Oh that were the days! The most incredible thing I ever saw on a ZX81 was some weird form of "High Resolution Graphics", still black and white and somewhat fuzzy but it worked just through a software hack. If I remember correctly they used the content of the ROM to dynamically change the char sets to the needed bits. There were even one or two commercial games that used this technique. Oh boy!!!!
Well, this actually averts the need to fall much into the ethics and such of star trek by falling nicely into a niche. They like it because it's a star trek game that lets you kill kill kill, the way that most gaming is these days.
Well, it does have a pretty nice single player story line - which does have more to it than kill kill kill - but the multiplayer experience definitely is QuakeIII with Star Trek models and WITHOUT blood.
Whose brainstorm was it to take the lowest-ranking Star Trek spinoff series without any hopes of having a movie deal and terrible, nonlinear storylines...
Actually now that DS9 is over (after a less than stellar last season) and Voyager is the only Star Trek show in town (yeah, TNG reruns are boring, boring, boring after a while) I have somewhat started to like it. Whether if it's me lowering my standards or Voyager improving I am not sure but I would give them the benifit of the doubt and think it's the latter *wink*.
Well, 1.6 is the latest stable version, and the latest version released from CNRI. 2.0 stable will be released later this year by BeOpen/PythonLabs. 1.6 already supports Unicode.
As to being closer to the language specification I'd say go with 1.6 for the moment. If 1.6 runs your code, 2.0 will too.
Correct, but it takes all the difficult stuff from Mozilla and adds a relatively simple GUI. So for what it's worth Galeon is (a lesser) Mozilla. Don't belittle the effort of Konqueror's developers.
Galeon IS Mozilla so the original comparison
between Konqueror and Mozilla is a valid one.
The KDE project did write its own HTML widget,
Galeon uses Mozilla's Gecko.
Do you realize that GNOME itself is the 1st successful software project based on Corba ?
This is simple NOT true. There are lots of software projects using CORBA, mostly closed source of course. GNOME might be the largest OPEN SOURCE software project using CORBA to date but AFAIK Bonobo still has to proove itself.
he has licensed it under that while at the same time distributing included MPLed Mozilla files. I'm still not a license expert, but this seems like bigtime violation to me (even more than we did with Galeon
You know what: as long as the author does not violate the MPL he can distribute MPLed files together with HIS GPLed stuff.
Redistribution by third parties would be illegal though!
> Oh. and if you're old enough to remember his first album... fascinating.
Even more facinating: I own a copy, well actually two. One tape and one CD. (For those who don't know, it's called "For You" and it's... well... cute... sort of...)
Re:What would a couple of good compiler dev's cost
on
Intel Reacts to AMD
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· Score: 1
Oh well... Digital equals Compaq nowadays.
Re:What would a couple of good compiler dev's cost
on
Intel Reacts to AMD
·
· Score: 1
CodePlay offers VECTORC which they claim does a good job of optimizing for Athlons and K6 cpus. But it's windows only, no C++ support yet and it is quite expensive.
The fortran compiler you mentioned is from the folks at Digital AFAIR.
C++ isnt a general purpose programming language IMHO. C or PERL would be better for smaller more stand alone parts of computation.
But sadly a lot of students even have to learn C++ as first programming language, something I think is just plainly wrong. Of course teaching them perl would be much worse...
But nothing can touch the power, flexibility, and scalability of well written C++ system. Period. And it is the continual persuit of such systems and their attaintment which makes C++ so popular.
Well, that's IYHO of course. Myself I have yet to see something remotely as elegant and powerful as Openstep implemented in C++.
C++ is not for everyone. It IS an incredibly complicated language. But that is a good thing. It gives you the power to write fast, scalable, flexible systems when used properly.
But if it's such an incredibly complicated language why even bother with it? (provoking statement, I know). Wouldn't we not all be a lot more productive if modern programming languages were a lot easier to learn, grasp and use?
What I found rather amusing is that all C++ supporters on this flamefest were very quick to attack you on grounds of your Code snippets saying you should better learn (a lot) more of C++, without realising that this is the ultimate knockout argument against C++ as a general purpose programming language. One is probably able to do everything in C++ what can be done in Scheme, Python, ObjC, Java,C or whatever... But to do it in a natural, easy to grasp way your really have to be familiar with C++ to an amount that only few of us will ever achieve. Looking at 1200+ pages of the "C++ Primer" makes me shiver... Man, exactly how much do I NOT know of this monster of a programming language? But I'm still using - and struggling with - it.
But on the Spectrum it was possible to set every pixel of the screen whereas the ZX81 only allowed to print characters.
Oh that were the days! The most incredible thing I ever saw on a ZX81 was some weird form of "High Resolution Graphics", still black and white and somewhat fuzzy but it worked just through a software hack. If I remember correctly they used the content of the ROM to dynamically change the char sets to the needed bits. There were even one or two commercial games that used this technique. Oh boy!!!!
But true content management and workflow support are things that neither CVS, Zope, or wiki have. Slow down Slashdot.
Zope's very own Portal Toolkit (PTK) adds workflow processes.
Check it out here.
Well, this actually averts the need to fall much into the ethics and such of star trek by falling nicely into a niche. They like it because it's a star trek game that lets you kill kill kill, the way that most gaming is these days.
Well, it does have a pretty nice single player story line - which does have more to it than kill kill kill - but the multiplayer experience definitely is QuakeIII with Star Trek models and WITHOUT blood.
Whose brainstorm was it to take the lowest-ranking Star Trek spinoff series without any hopes of having a movie deal and terrible, nonlinear storylines...
Actually now that DS9 is over (after a less than stellar last season) and Voyager is the only Star Trek show in town (yeah, TNG reruns are boring, boring, boring after a while) I have somewhat started to like it. Whether if it's me lowering my standards or Voyager improving I am not sure but I would give them the benifit of the doubt and think it's the latter *wink*.
I'm not advocating legal action against these people, but it really seems like a violation of the spirit of the GPL.
It's not. Everyone they distribute their stuff to gets all the sources and can redistribute under terms of the GPL. So what's your point again?
This has absolutely NOTHING to do with RIAA strong arm tactics!!!
and we now have less choice in what license a KDE app can be released under
WRONG!!! The QPL-Option in Qt still exists.
Well, Qt is now triple-licensed: QPL, GPL and commercial. Use what seems fit!
Well, 1.6 is the latest stable version, and the latest version released from CNRI. 2.0 stable will be released later this year by BeOpen/PythonLabs. 1.6 already supports Unicode.
As to being closer to the language specification I'd say go with 1.6 for the moment. If 1.6 runs your code, 2.0 will too.
Galeon IS NOT Mozilla
Correct, but it takes all the difficult stuff from Mozilla and adds a relatively simple GUI. So for what it's worth Galeon is (a lesser) Mozilla. Don't belittle the effort of Konqueror's developers.
Or compare Galeon to Konqueror ....
Galeon IS Mozilla so the original comparison
between Konqueror and Mozilla is a valid one.
The KDE project did write its own HTML widget,
Galeon uses Mozilla's Gecko.
Do you realize that GNOME itself is the 1st successful software project based on Corba ?
This is simple NOT true. There are lots of software projects using CORBA, mostly closed source of course. GNOME might be the largest OPEN SOURCE software project using CORBA to date but AFAIK Bonobo still has to proove itself.
See http://www.corba.org/success.htm for some success stories.
he has licensed it under that while at the same time distributing included MPLed Mozilla files. I'm still not a license expert, but this seems like bigtime violation to me (even more than we did with Galeon
You know what: as long as the author does not violate the MPL he can distribute MPLed files together with HIS GPLed stuff.
Redistribution by third parties would be illegal though!
Other resource for information on AS3AP:
/ Da.html#REF80734
http://www.cwi.nl/~kwakkel/pythagoras/testpilot
> Oh. and if you're old enough to remember his first album... fascinating.
Even more facinating: I own a copy, well actually two. One tape and one CD. (For those who don't know, it's called "For You" and it's... well... cute... sort of...)
Oh well... Digital equals Compaq nowadays.
CodePlay offers VECTORC which they claim does a good job of optimizing for Athlons and K6 cpus. But it's windows only, no C++ support yet and it is quite expensive.
The fortran compiler you mentioned is from the folks at Digital AFAIR.
Actually it does ;-)
Just in case your are serious - I'm not sure because of your last sentence which might indicate some ill humor - let me tell you this:
The poster's opinion is not well justified because he or she is simply wrong - and spreading FUD and lies is NOT insightful.
It's just flamebait, nothing else!!!
Postgresql 7.0 RC2 is out!
Are you serious or trying to be funny?
C++ isnt a general purpose programming language IMHO. C or PERL would be better for smaller more stand alone parts of computation.
But sadly a lot of students even have to learn C++ as first programming language, something I think is just plainly wrong. Of course teaching them perl would be much worse...
But nothing can touch the power, flexibility, and scalability of well written C++ system. Period. And it is the continual persuit of such systems and their attaintment which makes C++ so popular.
Well, that's IYHO of course. Myself I have yet to see something remotely as elegant and powerful as Openstep implemented in C++.
C++ is not for everyone. It IS an incredibly complicated language. But that is a good thing.
It gives you the power to write fast, scalable, flexible systems when used properly.
But if it's such an incredibly complicated language why even bother with it? (provoking statement, I know). Wouldn't we not all be a lot more productive if modern programming languages were a lot easier to learn, grasp and use?
What I found rather amusing is that all C++ supporters on this flamefest were very quick to attack you on grounds of your Code snippets saying you should better learn (a lot) more of C++, without realising that this is the ultimate knockout argument against C++ as a general purpose programming language. One is probably able to do everything in C++ what can be done in Scheme, Python, ObjC, Java,C or whatever... But to do it in a natural, easy to grasp way your really have to be familiar with C++ to an amount that only few of us will ever achieve. Looking at 1200+ pages of the "C++ Primer" makes me shiver... Man, exactly how much do I NOT know of this monster of a programming language? But I'm still using - and struggling with - it.
Cheers