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Cubism For CG And Movies

Aidtopia writes "Computer Graphics pioneer Andrew Glassner has a cool page on virtual cinema. The Matrix Reloaded introduced us to virtual cinema--re-rendering live action to show it in a way that would be difficult or impossible in real life. Glassner takes this much further by using unusual (and physically impossible) camera distortions, morphing multiple points of view simultaneously in single continuous image. Could this be the next big revolution in film? How long until we see a movie done like this?"

362 comments

  1. Original research paper by diegoq · · Score: 5, Informative

    You can read the original PDF paper here

    --
    --Tim
    1. Re:Original research paper by Smurf · · Score: 1

      That's a very nice, flawlessly formatted article. The PDF was generated by Acrobat Distiller, from a (presumably PS) document created by dvips.

      By all means this seems some kind of LaTeX document. Although Andrew Glassner works as a researcher for Microsoft, he is apparently not forced to use MS Word (which would be awful for this purpose).

      For once, kudos for Microsoft!

      (On the other hand, why do they use Distiller instead of ps2pdf or, even better, make the PDF directly using pdflatex?)

    2. Re:Original research paper by sir99 · · Score: 1
      That's a very nice, flawlessly formatted article. The PDF was generated by Acrobat Distiller, from a (presumably PS) document created by dvips.
      Well, it does use ugly bitmapped fonts when it could use type1 fonts, but otherwise, yeah.
      By all means this seems some kind of LaTeX document. Although Andrew Glassner works as a researcher for Microsoft, he is apparently not forced to use MS Word (which would be awful for this purpose).
      That's nothing, did you know that Leslie Lamport (creator of LaTeX) works for them?
      --
      The ocean parts and the meteors come down
      Laid out in amber, baby.
    3. Re:Original research paper by Anonymous Coward · · Score: 0

      Great. Maybe you can ask Leslie why the default LaTeX settings make PS files that look like total ASS when distilled and viewed onscreen.

    4. Re:Original research paper by Smurf · · Score: 1

      I know you're trolling, but just in case someone is interested, this is due to a terrible choice of fonts, and can be easily corrected.

      Some older versions of LaTeX will by default use hideous bitmapped fonts, and that is what the parent is referring to. If you use LyX, this can be easily corrected by changing the line

      \font_encoding "T1"

      to

      \font_encoding default

      in the file lyxrc.

      By the way, I use LyX + MiKTeX on Windows, and the PDFs look really gorgeous. On Linux, I use LyX + teTeX, and the results are like Glassner's paper: really good unless you zoom in a lot, then you see some aliasing. So I currently don't need this fix. :-) (Although I don't know if I may need it again when I buy a Powerbook if the new models are ever released.)

    5. Re:Original research paper by sir99 · · Score: 1
      Great. Maybe you can ask Leslie why the default LaTeX settings make PS files that look like total ASS when distilled and viewed onscreen.

      That would be the default dvips or distiller settings, not LaTeX.
      --
      The ocean parts and the meteors come down
      Laid out in amber, baby.
    6. Re:Original research paper by step · · Score: 1

      you might also want to check out Helwig Hauser's M.S. thesis from back in 1996. He did about the same thing, just a little prior. Too bad that Mr. Glassner was a bit sloppy with his research and didn't even mention the (published) results from that MS thesis in his own TR.

  2. The Matrix Reloaded introduced us... by corebreech · · Score: 4, Insightful

    ...to virtual cinema???

    Oh, is that why it sucked?

    (just kidding, it sucked for entirely different reasons)

    I don't see where the submitter gets off claiming that MR introduced us to *any* new cinematic technique, except perhaps for the fight scene with 200 Agent Smiths and not only was that done poorly but the whole thing could have been avoided if only Neo had done another one of his Superman jumps. In other words, it was gratuitous.

    Yeah, I'm sure we'll see cubism in movies. It's another knob the show business kids can turn that will make their latest turd appear "original" and "daring", but I bet we won't see intelligent use of it for several years or more, not until a director actually has need for the effect as part of the narrative. Terry Gilliam's Fear and Loathing in Las Vegas might have benefited, for instance.

    BTW, that's one of the things that made the original Matrix so unique... it's use of bullet-time was one of the very rare example of a new special effect that is put to intelligent use right off the bat. What a great movie.

    1. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0

      No kidding. I weep for the future.

    2. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0

      I sense much anger in this one.

      Why not just enjoy the movie rather than run out of the theater screaming about every little scene that didn't seem realistic enough. Its a movie!

    3. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0
      Oh, is that why it sucked?

      It didn't. It was a decent film. It merely became fashionable to suddenly not like the Matrix series.

    4. Re:The Matrix Reloaded introduced us... by Ro'que · · Score: 1

      except perhaps for the fight scene with 200 Agent Smiths and not only was that done poorly but the whole thing could have been avoided if only Neo had done another one of his Superman jumps

      Those of us that paid attention saw that the movie gave a specific reason for Neo not running away during this fight. Those of us who are "1337" didn't like it and didn't look past the CGI.

    5. Re:The Matrix Reloaded introduced us... by demonbug · · Score: 4, Interesting
      I don't see where the submitter gets off claiming that MR introduced us to *any* new cinematic technique, except perhaps for the fight scene with 200 Agent Smiths and not only was that done poorly but the whole thing could have been avoided if only Neo had done another one of his Superman jumps. In other words, it was gratuitous.


      I agree entirely. MR just took the same effects from the firtr movie and made them bigger. In most cases, like with the Agent Smiths fight, they also made it worse. The effects worked so well in the first movie partly because they were often new to the audience, but because while many impossible things were happening they at least looked natural. The second movie lost this - they seem to have spent a lot of time making the effects "big", but they seem to have spent very little time making sure the effects looked natural. It seems strange to say it, but the movie might have been a little more fun to watch if the special effects had been better - on par with the original, maybe (of course, it would have helped even more to have had a decent story rather than a load of pseudo-philosophical crap strung together by fight scenes).

    6. Re:The Matrix Reloaded introduced us... by mblase · · Score: 2, Funny

      the whole thing could have been avoided if only Neo had done another one of his Superman jumps.

      Did you not catch the part where he tried, several times, to fly away and kept getting dragged back down?

    7. Re:The Matrix Reloaded introduced us... by notsewmit · · Score: 1

      And whomever started that fashion is a complete idiot.

    8. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0

      no, it sucked.

    9. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0

      Good arguments all. Let's keep it up.

    10. Re:The Matrix Reloaded introduced us... by netsharc · · Score: 1

      I must have missed that, what was the reason? Nevertheless, it was still poorly done, I doubt anyone paid full attention to the 10 minute fight scene, it was so boring, Neo just hitting the Agent Smiths one after the other. If it were a Jackie Chan fight scene, the eyes of the audience would be glued to the screen for the entire 10 minutes, because he jumps all over the place unpredictably and excitingly. But it wouldn't have fit into Reloaded.

      --
      What time is it/will be over there? Check with my iPhone app!
    11. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0

      "I must have missed that, what was the reason"

      Look again. Most of the Smiths aren't Smiths - just guys in suits. Guess they forgot to change all the extra's faces with CG until after it was released. Really spoiled it for me.

    12. Re:The Matrix Reloaded introduced us... by Thjorska · · Score: 5, Funny

      Did you not catch the part where he tried, several times, to fly away and kept getting dragged back down?

      Maybe he should go on a diet, then.
      --
      Current Karma Status: Roadkill
    13. Re:The Matrix Reloaded introduced us... by bill_mcgonigle · · Score: 4, Interesting
      but the whole thing could have been avoided if only Neo had done another one of his Superman jumps. In other words, it was gratuitous.

      But they were too busy trying to top their CGI that they forgot to come up with a good plot. It wouldn't have been hard either. For instance:
      Neo: I guess you forgot what happened last time.
      [Neo reaches for Smith, with a claw-like hand. We know he's going to rip out his Matrix. His fingertips move slightly into Agent Smith's suit, when, suddenly, his hand is thrown back as Agent Smith's suit ripples. Neo is knocked back, falling on one hand. ]
      Agent Smith: You continue to underestimate me, Mr. Anderson. You didn't really think that would work again, did you? I take my job very seriously, and I like to be prepared for work.
      [Agent Smith multiplies, surrounding Neo]
      Neo: Whoa
      [Neo looks around, knows he's not prepared for this, and decides to skip the fight. He takes off in his usual SuperMan style - but - wham - he doesn't get more than 40 feet off the ground before he's knocked back down - hard. We seem the shimmer of some sort of clear bubble over the courtyard when he hits]
      Agent Smith: I've arranged for us to have a bit of privacy.

      [ continue with most of fight scene ]

      [ Neo notices one Agent Smith isn't joining the fight - off in the corner of the courtyard. Neo throws his pole at the building above the lone Smith, causing a shower of concrete rubble to rain down. The bubble shimmers away. Neo takes off again, this time with success ]
      Right, so maybe it's a bit corney, but that's what you get for 3 minutes work. Maybe with $130M one could do better, but one has to want to in the first place.
      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    14. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0

      You sir or madam, are a fool.

    15. Re:The Matrix Reloaded introduced us... by jtdubs · · Score: 5, Interesting

      > I don't see where the submitter gets off claiming that
      > MR introduced us to *any* new cinematic technique,

      Then you didn't really look into it much, did you? The Matrix was one of the first practical uses of a reverse rendering technique.

      In normal 3D graphics a scene is constructed out of triangles and textures are created to map onto those triangles. Once the scene is complete a virtual camera can be moved through it with ease.

      MR took the opposite approach. They used stereoscopic cameras to generate a 3D model of the world out of photographs of it. They then used the photograph as the texture for this world. Now, you clearly noticed that the Neo and the Agent Smith's were fake in the Burly Brawl. Did you also notice that the buildings, the sky, the ground, the lamp post and every other part of the scene were fake?

      They invented and used new rendering and modeling techniques as they went. They invented a suite of software tools to make such things much easier for future projects.

      > except perhaps for the fight scene with 200 Agent Smiths
      > and not only was that done poorly but the whole thing
      > could have been avoided if only Neo had done another
      > one of his Superman jumps. In other words, it was
      > gratuitous.

      I'm sorry, but have you ever seen an action movie before? They aren't very good when the protagonist avoids all conflict...

      Justin Dubs

    16. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0

      Someone please mod the parent up. It's the only intelligent post in the entire thread.

    17. Re:The Matrix Reloaded introduced us... by waaka! · · Score: 2, Informative

      I suppose by this you should also clarify that the first Matrix used this too, for the backgrounds for those bullet time scenes. The Matrix Reloaded is more like those same techniques refined (clearly, the backgrounds are way more complex now).

    18. Re:The Matrix Reloaded introduced us... by lonesome+phreak · · Score: 1

      I think that there might be a reason to why it looked fake. Perhaps because it really is fake, in the Matrix, and the multiple Agents are causing rendering problems in the software. System overload of sorts, especially with all the physcial law violations that over 200 people where causing all at the same time. Also, there is a theory that the Matrix itself is run partially on human's brains via parrallel processing. When AS takes over, that brain is no longer a processing node. There where no "real" people in that fight, therefor pershaps the software had to compensate by reducing the quality of the "area" in whole.

      It would make sense since the entire area (buildings included) seemed fake as well. We will probably get some sort of explanation in the next movie that makes the scene make more sense in this area.

      --
      Maybe we DID take the blue pill. You wouldn't remember anyway.
    19. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0

      It is inevitable...

      there will always be people unimpressed by the brave souls tip-toeing along the leading edge of technology and entertainment...

      i suppose the case would be somewhat different if what the crew of the matrix is doing had been already accomplished and perfected in the history of mammalian evolution...but seeing as how it hasn't....well then, that would make these guys pioneers....

      in other words, they've got the balls to not listen to f**king critic punks like you who sit in front of your computer all goddamn day spouting off useless opinions that in the grand scheme of things don't make a wee bit of a difference...

      they have made a difference...and that's why you criticize them...because you are jealous.

      If only we all had the ballz to attempt something so big...no, wait a minute, there'd be nobody around to juice our pathetic egos that we cling so desparately to...

      that's right....I'm talking to you

      AGENT SMITH

    20. Re:The Matrix Reloaded introduced us... by ThrasherTT · · Score: 1

      You sir or madam, are a coward.

      --

      All Your Memory Are Belong To Java
    21. Re:The Matrix Reloaded introduced us... by gosand · · Score: 4, Insightful
      of course, it would have helped even more to have had a decent story rather than a load of pseudo-philosophical crap strung together by fight scenes

      The story was there, they just didn't give you time to digest it. The pseudo-philosophical crap WASN'T strung out, that is what made the movie seem like just a bunch of action sequences. They crammed all the story into one small portion of the movie (the Architect). During the first movie, you got parts of the story as you went along. Where they screwed up with the second was not developing the plot throughout the movie. There was no suspense. But I have faith that the third one will round the trilogy out nicely, and when watched all together, they will fit. At least I hope that will happen.

      --

      My beliefs do not require that you agree with them.

    22. Re:The Matrix Reloaded introduced us... by drakaan · · Score: 1

      I don't know where you saw the movie, but I didn't see any guys in suits that didn't have Smith's face. Strange...

      --
      "Murphy was an optimist" - O'Toole's commentary on Murphy's Law
    23. Re:The Matrix Reloaded introduced us... by stratjakt · · Score: 1

      Psst.. It was just an action movie.

      So was the first one. It wasn't the intellectual tour-de-force that people have made it out to be.

      All the geeks trying to make it into some arthouse philosophers cinema or world-altering experience were a bunch of self-gratifying tools.

      People went to see those special effects and fight scenes, hardly any of them gave a shit about Neo as a christ figure or buddhist blah blah blah.

      Who the hell cares? Let's see some kung fu and slow motion explosions dammit!

      If you want plot, go see Gigli, I hear it's FANTASTIC!

      --
      I don't need no instructions to know how to rock!!!!
    24. Re:The Matrix Reloaded introduced us... by Lumpy · · Score: 2, Insightful

      the first thing they teach you in movie school....

      Special effects, in order to have the most effect and impact need to be invisible.

      less=more most of the "unreal" effects could have been done better Ala the first matrix movie.

      but remember that hollywood is not interested in good anymore...

      --
      Do not look at laser with remaining good eye.
    25. Re:The Matrix Reloaded introduced us... by jea6 · · Score: 1

      I would imagine that actual virtual cinema would allow Bill to take this idea and put it into his own version of The Matrix Reloaded. When I get my petabyte tablet or my Primer, I'll do just that.

      --

      sarchasm: The gulf between the author of sarcastic wit and the person who doesn't get it.
    26. Re:The Matrix Reloaded introduced us... by 1jpablo1 · · Score: 1

      I actually tought that neo could have jumped any time he liked, but was just having fun fighting against the smiths.

    27. Re:The Matrix Reloaded introduced us... by glaHHg · · Score: 2, Funny

      A wizard did it.

    28. Re:The Matrix Reloaded introduced us... by ajs · · Score: 4, Insightful

      MR just took the same effects from the firtr movie and made them bigger

      No, the effects in the second movie were totally different.

      Here's the process that you go through for the first:

      Take n still cameras (usually 20-100) and line them up in a way that represents the "path" of the camera. Set up montion cameras at any points along that path (usually always the first and last positions along the path at a minimum).

      That technique buys you an "impossible" tracking/slow-motion shot (things like the bullet effects are just standard CGI-additions later on, but because you have your well-defined camera track and timing track you can produce these in seemless perspective throughout the shot). You do this in a studio with a green-screen and then you map in a computer-controled background shot made at a different time, but along the same path.

      Now, switch to Matrix Reloaded. You now have a totally different technique where something can happen that simply doesn't map to the real world at all. You go through the first part of the first movie's "bullet-time" process, filming real-world elements as required, and establishing your camera and timing tracks. Then you switch to 100% CG, for elements (e.g. Neo swooping in to pick up Morpheus and the Keymaker) that could never be fillmed, even against a green-screen with wires. The CG is based on the footage that you have, and uses textures, 3D-location information and other details that you have extracted, but ultimately it's the CG equivalent of rotoscoping.

      they seem to have spent a lot of time making the effects "big", but they seem to have spent very little time making sure the effects looked natural

      You don't realize it, but you just issued one of the largest compliments possible for this movie. You're comparing real-world composites to computer generated images and saying that they didn't look as natural, without actually realizing that you're looking at nothing more than a drawing! That's perhaps one of the most important benchmarks in modern computer graphics that I can imagine!

      Now, I will say that your reaction was very common, and I think the W bros. made a mistake here. They *should* have come up with a framing technique that brought us a little further out of reality so that the virtual shots were clearly NOT supposed to blend in with the physical camera shots. Something like a color-shift or going to black+white or some sort of "Neo-cam" would have made it clear that we were no longer seeing the movie through our own eyes, but through the heightened perceptions of Neo's "one" powers.

      it would have helped even more to have had a decent story rather than a load of pseudo-philosophical crap strung together by fight scenes

      I suggest you re-examine the path you're being lead down. You begin to understand The Matrix movies a bit more when you divest yourself of the illusion that there's anything supernatural going on and when you further accept that all of the philosphy in these movies is in one of two categories: the stories that various parties tell eachother in order to maintain control or the struggle between humans and machines.

      If you look at any scene in that movie with those ideas as your lens, it starts to make a lot more sense, and you start to see just how devious the third movie can get....

      The fighting is exactly the same. Did you just look at the Seraph vs Neo fight and say "lame fight, no reason for it" or did you ask, "hey wait a minute: there's no reason for them to fight... what's REALLY going on here?" I'm going out on a bit of a limb here, but I'm pretty sure that we're going to find out that that fight was a distraction technique intended to get Neo to think in terms of "attacking" problems rather than "solving" them. Certainly when he then meets with the Oracle, he only approaches it in terms of conflict, and that is important because the council leader (who is almost certainly the previous "One") had given Neo the first part of the puz

    29. Re:The Matrix Reloaded introduced us... by CommieLib · · Score: 1

      Actually, Blade had a bullet time effect a year earlier. I imagine that there are earlier examples.

      --
      If your bitterest enemies are people who hack the heads off civilians, then I would say you're doing something right.
    30. Re:The Matrix Reloaded introduced us... by SeanAhern · · Score: 1

      It's posts like this that tell me that slashdot needs to have a higher score cap than 5. (Or maybe no upper cap at all.) This post has a lot more value than the other +5 posts attached to this article.

    31. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0

      Neo isn't bound by any rules of the matrix, and agents can't really change the rules of the matrix willy nilly.

      The only explanation for that fight was that Neo chose to fight them because he wanted to understand the new Smith (the only way you can understand someone is by fighting them)

    32. Re:The Matrix Reloaded introduced us... by VE3MTM · · Score: 1

      "All the geeks trying to make it into some arthouse philosophers cinema or world-altering experience were a bunch of self-gratifying tools."

      The Matrix (Original and Reloaded) are highly philosophical by nature. If you don't like that idea, for whatever reason, then just glaze over some scenes (the Architect scene, as hard as that was to follow, maybe?), but don't go complaining about people who speculate about this.

      Sadly, Reloaded did not spend nearly as much time on this as I thought it should have.

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 Whoops, silly middle mouse button...
    33. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0

      "...except perhaps for the fight scene with 200 Agent Smiths and not only was that done poorly..."

      Why do you say it was done poorly? I rather liked it. Look at it from a different POV.

      Maybe we aren't inside the matrix. We are viewing a recording of the matrix. We see it in a similar manner as the 'operator' back in the 'real' world. However, our technology allows us to view actual images instead of code. Only out technology is not quite powerful enough. When the action heats up, our picture quality goes down.

      This happens all the time to those of us with old/crappy video cards.

      All it takes is a little imagination and a willingness to suspend your disbelief

    34. Re:The Matrix Reloaded introduced us... by maddskillz · · Score: 1

      No, Lucy Lawless did it

    35. Re:The Matrix Reloaded introduced us... by sinergy · · Score: 1

      I'm sure you mean "film school."

      --
      ...
    36. Re:The Matrix Reloaded introduced us... by aluminumtulips · · Score: 1
      ...They seem to have spent a lot of time making the effects "big", but they seem to have spent very little time making sure the effects looked natural.

      IT WAS JUST A MOVIE. How the hell could the stunts look natural if the stunts were intended to defy the laws of physics?!? IT IS FICTION. The real reason most movie effects fail to impress people is that those who complain about EVERY little detail seem to have lost their sense of wonder. NO movie can instill the nostalgia of your lost youth. Try suspending your disbelief for 2-3 hours and maybe you wouldn't be so disappointed.
    37. Re:The Matrix Reloaded introduced us... by *weasel · · Score: 5, Insightful

      this scene used to bother me as well. but if you think about it a little, it almost makes sense.

      Neo is basically god in the matrix. He has nothing to fear from anything inside.

      Here is Agent Smith, sans ear plug, and obviously not exploded.

      neo stays to fight, precisely because he isn't losing. he's near god, and he has absolutely nothing to fear. so he fights to see just how strong Smith has become, to see what he can learn from Smith.

      when he decides he's seen/learned enough, or is actually scared, he leaves.

      as for not trying to blow up agent smith - well, clearly smith didn't stay blown up - and he only learned new tricks from the experience. so if i was neo, i sure as hell wouldn't run the risk of giving him another powerup.

      the important thing would have been for the wachowskis to convey this better. perhaps have Neo explain to morpheus and trinity back on the nebuchadnezzar that he was starting to lose and freaked out... or that he was actually scared.
      put a little tension back into the movie. also, perhaps explaining to someone that he was afraid of trying to jump inside smith again, for fear of amplifying his power yet again.

      i mean, they had a brand new driver for the ship, it would have been easy to do some basic exposition. this new driver would have heard and seen how neo could destroy or defeat agents at will - he'd have asked why he ran, why he didn't blow up smith, etc.

      but yeah, the wachowskis flaw was that they didn't recognize the scene was weak.

      --
      // "Can't clowns and pirates just -try- to get along?"
    38. Re:The Matrix Reloaded introduced us... by kafka93 · · Score: 1

      They're both pseudo-intellectual claptrap -- and they can't even decide on what particular vein of claptrap they're trying to be. The first movie was at least only really guilty of solipsism; the second tries so much harder to be clever, and winds up a mishmash of strange loops, subjective idealism, religious imagery - all told by someone who clearly has no real idea as to what they're doing or of how to carry it off.

      Of course, that's largely because the movie was written *for* an audience for whom solipsism was clearly some revolutionary new concept; at any rate, though, it's no intellectual work - heck, it's barely intelligible. As the grandparent post suggests, it should have stuck with being a comic book/kung fu hybrid, and quit while it was ahead on trying to be an art flick.

    39. Re:The Matrix Reloaded introduced us... by Giggles+Of+Doom · · Score: 1

      I don't know, I for one enjoyed the big fight scene with all the agent smiths. Sure, there really wasn't much point to it other then "look, there are a lot of me now" but it was pretty well done on a technical sense. Sure, you could tell it was CGI, you knew it was CGI, but it was good CGI. Compare this to Gollum. Gollum was CGI, you knew he was CGI, and he is good CGI too, but for different reasons. The 200 Agents allowed us to have 200 Agent Smiths, and Gollum brought an otherwise impossible character to life.

      The problem with a lot of CGI, and why it looks so fake to us, is that it's used to portray unrealistic things, such as the 200 Agents and the withered husk that is Gollum. The reason Gollum is so much more believable is the CGI artists spent so much time on getting his movements and expressions correct and realistic. In contrast, the 200 Agents were far harder to give hyper realistic expression and movement due to there just being so damn many of them. But, if you watch the scene, they do do realistic things, such as getting up slowly and somewhat painfully after they have been thrown. Of course, they do many other unrealistic things too, but that's what makes it fun to watch.

      The best use of CGI and any special effect is when the audience doesn't know they are effects. Anything that comes across as impossible, such as the Terminator, will always appear fake because we know it doesn't exist. But, at least it will be a very good fake.

      --
      "A coward dies a thousand deaths, the brave but one."
    40. Re:The Matrix Reloaded introduced us... by eyeye · · Score: 1

      Thats what I thought.

      The CG was unrealistic, they might aswell have put wile coyote in it it was so silly.

      Whats the point in CG when it totally breaks suspension of disbelief.

      Sorry had to get that rant in, watched it multiple times and its a poor film for many reasons.

      --
      Bush and Blair ate my sig!
    41. Re:The Matrix Reloaded introduced us... by eyeye · · Score: 1

      Alert! most movies are fiction, that doesnt excuse films that are inconsistent.

      --
      Bush and Blair ate my sig!
    42. Re:The Matrix Reloaded introduced us... by Golias · · Score: 4, Interesting
      I'm with you on this one.

      When I saw the first film, with the whole "the Matrix is a lie so machines can use us as batteries" story that Morpheus told, I found myself saying, "what a shitty explanation! You could drive trucks through the holes in that story!" From that point on, I chose to simply enjoy The Matrix for the wire-fu superhero fun-fest that it was, and shrugged of the story as typical B-Movie sci-fi dressed up in half-understood Buddhist claptrap.

      The story for the second movie, while mostly obfuscated by action sequences that misdirected rather than explained, was much better. Not only better sci-fi, but better Zen allegory as well.

      The final scene, in which Neo shuts his eyes and stops the robots with his mind, then passes out, opens a lot of interesting possibilities. It hammered home the point that "Zion", rather than being a wasteland city in the real world, is really just a bit-bucket for storing the minds of those who reject The Matrix. All those people are still plugged in, including Neo. As we exited the movie, a friend of mine suggested that the reason why Neo seemed to pass out was because when he stopped the robots, it was because his mind reached a state of enlightenment which saw through this second layer of illusion, and he woke up, finally exiting the Matrix.

      My wild-assed guess: In the third movie, Neo will actually end up protecting The Matrix. It will turn out that the machines are actually benevolent, with the exception of the fallen angel known as Agent Smith, who will threaten to take down the Matrix and all of humanity with it.

      By the way, if you have not rented "The Animatrix" yet, I recommend it. About half of the short anime features are really good, and the rest are not too bad to sit through. My favorite is probably the one made by Watanabe (director of Cowboy Bebop) which features a private eye who is hired to track down Trinity.

      --

      Information wants to be anthropomorphized.

    43. Re:The Matrix Reloaded introduced us... by wheany · · Score: 1

      Hate to rain on your parade, but it's a movie.

    44. Re:The Matrix Reloaded introduced us... by ajs · · Score: 1

      Just got my copy of "The Animatrix", and I'm going to be watching it tonight, I hope (today is Wednesday, so we like the MPAA today? ;-)

      On the point about Neo, I have this assuption: he was rendered unconcious because if he were not, too many questions would be asked at the wrong time. Neo is being carefully lead down a path, as decribed by the Architect, and his responses are carefully conditioned ("vis a vis love").

      What I find interesting is that Smith may not be the bad guy anymore. It's clear (in fact stated) that he no longer has a purpose, and that he's not quite sure why he's continuing the conflict that he "died" fighting.

      I think you'll see a scene in the next movie where Neo explains to Smith what he was told, and Smith decides that the machines are his new cause. In the end, I think that there are going to be three programs (Architect, Mother, Oracle) against the humans AND against the machines, and while the machines may not exactly work to save the humans, I think they WILL seek to overthrow the status quo and seek indenpendance from the central control of the Matrix.

      Everything in this movie series comes in 3... agents, good guys, bad guys, sides, EVERYTHING.

    45. Re:The Matrix Reloaded introduced us... by JWhitlock · · Score: 1
      I don't see where the submitter gets off claiming that MR introduced us to *any* new cinematic technique, except perhaps for the fight scene with 200 Agent Smiths and not only was that done poorly but the whole thing could have been avoided if only Neo had done another one of his Superman jumps. In other words, it was gratuitous.

      In a slightly related note, I remember watching Matrix Reloaded in the movie theater and thinking, "OK, this scene is CG, this one is real". Part of the thrill of the first movie was that none of it looked CG, even the bullet-time stuff. In retrospective, the distortion effects from bullets were obviously CG, but they still felt real.

      However, when I saw the same movie at IMAX a month or so later, the CG scenes looked much more impressive, much more "real". Even the 200 Agent Smiths scene looked very un-CG, and I enjoyed the movie much more than the first time I saw it.

      Is there some sort of resolution difference that makes one look better than the other? I've noticed the same thing with other movies, when a special effects scene looks good in the theater, but it looks like a green screen on T.V.

      As long as I'm ranting - why would the Key Maker be safe once Neo, Morpheus, and the rest get to a land phone, after the highway scene? Wouldn't he still be in the Matrix, and still be hunted by Agents? Or did I just miss a plot point?

    46. Re:The Matrix Reloaded introduced us... by roseanne · · Score: 1

      > You would, for example, also miss out on a HUGE hint as to who the program among our heroes is...

      I watched the movie thrice and *still* can't make up my mind: is it Trinity or Neo?

    47. Re:The Matrix Reloaded introduced us... by Overly+Critical+Guy · · Score: 1

      But they were too busy trying to top their CGI that they forgot to come up with a good plot.

      The plot was there. It was very, very symbolic. We've been told Revolutions caps it all off.

      Seriously, visit some Matrix forums and find out all the symbolism behind every scene, including the action.

      Matrix Reloaded is just one big setup for the third film, the "true" sequel we've been waiting for since the first one, the battle between the humans and machines.

      --
      "Sufferin' succotash."
    48. Re:The Matrix Reloaded introduced us... by tgibbs · · Score: 1

      After seeing "The Last Flight of the Osirus," on the Animatrix disk, I found myself wishing that all of the "matrix" scenes of "The Matrix" had been done with similar high-quality CG, with only the "real world" segments done in live action.

    49. Re:The Matrix Reloaded introduced us... by Fjord · · Score: 1

      From one of the "Making Of"s for the Matrix (the first one), the bullet time scenes were produced by taking the pictures as described, but then the pictures were mapped onto a 3d world, and the scene was generated from the 3d world. It was like in the second movie, except that the actions that Reeves did in RL in the first one mapped pretty much exactly to the 3D model, so the effect looked better. In the 2nd one, they had Reeve's avatar do things he didn't do in RL, and so it looked more generated. Unfortunately, is seems like they didn't even use the skin technology from FF: Spirits Within (also used in theAnimatrix short
      "Final Flight of the Osiris"), so the skin looked flat. His trenchcoat also had color problems.

      Still, I liked the second movie overall and am looking forward to the 3rd.

      --
      -no broken link
    50. Re:The Matrix Reloaded introduced us... by eyeye · · Score: 2, Funny

      I predict in the next film neo will wake up.. wander to the shower and find Bobby Ewing is still alive and it was all a dream :-)

      I loved the animatrix, much much better than MR. MR was too full of the cliches, love scene, car chase and none of the main characters die (well they do but to add the hollywood cherry on the cake they somehow survive).

      --
      Bush and Blair ate my sig!
    51. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 1, Informative

      "solipsism"? latin, from solus (alone) + ipse (self)
      a noun. the philosophical theory that the self is all that you know to exist.

      riiiiight... now how 'bout you try that post again, but without all the pretence. and use words you really know.

      or re-apply your 2p review to 12 Monkeys.

    52. Re:The Matrix Reloaded introduced us... by NanoGator · · Score: 1

      "I don't see where the submitter gets off claiming that MR introduced us to *any* new cinematic technique, except perhaps for the fight scene with 200 Agent Smiths and not only was that done poorly but the whole thing could have been avoided if only Neo had done another one of his Superman jumps. In other words, it was gratuitous."

      Wasn't even the first time, depending on how you look at it. Blade 2 had virtual actors and cameras in the fight scenes. Episode II... The original Matrix... Fight Club... I guess maybe he needs to tighten up his definition a bit. What it all boils down to here is that the content was, for the most part, original, but the techniques were not.

      Wish I could comment on the article itself, but its Slashdotted.

      --
      "Derp de derp."
    53. Re:The Matrix Reloaded introduced us... by NanoGator · · Score: 1

      "Now, switch to Matrix Reloaded. You now have a totally different technique where something can happen that simply doesn't map to the real world at all. You go through the first part of the first movie's "bullet-time" process, filming real-world elements as required, and establishing your camera and timing tracks. Then you switch to 100% CG, for elements (e.g. Neo swooping in to pick up Morpheus and the Keymaker) that could never be fillmed, even against a green-screen with wires. The CG is based on the footage that you have, and uses textures, 3D-location information and other details that you have extracted, but ultimately it's the CG equivalent of rotoscoping."

      Nope, the effect's still not all that different from the original movie. In the 'bullet-time' effects, the background was completely CG rendered using photos from the set. The only real difference was that they didn't build the character himself in 3D as well. They basically took the effect from the first movie and introduced animated characters as well as settings. We're not talking a really huge leap here. Pity that the CG effects in MR were less effective in convincing the audience than in the Matrix.

      "You're comparing real-world composites to computer generated images and saying that they didn't look as natural, without actually realizing that you're looking at nothing more than a drawing! That's perhaps one of the most important benchmarks in modern computer graphics that I can imagine!"

      I'm not sure I understood this comment. Are you referring to the virtual state these guys live in inside the Matrix? If not, clarify?

      "If you look at any scene in that movie with those ideas as your lens, it starts to make a lot more sense, and you start to see just how devious the third movie can get...."

      How much sense is made depends on how much the audience is willing to invest in thinking about it. When a movie is as boring as MR, the audience doesn't think much about it. Frankly, I count as one of these people. I'm not convinced that the Wachowski's have anything interesting up their sleeve. Watching Matrix Reloaded, you don't feel like you're watching an inspired film. There was just so much missing from it.

      "If you decide that the movie is dumb, and that you're just being lead a pile of Star Trek psuedo-morality and fight sceens, it's easy to miss a lot of the story as it's put in front of you... "

      Sounds to me like what you're saying is that the director did a lousy job. Personally, I think what you're getting out of it was incidental. It is really difficult to imagine the Wachowskis are actually capable of delivering the subtltely you're talking about. I mean, if they can do that, then how come the exploding semi was so anti-climactic? At least Terminator 3 got that scene right.

      Revolutions is not going to redeem MR.

      --
      "Derp de derp."
    54. Re:The Matrix Reloaded introduced us... by NanoGator · · Score: 1

      "I'm sorry, but have you ever seen an action movie before? They aren't very good when the protagonist avoids all conflict..."

      Well something's really wrong then because that scene didn't make this a good action movie. It deterred.

      --
      "Derp de derp."
    55. Re:The Matrix Reloaded introduced us... by Golias · · Score: 2, Interesting
      The plot of Reloaded was better than the plot of the first, and your alternative suggestion doesn't work at all.

      Sorry, but Agent Smith has no control over the Matrix. No chance of putting up CGI shields or "coming prepared."

      He doesn't work for the Matrix anymore anyway. His maverick attitude was hinted at in the first film when he was questioning Morpheus. He took off his earpiece (symbolically cutting off his communication link to the rest of the machines, the Matrix, his superriors, etc.) before telling Morpheus "I hate this place."

      Almost immediately in the second film it is explained that when Neo entered Smith to defeat him, Smith was set free. He is no longer an agent of the Matrix, but is a rogue AI that is capable of breaking the rules in some interesting ways. He no longer has any authority or even any contact with the powers that control the Matrix.

      There is no "real" Agent Smith that Neo can kill to defeat him. Every copy is Smith is identical and independent. They are all the real slim shady.

      The reason the "burly brawl" went on for so long, even though Neo or Smith(s) could have escaped at any time, is because they were sizing each other up. They both might have been hoping for a decisive win when the fight started, but once they really got going, it became fairly obvious that neither was going to win. Neo could keep outfighting Smith, and Smith could keep coming with more of himself. Therefore, once Neo decided he had enough, he chose to withdraw.

      Fighting to a draw is a classic shop-worn convention of Kung Fu and samurai movies. It simultaneously establishes the greatness of the hero and the challenge that he faces.

      Besides, it was one of the best scenes in the movie. If I were hired to edit the film, and asked to cut it down for time, I would have kept every last second of the Burly Brawl and the highway chase, and dropped the entire cave-dancing scene. They thought it would be clever to juxtapose tribal dancing with a sex scene, but it didn't quite work, and it's not like nobody's ever noticed the sexuality of dance before.

      I find it endlessly amusing that people who found the ham-fisted "explanations" behind the first movie completely missed the clever and subtle nuances of the second one. Look, kid. Reloaded and Revolutions are the movies that the W brothers always wanted to make. The only reason for the first one is that you can't do a superhero serial without an origin story. The first movie established the visual style and feel of the series, but most of what you thought the story was about was simply misdirection. Get over it.

      When I saw the first movie, the biggest problem I had with it was that if the machines really did have total control over the Matrix, they should have been able to simply kill -9 Neo, or delete the air around him, or the city block he's running through. Why try to smash in Trinity with a truck when you can simply make the phone booth she ran into not be there anymore? The second movie went a long way to explaining what initially appeared to be flaws in the first one. Specifically, the goal of those running the Matrix was never to kill Neo or Trinity

      I'm not Buddhist myself, but I've recently been paging through "Zen and the Art of Motorcycle Maintenance." One of the central themes of the book is about how everything, including technology is all part of the Buddha. If you watch Reloaded with that in mind, certain elements of the film tend to make a lot more sense.

      --

      Information wants to be anthropomorphized.

    56. Re:The Matrix Reloaded introduced us... by starfarer42 · · Score: 1
      I'm sorry but, I go to a movie to be entertained, not to admire the cutting edge techniques. When the effects don't work they detract from the story rather than enhance it.

      I have been to action movies before and I expect the conflict to help drive the plot. But in Matrix: Revolutions the fight scenes seemed disconnected from the story. You'd think a fight between a guy with super-natural powers and 200 clones would be exciting, but frankly I was bored half-way through.

      I also expect a denouement where most of the issues raised in the film are resolved. Instead, I left the movie feeling like it was time to use the bathroom and get a snack while they changed the reels. It's been a long intermission.

    57. Re:The Matrix Reloaded introduced us... by JesterXXV · · Score: 2, Insightful
      "You're comparing real-world composites to computer generated images and saying that they didn't look as natural, without actually realizing that you're looking at nothing more than a drawing!"

      So you're saying that it's actually SUPPOSED to look fake? Where on Earth did you get that idea, aside from the Toy Story-style modelling and denial?

      "...we were no longer seeing the movie through our own eyes, but through the heightened perceptions of Neo's "one" powers."

      There actually were other times when we were supposed to be looking through the "Neo-cam", in which case it was displayed as the encoded matrix (i.e. the green katakana symbols and stuff on black background), such as when he first meets Seraph. Besides, if we were truly supposed to be looking through Neo's eyes, I would expect the physical position of the camera to be inside Neo's head, which was not the case.

      Anyway, I agree and/or find interesting everything else you had to say. I've only seen the movie twice, so I suppose it's possible I'm flat-out wrong about all this.

      --
      Yo mama so fake, she failed the Turing Test.
    58. Re:The Matrix Reloaded introduced us... by malducin · · Score: 1

      Well it's more generically called image based techniques. In these case image based modeling and in particular image based lighting or IBL. Matrix was one of the first practical examples though the technique was already known and demonstrated at SIGGRAPH in particular by Paul Bebevec's team (some of the research was seen as far back as SIGGRAPH 96). The Campanille movie was a good example. Borushkov was part of that team.

      The Campanille movie

      A few films that pioneered some of that stuff too included Batman and Robin, Fight Club and What Dreams May Come.

    59. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0

      >I watched the movie thrice and *still* can't make up my mind: is it Trinity or Neo?

      Neither.

      Morpheus ;)

    60. Re:The Matrix Reloaded introduced us... by glenrm · · Score: 1

      "...but the whole thing could have been avoided if only Neo had done another one of his Superman jumps. In other words, it was gratuitous."
      At first Neo is not aware that the Smiths can beat him, he figures bring them on, as the fight goes on he begins to understand that Smith is still a threat to him.

    61. Re:The Matrix Reloaded introduced us... by XMod · · Score: 1

      In one of the early scripment (JB sciptment), Neo did made a superman jump, but than a hundred Smiths appeared and grabed him, until the floor. So, he had to fight until he had thrown a great number of Smiths aways, and then, he could fly away. I dont know, but it would be boring. I think it wouldnt make any difference to the plot if it was shortened in a cheap way. If you notice, in that part of the movie, Neo didnt have anything that should be done imediately. After all, he had to wait some time to meet the oracle anyway. So, why not toying with Smith, just for fun ?

    62. Re:The Matrix Reloaded introduced us... by fenix+down · · Score: 1

      Maybe he's a FIlTHY PIRATE!!!1 One of the divx files floating around is from a promo DVD that doesn't have all the work done.

    63. Re:The Matrix Reloaded introduced us... by malducin · · Score: 1

      Nope, the effect's still not all that different from the original movie. In the 'bullet-time' effects, the background was completely CG rendered using photos from the set. The only real difference was that they didn't build the character himself in 3D as well. They basically took the effect from the first movie and introduced animated characters as well as settings. We're not talking a really huge leap here. Pity that the CG effects in MR were less effective in convincing the audience than in the Matrix.

      Well maybe the rendering of sets was similar but there were other areas of reseacrh and innovation. After all Borushkov, dan Pipponi and the rest didn't exactly were taking a vacation. The Universal Capture is one of the first major examples of facial mocap, using optic flow, to get facial animation. Most setups are usually magnetic or optic and sually don't give you a detailed enough animation (mesh deformation). I know ILM amde tests a few years back (the Hugo test) but it was not yet good enough for them. Matrix 2 was also one of the first major productions using actual and extensive measures of material BRDF for rendering. I've heard of a few other places testing it but not on that scale. There was aslo the use of fluid dynamics for the fire animation and several other things.

      George Borushkov's Virtual Cinematography

      Unfortunately I think that the final color correction accentuated any artifacts and shifted the color so as to mess the shading and compositing. Several shots in Episode 2 and in particular the LOTR movies were a bit messed because over color correction and grading.

    64. Re:The Matrix Reloaded introduced us... by t3mp357 · · Score: 1

      Well, We've seen what programs look like "through Neo's eyes," (i.e. Seraph) and Trinity didn't look like a program when he extracted the bullet. But then... that was inside the "inner Matrix".

      --
      I wish I knew why this was limited to 120 characters... If I ever find the guy who did that I'm going to drag him out in
    65. Re:The Matrix Reloaded introduced us... by lonesome+phreak · · Score: 1

      It's a modern intepretation of Gnosticism. The Creator God is whatever real AI is behind it all, the Archeons are the Agents and the other AI. Even one of the Archeons went over to humanities' side. I'm not even going to comment on how Neo and crew fit it.

      There are some hints to VALIS by PKD in it too. Read that book, then look at the movies in a different light.

      --
      Maybe we DID take the blue pill. You wouldn't remember anyway.
    66. Re:The Matrix Reloaded introduced us... by fenix+down · · Score: 1

      Yeah, the unemotionality of the whole thing was Reloaded's big problem. Not that there was much emotion in the first one, but at least Smith was vaguely human in that one. In Reloaded he's just as mechanical as Neo.

      Oooh! Oooh! Idea! Everybody still connected to the Matrix is human-seeming, like Smith and the Oracle and the Architect and the orphans and all the normal people Neo talks too at the beginning of the first movie. Everybody outside is a cold and mechanical mockery of the living with ridiculously simple motivations and thought proceses. So in Revolutions, we should learn that the "real world" is the computer simulation and Neo's real mind was killed by the evil mirror juice leaving a cheap emulation.

      Either that or it's just the logical difference between a hyper-advanced AI and a plain ol human. AI now is mechanical-seeming because it's simpler than us, so if you make The Matrix from the frame of reference that puts hyper-advanced AI at human level, it's entirely appropriate for regular people without the helping hand of the AI in their neck-plugs to seem mechanical, dull and repetitive.

      Oh, wait, option 3: I just smoked so much damn weed my head's about to fall off.

    67. Re:The Matrix Reloaded introduced us... by lonesome+phreak · · Score: 1

      Really?

      --
      Maybe we DID take the blue pill. You wouldn't remember anyway.
    68. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0

      Did you also notice that the buildings, the sky, the ground, the lamp post and every other part of the scene were fake?

      So? What bearing do the sky, ground, and lamp posts have on the movie? No-one's watching them for fake appearances because they're not in the slightest bit important.

      But when the part of the movie you're TRYING to concentrate on looks fake and unrealistic, it reminds you that you're watching a movie, and that you're starting to get bored with it.

    69. Re:The Matrix Reloaded introduced us... by Galvatron · · Score: 2, Funny
      So you're saying that it's actually SUPPOSED to look fake?

      I think what he was trying to say is that if it looks like a bad real-world composite, rather than a good computer generated effect, then that's a big step forwards for CG. Now, obviously reasonable people can differ as to whether it actually looked like a bad real-world composite.

      As a brief aside, one thing I found most amusing about Matrix Reloaded were the battlesuits. They moved like they were done in stop motion, like the cargo lifters in Aliens or something! After decades of sci-fi movies using stop motion, we've gotten to the point where we actually expect futuristic mechanical devices to move like that. Anyway, I thought it was funny.

      --
      "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
    70. Re:The Matrix Reloaded introduced us... by Golias · · Score: 1
      Interesting theory. My guess that they might go a completely different direction: Neo will actually find himself protecting the Matrix (and therefore, the machines as much as humanity) against Smith.

      I think I need to watch it again, though. Weren't Mother and the Oracle the same person?

      --

      Information wants to be anthropomorphized.

    71. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0
      • the first thing they teach you in movie school....
      ...is that you don't talk about movie school. :0)
    72. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0

      I'm a Brit, and I saw it in America on the second day I was in the country (for the first time!). I thought it was a good film, apart from the hilarious underground-dancing scenes. I'm not the only one to have noticed that flaw - have a look on the net.

    73. Re:The Matrix Reloaded introduced us... by fenix+down · · Score: 1

      That's a pretty good point. Some kind of limit is a good idea, otherwise you get inflation and people won't know where to set a threshhold. If you only have a hundred or so mods, a low number's good just to make sure a good post can actually get to the top of the scale, but considering the volume of availible moderators /. must have, I think you can afford to have a scale of at least 10 or something. Or you could go with unlimited scores and just make the threshholds and everything curved. Set the highest score to 10, lowest to -10, filter that way.

    74. Re:The Matrix Reloaded introduced us... by pestihl · · Score: 1


      Why would it have to look "natural" if everyone needing super effects was bending the reality of the matrix with their will alone?
      Compare it with reality and you get your point of view.. stay in the movie reality and it all works just fine.. it is only a hyped up computer program they are in anyway. And those effects are only hyped up tools in some dead tired editor's computer.

      let it ride

      --
      "What do you do with the mad that you feel when you feel so mad you could bite?" - Mister Rogers
    75. Re:The Matrix Reloaded introduced us... by Wolfrider · · Score: 1

      --Y'know, your 3-minute plot arguably would have made for a better fight scene. Good plots are all about *conflict.* It's less interesting if the hero is too invincible, he *has* to have some kind of weakness that can be exploited. Plus the machines would have made very careful study of Neo's actions in the 1st film, and (like the Borg) *ADAPTED* to a certain extent.

      --Maybe you should try some writing, bro.

      --
      .
      == WolfriderV6 == I'm willing to admit that *I just might* be wrong... Are you??
    76. Re:The Matrix Reloaded introduced us... by xigxag · · Score: 1

      switch to Matrix Reloaded. You now have a totally different technique where something can happen that simply doesn't map to the real world at all. You go through the first part of the first movie's "bullet-time" process, filming real-world elements as required, and establishing your camera and timing tracks. Then you switch to 100% CG, for elements (e.g. Neo swooping in to pick up Morpheus and the Keymaker) that could never be fillmed, even against a green-screen with wires. The CG is based on the footage that you have, and uses textures, 3D-location information and other details that you have extracted, but ultimately it's the CG equivalent of rotoscoping.

      MR isn't the first time "textures" were used in this fashion. You can see something similar in any episode of the old SF show Lexx. You might enjoy yourself more too.

      --
      There are two kinds of people: 1) those who start arrays with one and 1) those who start them with zero.
    77. Re:The Matrix Reloaded introduced us... by bitrott · · Score: 1

      Reloaded was a terrible film. Every action made by every character was made irrelevant by Neo's superhuman abilities. He was a deus ex machina. No sacrifice or effort Morpheus or Trinity made amounted to anything because Neo swooped in and saved the day. Noone wants to watch a movie where nothing's at stake. That and while your guesses about the nature of the Matrix are as good as anyone elses belies the fact that the emperor has no clothes. The pseudo philosophy BS we had to listen to was so ham fisted that Billy Joel may as well have been writing it while taking a crap.

    78. Re:The Matrix Reloaded introduced us... by bitrott · · Score: 1

      THE EMPEROR HAS NO CLOTHES. Stop holding out for a savior. It doesn't matter how good the next one is. The second was such unwatchable tripe as to ruin any efforts to tell a story in the same universe. That includes the Animatrix. It's all so much shit.

    79. Re:The Matrix Reloaded introduced us... by bitrott · · Score: 1
      Yeah! and then Anakin runs over Jar Jar with his speeder and then saves the world! There's no subtext to the scene. NONE. Stop imagining there is. You don't 'get it' more than the rest of us. You're just pulling it out of your ass. Anyone can do that. Other ideas for Neo's motives:

      He felt punky

      he was bored

      only reruns on tv

      hates guys named smith.
      all reasons at least as good as the one you thought up.

    80. Re:The Matrix Reloaded introduced us... by bitrott · · Score: 1

      Only to succeed in the end anyway? What, did he level up during the fight? There was NOTHING AT STAKE. They used one of the most irritating cliches ever in action movie lore. The "hero fights, but then overcomes great odds by scrunching his face reaaally tightly." Go soak your head.

    81. Re:The Matrix Reloaded introduced us... by Rutulian · · Score: 2, Informative

      You know, I guess I have to agree. My original reaction was "blah, they just took a bunch of half-baked ideas from greek philosophy and buddhist theology, and threw them together with a bunch of fight scenes." But now that I think about it, the philosohpy itself wasn't that bad. It wasn't new or insightful, but it was well presented.

      What drove me crazy was the dialogue. The Neo and Morpheus characters continually made the philosophical discussion sound like it was being carried out by a bunch of drunken frat boys on a Saturday night. "Some things change, other things stay the same." Whoa there Morpheus, that was sure deep. And then, of course, Neo just never seems to get it. His facial expressions, at least, make it look like the cranks in his head are turning very slowly.

      Anyway, I think your guess is interesting. But if they are going to finish with the reference to the syllogism of the cave from Plato's Republic, Neo's perception of reality needs to be scaled up quite a bit. In the MR, Neo and company are only (supposedly) in sphere two, as described by Plato; there are four total. But then I think the point Plato was making was that it is generally impossible to reach the third sphere, much less the fourth sphere. You are always looking at shadows, even if you think you are looking at forms.

    82. Re:The Matrix Reloaded introduced us... by SeanAhern · · Score: 0, Offtopic

      (This is all OT, so I'm posting without my Karma bonus - another problem with moderation. I suppose I should move this to my Journal, but hey...)

      I don't have a lot of experience with other moderation systems (Kuroshin comes to mind), but I know what features I'd like to see in a moderation system.

      I expect that any given thread of conversation will have a bell curve distribution of rated comments, assuming no cap to the top or the bottom. That is, there are very few highly-rated comments, very few low-rated comments, and a vast proportion of comments in the middle, spread out.

      I'd like to see a moderation system that reflects this. I'd like to be able to set my threshold to a percentage of the bell curve: show me the top 2% of posts. You could also set it to say: show me the top 20 posts, which would figure out what the threshold percentage should be, based on the posting distribution.

      With this model, having a cap at the top and the bottom cuts off the bell curve prematurely, saying, in essence, that all posts that would have been rated above (or below) the cap should all be treated as equal.

      Caps do prevent the abuse of moderation, however. No single post can be sent into the stratosphere or down to oblivion. But I thought metamoderation, as currently implemented on slashdot, is seen by the editors as being the solution to invalid moderation.

      All summed up, I don't see any reason why the scoring caps on the top and the bottom should remain on Slashdot.

      However, I'm willing to be convinced otherwise. Please educate me.

      (I think I will mirror this to my Journal, if only to encourage other responders. Go check it out now.)

    83. Re:The Matrix Reloaded introduced us... by LordLucless · · Score: 2, Interesting

      It hammered home the point that "Zion", rather than being a wasteland city in the real world, is really just a bit-bucket for storing the minds of those who reject The Matrix

      How does it do that? I still don't buy that Zion is another construction. I think that Neo's use of his power outside the Matrix involved the same sort of awakening of awareness as did his use of his powers in the first movie.

      In the first movie, he had to truly accept that the Matrix was an artificial construct of bits and bytes before he could use his powers. In the second movie, I think he has just realised that reality is no more than a collection of electrons, and that the same rules apply inside the Matrix as out, not because outside the Matrix is a simulation, but because all of reality is able to be manipluated, as long as you recognise its true nature.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    84. Re:The Matrix Reloaded introduced us... by roseanne · · Score: 1

      Are you talking about Seraph's 'golden code'? The agents in Matrix 1, towards the end, were shown (I think) through Neo's eyes in much the same way as Trinity.

      I thought it may be Trinity because she was so blatantly a form of control over Neo ("would fall in love with the One"... from the first film).

      As for Morpheus, I guess there are several reasons for him being a program -- the best being that Fishburne himself has said in interviews that he saw Morpheus' role as that of a "dark mentor".

      But I can't somehow see him as a program -- he was too deluded, for one. He blind faith in a prophecy seemed somehow very human to me.

    85. Re:The Matrix Reloaded introduced us... by kafka93 · · Score: 1

      Yes, solipsism - insomuch as most of the responses I heard to the first movie took the film's idea that we might all be plugged into a machine, and took that idealism to its logical conclusion: that all we can know is that we exist, and that all we experience may very well be our own invention. As I said, there was other mumbo-jumbo mixed in there, too, but the main takeaway for most people seemed to be this particular philosophy.

      At any rate, I'm not trying to be pretentious, and I couldn't give a rat's arse what you think I know (although it's generally useful to be able to make a point without recourse to the dictionary) - but the movie was very pretentious, and quite laughable.

      Twelve Monkeys, on the other hand, was a lot of fun, well acted, and interesting. But I'm not sure what you think it had to do with solipsism.

    86. Re:The Matrix Reloaded introduced us... by ajs · · Score: 1
      Architect: [...]Thus the answer was stumbled upon by another, and intuitive program, initially created to investigate certain aspects of the human psyche. If I am the father of the matrix, she would undoubtedly be its mother.

      Neo: The Oracle

      Architect: Please, as I was saying she stumbled upon a solution whereby nearly 99 percent of all test subjects accepted the program as long as they were given a choice[...]
      So you see, it's not really answered....
    87. Re:The Matrix Reloaded introduced us... by Hangman+Jim+99 · · Score: 1

      You are forgetting the ability for the agents to go back into the "real" world. Back through the phone.
      Remember, the movie ended with the guy on the table - which was the same guy who had the knife, and was the guy taken over by the agent....

      --
      --- I hate my sig
    88. Re:The Matrix Reloaded introduced us... by VE3MTM · · Score: 1

      There may be no I in "team", but there is no U in solipsism

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 Whoops, silly middle mouse button...
    89. Re:The Matrix Reloaded introduced us... by LordLucless · · Score: 1

      So? Why can't there by bi-directional movement through the interface to the Matrix? As long as an agent is sophisticated enough to emulate a human mind closely enough (I take that as a given), then there is no reason an artificial consciousness could not replace a human one. This's been done before in movies (Thirteeth Floor, for example)

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    90. Re:The Matrix Reloaded introduced us... by trashcanman · · Score: 1

      Oooohhh, a Primer. I wan't one too! I wish they were't just for young ladies though...

      --
      The Dread Pirate Roberts is here for your soul!
    91. Re:The Matrix Reloaded introduced us... by Azethoth666 · · Score: 1

      "You do this in a studio with a green-screen ..."

      Actually, they had to pick between a red and blue one, and went with the red.

    92. Re:The Matrix Reloaded introduced us... by Golias · · Score: 1
      Well, expressions of stupified shock and flinching at explosions are really the only two acting tasks that Keanu Reeves does well.

      It's kind of like how, on an episode of MST3K, Crow pointed out that Kathy Ireland's acting range went all the way from "dull surprise" to... "dull suprise."

      Did you see him in "Much Ado About Nothing"? An otherwise delightful movie that ground to a screeching halt every time Keanu opened his mouth!

      --

      Information wants to be anthropomorphized.

    93. Re:The Matrix Reloaded introduced us... by Golias · · Score: 1
      The very thought that we are having this argument proves that Reloaded had more thought put into it than 90% of the horseshit that passes for "sci fi" in the movies.

      I mean, could we all really ever get this worked up in a discussion about "Pitch Black"? Or even "Attack of the Clones" for that matter?

      --

      Information wants to be anthropomorphized.

    94. Re:The Matrix Reloaded introduced us... by LordLucless · · Score: 1

      In terms of neat-o concepts and interesting ideas, Reloaded was packed. But cinematically, it was a terrible let down from the first one. It's like the Brothers W forgot all they learned about movie-making. You don't chuck in massive lumps of exposition and you don't have gratuitious scenes only designed to show off your effects, you make them integral to the plot too (the original Matrix did this well).

      But conceptually, Reloaded was pretty cool. It's a pity Revolutions was filmed before Reloaded was aired; no chance for critical feedback.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    95. Re:The Matrix Reloaded introduced us... by Hangman+Jim+99 · · Score: 1

      True enough.

      --
      --- I hate my sig
    96. Re:The Matrix Reloaded introduced us... by mblase · · Score: 1

      No, the hero fought, and then overcame great odds by finally beating up enough Smiths that he could make a getaway. It's not like he won in the end, or ever expected to. He just needed breathing room so he could get away, and the Smiths weren't making it easy.

      "Go soak your head"? How childish a defense is that?

    97. Re:The Matrix Reloaded introduced us... by bitrott · · Score: 1

      Wasn't a defense. More like a suggestion. Get a grip: Neo could have busted away any bloody time he wanted too. You just laid it all out yourself: a very boring cliche. Either way, his powers still make the other 2 major (BORING) battles in the movie pointless. Morpheus fights for 20 minutes to escape until neo just swoops in and saves them. Trinity tries to sacrifice her life (pointlesly) until Neo swoops in and heals her. BORING and fucking pointless. Coupled with the inane, trite and never fucking ending dialog, I'd rather never the movie never been made.

    98. Re:The Matrix Reloaded introduced us... by DeadScreenSky · · Score: 1

      Solipsism is a pretty basic concept of philosophy, up there with 'simple' stuff like determinism. Using intro philosophy words to describe a film like the Matrix is very appropriate.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    99. Re:The Matrix Reloaded introduced us... by DeadScreenSky · · Score: 1

      If anything, 12 Monkeys was an argument against solipsism - what a bizarre anonymous troll you managed to turn up.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    100. Re:The Matrix Reloaded introduced us... by Anonymous Coward · · Score: 0

      Watch "The 13th Floor" for an exploration of what happens when someone goes into "the matrix".

  3. google cache by Wiggin · · Score: 5, Informative

    It is looking a little slow already. So in case it goes down, here is a link to the google cache.

    --

    "I don't need a compass to tell me which way the wind shines." - Mr. Furious, Mystery Men
    1. Re:google cache by The+Unabageler · · Score: 2, Informative

      which is useless without images...

      --
      perl -e '$_="\007/4`\cp%2,".chr(127);s/./"\"\\c$&\""/gees; print'
  4. To hell with special effects. by Dark+Lord+Seth · · Score: 4, Interesting

    When do we get to see a good movie with a good STORYLINE again? The Godfather and the LOTR series are excluded because they are originally written works. I mean, Matrix 2 looked cool yet it was still boring as hell. I don't need to have a degree in temporal mechanics to undersstand it, I need some serious acid instead! People want more story, less bullshit and Alyson Hannigan nude scenes.

    1. Re:To hell with special effects. by notsewmit · · Score: 1

      I see quite a few movies a year and I don't know if there's been one good movie with a good storyline in quite a while. There have been movies I've enjoyed and all, but not many have been good. The one with the best storyline was probably Pixar's Finding Nemo

    2. Re:To hell with special effects. by Anonymous Coward · · Score: 0

      I hope that's supposed to be more story, less bullshit, and Alyson Hannigan nude scenes. The world does NOT need less Alyson Hannigan nude scenes.

    3. Re:To hell with special effects. by mblase · · Score: 1

      When do we get to see a good movie with a good STORYLINE again?

      When you get over your elitism and are willing to enjoy movies that aren't overencumbered with special effects and celebrity actors and actresses.

    4. Re:To hell with special effects. by javatips · · Score: 1

      If you want a storyline (good or bad) go read a book!

    5. Re:To hell with special effects. by stratjakt · · Score: 5, Insightful

      No, lots of people want bullshit and nude scenes. It's always been thus. The arthouse and high cinema crowd is but one potential audience. For every Citizen Kane there have been 50 Shirley Temples.

      So it was, so it shall be.

      Sometimes I dont want to follow a plot, and rather just relax and watch shit blow up.

      Last weekend, par example, Godzilla was on one channel, Out of Africa was on another. I watched Godzilla. It was even one of the later really stupid ones, with Godzooky and all the monsters living on monster island together.

      The Hollywood remake of Godzilla was crap, know why? They tried to saddle my nuclear dinosaur friend with the energy beam breath with a plot.

      Bah. Plot shmot, Godzilla just shows up and smashes Tokyo or battles monsters until he gets bored. There's your friggin plot, Hemingway.

      Same with video games. Sometimes I dont want to play a super intricate RPG, sometimes I just want to blow stuff up or beat the crap out of zombies.

      So just relax. Some movies go for the arthouse set, some just for pure entertainment.

      --
      I don't need no instructions to know how to rock!!!!
    6. Re:To hell with special effects. by Anonymous Coward · · Score: 0

      For the record The Two Towers sucked.

    7. Re:To hell with special effects. by podperson · · Score: 5, Insightful

      The Godfather and the LOTR series are excluded because they are originally written works

      It seems to me that's WHY THEY HAVE GOOD STORIES. Most good movies are adaptations of novels (e.g. "The English Patient"), or of several books on the same subject (e.g. "Lawrence of Arabia"). Instead of either (a) writing half-assed scripts or (b) taking a Philip K. Dick short story and converting it into a vehicle for the future governer of California why don't we go to the motherlode of great SF and Fantasy novels that have never been turned into film:

      1) "Forever War", by Joe Haldeman, has been optioned pretty much continuously since it was published, but never gotten a green light.

      2) Where's "Neuromancer" -- the book from which everything in the Matrix (including its name) that didn't come from Kung Fu movies was stolen? Again it's been optioned continuously but never green-lighted.

      There's a boatload of great novels (and comics -- how about making "Watchmen" instead of "LXO" or "The Dark Knight Returns" instead of "Batman") waiting to be made into films. Why are we making $100,000,000 films of atrocious scripts?

    8. Re:To hell with special effects. by Anonymous Coward · · Score: 0

      "The Godfather and the LOTR series are excluded because they are originally written works."

      No, they're excluded because they are both really boring. God-father II is as boring as the other films. LOTR is just stupid. If you`d mentioned some independant or foreign (European) films you`d have had a point.

    9. Re:To hell with special effects. by Jason_says · · Score: 1

      I think the point of these special effects is that i can make the storyline of a movie better becuase of all the perspectives it offers. This could make long movies shorter by showing many perspectives at once, so there may be less constrant on the length of the movie. The only problem with this is that when Joe Sixpack goes to see a movie he doesnt want to have to think. People I know atleast dont like movies like that. If you have to stop and think about whats going on then you wont enjoy the movie and some people may not be smart enough to understand whats going on and just be annoyed. This will definetly add to a certain multiple viewing aspect that movies dont generally get. I still hear people telling their friends that they need to dust off that old copy of Wizard of OZ and watch the part where one of the cast memebers or production people(not sure which), supposedly hangs themselves.

    10. Re:To hell with special effects. by sielwolf · · Score: 2, Informative

      2) Where's "Neuromancer" -- the book from which everything in the Matrix (including its name) that didn't come from Kung Fu movies was stolen? Again it's been optioned continuously but never green-lighted.

      William Gibson's script for Neuromancer is out there and IMHO... well, let's just say that it isn't much better than the one he had for Johnny Mneumonic.

      Actually much of the non-HK stuff wasn't from Neuromancer but the Grant Morrison comic book series The Invisibles (an astounding piece of work. It starts off with the notion "What if every conspiracy you ever hear of was true...?" and goes ape). The W. Bros had a copy of The Invisibles on the set of The Matrix and referenced it constantly (and you can pick up sly inserts in the movies). I recommend it to anyone to pick it up.

      --
      What is music when you despise all sound?
    11. Re:To hell with special effects. by drakaan · · Score: 1

      Didn't you see "red planet", "anaconda" or "ernest saves christmas"? For crying out loud, how high *are* your standards, anyway?

      --
      "Murphy was an optimist" - O'Toole's commentary on Murphy's Law
    12. Re:To hell with special effects. by ajs · · Score: 1

      Suggestion: take everything about the second movie that you considered broing out out of place. Write it down.

      Look at that list later, after the third movie, and I think you'll be surprised. One element that you point out is already clearly crucial, but you're so programmed to expect it to be gratuitous that you're blind to some very obvious hints you're being given.

      Question: Do you believe that Neo saw the future, or was he shown what someone wanted him to see in order to manipulate him. If the former, the movie makes a weak kind of sense, but if the latter, then there is a giant, gaping plot-hole and it can only be resolved in one way that I can think of. I'm looking forward to the looks on the faces of the people who figure it out after the fact. I'm expecting shock followed by anger followed by confusion followed by a very Homer Simpsonesque, "Doh!"

    13. Re:To hell with special effects. by WatertonMan · · Score: 1

      Personally I think there were plenty of hints that Neo is himself a program (version 5) and that the machines are trying to learn to be human ala Dark City. The "excess" to humans (the residue) is what Neo has than the other machines didn't. But Neo is as much as machine as the Oracle is.

    14. Re:To hell with special effects. by Strenoth · · Score: 2, Informative

      Actually, Watchmen is being made into a movie already. See?

      http://www.scifi.com/scifiwire/art-main.html?2003- 07/16/11.00.film

      enjoy! I am looking forward to it. I thought this info had already reached the /. crowd.

      --

      "It takes a very long time to count to 2 in binary." ~'Fourlegged'

    15. Re:To hell with special effects. by ajs · · Score: 1

      Interesting theory. I thought about that, but rejected it on the grounds that having neo walk into a room, alone, and make a choice doesn't really help the machines at all if he's a machine planted in The Matrix in order to help control the humans.

      There's a sort of rule about writing that says that you don't take your character down a long and winding road to his big revelation and then lie to him and the audience. I think everything the Architect told Neo is true, but his omissions are interesting. Notice that he never answers Neo's question, "The Oracle?"... this implies that someone else is the Matrix's "mother"....

    16. Re:To hell with special effects. by Dillon2112 · · Score: 1

      Matrix Reloaded had a very good storyline. If I had asked you at the end of Matrix what you loved about it, one thing might have been that it showed us a world reality beyond the reality we know now. It was cool when Morpheous showed us the real world. ("Welcome to the desert of the real.")

      But if I had also asked you to predict the next movie, the last thing you would have said was that *they could do it again*.

      They managed to, however. Once again, something we took to be the reality beyond the matrix was shattered. The architect explained much of it, and for once, Hollywood didn't bother pandering to the lowest common denominator in society. The architect explained something well, and in clear terms, but didn't hold the audiences hand through the explanation. Great, I say. It was the first instance in a movie that I can recall where I felt like what I was watching could come from great literature. I was almost reminded of Pynchon's "Gravity's Rainbow".

      Actually, after a few viewings, Matrix Reloaded stands up very well to a literature-type analysis. I know quite a few people that hated the movie because they simply didn't understand it.

      In any case, *none* of that has to do with CG. The storyline is great. The CG is great too, though.

    17. Re:To hell with special effects. by psiphre · · Score: 1

      You hate zombies too?!

    18. Re:To hell with special effects. by AyeRoxor! · · Score: 1

      "People want more story, less bullshit and Alyson Hannigan nude scenes."

      If that's what your people want, your people suck.

    19. Re:To hell with special effects. by Anonymous Coward · · Score: 0

      "No, lots of people want bullshit and nude scenes. It's always been thus. The arthouse and high cinema crowd is but one potential audience. For every Citizen Kane there have been 50 Shirley Temples."

      I missed the Shirley Temple film with "bullsh*t and nudity" ????!!!

    20. Re:To hell with special effects. by ecloud · · Score: 1

      That's Johny Mnemonic. Goes to show, you probably mis-pronounce it too. Probably due to confusing "mnemonic" (a mamory aid) with "pneumatic" (operated by air pressure). I don't know how people can think those two words are related.

    21. Re:To hell with special effects. by Anonymous Coward · · Score: 0

      There's a boatload of great novels (and comics -- how about making "Watchmen" instead of "LXO" or "The Dark Knight Returns" instead of "Batman") waiting to be made into films. Why are we making $100,000,000 films of atrocious scripts?

      The League of Extraordinary Gentlemen is a fantastic book. It's the not the source material that's the problem, it's the people making the movies.

    22. Re:To hell with special effects. by Anonymous Coward · · Score: 0

      Wasn't Neuromancer written by Piers Anthony? I think he was talking about getting a movie deal going. He wouldn't care. And I think it'd be cool to see some of his writing in movies. In particular I'd like to see the Tyrant series made into a movie.

    23. Re:To hell with special effects. by RandomDesign · · Score: 1

      "Actually, after a few viewings, Matrix Reloaded stands up very well to a literature-type analysis. I know quite a few people that hated the movie because they simply didn't understand it."

      There are two words why Matrix Reloaded sucked: Keanu's ass.

      (Thanks to Maddox for the ultimate end to all MR-related conversations...)

    24. Re:To hell with special effects. by Anonymous Coward · · Score: 0

      That's Johny Mnemonic. Goes to show, you probably mis-pronounce it too. Probably due to confusing "mnemonic" (a mamory aid) with "pneumatic" (operated by air pressure). I don't know how people can think those two words are related.

      And yet you almost imply mnemonic is some sort of silicon implant. Isn't it interesting how some people just aren't cut out to be spelling nazis?

      Leave this to the professionals, son. You don't want to get hurt by your own inadequacies.

    25. Re:To hell with special effects. by Wolfrider · · Score: 1

      If Neo is part machine, why couldn't he walk out on that ledge with the phone in the 1st movie?

      --
      .
      == WolfriderV6 == I'm willing to admit that *I just might* be wrong... Are you??
    26. Re:To hell with special effects. by Rutulian · · Score: 1

      It seems to me that's WHY THEY HAVE GOOD STORIES.

      Yes, but only if the directors/writers make an effort to do a good job. Even if you have a well-written novel as a good source, that doesn't guarantee a good movie. There have been a number of flops including Divine Secrets of the Ya-Ya Sisterhood, Chocolat, and Beloved. Toni Morrison even won a Pulitzer for Beloved, but the movie just didn't do it justice.

    27. Re:To hell with special effects. by truenoir · · Score: 1

      There was also some liberal sampling of Ghost in the Shell and Serial Experiments Lain (still to be determined how much of that one) from the anime world. There were tributes to GiTS (supposedly) in there too, as shown in this site. Also a brief one for Lain here. Plus a smattering of Deism and other religions, as shown on the official site.
      What the Matrix really did nicely was take some of those more fringe works and put them in a package that the average action movie fan could enjoy. Personally I think that's a good thing, especially if it gets people into sci-fi or anime or whatever as a result.

    28. Re:To hell with special effects. by G-funk · · Score: 1

      Nuts to that, I want to see Night's Dawn as a movie... Sure it's space opera, not core-sf, but it's fun with some cool gadgets, and a grouse hero.

      --
      Send lawyers, guns, and money!
    29. Re:To hell with special effects. by Sivaram_Velauthapill · · Score: 1

      Obviously you haven't been seeing the right films... I suggest that you lay off the movies advertised on tv and look into other stuff...

      The number of times a movie is advertised on tv is inversely proportional to its quality ;)

      Sivaram Velauthapillai

      --
      Sivaram Velauthapillai
      Seeking the meaning of life... @slashdot of all places ;)
    30. Re:To hell with special effects. by Sivaram_Velauthapill · · Score: 1

      Most good movies are adaptations of novels (e.g. "The English Patient"), or of several books on the same subject

      That is a gross exaggeration. MOST good films--subjective I admit--are original works. If anything, adaptations often suck and most people prefer the original works to the films...

      Sivaram Velauthapillai

      --
      Sivaram Velauthapillai
      Seeking the meaning of life... @slashdot of all places ;)
    31. Re:To hell with special effects. by daniel_yokomiso · · Score: 1
      There's a boatload of great novels (and comics -- how about making "Watchmen" instead of "LXO" or "The Dark Knight Returns" instead of "Batman") waiting to be made into films. Why are we making $100,000,000 films of atrocious scripts?
      I agree that "LXG" ("LXO" is a type, isn't it?) is crap but the original comic ("The League of Extraordinary Gentleman") is very good and suitable to a movie adaptation. "Watchman" is a classic by the same author but it's too deep to become a 2 or 3 hour flick, also the degree of psychological violence in it would turn people off ("Superheroes should be funny not grin!" they'll cry). Ditto for "The Dark Knight Returns".
      --
      Disclaimer: If I disagree with you I'm probably trolling...
    32. Re:To hell with special effects. by podperson · · Score: 1

      A couple of remarks:

      It's certainly true that Hollywood is capable of making a dreadful film from a good book (or a good script), and it's also capable of making a good film from a bad script ("The Matrix", for example -- cough, OK mod me to troll).

      The point I originally addressed was that excluding two films with great stories because they're based on books is nuts. You may not like the film adaptations of Heinlein (I happen to like "Starship Troopers" -- but I don't confuse it with the book) but consider just how many terrible SF movies there are, and how many of them are NOT based on decent books.

      Imagine if George Lucas licensed Jack Vance's "Planet of Adventure" a.k.a. "Tschai" instead of making the "Star Wars" prequels. Oh, I forgot, he doesn't make films, he makes merchandising franchises...

  5. Oohhh, weird by Anonymous Coward · · Score: 5, Informative

    Reminds me of Panquake

    http://wouter.fov120.com/gfxengine/panquake/

  6. It's already happened by stratjakt · · Score: 0

    Cubism?

    "The League of Extraordinary Gentlemen" was cubesville, daddio!

    --
    I don't need no instructions to know how to rock!!!!
  7. The Coming Terror by pope1 · · Score: 5, Funny

    I vote now to construct a counsel of Holy and/or Wise Men who can seal this technology away to prevent Quentin Tarantino from abusing it.

    We could then possibly, umm, have Quentin Tarantino sealed away as well...

    --
    /* * pope1 */
  8. Wearing it out? by insecuritiez · · Score: 4, Insightful

    Video games have used camera morphing and strange distortions for a long time. The Matrix was the first move I can think of that used those techniques successfully. They look cool and were good for a few movies. But taking them to the extreme is always going to feel like a Matrix/Video Game rip-off. Instead of making a movie that uses every excuse for a new morph, how about using traditional cinematography for 99% of the film and using one or two really cool and appropriate morphing effects.

    Don't get my wrong, I love the effects. They look great. But c'mon, when someone has a good idea you don't beat it to death. You subtly modify and expand on it to create something unique and equally pleasing. The movie industry seems to lack creativity lately.

    1. Re:Wearing it out? by stratjakt · · Score: 5, Insightful

      The movie industry seems to lack creativity lately.

      Lately? The movie industry has always been the same. For every piece of "great cinema" there have been 1000 goofy mass-appeal movies.

      I'm tired of folks with selective memories pining for the olden days.

      In the sixties we had great movies like the Elvis series, or Frankie and Annette or Santa Clause vs the Martians! Gack. Or, worse, the sappy melodrama and atrocious acting of the 40s and 50s.

      --
      I don't need no instructions to know how to rock!!!!
    2. Re:Wearing it out? by Ro'que · · Score: 1

      Lost in Space used new effects, too. Bullet time is when the camera spins around the character and the character is moving in slow motion. Lost in Space used a primative form of the same technique...Instead of the character or subject moving in slow motion, the camera quickly spun around a single moment frozen in time.

    3. Re:Wearing it out? by Trigun · · Score: 3, Insightful

      when someone has a good idea you don't beat it to death.

      Where the heck have you been? What about Spiderman/X-Men/Daredevil/LXG/The Hulk/Whatever?

      Blade, Wes Craven's Vampires, Dracula 2000, Blade 2, Wes Craven's Vampires: Los Muertos?

      That's recent. It's been going on since cinema started, and perfected by television. Bleed it until it's dry, then bleed it some more!

    4. Re:Wearing it out? by ePhil_One · · Score: 2, Insightful
      Instead of making a movie that uses every excuse for a new morph, how about using traditional cinematography for 99% of the film and using one or two really cool and appropriate morphing effects.

      This is what I liked about "Titanic". (About all I liked, but watching is part of being a good boyfriend). You didn't notice the effects much. They used them to get impossible camera shots, to imaprt the sense of size without blowing $$$ on huge sets.

      Something to notice in the future is how much of movies are spenty in the same 3 rooms, in dark halways, caves, etc.

      --
      You are in a maze of twisted little posts, all alike.
    5. Re:Wearing it out? by proj_2501 · · Score: 1

      *ahem*

      You're thinking of JOHN CARPENTER's Vampires, right?

    6. Re:Wearing it out? by Trigun · · Score: 1

      You see how bad it's gotten?!
      (Okay, I'm covering up my mistake. So sue me)

    7. Re:Wearing it out? by TwP · · Score: 1

      In the sixties we had great movies like . . .

      And in the seventies we had incredible flicks like the Star Wars Christmas Special. Ah, the great ones live on forever.

    8. Re:Wearing it out? by Quixadhal · · Score: 1
      In the sixties we had great movies like the Elvis series, or Frankie and Annette or Santa Clause vs the Martians! Gack. Or, worse, the sappy melodrama and atrocious acting of the 40s and 50s.
      But... Santa Clause Conquers the Martians was an awesome movie!!! Errrr, at least it was after Mystery Science Theatre got hold of it! :)
    9. Re:Wearing it out? by stratjakt · · Score: 1

      S A N T A
      C L A U S

      Hooray for santy clause!

      It actually wan't bad so far as Christmas specials go. If it was done in stop motion animation like Rudolph, it'd probably be one of those perennial classics.

      My point is that people need to quit expecting every movie to be some deep intricate piece of art.

      --
      I don't need no instructions to know how to rock!!!!
    10. Re:Wearing it out? by rk2z · · Score: 1

      You should see The Cube. The whole thing was filmed with two set peices. One full cube and one cube with 1 or 2 missing sides. Plus the movie has a good plot too.

      --
      This is a sig, there are many like it, but this is mine.
    11. Re:Wearing it out? by multimed · · Score: 1

      Wow, I applaud your guts--any positive mention of that movie here risks being flamed bigtime regardless of your good boyfriend disclaimers. Certainly a good point about the effects to support the story not overpower it but if I had mod points today, I'd bump you up just for the courage.

      --
      Vote Quimby.
    12. Re:Wearing it out? by lrucker · · Score: 1
      I'm tired of folks with selective memories pining for the olden days.

      It's the corollary to Sturgeon's Law: the "Golden Age" looks so good because we've forgotten the 90% that's crap.

    13. Re:Wearing it out? by Lars+T. · · Score: 1

      You can'ta fool me! There ain't no Sanity Clause!

      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    14. Re:Wearing it out? by Sivaram_Velauthapill · · Score: 1

      There were always bad movies but I would say that the number of "bad movies" (totally subjective) to "good movies" has increased in the last two decades. If you look at all the top films of the last few decades, hardly any of them are from the 80's or 90's. Sure there were horrible films in the 70's. But the good ones from that time is FAR better than some of the best now.

      Sivaram Velauthapillai

      --
      Sivaram Velauthapillai
      Seeking the meaning of life... @slashdot of all places ;)
  9. Cool, but hardly new by Anonymous Coward · · Score: 0

    Filmmakers have been using split screen or worse (4 screen, in the case of timecode) to show multiple simultaneous perspectives.

    P.S. Life would be so much nicer without ceaseless references to The Matrix.

  10. Did you just say... by Atario · · Score: 4, Funny

    ...less Alyson Hannigan nude scenes? Bite your tongue!

    --
    "A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
    1. Re:Did you just say... by Dark+Lord+Seth · · Score: 1

      My apologies for the ambiguity. There is a serious shortage of Alyson Hannigan nude scenes and I meant to imply that the world would be a better place if Alyson would enlighten us all by revealing all of her beauty. *swoon*

    2. Re:Did you just say... by Anonymous Coward · · Score: 0

      You just need to use your imagination a bit.

    3. Re: Did you just say... by gidds · · Score: 2, Funny
      Quite right.

      It should be 'fewer Alyson Hannigan nude scenes'!

      Or not...

      --

      Ceterum censeo subscriptionem esse delendam.

    4. Re:Did you just say... by Anonymous Coward · · Score: 0

      People want more story, less bullshit, and Alyson Hannigan nude scenes.

      Comma properly applied.

  11. Completely CG movies by StewedSquirrel · · Score: 4, Interesting

    From these "modified" CG applications, how far are we from completely CGI movies that are indestinguishable from real life?

    Final Fantasy is the closest we've come, but it was still clearly CG. If you try to, there are a few brief seconds where you can suspend the belief that it's CG and it actually looks real. Maybe in the future it won't take effort... but instead will take effort to see that it is CG instead of live-action.

    Would a completely CG movie be economical? Beyond just the "geek appeal" of a pure CG movie, I mean... In mainstream movie making, could CG characters eventually be cheaper than "real" actors? Somehow I doubt it.

    Stewey

    --
    There are 10 kinds of people in the world. Those who understand binary and those who don't.
    1. Re:Completely CG movies by Anonymous Coward · · Score: 0

      It's just some balls but the Rendering with Natural Light demo looks real to my tired eyes.
      http://www.debevec.org/RNL/

    2. Re:Completely CG movies by exp(pi*sqrt(163)) · · Score: 3, Funny
      could CG characters eventually be cheaper than "real" actors?
      Next time you have a free moment look up Keanu Reeve's or Tom Cruise's salary.
      --
      Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
    3. Re:Completely CG movies by kisrael · · Score: 2, Interesting

      From these "modified" CG applications, how far are we from completely CGI movies that are indestinguishable from real life?

      We're getting closer. I'm a pretty regular video game player, but I was at a party were a GameCube was playing one of the new football games. The game was put down (but not paused) on some penalty announcement, and it took me at least 10 minutes and 4 or 5 glances before I realized it wasn't a real game.

      Sort of the same way chatbots can already pass a weak variant of the Turing test (where the 'judge' isn't skeptical, just interacting), we're passing weak forms of the "indistinguishable from reality" tests with cheap hardware.

      And yeah...I laugh when I hear about "first 100% computer generated character" milestones, because the Voices are the same basic techniques they used on the Flintstones. (I blame cheap voice sampling for setting back voice synthesis at least 10 years. We're barely getting things that sound better than S.A.M. on my C=64.)

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    4. Re:Completely CG movies by Anonymous Coward · · Score: 0

      Would a completely CG movie be economical? Beyond just the "geek appeal" of a pure CG movie, I mean... In mainstream movie making, could CG characters eventually be cheaper than "real" actors? Somehow I doubt it. I hope so. I would like to see what happens to E! TV, etc. when the only Hollywood actors to talk about are virtual ones. "This week in Hollywood Gossip: Null Pointer, CG Personality from LOTR: Reloaded talks about his hot on-screen sex scenes with costar Ally McVoid" Who's going to give a crap?

    5. Re:Completely CG movies by Quixadhal · · Score: 1

      Not very long I'd guess. I watched Final Fantasy, and after the first half hour or so, I no longer noticed it was CGI... I could still tell if I paid attention, but I felt that I wasn't watching a CGI thing, but just a movie.

      Of course, what I wonder is how long before some sporting event (my bet is Golf) is quietly produced fully in CGI and broadcast with nobody, who wasn't physically on that course on the day in question, the wiser...

      As to cheaper... take a look at the salary of a given actor in a big hollywood movie. The Govinator didn't get his campaign funds by just flexing his muscles.... the first investment in creating the software will be huge, but once it can do a reasonable job, it will be far cheaper. If you have doubts, look at video editing today. Once upon a time, you needed tens of thousands of dollars in equipment to do the kinds of cut/paste editing, time syncing, and fades that you can do now on your PC.

    6. Re:Completely CG movies by proj_2501 · · Score: 1

      "We're getting closer. I'm a pretty regular video game player, but I was at a party were a GameCube was playing one of the new football games. The game was put down (but not paused) on some penalty announcement, and it took me at least 10 minutes and 4 or 5 glances before I realized it wasn't a real game."

      A big part of that is how well these games mimic the camera angles used in television broadcasts. That part was done fairly well at least as early as Virtua Racing (the arcade edition with the separate screen for spectators, anyway)

    7. Re:Completely CG movies by Anonymous Coward · · Score: 1, Insightful

      or what those names mean for global gross...

    8. Re:Completely CG movies by Zak3056 · · Score: 1

      Final Fantasy is the closest we've come, but it was still clearly CG.

      Final Fantasy looked like CG because it was supposed to. I recall reading an interview a few years ago from someone at Square who said the initial renders looked TOO realistic, and was against the "spirit" (pardon the pun) of the movie.

      They want back and made them look more CGIish.

      --
      What part of "shall not be infringed" is so hard to understand?
    9. Re:Completely CG movies by Anonymous Coward · · Score: 0

      I may be wrong, but I think you're confusing a quote from the crew at Dreamworks. Originally, when creating Fiona from their movie Shrek, they used a more realistic model and textures. This had the unfortunate side effect of making her look too real in contrast with the setting and the other characters.

      There is also a phenomenon that the closer you get to producing a CG animation to a real human, the more critical the human brain becomes of it. The average person will more easily accept Elmer Fudd over a close, but not quite perfect, rendering of a human being.

      You'll find that most people will agree that Sid looked more realistic than Aki Ross. This has to do with the fact that we haven't quite been able to reproduce the way our skin refracts and reflects light. Older people have less translucent skin and older people on TV tend to wear more makeup. Thus Sid looked mostly believable and Aki looked more like a plastic doll.

      -AC

    10. Re:Completely CG movies by Anonymous Coward · · Score: 0

      From these "modified" CG applications, how far are we from completely CGI movies that are indestinguishable from real life?

      I challenge anybody to pick the difference between the acting ability of Keanu Reeves and a CGI rendered version of Keanu Reeves.

      For that matter, I challenge anybody to pick the difference between the acting ability of Keanu Reeves, a CGI rendered version of Keanu Reeves and an old tree root.

      Matt

    11. Re:Completely CG movies by kisrael · · Score: 1

      A big part of that is how well these games mimic the camera angles used in television broadcasts. That part was done fairly well at least as early as Virtua Racing (the arcade edition with the separate screen for spectators, anyway)

      You're absolutely right on that one, that was a big part of it...and the overlay of what was going on (facemask penalty) looked just like something a network would put on screen. (well, sort of...I guess it looked more like the "meet the players" screens they use during the superbowl, a real game doesn't usually use a head shot for a face mask penalty...)

      Actually, that was undoubtedly one of the most realistic parts of the game, because it doesn't have to be 'playable'. But to have those closeups be realistic, the models have to be pretty damn good in texture, shape, and movement, and they are.

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    12. Re:Completely CG movies by Sivaram_Velauthapill · · Score: 1

      Making a realistic looking CG film will take a while. I would guess 10 more years. The graphics (ie. visual aspects) can be replicated soon but the movement and other human behaviours will be difficult. For example, when a CG character walks or talks, it looks fake. People still haven't mimicked human walking and talking is the same thing. When we talk, we have all these facial expressions and head movement. Most CG characters hardly ever move their head in any realistic manner.

      Asking whether a completely CG movie is economical is irrelevant. Movies are very expensive and CG films aren't going to be any different. Nowadays, a blockbuster costs around $100million and a full CG film can be made for that much.

      The real question is whether they will be accepted and how much their popularity will be. The way I see it, CG films (realistic ones, not cartoonish) will probably become popular for genres like action, science fiction, fantasy, and so on. But I don't see it replacing genres like drama, romance, etc. Human characters can simply behvae more like human :) and it will be tough for CG to replace that. For instance, consider the fact that a lot of emotion on film is NOT scripted. The script doesn't say exactly how to cry or shout or whatever and even the director doesn't know how it is going to turn out. A lot of these things are spontaneous and I'm not sure how you will replicate these with CG.

      Sivaram Velauthapillai

      --
      Sivaram Velauthapillai
      Seeking the meaning of life... @slashdot of all places ;)
  12. Ho Hum by bahamat · · Score: 4, Insightful

    It's not there yet. Either the technology or the animators themselves. I hate to beat a dead horse, but the article already brought it up, matrix reloaded felt a lot more like the spirits within than the origonal matrix.

    IMHO, MR was ruined by crappy CG. They should have done all the same stuff using bullet time instead and it would have come out a lot better.

    I'm not anxious to see the next disappointing CG movie.

    1. Re:Ho Hum by TwistedGreen · · Score: 1

      Crappy CG? Uh, okay. I thought it was ruined by gratuitous, no-value-added sex scenes that it really could've done without. If I want to see nude scenes, I'll rent a porno, thanks.

    2. Re:Ho Hum by Anonymous Coward · · Score: 0

      Yeah, and if I wanted to see a guy's naked ass, I would have rented a Harvey Keitel movie. More entertaining and cheaper too I bet.

  13. Abusing It by Ro'que · · Score: 4, Insightful

    As I think was said above, once this technology gets popular it is going to be abused. There are going to "trippy" movies where every scene has twisted backgrounds or characters and it's going to be so much "art." It's just like when someone gets Photoshop for the first time...every single image they produce comes layered with filters. Ever had a friend who was a guitarist and hung around with him when he got a new Wah pedal? Same thing...constant wah effect. It's pretty much human nature to beat new, innovative things to death. The challenge is finding the newest stuff to beat. I guess this is it.

    1. Re:Abusing It by bandy · · Score: 1

      It will be used in BushCo's version of "Reefer Madness" for the "this is what marijuhuana does to you" scene. Instead of playing piano, our victim will be laughing and rapping at the same time, taking giant tokes on a spliff given to him by the evil Al-Queda druglord.

      --
      "You might as well get your son a ticket to hell as give him a five string banjo." -unknown minister
  14. Done In Advertising by N8F8 · · Score: 4, Interesting

    Does your favorite actresses' boobs look a little large in that magazine or tv advert? Her waist a little thinner? It is already a mainstream business practice to make products and people more appealing to audiences. I've even heard they did it in the Charlie's Angel's movie to make Drew Barrymore look thinner.

    --
    "God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
    1. Re:Done In Advertising by stratjakt · · Score: 1

      They film every Mel Gibson movie in such a way as to disguise the fact that he's like 4'3".

      Maybe not that short, but he's short, way shorter than Danny Glover, closer to Joe Pesci's size. I'd heard they had a lot of problems to solve shooting the later Lethal Weapon flicks because of this.

      --
      I don't need no instructions to know how to rock!!!!
    2. Re:Done In Advertising by Anonymous Coward · · Score: 0

      Do check her out in Donnie Darko. At least she looks like a natural human being.

    3. Re:Done In Advertising by Anonymous Coward · · Score: 0

      Is that why he hates jews, because he's even shorter than the average eastern european jew? BTW, can anyone explain how a guy who does so many movies with gratuitous sex and violence holds himself up as some great catholic?

    4. Re:Done In Advertising by orasio · · Score: 1

      Dumbasses. The first Charlie's Angel's movie had the best combination of women I had seen. Balance has been lost.

    5. Re:Done In Advertising by Anonymous Coward · · Score: 0

      she still couldn't act worth a shit though.

  15. Easy to do by theuglykid · · Score: 4, Funny

    I've got a convex mirror and a fish-eye lens. Anyone want to fund my startup special effects company?

    -- Posting with Karma to burn.

    1. Re:Easy to do by theuglykid · · Score: 1

      WHAT!!? No funding for my mirror and lense? What if I said you could put Linux on it?

      -- Posting with Karma to burn.

    2. Re:Easy to do by Anonymous Coward · · Score: 0

      That's nothing! I've got a bottle of beaten up 35mm and a drinking problem! Someone fund me!!

  16. Oh no by pheared · · Score: 1

    How long until we see a movie done like this?

    And, as in the case of The Matrix, how long until we see 20 movies done like this. How long until it becomes so cliche that you want to projectile vomit all over the screen just so that no one will be subjected to it anymore?

    Of course, it was cool the first time.

  17. The future of cinema is right here (follow link) by Bowie+J.+Poag · · Score: 4, Funny

    Real simple.

    The future of cinema isn't gonna look anything like what this article talks about. It's obvious. Every person i've shown this to has had their chin hit the floor.

    --
    Bowie J. Poag

  18. Neo on a stick by bl8n8r · · Score: 1

    Take a look at Neo in "Reloaded" when he is doing the kung-fu-rotary-ass-kicking-anti-smith-move on the sign post. It doesn't look like Neo.

    --
    boycott slashdot February 10th - 17th check out: altSlashdot.org
    1. Re:Neo on a stick by Thjorska · · Score: 1

      That was a glitch in the Matrix, you insensitive clod!

      --
      Current Karma Status: Roadkill
    2. Re:Neo on a stick by flewp · · Score: 1

      Bah, that wasn't a glitch, it's a feature! Who's the insensitive clod now?!

      --
      WWJD.... for a Klondike bar?
    3. Re:Neo on a stick by bl8n8r · · Score: 1

      Oh sure.. Blame the software. ;-)

      --
      boycott slashdot February 10th - 17th check out: altSlashdot.org
  19. Information perception by TrippTDF · · Score: 3, Interesting

    I've been amazed at how much information we have learned to take in at once thanks to TV and computers. Commercials have become very good at hitting us with images that please us and make us identify with a product in a million ways in 30 seconds. Look at the coors light commercials from the "twins" campaign seen so much during football games last year. Amazing.

    This technique takes it to a whole new level by throwing so many points of view at us at once. At the moment, we pretty much get information (and an emotional response) on one person or or thing at a time. This is going to let us take multiple people into account all at once. At first, we (as a movie watching culture) will be slightly confused by the images, and the cuts could not be as rapid as in the matrix. But, once we get used to it, we can combine quick moving images with distorted perspective to make people get LOTS of information at once.

    Personally, I think it's going to drive us nuts, literally. It would take a lot of work on your brains part to take in all of this information at once. Trying to reconcile what two people are feeling at the same time (imagine the two people's emotions are at odds!) and come up with an appropriate emotional response. I think after a few years of this, a new disorder will pop up that will make ADD look like normal in comparison.

    1. Re:Information perception by Rob+Parkhill · · Score: 1

      It's true, blipverts WILL cause couch-potatoes to explode.

      --
      "Tomorrow's forecast: a few sprinkles of genius with a chance of doom!" - Stewie Griffin
    2. Re:Information perception by Shadestalker · · Score: 1

      Reports that blipverts are causing unwanted side effects in some part of the population are, at this point, only rumor.

    3. Re:Information perception by Talinom · · Score: 1

      once we get used to it, we can combine quick moving images with distorted perspective to make people get LOTS of information at once.

      Yeah, just like blip-verts on Max Headroom. Sorry, but I ain't gonna clean up the mess when someones head explodes due to information overload.

      --
      "Giving money and power to governments is like giving whiskey and car keys to teenage boys." - P.J. O'Rourke
  20. Much better effects, and by essiescreet · · Score: 1

    crappy plot. Movies today are better suited for my cat than for me. Better sound effects, lots of lights and wierd looking stuff, but where the hell is a good story? Is the average person who goes to watch a movie so stupid they don't notice that the movie has no plot? Are the "stars" today so popular they can just show up and turn out a blockbuster?

    I'll not be going to another major movie until I read reviews of one that actually has a plot, I don't care how cool the effects are, they need to morph in a fucking plot.

    1. Re:Much better effects, and by Lumpy · · Score: 1

      I'll not be going to another major movie until I read reviews of one that actually has a plot,

      well then you'll wait forever.

      The blow things up, karate chop, car race , spy naked chick movies NEVER EVER had plots worth a damn. it's part of the Genre called an action flick they are supposed to be shallow (although not as shallow as Triple X... that one Sucked horribly for an action flick)

      You want Plot, Great Cinematography, a story that is riveting???

      Start With Schindler's List, or The Piano for older ones.... My Big Fat Greek Wedding is fantastic in the plot line... the story is great and has very few plot holes...

      The Ring from the past year was not bad either..

      the problem is that I can only name 4 films that were actually good films from the past 5 years. This year is littered with utter crap as was last year.

      People dont want to see good films, they want to go watch something get blown up, laid, stolen, mugged, shot at, laid again, and become a rich white boy rapper with no class.

      If you want even better films toa thave great plots, and awesome stories, you need to start looking for ant watching indie films.. (Although I reccomend that EVERYONE go see Once Upon a Time in Mexico.. you wont be dissapointed the story is actually there for a kill things film)

      Yes boys and girls, the "chick flicks" are usually the good movies that were released.... that's just how it pans out kids.

      --
      Do not look at laser with remaining good eye.
    2. Re:Much better effects, and by Lumpy · · Score: 1

      I clicked submit too fast....

      How about I cover the past 10 years.....

      silence of the Lambs, Shawshank Redemption, Magnolia, Good Will Hunting, A Beautiful Mind...

      All of these films were absolutely fantastic films.

      and if you desperately want a braindead action film that had a decent plot... Pulp Fiction

      Again. as you can see from the list, action/adventure films are the exception and not the rule for quality plot's :-)

      --
      Do not look at laser with remaining good eye.
  21. It seems like a lot of what he is talking about by amarodeeps · · Score: 2, Interesting
    ...is achieved conventionally already with a split screen effect. I think the most important thing to judge here is what is the perception of the audience going to be? What sort of 'cubist film' precedents have been set to provide a cinematic language for this sort of technique (I dunno, but I don't necessarily think the matrix is it...).

    Another item I wanted to bring up was Richard Linklater's movie Waking Life. Aside from being one of my favorite flicks of all time, the film cast aside a traditional narrative structure along with using some really interesting visual techniques to emphasize the experiences of the characters. I'm not knowledgeable enough to accurately describe these techniques, but they involved to a large extent moving perspectives around, showing characters faces and bodies distort themselves depending on what they were feeling or saying, or having objects appear out of nowhere to provide a sort of running commentary on the current scene. I believe the majority of the film was filmed digital and then overlayed with animation 'effects,' for the lack of a more superlative word...effects doesn't approach what this movie is. Check it out if you haven't seen it (and if you like rambling philosophical non-linear films with a lot of visual beauty).

    1. Re:It seems like a lot of what he is talking about by moz13 · · Score: 0

      THe technique is called "rotoscoping".

    2. Re:It seems like a lot of what he is talking about by Spunk · · Score: 1

      I had the same thought. The technique is called rotoscoping, and if you look in the DVD Special Features you can see how it's done. All of Waking Life is done using this technique. I wasn't aware while I was watching, but I had a suspicion as certain things felt just too realistic to be normal animation.

    3. Re:It seems like a lot of what he is talking about by johny_qst · · Score: 1

      I agree with you that Waking Life is closer to a cubist aesthetic than the entirely overhyped MR. I have one point of contention with your perception of Waking Life casting aside a traditional narrative structure. There is indeed plenty going on in the movie that segue's to and from the narrative of the main character. Those extra scenes are important to provide more perspective on the narrative that is a completely integral and necessary part of the film. The technique used to create the 'alternate reality' of the film was to digitally paint on the frame and using rotoscoping to place the pieces into a 3-dimensional space in relation to the camera.

      --
      Fnord.sig
    4. Re:It seems like a lot of what he is talking about by amarodeeps · · Score: 1

      Good point; you are correct there was a narrative going on, but I could argue that maybe there were two movies going on here as far as that is concerned: one that tracked the 'progress' of Wiley Wiggins character through the film, and another, which I would argue contains the more 'complete movement and meaning' of the film which is the series of soliloquys (I guess not really soliloquys, as it appeared in most cases that the speaker was addressing another, or otherwise that there was actually a conversation going on between two or more speakers) which made up the body of the film, and which were to a great extent not connected more than thematically; they didn't really track a narrative so much as provide a multifaceted--cubist even--exploration of all of reality.

      What do you think?

    5. Re:It seems like a lot of what he is talking about by Sivaram_Velauthapill · · Score: 1

      Waking Life is one of my favourite films of all time as well (it's in my top 20) :) I love plotless films AND I love philosophical films :)

      Anyway, as others have pointed out, Waking Life uses rotoscoping. Rotoscoping is basically filming live characters and then animating over them. This is in contrast to pure animation. Rotoscoping isn't new (apparently it was done as early as 60's(??)) but the way Waking Life did it is new (ie. using computer animation). In case you are curious, they basically filmed the characters and then used some MACs to paint over them. (As a side note, there was some controversy over rotoscoping. The controversy centered on whether Waking Life should be nominated or even considered as animation. Should animating live action be considered as animation? I think the decision that was made was that it isn't animation).

      You mention the diverse scenes. It's interesting how the film turned out. Each scene was animated by a different person. This ended up having an interesting result. Each scene ends up being unique and different. At first, it seemed weird but after a short while, I liked it a lot. Not only are the philosophical ideas and ramblings different but also the scene and the animation.

      I haven't really seen any film like it--before or after. Too bad many people haven't seen it :(

      Sivaram Velauthapillai

      --
      Sivaram Velauthapillai
      Seeking the meaning of life... @slashdot of all places ;)
  22. Applying Escheresque distortions to POV by ArekRashan · · Score: 3, Interesting
    But as full-motion CGI, not as a still image. This could actually be quite interesting, and it just might work well because there are strong indications that we actually perceive reality this way.

    I'm going to take this opportunity to pimp Godel, Escher, Bach: An Eternal Golden Braid, as it discusses how images of distorted and recursive perspective like this reflect the nature of our consciousness and perception of our environment, among many other related topics.

    1. Re:Applying Escheresque distortions to POV by BigBadBri · · Score: 1
      There's a nice Escher animation here - of Escher's Print Gallery.

      Hofstadter's GEB was the cult book when I was doing my Maths degree in the early 80's - I still reread it every year, because it's a damn good read (and gives me an excuse to get the old Bach vinyl out - I haven't replaced it on CD yet :)).

      --
      oh brave new world, that has such people in it!
  23. Visual "effects" by Araneas · · Score: 1

    Having looked at the distortion of the stills on the website, I wonder what the effect of a movie would be on the audience? Frankly, I think there is a good chance of mass motion sickness.

  24. New techniques? by spooje · · Score: 2, Informative
    Huh what are you talking about? Go check out Hong Kong action flicks since at least 2000. They've been using 3D stand-ins for their actors to do action scenes which would be difficult if not impossible.
    • Warriors of Zu Mountain
    would be a good example. Once people get over the newness of all these special effects from Asian film makers, maybe we can go back to go back to action scenes where people actually do THEIR own stunts unassisted. THen we'll never have to see Jackie Chan on wires again. *sigh*
    --
    Tea and kung-fu. Life is good. Rising Phoenix
    1. Re:New techniques? by xe54 · · Score: 1

      WTF!

      What mountain have you been living on!? Very rarely has the asian cinema used 3d effects in fighting scenes. On the odd occassion that 3d is used, it is never overused, usually to suggest some 'magic' tinge to the characters.

      an example could be Iron Monkey, where the main character jumps from roof top to roof top,

      Your example of 'Warriors of Zu mountain' or 'Legend of Zu' depending on where you are in the world is a remake of the 1984 original that begged the first special effects in asian cinema.

      "Then we'll never have to see Jackie Chan on wires again."

      I bet you can't name any Jackie Chan film that depends on wires for any of the fight scenes! None of Jackie's ultra famous / really good films including the following use 3d or wires :

      Police Story 1, 2, 3
      The Legend of the Drunken Master
      Project A 1 & 2
      Armour of God
      Rush hour 1 & 2

      need I go on! So go do some research and lest not tarnish the immaculate world of Kung fu by odius comparisons between hollywood rip offs. Oh, and if you still think kung fu films have fallen on the wayside of special effects, i beg of you to rent / borrow / buy or steal the 2002 Jet Li film 'Hero', then your faith will be restored!

      --
      __ [Xe]54 __
    2. Re:New techniques? by spooje · · Score: 1

      First off "Warriors of Zu Mountain" is the sequal to "Legend of Zu Mountain," not a remake. There are more examples of this since 2000. Anyone I know from Asia, with the exception of Japan, (this means HK, S Korea, Taiwan, Thailand and Malaysia) constantly complain that computer animated fight scenes are ruining Hong Kong action films. Hmmmm let's see... Which ones of these Jackie Chan films was made AFTER jackie began making alot of American films, Starting with Rumble in the Bronx? Only the Rush Hours. The rest of the films on your list were made in the early 90s, well before my stated 2000 beginning of animated fights. You want some recent Jackie Chan wire films? Ok how about "Tuxedo" and the new "Medallion."

      --
      Tea and kung-fu. Life is good. Rising Phoenix
    3. Re:New techniques? by xe54 · · Score: 1

      Neither Tuxedo or Medallion are Asian films but Hollywood films. Both suffer from the 3d madness you suggest, but I wouldn't class either as Kung Fu, in fact I would go so far as to suggest that Hollywood itself is killing the world of martial arts. Agreed that these latest Jackie films are not a patch on 2000 HK films, but then HK is still producing fantastic Kung fu films. "THen we'll never have to see Jackie Chan on wires again. *sigh*" ~No need to sigh, I think the sooner the better. Many HK films use wire fighting to good effect, but Jackie Chan has never really used wire fighting in previous movies - thats what made him an action star. I agree that it is the 3d that is killing the genre, but I disagree that HK is producing heavily computerised movies. The 'Legend of Zu Mountain' is only an updated version of the original version. Different Actors (except for Sammo) but essentially the same plot. Tsui Hark directed them both and wanted to remake the original as he says in the dvd extras. As for constant complaints by the Asian population - very few movies that are still produced in Asia use computer effects simply because they cost so much more than just doing the stunts. You will struggle to name 10 movies that use computer rendered FIGHTING and not just rendered effects. If the population of this continent does not WANT to see 3d movies, they will not pay to see or buy them, hence will not be made. Zu mountain was a box office flop and was funded by Miramax who are american, hence why it is a bad example. The matrix perverted the worlds eyes by stealing the limelight on slow motion wire based fighting that was pioneered and shown to better effect in other earlier asian films. For a lesson in Yuen Woo Ping choreography (the same choreographer of the matrix) check out 'Iron Monkey', 'Crouching Tiger Hidden Dragon' and the 'Once upon a time in China' series. Hollywood is killing the genre, but Asia itself is still producing top notch Kung Fu films. That is a pertenent point worth pondering!

      --
      __ [Xe]54 __
  25. correction by Zardus · · Score: 5, Funny

    Andrew Glassner *had* a cool page on virtual cinema. Then it was slashdotted.

    --
    You can mod your friends, you can mod your nose, but you can't mod your friend's nose.
    1. Re:correction by Anonymous Coward · · Score: 1

      Now it's a "virtual" page about "virtual" cinema hosted on as "virtual" server, "virtually" inaccessible.

    2. Re:correction by Anonymous Coward · · Score: 0

      His website www.glassner.com is back up again! Get 'em while they're hot.

  26. Re:The future of cinema is right here (follow link by Thjorska · · Score: 1

    My chin hit the floor, but only because it was a 200MB download.

    --
    Current Karma Status: Roadkill
  27. Natural development... by Kjella · · Score: 3, Insightful

    For those of us that took history, we know that a very dominant and well-respected branch of painting before photography was naturalism. Both in landscape, of persons, and otherwise they strived to create perfect copies of what they saw, to "capture" nature in a picture.

    Then along came photography, which although the pictures were poor at first they took much of the glory out of it. A simple machine was doing what artists of traditional art schools had had a "monopoly" on for centuries. So, art took lots of new ways and became more of an art of expression, not representations of reality (though there were of course many such artists before that time, too).

    The same with CG. Now we strive to reproduce reality, like in Final Fantasy and similar (at least the people, I won't speak for the spirits). But once that is done reasonably well, I have no doubt we'll see movies taking the power of CG turning it to other expressions of art - I hardly think reproducing the actors like a photography does is the pinnalce of CG evolution.

    Kjella

    --
    Live today, because you never know what tomorrow brings
  28. Voice actors by yerricde · · Score: 1

    could CG characters eventually be cheaper than "real" actors?

    Should CG take off, voice actors will demand pay raises.

    --
    Will I retire or break 10K?
    1. Re:Voice actors by quantum+bit · · Score: 1

      Should CG take off, voice actors will demand pay raises.

      Note to self: Develop advanced voice-synthesis technology before Holywood does.

  29. Practicality and simple how-to by kulakovich · · Score: 1

    1) Take a simple technology like QuicktimeVR or the like
    2) Instead of viewing it as a QTVR, display it all at once like a regular image
    3) Instead of shooting a single image like the above, shoot it at 24fps.
    4) Now move the POV within the same frame during the shot.

    MSPDFs notwithstanding, this tech existed in the mid-90s. And before bullet time, there was multiple 16mm film camera work in a music video I saw back in 97, that I will need to put up or shut up at some point I'm sure.

    When you stitch scenes together to make a seamless image, you are really creating a custom lens more than a camera, IMHO.
    kulakovich

  30. Has it become cool to bash MR's effects? by waaka! · · Score: 2, Informative

    Seriously, though, it's like everyone's doing it.

    Anyone who listened to George Borshukov's talk about virtual cinematography and the Matrix Reloaded at SIGGRAPH 2003 knows how much work went into modeling the characters for all the virtual cinematography scenes. Referring to the first Matrix's bullet time techniques as being "the same" as what's going on here makes no sense, since they're two totally different means of achieving that type of camera style.

    Given the stills that were shown during that SIGGRAPH presentation, which, incidentally, had side-by-side comparisons of the real and virtual actors shot under controlled lighting conditions, there's basically one thing that gives the digital doubles away--somehow, I doubt people were checking the shape of the back of Agent Smith's head during the Burly Brawl.

    I guess now I chalk a lot of this up to inability to completely suspend belief when I'm watching scenes that I know are physically impossible to shoot.

    Also, some of those Burly Brawl shots are just head replacements, so look for those Agent Smiths that don't quite have the right face and then come back and tell me that all those CG bodies look fake.

    1. Re:Has it become cool to bash MR's effects? by Xerithane · · Score: 1

      Anyone who listened to George Borshukov's talk about virtual cinematography and the Matrix Reloaded at SIGGRAPH 2003 knows how much work went into modeling the characters for all the virtual cinematography scenes

      Ok, well here's the deal. They looked like crap. Just go download the Quicktime trailer of Matrix Reloaded, and pause it on the scene where the Agent jumps on the front of the car (A Dodge Intrepid, I think?) -- he looks like he's gumby wearing a suit. Shrek was more realistic and had more depth than most of the CG models.

      Also, some of those Burly Brawl shots are just head replacements, so look for those Agent Smiths that don't quite have the right face and then come back and tell me that all those CG bodies look fake.

      It did look cheap. There was so many, "This doesn't fit" moments in that fight that it was impossible to even be entertained if you could suspend your belief. They should have cut that scene in half, and spent twice the effort.

      --
      Dacels Jewelers can't be trusted.
    2. Re:Has it become cool to bash MR's effects? by NanoGator · · Score: 1

      "Has it become cool to bash MR's effects?"

      No, it has become uncool to defend a movie that sucked so badly. We want Hollywood to make good movies.

      "Referring to the first Matrix's bullet time techniques as being "the same" as what's going on here makes no sense, since they're two totally different means of achieving that type of camera style."

      They're not that dissimilar. In the bullet time technique, they used photographs mapped to a 3d mesh to generate the background. This was done in multiple scenes. The difference with MR was that the characters were CG rendered like the background, instead of just photographed. Unfortunately, the photo technique was more convincing.

      "Given the stills that were shown during that SIGGRAPH presentation, which, incidentally, had side-by-side comparisons of the real and virtual actors shot under controlled lighting conditions, there's basically one thing that gives the digital doubles away--somehow, I doubt people were checking the shape of the back of Agent Smith's head during the Burly Brawl."

      Hardly conclusive. People aren't imagining that they saw something strange there. The stills might have looked right, afterall the geometry and textures were scanned as opposed to built by hand. There were still errors there on the screen. The black suits were no longer black, they were gray, and something about the shading gave away that it was CG rendered. In terms of motion, they definitely did not look natural. I'm not sure if this was because they used a mo-cap performer that acted nothing like the guy who plays Agent Smith, or if it's because a lot of it was manually keyframed. Either way, something was still wrong about it. And, to top it all of, the choreography was ridiculous. You see, there's a rule you MUST follow when you create a kung-fu movie. If the bad guy gets hit, he falls down. Neo gets up on his pole and starts running in circles stepping on everybody's face, and somehow manages to get good speed here. Can anybody honestly tell me this would ever work?

      The technology may have been there, but the ball was dropped in so many places.

      "I guess now I chalk a lot of this up to inability to completely suspend belief when I'm watching scenes that I know are physically impossible to shoot."

      Nope. Wouldn't recommend that. I think if more time was put into that scene, a lot of the bitching about it would die down. Besides, I don't remember the Two Towers causing this kind of bitching.

      "Also, some of those Burly Brawl shots are just head replacements, so look for those Agent Smiths that don't quite have the right face and then come back and tell me that all those CG bodies look fake."

      It looked fake. The sooner you own up to that the sooner you can move on. I'm a CG artist myself. I know what went on in this movie. They had plenty of time to know that it was going to cause people to go "What the fuck?!"

      --
      "Derp de derp."
    3. Re:Has it become cool to bash MR's effects? by Anonymous Coward · · Score: 0

      You don't get it, do you? This was all taking place inside of the Matrix, an artificial construct. Things are not supposed to look real, because it is not.

      As for the 200 Smith's vs Neo battle, I thought that was the coolest fight in that movie or any other that has ever come out. Neo kickin ass, rips a pole from the ground, smashes one Smith, swirls around as the camera smoothly and seamlessly rotates around him multiple times from multiple angles, pole vaulting off of another Smith's chest. All I have to say about that scene is that it was fucking cool as hell.

      The first Matrix only had one real fight scene, when Morpheus was fighting Neo. The rest of the time it was all lame ass gunplay (see Equilibrium for some truly good gun fights).

      The only other movies that had anywhere near as awesome fights scenes were the Blade movies and Crouching Tiger.

      This is all IMO of course. Just consider that you perhaps didn't like it because you went in not wanting to like it. Thusly, you chose to ignore the story and action elements, instead focusing on bashing the special effects.

    4. Re:Has it become cool to bash MR's effects? by Anonymous Coward · · Score: 0

      You say that you are a CG artist, huh? Could you have done that scene better?

      Somehow, I seriously doubt it. If you could create something that even looked half as good, you'd be a millionaire.

    5. Re:Has it become cool to bash MR's effects? by malducin · · Score: 1

      I talked to Borushkov after their presentation and he pointed out that suumaries of his research are available at his website. They have some stills of the tests which look stunning. Pity some of the final VFX shots were a bit off. But plenty of innovation there.

      George Borushkov's Virtual Cinematography

    6. Re:Has it become cool to bash MR's effects? by NanoGator · · Score: 1

      "You say that you are a CG artist, huh? Could you have done that scene better?"

      It was a team effort. Saying yes would make me sound conceited, saying no would make you think you've won your point. Never mind how good or bad I am, I can still see the flaws in it.

      "Somehow, I seriously doubt it. If you could create something that even looked half as good, you'd be a millionaire. "

      CG artists are not millionaires. The individuals that worked on that scene, even if you put their salaries together, are not millionaires.

      Sorry you didn't like me badmouthing that horrible movie.

      --
      "Derp de derp."
    7. Re:Has it become cool to bash MR's effects? by Anonymous Coward · · Score: 0

      "It was a team effort. Saying yes would make me sound conceited, saying no would make you think you've won your point."

      Never mind if it was a team effort, you basically admit that you _personally_ could not do any better. And by that, I don't mean just you working on the project, but rounding up the team necessary to pull it off as well.

      "Never mind how good or bad I am, I can still see the flaws in it."

      Let me see some of your work, I'm sure I could pick out far more flaws.

    8. Re:Has it become cool to bash MR's effects? by Anonvmous+Coward · · Score: 1

      "Never mind if it was a team effort, you basically admit that you _personally_ could not do any better. And by that, I don't mean just you working on the project, but rounding up the team necessary to pull it off as well."

      Anybody else read some broken logic in this?

      "Let me see some of your work, I'm sure I could pick out far more flaws."

      He's got a link to some of his art in his sig. Go look at it. But we should play by your rules. Unless you can show better artwork than he's done, you can't criticize it.

    9. Re:Has it become cool to bash MR's effects? by Sivaram_Velauthapill · · Score: 1

      The problem with that scene is that it was unrealistic and BORING. It was just way too long..clearly the director's fault. If the technology isn't used properly, it means nothing...

      Sivaram Velauthapillai

      --
      Sivaram Velauthapillai
      Seeking the meaning of life... @slashdot of all places ;)
  31. work in progress by proj_2501 · · Score: 1

    There has been work like this over the past ten years at least. If you find a copy of the video "Beyond the Mind's Eye", there is some very nifty stuff (visually anyway) inside.

    My personal favorite is the flyaround of a Mac IIfx motherboard done by Apple Computer, but that's just me. :)

    No, there is no plot; it's basically a long-form music video for Jan Hammer (or Thomas Dolby or Kerry Livgren in the other members of the series).

  32. Escher by mr.big_pig · · Score: 1

    The images on the site remind me a lot of Escher's work more than anything else.

  33. Re:The future of cinema is right here (follow link by Bowie+J.+Poag · · Score: 1

    And worth every fucking byte.

    --
    Bowie J. Poag

  34. Cubism vs. Surrealism in Films by aacool · · Score: 3, Informative
    Films are a kind of dream in a way, as compared to the 'real' world. Directors constantly move between realism and surrealism as different perspectives to portray the real/unreal nature of films.

    Cubism, being a movement in painting that attempted to depict a more complete illustration of the painted subject by showing it from a number of different perspectives, was influential in forming the visual depiction of many directors/photographers. Here is an analysis of Truffaut and Eisenstein making the same argument

    Surrealism extended cubism into the fantastic world of dreams and provided a fresh perspective that allowed the auteur to look at what did not exist before, recreating reality, as it were.

    Surrealism is not new - check out Salvador Dali's own rendition of the dream sequence in Alfred Hitchcock's Spellbound in 1045.Here is a list of some films using Surrealism in some form to render their visions of reality

    Roger Corman talks about Surrealism in his films

    Here is a good list of surrealism in films

    1. Re:Cubism vs. Surrealism in Films by proj_2501 · · Score: 1

      Some other more recent examples are:

      The time travel scene in Star Trek IV (yes, the one with the whales)
      The "Matriculated" section of The Animatrix

      I can't think of any others offhand that I thought were effective, but I have a lousy memory when it comes to movies.

  35. Re:What I think about CG by yerricde · · Score: 0, Offtopic

    As for the LexisNexis searches that cost is probably easy to calculate because they charge for use of the service and he probably used $300,000 worth of the service without paying for it.

    And I'd guess that you think the RIAA's figure of $150,000 per song is reasonable as well. Would "We overprice our service, and we expect your honor to do the same" stand up in court?

    --
    Will I retire or break 10K?
  36. Obligatory Anti-Microsoft Rant by jeddak · · Score: 0, Offtopic

    Damn Microsoft!!! This article is just more evidence that Redmond's Most Evil Corporation continues to research ways of distorting the truth!!! Give me non-distorting aspherical lenses or give me death!!!! Linux Rules!!!! Yaaarrrrgghhh!!!!!!

  37. According to Stanley Kubrick... by sielwolf · · Score: 4, Insightful

    direction, acting or cinematography aren't the key creative process in filmmaking... editing is (and because of the editing techniques he pioneered, D.W. Griffith can be said to be the father of modern cinema). Of course this all depends on if you ascribe to the auteur theory...

    An implicit question of the last, oh, 28 years in movies (using Jaws as the start... maybe 2001?) is if big special effects are an editing process (and, thus, creative) or just the next step in set design? Bullet-time and wire-fu may be neat tricks, but do they add anything to what the story is saying (heck, it's quite possible that movie A can use both to say something while movie B can just use them as garnish)? But even The Matrix's big selling point isn't the action (or what differentiates it from say Ballistic: Ecks versus Sever). If it was limited to non-CGI techniques from 30 years ago, would the movie suffered anything more than "realism"?

    So this article has this neat cubism thing. Another tool in the workbench. But film isn't painting. Visuals are a means not an end. Maybe someone will come along and blow us away. But Memento and Irreversible work by using a cut and paste method developed a century ago, not an advance in digital postproduction.

    --
    What is music when you despise all sound?
    1. Re:According to Stanley Kubrick... by snoochyboochy · · Score: 1
      Both.

      Take LOTR- the effects are there primarily to tell the story, and are intended to NOT be noticed. Blah blah blah yeah 70 foot tall flaming demon...YOU settle DOWN. The point is that without the Balrog, the story is different. Without the Ents, the story is different. The story would not have been possible to tell without CG, it becomes both a creative element, and a set piece.

      MR OTOH, the CG added little to the plot. Not terribly creative, and not really set either, mostly gratuity. An impressive display of what computers are now capable of doing, but not much more so than the 64k demos floating around out there.

      Cheers, Snooch

    2. Re:According to Stanley Kubrick... by Azethoth666 · · Score: 1

      ... If it was limited to non-CGI techniques from 30 years ago, would the movie [have?] suffered anything more than "realism"?...

      Well, I can already watch Dr. Who on the telly, from about 30 years ago too.

  38. This is silly. by kraemer · · Score: 1, Interesting

    Split screen, a precursor to this was done in many films of the '70's. Thank god they stopped doing this. Mike Figgis tried again in 2000 with Timecode. http://us.imdb.com/title/tt0220100/ Why would you want to do this? Its just harder on the old eyes to comprehend what you are watching. A good director can line up a shot to show all the things (the author) is trying to represent without spending a lot of money for some fancy "money shot". Some similar shooting was done with rules of attraction http://us.imdb.com/title/tt0292644/ and look what a dud that was. A good director can make a good movie on a shoestring budget. The last thing bloated hollywood needs is another money sink.... -kraemer

  39. morons decypher corepirate nazi hypenosys by Anonymous Coward · · Score: 0

    you don't need no fancIE looking glass to see which way the wind is bullowing the bullshipper's scams.

    that's right, it's LIEk the bullined leading the clueless. you'd be better off reading a book about the lack of integrity involved in being won of those phonIE .billyonerror stock markup felons/member of the walking dead contingent.

    no matter, as the lights continue to come up, their whoreabull greed/fear/deception based behaviours, will continue to dissolve into coolapps.

    that's right. you/we cannot afford the badtoll that lies ahead, should the greed/fear based georgewellian fuddite execrable fail to be neutralize itself, with yOUR help.

    it's also notable that J. Public et AL has yet to become involved in open/honest 'net communications/commerce in a meaningful way. that's mostly due to the MiSinformation suppLIEd buy phonIE ?pr? ?firm?/stock markup FraUD execrable, etc...

    truth is, there's no better/more affordable/effective way that we know of, for J. to reach other J.'s &/or their respective markets.

    the recipe is:

    consult with/trust in yOUR creator. vote with yOUR wallet. more breathing. seek others of non-agressive intentions/behaviours. that's the spirit.

    use key words/indexing to identify yourself/your products.

    the overbullowned greed/fear based phonIE marketeers are self eliminating by their owned greed/fear/ego based evile MiSintentions. they must deny the existence of the power that is dissolving their ability to continue their self-centered evile behaviours.

    as the lights continue to come up, you'll see what we mean. meanwhile, there are plenty of challenges, not the least of which is the planet/population rescue (from the corepirate nazi/walking dead contingent) initiative.

    EVERYTHING is going to change, despite the lameNT of the evile wons. you can bet your .asp on that. when the lights come up, there'll be no going back, & no where to hide.

    we weren't planted here to facilitate/perpetuate the excesses of a handful of Godless felons. you already know that? yOUR ONLY purpose here is to help one another. any other pretense is totally false.

    pay attention (to yOUR environment, for example). that's quite affordable, & leads to insights on preserving life as it should/could/will be again. everything's ALL about yOUR motives.

    take care, we're here for you.

  40. Can WE Handle It? by ClubStew · · Score: 2, Interesting

    This pretty interesting and his example drawings did look like they offered a fascinating view. My only question is if we people could handle it.

    Take Fox's "24" for example. I don't know if they were the first, but I saw it there first so please excuse me if credit seems to be going to them.

    Every so often, they'll show several frames of different perspectives at once - but each in its own box/frame (like a pictures frame). On occasion, especially when not too much is happening, it's not hard to watch them all. When something really starts happening, they focus on that particular frame and continue. If they were to do that through the whole show, I would think it would be too much to take in and you would miss things.

    Now add this cubism approach. The frames are no longer isolated but morphed together. Looking at a single pictures like on his site still takes a little time to determine what exactly you're looking at. Adding motion would most likely complicate that. If that were done through the whole movie, I would think you would most definitely miss things...and would probably need a large bottle of asperin afterward.

    Even take peripheral vision. Unless someone is purposefully trying not to look at something off in the "corner of their eye", the observant person will notice something in their peripheral vision and turn to it. This may not be the best example of how people like to focus on things, but it does add to the question...

    That question being, like my subjects asks, can we people handle such imagery? What does the /. community think?

    1. Re:Can WE Handle It? by Aidtopia · · Score: 1

      It would definitely take some getting used to. Despite the fact that I'm part of the MTV generation, I can't keep up with the editing in the action scenes of many movies today. The cuts are just too quick for my old brain. Perhaps we'll have to learn how to watch these new films, or only the younger generation will develop an appreciation for these kinds of distortions.

      What pulled me into the article was the second image with the boy and girl waiting on opposite sides of the street. The convinced me that this will become a new tool of composition for directors, whether they're making an action pick or a good simple story.

      Oh, and I immediately thought of 24. I think this technique would be terrific in some of those split-screen shots. The split-screen is nothing new. In fact, it's kind of retro.

    2. Re:Can WE Handle It? by valkraider · · Score: 1

      You should check out "Timecode", which uses that technique for the whole movie. Pretty intersting, not too hard to watch. I sort of liked it.

    3. Re:Can WE Handle It? by sielwolf · · Score: 2, Interesting

      Every so often, they'll show several frames of different perspectives at once - but each in its own box/frame (like a pictures frame). On occasion, especially when not too much is happening, it's not hard to watch them all.

      Have you seen Timecode ? Directed by Michael Figgis (Leaving Las Vegas) and starring Salma Hayek and Holly Hunter, Timecode was done using multiple cameras and a single shot. Yeah, it could be better, but technically it's impressive. Figgis intelligently has the other subshots go slow-paced when he wants you to focus on one with a high level of activity. In doing so he is able to successfully create a thrilling technique. In lesser hands it would require the bottle of Aspirin.

      I think that's the crux: the more complex the technique, the more steady hand needed to pull it off. Figgis is able to edit together a good (but by no means great) movie.

      --
      What is music when you despise all sound?
    4. Re:Can WE Handle It? by valkraider · · Score: 2, Funny

      ooh! I beat you by 1 minute. You took the time to write all that good stuff, and I just blurted it out.. -grin-

      AFAIK Timecode was also shot entirely in ONE TAKE. Impressive, kinda like the Honda commercial of lore...

  41. Picture in Picture by Anonymous Coward · · Score: 2, Interesting
    While the idea of being able to composite the shot in a seamless sort of way is sort of interesting, this has already been done a zillion times.

    How about the "split screen" shots in commercials where one housewife is scrubbing mountains of dirty dishes, while in an identical household the other is leaving a sparkling room because she's used Sudzy brand soap?

    Or, more usefully, the picture-in-picture golf sports shots where you see a widescreen of the golf course, and a closeup of the putt in another window?

    Or how about when a signer for the deaf is added in a little oval window on the bottom corner of the screen?

    How about the instructional guitar videos, where there are three shots - one so you can see the fingering of the chord, the picking pattern, and an arial shot? Plus, there may be music notation composited in as well.

    Nothing especially new here, especially since it's filching from cubists. No one even paints in that style anymore - why emulate it on film?

    Remember when video could first stagger frames in the futurist style (sort of like mouse trails - think Nude Descending a Staircase). That was overdone to death, and fortunately we never see that effect except on bad sci-fi reruns.

    Special effects are best when you don't notice them, and let the story stay in the forefront.

  42. I second the motion by s20451 · · Score: 1

    Remember animated gifs? I remember seeng one for the first time and thinking, cool. Then everybody had one, and they went from uncool, to annoying, to laughable.

    I wonder if animated gifs will make a comeback in twenty years, giving "retro" web pages that 1997 look.

    --
    Toronto-area transit rider? Rate your ride.
  43. Too late! by epepke · · Score: 1

    MR was enough for projectile vomiting.

  44. "How long until we see a movie done like this?"... by ErnstKompressor · · Score: 0, Offtopic

    After being '/.ed' I think it will be quite a long time til' we see a movie done like this.

    --
    We apologise for the fault in this post. Those responsible have been sacked. -- Signed RICHARD M. NIXON
  45. Re:The future of cinema is right here (follow link by jargoone · · Score: 1

    My chin hit the floor, but only because it was a 200MB download.

    Bah...

    ~: wget http://www.ibiblio.org/propaganda/xanadu14.mpg
    6% 12,622,192 294.62K/s ETA 10:37

    (Had to delete the progress bar to make the lame Lameness filter happy). Precisely why I love to ssh into my home system. Will be ready and
    waiting for me when I get there.

    Unless you're on dial up, in which case I apoligize...

  46. this ignores fundamental neurological effects by sbma44 · · Score: 3, Interesting
    While the work is very nice, it's not groundbreaking. Cubism happened in what, the 20s? 30s? The technology is better, but the idea of disconnecting information about a thing from its spatial representation is not new. Directors have used mirrors, split screens and warped lenses to do this for quite a while.

    But it all ignores a fundamental neurological truth: the part of your brain that says "that's a cool idea" (or anything else) is a nice one, but it's not the one in charge of figuring out what's going on in a scene. Anyone who has had sight from birth is pretty well hardwired to spatially understand things from a three-dimensional model consistent with our ordinary experience.

    As a result, while techniques like this one can be intellectually satisfying, they really don't serve the purpose of narrative -- sure, you're presenting the information in a more efficient (and intriguing) way, but we can't process it nearly as quickly. The film becomes something that has to be mulled over, rewatched and considered to be fully appreciated -- and the gimmicky nature of the technique can only distract from any real emotional resonance that the underlying work has. Such a film is only really going to succeed on an intellectual level, and consequently it's automatically going to be shoved into the "art film" ghetto -- where these techniques have been all along.

    This is cool and all, but it's really just a digital polishing of ideas that have been around a long time. I don't think this guy is going to find his voicemailbox full of frantic messages from Jerry Bruckheimer.

  47. You asshat. by NoMoreNicksLeft · · Score: 4, Funny

    You were supposed to be in Hollywood, making sure they didn't screw up my favorite movie.

    Not posting the good plot ideas on slashdot 12 months too late.

    Nice going bill, you dropped the ball on this one.

    1. Re:You asshat. by Anonymous Coward · · Score: 0

      Dunno when/if you'd be reading this -- but I think MetaNET is a cool idea. I've sent you a mail to the displayed accnt -- crapola100.

    2. Re:You asshat. by Anonymous Coward · · Score: 0

      If you're interested, do get back to me -- am not logged on but my /. user id is metlin. Thanks.

  48. What is the real benefit of it? by vvdd2 · · Score: 0, Redundant

    For more than 20 years people talked about "Interactive TV". Interactive TV did not take off at all.

    What really became the way to go is The Internet.

    I feel that "virtual cinema" is going to repeat "Interactive TV".

  49. Yellow Submarine by peter303 · · Score: 1

    Cartoonland has been doing unusual prospectives since the 1930s. One highlight is the Beatles yellow submarine trip through fantsyland. Another highlight is Linkletters's recent "waking Life" animation/film hybrid. The film part is that most of the animation is traced from film (rotscoping). However there some interesting distortionsof physical reality, perhaps having to do with the films theme.

  50. Glasner at Siggraph by DotDotSlasher · · Score: 1

    You may remember some of Glassner's excellent books on computer graphics here and here.
    I sat at a table at the computer graphics conference Siggraph 2003 while Andy caught up with some of his friends (cough, not me, cough).
    So I was interested to hear what graphics oriented tasks he had been doing.
    He talked about writing a script for a short for, oh - about a year. And then talked about the challenges of making short films (not feature-length) on a working-class-salary-sized budget. He considered it a sabbatical.
    No progress in writing new CG books <<sigh>>, but interesting to see what he's been up to.

  51. Waking Life by ehiris · · Score: 1

    I really liked the artistic effects in Waking Life. While it might be considered a cartoon, it isn't. I believe that the way it looks is a movement of its own.

    1. Re:Waking Life by Anonymous Coward · · Score: 0

      Rotoscoping has been around since the earliest moving pix-hardly revolutionary.

  52. Re:The future of cinema is right here (follow link by Xanni · · Score: 1

    Testify, Brother!!

    The music never dies

    Brought to you by the word "transclusion" and the letter "X"

    Cheers,
    *** Xanni ***

    --
    http://www.glasswings.com/
  53. Please! Make it stop! by pair-a-noyd · · Score: 1

    I can't stand all these stupid effects.
    What purpose does it serve to show something in an impossible format?

    That freeze and rotate crap is very, very old already.

    And showing something blow up 8 times from 8 different angles. When was the last time you saw something like that? Or showing a bullet in slow motion as someone ducks it?

    Once again, I beat the dead horse and state that special effects are mind opiates for the shallow minded general public. And the other purpose they serve is to distract from the fact that;
    1. The plot either sucks or is non-existent.
    2. The "actors" or "actresses" suck. They can't act. (Neo comes to mind)

    They overload the senses with bullshit so you don't notice that the movie is total crap..

    That's a fact....

  54. Should WE Handle It? by NickFusion · · Score: 1

    I'm not going to say this is *not* the future of cinema, because anything is possible, but their has to be a compelling reason to use such trippy viewpoints.

    It's not a question of whether we can, but rather whether we should.

    What is gained by employing these effects? What is the cost (not $$, but in number of audience members who lose the thread, the distraction, loss of suspension of disbelief).

    And finally, and virtual camera setup that is complicated enough to need to show the viewer a diagram to explain it, well, do I need to say that this isn't going to work in a mainstream film?

    --
    What were you expecting?
  55. The Hulk by sd_jeff · · Score: 1

    Some of the ideas in the article remind me of the Hulk. Yeah, tons of people didn't like this movie, but I liked the risks Ang Lee took in trying to convey a comic book feel by using multiple panels, split-screens, etc. Sometimes Lee's compositions were distracting or redundnant, but at moments they gave a multi-character perspective that worked quite nicely. Like when you simultaneously see Banner watching Betty watching the experiment. (Cross pollination between comics and film is a fun geek topic, e.g., the Watchmen, Matrix, Ghost World, etc.)

  56. Re:The future of cinema is right here (follow link by Xanni · · Score: 1

    You betcha, I love it so much I downloaded it twice!

    Share and enjoy,
    *** Xanni ***

    --
    http://www.glasswings.com/
  57. 403... by DraKKon · · Score: 1

    Thats one way to slow the /. effect... 403 the entire server... *sigh*

    --
    "It's not like your minds are as open as the source you love..." - Me to the majority of Slashdot.
    1. Re:403... by WebMasterJoe · · Score: 1

      yeah, it looks like "chmod -r 700 /var/www/" or something. There are better ways to do this.

      --
      I really hate signatures, but go to my website.
  58. Over-complicated for movies? by MoogMan · · Score: 1

    To be honest, I think this technique is too complex for moving picture. In moderation I can see where it can be useful and where the effect would be enhanced by movement. One of the pictures indicate where the techniques goes waaaay overboard! This in a movie would confuse the hell outta the majority of people!

    I guess, everything in moderation eh?

    1. Re:Over-complicated for movies? by mojoviper · · Score: 1

      Just remember, The Studios, back in the day when they were The Studios, swore an audience couldn't sit thru more than one reel (~30 minutes) or two...and longer and longer, until we now have the entire LotR Extended Edition being shown back to back 'For the fans.' The basic/expected visual lexicon of the viewer continues to grow since it has since the beginning. Cutting to continuity anyone? The point is that, first a new technique is odd/jarring/info overload, but over time viewers adapt until it is almost expected in a major motion picture. (Indies can get away with anything)

      --
      Si hoc legere scis nimum eruditionis habes sed iliud latine dici non potest.
  59. Re:The future of cinema is right here (follow link by Anonymous Coward · · Score: 1, Funny

    Matrix Reloaded bashed, and Xanadu praised all in the same /. thread... This must be where the Earth opens up beneath me and swallows me whole...

  60. fight scenes by siskbc · · Score: 1
    I'm sorry, but have you ever seen an action movie before? They aren't very good when the protagonist avoids all conflict...

    First, I'll disclose that I'm not a matrix freak. That said, I really agree with the notion that pointless, prolonged fight scenes really kill a movie. That's not to say fight scenes aren't cool - but when they don't make sense they detract from the plot.

    I'm not saying Agent Smith and Neo should have sat and talked about their feelings. The script just should have been better so that scene made more sense as something Neo would have done.

    --

    -Looking for a job as a materials chemist or multivariat

  61. Toy Story... by sielwolf · · Score: 1

    Would a completely CG movie be economical?

    There was this little movie a couple of years ago... Toy Story I think it was called... don't know how it did... ;p

    Yeah, this doesn't answer your true question... is it economical for an "adult" movie. Of course this just plays back into the Western cinema idea that animation is just for kids.

    --
    What is music when you despise all sound?
  62. Time Code by akiaki007 · · Score: 1

    I don't know about this streching one scene as it is 3 or 4 scenes, rather one scens from different angles, and blending it all together. From what I can gather, the purpose of this is to show the same thing from various angles.

    Ever see Time Code? It's one story. The entire film is filmed in real time with 4 cameras. No cuts or breaks. So the movie is split into 4 and you see them all at the same time. The sounds fade in and out from the screens and sometimes are blended together. One story, 4 angles. And a lot of overlapping areas where you can see one character (or more) in 2+ cameras.

    I don't see how it is very much different than that, except that one streched out scene would be a pain to try to follow....

    --
    "Time is long and life is short, so begin to live while you still can." -EV
  63. SWEET JESUS by peatbakke · · Score: 1

    I .. uhhh .. wow. That defies description. Sorry. I can't stop watching it.

    1. Re:SWEET JESUS by Anonymous Coward · · Score: 0

      It's true, that is the most marvelous piece of "work" I've ever seen. It truly is a "working" revision of traditional camera and video cinematography. Oh please, please, please, don't get slashdotted you "wonderful" piece of "work."

      Substitute: "s***", "f***", and "worthless" as needed.

      Ugh. How did such a comment get "Insightful"?

  64. Cubism in Film by LaupRellim · · Score: 0

    Wow, looks like they're finally able to do digitally what they did in the Cabinet of Dr. Caligari in 1919. But what they are NOT able these days, so it seems, to do is create a compelling STORY LINE.

  65. CG, reality, and perception by pmiller396 · · Score: 3, Interesting

    Human perception is interesting.

    There are reports that the first people who heard a phonograph thought there was an actual orchestra. They found the effect *real* enough, even though it would sound scratchy, fuzzy, and fake to us today. As we become more familiar with a technology, our expectations go up. It is possible to spend $10,000 or more on a stereo system and still complain that it just isn't the same as live music.

    We tend to project and fill in the details: finding shapes in clouds, seeing a face on the moon and on Mars. Maybe we start by filling in the details and then get more sophisticated (or lazy) and expect the technology to do more of the work.

    On the other hand, realism is more than just "making it look real". You could argue, for example, that The Simpsons is more "real" than Leave it to Beaver. It certainly is a more accurate portrayal of modern attitudes.

    I know your post is talking specifically of kind of a "Turing Test" for CG: can you tell which portions are CG and which were not. I am just continually fascinated by the way humans work.

    As a humorous aside, it is ironic that we continue to raise our standards for CG in movies while our expectations for human actors seem to be in serious decline :)

  66. Re:The future of cinema is right here (follow link by Anonymous Coward · · Score: 1, Funny

    Could someone please explain what it is I'm watching? I don't get it. Is this just a clip from the movie?

  67. Re:The future of cinema is right here (follow link by ehiris · · Score: 2, Funny

    Oh no, it's true! The future of cinema is going to look exactly like the past.

  68. Not a Heinlein fan, are you? by roystgnr · · Score: 1

    why don't we go to the motherlode of great SF and Fantasy novels that have never been turned into film

    Because you can't turn a 400 page novel into a movie without major changes which Hollywood will probably screw up, and because "The Puppet Masters" and "Starship Troopers" proved that even easily filmable stories lose a lot in the wrong hands. A good book is not a guarantee of a good script or a good movie, and I'd rather watch a bad movie with a new story than a bad movie that might infect my memories of a good old story.

  69. ah! by nomadic · · Score: 1

    The Matrix Reloaded introduced us to virtual cinema

    So virtual cinema means shoddy writing, uneven pacing, and lousy acting?

  70. Re:The future of cinema is right here (follow link by Thjorska · · Score: 1

    Apology accepted. However, my impending connection to broadband is so close I can smell it, so I might have it downloaded by Christmas either way.

    --
    Current Karma Status: Roadkill
  71. MY EYES!!!! by StaticEngine · · Score: 2, Funny

    When I saw the filename, I feared it would be exactly what it is.

    Oh man, it's like I'm 6 years old again, and forced to hear all my mothers favorite music. No wonder I'm a synthpop geek now.

    1. Re:MY EYES!!!! by ScottBob · · Score: 1

      Maaan. This is gonna take some brainular repairs. Lacking da good stuff, me reaches for the Nyquil and "Exit Stage Left" by Rush. Ahhhhh. Back to "normal".

      Remember, surrealism changes the mind and everything that resembles it.

  72. Re:The future of cinema is right here (follow link by TwistedGreen · · Score: 1

    jesus christ, that's a 200 MB MPEG!

  73. Cached text and images by Lust · · Score: 1

    Text here and images here.

  74. Re:The future of cinema is right here (follow link by statusbar · · Score: 1

    Wow.

    The interesting thing is that it looks like Britney Spears and Michael Jackson are the ones implementing this sort of multi-hominid-synchronized-movement system. Maybe there is some sort of connection?

    --jeff++

    --
    ipv6 is my vpn
  75. Re:The future of cinema is right here (follow link by jafac · · Score: 1

    I'm so glad that download stalled 1/4 of the way through.

    --

    These are my friends, See how they glisten. See this one shine, how he smiles in the light.
  76. Re:The future of cinema is right here (follow link by Anonymous Coward · · Score: 1, Funny

    I downloaded that!

    I think I hate you.

  77. Article Error by statusbar · · Score: 0, Redundant

    Shouldn't Aidtopia write instead, "Computer Graphics pioneer Andrew Glassner HAD a cool page on virtual cinema."

    --jeff++

    --
    ipv6 is my vpn
  78. Re:The future of cinema. There's 10 min gone. by GarthSweet · · Score: 2, Funny

    There's 10 minutes of my life I'll never get back!

  79. Re:The future of cinema is right here (follow link by defaultXIX · · Score: 2, Funny


    I know what your doing, thats a Sciencetologist(sp?) recruitment video!

    You can't fool me!

  80. Not everybody's brain handles 3d... by MoggyMania · · Score: 1

    "Anyone who has had sight from birth is pretty well hardwired to spatially understand things from a three-dimensional model consistent with our ordinary experience."

    Actually, that's not the case. There are scores of individuals out there, usually with forms of autism, with perfect sight but neurology that can't grasp things in three-dimensional space well at all. They can't pour liquid into glasses accurately, often walk into solid objects or walls, can barely guess the relative size/volume of objects, and generally struggle with *any* task related to distance, size, or depth perception. It's a real PITA, believe me. I can detect screen refresh rates up to 120Hz, and anything below 100Hz hurts my eyes, yet *everything* I do that is motion-related has to be conscious, as I can't tell where the hell things are.

    To people like me, the world looks no more three-dimensional than a photograph does to you. I don't know what the term is for this specific neuro-visual problem, but I know it is related to autism, scotopic sensitivity syndrome, and synaesthesia. All things to look up for a very interesting look into how some others perceive the world. :-)

  81. Hey! by Grendel+Drago · · Score: 1

    I didn't know there were any Alyson Hannigan nude scenes! Gimme gimme!

    --
    Laws do not persuade just because they threaten. --Seneca
  82. Piss! by Grendel+Drago · · Score: 1

    Goddamn it, Alan Moore must have seen what Hollywood did to his work last time (with LXG). Maybe he'll retain creative control and keep it from sucking. Or maybe it'll chow ass like the last one.

    --grendel drago

    --
    Laws do not persuade just because they threaten. --Seneca
  83. Perhaps by Overly+Critical+Guy · · Score: 1

    Perhaps it doesn't look real because a thousand copies of the same guy battling a helicopter-spinning guy in a trenchcoat doesn't look very real to start with.

    Nothing is really supposed to look all that real in the Matrix.

    --
    "Sufferin' succotash."
    1. Re:Perhaps by fenix+down · · Score: 2, Insightful

      That's kinda what I think. It's like Superman. I actually had that conversation a few times with different people. Why is there no really good way to make a guy look like he's flying? The better the special effects get, the bigger a problem this is. If you just go with a cartoon or a bluescreen, you can get away with the fist out in front and the sad little cape-flap, but when you have top-of-the-line CGI, it's way to easy to get bothered by the whole thing subconsiously. The more detail with aerodynamics and G-forces you get right, the weirder the whole "hey! he's flying!" thing gets.

      Matrix had that problem. If you think about it, there wasn't really anything wrong with the way they made Neo fly, his coat flaps fine, he has that crazy wake thing going on, but he was flying and dragging cars along in his wake. Whether or not that would really happen if you flew a guy through a city at 90 billion MPH, it looks wrong.

      That's what I like about this cubist guy. Maybe not cubism specifically, but we need people thinking about non-realistic ways to shoot things. We need somebody to play around and find out what trips off your subliminal wrong-o-meter and maybe make a Superman animation that isn't completely mathematically correct, but looks way better than one that is.

    2. Re:Perhaps by Anonymous Coward · · Score: 0

      I thought the "wake" was his reality distortion field.
      What I mean is when he does something as major as flying faster then a normal program would fall, it starts to screw with the program.

  84. Reeves by Overly+Critical+Guy · · Score: 1

    Amusingly enough, Keanu Reeves gave up millions of his salary to the special effects team on the Matrix sequels when the studio was concerned that ticket sales wouldn't cover the cost.

    --
    "Sufferin' succotash."
    1. Re:Reeves by exp(pi*sqrt(163)) · · Score: 1

      That statement is in fact false. I know it was widely reported in the news but what was not widely reported (or even reported at all) was that he didn't in fact pay up at all. It was a feel-good story for magazines like Hello. It had nothing to do with reality.

      --
      Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
    2. Re:Reeves by srvivn21 · · Score: 1

      Convenient that you don't have a source for this. One would think that reneging on a promise to donate around $80 million would go unreported by anyone. Especially after he donated twelve Harley Davidson motorcycles to stuntmen. Or did that not happen either?

    3. Re:Reeves by exp(pi*sqrt(163)) · · Score: 1
      I don't know about the Harleys. I read it in the news so presume it's true :-) (Actually I think it was reported after the fact making it more likely to be true IMHO.)

      As for the source. What makes you think I don't have one? I am the source for this story. I can tell you first-hand that it is false. I am on first name terms with several of the visual effects supervisors from Matrix Reloaded. I can't think of a better source :-) (Unless they are secretly stashing the money and denying everything, a remote possibility I guess. But I did ask point blank.)

      See if you can find this story reported anywhere in the past tense. And don't believe what you read in the news. Arguably he didn't really renege because he never actually told any individual that it was promised to them.

      --
      Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
    4. Re:Reeves by srvivn21 · · Score: 1

      An unverifiable source is no source at all. None of these people that you speak with have made their complaints public? In any form? How odd.

      The American public loves a good scandal. What you are suggesting sounds like a really good one to me. His making good on a promise (explicit or implicit) wouldn't be nearly as news worthy as not following through on one.

      I don't believe everything that I read in the news. I believe even less that I read on Slashdot. *shrug*

    5. Re:Reeves by exp(pi*sqrt(163)) · · Score: 1
      What you are suggesting sounds like a really good one to me
      That's what I think. But think about it. These people I know make their living from doing visual effects on movies. What is more, some of these people are continuing to work on movies involving Keanu. It's not in their interest to complain loudly. It might not end their career but it'd kinda mess it up. The only thing that would motivate me to do it, in that situation, would be if I stood to make some kind of financial gain out of it.

      Note also that if Keanu did pay out the claimed sum to the claimed number of people a large proportion would retire from their jobs. Do you think Warner Bros would be very happy about that? I suspect that WB is in fact are the reason why he didn't make the donation. (Hmmm...I guess it's possible that he will pay up some time in the future.)

      PS I trust /. more than Hello magazine. Maybe it's foolish but I know plenty of /.ers in person and they're a pretty knowledgeable and smart bunch (not the general /.ers, just the ones I know). What's more, plenty of /.ers work in digital effects and I wonder if any of them will spot this discussion. If Keanu had in fact paid up it would be well known in the effects world. There is zero gossip about who received the money.

      --
      Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
  85. Offtopic--mp3 of musical score from Revolutions by Overly+Critical+Guy · · Score: 1

    Offtopic, but when else can you bring this up?

    An example of the epic feel of the third movie, of which the sequel was merely a "pop action" setup for according to Joel Silver:


    http://dondavis.filmmusic.com/audio.html

    It's called Neodammerung, which means, you guessed it, "New Dawn." Very creepy. It's like you can hear the series winding down to conclusion.

    --
    "Sufferin' succotash."
    1. Re:Offtopic--mp3 of musical score from Revolutions by Anonymous Coward · · Score: 0

      Do you feel overrated?

  86. /. effect by Anonymous Coward · · Score: 0

    Why are geeks so self-congratulatory about the slashdot effect which takes even less consciousness than a mute flash mob...?

  87. Re:The Matrix Reloaded -- SPOILERS by Agar · · Score: 3, Interesting

    Hear hear. I hope that, lost in the noise of "it sucked" comments, there are more people who rightfully respond with, "no, you just didn't get it."

    Were some of the scenes over-long? Yes, the Smith scene and the dancing could have been cut in half. However, it's very disappointing that people focus on these problems and conclude that the movie was a waste of time.

    I don't believe critics who say there was no plot development are thinking through the issues presented in Reloaded. Think of it as a blurry picture that comes more into focus: while the subjects haven't moved much, the additional detail can provide much more insight into the situation -- and what might happen next.

    Raising the concept of backdoors, keys, and renegade programs illuminates so much of the background, and implies so many repurcussions (some of which the parent mentions), I'm surprised more geeks didn't enjoy the movie for that concept alone.

    Suddenly, there's no "one" AI that's controlling the Matrix. And, significantly, the Matrix isn't a single-function program (to keep humanity enslaved). It's more of an operating environment, in which separate AIs with their own (sometimes conflicting, often independent) desires exist. This completely changes the fundamental concept of the Matrix and, if you think about it, exposes many of the Architect's words as half-truths at best, lies at worst.

    As the parent says, think in terms of control. If you were writing a program with the kind of importance and autonomy as the Matrix, would you let a "known bug" run around and possibly bring the system (and civilization) down, particularly when most of the "bug's" choices need to be made outside of your control (ie., the "real world")? I think not -- you would put your program in a carefully constructed sandbox, maybe two.

    This, again, changes the fundamental assumptions we were given in movie 1. "Reality" isn't reality. It's simply another construct. If not, why would Neo have power "outside" of the matrix? Why would a Smith clone be able to control a human? (Think of the look of surprise on Smith's face when his clone gets sucked into the phone line.) Is the Council Leader the prior "One" (per parent), or a more subtle AI, working to manipulate Neo into making the correct choice? ("Correct" from the AI's perspective, anyway).

    Or, think about it this way. The AI knows that certain types of brain (the conspiracy-theorist, the paranoid, the hacker) will always question the Matrix. Rather than lose these "crops", why not create an alternate Matrix, one which feeds their paranoia? By letting them think they've dropped out of the Matrix and are fighting against it, they would happily live their lives thinking they're free--while still under control.

    Meanwhile, we're introduced to new allies, new villains, and a clear view that human political maneuvering continues to play a big role in daily life. Seeing Zion, with Neo being the quiet savior while Morpheus acts as the bombastic orator with the cult of personality, made even the dance scene tolerable for me. How these opposing forces work out in the next movie will be very interesting.

    That film, Revolutions, is named with the typical ambiguity of the Wachkowskis. One matrix inside another...where does it end? Will there be a revolution, or only another revolution? What is the real real world like? As my friend said, if Revolutions ends and the camera zooms out to show it's all a kid playing a video game ("Now available! Play on Xbox, PS2, GC or PC!"), we're going to hunt down the brothers W and lay down some serious hurt.

    No plot? Heh. Watch it again.

  88. Re:The future of cinema is right here (follow link by Lumpy · · Score: 1

    It's obvious. Every person i've shown this to has had their chin hit the floor.

    Oh god my eyes!!!! the burning! Make it Stop!!!

    How dare you trick me into downloading and watching that horrid piece of the 80's..

    Now I have to go back into therepy because of it.

    --
    Do not look at laser with remaining good eye.
  89. Re:The future of cinema is right here (follow link by IronicCheese · · Score: 1

    Oh my God, my eyes!
    MY EYES!
    Make the BURNING Stop please!

  90. Re:The future of cinema is right here (follow link by StaticEngine · · Score: 1

    Swallows your what?!?

  91. Mammary aid? by ecloud · · Score: 1

    Yeah, I did that on purpose, for grins. Really. :-)

  92. The Wonderland Gambit by MythoBeast · · Score: 1

    Actually, most of the original Matrix movie was stolen from a book called The Wonderland Gambit, Book One: The Cybernetic Walrus written by Jack L Chalker (more famous for his Well of Souls series). The first twenty minutes or so was essentially identical to the first two chapters of his book. This was so much true that I looked for his name in the credits the first time I watched the movie. He also wrote a book entitled The Identity Matrix, which was a bit of a different concept, so apparently the authors of the Matrix mixed and matched from Chalker's ideas.

    Last I heard, Chalker was planning on suing the writers for theft of his ideas, but I have no idea where that went.

    Mythological Beast

    --
    Wake up - the future is arriving faster than you think.
    1. Re:The Wonderland Gambit by Anonymous Coward · · Score: 0

      Probably back to writing soft-porn disguised as sci-fantasy. "changewinds" - ooh, my girlfriend must pop my cherry to release my magic powers.... which must be described for several pages, in detail... riiighht....

  93. because hollywood doesn't do translations by poptones · · Score: 1
    that's why. Hollywood spends money on stories that are easy to translate into turkish and spanish and chinese and finnish. It's easier to translate and dub a movie with no talking and lots of visuals than it is to translate (and maintain) a movie where the characters sit around a table and talk for two hours. People want to be entertained, and most of us have our own tables we can sit around when we want to see people talking.

    Never fear. If Hollywood's not your bag, there's a world of hope out there.

    I can't wait.

  94. Time-shifted split screen by CommieLib · · Score: 1

    There was a great example of this on the Beeb show "Coupling". In one scene, the main character stumbles home, drunk, and the scene splits and starts runnning clocks at the bottom of the screen an hour apart. His girlfriend enters the same scene an hour later in the adjacent frame.

    She notices things out of place (but are in place in his time frame), and picks them up. One by one, he stumbles about, knocks over a vase, etc., creating the scene in the adjacent frame. At last, he calls his own answering machine on a mobile and leaves a message, which she listens to simultaneously. Very cool stuff.

    --
    If your bitterest enemies are people who hack the heads off civilians, then I would say you're doing something right.
  95. I happen to have directed The Rules of Attraction by Anonymous Coward · · Score: 0

    First of all, "The Rules of Attraction" was hardly a dud. While it may not have made a hundred million at the box office, like "Matrix: Reloaded", it also didn't cost a hundred million to make. In fact, "The Rules of Attraction" turned a very tidy profit for all those involved, particularly in Europe, where sensibilites toward cinema are slightly more advanced than in the United States. The split screen shot you mention was highly lauded by Cahiers du Cinema as a unique addition to cinematic grammar, which is really what this discussion is all about.

    You ask why people would want to employ this technique, and it is certainly not because they want to do a "fancy money shot". The source material written by Bret Easton Ellis was non-linear by nature, and the literary devices he used required the invention of compatible cinematic devices. But because film is linear by nature, a grammar had to be employed that would compliment his original intentions.

    Split screen allows you to show spacio-temporal moments simultanously. I chose to merge the split screen as a way to reinforce a connective moment between characters. Cinema's a language, and like language it's always evolving.

    Roger Avary

  96. Rob Cohen and xXX by mojoviper · · Score: 1

    Now this may be merely corrolary to the discussion, but there are less advanced techniques for viewing something from multiple angles in cinema. For example, in XXX (stop groaning I didnt say it was an example of fine cinema, bear with me) the scene where he uses an old barn as an impromptu ramp for his newly aquirred dirt bike, while in the air, with the explosions all around, the bike and rider were simultaneously filmed from several (not sure how many) cameras from different heights, positions etc. When seen in the movie this stunt begins fluidly with one camera tracking but then one perspective of the jump is shown, then going back in time a bit, if not all the way, a good bit, to give you another perspective and is repeated a few times. It's all very quick because Cohen didnt want to do the stunt in slow mo to grab attention, so it's all filmed at regular speed. So in the movie the "ramp scene" takes considerably longer than the actual jump, but you're given considerably more information while seeing it in real time. FYI, this can all be gleaned from listening to the making of featurrette on the dvd. In point of fact, he actually refers to it as a cubist style of filming. Be it presumptuous or not, it is interesting to my mind at least

    --
    Si hoc legere scis nimum eruditionis habes sed iliud latine dici non potest.
  97. Re:The Matrix Reloaded -- SPOILERS by Anonymous Coward · · Score: 0

    Revolutions - that says it all, doesn't it - wheels spinning (revolving) within wheels.

    Maybe that's the point of the title?

  98. related links (NPR) by creynolds · · Score: 1

    For some links related to Andrew Glassner's topic, see this section on Non-traditional perspective (for viewing and modeling) in "Stylized Depiction: Non-Photorealistic, Painterly and 'Toon Rendering"


  99. Streamlining Entertainment Production by Form-o-Stuff · · Score: 1

    Straying a bit from these ideas of putty-cameras and five things at once,

    We're coming to a place in computer graphics where we can film anyone and put them anywhere with anything doing anything we want. It's up to our imaginations. And so, like so many have implied, it's the way, not the means, where creativity and entertainment potential is held. So where is the story coming from? I don't know what format will be popular in twenty years, if it will continue to be the two-hour epic, or if everyone will be reduced to a 5-second attention-span limit, with some kind of internet playlist with all the latest daily clips, each worth a laugh and five seconds of your time. What I do know, is people will still be producing these things.

    I've been noticing more and more improv-based sketch comedy shows, and I really love those, being an improvisor myself. Improvisation takes writing out of the picture, and gives each actor the role of "writer" for the character they're depicting. It's a great way to keep everyone consistent with their character goals, etc. But the problem with improvisation, is unless your scene is themed (like the new Comedy Central show Reno 911) costumes or props are left entirely to the imagination, like the case in many live improvisational acts like ComedySportz, where all props and environments are suggested and mimed.

    With technology capable of digitizing people and putting them anywhere doing anything, having a strong team of improvisors acting out an epic on the spot becomes more than a performance for one night- When captured into a reverse-rendering computer like used in the MR, you could give any improvised story all of the scenery, props, locations, even character appearances and final editing that would be neccessary to turn a real-time brainstorming session into a major motion picture.

    If this became commonplace and expected ability from an actor/writer/story-former, movies would be filmable real-time, and the post-production team would fill in all of the specific camera shots, costumes, aesthetics, and whatnot, movies could be made in less time than ever!

    When this kind of software becomes commonplace, no longer will the big movie be in the hands of big industry- with anyone able to make anything, the popular Idea will be the only element powerful enough to actually sell a movie.

    I want one now.

  100. Re:The future of cinema is right here (follow link by diggem · · Score: 1

    It's MUCH more interesting if you play it on "fast forward" with a side benefit of being less time consuming.

  101. Re:The future of cinema is right here (follow link by Neop2Lemus · · Score: 1
    What did you make me put on my computer?!

    And to think I waited a 1/2 hour for that...

    --
    Needle Nardle Noo
  102. The Site Is Back Up by Anonymous Coward · · Score: 0

    Glassner's site www.glassner.com is back up again.

  103. Re:The Matrix Reloaded -- SPOILERS by Nodatadj · · Score: 1

    But I worked most of that out.
    The problem was that I didn't really give a flying rats ass about anything in the movie.

    And none of what you said was "the plot". It might have been the "moral" or the "meaning", but it wasn't "the plot".

  104. Quake 1 by Anonymous Coward · · Score: 0

    Didn't I used to do this playing Quake 1 by setting the view angle to 360 degrees?

    I was confusing at first, but then no one could seek up on me.

  105. Bleeding it dry huh? by cubal · · Score: 1

    Blade, Wes Craven's Vampires, Dracula 2000, Blade 2, Wes Craven's Vampires: Los Muertos?

    ...Bleed it until it's dry, then bleed it some more!

    Um... yeah... I'm gonna just back away real slow now... what? oh, that stake... um, just a little safety measure...

    ;)
  106. think again by Anonymous Coward · · Score: 0
    huh?

    You don't realize it, but you just issued one of the largest compliments possible for this movie. You're comparing real-world composites to computer generated images and saying that they didn't look as natural, without actually realizing that you're looking at nothing more than a drawing! That's perhaps one of the most important benchmarks in modern computer graphics that I can imagine!

    The guy's still saying the effects looked like ass, which they did. If the effect sucks, the effect sucks. It doesn't matter that it sucked less than we should expect it to.

    You don't realize it, and forgive the flame, but you just revealed yourself as a complete horse's ass.

  107. Coming soon to Behind the Music that Sucks by Animats · · Score: 1

    We'll probably see this in music videos any day now. Especially from bands that look boring.

  108. I don't think so by ziggy_zero · · Score: 1

    The final scene, in which Neo shuts his eyes and stops the robots with his mind, then passes out, opens a lot of interesting possibilities. It hammered home the point that "Zion", rather than being a wasteland city in the real world, is really just a bit-bucket for storing the minds of those who reject The Matrix. All those people are still plugged in, including Neo. As we exited the movie, a friend of mine suggested that the reason why Neo seemed to pass out was because when he stopped the robots, it was because his mind reached a state of enlightenment which saw through this second layer of illusion, and he woke up, finally exiting the Matrix.

    Remember how Agent Smith said that when Neo "merged" with him some of his code got mixed up or exchanged and that's how Smith is able to do some of the things he does? I'm pretty sure Neo's brain got mixed up a little too and got some of Smith's "code" in his brain. Parts that let him control machines, that is. So I'm pretty confident Neo will realize this in Revolutions and use his newfound powers to save the day. Wahoo.

    --
    I belong to the ______ generation.
  109. Ever hear of Pixar? by naztafari · · Score: 1

    Would a completely CG movie be economical?

    Hello... Pixar's been making $$$ with completely CG movies...

    On the other hand, CG that imitates "real life"...

    The major flaw of Final Fantasy the movie was that it was money and technology wasted on crap story and bad directing. (Another reason why the people there look strangely robotic is that you had these Caucasian CG models acting and speaking with Japanese mannerisms, thus making the scenes utterly surreal and "wrong")

    Although Pixar doesn't aim to look "like the real world", You'll notice that the Pixar movies are well-written (and a lot of the humor is aimed at thinking adults). I think it's the big difference.

    FF: the Spirits Within's crappy writing and direction put a stigma to the entire CG movement and set the genre (completely-CG "realistic" movies) back bigtime in terms of studio backing.

  110. Re:The future of cinema is right here (follow link by Anonymous Coward · · Score: 0

    That gets my vote as most distopian vision for the future EVER! Clockwork orange, 1984, Brave New World all paint a happy vision of what tomorrow may hold when compared with that truly horrifying 10 min. sequence

  111. YAWN by Anonymous Coward · · Score: 0

    This is just split-screen with some headache-causing morph between the different camera angles instead of a black border. That's revolutionary how? Split-screen is hard enough for most audiences to follow (it can be done well, but almost always isn't), why introduce a squashed-up picture into the equation?

    Unimpressive.

  112. Re:Please! Make it stop! by Anonymous Coward · · Score: 0
    And showing something blow up 8 times from 8 different angles. When was the last time you saw something like that? Or showing a bullet in slow motion as someone ducks it?
    I was in a car accident where we were hit from the side, and I happened to see the car coming with about 3 feet to go at about 45 mph. It took less than a second to hit us, but that instant of adrenaline rush made it seem like eternity. Willing suspension of disbelief aside, cinematic tricks are used to instill a bit of extra emotion in a moment. Watching someone's video tape of the accident from a streetcorner played at regular speed would do little justice to the "oh SHIT" feeling I had sitting in the passenger seat, which is exactly the sensation that good cinematic techniques try to recreate.
  113. Re:The future of cinema is right here (follow link by Anonymous Coward · · Score: 0

    You realise that it is a sure sign of nerd-dom if you catch onto something being nerdy just as it becomes trendy once again.

  114. Been there, done that! by DollyTheSheep · · Score: 1

    M.C. Escher played a lot with distortions and multiple perspectives. I remember one ultra-cool graphic, where you look simultanously at a couple of houses from the bottom and from a position above.

    What is the ceiling of one the houses from one perspective is the floor of the same house from the other. This made me crazy everytime, I looked at it.

    Does anyone have a link for this?

  115. Re:The Matrix Reloaded -- SPOILERS by kypm · · Score: 1

    Just another factoid to help bolster your reality within a reality concept: Remember when "the Architect" says that Zion has been destroyed 6 previous times, and that they (meaning the programs) are getting good at it? Of course the "real" world is not real. But then again, to God, or as The Wachowski's would have you believe Neo to be: Buddha, how real is real, where do you draw the line... As Morpheus so succinctly put it... What is reality, a series of electrical impulses translated by your brain. Things that make you go hmmmm

    --
    If you can't baffle 'em with brilliance, befuddle 'em with bullsheize
  116. one big flaw with improvision by Sivaram_Velauthapill · · Score: 1

    There is one major limitation with improvision. You will see it if you think of the cases where improvs are used and are common...doesn't it seem like improv is mainly used in comedies? Why?

    Well, the problem with improv is that it doesn't really work well for many things other than comedies or something like that. Dramas with a lot of emotion (crying, anger, etc) are hard to improvise. The actors and everyone else basically have to be in a particular mindset. Comedies, in contrast, simply require that the content be funny. I think this is why you see a lot of improv comedy and very few (if any) improv dramas. This doesn't mean that it won't work but just that it isn't very effective...

    As far as movies not being in the hands of large corporations... well, my theory is that capitalism with its false God, the free market, will always result in oligopolies and monopolies. Regardless of what happens, large corporations will dominate a particular industry. It is in the interest of a company to monopolize an industry. This is what happens in the real world and this is what business schools teach you: steal market share, lock out competition, erect barriers to entry, etc. If you were running a movie company, you would try to create a monopoly too. If you succeed, you will end up with a monopoly (or at least an oligopoly); if you fail, someone else will end up with monopoly (or oligopoly)...

    Sivaram Velauthapillai

    --
    Sivaram Velauthapillai
    Seeking the meaning of life... @slashdot of all places ;)
    1. Re:one big flaw with improvision by Form-o-Stuff · · Score: 1

      Improv is very situation-based, and the plot is developed line by line. When an audience watches this process, there is a kind of suspense on every line that is very easy to manipulate for laughter. That's the simple answer I can try to express. There are a lot of kinds of comedy, but unusual situations are where comedy is easiest to emerge, and unusual situations are where improv comedy goes when not given a strict format. A skilled improvisor (and there are many out there) can easily hold onto a tragic emotion or play into the dramatic tension built up by an enraged fight between two other characters. I suppose a major reason might be comedies don't depend on realism or any kind of accuracy, with wackiness being totally acceptable. But even a comedy show with that kind of technology would be fun- maybe with a live crew putting in the props and scenery as the actors endow their surroundings?

  117. This is how it will end by gad_zuki! · · Score: 1

    Its all about determinism: Newton, Laplace, etc.

    A few possible outcomes:

    1. After lots of exposition and some introspection Neo resets the Matrix for the 7th time for the good of humanity. The movie ends by showing the scene from the first movie of Neo the 7th waking up in front of his PC.

    2. After lots of program infighting (I love how this movie is more or less Tron) Neo defeats something/someone (with the help of persephone) and the machines and humans have a stalemate/symbiosis that gives the humans more autonomy.

    3. Neo wins by defeating the programs or getting the humans off-planet - say Mars and they live in their little VR world while protected from the elements.

    4. Mindfuck: the matrix is nothing like we've been shown or its a box in a box within a box type of thing thus the ideas of escape, liberty, etc are non-applicable and the movie ends with a long winded explanation - this time from Persephone and her speech and the architect's speech put together makes a sort of free will/dualism statement that may end in either of the above scenarios.