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User: creynolds

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  1. link to article, no registration required on Chinese PC Maker Looks to Buy IBM's PC Business · · Score: 1

    FYI most NYT content can be accessed using a free permalink like this one. For more details see New York Times Link Generator.

  2. related links (NPR) on Cubism For CG And Movies · · Score: 1

    For some links related to Andrew Glassner's topic, see this section on Non-traditional perspective (for viewing and modeling) in "Stylized Depiction: Non-Photorealistic, Painterly and 'Toon Rendering"


  3. Re:here... on AT&T Identifies Widespread Security Hole - In Locks · · Score: 3, Informative

    For example, you can always use the NYT Random Login Generator (read at least the first paragraph there)

  4. Didn't Apple already do this? on PC in a.... Sphere? · · Score: 4, Funny


    Just glue together two iMacs together at the base and you have the same thing, plus dual CPUs and two screens (or would they be "legs"?).

  5. URL for the software: Massive Ltd. on Article about The Lord of the Rings MASSIVE Crowd · · Score: 1

    Stephen Regelous developed the software used at Weta for LotR, and later formed a company to commercialize it:
    Massive Ltd.
    They had a booth at the SIGGRAPH 2002 Exhibition.
  6. Re:Vehicles is a classic on Vehicles: Experiments in Synthetic Psychology · · Score: 1


    I too read Vehicles a long time ago and found it inspirational. My work on steering behaviors was strongly influenced by Braitenberg's book.

  7. Ads.com: alternative to AdCritic.com on Slashback: Alternatives, Ads, Apple · · Score: 1

    Check out Ads.com, its browser-centric, but at least can be used for free.

  8. FYI: the CACM article *is* online on Spoofing URLs With Unicode · · Score: 1

    The homograph attack in Communications of the ACM 45(2) by Evgeniy Gabrilovich and Alex Gontmakher is online but access to the full text requires paid membership.

  9. Re:Multiagent Systems on Simulating Societies · · Score: 1

    In case you are interested, I have a somewhat dated list of such models.

  10. Re:Only 7 Years? on 7 Years of 3D Graphics · · Score: 1

    The article originally said:

    • ...This article should really be called "7 Years of 3D Graphics" because 3D acceleration seemed a suitable starting point...

    So yesterday I emailed the author pointing out that accelerated 3d graphics has a 30 year history at Evans & Sutherland and a 20 year history at SGI (see for example this timeline). He replied that this was true and then changed the wording in the article to say:

    • ...This article should really be called "7 years of PC 3D graphics in the home"...