Please re-read my post. I didn't say it was in video. It's not in software either. It's in AGP. You know, the stuff used for dynamic data that the video card can dma into, and you can access quickly with the CPU.
Does SDL have video playback functionality similar to DirectShow? It seems that something like that would be usefull for the purpose given in this program.
You don't seem to know much about what you're talking about. For a video, you would definitely be using the dynamic pool which would place the texture in AGP memory. Fast modify and fast display. Such things have been the case for years, so obviously you are thinking of D3D3 or something.
You're link mentions nothing of Enron, and the "conspiracy" links you post afterwords do nothing to give merit to your post. Here is a link that uses what we call "facts" to support an idea. Unocal Drops Pipeline Deal
Why not just get Virtual PC or some such? You chose to get a Mac, that's your problem to deal with.
You people think games are just game code, but there are often several other libraries and whatnot in them. Those libraries might still hold copyright years and years later.
I don't think this discussion is going anywhere. Too many pirates want their fix for free.
Why does one need to make derivative works on 15+ year old games? I don't think that fits in the fair use part of it at all. Also, consider this: DOOM was really impressive when it came out, but now any average joe programmer can make Quake. Quake being largely more impressive tech than DOOM.
GTK on windows is very very very very slow. I have a 3.2gHz, but any GTK app feels like I'm back on a 486DX66. I have to wait a couple minutes for columns in a list box to sort. They update at blinding slowness, drawing seems to take a few seconds.
The problem is you forget testing and support. Who will test the games on the other platform? The programmers? Who will answer the tech support calls, the programmers? Zero cost Linux support just isn't realistic.
"Now granted the Linux way of handling libraries is significantly better than the Windows way of doing things."
Please explain how this is true today. COM itself can solve this, as well as other methods such as having local copies just like OSX, or with shared libraries.
I've had to install Windows XP twice. Please come up with bigger problems. Any system that has a fresh install will require a few reboots, be it Windows, *nix, whatever.
I think you are confusing Windows with some other OS. Win32 will not "die out" as it will be supported in Longhorn. This is not some "forced upgrade" that you are used to with an alternative OS. Things will still work, but programs will also be able to take advantage of new API's and features. BTW, that cross platform coding you speak of tends to lead to slow applications on all OS's. As opposed to doing it right and having some sort of good abstraction layer across the API's, instead of using one that facilitates bad coding and more CPU utilization.
If you think warning labels here are bad (and by bad I mean in large number), then whatever you do, don't move to Japan.
Please re-read my post. I didn't say it was in video. It's not in software either. It's in AGP. You know, the stuff used for dynamic data that the video card can dma into, and you can access quickly with the CPU.
Doesn't that page say all vulnerabilities are patch? :P
Does SDL have video playback functionality similar to DirectShow? It seems that something like that would be usefull for the purpose given in this program.
You don't seem to know much about what you're talking about. For a video, you would definitely be using the dynamic pool which would place the texture in AGP memory. Fast modify and fast display. Such things have been the case for years, so obviously you are thinking of D3D3 or something.
XOR is/was patented. How scary is that?
I guess that's why it runs quite well on 32-bit CPU's.
You're link mentions nothing of Enron, and the "conspiracy" links you post afterwords do nothing to give merit to your post. Here is a link that uses what we call "facts" to support an idea. Unocal Drops Pipeline Deal
Just to clarify, the Enron pipeline is a myth.
Why not just get Virtual PC or some such? You chose to get a Mac, that's your problem to deal with.
You people think games are just game code, but there are often several other libraries and whatnot in them. Those libraries might still hold copyright years and years later.
I don't think this discussion is going anywhere. Too many pirates want their fix for free.
Doomsday and Doom Legacy were not part of the original DOOM history. DOOM is still around, as is DOOM 2. Both were released for GBA. Point = moot.
Why does one need to make derivative works on 15+ year old games? I don't think that fits in the fair use part of it at all. Also, consider this: DOOM was really impressive when it came out, but now any average joe programmer can make Quake. Quake being largely more impressive tech than DOOM.
put 100 items in a list, sort it. After you finish waiting, realise that this is very fast with native Windows widgets.
I play the latest greatest PC games you insensitive clod!
About number 2, nobody is forcing companies to buy new hardware or go with the latest OS. Many companies have stuck with NT4, or even 2000.
GTK on windows is very very very very slow. I have a 3.2gHz, but any GTK app feels like I'm back on a 486DX66. I have to wait a couple minutes for columns in a list box to sort. They update at blinding slowness, drawing seems to take a few seconds.
The problem is you forget testing and support. Who will test the games on the other platform? The programmers? Who will answer the tech support calls, the programmers? Zero cost Linux support just isn't realistic.
I never performed the operation, but I remember hearing about in in 97 or so. This is indeed overly old news.
During install you can install all the patches that are available, so no, you are wrong.
I've had to install Windows XP twice. Please come up with bigger problems. Any system that has a fresh install will require a few reboots, be it Windows, *nix, whatever.
Yeah, cause we all know FireFox doesn't have any bugs, or any security holes. And of course it didn't have any in the past.
What a troll. None of the recent security updates required a reboot. Go back to 1998 where your logic fits.
I think you are confusing Windows with some other OS. Win32 will not "die out" as it will be supported in Longhorn. This is not some "forced upgrade" that you are used to with an alternative OS. Things will still work, but programs will also be able to take advantage of new API's and features. BTW, that cross platform coding you speak of tends to lead to slow applications on all OS's. As opposed to doing it right and having some sort of good abstraction layer across the API's, instead of using one that facilitates bad coding and more CPU utilization.