1). The text only comes up when you hover over it. This isn't so bad for applications, but is silly for folders sitting in the dock, 5 folders sitting in a row with no idea what is what.
You can use customized icons for the folders, y'know. It's a bit annoying for windows, but at least 10.2 gives you little badges of their parent app to help.
2). Space waster. It takes up alot of space. Reducing the size of the icons makes it difficult to tell what is what since there is no text.
Really? I've got my Dock icons at 32 x 32, and I have no problem telling everything apart. That Quartz graphics engine is more than just PR hype.
4). Memory muscle it useless. Since the whole thing is centered, and shortcuts are in the same section as permanent shortcuts, the shortcuts will quite oftern be in a differnt place.
In my experience, this is false. Granted, I'm not minizing windows every five seconds, but in everyday use I find that Dock icons are where I've left them. I even have magnification turned on, and I find that dragging stuff to the Dock isn't as big of an issue as I thought it'd be, because the Dock keeps the current icon immobile -- the magnification effect cheats by moving the other icons around, while my target stays where it was.
6). No sub menu for apps, this is a problem since the idea is not to use the Apple menu for custom apps anymore. You can create a folder with shortcuts, but read part on lack of functionality above.
Just put your main Application folder in the Dock, and you'll have one-click access to all your apps, like the Apple menu of old.
To be fair, I don't think this magazine was put out by Atari. As a long-time Atari Corp. watcher, I definitely would have remembered something as embarassingly bad as this magazine if it had came from them. Besides, the mailing address for the fan club is in New Jersey, while (at the time) Atari's sole headquarters was in northern California.
Are you kidding? I developed BBS games for a friend that generated dynamic real-time graphics with ATASCII. Turn left, watch the cursor zip around and redraw, etc. etc.... *Sigh*
Or the Douglas Adams chair -- "Hi, I am the Sirus Cybernetics Corporation Total Home Integrated Chair! It will be my great pleasure to have you sit on me all day! Nothing tickles my transistors better than having your 500-pound frame stretch my fabrics and stress my joints while you vigorously rock in me and surf the 'Barely Legal Lesbo Nazi Sluts' site!"
According to Think Secret, Apple's head of MacOS X software development admitted that they were already in the midst of developing Sherlock 3 when Watson was first released. Given that Apple didn't want to throw away the money they had already invested in Sherlock 3, and didn't want to spend more money licensing Watson, they didn't have much choice other than to continue working on S3 and ignoring Watson.
Despite what Karelia would like to believe, Apple didn't "rip them off"; Watson just happened to be following a path Apple was already taking. And considering that Apple was spending a lot of time playing up Watson (to the point of offering the programmer a job working for them), I think they behaved as well as could be expected.
Hey, Tron directly inspired John Lasseter to get into computer animation, and without him, we wouldn't have Luxo Jr., Pixar Animation, the Toy Story movies, etc., etc.
For that reason alone, it's enough to give Tron a break.
Because it's jammed with so much cool sh*t that the typical geek will cream his pants for a week enjoying it all. And the director's commentary is awesome.
I love special edition DVDs, especially the multi-disc sets, and the Tron DVD is definitely in the top five.
According to Think Secret, Apple's head of MacOS X software development admitted that they were already in the midst of developing Sherlock 3 when Watson was first released. Given that Apple didn't want to throw away the money they had already invested in Sherlock 3, and didn't want to spend more money licensing Watson, they didn't have much choice other than to continue working on S3 and ignoring Watson.
Despite what Karelia would like to believe, Apple didn't "rip them off"; Watson just happened to be following a path Apple was already taking. And considering that Apple was spending a lot of time playing up Watson (to the point of offering the programmer a job working for them), I think they behaved as well as could be expected.
It's clueless stereotypical dribble like this that remind me why people shouldn't get religious information from Slashdot. Geez, could you possibly be more offensive?
It's a half-truth -- my MacOS 9.2 setup was very stable, but I had to be fairly careful of what I did with it. Like, "okay, I'm burning a CD, don't do anything else now or else I'll get a coaster." Or "No, son, Daddy has to finish downloading this file before he can play your 'Bug's Life' DVD." So yeah, MacOS 9 (and below) was stable, but you had to "baby" it somewhat.
Needless to say, this is all moot with MacOS X. "Burn a CD, download six files, compile source code, and play a DVD all at once? No problem!"
Even with MacOS X 10.1, if you don't want to touch the icky Unix underpinnings of the OS, you don't have to.
My advice: Set up your sister with MacOS X, and create two accounts -- an administrator (you) and a regular user (sis). After the system is set up, set the padlock on the various control panels, and move "Terminal.app" to your home directory. Now sis can't dink with the Unix-y guts, but you can get under the hood if you need to work on the system.
Personally, this Mac user is getting a bit tired of all the folks who say "Apple stole Watsom from Kartelia!"
Tell me, kids, how do we know Apple didn't already wrote an internet-services version of Sherlock (and had it waiting for the next OS release) when Watson was introduced? Or did people really think Apple was just going to let Sherlock sit on its fat ass forever?
David Pogue (NY Times) is biased towards the Mac for the most part. Consider that when you read him.
Go read Pogue's reviews of non-Apple stuff -- the guy loves everything. Expecting him to be critical of Apple after he's been gushing over everyone else is just silly.
I think the Bible even mentions "David Pogue writes a negative tech review" as one of the signs of the impending Apocalypse.
It's better, because the stuff is in the order you choose. Trying to get non-alphabetical order out of the old Apple menu always required various hacks and/or third-party extensions.
I've got icons for all my daily-use apps in the Dock, arranged from most-frequent at the top to least-frequent at the bottom. And my Applications folder is also in the Dock, so I can right-click for immediate access to all of my apps as well. Kicks the snot out of the Apple menu any day.
OS9 apps don't "just work" on OSX - there's a lot of cajoling to get older OS9 apps to run properly under X.
Got any cites for this? When I migrated from 9.1 to MacOS X, first thing I did was go through all my existing apps to see what didn't work. And aside from Virtual Game Station (PlayStation emulator) and Appleworks (required a free download), everything runs fine under Classic. I was even slightly surprised to see my Carbon apps instantly adopt MacOSX-style-full-color icons and widgets. "A whole lot of cajoling" it wasn't.
And, correct me if i'm wrong, Apple is still limited in the number of applications that are developed for the platform. Sure if you want to wait 6-8 months after the windows version of a game or app is realeased to have it ported to Mac, that's great - but i'm impatient.
You're also wrong. I haven't had any problems getting MacOS X versions of the latest software, though admittedly most of my software is MacOSX-[I]only[/I] stuff. Still, I picked up Photoshop Elements 2.0 last week, and didn't have to wait for anything (especially since it came on a hybrid CD).
Bottom line is this - "It Just Works" is misleading at best.
Only for those who don't know what they're talking about.
There's a reasonable difference between doing the same tasks, and behaving the same way. Just because I don't have a "Start" button on the Mac doesn't mean I can't launch applications.
1). The text only comes up when you hover over it. This isn't so bad for applications, but is silly for folders sitting in the dock, 5 folders sitting in a row with no idea what is what.
You can use customized icons for the folders, y'know. It's a bit annoying for windows, but at least 10.2 gives you little badges of their parent app to help.
2). Space waster. It takes up alot of space. Reducing the size of the icons makes it difficult to tell what is what since there is no text.
Really? I've got my Dock icons at 32 x 32, and I have no problem telling everything apart. That Quartz graphics engine is more than just PR hype.
4). Memory muscle it useless. Since the whole thing is centered, and shortcuts are in the same section as permanent shortcuts, the shortcuts will quite oftern be in a differnt place.
In my experience, this is false. Granted, I'm not minizing windows every five seconds, but in everyday use I find that Dock icons are where I've left them. I even have magnification turned on, and I find that dragging stuff to the Dock isn't as big of an issue as I thought it'd be, because the Dock keeps the current icon immobile -- the magnification effect cheats by moving the other icons around, while my target stays where it was.
6). No sub menu for apps, this is a problem since the idea is not to use the Apple menu for custom apps anymore. You can create a folder with shortcuts, but read part on lack of functionality above.
Just put your main Application folder in the Dock, and you'll have one-click access to all your apps, like the Apple menu of old.
Have you actually used MacOS X?
Replace "I'm super cool" with "I'm a total geek", and you'll have a response closer to reality...
Maybe it's because Jaguar isn't supposed to run on "low end Macs" that's the problem?
To be fair, I don't think this magazine was put out by Atari. As a long-time Atari Corp. watcher, I definitely would have remembered something as embarassingly bad as this magazine if it had came from them. Besides, the mailing address for the fan club is in New Jersey, while (at the time) Atari's sole headquarters was in northern California.
Are you kidding? I developed BBS games for a friend that generated dynamic real-time graphics with ATASCII. Turn left, watch the cursor zip around and redraw, etc. etc.... *Sigh*
Or the Douglas Adams chair -- "Hi, I am the Sirus Cybernetics Corporation Total Home Integrated Chair! It will be my great pleasure to have you sit on me all day! Nothing tickles my transistors better than having your 500-pound frame stretch my fabrics and stress my joints while you vigorously rock in me and surf the 'Barely Legal Lesbo Nazi Sluts' site!"
Aw, geez, I thought anyone with DVD experience could have doped this out already:
Who said Tron was good SF?
I like it because it's cheesy!
From an earlier SD post...
According to Think Secret, Apple's head of MacOS X software development admitted that they were already in the midst of developing Sherlock 3 when Watson was first released. Given that Apple didn't want to throw away the money they had already invested in Sherlock 3, and didn't want to spend more money licensing Watson, they didn't have much choice other than to continue working on S3 and ignoring Watson.
Despite what Karelia would like to believe, Apple didn't "rip them off"; Watson just happened to be following a path Apple was already taking. And considering that Apple was spending a lot of time playing up Watson (to the point of offering the programmer a job working for them), I think they behaved as well as could be expected.
When Atari Corp. died, I knew exactly where to lay the blame -- at the feet of the Tramiels, for driving the company into the dirt.
Apple had nothing to do with it.
Hey, Tron directly inspired John Lasseter to get into computer animation, and without him, we wouldn't have Luxo Jr., Pixar Animation, the Toy Story movies, etc., etc.
For that reason alone, it's enough to give Tron a break.
Because it's jammed with so much cool sh*t that the typical geek will cream his pants for a week enjoying it all. And the director's commentary is awesome.
I love special edition DVDs, especially the multi-disc sets, and the Tron DVD is definitely in the top five.
According to Think Secret, Apple's head of MacOS X software development admitted that they were already in the midst of developing Sherlock 3 when Watson was first released. Given that Apple didn't want to throw away the money they had already invested in Sherlock 3, and didn't want to spend more money licensing Watson, they didn't have much choice other than to continue working on S3 and ignoring Watson.
Despite what Karelia would like to believe, Apple didn't "rip them off"; Watson just happened to be following a path Apple was already taking. And considering that Apple was spending a lot of time playing up Watson (to the point of offering the programmer a job working for them), I think they behaved as well as could be expected.
It's clueless stereotypical dribble like this that remind me why people shouldn't get religious information from Slashdot. Geez, could you possibly be more offensive?
It's a half-truth -- my MacOS 9.2 setup was very stable, but I had to be fairly careful of what I did with it. Like, "okay, I'm burning a CD, don't do anything else now or else I'll get a coaster." Or "No, son, Daddy has to finish downloading this file before he can play your 'Bug's Life' DVD." So yeah, MacOS 9 (and below) was stable, but you had to "baby" it somewhat.
Needless to say, this is all moot with MacOS X. "Burn a CD, download six files, compile source code, and play a DVD all at once? No problem!"
Even with MacOS X 10.1, if you don't want to touch the icky Unix underpinnings of the OS, you don't have to.
My advice: Set up your sister with MacOS X, and create two accounts -- an administrator (you) and a regular user (sis). After the system is set up, set the padlock on the various control panels, and move "Terminal.app" to your home directory. Now sis can't dink with the Unix-y guts, but you can get under the hood if you need to work on the system.
Personally, this Mac user is getting a bit tired of all the folks who say "Apple stole Watsom from Kartelia!"
Tell me, kids, how do we know Apple didn't already wrote an internet-services version of Sherlock (and had it waiting for the next OS release) when Watson was introduced? Or did people really think Apple was just going to let Sherlock sit on its fat ass forever?
So that means people have been fixing bugs and improving the code in the OS for 30+ years. Sure beats the heck out of the alternatives.
Especially considering that the only real difference between MacOS X and MacOS X Server is that the server package includes more administrative tools.
David Pogue (NY Times) is biased towards the Mac for the most part. Consider that when you read him.
Go read Pogue's reviews of non-Apple stuff -- the guy loves everything. Expecting him to be critical of Apple after he's been gushing over everyone else is just silly.
I think the Bible even mentions "David Pogue writes a negative tech review" as one of the signs of the impending Apocalypse.
As the keeper of the Atari Jaguar FAQ, I can say that "Jaguar == game system" is still the first association I make...
iMovie! No, wait, it spanks the living daylights out of Windows Movie Maker.
iPhoto! It's a tad lacking in features, but it still beats Windows XP's offerings.
iDVD! Oh, you've got to be kidding me...
It's better, because the stuff is in the order you choose. Trying to get non-alphabetical order out of the old Apple menu always required various hacks and/or third-party extensions.
I've got icons for all my daily-use apps in the Dock, arranged from most-frequent at the top to least-frequent at the bottom. And my Applications folder is also in the Dock, so I can right-click for immediate access to all of my apps as well. Kicks the snot out of the Apple menu any day.
OS9 apps don't "just work" on OSX - there's a lot of cajoling to get older OS9 apps to run properly under X.
Got any cites for this? When I migrated from 9.1 to MacOS X, first thing I did was go through all my existing apps to see what didn't work. And aside from Virtual Game Station (PlayStation emulator) and Appleworks (required a free download), everything runs fine under Classic. I was even slightly surprised to see my Carbon apps instantly adopt MacOSX-style-full-color icons and widgets. "A whole lot of cajoling" it wasn't.
And, correct me if i'm wrong, Apple is still limited in the number of applications that are developed for the platform. Sure if you want to wait 6-8 months after the windows version of a game or app is realeased to have it ported to Mac, that's great - but i'm impatient.
You're also wrong. I haven't had any problems getting MacOS X versions of the latest software, though admittedly most of my software is MacOSX-[I]only[/I] stuff. Still, I picked up Photoshop Elements 2.0 last week, and didn't have to wait for anything (especially since it came on a hybrid CD).
Bottom line is this - "It Just Works" is misleading at best.
Only for those who don't know what they're talking about.
There's a reasonable difference between doing the same tasks, and behaving the same way. Just because I don't have a "Start" button on the Mac doesn't mean I can't launch applications.