAC iPod. Their online music store sounds great, although I think I will probably keep buying CDs for now (I tend to only buy 'all recordings by artist / composer X' boxed sets). I would be very tempted by the iPod now, except for one minor point. QT 6 includes an AAC encoder. The AAC encoder it includes is the Dolby consumer codec (yes, I do own a copy of QT 6 Pro). As I have mentioned, this is inferior to the Vorbis encoder. Oh well.Does anyone know if Apple plan on releasing an iPod SDK? I would be perfectly willing to put in some time making Tremor work on the 'Pod if one existed...
I am TheRaven on Soylent News
" Wish they had WMAs in there too. "
WHAT?!
I'm sorry, but my gut response to that was "fuck you too."
Can someone please explain to me why WMA is flourishing? Does everybody that likes WMA like Microsoft's streaming video format too? I just don't get it. With open or virtually-open codecs like ogg and mp3, why are some of you proud of Microsoft's competing, platform-proprietary codec?
Monty@Xiph says to call it "Ogg". I call it "Ogg". He wrote it, he can say what to call it. No one, I repeat, no one, calls it "Vorbis", or "Ogg Vorbis", except very anal types.
I think the Vorbis developers are very interesting people.
I only care about the quality of formats that actually play on all of my devices.
a. computer
b. Portable CF player
c. Portable CD Type player
d. HD Based player
e. DVD Home player
Last time I checked MP3 is the only format that fit the bill as far as being platyable in all. So to me it does not make a bit of difference if AAC? or OGG or WMA sound as good as sitting in Symphony Hall. The same way that it did not matter if BETA was actually better than VHS -- I could not get those little buggers to play in my VCR no matter how hard I tried.
(+1 Funny) only if I laugh out loud.
That should be, FUBAR, because, man, that player is one fuck up beyond all recognition. Never have I seen a more FUBAR thing in my life. Except Bush making it to the WH.
I'm so fed up with all of this, I'm going back to my wax cylinders.
Well, over 3000 other testers came to the same conclusion, so I think I'm not far off.
That said, the fact the the "expert test" yielded better results for AAC isn't surprising.
The experts still rated ogg above aac, sorry.
Are you sure that wasn't " bitchin' "?
Note to non-American English speakers: The term " bitchin' " was/is neo-American English (the roots go to California surfers, I believe) for fantastic, as in "that was a bitchin' wave, dude".
Sigs are bad for your health.
MPEG-1, layer 3. MPEG-2 is similar, but uses one granule a frame, and cuts the sampling rate in half, with the highest being 24 kHz (half of 48000 Hz, the top MPEG-1 sampling rate). Crap is KING!
Neo and his friends do that whenever they look at the Matrix and don't want to jack in just yet.
It's too bad the original article has already been slashdotted, so I'll have to go by the summary alone. It sounds like they're trying to determine which format is "best" based on a comparison of a spectrum analysis of the encoded files and the original one. THIS IS NOT THE RIGHT WAY TO DO IT! All of the named formats are lossy, meaning that the waveform WILL be different. Once you've established that, the only right way to compare them is to do a blind listening test. Looking at the spectrum doesn't tell you anything. For example, I could take the original WAV file ripped from CD, filter out a very narrow frequency band, and then introduce a single-frequency tone of that frequency. The spectrum would look virtually identical (it would only differ at the frequency that I modified), and so it would probably come out on top in this comparison. However it would sound like crap, and nobody would want to listen to it.
WMV may be okay at higher bit rates, but guess what...windows won't let you record at anything other than 192, and I can hear significant loss at 192 in WMV even with my 45 year old ears. WMV always sounds "flat" compared to the original.
WMV is okay, but mp3 at 256 is the way to go. For stuff I don't care about 192. And BTW, the only 2 decent codecs to use are Fraunhaufer itself (no surprise), and LAME. Lately, I've taken to using VBR in LAME at highest quality which gives me 256 quality with 192 file sizes. This is fine for pop music. For classical or jazz though, you've got to go higher.
People who claim to hear no loss at 128 are not lying; they just have tin ears.
Fuck the moderators!!! They are complete idiots with no sense of humor, style or taste. I love the fact that I can berate the moderator and they can't do a goddamned thing about it because they will undo their moderation if they respond. Sucks. Doesn't it, you stupid piece of shit? Wouldn't you just love to put your fist through my face for saying these things? But you can't do aything because you are impotent and powerless. Fuck you, fuck you and fuck you thrice!! And you're mother Toto too!!!
... when ya listen to techno and trance as much as I do, ya dun notice encoding artifacts.
"Derp de derp."
In this case the reason they haven't "taken their encoder to the street" is because others have already done it. The results? Vorbis ranked #1 hands down, with AAC near or at the bottom in all tests - *even below mp3s*.
This was for the average listener, which is the only listener that counts when trying to sell things. Apple is making claims about AAC, rather than throwing it to the wolves for comparison, because they already know they'd lose out to Vorbis and the current mp3 standard.
The link for one of the comparison articles is already in this thread, and I think I saw one other. I won't repost here, they're easy enough to locate. Both of the articles are good starting points on comparisons, and IIRC a simple google search will turn up others.
Vorbis is still the best way to go. Unfortunately for Apple, they aren't in a position to make any money off of it.
Off-topic: my entire music library is mp3, not Vorbis. Why? Can you even begin to imagine re-ripping nearly a thousand cds just to get better sound? Perhaps an audiophile would go to this trouble, but even someone like myself who has exceptional hearing thinks mp3 is 'good enough', especially in comparison to the work that'd have to be done to make a conversion. Vorbis is certainly better, but mp3 is decent as well; when thinking about the work involved in doing another library conversion the differences between the two become more and more trivial with each passing second....
Which is no doubt why mp3 is still the default, even though Vorbis is clearly better than mp3 or any of the alternatives. Everyone else out there is just as lazy as I am.
Max
My god carries a hammer. Your god died nailed to a tree. Any questions?
I know I'll be modded down for "OffTopic" but, It doesn't matter how many times I see that sig, I just start cracking up. BTW- My brother-in-law (a very anal audiophile) has been ranting about the current CD sampling rate (44.1KHz)for years and does his own music production with equipment sampling at least 48KHz. I also had the opportunity to challenge him on the difference in sound quality.....I'm not an audiophile like him, but there was a difference
Can someone please explain to me why WMA is flourishing?
Because it *sounds better* at the same bitrate than MP3. I'm sorry you hate it for political reasons (I don't use it either; too much DRM baggage and too tied to WMP), but it is a technically superior codec!
0 1 - just my two bits
I mean really, first they call the G4 a supercomputer (it was actually slower than a same-price intel machine). Now this. Shameless.
That is the first sound test that's ever been done on our website. While I do like the quality advantages of OGG, I'm forced to use 320 kbps Mp3's for audiotron compatibility.
Seems to me from my history lesson that Compuserve created the .GIF format and didn't start pressuring BBSes and other services for royalties until the late 80s. How did Unisys get their grubby hands on it? Did Compuserve sell the format before AOL acquired them?
"Right now, somewhere in this world, Scott Baio is plowing a woman he doesn't love," - Peter Griffin, *Family Guy*
We compared all the lossy formats to a wav ripped straight from the CD.
is that besides the very good quality (better than MP3 at 128Kbps), it has a built-in encryption facilities. OGG does not.
"Spectrum analysis was used to see which format did the best job of maintaining the shape of the original waveform."
One of the things a perceptual encoder does is to transform the spectral content in sunch a way that it is cheaper to represent the remainder while not affecting how the result sound to the human ear.
Using spectral analysis to compare the encoders might not show anything other than which encoder is worse in optimizing the spectrum.
The only proper way to test the codecs is to do a rigorous double blind study with the original material as refrence.
I did some test rips in iTunes 4 last night and was suprised to find that AAC ripping at 192 was often twice as fast as LAME -r3mix, which was my old standard for ripping. So not only are they producing a decent sound at a similar size, you get the file faster, which is nice when you're working on a ~1200 disc library.
This sig intentionally left justified.
OK man, you really do have to READ the reports you are referencing first. To quote:
"Ogg Vorbis files were found to be the closest to the reference file by 25% of online testers (as compared to the uncompressed wave file, which was correctly identified as closest to the reference file by 41% of testers)."
This says two things... firstly, that 3000 people didn't actually say "Ogg at 64kbps and CD is identical". It means that of the test group, only 750 people actually thought so. Compare that to the 1500 that weren't deaf and/or retarded and managed to notice the WAV file.
Also, the test itself is completely skewed and clearly biased.
To quote:
"Note that Ogg Vorbis is a variable bitrate format. You can tell it to create files with a certain average bitrate, though. In the test, c't made sure that the different codecs created files of about the same size to give no format an advantage. "
This is a major problem with the test itself. Any VBR file is going to yield better results then it's CBR counterparts when using the same "base bit rate". The fact that they "tried to create files of the same size" demonstrates total misunderstanding of the concept of CBR vs. VBR and nullifies the their "ogg is better" conclusion. I'm not saying OGG isn't a great encoding scheme... but it's not CD-quality-at-64-kbps-great like you've tried to assert.
bash-3.00$ uname -a
SunOS panda 5.10 Generic sun4u sparc SUNW,Ultra-2
Since my server is apparently dead, I put up an image mirror here.
PNG has three advantages over GIF - it's lossless, it's true-color and it supports 8-bit alpha channels. Yep - it is theoretically possible to do some _really_ sophisticated web pages with PNGs.
JPEG beats PNG on size/quality for images.
Stop the brainwash
That's because very few bands played their own music in the recording studios. The music was played by studio musicians, the Wrecking Crew being the leading example. The "Beach Boys sound" was really Larry Knechtel. Do you think that Art Garfunkel played the piano in "Bridge Over Troubled Water," or that he invented World Beat?
The Beatles quit touring because they, as musicians, couldn't duplicate what was on their albums. That sound was Billy Preston and Klaus Voorman.
Yeah. What he said.
Actually no. I meant exaclty what I said. "No Ogg => No buy", that is.
I never said I found one. (But I'm pretty sure it's possible to have one. Embedded linux would probably be involved at some point but I disgress. I assume you mean "ready-to-use" )
AFAIK "I do not buy a portable player" differs from "I do not buy a portable player which does not supports Ogg". Unless you assume there is no portable player, ever, which would have to be proven.
Irrelevant news and morons using moderation to mod down what they disagree on. 2018 resolution: so long.
I suggest you re-read the parent...
The Russians have won. They have made the world a cesspool of distrust, greed, fear and hate.
To answer your rhetorical question: No, I wouldn't want the least-filtered signal. I'd want the one the codec was intended for. And the common ones today are intended to compress 44.1KHz or 48Khz.
If you were designing a new car today, wouldn't you want to design it with one that ran on the least-filtered energy source possible? (presumably Solar). Or would you design it for what people would use it with, e.g. gasoline (44.1KHz) or E85 (48Khz)?
Cheers, Paul
Correct. As I am already busy with Milla, no way in hell will you ever get to do so!
FWIW, at my company, we are slowly starting to use PNGs for some things, we've been waiting for people to upgrade past IE 4.x to avoid said barfing.
Sticking feathers up your butt does not make you a chicken - Tyler Durden
I found that the iPod does a ghastly job of very high bit rate MP3s (anything abouve 256), where the artefacts become very obvious. This is especially so with classical music with high dynamic range, in the quiet bits.
I confirmed this with several different iPods on different computers, and several listeners. I even got a demo in a Mac store - and even the salesman was surprised.
(I have some sound samples, if anyone wants to offer a mirror for them.)
Richard
P.S. My saga ended up after 6 weeks of technical "support" from Apple concluding that:
1)There is a bug in the iPod - the processor is too slow - and it throws away data it cannot decode.
2)Apple *hate* their customers
3)I got a refund.
But it does prove it didn't sound any better than anything. It "could" sound is not a great technical achievement, is it?
unfinished: (adj.)
my(and your) ears, IMHO. What sounds the best will be my cup of tea. Fine, isn't it?
We compared all the lossy formats to a wav ripped straight from the CD.
It doesn't matter!
Spectrum analysis of a perceptual coding system is useless. The whole idea behind perceptual coding is that certain types of sounds mask others, so therefore you can avoid encoding the masked sounds.
The waveforms will always be different... the better the psycoacoustic model the more the waveform will differ for the same PERCEIVED quality.
But that's not the point... does it SOUND the same to the average listener? Does the perceived quality diminish? Does the audio suffer NOTICABLE artifacts that irritate the listener?
No matter what scheme you use, the answer to all of these questions will be "yes" to some people. But how many people say "yes?"
Each person's interpretation of audio is different... some people are tone deaf, others have a very high sensitivity to artifacts, and yet others are somewhere in the middle.
Spectrum analysis tells you nothing about how well a codec encodes for the human ear because the analyzer is FAR more sensitive.
All opinions presented here aren't mine.
Recordings of bird song are good for testing things such as lossy compression. They contain complexly evolving spectra that our brains are good at following, but with energy concentrated quite differently from your average pop/movie sound track clip. If you have sharp ears, this is the sort of thing you can even use to try to justify high sample rates etc. in "non-lossy" (modulo quantization) formats.
Sorry I don't have one lying around to post.
I'm not sure what your point it is. The AAC encoder of Quicktime 6.2 Pro, Nero, the stuff Apple uses for its web store (Quicktime as well?) or of any other product may or may not produce equally good or better quality sound than good encoders for other formats at similar bitrates. I don't know which way it is, and neither do you it seems. I was just pointing out that you can't judge a format like this based on the output of one specific encoder.
Donate free food here
Perceived quality is useless as a benchmark, the whole point of a lossy compression format is to replicate the orginal uncompressed format in the truest manner while keeping file size to a minimum.
I suppose I'm way into TangentLand here, but conductivity is not why gold is used for connectors. Gold is a pretty mediocre conductor; not terrible, but many things (notably silver) are better. The real value is that gold doesn't oxidize, so the connecting surface tends to be cleaner.
So gold _cables_ are actually pretty silly, as I suspect the grandparent was trying to imply. Copper or silver cables with gold connectors actually make a bit of sense.
oh yeah? then why does .ogg sound like shite?
Try this:
Download song
burn to CD
Rip to MP3
Play MP3 on Mac with iTunes you haven't registered in your own name.
Theoretically, apple could prevent this from happening, I'd be curious to see if it's the case. They could also find out who leaked the file...
autopr0n is like, down and stuff.
The RIAA have had a site like this for months. 99/track with preview and DRM.
autopr0n is like, down and stuff.
see subject. You could take a bunch of FFTs over a few milliseconds and stick them together to retrieve a song (but you would lose low frequency stuff), but you couldn't feed an FFT of a whole song into a converter and hear anything worth listening too.
autopr0n is like, down and stuff.
I've been using AAC since QT 6 came out. I have also used Vorbis, and of course MP3 (but ran away from WMA because it is garbage, and have never purposefully encoded with it).
As for the original...HOW CAN YOU DO A SPECTRUM ANALYSIS WHEN YOU RE-ENCODE THE AUDIO TO WAV!!!!! DO IT FOR ALL OF THEM OR NONE OF THEM!!!!!! *tosses results out the window*
-And I know that is because there is no good aac decoder for windows...and "Mac OS has no good software" But still you might as well have re-encoded from a 32 kbit mp3 file for those results
Anyway, it is like this...
Mp3 - Decent old, fairly free
Vorbis - Buggy, fairly new, but older than AAC, free
WMA - You will get better quality singing the song yourself, free if you sell your soul to M$
AAC - New sexy, room for codec improvements in MPEG-4 standard. Good quality at 128 kbit.
(Score: 5, Insightful; Informative; Heartfelt, Funny; Two Thumbs Up; 5 Stars;)
Have a nice day
Where "truest" means "truest as far as the listener can tell". In other words, perceived quality.
Free Hans!
AAC is superior to MP3. Simple enough. Outside of that, I don't care too much about your analysis, it seems a bit skewed. Difficult to determine which file is which, too.
I'm interpreting this to mean that "clear music" fans object when the sound coming from a speaker has differences from the sound coming directly from a band, whereas the "accurate sound" fans take satisfaction from seeing the recorded waveform being recreated accurately by the speakers.
A few years back, Consumer Reports did an interesting set of listening tests. The usual blinds, of course...[sound engineers and musicians] differed radically in their rankings
In typical media format studies, participants are not invited to compare the output to a live recording. Neither are they given access to electrical equipment to observe waveforms. The question posed is along the lines of "what format sounds best to you", or "what format sounds the most like this thoroughly uncompressed initial sample". I'm having trouble imagining how such questions could lead to a "clear music" approval coupled with an "accurate sound" objection, or vise versa. Any speculation?
- First they ignore you, then they laugh at you, then ???, then profit.
That only 41% chose the WAV as the best says to me one of two things:
- the listeners don't know what the hell they're doing
- all the formats are pretty damn good
If the compressed formats are able to fool or confuse over 50% of the testers, then we're probably just splitting hairs here.
"Hot lesbian witches! It's fucking genius!"
I'm surprised no one has pointed out that it's Ogg, not OGG. Evidence can be found here [vorbis.com]. I think this is much more important than bickering over calling it Ogg versus Vorbis versus FLAC versus Theora versus Tarkin versus Speex versus Tremor.
www.fvforces.net
Read the complete changelog and view some screenshots. Development of Winamp3 has been halted and Justin Frankel now plans to merge the best of wa2 and wa3 into the upcoming wa5 series, to be released around mid-year.
Use ISO 8601 dates [YYYY-MM-DD]
When listening to any normal stereo, including bose and b&o, it is impossible to evaluate the quality of the reproduced signal, as it is well known that both bose and b&o systems are engineered with psycho acoustics in mind.
Secondly, if you read the manual accomapnying your soundcard, it is highly probable that the total harmonic distortion rating is so high that it greatly increases dificulty of distinguishing the formats.
It is as much a question of quality of cables, soundcard, speakers, etc. as it is of the codec.
Personaly I mainly use DVD Audio and SACD discs, which are like night and day compared to any other format. What one simply has to acknowledge is that downloaded music is enternatinment, it is not music for the sake of art, or the experience of music, and that there are very many measures one can take to improve sound quality when it is output from a pc in the first place before the codec is the absolute limit.
Most decent amplifiers also have linear interpolation systems to improove sound, which also greatly improove sound from compact discs and other low resolution sounces, another way to improve the psychological experience.
Ultimately what it boils down to is that both MP3, OGG Vorbis, AAC, etc. etc. will do the job more than good enough for the average home user, and the targeted customer for any of these services. And if you have paid the money for a system that allows you to push these codecs to their limits (not happening anywhere below $5000 for amps and speakers only) you probably wont mind paying full price for your music either...
How about getting over the problem of each single track costing $1???
I don't know about anyone else here, but paying as much for the AACs as the CD version, is not something I'm going to do. Might just as well make DVDs downloadable for the same price that they go for in stores... It just doesn't make sense to pay same/more money for less.
Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
AAC is a format that sells more Apple hardware products, period.
Apple's choice of music format AAC (MPEG4) over Vorbis, MP3, etc.. has nothing whatsoever to do with music quality (note waveform drop above 15kMhz).
Vorbis, MP3, etc... aren't Sales enablers, Sales drivers or very defensible technology platforms.
Music as mere *commodity*. Apple wants to own the layers above the commodity, context and distribution. Apple will differentiate on top of the commodity with innovative products and services. Only 2% of the buying public are audiophiles. The 80% quality of AAC is good enough for consumers.
They'll own your ears!
-r
I have an enormous music collection, for my standards anyway. The 30GB iPod is the first big enough to hold it. They are 95%+ all ripped from my own CDs, so re-ripping them into AAC is not to much of a big deal. But although I consider myself an audiophile, for the sake of file space I have ripped them all at 192k MP3s using iTunes. When I want to listen to them in their beauty, I just use the original CD. But my question is, will a 192k AAC file really be better quality than a 192k MP3 file? Yes I can hear anomalies in 192k MP3 files on certain songs, especially Michael Jackson's weird electronic sounds on "Invincible."
What's the verdict here? Should I re-rip them all?
You're expecting too much ;-) I think that most slashdot readers have not taken a signal processing course. I've taken one (so far) and I do know about the nyquist limit, the sinc function, but I have not heard about the degradations near the limit!
" So again, I re-pose the rhetorical question: given the task of creating a new codec rather than rewriting an old one, wouldn't you want to use the least-filtered signal possible as a source, especially when the extant filtering is non-linear, and be able to select by design which parts to encode and which parts to ignore? I sure would."
Yes, (in principle) I would want to use the least filtered signal, but I'd be more interested in having commonly available digital formats that sample at 100+ KHz before I started worrying about lossy compression codecs. Does digital studio equipment even sample that high?
No, the point is to get something that SOUNDS like the original, not to get a waveform that LOOKS like the original. If you can't even understand that, why the hell are you running a website that is supposed to INFORM people?
Whatever - in my own listening, WMA rings (has audible artifacts) which sound different but are equally annoying as those produced by MP3 of similar bitrate. (I am talking about 128k, 160k type stuff - what most tone deaf people think sounds good enough, but doesn't really.) It's pretty clear to me that the people at Microsoft who claim WMA sounds better than MP3 have gone to too many rock concerts and completely trashed their ears - or something.
I used to think 192k MP3 was transparent to CD but I started to hear artifacts in such files and so I don't believe it anymore. At 256k, I personally can't tell the difference between CD and MP3. (I'm not saying that nobody can - but I can't.) Hopefully storage capacity of portable players will get large enough that we can trash all this lossy compression stuff and use something like FLAC instead.
Anyway - back to listening tests: at 128k and even 160k, MP3 and WMA don't sound very good at all. I didn't try any higher bitrates with WMA - what would be the point? Might as well just use MP3 if you don't get better compression - plus MP3 is "non proprietary".
I haven't done much listening with the Ogg Vorbis stuff, so I can't comment on that one.
I have listened to stuff done 128k with the Fraunhofer AAC codec. (In other words, what Liquid uses - what Fraunhofer used to distribute as an AAC eval package.) A quality AAC CODEC sounds a lot better than MP3 at equal bitrates, that's for sure! For 128k AAC, it was hard to tell any difference compared to the CD.
However, what I have found with MP3 is that artifacts are very dependent on source material. And despite what some people say, artifacts are just as likely - maybe even more likely - with pop music compared to classical, etc. In fact, the combination of electric guitar and drums is notorious for producing coding artifacts - at least with MP3. I don't know what combinations will cause artifacts in AAC but there probably are some. My listening with AAC is not anywhere near as extensive as for MP3, so I am not comfortable making the claim that 128k AAC is CD transparent. I do know that if you lower the bitrate even to 112, you start to hear some artifacts with AAC. This leads me to believe that at 128k, AAC is just on the edge of being CD transparent. I would assume that AAC around 160k to be pretty safe.
they are afraid of open source ....
With statements like this: "The test was as blind as possible" and "If they couldn't hear a difference they were supposed to rank randomly" (how about indistinguishable as a choice!), I don't think I would trust infoanarchy or c't.
i always go with ogg or mp3
in general, i think its kind of like VINYL VS. CD
(ogg vs typical mp3)-- with vinyl, i can PUMP it really loud and have no distortion at all, and it will sound GREAT, not to mention when its really quiet it sounds good too.. but with my cd its good when its just mid-range, nothing to loud, nothing to quiet--
with ogg and a typical 128kbps mp3, its very similar, ogg = less distortion
while if you increase the bitrate of the mp3 to something close to 260 or 320kbps, i never really see much of a difference
by the way, I have only come across one portable OGG player-- are there any others??
I forget what limitations are inherent in this kludge, there's a few pages out there about it that can be found with some googling.
In short, it's definately suitable for everyday usage.
Sticking feathers up your butt does not make you a chicken - Tyler Durden
Once I took Acid and listened to oggs. In the finest clarity of thought it all made sense. The music was seamless and engulfing. The clear psychedelic light made me realize that ogg vorbis is the way of the future.
Just a little info for ya (if you use windows, I use win2k and am not afraid to admit it, though it's mostly for the program I'm about to mention.)
/tube amp audio. For a bit of info on how it helps the sound, take for example, my dad's opinion. He was in the music industry for many years in the days of analog, and does not use any form of digital compressed audio (or at least didn't at the time when he made this judgement.) I'm using a SoundBlaster live, on win2k, winamp 2.81 or something thereabouts (the plugin runs on Winamp3 too), nice speakers (4 point digital surround Cambridge SoundWorks 2000Digital). Playing a simple mp3 or ogg file of something that's not completely "pop" saturated (DMB, and James Taylor if I remember correctly) my dad remarked upon hearing the sound before and after turning on this plugin how much richer, warmer, and fuller the sound sounded. In anything related to music, I trust his advice, but even I, the relatively untrained ear (as untrained as one could be being the son of a music major, who built a "media center" that played digital audio through his dad's old-school 70's vintage amp and speakers), could recognize how much better it sounded. It's nearly the only reason I stay using Win2k at home. (got the debian and slackware trio-boot, but miss this plug-in in XMMS. Anyone want to make a wrapper? :-) I realize you can't put back sound that you've lost in compression, but this comes darn near close, especially with a nice Ogg (Santana anyone?)
:-)
AnalogX <a href="http://analogx.com">link</a> makes a DSP plugin for Winamp called Ozone (There's also a professional DirectX mastering version). It simulates the desirable qualities of analog
Oh, and by the way, no relation to the company, except the happy recepient of a birthday present purchased at full price from their online store.
(sorry for the rambling post, too, please forgive, and be gentle on the "win user" bad karma, as well)
I recognize people by their sigs. Is that a bad thing?
Apple should have had a Windows version ready for release within a month. By the end of the year there will probably be two or three services which copy this model, and Apple will have lost it's chance to collect from the other 95% of computer users.
I know technically it is a lot more complicated, since they do not have control of the OS, but it would have been worth the effort. This service will not help them sell iPods, only Macs. For many people a Mac is too expensive. Or they may not be in the market for a new computer yet--they just bought their Dell last year.
Releasing the store with Windows support, while maintaining the AAC format and restriction to iPods, could have meant millions of iPod sales to current PC users. Sad to see such an obvious lost opportunity.
That is the whole point of the graph, the changes in the compressed waveform dictate SOUND changes. If you can't understand that, I suggest you look at the article once again.
It really depends on your goals. For highest quality output (or at least compromise aiming more at quality than ultra-high compression), there's no denyning one would prefer least-filtered signal. That's just a basic fact; to minimize quantization errors start with signal that has least to begin with. Compression can only add to loss of (physical) quality, not recover.
For getting best compression it may be a different story... and I'd like to hear specific optimizations that are done based on couple of "well-known" sampiling frequencies that you imply there are? (honestly it'd be interesting, and I'm not claiming there can't be any... I'm just not familiar with any).
You may need to work on your analogy though... it's bit hard to see any relevant relationship with your example and signal processing in question.
I like paying taxes. With them I buy civilization -- Oliver Wendell Holmes
While googling for the name of a magazine I haven't picked up in years in order to refer to it in my previous posting, I ran into this comaprison of OGG vs. MP3 vs. WMA vs. RA. I thought it seemed relevant an might be interesting to some of you guys.
Information doesn't want to be anthropomorphized anymore.
And in fact the QuickTime AAC encoder got a LOT better in QuickTime 6.1. It added a broader range of sample rates that could be used at a given data rates, and both faster (but lower quality) and slower (but higher quality) modes.
A study like this is comparing codecs, not bitstreams. While a good MP3 encoder will certainly beat a poor AAC encoder, the more powerful tools availble in the AAC bitstream will enable it to provide better compression efficiency with encoders of equal quality.
My video compression blog
I guess you guys saw, but just chose to ignore the fact that QuickTime by default does automatic resampling. And in the case of this comparasion it was resampled to 32khz, which OGG wasnt. What is the point of comparing frequencies that is gone from Apples encoding?
These graphs seem to show that MP3s recorded at 128 kB cut off everything above 15 kHz. This would mean that they sound more "muffled" than the orgional
Yeah, it was the best analogy I could come up with at the time!
I agree that if you're starting from scratch, and you know that you'll generally be dealing with the original source, then get the original source! The problem is that they are using an existing codec which (as far as I know) didn't make that assumption.
My understanding is that some simplifications are made based on the assumed input format. An example might be with cut-offs. Most codecs cut off all frequencies above some limit, generally between 16khz and 20khz depending on several factors. As a general rule based on how people here this is a reasonable thing to do, but it's even more valid given that CDs don't carry significant information much above these levels anyway. But the original source may have harmonics above there that a good codec, knowing they are available, might try to retain.
(I won't bother with what I think is the valid argument that if I can't hear values above Xkhz, some harmonic above that doesn't affect the 'feel' of the music - this is just an example!)
Sorry I can't provide any more justification - try www.hydrogenaudio.org for more info!
Cheers, Paul
I've taken one [signal processing course] (so far) and I do know about the nyquist limit, the sinc function, but I have not heard about the degradations near the limit!
You can easily see what happens if you assume a finite-time signal of, say, 4 cycles of a sinewave. Sampling at the Nyquist limit the exact phase relation between sample points and signal peaks can be adjusted so that the sampled values show anything between zero signal and full amplitude. (This much is also true for infinite length signals.) Adjusting the sinusoid so that the frequency is far below (say 1/10th) the Nyquist limit (or, equivalently, adjusting the sampling frequency upwards), you get many samples per sinusoid cycle, and the exact phase relation between waveform and sampling clock is relatively unimportant (also true for infinite signals).
Between these two extremes, the difference between infinite-time and finite-time signals becomes apparent. Say the signal is only slightly below the Nyquist limit for a given sampling frequency. If the signal is infinite-time, then some sample, somewhere, will hit the peak amplitude of the signal, constraining the reconstruction and making it accurate. If the signal is finite-time, then there is no guarantee that any of the finite number of samples will fall on the signal peak. The exact phase relationship between signal and sampling times is again important, but becomes less so as the sinusoid frequency drops away from the Nyquist limit and the chance of sampling at the cycle peak increases. The worst part about sampling near the Nyquist limit is that the errors introduced have uniform distributions (since without any prior knowledge, there's a uniform chance any given phase relation between signal and sample clock) which make them relatively difficult to model as compared to something with a Gaussian distribution.
From a purely signal processing point of view, a decent rule of thumb is that you want at least 5 sample points per cycle of the highest frequency you want to accurately reproduce. More is better.
Put my fist through my alarm clock with its ding-dong death inside my ear. - The Blackjacks.
It doesn't matter AT ALL how different it LOOKS (whether in time or frequency domain). What matters is how different it SOUNDS. I am more convinced than ever that you have no business running a supposedly informative website about audio. You're a know-nothing fraud.
Coming from a moron like yourself, I will take that as a complement :)
There are a few audio manufacturers out there who DO care for the music, and have little time for relying on graphs to tell the picture. If the most brilliantly engineered piece of technology doesn't sound right, it doesn't make it to market.
I guess Linn/Naim are the Apple(s) of the audio world, interested in projecting music, and the feel and emotion that go with it. So it's bollocks to trying to engineer sound waves according to some theoretical ideal, and wondering why it sounds crap.
I bought a Linn Sondek turntable in the early 80's and it's still going strong, sounds wonderful and upgrades are always available to bring it up to current manufacturing spec. You only need buy a Linn/Naim or similar system once, but because of this they are not cheap.
Linn
Naim Audio
Incidentally, Linn is based in Scotland and Naim in England.
The fact that you remove critical comments from your website says enough. Yes people, this guy does a bogus review, and will delete any comments that say so...
What comments have I removed? There are plenty of crtical comments on that thread.
If you change your threshold -1 on the comments display, that should show all the comments. If you want to moderate for yourself, get a user account and mod away..
see, my big issue is that I can't stand to listen to anything less then 320 kbps (mp3), if not an 8- or 16-bit /22/44.1 KHz aiffs or wavs..
I really don't like the sound of the high-bitrate oggs, which is very unfortunate, since I very much want to support the format.
The worst part is, (other than ripping my own AACs from my DVDs/CDs and my own music) I can't hear what these supposedly-ripped-from-masters AACs sound like! You see, I live in the Great White North.
So if and when the service comes to Canada, I will be sure to check it out.
..hopefully they'll have higher bitrates available at that time.
The silver lining? I purchased a happy new 7200 rpm 80GB drive yesterday to replace my 30GB and complement my 60GB, with the purchase of a Firewire enclosure looming in the very near future for the drive without a home. Ahh.. room to breathe.
Last word? I don't want to search for AACs or mp4s on any file sharing programs, as I very much want to pay for good (sounding) music. If it must be compressed for the retail cost (argued for a loong time by the labels, I'm sure) to not soar to what we now see as stupid prices, then I pray that the available bitrate goes up and the service becomes available to a few more countries.
> That is the whole point of the graph, the changes in the compressed waveform dictate SOUND changes
And that doesn't matter *at all* unless your ears can hear those changes.
-- Give me ambiguity or give me something else!
That is the whole point of the graph, the changes in the compressed waveform dictate SOUND changes. If you can't understand that, I suggest you look at the article once again.
*sigh* I guess you can lead a horse to water...
All the graph is showing us is where the highest level of frequency loss is.
If you take a five minute WAV, for example, and run it through a spectrum analyzer, it's going to show you the average sound level, in dB, over five minutes from a lower limit of frequency X to an upper limit of frequency Y.
If you analyze a the same sample, but encoded with a psychoacoustic scheme, that same graph is only going to show you what frequencies the encoder dropped most often as a consequence of its psychoacoustic model.
So, in essence, all your graph is showing is the preference of the model for one frequency over another.
If you notice in your graphs, all three encoding systems drop off above about 15kHz. This is because 10kHz - 20kHz are the most easily "masked" frequencies to the human ear.
But this doesn't tell us the absolutely most important part of a psychoacoustic encoding scheme (and ask anyone who works on them if you don't believe me): does it sound good? does it remove what people won't hear and keep what people will?
All opinions presented here aren't mine.
Very interesting solution, thanks for writing. I'm considering this as well, since I love the instant gratification thing, but the DRM is just aggravating. It's just good enough that it would be acceptible to most consumers, but not for the more savvy user.
Macromedias fireworks use PNG as its standard image format.
Perhaps it will face a future like Beta-Max - widely used by pro's - but nowhere near consumers.