The homograph attack in Communications of the ACM 45(2) by Evgeniy Gabrilovich and Alex Gontmakher is online but access to the full text requires paid membership.
...This article should really be called "7 Years of 3D Graphics"
because 3D acceleration seemed a suitable starting point...
So yesterday I emailed the author pointing out that accelerated 3d
graphics has a 30 year history at Evans & Sutherland and a 20 year
history at SGI (see for example this
timeline). He
replied that this was true and then changed the wording in the article
to say:
...This article should really be called "7 years of PC 3D graphics
in the home"...
FYI most NYT content can be accessed using a free permalink like this one. For more details see New York Times Link Generator.
For some links related to Andrew Glassner's topic, see this section on Non-traditional perspective (for viewing and modeling) in "Stylized Depiction: Non-Photorealistic, Painterly and 'Toon Rendering"
For example, you can always use the NYT Random Login Generator (read at least the first paragraph there)
Just glue together two iMacs together at the base and you have the same thing, plus dual CPUs and two screens (or would they be "legs"?).
Stephen Regelous developed the software used at Weta for LotR, and later formed a company to commercialize it: They had a booth at the SIGGRAPH 2002 Exhibition.
I too read Vehicles a long time ago and found it inspirational. My work on steering behaviors was strongly influenced by Braitenberg's book.
Check out Ads.com, its browser-centric, but at least can be used for free.
The homograph attack in Communications of the ACM 45(2) by Evgeniy Gabrilovich and Alex Gontmakher is online but access to the full text requires paid membership.
In case you are interested, I have a somewhat dated list of such models.
The article originally said:
...This article should really be called "7 Years of 3D Graphics" because 3D acceleration seemed a suitable starting point...
So yesterday I emailed the author pointing out that accelerated 3d graphics has a 30 year history at Evans & Sutherland and a 20 year history at SGI (see for example this timeline). He replied that this was true and then changed the wording in the article to say:
...This article should really be called "7 years of PC 3D graphics in the home"...