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Linux Live Gaming Project

Fabio writes "The mission of LLGP (Linux Live Game Project) is show to Wintendo users that also Linux can be used to game. And now a new version is out. Features: KDE 3.3 with Plastik theme and Nuvola icons, kernel 2.6.10, Nvidia drivers, TORCS, Wesnoth, SuperTux, TuxRacer and much more! It's based on Knoppix, but contains deep changes in the startup scripts. Now the hardware probing is completely based on hotplug and udev; kudzu was removed. Challenge your friends on LLGP, and convert them to Linux!"

491 comments

  1. Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 5, Funny

    Speaking of getting Linux more popular (more games...), Finally there's a how-to guide you can get all your friends and neighbors tuned-in to using Linux.

    How to convert to Linux in 12 easy steps.

    Check it out folks, this is very useful - as we edge ever closer to taking down Micro$loth!!!!

    1. Re:Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 0

      Yea, keep on trying, one day you'll Linux is as good as Microsoft!! YOU CAN DO IT!!!

    2. Re:Convert to Linux in 12 easy steps by dustinbarbour · · Score: 2, Funny

      That was quite entertaiing.. having a hard deciding if its for or against Linux.

    3. Re:Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 0

      I could actually feel my self becoming dumber while watching that...

    4. Re:Convert to Linux in 12 easy steps by Mage+Powers · · Score: 1

      uhm, remove the sound, does nothing for the flash movie, unless of course 1t'5 l33t leik1 j3ffk.

    5. Re:Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 2, Funny

      I see you have mastered step #12 already...

    6. Re:Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 0

      It's funny, because after you convert to Linux, you can't use Flash. Owned.

    7. Re:Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 0

      And your attitude and reply is a great reason why more people won't use linux...the community sucks.

    8. Re:Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 0

      Here here to that.

      Seriously, I think it really IS these kind of people on slashdot that has prevented me from using Linux.

    9. Re:Convert to Linux in 12 easy steps by tomofdarknesss · · Score: 1

      heh... I can totally see people thinking it works that way.

      --
      ------ Free Mac Mini! Better than an iPod! h
    10. Re:Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 0

      Better to be using and defending an operating system you like than to say, "yeah, it really sucks. company needs to roll over and die" to one you don't, as you go on continuing to use it, isn't it?

      Besides, he just said the flash was stupid, and didn't even mentioned Linux in his post. I guess jumping to irrational conclusions, and creating stereotypes from them, comes with being a masochist (see above), doesn't it.

    11. Re:Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 0

      So much ignorance and stupidity! Look what Dubya has done to these poor, poor people. It spreads like a plague.

    12. Re:Convert to Linux in 12 easy steps by POLAX · · Score: 1

      I found it a little funny...but would probably more so 10 YEARS AGO. I think a parody of this going the other way would be MUCH funnier...time to start brainstorming...

    13. Re:Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 0

      Holy shit dude, please, for the sake of everyone, loosen the fuck up. It's a JOKE. Sheesh.

    14. Re:Convert to Linux in 12 easy steps by tono · · Score: 1

      Freaking hilarious.

      --
      cheese logs keep my wang warm at night.
    15. Re:Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 0

      Just remember, kids -- never let lack of talent stand in your way! You, too, are a *creative genius*!

    16. Re:Convert to Linux in 12 easy steps by eeyoredragon · · Score: 0, Offtopic

      How the hell is this "Insightful"? This is a joke right? Someone makes a joke (and a good one at that) that doesn't even slander linux (God forbid...), and people get all huffy about it. It was F U N N Y. Laugh, you communist :p BTW, I demand to be modded insightful.

    17. Re:Convert to Linux in 12 easy steps by _Hellfire_ · · Score: 0, Flamebait

      Oh really? Oh okay, I've got one for you:

      Knock Knock.

      (you say who's there?)

      Boo

      (you say boo who?)

      Don't cry, It's only a joke!

      Why aren't you laughing? Man you should loosen the fuck up. jesus.

      Oh that's right, it's not funny...

      --
      "And then I visited Wikipedia ...and the next 8 hours are a blur..."
    18. Re:Convert to Linux in 12 easy steps by losinggeneration · · Score: 1

      And your comment wasn't a waste of space (like this one is a waste of space just to point out your comment is also a waste of space)

    19. Re:Convert to Linux in 12 easy steps by imsabbel · · Score: 0, Flamebait

      Nothing more relaxing like watching a moron burn his carma.
      4 times flamebait in a row. You have passed your fanboy exam :)

      --
      HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
    20. Re:Convert to Linux in 12 easy steps by fr0dicus · · Score: 1

      From my parents home in Wyoming, I stab at thee!!

    21. Re:Convert to Linux in 12 easy steps by krymsin01 · · Score: 1
      I mean, when you try to download an ISO of a distro does a big red dialog box jump up and say "I'm sorry, Slashdot user number xxxxx has prevented you from downloading this file."?
      HOW DID YOU KNOW!?!?!
      --
      stuff
    22. Re:Convert to Linux in 12 easy steps by Agret · · Score: 1

      wasn't that 15 easy steps?

      --
      Have you metaroderated recently?
    23. Re:Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 0

      linux is ass on the desktop, has NOTHING to do with intelligence.. oh wait, another nerd with a website about himself... live in head much?

    24. Re:Convert to Linux in 12 easy steps by rbarreira · · Score: 1

      Having a hard? I knew geeks were pervert, but....

      --

      The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
    25. Re:Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 0

      Er, check out his sig.

    26. Re:Convert to Linux in 12 easy steps by Meagermanx · · Score: 1

      Hey, I think you forgot "Windows users who recognize the superiority of Linux, but don't want to switch and give up all their favorite games and programs.

    27. Re:Convert to Linux in 12 easy steps by Meagermanx · · Score: 1

      The point of this is to convert gamers to Linux?!? Developers? Sure. Server Admins? Sure. Gamers? No way! If I am only interested in gaming, why would I switch to Linux? It can't play all the games (Or even a good amount of them) that Windows can, and, most importantly, almost all Linux games are available on Windows. When the Linux community releases their versions of Half-Life 3, or Starcraft 2, or Unreal Tourney 2004 (Not BZFlag) exclusively on Linux, hordes of gamers will go with a dual installation. Until then, Linux will never be able to compete.

    28. Re:Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 0
      The mission of LLGP (Linux Live Game Project) is show to Wintendo users that also Linux can be used to game

      I can also have people jump up and down on my penis. But why would any well-adjusted pserson subject themself to that kind of pain and humiliation?

    29. Re:Convert to Linux in 12 easy steps by SphericalCrusher · · Score: 1

      Damn. I guess the moderators that kept modding my post down over and over and over are Windows whores. I was just making fun of that horrible attempt at calling Linux a bad operating system.

      --
      "Instant gratification takes too long." - Carrie Fisher
    30. Re:Convert to Linux in 12 easy steps by randomblast · · Score: 1

      Hmm... I'm a sucker for flamebait...

      > When the Linux community releases their versions of Half-Life 3, or Starcraft 2, or Unreal Tourney 2004 (Not BZFlag) exclusively on Linux, hordes of gamers will go with a dual installation. Until then, Linux will never be able to compete.

      The Linux Community isn't responsible for porting games to Linux, that's the job of the game developers.
      Many developers don't port to Linux because they only know how to use Microsoft's APIs, and they can't be bothered writing cross-platform wrappers, and learning GL.

      --
      ...these aren't my real teeth.
    31. Re:Convert to Linux in 12 easy steps by Meagermanx · · Score: 1

      I'm not flamebaiting. I'm just saying that it is silly to try to convert gamers to Linux, when almost all the games available on Linux are also available for Windows, while not all games available on Windows are available on Linux. I am in complete agreement with you that it is a major problem, and I admit that Linux may be better than Windows, but the bottom line is compatability. If I am only interested in gaming, Windows is the only realistic platform. If the Linux community could turn the tables, and make Linux-only games, then maybe they would have a chance.

    32. Re:Convert to Linux in 12 easy steps by Anonymous Coward · · Score: 0

      Flamebait M2'ed unfair.

  2. Hopefully by DarkGreenTurbine · · Score: 0

    I hope that this takes off. We've been looking for a kickstart in this area. Bah..almost first post.

  3. Wrong Games by Anonymous Coward · · Score: 5, Insightful

    WHen people say that they don't use linux because they cannot game on it, they are not talking about playing tuxracer. They are talking about playing HL2, Doom, the latest RPGs, etc. This distro couldn't be further from what people want.

    1. Re:Wrong Games by tepples · · Score: 2, Informative

      I'm not sure about Half-Life 2, but Linux is said to run Half-Life 1 just fine in Wine, and Doom 1 and 2 are ported. You can run the latest GBA RPGs in VisualBoyAdvance, which is ported.

      Best of all, Linux can help you get in shape, as Pydance and StepMania are ported.

    2. Re:Wrong Games by nukem996 · · Score: 2, Informative

      Doom3 there is a native port which runs great. HL2 runs just as well through cedega. The latest games are being added to cedega support or being ported to Linux.

    3. Re:Wrong Games by Tarqwak · · Score: 2, Interesting

      What if the user could extract for example Unreal Tournament 2004 demo for Linux installation binary in Windows. Then boot the LLGP with all the 3D hardware detected like a charm, and run the demo from a readonly mounted NTFS/FAT32 partition...

    4. Re:Wrong Games by Anonymous Coward · · Score: 0

      You can run the latest GBA RPGs in VisualBoyAdvance

      You mean that under linux we can play games designed to run on hardware equivalent to a console released 14 years ago?! FUCKING AWESOME!!

    5. Re:Wrong Games by mboverload · · Score: 1
      People dont want to go into text files and edit them just to get a game that should start out of the box work.

      Linux gamers do not exist, like Mac gamers.

    6. Re:Wrong Games by thedustbustr · · Score: 3, Informative
      "HL2 runs just as well through cedega"
      LOL! Your definition of "just as well" is apparently 20 minute level loads, with a solid 5 fps (my GF4Ti4200 / 1.6Ghz / 512 DDR ram runs it at a playable 25 fps on windows). Read this review of halflife 2 under cedega. I'll post a quick excerpt that summarizes it for you:
      The graphic looked pretty raw and 'edgy', gameplay wasn't smooth, the sound skipped every now and then. I opened the options again and reduced averything to 'low' or 'medium' were available. After applying the changes (which worked this time), it felt a little smoother but reducing graphic options didn't really help the raw look. After playing a while, I experienced a sudden drop in fps, I activated the fps-display to check and indeed, I've been to 10-20 frames the moment any NPC or another moving object came to view. I restarted HL and I'm able to reproduce this behaviour every time: Runs ok in the beginning, even if the framerate is far from beeing stable, at 30-70fps and after a while the framerate drops to the above mentioned 10-20 fps.
      "The latest games are being added to cedega support"
      Cedega is not the solution, stop hailing it as one.
      "The latest games are...being ported to Linux."
      By "latest games" you must mean (some) Unreal Engine 2 derivatives and Doom3? Certainly you realize that these two companies are among the few exceptions to the rule?
      --
      This sig is false.
    7. Re:Wrong Games by mboverload · · Score: 1

      What would the point of that be?

    8. Re:Wrong Games by Anonymous Coward · · Score: 0

      my GF4Ti4200

      Dude that card was available in 2002. Get a video card that isn't 3 years old, then come back and bitch if your framerate still sucks. Frankly I'm amazed nVidia even supports Linux drivers on cards that old.

    9. Re:Wrong Games by Mikmorg · · Score: 1

      Good God man, do you seriously think nVidia should ditch support on a GF4??? Sorry, but I'm still (very) happy with my GF3. What do you think they should do about it? Trash it?

      Sorry, but if you think everyone goes out and buy the newest/best vid card on the market on intervals of anywhere NEAR 3 years, you are SERIOUSLY mistaken.

      --
      Codito, ergo sum.
    10. Re:Wrong Games by Deliveranc3 · · Score: 3, Interesting

      There are lots of people complaining that too many games focus on eye-candy.

      Linux could do fine in terms of RTS Turn based strategy, adventure, etc.

      The awsome multiple window features gives great possibility for hotseat gaming.

      Why is Linux trying to be an FPS platform, that's just silly.

    11. Re:Wrong Games by Anonymous Coward · · Score: 1, Informative

      Good God man, do you seriously think nVidia should ditch support on a GF4?

      I didn't say that. I said I'm surprised they support it on Linux. It is an old card, and an OS with a small gamer population. It is good that they support it but the work that goes into optimizing Windows drivers may not all benefit the Linux driver. And I bet they throw a lot less effort into the Linux driver.

      Sorry, but if you think everyone goes out and buy the newest/best vid card on the market on intervals of anywhere NEAR 3 years, you are SERIOUSLY mistaken.

      Um, the whole parent was talking about "the latest games". Anyone who wants to play the latest 3D games at something faster than a slideshow has to upgrade their graphics card at a minimum every-other generation (which would be ~3 years, at current rates of offerings by nVidia and ATI). Why do you think console games generally outsell 3D PC games? To borrow a favorite term from MS: total cost of ownership.

      World of Warcraft, notably, runs on fairly midrange 3D hardware - I believe the min requirement is a GeForce 2. Look at their sales figures. The Sims also has huge sales numbers, in part because it runs on just about everyone's machine.

      Also just on a side note, the poster above is trying to play a Source engine game on 512MB ram which is pretty close to the bare minimum. Throw Cedega on top of that and of course you're going to have issues. If he gets another 512MB in there for 70 bucks or so, the game will improve dramatically. I'm stating this from personal experience with Vampire Bloodlines - another Source engine game.

    12. Re:Wrong Games by christopherfinke · · Score: 1
      This distro couldn't be further from what people want.
      Wouldn't having no games at all be further from what people want?
    13. Re:Wrong Games by Magus424 · · Score: 2, Insightful

      But even with those, your options are severely limited compared to Windows.

      The fact remains that if you really want to be able to game, and not just play a small subset of games, you can not use Linux.

      At least not entirely. Hurray for dual-booting :-)

      --
      -- Gone Crazy, Back Later
    14. Re:Wrong Games by Anonymous Coward · · Score: 0

      I agree. It's funny to see the responces to this comment too ... gimme a break people. It's absolutely true. When I can play WoW, HL2, Doom 3, etc. it will be worth it. Don't get me wrong, I love Linux... but it's not even close to being there for a gamer.

    15. Re:Wrong Games by Skuld-Chan · · Score: 1

      Never mind the obsurdity in creating an entire distribution to play video games.

    16. Re:Wrong Games by bwbadger · · Score: 1

      Well, I can tell you that my nephews (7 & 9) love this stuff. At present I let them play on my workstation. Now, I can give them this CD and they can pound on their dad's keyboard. :-)

    17. Re:Wrong Games by Doctor+Crumb · · Score: 1

      I've been playing the linux-native version of Neverwinter Nights all afternoon. I don't play FPS, though I did try out the Doom III linux demo (which is also native). The games you list that people want are never going to be included in a distro because they are *commercial* games. Having games like tuxracer and supertux is a huge improvement over the linux gaming situation 3 years ago, and they are necessary to prove to people that yes, games *can* be written for linux, which is necessary before big games will be.

    18. Re:Wrong Games by Anonymous Coward · · Score: 0
      I'm not sure about Half-Life 2, but Linux is said to run Half-Life 1 just fine in Wine, and Doom 1 and 2 are ported.

      ooooh, impressive. Linux can run a 12 year old, 2d sprite based game.

      You should have mentioned that you can play Quake3 on Linux, that would have supported your case a lot more than bringing up Doom 1 and 2.

    19. Re:Wrong Games by antime · · Score: 1

      It still wouldn't run on my PPC box.

    20. Re:Wrong Games by sahonen · · Score: 3, Insightful

      Great, HL1 and Doom 2. Those are *so* equivalent to HL2 and Doom 3. I mean, it's just another number up.

      Besides, maybe they work for some people, but for me, Wine won't run anything more complicated than Notepad. It might work better if I put some time into configuring it, but that's going back to "Linux is free if your time is worth nothing," and my time (and sanity) is worth far too much to me to be spending all of it trying to get all of the disparate components that make up a Linux distribution to acknowledge each others' existence.

      Believe me, I've given Linux its fair shot several times. It all boils down to how the system shifts far too much of the effort onto the user. It is the *programmer's* job to make the system usable by the user, *not* the user's! I shouldn't have to touch a text editor. If I have to configure anything, which I shouldn't, there should be a graphical tool for it, and it should allow me to configure *all* of the available options, not just the common ones.

      --
      Make me a friend and I'll mod you up
    21. Re:Wrong Games by Jace+of+Fuse! · · Score: 3, Interesting

      Linux might be fine if you like the top of the top First Person Shooters (and occassionally a port of something popular over a year later), but what if you like something less than mainstream?

      For instance while all of my friends were getting absorbed in Half-Life 2 or World of Warcraft I was left out because everytime I went to the store to pick up a copy of WoW (and to a lesser degree, HL2) the stores were out of stock.

      While looking for something to play I managed to stumble upon a gem that caught me totally off guard.

      I noticed Pirates! on the shelf. After reaading the back I realized it was a remake of the old C64, Mac, Amiga, and PC title and I had to buy it, even though I hadn't heard that they were remaking it.

      I can honestly say it was not a waste! The game captures so much of the feel of the original while still being made modern. They haven't overlaiden it with stupid features, nor have they made it full of some lame linear storyline.

      A good game, and certainly not one I'd expect to find ported to Linux, or even Mac. I just can't see it being popular enough with most people to justify it. Still, games like this are the reason I play PC games at all. As for the top first person shooters, blah. Sure I play them sometimes, but it would take more than that to get me to ditch my Windows box as my primary gaming machine.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    22. Re:Wrong Games by Pxtl · · Score: 5, Insightful

      Yep. Many projects have taken an attempt at this meagre challenge, and they've all sucked. First of all, Super-Tux is an alpha game - their site screenshots still show the tiling grids. Not very impressive.

      Want to make Linux Gaming cool? Get some better objectives. I've seen many of these "Linux Game Distros" projects, and they all do the same half-assed crap of grab a bunch've mediocre Linux games and throw them onto the main menu.

      Here's my dream project for an Opensource team:
      FPS distro. Get one Opensource game that has tons of media available for it. That's pretty much the first 3 Id titles, plus Abuse and a handful of others. Quake and Doom are the only games to have complete media-replacement projects that turn them into standalone games, but I think there are a handful of Quake 2 and Quake 3 TC's that could be converted into standalones with a little trouble. Then, make a multi-CD package out of those games. Include all the major popular mods, models, etc. Second, take some of the configging out - Q3 and Doom were the only Id games that didn't require command-line hacking to get the mods working right.

      Did you know that there are Doom Legacy maps reimplementing the Unreal Tournament 2003 gametypes? So you can play CTF Doom and Dom Doom? Very cool.

      The key problem with these games, and Cube, is the installation and configging details. Handle that for the users with some nice Python GUI wrappers or something, similar to RedHat's config screens. Doom Legacy has this nicely nipped for Windows.

      Now, set up a Gamespy-like GUI-oriented meta-server game-browsing service. That would be the "new feature" your gaming distro brings to the scene.

      Then release a game-distro with a real featureset. Also, release win32 bundles of your game distros (like QPack and DPack) so that you can get win32 players playing with your players.

      Yes, there are tons of games out there, but only Half-Life gives you tons of mods bundled in with their game package. If a person could order a QPack distro (which uses no Id IP but the GPL'd source data) with Weapons Factory, Slide, and whatever other mods you can get the mod devs to let you grab, then you're golden.

      still, that option relies on a) getting permission to redistribute mods from the mod devs and b) what Id's exact license is for the Quake and Doom source.

      Alternate plan: go for the oldschool people. Make the Linux Game Console for casual party gamers. There are an innumerate number of players out there who just want to grab a joystick and play Gauntlet again with their buds over a few beers. Just go for these basics: multiple joystick support, good graphics and sound configuration, TV out, and every multiplayer hotseat game you can cram onto the damn thing, even if you have to code them yourself (how freakin' hard would 8-player Spacewar be to make in PyGame?).

      No, its not Halo, but neither is Mario Party, and people play the hell out of that.

    23. Re:Wrong Games by Joe+Tie. · · Score: 2, Informative

      It might not be relevent to your situation anymore, but for anyone else who's had bad luck with wine, Sidenet might help after wine's installed. It sets up the config file for some of the more tricky installs beforehand, installs some stuff from reactos, manages menus, and some other nice tricks. Though, on the other hand, I've never understood how people can have such different results from wine. I hear about people all the time not being able to run anything but notepad, but I've always had pretty good results from wine, even years back. Heck, my girlfriend, hardly a techy by any means, installed and uses photoshop with a vanilla build of wine. Are some of the major distros severly messing up wine when packaging or something?

      --
      Everything will be taken away from you.
    24. Re:Wrong Games by Bill+Kendrick · · Score: 4, Informative

      First of all, Super-Tux is an alpha game - their site screenshots still show the tiling grids. Not very impressive.

      What, do you mean this?

      That's the freakin' built-in tile editor! SHEESH!

    25. Re:Wrong Games by Bill+Kendrick · · Score: 1

      s/tile editor/level editor/ ;^)

    26. Re:Wrong Games by Pxtl · · Score: 1

      heheheh... whoops. Should've taken a closer look. My bad.

    27. Re:Wrong Games by Mold · · Score: 3, Informative

      HL2 works fine under Cedega with no configuration, and Doom 3 has native Linux support.

      So while the poster mentioned the wrong games, HL2 and Doom3 work just fine. And HL2 and Doom3 ARE "*so* equivalent to HL2 and Doom 3", interestingly enough.

    28. Re:Wrong Games by Anonymous Coward · · Score: 0, Flamebait

      I've given Linux its fair shot several times

      Because after all, what Linux really needs is for you, the master and director of all computing, to give it a shot...

      I shouldn't have to touch a text editor. If I have to configure anything, which I shouldn't, there should be a graphical tool for it

      Text files are a superior configuration method because they're easy for a person to understand, easy for a computer to read, and can be changed on multiple computers with O(1) work. Everytime someone mentions GUI configuration, sysadmins (i.e., people who work with these systems you're not able to every day) everywhere breathe a little less easily out of fear that some manager might agree with what you're saying, and impose such a system on them.

      If I have to configure anything, which I shouldn't

      Here you go then. No configuration necessary.

      it should allow me to configure *all* of the available options, not just the common ones.

      Agreed. Do you know why they don't show you all of the available options? It's because they're designing to people just like you, only less technically savvy. Too many options are too confusing for people who don't know what they're doing, so they don't show them all. Similarly, text files are too complicated for people who don't know what they're doing. That's why we have GUI configurators. Thanks to you and others like you, sysadmins and users everywhere have to flail around with an incomplete GUI, instead of a simple configuration file.

      Thousands of users and sysadmins work with text files every day, on one or hundreds of computers. They don't have any trouble at all. Doing what you suggest would break an already working system, and for no better reason than you weren't willing to learn to work with it. You're more than willing to complain about Linux, but not at all willing to learn it.

    29. Re:Wrong Games by Hast · · Score: 1

      I may be a tad hard to get a license to distribute HL2 and D3 though. Particularly as part of a free Live CD.

      Now your rant on config files is another matter. Most distros allow you to edit settings through a GUI. Keep in mind that you can't edit all settings in Windows (and 3rd party programs) with one system.

      That said, if you give it a try you may come to see why many consider text based configuration superior.

    30. Re:Wrong Games by Anonymous Coward · · Score: 0

      Text files are a superior configuration method because they're easy for a person to understand, easy for a computer to read, and can be changed on multiple computers with O(1) work.


      Yeah, keep it up. Commercial OS producers apparently know more than you do. And the reality is that the GUI is the HARD part. Text files are a joke to implement, which is why Linux uses them. No development dollars, no innovation.

    31. Re:Wrong Games by Anonymous Coward · · Score: 0

      > Because after all, what Linux really needs is for you, the master and director of all computing, to give it a shot...

      You are exactly what is giving the Linux community a bad reputation.

      That kind of RTFM-attitude is *exactly* what is holding Linux back, from becoming the major operating system on an x86 platform.

      The original poster is *precisely* what Linux needs, because as things are now, Linux has a grip on the tech-geeks - and that is where Linux will stay in the market, if it keeps telling the next level, being the PC "super-users" (with emphasis on "users"), that if they don't like the way it works, they can just go install Windows.

      This is precisely what superusers revert to, after discovering that Linux is just not worth the efford, and all you see subsequently - is tech-geeks whining: "why, oh why can't people see how great this is?"

      The Linux operating system distro's will never move forward, if you don't change that attitude.

    32. Re:Wrong Games by Anonymous Coward · · Score: 0

      Blah blah blah.

      halflife 2 runs well in Linux, and Doom3 does also.

      It all boils down to how the system shifts far too much of the effort onto the user. It is the *programmer's* job to make the system usable by the user, *not* the user's! I shouldn't have to touch a text editor. If I have to configure anything, which I shouldn't, there should be a graphical tool for it, and it should allow me to configure *all* of the available options, not just the common ones.

      Hey If us Linux users wanted to run Windows, we would run Windows, not make a clone of it. Which is what your saying.

      Graphical tools are overrated anyways.

    33. Re:Wrong Games by tod_miller · · Score: 1

      Does linux have inherent flaws that kill its 3d performance? I thought that the gl libs were great, and gl performance card for card was equiv. or better on linux?

      If this is the case, why would two acronyms, FPS or RTS, fair any differet on linux?

      The point is, linux just needs games made for it. Image a new console, with no game support. You see.

      Doom3 has a native linux support (Apparently, I played the demo, it was dire... I hope some TC change my mind - I really wish HL2 had been linuxized) how many peple bought and ran the linux version?

      For me, the whole issue of 'add remove programs' has been the pain in linux, which is why I think you see all these distros. Come on, download 700mb again and again so that games, mythTV, dvd playability, office suites, all run as advertised? :-) I think the average slackware/debian comes with all these games don't they???

      What is your best install experience, and worst install experience on linux?

      --
      #hostfile 0.0.0.0 primidi.com 0.0.0.0 www.primidi.com 0.0.0.0 radio.weblogs.com
    34. Re:Wrong Games by leuk_he · · Score: 1

      I agree.

      Tetris like games have a market of their own. FPS is not for livecd kind of people yet. Think tetris like arcade.

      Games knoppix disapointed me because the games are not acessable fromthe desktop, and i wonder if all the games are accesable from the menu.

    35. Re:Wrong Games by aichpvee · · Score: 0
      I love my Linux as much as the next guy, but come on. It's ridiculous to say that Linux is there for gaming. There are about as many commercially available games for Linux as there are for Mac, maybe a few less even(!), and they generally are released just as long after the Windows versions.

      There are only two games I can really say that I would play under Linux before Windows. Those are Never Winter Nights, which didn't run quite as well when I played it on my last computer (1.4 TBird with 64MB GF2) and took years to get ported. Props to Bioware for doing the port though.

      The other is Unreal Tournament 2004, which in my experience runs a lot better under Linux than Windows, with the obvious lack of editor (could be fixed with Unreal Engine 3 as they're using wxWindows for it now, though I wouldn't hold my breath) and the maybe not so obvious lack of dynamic textures (see license plates) and non-blob shadows. It's also a bit of a PITA to install some of the mods which aren't distributed in zip files.

      If even a fraction of companies put out Linux ports of the quality of the UT2k4 release it would be a completely different matter and I'm fairly confident that we would see a big shift towards desktop users running Linux. But until some more big names step up all we'll have are the rare big name release, a smattering of smaller games developed by studios that sell a limited enough number of copies for Linux to be a worthwhile portion of their sales (and I really do appreciate those guys), and a ton of open source games which in general never get even half-way done.

      Sadly, while it is cool to have native ports of old classics and some level of playability on newer games via WINE, the best most of us are going to be able to do is play what little we can on Linux and put up with rebooting to Windows for the rest.

      --
      The Farewell Tour II
    36. Re:Wrong Games by leonmergen · · Score: 1

      Yeah, except that you're forgetting that most applications under Linux are free, while most Windows applications aren't really free, but are installed for free...

      It's all a matter of priorities; do you chose to focus more on functionality rather than the user experience, or do you focus on user experience and spend less time on functionality. Big Bad Companies usually have the time and money to do both, but since the Linux programmers usually are the hard-core dudes, they prefer to do the functionality far more than the user interface... thus resulting in bad interfaces (config files) but better functionality, although sometimes hard to find.

      I'm not saying this is ok or anything, heck, I recently switched from Gentoo to Ubuntu for the same reason you point out, but I'm just pointing out that it's a problem caused by the user base (programmers) and volountairy (sp?) nature of Linux.

      --
      - Leon Mergen
      http://www.solatis.com
    37. Re:Wrong Games by sahonen · · Score: 2, Insightful

      Because after all, what Linux really needs is for you, the master and director of all computing, to give it a shot...

      I am the end user. I am the master and director of all computing, because I'm the person who is actually using it to get work done. An operating system is not an end to itself, it's what runs in the background and doesn't get in my way while I'm trying to run stuff on it. If I'm spending all of my time getting the operating system working, then that operating system is not doing its job. This is what Linux freaks don't get, they run Linux because it's Linux. I run Windows 2000 because it stays out of my way while I do what I actually want to do with my computer.

      Text files are a superior configuration method

      As long as you have every single option and its impact on the system memorized, and you are a perfect typist. I have no problem with using a text file to actually store the configuration, and in fact I much prefer it to Windows' godawful convoluted registry, but editing them by hand is a pain unless you are extremely familiar with the system. And you know what? I don't have time to become obsessively familiar with every aspect of the system, that's the programmer's job, I'm too busy getting things done instead of dealing with my OS. You shouldn't have to keep referencing the man page or beat your head against the desk for half an hour because you transposed something. And you can stick all of the less commonly-used options under an "advanced options" tab.

      You're more than willing to complain about Linux, but not at all willing to learn it.

      I'm perfectly willing to learn a new UI, a new directory structure, and everything else one would expect to be different in a new system, because it is a new system after all. If I use a Mac, I don't complain about the widgets being in different places and saved documents going in a different folder and stuff like that. But the difference is, I turn on a Mac and I can forget about it, except for maybe being more used to some Windows UI conventions. A Linux box simply isn't usable with the same degree of transparency of the operating system that you get with Windows and MacOS. The problem is not that the user isn't knowledgeable enough, it's that the operating system isn't doing its job.

      --
      Make me a friend and I'll mod you up
    38. Re:Wrong Games by sahonen · · Score: 1

      Most distros allow you to edit settings through a GUI.

      Yes, but the GUI is horribly incomplete, leaving out far too many of the advanced options for it to be any real good at all for a power user. A power user could edit the config file manually, but that takes more time than a well-designed GUI, and may involve a couple trips to the man page that would be avoided with good use of tooltips. And if you customize the config file, the GUI won't read any settings it doesn't handle, so using the GUI after you manually edit the config will destroy your custom settings.

      --
      Make me a friend and I'll mod you up
    39. Re:Wrong Games by killjoe · · Score: 0

      Wow here is a post that basically says "linux sux" and it's modded up to 5!!!!.

      It's not like this guy has an original complaint either. "I can't make it work without a text editor" crap. As if working a text editor was some kind of a herculean task.

      --
      evil is as evil does
    40. Re:Wrong Games by sahonen · · Score: 1

      It's not that using a text editor to edit configurations is difficult, it's just unneccessary. A proper GUI frontend for the configuration would make things much faster and allow me to get on to what I actually want to do, instead of fiddling with my OS. Because the job of the OS is just to be something that programs run on top of. If I'm having to pay more attention to the OS than the programs that run on top of it, then the OS isn't doing its job.

      --
      Make me a friend and I'll mod you up
    41. Re:Wrong Games by killjoe · · Score: 0

      "I am the end user."

      No you are AN end user. A rather stupid one too.

      "This is what Linux freaks don't get, they run Linux because it's Linux. I run Windows 2000 because it stays out of my way while I do what I actually want to do with my computer."

      Linux is much better at staying out of your way then windows 2000. You can't make it work but I can.

      "As long as you have every single option and its impact on the system memorized, and you are a perfect typist."

      In most configuration files you'll see lines that start with a "#". These are called comments. Virtually every config file in your linux distribution has these comments in it. You should read them sometimes because they contain valuable information about the configuration options.

      "A Linux box simply isn't usable with the same degree of transparency of the operating system that you get with Windows and MacOS. The problem is not that the user isn't knowledgeable enough, it's that the operating system isn't doing its job."

      Nah, it's the user. It works fine for me. It's OK though. You can't make it work so leave it for us "linux freaks".

      --
      evil is as evil does
    42. Re:Wrong Games by sahonen · · Score: 2, Informative

      I can name any number of apps that are free-as-in-speech and yet have the UI thing down. Going down my start menu, I see... Azureus, Filezilla, GAIM, Keepass, the entire Mozilla lineup, OpenOffice.Org, Putty, ScummVM, and The Ur-Quan Masters... All of which I use on a regular basis to get things done, or in the case of the last two, have some fun. The volunteer nature of open-source hasn't kept these programs from becoming strong, useful applications, and in the case of Mozilla, from being used by millions.

      --
      Make me a friend and I'll mod you up
    43. Re:Wrong Games by sahonen · · Score: 2, Interesting

      No you are AN end user. A rather stupid one too.

      I'm stupid because I want to get things done rather than waste my time? Insulting people isn't going to sway them to your cause. I'll ignore it, though, because I realize technical people aren't always the most socially adept. And hey, I'm not the most technically adept, either, but I'm still better than the people who are using their CD-ROM drive trays as cupholders and who can't grasp the difference between left-click and right-click. That's who is going to be using Linux if it becomes a widespread desktop operating system. Scary, huh?

      Linux is much better at staying out of your way then windows 2000. You can't make it work but I can.

      I'm just going by my experience, where I had to be familiar with all the refresh rates my monitor could handle of in order to use every screen resolution it was capable of. It's not all that difficult, if you have your monitor documentation on hand, but it begs the question, why should I have to deal with that? Why can't the system gracefully auto-detect it or use reasonable defaults? It's possible. Windows does it.

      And note I never said I couldn't make it work. Wine, yes, that never worked for me, but as for the rest I eventually got a nice stable system that I could install or compile software on and use. But it's more work for the same result I can get from Windows with literally zero configuration. I don't even have to know what a command prompt is, though I realize its usefulness and use Cygwin to get a bash shell under Windows.

      [Talking down to clueness n00b about comments]

      But the comments are nowhere near a thorough documentation of all the configuration possibilities. For example, the Xorg.conf said nothing about how to get my multi-head setup going. It took the help of the guy who introduced me to Linux to get it working, and even then neither of us could figure out how to get the PCI card higher than 1024x768, when it is capable of up to 1280x1024. And of course, a bad config file could keep X from starting up at all, something which would never happen with a well-designed GUI configuration applet.

      --
      Make me a friend and I'll mod you up
    44. Re:Wrong Games by Anonymous Coward · · Score: 0

      I wouldn't risk that... the keys might get stuck down.

    45. Re:Wrong Games by __aamkky7574 · · Score: 3, Funny

      The circle of life:

      * Linux weenie: Linux is GrAtE!
      * Non-linux weenie: But it took my 2 days
      to install Firefox!
      * Linux weenie: Linux is GrAtE! U'Re St00pid!
      * Non-linux weenie: Um, OK *Fires up Windows again*

      P.

    46. Re:Wrong Games by __aamkky7574 · · Score: 2, Interesting

      I would hope that everyone would mod the parent up. Not that I agree with it - I vehemently disagree with it. But hopefully the more people who see this kind of attitude, the more people will realise that advocating Linux boxes as gaming machines is really just pie-in-the-sky thinking. For god's sake, people - PC gaming is declining because people think installing and configuring games on Windows is too complicated! And then here comes the usual zealot whose response to some well-founded criticism is "Well, nyah, you're stupid".

      At work, I use Linux and Windows; at home, I use Windows. Let me tell you, it's a relief to get home, away from the pain of having to endlessly search forums in order to do the simplest things. It took me two hours the other day to install Firefox! A frickin' browser!

      P.

    47. Re:Wrong Games by Taladar · · Score: 1

      And who said GUI is better than text-files for configuration? Did anyone test that under unbiased conditions (new computer users who know neither)? Sure you are used to GUI dialogs in Windows but for how long did you use config files until you decided they are soooo much worse than a GUI?

    48. Re:Wrong Games by Anonymous Coward · · Score: 0

      that's correct in the windows/mac world.. completly incorrect in the unix world.

    49. Re:Wrong Games by FyRE666 · · Score: 1

      As someone who's set up IPSEC for VPN under Windows 2000 and Windows XP, I can tell you categorically that editing a text config file is WAY faster and easier than fighting against the Microsoft Management Console, adding snapins, setting up dialogue after dialogue of rules and settings and connection specific options.... then crossing your fingers. Try it some time, it's great fun... not.

    50. Re:Wrong Games by SComps · · Score: 2, Insightful

      Actually, no he's not a stupid end user. He's an average end user, and one I happen to agree with on many levels; and I'm not stupid either.

      I'm not a software engineer, and I'm certainly not some high brow programmer with a fuck the user--if they read the damn source code they'd see that cryptic note in line 15295--attitude.

      Yes, being familiar with the operating system is any administrators job, but the original poster *does* have a good point. Text file configurations are difficult to deal with. ESPECIALLY if the sample configs don't actually describe all of the available options and are only described on some godawful university ftp server in some backwater state with a 2 concurrent user limit an a 9600 baud USR Sportster for bandwidth. Exaggeration yes, but still. It's not just linux though. It's development in general. Commecial products tend to not want to piss off the end users (even though they do) and Open Source, freeware, shareware etc have this habit of saying "Can't make it work, read the manual ask in 17 newsgroups, read the manual again. Google on the terms you didn't find in the manual, ask in the newgroups again. If you don't find it, send us an email so we can savage and humiliate you for bothering us in our ivory castle. Oh yes your question. RTFM luser."

      But this is seriously off topic. Tuxracer? when the hell did that become a game? If linux wants games, there has to be development of *real* games, not penguins on crack. Before there will be development there's gotta be serious users. In another posting somebody said something about the percentage of linux machines on the internet, and then added... "how many of those have monitors?" Count 3 linux machines on the net without monitors in my house alone. They do the bulk of the bull work, but are largely unsuitable for day to day interaction. That's my opinion, and it may not coincide with yours.

      Telling somebody they're stupid for having an opposing opinon only makes you the stupid one.

    51. Re:Wrong Games by ajs · · Score: 1

      In fact games with native Linux support are the only ones I'm playing these days. Neverwinter Nights is pretty nice under Linux, lacking only the video-based cut scenes, which I always find annoying anyway ;-)

    52. Re:Wrong Games by Tim+C · · Score: 1

      Text files are a superior configuration method because they're easy for a person to understand, easy for a computer to read, and can be changed on multiple computers with O(1) work.

      That's all fine and dandy, but we're talking about a gaming system, not a server farm. Why would you need or even want to copy those text files to multiple computers if you only have one?

      Even if you did (perhaps you run some sort of commercial LAN gaming setup), what's wrong with a GUI configurator backed by a text (or even binary) file?

    53. Re:Wrong Games by djdavetrouble · · Score: 1

      If by equivalent, you mean highly derivative, unoriginal and needing faster video cards than the last iteration, then yes.

      That said, I still like fragging my office buddies on _any_ FPS.

      Ontopic, I quit playing those games because they got too twitchy and gave me motion sickness. I found bzflag's slower movement and focus on gameplay to be just what I needed. I have also enjoyed the great community and well moderated servers. Since I am an 'old school' gamer I enjoy playing with a mature crowd. I always loved the slightly abstact games like tempest, qix, discs of tron, food fight, etc., so to me a tank game set in an arena with geometric shapes, and driving tanks that can jump = wierd fun, right up my alley. Learning the controls and quirks of gameplay takes a few solid weeks of dedication, cutting down on the noob factor, which can be good and bad. Less casual idiots, but also less new players period.

      --
      music lover since 1969
    54. Re:Wrong Games by CAIMLAS · · Score: 1

      No, it's neither Halo or Mario Party, but it's certainly not anything made this century. Doom, Quake, Quake 2, and even Quake 3 to a very large degree, are all painfully dated engines. What makes you think that gamers that are obsessed with cutting-edge are going to give a damn? At most, they'll think it's a trivial curiosity and boot it twice.

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
    55. Re:Wrong Games by Anonymous Coward · · Score: 0

      Text files are a joke to implement,

      so when balmer runs around yelling about xml we're basically looking at taking a step backwards? IIS6 uses a text based config why? Hey, how about that, on apple you can edit OS configurations using a TEXT editor.

    56. Re:Wrong Games by Thomas+Miconi · · Score: 1

      It is the *programmer's* job to make the system usable by the user, *not* the user's! I shouldn't have to touch a text editor. If I have to configure anything, which I shouldn't, there should be a graphical tool for it, and it should allow me to configure *all* of the available options, not just the common ones.

      This is 100% true. However, this is not so much the job of the Linux programmer, as the job of the distribution maintainer !

      Linux is not an OS. I it a kernel, with plenty of software written for it by plenty of different people. The fragmented nature of the OSS world is both a strength (many eyeballs theory) and a weakness (no homogeneity).

      Turning all thiss mass of software into one coherent, "Just-Working" environment (i.e. into an OS) is precisely the task of a distro. Linux is not an OS: Mandrake, RedHat, Suse are. An OS is a consistent ensemble in which things work predictably, in you can actually rely on copy/paste to work, etc. MacOS X is the reference for this.

      And the only thing we can say is that, as far as the desktop is concerned, Linux-based OS are simply sub-par.

      There is big money in sight for the first distro who will come up with a product that simply reaches the degree of integration and ease of use of Windows 2000. If they also manage to make an office application equivalent to Office 97, they will own the professional desktop. Windows XP did bring some important enhancements, but most of them are related to multimedia capacities. For most office work, people don't need WinXP, and they certainly don't need the monstously powerful machines needed to run it. Office97 is snappy as can be on a Pentium II-500 with 256 megs of RAM. Give PHBs a cheap, powerful OS, possibly with subscription-based support, which can run on cheap, deprecated machines. Can you see the gold glitter yet ?

      Thomas-

    57. Re:Wrong Games by Jearil · · Score: 2, Informative

      Just a small note if you hadn't been paying attention for the last oh.. decade or so..

      Linux *IS* a major operating system on the x86 platform. It has backing by *major* companies such as IBM. It has a solid background derived from the *NIX world which makes all of those "oh so difficult" configuration text files, quite standard.

      Now as for the "Every setting should be in a GUI" mentality, I'll express why at least I believe that would be a downgrade for any OS.

      Linux is a *very* versitile and flexible system. It can be made to run on very old hardware, small devices, supercompters, or the average Joe User's desktop. Linux provides basically the kernel, which you can then run any number of applications under. The default and easiest user interface for Linux just so happens to be a shell prompt (of which even that there are several varieties.. it's all about choice). Now this is not to say that Linux is purely text-based and you must now a bazillion arbitrary text commands to do any actual work on a Linux system. There's also a nice graphical interface that you can run (Several actually), such as X.org or FreeX86.

      Now as we all know, graphical environments have settings.. things such as your screen resolution, refresh rate, or bit depth. In most OS's these options are chosen by the user, or maybe the beginning settings are set by the OS upon install. I've recently had an upgrade to a newer graphics card (Nvidia GeForce 6800 GT) which has drivers for both Linux and Windows. Now in windows, after installation and a reboot it mysteriously set my monitor to 115x4000, which my monitor cannot display at all so it turns itself off.. I can't just close the graphical part of windows and change the oddly chosen starting numbers in a simple text file from a text prompt.. in fact I cannot change any settings at all because I don't have any of my pretty buttons on the screen. The only way to fix such a problem is to reboot into "Safe Mode" and change the values from there or uninstall the defunct drivers.

      Granted Linux may be a small bit more work.. I have to actually open up a config file and type in my resolution numbers into the heavily commented xorg.config file. It's not easy for the Joe User to find where that xorg.config file is if they've never touched Linux I'll admit.. and maybe they won't know how to follow the directions as well.. but will the same Joe User be able to know that he's going to have to boot into Safe Mode (or that even it's a driver problem and maybe something windows did didn't just destroy his hardware) ?

      This is just about a simple graphics configuration. It may not seem so benifitial to Joe User, but a system admin with over 100 systems may need to implement changes to all users desktops in some arbitrary fashion, and being able to telnet or ssh into all computers and run scripts to change *any* setting because they're in easy standard text files... well let's just say it's better than changing a radio button 100 times in a graphical box.

      GUI's definatly make certain tasks easier.. generally for the actual desktop user.. but for a system admin or any sort of technical department, text files are a lot easier to work with. And it's not like Linux will take away the GUI functions completely... the daily work tasks can be done perfectly fine with a mouse and icons in X.

      This is already longer than I wanted it to be.. but in short: keep config files in text files.. it really *is* easier when you understand why they're like that.

      And nothing is holding Linux back.. it's already a major player. It may not be what you want it to be, but it's still here to stay.

    58. Re:Wrong Games by Anaxaganous · · Score: 1

      I wouldn't say that Pydance was ported, seeing as I know a good portion of it was written in either Slack 8 or Slack 9.

    59. Re:Wrong Games by Deliveranc3 · · Score: 1

      Best KNOPPIX with a bullet!

      Worst Trying to get Debian Via Jigdo :( Soooooo crappy.

    60. Re:Wrong Games by manno · · Score: 1

      I've always struggled to put how I feel about Linux in words, and now some one has. You want to make Linux useful, here's an idea create a double click install system. and introduce Linux to 1989! Make a distro that doesn't need a shell prompt. I'd say at least 50% of PC users out there don't get a PC to play games. Most are women, and in general, if my last couple of girlfriends, 4 sisters, and mom are any indication they HATE computer games. They do however use the PC a lot. They use it for shopping online, word processing, spreadsheets, email, and the younger ones (my sisters that is) IM. Now none of them know how to troubleshoot a PC, as far as I can tell that is. Every time I'm at one of my GF's, mom's, or one of my sisters places, I get the "My computer is running slow, and I get pop-ups" line. So I install firefox if I haven't already, adaware, and spybot, ect. Now they can all figure out how to install AOL, weatherbug, and Active X components without even knowing they did it. Yet it took me an hour just to install GAIM on the last Linux distro I tried out. That is what's wrong with Linux. For some reason it's considered good practice to make it a chore to install even the most basic programs. Until the non tech-savvy users can truly use Linux it will never catch on as a viable alternative to Windows, games or no games. Stop making Linux for people who have more free time on their hands than they know what to do with. Make it for your mom, not as cool sounding as the counter culture ideals that Linux e-L33T are made of, but if you ever want real market penetration your going to have to be able to hand your mom a distro CD. Games are fun but let's face it everyone that's going to go through the trouble of playing games on Linux is already playing games on Linux. I'm not going to forgo the joy that is double clicking on the nVida/ATI driver install program, and having it flawlessly install the latest Windows drivers requiring no more effort on my part than finding the next button and clicking it 3 or 4 times. Yeah I've been through the pain that is getting new drivers to work on Linux, and no thank you very much I'll stick with Winblows, by Micro$oft I can handle not being "L33T". I catch enough hell from my woman for spending to much time on the PC as it is. I use my computer to make life easier, not occupy my free time. -manno

    61. Re:Wrong Games by Hast · · Score: 1

      I believe there were some projects to make "automatic GUIs" which could parse config files more completely.

      Personally I don't use them though, I have found that if you want to be a "power user" it is typically a lot faster to just edit the files directly. This would be true for Windows as well, if it was possible. Personally I think WinXP is at about the limit of complexity for GUI configuration. I often have to search the net or the help in order to find settings for trivial things like hibernation settings. And keep in mind that a typical Linux distro has an order of a magnitude more standard components than Windows.

      All that said, I know that sometimes searching man pages is frustrating. But I do find it more frustrating that in Windows I have to search the net for info on how to do some things in the registry or it may just not be possible.

    62. Re:Wrong Games by anagama · · Score: 1

      • I'm just going by my experience, where I had to be familiar with all the refresh rates my monitor could handle of in order to use every screen resolution it was capable of. ... Why can't the system gracefully auto-detect it or use reasonable defaults? It's possible. Windows does it.

      I remember writing down everything under the sun about my machine before my first Linux install - I'll be honest, it took me more than a few trys starting with Debian (and failing) before finally meeting success with a "Dummies" book and a Red Hat 5.x distibution. I reinstalled windows 3.1 afterwards because it ran faster on my 486.

      The situation is really very different today. I'm presently using Suse for my home desktops and the truth is, after answering a few questions, everything is automagically configured. It's VERY easy - as in insert DVD, click a few things here and there, use the system. I'll grant you though, some things are hard to setup when you get beyond a basic install.


      • Wine, yes, that never worked for me ...

      This is one of the hard things and I aree with you - it would be nice if this worked out of the box without excessive configing. Except for Solitaire and IE a couple times, I've not had success with Wine either. But that is mostly about me - I've not been interested in setting it up.

      Lastly, I'm typing this on a new ibook - which is cool - but is missing some things I really like about Linux. Highlight w/ middle click paste is notably lacking. I suppose I could go google for that and find a way to make it work ... but then, I'm doing with the Mac, the same things I do with my Linux machines. Or what about virtual desktops - I love those. Not standard on a Mac. I installed some program to get that functionality back, but it is hard to configure (GUI notwithstanding) and it doesn't work the way I want it it to. I've already spent a couple hours futzing around with that and Aqua is supposed to be the cat's meow. All systems are quirky - none are perfect. Personally, I'd probably be most happy with a blend of Aqua and KDE ... but I don't get to decide these things.

      Anyway, I guess my point is that beyond a basic install (and a Linux basic install is now very easy), nothing is simple. Doesn't matter if it's Windows, OSX, or Linux - you end up messing around with things a lot.
      --
      What changed under Obama? Nothing Good
    63. Re:Wrong Games by DarkTempes · · Score: 1

      If I have to configure anything, which I shouldn't, there should be a graphical tool for it, and it should allow me to configure *all* of the available options, not just the common ones. ok, you can't have your cake and eat it too. if you want something that's utterly user friendly aka idiot proof, they arn't going to give you an all-option pretty GUI for it. They certainly don't in windows (hence registry), you're going to have to live with the fact that there is streamlined gui for the idiot and then the rest of us will be having fun in the console with vi or nano. I for one love knowing exactly what is what and having almost complete control over my system.

    64. Re:Wrong Games by DarkSarin · · Score: 1

      I'd call troll, but I'm biting.

      Until december I was running a GF2MX400 (just upgraded to a GFFX5700LE by Gigabyte)! And I got decent framerates at low res (800x600) on UT2004 (30 to 40 fps), both under windows and linux.

      Perhaps you aren't aware, but nvidia's unified driver architecture is fairly straightforward--all geforce cards are run using one driver. This is true under both windows and linux, and I think that's a good thing.

      There are some drawbacks, and I'm sure that if they had separate drivers for each line, the download would be smaller.

      I thought my card was old (bought in 2000) until I started talking to some friends. One of them still had a nVidia TNT card. Yikes!

      --
      "We don't know what we are doing, but we are doing it very carefully,..." Wherry, R.J. Personnel Psychology (1995)
    65. Re:Wrong Games by It'sYerMam · · Score: 1
      BZFlag is fun for a while, but I don't see much variety... I don't claim to have ADD, but I between one match, even round of Onslaught and the next, everything changes due to the intense team dynamics at play.
      Plus, UT2004 is so much prettier :)

      Unfortunately, ATi are being very slow with their drivers, so I have to boot to windows to play anything - it kind of ruins the point of having native games.

      --
      im in ur .sig, writin ur memes.
    66. Re:Wrong Games by tepples · · Score: 1

      The original platform for Dance Dance Revolution was the Bemani System 573 arcade PCB, which is based on that of the PlayStation. DWI, StepMania, Pydance, FFR, and the rest are ports (in a broad sense of "port").

    67. Re:Wrong Games by T-Ranger · · Score: 1

      Doom3: it does, and it works. >stero sound needs some console tweeks, and the in game level editor doesnt work at all. As for how many people bought it, zero. It was released a couple of months after retail, as a free download (of course you needed the maps/data for it to be usefull). In general, the Linux version is a little slower, but I suspect that that will be reduced in future versions.

      ID software is an interesting case study of game portability (and releasing old code as oss). The Linux port of Doom3 was done by "one guy" and took a couple of months of wall time (no idea what else he did durring that period). Now it would have been better if they were relased at exactly the same time, but even two full time months, in the grand scheme of things, is fairly short. Why? Because the games are written in a portable way from day 0. How much more effort does that take? Possibly less as the portable libraries (OpenGL) change less then then the Microsoft ones, with a related reduction in learning new systems and a increase in productivity. It is a necessity to have FPS games client/server, so you can have a dedicated server. It is a necessity to have the server run on Linux. So by using OpenGL, and other portable tricks, you almost get a Linux port "for free", two months being close enough.

    68. Re:Wrong Games by tepples · · Score: 1

      As if working a text editor was some kind of a herculean task.

      To less experienced residential users, editing config files written in a computer's language is a herculean task.

    69. Re:Wrong Games by tod_miller · · Score: 1

      hahaha, agreed, I think there needs to be a hall of fame/shame for installs.

      As much as I hate windows day to day, I can download ANY program (even malware! oh joy!) and double click, next next next. if it is shit, I just uninstall...

      I have never had a problem with this! Are wise/nullsoft installer available for linux? I can do a make/conf/install thingy, but last time I did that, the persons computer (SuSe 9.1) had a default install, without the dev stuff....

      hello....

      I am sure a one click 'export' feature to .exe install to appname_version would be simple...

      I like all my libs in one place, all the app should be under one folder. I am adamant about this!

      I realise the usefulness of ~/.files (one installed app, many users having thier own settings?) well I don't need that, I can live with .files though. But the rest of the app settings should be in one place.

      And register with an uninstall option. I have no idea how to remove some apps (unless they are installed via a package manager?)

      I think I am just too newbie in installing things.

      --
      #hostfile 0.0.0.0 primidi.com 0.0.0.0 www.primidi.com 0.0.0.0 radio.weblogs.com
    70. Re:Wrong Games by gameboyhippo · · Score: 1
      I agree. I'm not one who likes fps or rts games (with maybe the exception of Pikmin and Metroid Prime). The kind of games I like are family oriented games with a touch of nostalgia. My favorite games inculde Pikmin, Pokémon, Zelda, and anything with the words "Mario" or "Sonic" thrown in there.

      As a result of my game choice, it makes perfect sense why I do most of my gaming on a Gamecube, PS2, or GBA. I tried out SuperTux. I loved it, but there was only one area at the time. Most other Linux games aren't very good as well due to various things such as incompletness, too average, etc...

      Another reason I choose consoles over Linux (or Windows for that matter) gaming is due to compatibility. When I buy a Gamecube game, I know it's going to work for my system. If I buy a PC game, I don't know if I'm going to have to throw $5000 into my system to get it to work. I also enjoy plug and playability that consoles bring.

      I love Linux. It's the only OS I use, but it's not a gaming OS.

    71. Re:Wrong Games by sahonen · · Score: 1

      Based on my experience, changes made to a GUI can be applied to the system without restarting, unlike most config file situations. The options are more organized and explained much better without my having to go into a man page. GUIs save me time and headaches, allowing me to spend my valuable time doing what I want to do rather than what my computer is making me do.

      I'm not asking for a Windows-style dialog box. Look at WHM and cPanel, which I consider excellent ways of organizing the configuration of Apache.

      --
      Make me a friend and I'll mod you up
    72. Re:Wrong Games by sahonen · · Score: 1

      Then the way Windows does things in this case is probably not the best way to do it. Maybe for advanced administration tasks a text file is the way to go, who knows. But I still shouldn't have to edit a text file to add a new hard drive or change my screen resolution, I'm talking simple day-to-day things here.

      --
      Make me a friend and I'll mod you up
    73. Re:Wrong Games by Anonymous Coward · · Score: 0

      I run Windows 2000 because it stays out of my way while I do what I actually want to do with my computer.

      The only way this could be a bigger joke is if you'd said "Windows XP." Windows thinks nothing of popping up little windows to say "hi!" anytime it wants. Ever run any CPU intensive simulations on Windows? I have, with both Win2k and WinXP. (I used them because I was in a lab environment, and a 2.5GHz P4 finished my simulations in five minutes, whereas the 1GHz (or so) UltraSparcs took twenty or more minutes. (It's worth mentioning that the same type of mindset you have leads to Windows being used in a scientific environment).) Windows would shit on itself trying to execute these simulations. The UI would become completely unusable, with the mouse pointer teleporting across the screen instead of moving smoothly. When Windows felt like it had to pop up a window to say something, it stressed things even more, messing up the simulation timing as well as taking forever to draw. And this is the kind of environment you're suggesting! People who do these simulations or sysadmins or users with more than a year or two of computer experience know that what you're suggesting is ridiculous.

      I don't have time to become obsessively familiar with every aspect of the system, that's the programmer's job, I'm too busy getting things done instead of dealing with my OS.

      It's the programmers job to create a system that the user doesn't have to fight to get it to work the way he wants it. Don't have X? Fight it. Can only access the machine through a serial link? Fight it. Doing CPU intensive simulations, and the GUI is slow? Fight it. With text files, your only bar to usage is your knowledge. With every GUI I've ever seen and used, the damned thing is dumbed down to be accessible to someone like...well, you. A dumbed down, less useful interface is foisted on people because you aren't able to use the text files. How are you going to compile a kernel in FreeBSD without messing with the text files?

      A Linux box simply isn't usable with the same degree of transparency of the operating system that you get with Windows and MacOS.

      Agreed, although I'd phrase it this way: "With a Linux box, you're able to see all of the details. With Windows or Mac, a lot of important are hidden because they expect their users to be dumb, and this is counterproductive to the power user."

      The problem is not that the user isn't knowledgeable enough, it's that the operating system isn't doing its job.

      No. The problem is that the user isn't knowledgeable enough, was too lazy to read even the minimal amount of documentation, and can't be bothered to understand that X was done in a certain way because it's better.

      You knock Linux because you say it isn't easy enough for you to use, but thousands of people in the world don't have any trouble using it. If you're truly asking that they be inconvenienced so that you, a less experienced user, can have more convenience, then you're just being selfish.

    74. Re:Wrong Games by sahonen · · Score: 1

      Great, you're talking about use in a scientific lab environment. I'm talking about putting a computer on my desk in my home and checking my email and playing games. Yeah, they're exactly the same.

      I never asked to "dumb down" the configuration. Text files are an excellent, transparent way to store configuration data, far superior to the Windows registry in all respects. But I want a GUI frontend so that I can change my screen resolution or mount a new storage device quickly and painlessly. In Windows I can change my screen resolution in 5 seconds. My USB keychain drive just shows up as a new drive letter when I plug it in. That sort of thing might not be the best for a lab environment, you'd probably say that having to constantly check USB for new devices eats CPU cycles, and you'd be right, but here on my desk I want something that knows what I want and just works.

      Let me flip something around. Why should millions of users who don't want to deal with this shit have to put up with it just because a couple of laboratory users want complete control over the system that you wouldn't have to give up anyway? All I'm asking is to simplify the most common features into a GUI which can just edit the same configuration files that you're editing by hand. If I want to run at 1280x1024 instead of 1024x768 I can just move a slider around. If you want to boost the horizontal sync rate of your graphics adaptor, you can do that in the text file. We're both happy! That is true flexibility, being able to scale to the needs of different users.

      But then again, I'm just a clueless n00b user who doesn't match up to your godlike computer skills, so I guess my opinion doesn't count. Never mind that there are more of me than there are of you. Never mind that it should be possible for both of us to get exactly what we want out of the system. Never mind that Linux will never become a desktop OS if it doesn't attract users like me. Your little lab setting is a representative of all computer use, so Linux shouldn't change a bit.

      --
      Make me a friend and I'll mod you up
    75. Re:Wrong Games by killjoe · · Score: 0

      "I'm stupid because I want to get things done rather than waste my time?"

      No, you are stupid because you are unable to read and write a text file.

      " Insulting people isn't going to sway them to your cause."

      No but you are just a troll and it's OK to insult trolls. Why is it OK for you to call me a freak but not OK for me to call you stupid?

      "And hey, I'm not the most technically adept, either, but I'm still better than the people who are using their CD-ROM drive trays as cupholders and who can't grasp the difference between left-click and right-click."

      I really don't think you are any better then those people.

      "I'm just going by my experience"

      So am I. It works great for me.

      "Why can't the system gracefully auto-detect it or use reasonable defaults? It's possible. Windows does it."

      So does linux. At least my distribution did (xandros).

      "And note I never said I couldn't make it work."

      Yes you did.

      "Wine, yes, that never worked for me,"

      That's because the people who work at MS are evil assholes.

      "I don't even have to know what a command prompt is,"

      I like the command prompt.

      "But the comments are nowhere near a thorough documentation of all the configuration possibilities. For example, the Xorg.conf said nothing about how to get my multi-head setup going."

      Worked out of the box for me with no config file entries in xandros.

      What the hell are you using anyway. I sounds like you are running a five year old distro.

      --
      evil is as evil does
    76. Re:Wrong Games by killjoe · · Score: 1

      Config files are not written in a computer's language.

      --
      evil is as evil does
    77. Re:Wrong Games by killjoe · · Score: 1

      "Based on my experience, changes made to a GUI can be applied to the system without restarting, unlike most config file situations."

      that has got the be the single most stupidest thing anybody has ever said.

      Congratulations, you get my retard of the week award.

      --
      evil is as evil does
    78. Re:Wrong Games by killjoe · · Score: 0
      "A proper GUI frontend for the configuration would make things much faster and allow me to get on to what I actually want to do, instead of fiddling with my OS."

      You keep saying this but it's still not true.

      Config files are much easier and much better.
      • They are filled with comments that explain every option.
      • I can copy and paste from the comments or the manpages.
      • I can paste them into an email when I am asking for help so somebody else can take a look at it.
      • I can make backup copies in case I mess up and have to get back to where I was.
      • The first thing I do when I set up a new system is to check the entire /etc and /usr/local/etc (in freebsd) into cvs. That way I can keep track every single minute change in my system and can roll back to any given point in time or undo any change. They that with your GUI


      You just don't get it and you never will. Text files are a superior way to manage your system. More flexable, more scriptible, more powerful, more adaptible, and yes easier and more convenient.

      I hope to god nobody in the linux world listens to BOFH like you. Just because you are too stupid to make config changes in a file that does not mean everybody should be forced to suffer some least common denominator gui crap.

      --
      evil is as evil does
    79. Re:Wrong Games by HiThere · · Score: 1

      ...
      I'm just going by my experience, where I had to be familiar with all the refresh rates my monitor could handle of in order to use every screen resolution it was capable of. It's not all that difficult, if you have your monitor documentation ...


      What year was it that you said you tried Linux? That sounds like a Debian Woody install or a Red Hat 4.5. If you do know more, you can do more, but you don't NEED to know more. (I, personally, haven't looked up my screen parameters in many years, despite several "install from scratch"es.)

      Your arguments did make sense for the versions that I quoted, but the Red Hat version is nearly 4 years ago, and Debian has a nortoriously difficult install procedure. (Basically because they haven't changed it in the last 4 years. That's getting an update this year, though I haven't seen the new edition.)

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    80. Re:Wrong Games by Anonymous Coward · · Score: 0

      Yes, but you can also run UnrealTournament2004, and Enemy Territory (ala Return to Wolfenstein) on this distro. I know some people don't like online FPS RPG games, but getting 60 odd friends together for a shoot-em-up match is FUN!

    81. Re:Wrong Games by FyRE666 · · Score: 1

      I still shouldn't have to edit a text file to add a new hard drive or change my screen resolution...

      Don't be ridiculous. You don't "have to" do that at all. There are GUI tools for Linux for both these purposes, and you can also do it by editing text files. Choice, you see. Have you ever tried administering a bunch of Windows machines over a modem/ISDN/saturated broadband link with VNC? It's soul destroying, and you'd be praying for the ability to edit a file quickly to resolve a problem.

      Basically, Linux!=Windows, we do things a different way for a reason. The sooner you understand that, the sooner you'll appreciate the advantages.

    82. Re:Wrong Games by rho · · Score: 1

      The funniest thing about this raging shitfest? He's got a lower UID than you do.

      --
      Potato chips are a by-yourself food.
    83. Re:Wrong Games by rho · · Score: 1
      I used to be a big proponent of GUI-fying the config files for GNU/Linux, back when I gave a flip about Linux which was before I found FreeBSD.

      Anyway, after some time with the various GUI-fied config files, I'm sick to fucking death of them, because I (naturally, I suppose) assumed it would work out as well as a Mac. It never occurred to me that the nerds who would be doing the GUI-fication would be the kinds of nerds who received their GUI education largely by looking at Windows. Thus, they all simply slapped a smiley-face onto a dotfile, with the result being horrific user interaction combined with the added joy of a poorly-programmed script failing to actually update the dotfile (or worse, silently corrupting it into a non-functioning state).

      Now, I prefer to edit config files directly. Partially because it is easier and more convenient for me to SSH into various machines to make these changes, but mostly because I am now very familiar with them due to my previous poor experiences with GUI-fied tools forcing me to learn the syntax of the various dotfiles.

      Oh, and I hate the way some play-pretty tools simply add on to the end of a config file, since the program will only care about the last set value. /stand/sysinstall does this to FreeBSD's /etc/rc.conf. It means you have to look through the entire file to make sure your config change isn't getting overwritten three screensful down (or exaccerbate the problem by appending your changes to the end all willy-nilly yourself).

      --
      Potato chips are a by-yourself food.
    84. Re:Wrong Games by thedustbustr · · Score: 1
      Get a video card that isn't 3 years old, then come back and bitch if your framerate still sucks
      25fps on Windows is very playable. 5 fps on linux, (same card, native drivers) is not. Shut the fuck up.
      --
      This sig is false.
    85. Re:Wrong Games by Anonymous Coward · · Score: 0

      Don't look now, but Doom3 has had a Linux ntive version availiable for quite some time now. HL2, I couldn't get running on a windows box (Thanks Steam you POS), so I guess this means that Linux is actually ahead on games that I want to play that run. (Doom3, UT2k4, NWN...)
      I could probably fool around with wine/Cedega/winex but I can't be bothered to support a company that won't supply me with my crack in my format.

      YMMV

    86. Re:Wrong Games by sahonen · · Score: 1

      Are you stupid because you can't run a production switcher or direct a news broadcast? I don't expect you to be able to operate broadcast video equipment in order to watch television. And it's not expected that a camera operator be able to engineer a production setup, or that the video engineer be able to anchor. Different people are good at different things, but that doesn't make them stupid. It is completely irrational to expect me to have in-depth knowledge of computers in order to simply use one, just like you wouldn't expect someone to be able to rebuild an engine in order to drive a car. You've probably been doing computers a very long time, and stuff like this is basic to you now, but it's not basic to everybody else! I can follow a football through the air from a hundred yards away with a camera, it's basic for me. But that doesn't mean you're stupid if you can't do it.

      In terms of sheer efficiency and usability, it is better to take a couple seconds to click a couple buttons than spend a minute or more editing text files. Note that I have never anywhere said to get rid of the text files, I have merely asked for a GUI frontend that uses the text files to store the final configuration. You can still copy 'n' paste configurations, you can still use CVS to store changes, it just allows me to make simple configuration changes quickly and easily. More complex configuration changes may require dipping into the text file, but for things I do every day, I would rather have a simple and efficient way to do them.

      I like the command prompt.

      So do I, I love the scripting possibilities that Bash gives me, so much that I use Cygwin for all of my commandline stuff under Windows, but most people, the people you are trying to sell Linux On The Desktop to, are scared of it. Remember, these are people who need detailed instructions to hook up their keyboard, mouse and monitor. There is no way that anybody like that is ever going to put up with hacking text config files or using Bash to install software.

      --
      Make me a friend and I'll mod you up
    87. Re:Wrong Games by martian265 · · Score: 1

      BTW, all 3 of those titles you mentioned are listed as running "perfectly" using Cedega (formerly WineX http://www.transgaming.com/). I can't tell you how well they really run since I haven't re-upped my subscription (gotta melt the ice cube the credit card is in).

      I know this strays away from the current discussion, just thought you might interested to know that you can actually try them out on Linux

  4. Wintendo people? by MA17 · · Score: 1

    Is this a label we can really endorse? I mean, come on, you Lynux people, get your head in the game.

    --
    Leveling up builds character.
    1. Re:Wintendo people? by Punboy · · Score: 1

      Wintendo simply means Windows Gamer. It is not used or meant to be seen as derogatory.

      --
      If you like what I've said here, and want to read more, go to http://www.krillrblog.com
    2. Re:Wintendo people? by Mishura · · Score: 1

      My GRUB menu has windows labeled as "Wintendo Entertainment OS". After all, the only thing that I DO in windows anymore is play a few games (the ones that have no linux-client or cedega/wine support). I did this mostly as a joke, gives me a smirk every time I boot. :)

      Hell, its still Win98SE, and has been installed for nearly 3 years w/o reinstall and still "works", save the occasional videogame crash, blue screen, lockup, distorted icons in startmenu, etc.. Sure, I heard WinXP is "teh shizzor" or something, but I have seen it; I never thought a Pentium4 machine could perform like a 486 in my life.

      As far as LLGP is concerned, this is NOT the best method of converting gamers. A better demonstration would be: Bring your computer to a LAN party, or bring your friends over to your place; Show them the Quakes, the Dooms, the Halflifes, Unreals, NWN, and any other big name videogame that they have heard of running on it.

      Those games on the LLGP cd are fun, but get old quick, and all it shows them (teh wintendo usars) that Linux has nothing more than simple platformers and crappy-looking games.*

      *I happen to like some of those crappy-looking games. I'm quite fond of Supertux myself.

  5. Reboot? by tepples · · Score: 2, Insightful

    A big problem with live CDs is that because few residential users can justify spending money for vmware, it takes a reboot to use a live CD. A lot of users leave their PCs on all the time, and many just minimize apps instead of closing them before they start a game. How will they get used to 3-minute task switch times, with mandatory closing of all applications?

    1. Re:Reboot? by Anonymous Coward · · Score: 0
      Well, they shouldn't have to close all apps. They can always hibernate the machine, then reboot off the Live CD. When they reboot back off the hard drive, their windows system unhibernates and they are back with all their running apps.



      That being said IMHO, running Linux for games just seems to be using the wrong tool for the job to me. It's fine for the zealots, but for most others, it's simply not ready for prime-time. (Then again, I could be predjudiced. I'm a windows/OpenBSD user)

    2. Re:Reboot? by tepples · · Score: 1

      Well, they shouldn't have to close all apps. They can always hibernate the machine, then reboot off the Live CD.

      Two things prevent this in practice: unhibernate times that aren't much shorter than reboot times, and more importantly buggy drivers that don't unhibernate properly. Have these been solved in more recent machines?

    3. Re:Reboot? by bob65 · · Score: 1
      unhibernate times that aren't much shorter than reboot times

      Heck, with a plain old 7200 rpm harddrive, and more than 256 MB RAM, unhibernating takes *longer* (sometimes much longer) than rebooting.

    4. Re:Reboot? by Anonymous Coward · · Score: 0

      Well, like so many things on every OS (linux included),it depends if you've got harware that has good drivers written for it. Mine works fine. I routinely hibernate twice a day, and only reboot every month or so when I need to for new patches that might require it. Seems solved to me.

    5. Re:Reboot? by thenefariousone · · Score: 4, Insightful

      Nein! A lot of people on slashdot leave their PCs on all the time.

      Regular people shut off their computers once they're done with them. Just like they turn off the light when they leave the room.

      They're not running servers. Uptime doesn't mean anything to them.

      And those are the people you need - like it or not.

      --
      http://hughgordon.com/
    6. Re:Reboot? by Anonymous Coward · · Score: 0

      Hibernation was made for folks to do when they are doing this thing called "running applications". Try running several decent sized ones, then try hibernating vs rebooting and getting back to the same point. Then keep in mind two things: 1) which is quicker, 2) which is *easier*. Yes, #2 is actually a real consideration as well.

    7. Re:Reboot? by IchBinEinPenguin · · Score: 1

      If you have VMware, you can always boot a VM using the live CD :-)

    8. Re:Reboot? by zigam · · Score: 1

      Shaving off those 3 minutes might help.

      --
      Ziga
    9. Re:Reboot? by Jace+of+Fuse! · · Score: 1

      Have these been solved in more recent machines?

      Actually, it seems to work really well on very modern machines with XP, but I still don't use it much simply because in most cases I've found it's just as easy to save all of my work and shut down. Though I rarely even do that.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    10. Re:Reboot? by halcyon1234 · · Score: 1
      I think the Live CD is to show that Linux /can/ run games.

      Eliminating all the problems you speak of is easy: Instead of rebooting into Linux-- just run Linux all the time.

      No matter where you go [today], there it is.

      Of course, HL2 will be on the Windows partition...

    11. Re:Reboot? by johnskiller · · Score: 1

      How about Live Bood to windows for gaming? Then i can keep a clean linux install.

      --
      seeking a good sig
    12. Re:Reboot? by Taladar · · Score: 1

      That reminds me of Windows Gaming (when using a get-work-done-OS for real work).

    13. Re:Reboot? by tepples · · Score: 1

      just run Linux all the time.

      But then I'd have to spend money on new peripherals.

  6. Vendetta by MouseR · · Score: 5, Interesting

    I've been playing Vendetta (vendetta-online.com) for a while now and it's superb.

    I've been playing it on a Mac, but there's also a Linux and Windows version wich is equally beautiful.

    No one doubts Linux could be used as a gaming platform. You guys simply have to sell the idea to game developers.

    1. Re:Vendetta by Jace+of+Fuse! · · Score: 1

      You guys simply have to sell the idea to game developers.

      And THEN they have to buy the games when they come out. That is the hard part, considering a large porting of the free software culture is of the opinion that they shouldn't have to pay for software.

      Developers would probably support the market more if they felt they could make money doing it, but many large developers who have given it a serious effort later said they've seen very little if any return on their investment.

      So...

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    2. Re:Vendetta by MouseR · · Score: 1

      You dont pay for Vendetta itself, but for access to their server.

      On the plus side, you get updates almost every weeks (quick automatic download on launch).

      I'm not trying to sell the game to anyone (I'm merely a player), but the game is cheap: 10$/month on the monthly basis (as always, the bigger chunk you buy the cheaper).

      Try it yourself: an 8 hour trial period is free.

    3. Re:Vendetta by dave420 · · Score: 2, Interesting
      And the Mona Lisa could be used as a doorstop - doesn't mean it's financially viable.

      Linux on the home desktop (where games are predominantly played) is a tiny, tiny, TINY percentage of all users out there. Even Macs have a hard time getting good games, and their market share is much highers, with less open source and fewer companies involved (so production is easier/more efficient).

      Expecting a tiny share of the market to dictate what the major players do is arrogant. I'm not being rude, but why would a games company spend countless thousands of dollars porting/developing for linux, when at best they'll sell 200 games? Unless those games are VERY expensive, they'll lose a bunch of money, and waste time they could have spent making their games even better, which helps the entire company.

    4. Re:Vendetta by CAIMLAS · · Score: 1

      how long has Vendetta been out? I played the beta/free release of it for a couple days roughly 5 months ago, and it was - shall we say - less than enthrawling. The game world didn't seem to complex, and there was a dire shortage of any quests, etc. to do.

      Have they added a -good- deal more scripted world dynamics? it's hard for someone to become more powerful when there's nothing much more powerful to get to...

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
    5. Re:Vendetta by MouseR · · Score: 1

      The game continually evolves. It's been out for about two months now. That's when I tried it first so I can't comment on beta period; besides, it's off-topic.

      Check out their web site for details.

    6. Re:Vendetta by MouseR · · Score: 1

      One of the developers of Vendetta mentioned on their web site's message boards that they develop on wintel boxes and remotelly login their sole in-house Mac to build the Mac client when development is finished.

      They've produced very portable code that takes them a minimal amount of work to support on either platforms.

      Any game ought to be this easy to port.

      Maybe we should have a Ask: Vendetta Developers story. I'm sure they'd be happy to expand on their thoughts about having ported to Linux (and Macs).

    7. Re:Vendetta by cfuse · · Score: 1
      You guys simply have to sell the idea to game developers.

      Hey guys, you know what would be a great idea? Lets target an OS used primarily for servers, that's build around the ethos of free software. That should fill the coffers.

      Selling the idea is one thing, making a sound business case is another.

  7. And the official Torrent: by chadw17 · · Score: 3, Informative

    http://www.tlm-project.org/torrents/llgp/llgp-0.1p re0.iso.torrent

    1. Re:And the official Torrent: by chadw17 · · Score: 4, Informative

      Sorry, didn't make it a link. Here it is in clickably delicious form.
      LLGP 0.1 ISO

    2. Re:And the official Torrent: by Mage+Powers · · Score: 1

      Will this be in italian or english? I looked at thier site and the previous version of this defaulted to italian. It would be nice to know what language this defaults to. Also a shellscript to do the whole "iso -> temp dir, edit isolinux.cfg, make a sort file so isolinux.bin is at the front, make an iso" procedure wouldn't hurt too too much :)

    3. Re:And the official Torrent: by Anonymous Coward · · Score: 0

      Current version:
      Name: LLGP 0.1 pre 0
      File: llgp-0.1pre0.iso
      Size: 694,6 MByte
      Release date: 13 jan 2005
      Default language: English
      Other languages: Italian
      MD5: ae8d88f531f70ac3e71ba767f77a1613

      If possible, please use bittorrent!
      http://www.tlm-project.org/torrents/llgp/llgp-0.1p re0.iso.torrent [status]

  8. Thats all well and good by tuxter · · Score: 5, Insightful

    But I want to play half life. I understand that OS projects take a huge deal of time to get off the ground, but lets face facts, PS2/Cube/Xbox/PC are all gaming platforms. Linux is not, it was never designed as a gaming platform and probably never will be as long as video card manufacturers refuse to open source their drivers. What is the point of porting games to a platform if the likelyhood of them working is minimal. I fully support the idea of trying to make linux a gaming platform, and would dearly love to see it. But IMHO it's not going to happen.

    1. Re:Thats all well and good by buffer-overflowed · · Score: 1

      Because I feel pedantic: A Linux computer is a PC(or rather can be). Hell, a Mac is a PC*.

      A Square is a Rectangle, but all rectangles are not squares.

      A personal computer running windows is a PC, but not all PCs run Windows.

      * - Even if you go the whole IBM PC == x86 == PC 80s era shit, if you run Linux on your PC, it's STILL a PC.

      Not to mention that Linux video drivers aren't bad. We just use OpenGL instead of DirectX. Which would bring us into an entire Winmodem v. Modem esque debate I really don't feel like having.

      Anywho, as to Linux Gaming or Linux on the Desktop. I use Linux for both servers and on a desktop, if there were commercial games available for it that I wanted, I would certainly buy them, but I feel no real imperative to run about evangelizing for it.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    2. Re:Thats all well and good by Trillian_1138 · · Score: 2, Insightful

      Correct me if I'm wrong (and, as this is Slashdot, I have no doubt someone will), but I don't believe Windows was *designed* as a gaming platform. Rather, as it became obvious that PC users desired the ability to do more graphic-based applications, often meaning games, Windows tools such as DirectX became available.

      There is no reason something similar can't happen under Linux. I agree, video card manufacturers keeping closed-source drivers and the ever-present 'which came first' issue of companies not publishing to Linux until companies publish to Linux are issues. As you say, you support the ideas behind this project. I don't think you're trying to be negative, but it comes off as if you felt these guys wasted their time.

      I recently aquired a bigger harddrive and am thinking of configuring it for dual-booting. As much as I suspect I'll have to go into Windows for World of Warcraft and such, it's still nice to know that I'd be able to have similar time-wasting games on Linux like I do on Windows.

      -Trillian

    3. Re:Thats all well and good by drfreak · · Score: 1

      I bought myself Cedega and play Half-Life 2 on Linux just fine.

    4. Re:Thats all well and good by tuxter · · Score: 1

      Ok, a PC is a PC, but you are obviously being pedantic and pathetic, you knew what I meant. And if you want to be really pedantic, a square is not a rectangle, a square is a square, an object with four equal length sides, and 90 degree internal corners. A 3D square is a cube. A rectangle is an object with 2 sides of one length, and 2 sides of another length, with all corners at 90 degrees. And if you want to be very pedantic, it would read "A square is a rectangle, but not all rectangles are not squares you gor your wording wrong. And as for Linux video driver, they suck, They are slow, I know this from years of Linux use.

    5. Re:Thats all well and good by Anonymous Coward · · Score: 0

      Ummm, why was the parent moderated a Troll???? Because it wasn't a Linux zealot/M$ bashing post???

    6. Re:Thats all well and good by Punboy · · Score: 1

      This should not be rated troll, but instead be rated Interesting and Informative. Please change your moderations accordingly. Thank you.

      --
      If you like what I've said here, and want to read more, go to http://www.krillrblog.com
    7. Re:Thats all well and good by Anonymous Coward · · Score: 0
      I fully support the idea of trying to make linux a gaming platform, and would dearly love to see it. But IMHO it's not going to happen.

      So, you love trying things that you think are bound to fail?
    8. Re:Thats all well and good by Anonymous Coward · · Score: 0

      Heh - not the OP, but a square is a rectangle. It is a rectangle where 2 sides are of length x, and the other 2 sides are also of length x. There is no requirement for rectangles to have two pairs of sides of different lengths only. As for the correction in the OP's statement, you have added a double negative making it incorrect. It was fine the first time, but could have been reworded (to cause less confusion for you) as:
      A square is a rectangle, but not all rectangles are squares.

      HTH, HAND.

    9. Re:Thats all well and good by tuxter · · Score: 1, Flamebait

      Fucking hell, you can tell it's monday. Bunch of pedantic shits. On your rags? Didn't get laid last night??? Fell asleep on your hand and couldn't have a wank?

    10. Re:Thats all well and good by 0racle · · Score: 1

      Just because all four sides are the same, does not mean that the statement that opposite sides are the same is incorrect, I have yet to see a definition that required 2 sides to be different then the other 2. A square is a rectangle, just a special one but you probably would have preferred the term quadrilateral or parallelogram.That is if we are really wanting to be pedantic about these things.

      To get back on topic, video drivers are only one thing that is lacking on Linux distros as far as creating a good gaming platform, making this and the other 'gaming distros' somewhat silly.

      --
      "I use a Mac because I'm just better than you are."
    11. Re:Thats all well and good by k98sven · · Score: 3, Insightful

      PS2/Cube/Xbox/PC are all gaming platforms. Linux is not, it was never designed as a gaming platform and probably never will be as long as video card manufacturers refuse to open source their drivers. What is the point of porting games to a platform if the likelyhood of them working is minimal.

      Being 'designed' as a gaming platform doesn't mean anything. Windows was not designed as a gaming platform either. In fact, games were the last of the old DOS programs to make the shift to windows. That happened because Microsoft cleared the way for them by creating DirectX.

      The open-or-closed status of drivers has relatively little to do with it. It's not a big problem for the graphics card people to recompile their drivers for the major distros. Games are a mass-market thing. So only mass-market Linux (i.e. major distros) are really relevant there anyway. You don't see them releasing drivers for NT 4 either.

      The issue is the API:s. While Direct3D and OpenGL are pretty much on par, DirectX provides quite a lot of other stuff which OpenGL does not. And in those areas, the alternatives like SDL just aren't good enough.

      So what are the options? Develop for DirectX, and you have Windows and the Xbox covered. Develop for OpenGL and you'll probably need to write your own code for networking, keyboard/mouse/joysticks and so on. And rewrite it if you want to support other platforms.

      What the world would really need is a gaming API which could compete with (or be better than) DirectX in every respect, and which is cross-platform. Ideally, you would have a collaboration between Red Hat, SuSE, Apple and Sony. An API supporting Windows and Linux and Apple and the PS2 would certainly be a DirectX-killer. You could develop for four platforms for the price of one.

      Given that scenario, who wouldn't put out a Linux port (even an unsupported one)? It's certainly technically possible. I'm just waiting for someone important to 'get it'.

    12. Re:Thats all well and good by gnuman99 · · Score: 1
      Linux is not, it was never designed as a gaming platform and probably never will be as long as video card manufacturers refuse to open source their drivers.

      WTF are you talking about? nVidia supports their cards on Linux and these cards work perfectly.

    13. Re:Thats all well and good by Anonymous Coward · · Score: 0

      Square: A plane figure having four equal sides.
      Rectangle: A four-sided plane figure with four right angles.
      Source

      Therefore, a square is a type of rectangle, but a rectangle is not always a square.

      And as for Linux video driver, they suck, They are slow, I know this from years of Linux use.
      I get better FPS in games in Linux than I do in Windows, using the same configs and all; Doom III being an example. Provided the +~10 fps I gain is just from less OS overhead, they're still even to the Windows drivers. Saying they are indeed slower and that I get more than 10fps from less overhead would be a really ignorant thing to say, but I've heard less intelligent things from you already (see above). Besides, if we're living in some fairy world and you're right, then who cares? I'm still getting more FPS.
      This is the official, and up to date, nVidia driver I am using. I don't know what card/driver you're using, but they're not all slow.

    14. Re:Thats all well and good by tuxter · · Score: 1

      I have an ATi Radeon. Where are my open source drivers?

    15. Re:Thats all well and good by Anonymous Coward · · Score: 0
    16. Re:Thats all well and good by bob+beta · · Score: 1

      You're just waiting for somebody with a hundred million dollars to spend rolling out a whole new cross-platform API to 'get it'??

    17. Re:Thats all well and good by bersl2 · · Score: 1

      Don't we have that already in SDL?

    18. Re:Thats all well and good by Anonymous Coward · · Score: 0

      Being 'designed' as a gaming platform doesn't mean anything. Windows was not designed as a gaming platform either. In fact, games were the last of the old DOS programs to make the shift to windows. That happened because Microsoft cleared the way for them by creating DirectX.

      DirectX is part of windows.

      Putting DirectX into windows was a design choice.

      Therefore, windows is designed as a gaming platform.

      It may be true that, hey, well someone could make something like DirectX and put it into Linux. But the problem is that as you point out no one has

    19. Re:Thats all well and good by black+mariah · · Score: 0

      So is all this whiny bitchery over 3rd grade geometry making your cock hard or something? Shut the fuck up.

      --
      'Standards' in computing only impress those who are impressed by things like 'standards'.
    20. Re:Thats all well and good by WIAKywbfatw · · Score: 4, Insightful

      Windows may not have been designed to be a gaming platform, any more than it was designed to be any other kind of platform, but gaming has been around on PCs since way before Windows was around.

      We've evolved past the point where you needed to know how to configure autoexec.bat, config.sys and QEMM to get a DOS-based game to run properly and we've now progressed to the point where you install a game, it self detects your hardware, tells you if it needs updated Windows components (requires DirectX version x, installs that other software once you give it the go-ahead, and is ready to run.

      From hours of messing around to a few simple clicks: don't underestimate the amount of credit that sort of simplicity deserves for the PC gaming market being so big today. Even so, that's a heck of a lot more interaction than is involved in getting a PS2 or other console game up and running.

      Yet compare that to the situation under Linux. If you're an expert, have plenty of time on your hands and enjoy a challenge then I'm sure you've got no problem trying to get games to work. But if you're not an expert, or don't have the time or don't enjoy hitting your head against a brick wall a few dozen times then Linux is not the gaming platform for you.

      --

      "Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
    21. Re:Thats all well and good by Anonymous Coward · · Score: 0

      It's from the features your driver does not support, haha.

    22. Re:Thats all well and good by windex82 · · Score: 1

      What is wrong with some of you people? Do any of you honestly believe that if nvidia just started giving away their drivers code it would all change? I see people saying it all the time. I'm beginning to think they are saying it just for the sake of being able to throw a remark in about a company having code for linux that isn't open.

      The biggest problem I see with the state of gaming on linux is the lack of anything worth playing, and in my opinion is because of the lack of games with quality graphics. Wesnoth keeps getting mentioned but if I'm being honest the graphics are subpar. Whether some of you want to believe it or not graphics go a LONG way in selling a game. No matter how good the controls or gameplay are its hard to sell a game if the graphics look like they came from a scrapped game from the early 90's.

      It's not like it can't be done look at Doom 3 and UT2K4 I just went and bought both because they run in linux and have excellent graphics. Just need some good CC:Generals type clones now, I think thats the real time strategy category.

      I have to apologize to the person I ended up replying to, the first few sentences weren't directed toward you specifically it just so happens reading your closed source video driver comment is the one which pushed me over the threshold of feeling the need to actually reply.

    23. Re:Thats all well and good by jayloden · · Score: 1
      "Linux is not, it was never designed as a gaming platform and probably never will be as long as video card manufacturers refuse to open source their drivers."

      While I am of the mindset that Linux could be a gaming platform should it be so desired, I have to disagree with the statement that video card manufacturers need to open-source their drivers. Instead, I feel Linux needs to start allowing binary driver distribution. While it would be really awesome if the whole world followed OSS principles and shared our values, let's be realistic. They are in this for a profit, and I for one am just grateful that NVIDIA, for example, gives me a driver at all. As long as they allow Linux distributions to distribute it, I'm happy. As with any hardware, they are perfectly entitled to say "the hell with Linux, you're a tiny minority market", which then means I won't buy from them.

      Conversely, I am very happy with companies that choose to support Linux in any form, and as long as they make a real effort, (i.e., not horrible binary drivers that are useless) I applaud the choice, and I'm not going to bitch and moan that they won't open source it. Yes, we are paying for the hardware, and for it to work on our system. No, we are not paying for them to do our bidding. We can vote with our feet, and our wallets, which is our perogative as consumers. But it's not our place to demand that a vendor follow our principles because we think they should.

      Bottom line is, I think Linux and OSS in general needs to lighten up on this issue and work with the manufacturers on a ground that is acceptable to them. When you're dealing with someone who has something you desire, it's usually not a good idea to be petulant and uncompromising. While this is in no way intended as a rant against the parent post, it's just an issue I think needs to be rethought for OSS et al.

      -Jay

    24. Re:Thats all well and good by Anonymous Coward · · Score: 0

      Too bad the half-life license does not allow people to distribute it.

      Linux may not be designet as a gaming platform, it was designed as a desktop OS, and that has come to include gaming.

    25. Re:Thats all well and good by Anonymous Coward · · Score: 0

      dri.sf.net

      I bought a Radeon two weeks ago *because* it has open source drivers.

      Of course if you have a card with a chipset from after ATI got the contract for Xbox2, you won't find any open source drivers - for some reason this looks exactly like nVidia promising open source drivers until they got the contract for the original Xbox.

    26. Re:Thats all well and good by poopdeville · · Score: 1

      You're a moron. Any four sided-figure with four right angles is a rectangle. Do you deny that a square is four-sided? Do you deny that a square has four right angles?

      Furthermore, you're a moron. There is no such thing as a "3D square" since squares are two-dimensional plane figures. However, there is an analogy between squares and cubes -- a square is to a rectangle as a cube is to a rectangular prism.

      --
      After all, I am strangely colored.
    27. Re:Thats all well and good by m50d · · Score: 1

      SDL could do that, and it's the best we have at the moment. All we really need is to get lots of programmers adding the features game developers want to SDL. That's all.

      --
      I am trolling
    28. Re:Thats all well and good by Anonymous Coward · · Score: 0

      Links?

    29. Re:Thats all well and good by Anonymous Coward · · Score: 0

      So is all this whiny bitchery over people politely educating someone when they're wrong making your cock hard or something?

      Is it your view that it would be best to leave them alone and be uneducated and ignorant? Is Dubya one of your test subjects?

    30. Re:Thats all well and good by black+mariah · · Score: 0

      If that made any less sense I'd shoot myself for reading it.

      --
      'Standards' in computing only impress those who are impressed by things like 'standards'.
    31. Re:Thats all well and good by strider44 · · Score: 1

      . . . You haven't tried to install UT2004 on linux yet have you? It's pretty much exactly the same as in Windows. I mean by this exactly down to the interface. You put in the CD and run setup and the same dialogue comes up. It is unfortunate that the nvidia drivers need to be run from the command line, but other than that they are automated. The command line is easy to get to anyway.

      By the way, you say "plenty of time on your hands", but to install Mandrake Linux with the nvidia drivers, then install UT2004, takes less time than to install Windows XP then the nvidia drivers then install UT2004. Mandrake itself takes about half an hour (rounding up) to install while XP takes 45 mins (rounding down, it's more like 50 mins or more) to install. The nvidia drivers take about the same normally to install, but you don't have to restart the computer. UT2004 takes about the same amount of time to install.

      Mandrake is easier to install than Windows XP. The nvidia drivers are slightly harder on linux, even though they take less time.

      One of the things I most detest is when people assume that what they guess is right. Ignorance is not an excuse for badmouthing something when you don't have the information.

    32. Re:Thats all well and good by strider44 · · Score: 1

      That doesn't make sense. You try to claim that Windows is a gaming platform (I assume that's what you meant by PC), but then you say that Linux will never be a gaming platform until nvidia open source their drivers. You do know that all windows video drivers are closed source don't you?

    33. Re:Thats all well and good by killjoe · · Score: 1

      I think it will all be moot in a year or two. PS3 will run on the sony/ibm cell processor. Needless to say the cell processor will also run linux and will be available in IBM workstations (maybe even apples).

      I think in a couple of years PPC/Cell will be the prefered linux architecture and the games will be very abundant.

      For me I don't give a flying donut. I don't play games.

      --
      evil is as evil does
    34. Re:Thats all well and good by Slack3r78 · · Score: 1

      The thing about SDL is the S in it - Simple. It's designed to be easy to use, but unfortunately, has turned out rather primitive as a result. Don't get me wrong, I've used it, I like it, but, as your parent poster noted, it's no DirectX killer as-is.

    35. Re:Thats all well and good by Stepping+Razor · · Score: 1

      But it's not our place to demand that a vendor follow our principles because we think they should.

      correct me if i'm wrong, but don't we pay their wages? if the product they are supplying does not meet our requirements we are entitled to ask them to do things differently, if they fail to meet our requirements we find someone who will and give them our money. that's how capitalism works.

    36. Re:Thats all well and good by jayloden · · Score: 1

      Right, which is why i said we can vote with our feet and our wallets...but in this case, we're a minority, without much in the way of bargaining power, and my point is just that we ought to take it in small steps. i.e., be happy we have binary drivers first, and work with that. Then, when we gain more sway, we have the ability to "demand" something.

      When you're talking about a Windows platform, you've got a HUGE bargaining chip, because 90% of your userbase boycotting you is BAD. When you're talking 2% of your userbase trying to get you to release your trade secrets as open source to make them happy, you've got NO bargaining chip, at least not yet. Note that I use Linux exclusively, and I support it wholeheartedly, I'm just realistic.

      -Jay

    37. Re:Thats all well and good by bm_luethke · · Score: 1

      Being 'designed' as a gaming platform doesn't mean anything. Windows was not designed as a gaming platform either. In fact, games were the last of the old DOS programs to make the shift to windows. That happened because Microsoft cleared the way for them by creating DirectX.

      Of course it does - it gives quite a few things. First is known hardware - less testing. Second you aren't going to have to worry about a critical gaming API not working right or being too slow/fast on your hardware. Thirdly there are quite a few hardware additions specifically for graphics/sound that are only emulated on the PC (this relates to the second reason) making game coding much easier.

      The open-or-closed status of drivers has relatively little to do with it. It's not a big problem for the graphics card people to recompile their drivers for the major distros. Games are a mass-market thing. So only mass-market Linux (i.e. major distros) are really relevant there anyway. You don't see them releasing drivers for NT 4 either.

      This makes quite a bit of difference. With any commercial products there has to be a minimum of testing done. Unfortunatly you can't simply split it between "windows" and "linux" - if you could then things would be great. They generally only support a few versions of windows and there is not that much difference between them normally (there are exceptions). Between redhat and suse there is quite a bit and it all must be tested. Open source moves much of that to the consumers - at least if they mean open source in the sense of the whole shebang, not just one can read the source.

      As for NT4 - you unintentionally have a good example - it's a pretty shitty gaming platform for the same reasons Linux is (and is why you see none for it).

      The issue is the API:s. While Direct3D and OpenGL are pretty much on par, DirectX provides quite a lot of other stuff which OpenGL does not. And in those areas, the alternatives like SDL just aren't good enough.

      If it was just API's there would be little porting needed to be done - just a recompile. Though API's are the main problems the details are what is killing it.

      So what are the options? Develop for DirectX, and you have Windows and the Xbox covered. Develop for OpenGL and you'll probably need to write your own code for networking, keyboard/mouse/joysticks and so on. And rewrite it if you want to support other platforms.

      This I agree with.

      What the world would really need is a gaming API which could compete with (or be better than) DirectX in every respect, and which is cross-platform. Ideally, you would have a collaboration between Red Hat, SuSE, Apple and Sony. An API supporting Windows and Linux and Apple and the PS2 would certainly be a DirectX-killer. You could develop for four platforms for the price of one.

      From the bold - right now, unless you get Microsft to at least play nice you are wasting time with the PC crowd. Better (at least in the sense of widespread adoption) would be for those four to adopt Direct-X.

      Given that scenario, who wouldn't put out a Linux port (even an unsupported one)? It's certainly technically possible. I'm just waiting for someone important to 'get it'.

      They get it quite well. If there were currently large sums of money to be made someone would fill it. Unfortunatly Linux (or even Apple) have such a small market share no one cares. The least of the market share problems is Linux Gaming - get it easy enough to install/use that a 55 year old can mostly do it and you have a fighting chance. Maybe in another 20-30 years as the technological generations grow older we may have a shot.

      --
      ------- Sorry about the spelling, I suffer from two problems. Dyslexia makes it difficult to spell well, lazy makes it
    38. Re:Thats all well and good by Stepping+Razor · · Score: 1

      i see your point. i look forward to the day when we become the majority (which i believe will happen) and we can call the shots.

    39. Re:Thats all well and good by WIAKywbfatw · · Score: 1

      OK, so that's true for UT2004. That's one game out of how many? Go ahead, find another ten games that are that straightforward to install under Linux. There will still be hundreds that aren't, and that's the point.

      I'm not badmouthing something when I don't have the information, I'm simply pointing out the accurate fact that gaming on Linux is a lot more complex than gaming on Windows and almost always involves some user input and/or configuration beyond "click, click, click, play". The fact that the example that you mention involves dropping down to the command line only proves my point.

      --

      "Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
    40. Re:Thats all well and good by ookaze · · Score: 1

      What you say is nonsense, and the UT2004 example should have woke you up.
      A game is just another application, and applications install without any problem on any Linux distro, with graphical installers and all.

      The problem has nothing to do with Linux in itself, it is in the developers of these games.
      Most non commercial games install without problem on any Linux distro.

      The platform is not responsible for the lack of polish developers put in commercial games port for Linux. Tell me about market share or whatever, but stop saying such nonsense.

      Gaming games DESIGNED FOR WINDOWS is more complex in Linux than in Linux ... Well DUH ! Of course it is !

      All the games (most non commercial) developped with FOSS in mind has no problem installing and running in Linux distro environment.

      This is stupid discussion anyway.
      That is as if I would dismiss Windows as a gaming platform, because no Playstation emulator for Windows works correctly with most Playstation games, or the experience is far worse on Windows. And based on the fact that consoles are DESIGNED to run games, I can paraphrase you :
      "I'm simply pointing out the accurate fact that gaming on Windows is a lot more complex than gaming on Playstation and almost always involves some user input and/or configuration beyond put the CD in the box".

      There, nothing has changed after saying that ...

    41. Re:Thats all well and good by dave420 · · Score: 1
      OK, one game. Hardly on par with the scores of games out there that install as easy on Windows.

      When Linux has the market support and unity of vision Windows has (not to mention someone with serious amounts of money to back it up), it will get support for games. At the moment, it's just not cost effective.

    42. Re:Thats all well and good by lsmeg · · Score: 1
      The nvidia drivers are slightly harder on linux, even though they take less time.

      I would argue with that... Over the last few weeks, I've dabbled with getting linux with the nvidia drivers installed. I tried Fedora, Debian (testing), Ubuntu, and Suse. I could not get the drivers for my Geforce 6800 GT installed on a single one of those distros with a fresh, out of the box install.

      On Fedora, after installing the drivers, it wouldn't boot any more. Frustrated, I tried Ubuntu and Debian. On those, the kernel source didn't install with the distro, so I spent some time spinning my wheels trying to figure out how to get that. When I finally did and tried the nvidia drivers again, I get an error in nvidia.o. Moving on to Suse, the Yast online updater downloaded the drivers for me, but it only had drivers for cards up to the Geforce 5950.

      So in short, I would contest your assertion that the nvidia drivers are slightly harder on linux...

      --
      It's OK! I'm a limo driver!
    43. Re:Thats all well and good by dave420 · · Score: 1
      Why do you think those games are made for Windows and not Linux? Maybe the tiny market share of home PCs Linux has, has something to do with it. Also, maybe the complexity of getting hardware-accelerated drivers on Linux also has something to do with it.

      I'm not being a dick here, but when Linux offers the gaming community and games manufacturers what Windows does (or better), it'll get the games. Until then, it'll be playing second-fiddle to Windows, and will have to put up with it.

      The amount of developmental energy required to bring Linux up to the same level as Windows, with regards to performance hardware abstraction and other games-centric aspects, is massive. The open-source nature of development would mean getting there is difficult (as forking and disagreements have massive impacts on developmental pace). Unless the games industries are willing to invest millions on developing something for Linux to do what DirectX does on Windows (and then open-source it, otherwise they'll be bitched about, see nVidia), it's not going to happen.

      Just because they're both operating systems, both on PC, doesn't mean they CAN be capable of the same thing. Developing a games-ready platform costs both a lot of time and money. It requires absolute direction. DirectX didn't fork, had constant funding, and its developers worked on it as their job, and it took years to get where it is. How a bunch of seperate developers is going to team together and build something MUCH better, with practically no money, is beyond me.

      I love linux, I'm just a realist.

    44. Re:Thats all well and good by SComps · · Score: 1

      no.. we don't pay their wages. We buy the product from the company. The company pays those wages.

      Unless you figure you're employing the company by way of purchasing their product. Saying you pay their wages isn't write.

      You've contributed to the income of the company that eventually trickles down to the wage category.

    45. Re:Thats all well and good by dave420 · · Score: 1
      If you wouldn't accept a closed-source DirectX alternative, then forget it. No company (or group) is going to invest tens of millions in a product they can't sell and have control over. Chances are, DirectX contains licensed components. Any open-source alternative can't use those, so even more work needs doing.

      Frankly, the only way I can see linux being as games-friendly as Windows is if a closed-source entity entered into the market, releasing some sort of binary-only product for achieving this.

      As it is, the machines on 95% of home desktops run Windows. Windows already HAS this magical all-singin'-and-dancin' API, DirectX, so no-one feels the need to develop a replacement. Games manufacturers can still port the killer games, and no-one is asked for an out-of-pocket payment to create something their competitors will benefit from.

      The ideology is great an' all, as is Linux, but they both have their limits. Trying to accomplish what a massive software giant can do in years with a bunch of open-source coders, with less money, and in less time, is beyond me.

    46. Re:Thats all well and good by strider44 · · Score: 1
      well for one there are over 500 games here that I can install by just writing "apt-get install gamename" in the console, or, alternatively, select it from synaptic. apt then will then download, install, and set up shortcuts to the game for me.

      Is that straightforward enough?

      I'm not badmouthing something when I don't have the information, I'm simply pointing out the accurate fact that gaming on Linux is a lot more complex than gaming on Windows and almost always involves some user input and/or configuration beyond "click, click, click, play". The fact that the example that you mention involves dropping down to the command line only proves my point.


      UT2004 doesn't require going to the command line at all. I mentioned that because it is the latest commercial game I've installed for linux. There is nothing difficult at all with writing a graphical installer for linux (as you can see if you try this program. If there is need for any more work than what is required with Windows then the application developer is doing something wrong.

      You state "the accurate fact" as you put it, yet you have failed to provide any game that is actually difficult to install and run. I don't see any evidence that that's anything but badmouthing something you don't have information about.
    47. Re:Thats all well and good by Lumpy · · Score: 1

      Yeah, I laugh at windows "gamers" that say that game installs on windows are much easier than linux can ever be.

      after 3 hours of getting UT2003 + latest patch + Epic bonus pack + Community bonus pack + Digital Extremes bonus pack to install right so that ALL maps and mods work was a farking nightmare. under linux I simply opened each file pack and copied it over the base install directory structure... good to go both linux gaming machines and the dedicated server were up and running 2 hours before the 5 windows machines were... still had maps that were not working until we discovered the install order that it was asking for and REapplying the patches for the 3rd time.

      Linux installs of ut2003 and ut2004 AND all the add-in's and MODS are brain dead easy. under windows it makes you fight.

      --
      Do not look at laser with remaining good eye.
    48. Re:Thats all well and good by strider44 · · Score: 1

      Maybe the tiny market share of home PCs Linux has, has something to do with it.

      I think that's the only thing to do with it.
      It's definitely not "the complexity of getting hardware-accelerated drivers on Linux" because nvidia devs have said that linux developing hardware-accelerated drivers is easier (rather his exact words were "more streamlined").

      The biggest reason why nvidia are concentrating a lot on linux drivers is because there's a lot of development in special effects and 3d graphical work in business that goes on on linux. Linux most definitely not have anything going badly in the 3d area.

      "Unless the games industries are willing to invest millions on developing something for Linux to do what DirectX does on Windows"

      Yes, that's called OpenGL...

      "(and then open-source it, otherwise they'll be bitched about, see nVidia)"

      in the past people have bitched a bit because the linux drivers weren't on par with Windows, and they thought open sourcing the drivers might speed up the development a bit. Bitching has dimmed a lot since the last release, when nvidia finally did get pretty much up to par

      "Just because they're both operating systems, both on PC, doesn't mean they CAN be capable of the same thing."

      Linux is most definitely capable of gaming. Just see the latest Doom 3 benchmarks, linux with the latest nvidia drivers gets only slightly lower than their windows counterparts. Besides for someone who loves linux wondering how "a bunch of seperate developers is going to get together and build something MUCH better, with practically no money", just look at the history behind the operating system you're using!

    49. Re:Thats all well and good by pommiekiwifruit · · Score: 1
      Not really. To run a Windows game you have to have either an nvidia card or an ati card, not just a card that supports windows, e.g. what a "mainstream" pc (schoolwork/web browsing/office work) or a laptop would have.

      Then you have to have a cd-rom drive that supports SecuROM and various other "copy protection" schemes that violate all hardware standards and microsoft guidelines. Strangely enough, they don't tell you that in the shops, so games like "Pirates" just don't work on lots of PCs.

      Whereas a playstation game generally works on all playstations (from the same region anyway).

    50. Re:Thats all well and good by snuf23 · · Score: 1
      "We've evolved past the point where you needed to know how to configure autoexec.bat, config.sys and QEMM to get a DOS-based game to run properly"

      Yep remember that well. Luckily I only had to deal with it for awhile. I remember pc gamers bitching about how hard it was to fit the mouse and cdrom driver in memory and still have enough free RAM (out of the 640k) to run the game. Until about 1994 I was laughing at them and popping autobooting disks into my Amiga.
      DOS was a horrible, terrible situation to be a gamer in and as much as anyone may find a reason to hate DirectX - the revolution in PC gaming came about because of DirectX.
      The price for the niceties being that as a proprietary system, DirectX benefits nobody but Windows users. Which is just how Microsoft likes it.

      --
      Sometimes my arms bend back.
    51. Re:Thats all well and good by the_mad_poster · · Score: 1

      Why let that stop you?

      Just do the right thing and put a tarp down first.

      --
      Alito: A vote for Alito is a punch in the eye to put that bitch back in her place!
    52. Re:Thats all well and good by Stepping+Razor · · Score: 1

      i think you are being a bit pedantic.

      ok, when i buy a graphics card there isn't a guy from the graphic card production line waiting there to take my cash. the money has to go through the employees hands before it becomes wages.

      that doesn't change the fact that no customers = no profit = no wages.

    53. Re:Thats all well and good by SComps · · Score: 1

      *shrugs* I've been called worse things in my life than pedantic :) All I'm really trying to get at here is that most companies aren't going to be hurt by a minority interest group not purchasing their product. If I didn't like how my electric service was delivered (reliable -- and i don't because it's not) and told the company "I'm not gonna put up with this, turn it off" They'll happily do it. I'm one guy that's now sitting in the dark while some customer service rep is giggling about the jackass cutting his nose off to spite his face. Sure, electric service isn't a video card. I'm not claiming that at all. There's a difference between a necessary service and a product, but I'm one guy. Just one. Until something creates more than a blip on their profit radar the powers that be generally don't notice. I'm not saying it's *right* but it is how the majority of profitable companies move on.

    54. Re:Thats all well and good by Stepping+Razor · · Score: 1

      i understand now. when i came up with the "don't we pay their wages" comment i was referring to consumers in general and their ability to control companies. upon re-reading my original post i must see that i failed to make it clear who i was talking about when i said "we".

      if "we" was taken to refer to the linux community then yes it would have been a dumb thing to have said and your response was totally justified. we don't have that power (yet!)

      sorry about the "pedantic" comment, it was just a case of crossed wires.

      best wishes.
      stepping razor.

  9. so... by ltwally · · Score: 5, Funny
    So, judging from this article, we're supposed to convert people to linux for the games?!
    "Challenge your friends on LLGP, and convert them to Linux!"
    What... was the author of this article making some sort of sick joke? Converting people to linux for the games. Right. What mental asylum did you break out of, pal?

    Next thing, this guy will be telling us to steal OSX users 'cause linux is easier to use...
    --



    /dev/random
    1. Re:so... by InfiniteWisdom · · Score: 1

      steal OSX users 'cause linux is easier to use...
      In my opinion it is, except when you use it for a very narrow range of tasks... which is OK for most people who in fact use their computers for a narrow range of tasks. I can't stand it though... looks like a toy to me, not a general-purpose machine.

    2. Re:so... by Anonymous Coward · · Score: 0

      And you admit it on slashdot ?!

    3. Re:so... by identity0 · · Score: 1

      Speak for yourself, man - I converted to Linux for the chicks.

      I mean, now that I hang out with HOTPLUG - Hot, Oversexed, Tanned, Pretty Linux User's Group - I have my hands completely full with hordes of cute geek chicks who can't wait to help me emerge my Gentoo and have all-night hacking session sleepovers :)

    4. Re:so... by geminidomino · · Score: 1

      Wow... I've never seen such an advanced case of XINDI (Xorg-Induced Neurotic Delusions of Interest)

  10. We've got the gaming distros. by desplesda · · Score: 4, Interesting

    What the community needs in order to show that 'Linux has game' is to have a group create and publish a full game that people would buy in the shops.

    We have plenty of 'game distro' CDs that contain Neverball, Wesnoth, SuperTux, et al, but we don't have anything that you could get attached to like people get attached to Half-Life, Deus Ex, Diablo.

    Give me a singleplayer game with a plot for Linux! Yes, sir, I am willing to contribute.

    1. Re:We've got the gaming distros. by Anonymous Coward · · Score: 0
      we don't have anything that you could get attached to like people get attached to Half-Life, Deus Ex, Diablo.
      Just be thankful you haven't played Nethack...
    2. Re:We've got the gaming distros. by nomadic · · Score: 3, Insightful

      Give me a singleplayer game with a plot for Linux!

      And make it CHALLENGING. I can't believe how much they've dumbed down games. I remember back in the day where if you didn't solve the damn puzzle, you didn't go any further. And they were HARD. And if you talked to someone in the game you had to use the keyboard; none of this pre-selected sentences to choose.

      Yes, sir, I am willing to contribute.

      I'd definitely contribute to a nice, long, mind-numbingly hard single player game, maybe a System Shock/Deus Ex type FPS. Wouldn't even be that hard, there are available open source 3d engines, not cutting edge anymore but who cares if the game is good.

      The problem, of course, is the same one you always run into in OS projects; the art. Just not enough artistic talent available in the OS world.

    3. Re:We've got the gaming distros. by desplesda · · Score: 1

      The first problem facing open source game development is the fact that art, unlike code, can't be collaboratively made. Sure, you can stick a bunch of guys in a room and say, 'make me a rocket launcher!', but you can't do it over the Internet with the same efficiency.

      The second problem is that artists, modellers and musicians rarely work for no immediate payment.

    4. Re:We've got the gaming distros. by einhverfr · · Score: 1

      Give me a singleplayer game with a plot for Linux!

      And make it CHALLENGING. I can't believe how much they've dumbed down games. I remember back in the day where if you didn't solve the damn puzzle, you didn't go any further. And they were HARD. And if you talked to someone in the game you had to use the keyboard; none of this pre-selected sentences to choose.


      You know, you have pretty well described Wesnoth. It is open source too.

      I am not sure how they handle the art collaboration problem but I know they could use more contributions.

      --

      LedgerSMB: Open source Accounting/ERP
    5. Re:We've got the gaming distros. by gl4ss · · Score: 1

      **And make it CHALLENGING. I can't believe how much they've dumbed down games. I remember back in the day where if you didn't solve the damn puzzle, you didn't go any further. And they were HARD. And if you talked to someone in the game you had to use the keyboard; none of this pre-selected sentences to choose.**

      skipped nethack? (if you want eyecandy use the falcons eye version)

      --
      world was created 5 seconds before this post as it is.
    6. Re:We've got the gaming distros. by gl4ss · · Score: 1

      *I'd definitely contribute to a nice, long, mind-numbingly hard single player game, maybe a System Shock/Deus Ex type FPS. Wouldn't even be that hard, there are available open source 3d engines, not cutting edge anymore but who cares if the game is good. *

      replying again because thought of something....

      a pre-written plot adventure is no fun to develope for several years, if you do it just for fun. it gets a bit old after you've played the bits through for the 20th time. but something like nethack gets over that by being random to a certain degree - every game is different.

      --
      world was created 5 seconds before this post as it is.
    7. Re:We've got the gaming distros. by westlake · · Score: 1
      The problem, of course, is the same one you always run into in OS projects; the art.

      The problem too, is that "art" is often defined too narrowly. Classic games like Fallout, Grim Fandango, System Shock, Planescape: Torment, etc., begin with a strong narrative, a richly imagined world, good writing. You need level designers with their own sense of drama and pacing who can bring that world to life in ways that entertain and challenge the player. You need competent vocal performances, music and audio effects. Ideally, players should be drawn so deeply and plausibly into the action that the graphics engine of a FPS or the die rolls of an RPG game fade into the background.

    8. Re:We've got the gaming distros. by black+mariah · · Score: 0

      I'd like to see just ONE Linux gaming related article without some stupid fucking douchebag whipping out his cock and fapping it all over Nethack. Nethack fucking sucks. It is the sorriest, most boring excuse for a game I have ever had the misery to experience. Any mention of Nethack has no fucking business being in a serious discussion about MODERN COMPUTER GAMING. "Woo! Look at me! I'm an ampersand fighting the evil asterisk!" That wouldn't be bad if the game wasn't a boring piece of shit, but it is. If that's the best you can offer, your best is an idiot and you should be put to death for being so fucking pathetic.

      --
      'Standards' in computing only impress those who are impressed by things like 'standards'.
    9. Re:We've got the gaming distros. by westlake · · Score: 1
      a pre-written plot adventure is no fun to develope for several years, if you do it just for fun. it gets a bit old after you've played the bits through for the 20th time. but something like nethack gets over that by being random to a certain degree - every game is different.

      each game is different only in the sense that the map changes and the placement of the monsters and traps.

      these days, even the simplest solo dungeon crawl needs a stronger story, more interesting and varied environments, a more plausible set of challeges and a livelier cast of characters to hold a player's attention.

      chances are, your jerry built, randomized, game, will have all the success of Indiana Jone's Desktop Adventures.

    10. Re:We've got the gaming distros. by gl4ss · · Score: 1

      a game that you're supposed to play through JUST ONCE has to have a story, sure.

      if it's supposed to be something to be replayable for years.. the story doesn't matter all that much. that you don't know where there's a trap and if the helmet is cursed or not matters a whole lot more to keep the game fresh. and it needs to stay fresh for the developers to have intrest in developing it.

      it's stupid choice to imitate commercial story driven crap-o-ramas - you just can't do it better than they do with free cast.

      --
      world was created 5 seconds before this post as it is.
    11. Re:We've got the gaming distros. by dave420 · · Score: 1

      It takes more than will. Linux systems are more varied than Windows ones (all games-ready windows boxes have directx installed). Making some sort of fast, universal API for 3d-accelerated graphics and sound, network gaming, device input, etc. is going to be harder than making a game to use it. That's my point. Linux isn't up to the "Windows with DirectX" level yet, so asking for games for it is premature. Linux needs its own DirectX first, otherwise it's all pointless.

    12. Re:We've got the gaming distros. by Bagels · · Score: 1

      It might be possible in the future. The Blitz 3D (a marginally popular game programming language) community is slowly moving toward the cross-platform, OpenGL based BlitzMAX language. Some pretty good stuff has come out of that community. It's not going to net Linux any of the "big-name" games that you mentioned, but it does at least mean that some decent indie games might be headed Linuxwards.

      --
      --- Bwah?
    13. Re:We've got the gaming distros. by SpacePunk · · Score: 1

      In my day you had to move little plastic or wood pieces around on a cardboard square, and the npc's (with advanced AI) talked back and sometimes called you names, and you didn't have to even use a keyboard. There were also stacks of little cardboard rectangles with glyphs on them that were also used to play a gazillion games with.

      and the obligatory...

      In the Soviet Union you didn't play the game, the game played you!

    14. Re:We've got the gaming distros. by 99BottlesOfBeerInMyF · · Score: 1

      The second problem is that artists, modellers and musicians rarely work for no immediate payment.

      Heh, they are just as likely to work for free as coders are. There are a lot of talented people out there who play around designing graphics, textures, and models. They make stills, and short movies for fun. I know because it is one of my many hobbies. As far as musicians are concerned, there are so many amateur musicians with dreams of making it big that if you put out a classified ad you would likely be completely swamped.

      No, the problem with getting artists on board is that you have to recruit them. This means talking to people who are not coders, and telling them what is needed. This is the hard part for a culture dominated by introverts. In fact the most talented graphic artist I know decided he wanted to work on an open source game once. He gave up after getting flamed off the boards when he offered up some sample textures in what was apparently the wrong graphics format. (There was little or no documentation so he had no idea what format they wanted.)

      If open source game developers are serious about getting some good graphics or music they should post comments to that effect on some digital art and music forums. You may be very pleasantly surprised. Be sure to be up front about the project and very clear about exactly what is needed. Artists do not dig through code to find out what the specs are.

    15. Re:We've got the gaming distros. by Anonymous Coward · · Score: 0

      Fighting an asterisk? I think I found your problem! You're not going to have much fun fighting rocks and gems.

    16. Re:We've got the gaming distros. by nomadic · · Score: 1

      I've been playing nethack off and on for about 15 years or so, so no, I haven't skipped it. I am, however, kind of sick of it.

      And when was the last time you saw something NEW in nethack? Same old same old. And when was the last time you saw a puzzle or riddle in nethack? Besides the sokoban levels I mean.

    17. Re:We've got the gaming distros. by Anonymous Coward · · Score: 0

      Look here: http://unrealtournament2004.filefront.com/
      or here
      http://www.halflife-mods.com/links.php
      You' ll find a sizable number of talented artists and modellers giving away their art for no payment - immediate or otherwise.

      In this case, motivation for artists seems to be much the same as for coders - they want their name attached to work that's going to be used for something cool.

  11. Not a winner by Staplerh · · Score: 4, Insightful

    Hmm, I think Linux should be promoted as much as possible, but this avenue will probably be a dead end. I dug around on the website, and found this list of supported games... admittedly it is the 'old' list, but still apparently rather accurate. Here is the URL: http://tuxgamers.altervista.org/llgp/games-0.0.1.p hp

    Now, the simple fact remains that this is insufficient, and Linux can simple not be promoted as a gaming platform at this time. This may be promising news for software developers who may elect to use the Linux platform, but I don't think I'll be able to 'convert my friends to Linux'.

    Although, I must admit such samplings as 'Penguin Solitaire', 'Penguin Minesweeper', 'Galaga' and 'Pingus - Enhanced Lemmings' do sound tempting.. especially the last. I just don't see it as a show stopper, or anything special.

    --
    "There's no success like failure, and failure's no success at all."
    - Bob Dylan
    1. Re:Not a winner by gl4ss · · Score: 1

      though, it can be promoted as a "lots of hassle free old arcade game clones for FREE" platform.

      that's *Exactly* what a lot of people are looking for - and finding the good/playable(non-annoyware) from the thousand or so windows offerings for one genre is hard.

      --
      world was created 5 seconds before this post as it is.
    2. Re:Not a winner by Moraelin · · Score: 1

      As opposed to... what?

      I can still play the old arcade games in Windows too, in an emulator. MAME, for example, works just as well in Windows as it does in Linux.

      Others actually work better in Windows. E.g., I tried ePSXe in Linux. (For those who don't know, ePSXe is currently _the_ best Playstation emulator.) Seein' as, you know, it does have a Linux port and Linux plugins and all.

      Except in Linux I was getting a whole 3 frames per second. Whereas in Windows it could do 200+ FPS even with FSAA and anisotropic filtering (for when I want to quickly skip over a lengthy animation) or be throttled reliably to the PSX-correct 60 FPS (when not.)

      I'm suspecting that ATI's drivers are to blame there. Looked to me like I was still getting the OpenGL support from MESA instead of them.

      But that's exactly the kind of hassle that Linux gaming means. Oops, you have to fiddle with the drivers and settings some more.

      --
      A polar bear is a cartesian bear after a coordinate transform.
  12. TUX RACER!!!! SWEEEEET!!!11!!!1 by Anonymous Coward · · Score: 1, Funny

    Man, tux racer is da bomb!!!11!!one

    I'm gonna convert some of my hard-core gamer friends for sure! "Hey man forget World of Warcraft, check out TUX RACER!!!!"

  13. Commercial Linux Games by Anonymous Coward · · Score: 2, Insightful
    The mission of LLGP (Linux Live Game Project) is show to Wintendo users that also Linux can be used to game.
    Many of these open source games for Linux are really great, but what we really need is to attract more commercial companies to develop games for Linux. All jokes aside Doom 3 has great graphics and shows what OpenGL is capable of; So the only exuse companies have to not develop for Linux is sales. Hopefully they would do better then Loki this time around...
    1. Re:Commercial Linux Games by Bill+Currie · · Score: 1

      My understanding of why Loki failed is most (if not all) people are (understandably, I certainly am) unwilling to pay twice to play a game. Stories of management corruption and finantial bungling are more symptoms of Loki's impending doom rather than the cause of their demise.

      My point: for a commercial game to succeed in Linux, the developer has to somehow provide Linux support at no extra cost. A separate download (as per id Software) is acceptable, but bundled in the box (my understanding of how UT2004 Linux support was shipped) is preferable, even if it skews the sales figures (but online games can get market info from the servers (X # windows players, Y # Linux players, etc).

      If a company codes their game portably (OpenGL, OS dependent stuff (unavoidable) cleanly separated out of the engine code, standard C (or gcc on all platforms:), etc), Linux support will take, at most, one or two extra coders (maybe none if the main coders have enough experience and time). ie, Linux support won't cost the company that much extra and very well could generate more sales.

      --

      Bill - aka taniwha
      --
      Leave others their otherness. -- Aratak

    2. Re:Commercial Linux Games by TrancePhreak · · Score: 1

      The problem is you forget testing and support. Who will test the games on the other platform? The programmers? Who will answer the tech support calls, the programmers? Zero cost Linux support just isn't realistic.

      --

      -]Phreak Out[-
    3. Re:Commercial Linux Games by Mishura · · Score: 1

      They could do a "unsupported" linux version. Port the game, release the binaries online or hide them on the CDs somewhere, and let the linux community figure it out themselves. Kinda harsh, but in reality its all a game company can really do if they go that far. Just as long as they maintain compatibility with the Win version and keep the patches in sync (If it is a MP game) I'm happy.

    4. Re:Commercial Linux Games by dave420 · · Score: 1
      OK, it has OpenGL for the graphics, but what about for sound, or input, or network play? There is no unified Linux API for those things. Look at the state of games on the PC before DirectX - that's where Linux is now. Each game was hard-coded with hardware it would work with. Fortunately, in the early 1990s, there were only 3 types of sound card and joystick, so it was successful. Now, it's not so easy to do that. Try including binary drivers with each game for each type of graphics card. But then - card "X"'s mfrs haven't released drivers for it under Linux, so that card is no longer supported. You can see how this gets difficult.

      I've said it before, and I'll say it again. Linux needs its own DirectX-style global-gaming-API before the "big guns" will start releasing Linux games en masse.

    5. Re:Commercial Linux Games by swv3752 · · Score: 1

      The corruption was from day one.

      They managed to get things right with Tribes2, but then Sierra cut off Dynamix...

      All the other games though was idiotic. Release a port Months if not years after the Windows port, only support on x86 and then wonder why noone wants to buy it?

      --
      Just a Tuna in the Sea of Life
  14. Tux Racer by dicepackage · · Score: 3, Interesting

    I have tried out tux racer on both Windows and linux and I have noticed that the Windows version runs significantly better. I have a computer with a AMD 3.2 Ghz processor and a Nvidia 6800 GT. When I run Tux Racer on Windows it runs very smoothly. I then tried it in Fedora and it was unbearable. I had the updated drivers for my card installed and all the packages were up to date but it still ran horribly. I wanted to confirm that this was a fluke so I tried this out on my laptop (which runs Mandrake) and got similar results. If people want linux gaming taken seriously then the games will have to be built more reliably. I have also noticed that in order to get anything with 3D support there are often several packages that need to be installed and these aren't always included with most distributions.

    1. Re:Tux Racer by Apreche · · Score: 1

      This is your problem. You're running it on Fedora and Mandrake. Try running it on gentoo with the nvidia drivers correctly configured and the newest xorg. I have a computer MUCH slower than you, and AMD Athlon XP-2500 (1.8ghz) and a GeForce FX5900. Tux Racer runs better in gentoo than in windows XP. And at the resolution of 800x600 Steam and its associated mods run better in linux too. There's just a terrible bug in cedega preventing me from running steam at any higher resolution. Maybe I should pay for a newer version.

      Anyway, I also agree with the post after this one. People don't care about tux racer. When they want to game on linux they want to play the newest best games like Half-Life2 and they want them to run just as well, and natively, with no troubles. Linux as a platform is ready for game developers to make games for it. There is nothing wrong with the system itself if people want to code in OpenGL. Doom3 proves it. Only the game developers need to decide.

      --
      The GeekNights podcast is going strong. Listen!
    2. Re:Tux Racer by niko9 · · Score: 1

      If people want linux gaming taken seriously then the games will have to be built more reliably.

      It is not the games that need to be "built more reliable". It is the drivers for the video cards from Nvidia and ATI that need to be fixed.

      I use a Radeon 9000 Pro with DRI drivers and Tux Racer runs fine on a 1600x1200 flat panel.

      The DRI drivers proably wont run th Red Orchestar mod that I want to play, but I'll just play it my second Windows-gaming-only machine until the drivers for linux catch up.

    3. Re:Tux Racer by wrook · · Score: 1

      I can't imagine that you have your drivers set up right. I have an AMD 1.8 Ghz processor with an ancient Nvidia card (hm... cant actually remember which one) and Tux Racer runs fine (Debian).

    4. Re:Tux Racer by screwdriver · · Score: 1

      AMD 3.2 GHz Processor? Where did you find one of these? PS Tux runs fine under linux on my AMD 2.2 GHz as well as my 1.7.

    5. Re:Tux Racer by mboverload · · Score: 2, Insightful

      Gentoo? You totally lost the WHOLE POINT. People dont want to compile stuff from source or edit text files to get something to work when it installs and plays in windows in less than a minute.

    6. Re:Tux Racer by Punboy · · Score: 1

      Make sure you have the "RenderAccel" variable enabled in your XF86Config file. Also, make sure u have the latest nVidia drivers installed. I have an nVidia MX440 64MB, and TuxRacer runs better on Linux than Windows. Also, is your AMD 3.2Ghz a 32-bit or 64-bit? The 2.6 kernel, as well as I believe the linux nVidia driver, has performance issues when running in 64-bit mode.

      --
      If you like what I've said here, and want to read more, go to http://www.krillrblog.com
    7. Re:Tux Racer by dicepackage · · Score: 1

      My bad, I realized shortly after my post that I made this mistake. My processor is an AMD Athlon XP 3200.

    8. Re:Tux Racer by GreyWolf3000 · · Score: 1

      Umm....the original parent was talking about frames per second...that's a video card issue.

      --
      Slashdot: Where people pretend to be twice as smart as they really are by behaving like children.
    9. Re:Tux Racer by runderwo · · Score: 1

      RenderAccel has nothing to do with 3D games, it is enabling using 3D hardware to accelerate the XFree86 RENDER extension, typically used e.g. by Freetype to render anti-aliased fonts.

    10. Re:Tux Racer by Anonymous Coward · · Score: 0

      You're obviously wrong, if projects like Gentoo and Cedega exist.

    11. Re:Tux Racer by SunFan · · Score: 1


      You probably need to learn the difference between software-based OpenGL and DRI for X Windows. Software rendering will suck on basically any computer but that is the most universal and is often the default.

      --
      -- Microsoft is the most expensive commodity operating system and office suite vendor in the marketplace.
    12. Re:Tux Racer by theguitarizt · · Score: 2, Informative

      there's a script that you can get here called nvcheck to see if your nvidia drivers are installed correctly. You might have to tweak it a bit to make it recognize an Xorg config file if you're using a newer distro, but it should mostly still work and may help you figure out the source of your problem. Tux racer ran fine for me back when I used a TNT2, so it should work just fine on the 6800.

    13. Re:Tux Racer by mboverload · · Score: 1

      Yes, for Linux users who would rather spend 30 minutes trying to figure out how to get a game working than to just boot up Windows XP

    14. Re:Tux Racer by Anonymous Coward · · Score: 0

      that's sounds hard to believe that tux racer runs so badly with a Geforce 6800, and your drivers are Correctly installed? I am running Fedora Core 2 with a 6800 and 3.2 GHZ Intel and I get >60 fps in Doom 3 with ultra quality and 1280x1024 no joke! maby I am just lucky?

      ps. This is my first post on slashdot! (longtime reader)

    15. Re:Tux Racer by Anonymous Coward · · Score: 0

      ..and if they don't have Windows? can't use it? can't reboot? would rather play it in Linux? For them, the time spent is justified.

      I know I would rather spend 30 minutes getting a game working in Linux than to boot Windows. But seriously, it is not that they would rather set it up than just play in Windows, but that after initially setting it up they can play it all they want in an environment they prefer, all with no switching.

      I've never actually seen anyone who is seriously against getting more native commercial games for Linux. In fact, most people seem for it. Hell, why not? More choices. Yet people who run games under Cedega because they feel this way seem to be becoming the target of degrading stereotypes. More native games is good, but don't create a project that "emulates" those that aren't native, and just be silent instead? Some desperate enough would take that as a game itself. You need to be at the top of the stairs, but you can't actually move; how is that for progress!

      I don't mind taking 30 minutes to set up a game when I install it, but that's just me. Afterwards, all it takes is a click. There may be some more glitches here and there, but overall it's no real reason for me to go running to Windows. If you don't share this opinion, that's fine. I don't really care, since it doesn't affect me in any way. If you'd rather reboot to Windows to play games, all power to you. But if I were to take an example from people like you, I'd be trying to publicly downgrade you because you have a different view than me.

    16. Re:Tux Racer by Mwongozi · · Score: 1

      And this one simple post highlights most clearly why Linux is not a gaming platform.

    17. Re:Tux Racer by Taladar · · Score: 1

      More like:
      emerge game
      wait 30 minutes
      start game that is working out of the box (ebuild)

    18. Re:Tux Racer by ookaze · · Score: 1

      What you say is blatantly false.
      TuxRacer IS built reliably. What is not reliable, is someone like you installing free distro from the web, without knowing what you are doing, when they are advertised as for "experienced linux users".

      You talk about Mandrake, but the commercial Mandrake distro include automatic NVidia drivers install and update. This is what a standard user would buy, we are talking about commercial here. And this is what you should be using, not sth you obviously do not have any knowledge on, but do not hesitate to bash.

      The "most distributions" you talk about are the free ones on the web. There is no way a commercial app like a commercial game would support so many moving targets like Linux distro ...

    19. Re:Tux Racer by dave420 · · Score: 1
      hahaha! So you have to CHOOSE YOUR DISTRO to play games, or to do other stuff? That's taking a step back, surely!

      You don't have to choose between Windows 98SE, 2000, or XP to play games. They all use DirectX, they all have hardware-accelerated graphics and sound.

      Your argument is EXACTLY why games on Linux won't be around for a while. The moment your distro enters the "can I play a game?" equation, all bets are off.

    20. Re:Tux Racer by dave420 · · Score: 1

      That's not very user-friendly. Surely that adds weight to the "no" camp when asking if Linux is a good gaming platform.

    21. Re:Tux Racer by cozziewozzie · · Score: 1

      I played TuxRacer at a decent performance on a 400 MHz processor and a built-in Intel chipset.

      On my FX5200, the thing literally flies. You have serious configuration problems with your system.

    22. Re:Tux Racer by martinoforum · · Score: 1

      You mean,

      emerge game
      wait 30 minutes
      come back to PC, find make error
      Figure out which dependency was missed in the ebuild
      emerge missed_dependency
      wait five minutes
      emerge game
      wait 30 minutes
      type name of game
      hope it works the first time, or you're up for a good hour of hard slog figuring out what went wrong?

      Don't get me wrong, I like Gentoo. But I wish people would stop making out that Portage is so bulletproof, last time I chcked the most recent unmasked version of Meld had a buggered ebuild (the only way to get it working is to use the masked one - WTF?) and I tried an emerge -u world a couple of days ago and kdelibs failed to build correctly. I'll try it again now, see if anything has changed...

      I've been using Gentoo for about a month, and it's very good for what it is. But it's not that amazing, and it's certainly no more bulletproof in terms of package management than, say, a Debian based distro like Ubuntu. Come the release of Hoary Ubuntu I might just look at switching back, depending on how many errors I get in the intervening time... There's one or two things in Gentoo that are quite cool, but overall I think you'd get nearly as nice a system by starting with a very minimal Debian-based install and dedicating the same amount of time to dicking around and configuring as you have to with Gentoo to get it working at all.

    23. Re:Tux Racer by Punboy · · Score: 1

      TuxRacer uses the RENDER extension alot, for the non 3D effects especially (such as the snow). Or at least I think it does... enabling RenderAccel in my XF86Config boosted performance incredibly.

      --
      If you like what I've said here, and want to read more, go to http://www.krillrblog.com
  15. Games? by Anonymous Coward · · Score: 0

    [quote]
    Challenge your friends on LLGP, and convert them to Linux!
    [quote]

    To play wich games??

    Most gamers have different gaming needs then your average techie.

    As long as the new games with the cutting-edge engines and graphics do not run NATIVE on linux, stop wetting your pants about Linux as a gaming OS.

  16. Wintendo Entertainment System. by tepples · · Score: 1, Flamebait

    Run FCE Ultra or VisualBoyAdvance in Windows XP and tell me it's not a Wintendo.

    Run any Xbox game on an Xbox, as the Xbox kernel is based on Windows 2000's kernel, and tell me it's not a Wintendo.

  17. Wintendo? by goofyheadedpunk · · Score: 1, Insightful

    Oh man, Wintendo! A derogitory phrase for Windows that I haven't heard before. Not only does this one degrade Microsoft ( always a good thing ) by implying that their OS is only good for games, but it also ribs Windows users by implying that the majority of them use Windows imply to play games. Holy crap is that hilarious!

    Come on, seriously. Since when is childish name calling a good idea, especially when you want to promote your own idea? HINT: Being a dick doesn't inspire others to join you.

    Grow up.

    --

    What if the entire Universe were a chrooted environment with everything symlinked from the host?
    1. Re:Wintendo? by Anonymous Coward · · Score: 0

      It's really a shame because it disparages the good people at Nintendo.

      I (and many geeks) have nothing but love for Nintendo, have they given us nothing but gold?

    2. Re:Wintendo? by Anonymous Coward · · Score: 0

      The Xbox runs a kernel based on that of Windows 2000, as was pointed out.

    3. Re:Wintendo? by aussie_a · · Score: 1

      How does it feel to be a Micro$oft $hill?

    4. Re:Wintendo? by tepples · · Score: 1

      I (and many geeks) have nothing but love for Nintendo, have they given us nothing but gold?

      Virtual Boy.

      All game console makers have sinned and fallen short of the glory of Bob.

    5. Re:Wintendo? by Punboy · · Score: 1

      As i said in a reply earlier, Wintendo is not meant to be derogatory. It simply means "Windows Gamers". See, people are so used to the OpenSource community bashing Windows and its users, they think EVERY "nickname" or "alias" is derogatory. This is not good.

      --
      If you like what I've said here, and want to read more, go to http://www.krillrblog.com
    6. Re:Wintendo? by shpoffo · · Score: 1

      Total agreement. Thank you. Associating MS to Nintendo gives them a lot more credit in the gaming field then they've earned.

      'sides, not many good games have been made since the DOS days....

      .
      -shpoffo

    7. Re:Wintendo? by g0hare · · Score: 1

      It works for the Republicans.

      --
      Vote Quimby!
    8. Re:Wintendo? by geekster · · Score: 1

      Many games are pretty demanding, so if it's "only" good enough for games I'd say thats a good thing...

  18. We need more games, not more gamers by jacklebot · · Score: 1

    I just don't think Lt. Skat is riveting enough to make hard core gamers switch :-( I put on a bisemester LAN party for my University's ACM chapter. We always have the two or three linux game boxes, and a vast majority of windows boxes. It would be pretty cool to be able to pass this disk out at the beginning of the lan party. They only problem is, this is too hard of a sell with this list of games. I really don't think the gamers at the party will want to reboot their boxes to play torcs! when the alternative is UT. We really need some competitive open source games to compete with the non-open alternatives. That's the only way this kind of project could ever be effective.

  19. List of games included in LLGP by cgenman · · Score: 4, Informative

    This is from 0.0.1, but the maintainers claim that it basically hasn't changed.

    [Damn lameness filter, had to re-write post]

    Arcade

    imaze, Abuse SDL, Amphetamine, Armagetron, Atomic Tanks, bomberclone, Bugsquish, Bumprace, bzflag, Chromium, Circus Linux, Egoboo, Galaga, gl-117, Heroes (SDL version), KAsteroids, KBounce,KFoulEggs, KGoldrunner, Kolf, KSirtet, KSmileTris, KSnakeRace, KSpaceDuel, KTron, lbreakout2, Mad Bomber, mangopeeler, mangoquest, Neverball, Neverputt, pinball, Powermanga, Starfighter, SuperTux, Thrust, Toppler, Trophy, Tux: A Quest for Herring, Tuxkart, TuxRacer, WING, X Abuse, Xboing, Xbreaky, Xkobo, XKoules, Xracer racing game, XScavenger, Xscorch, XSoldier, ZBlast

    Adventures

    Falcon's Eye, GGZ, GGZap, Completition Calendar, Fyrdman, Keepalive Control, KGGZ, KTicTacTux, ModSniffer

    Board games

    XBoard-ICS, Atlantik, GnuChess, GtkAtlantik, KBackgammon, KBlackBox, Kenolaba, KMahjongg, KReversi, KWin4, Muehle, Penguin Taipei, Shisen-Sho, Xboard

    Card games

    KPoker, Mah-jong, Penguin Canfield, Penguin Freecell, Penguin Golf, Penguin Solitaire, Penguin Thornq, PySol, Solitario, Tenente Skat, Xmahjongg, Xskat

    Games for children

    Potato guy

    Brain-teasers

    Codebreaker, Enigma, Gtans, Imemory, MirrorMagic, Penguin Mastermind, Penguin Merlin, Penguin Minesweeper, Penguin Pegged, Xjig

    Shooter

    Cube

    Sport

    CannonSmash, Foobiliard

    Strategy

    Freeciv, GNU Gaming Zone, Pingus - Enhanced Lemmings

    Tactics and Strategy

    Boson, Katomic, Kbattleship, KJumpingCube, Klickety, KLines, KMines, Konquest, KSokoban, SameGame

    Tetris and similar

    Cuyo, Frozen-bubble, LTris, Netris , Quadra

    1. Re:List of games included in LLGP by tono · · Score: 1

      As an avid gamer who used to use nothing but linux for 2 years about 3 years ago. I've heard of 7 of the above games. That's not counting the card games as they're fairly universal across all platforms and therefore not a reason to switch to linux for gaming. A few others are also multiplatform and fall under the above rationale too. Now then, on my "Wintendo"; which someone above already addressed; I have 11 games that I play everyday that are better than the 7 games I've played in the above list, and 1 that is the windows version of a game in the list. Why should I switch to linux for games again? Oh yeah.. I shouldn't that's right.

      --
      cheese logs keep my wang warm at night.
    2. Re:List of games included in LLGP by cgenman · · Score: 1

      What games should be included in the distro, but aren't?

      I can think of one offhand, gltron. Any others?

    3. Re:List of games included in LLGP by flamearrows · · Score: 2, Insightful

      No Nethack?

      --
      The indiscriminate use of vulgar language is the linguistic crutch of the inarticulate motherfucker
    4. Re:List of games included in LLGP by tono · · Score: 1

      Which was sortof the point.. There aren't any games on Linux that aren't already on Windows that anyone cares about. Get a killerApp and name it something other than "Tux blah" or "Penguin Foo" and you might find someone willing to switch to Linux for the games. Until that point you won't because games will for the most part always run better on Windows if they're released for both because the hardware makers know the marketshare is in the Wintel world. They will make better drivers for Wintel and that's not ever going to change until Linux gets an exclusive game that everyone wants.

      --
      cheese logs keep my wang warm at night.
    5. Re:List of games included in LLGP by Nicholas+Evans · · Score: 1

      Problem is, linux can't really get an exclusive game. Anyone who'd be interested in doing something like UT2k4 for linux would be an opensource bloke. And the game *would* get ported.

      I guess the problem is that were too huggy. The point isn't really to make a killer linux app, it's to make a killer game for everyone to enjoy freely. =/

    6. Re:List of games included in LLGP by tono · · Score: 1

      Which is exactly why linux will never be on equal footing with linux as a gaming platform. Why spend millions developing drivers for linux when every good game on linux is on windows too? The only way Linux could get an exclusive is if some closed source person came along and made a good linux game. It's possible, SDL and OpenGL give linux a mostly even footing as far as api's go. Why not? Then you'd either have to set up a Steam-like distribution method or buy shelf space. Steam at this juncture makes a lot more sense, it's cheaper. :)

      --
      cheese logs keep my wang warm at night.
    7. Re:List of games included in LLGP by geminidomino · · Score: 1

      I'm pretty sure that "Falcon's Eye" is an X-based, tile-based, prettified "Nethack", actually

    8. Re:List of games included in LLGP by erinacht · · Score: 1
    9. Re:List of games included in LLGP by serano · · Score: 1

      This list of games is more suited to battling the offerings of today's cell phones than current titles on PCs.

  20. Developers, not Users by dcollins · · Score: 1

    The mission of LLGP (Linux Live Game Project) is show to Wintendo users that also Linux can be used to game.

    To really cultivate games on Linux, the community first and foremost needs to convince game developers that Linux is a viable platform. Users come later, when there are must-have games they want to play.

    --
    We know where leadership by an anti-intellectual "strongman" who scapegoats minorities and likes boisterous rallies goes
    1. Re:Developers, not Users by satoshi1 · · Score: 1

      And to convince game developers that Linux is a viable platform, the community needs to act more mature. Wintendo? Seriously. What is wrong with saying Windows? I doubt any company will develop a game for Linux if it will be associated with a community that refers to Windows users as Wintendo users and Bill Gates as the devil. (Oh, can't forget Micro$oft with a dollar sign!) Maturity is the first step, THEN comes the technical stuff or what have you.

    2. Re:Developers, not Users by windex82 · · Score: 1

      Awwwww, and my mod points expired yesterday, finally something worth modding up.

      Can't say much more other then, you hit the nail on the head.

  21. Deus what? by tepples · · Score: 2

    we don't have anything that you could get attached to like people get attached to Half-Life, Deus Ex, Diablo.

    You could put a whole bunch of DivX porn on a CD, put some sort of plot around it like the crappy Sega CD FMV games did, and call it "Deus Sex".

    Or more seriously, you could make a new DDR mix based on the StepMania engine if you manage to score some song licenses. Roxor Games is doing this with In The Groove, an arcade version of StepMania.

    1. Re:Deus what? by gl4ss · · Score: 1

      you're mixing up deus ex 2 and deus ex 1.

      deus ex 1 was an awesome fps shooter that throwed in some choices and bunch of truly alternative ways through the levels.

      deus ex 2 tried to be the same, but for consoles and dumbed down - WHILE BEING A FUCKING SLIDESHOW ON ANY FUCKING CARD AVAILABLE.

      --
      world was created 5 seconds before this post as it is.
  22. And... by Kiryat+Malachi · · Score: 1

    The collective outcry from gamers clamoring for this deafens a small cricket.

    Scratch that, a *very* small cricket. About the same size as the list of games worth playing on this live CD.

    --

    ---
    Mod me down, you fucking twits. Go ahead. I dare you.
    (I read with sigs off.)
  23. Linux and Games by soda160289 · · Score: 0

    I belive the one thing to really work on to make Winodws User switch to linux for gamming would be to get good driver support. For example Nvidia is the only one who cares right now about Linux drivers and yet even theres arent that good.

  24. screen shots by IcarusMoth · · Score: 1

    Um where are they, because the first thing that I look at when picking a distro is pretty pictures. pretty pretty pictures.
    --
    hottest Firefox ever!

    1. Re:screen shots by Anonymous Coward · · Score: 0

      She needs to cut her toenails

  25. Wow,Tuxracer.... by mboverload · · Score: 0, Redundant
    Yeah, Tuxracer will convert all the windoze lusers! With it's bump mapping and Halo-like gameplay, I dont think any gamer could resist!!!!1!!1

    In all seriousness folks, you cant just make some CDs with Linux on em and say "HEY! LOOK! I can game on Linux!" People want to see the proof. Gamers will not give up ANYTHING in performance, and running something non-natively sounds kind of dumb when you want 300fps. Most of us (inclusing me) want to play all the games WHEN they come out, not wait for some emulator/patch to come out 1 week later. Until you get tons of native Linux games, there is no way to convert these users.

    1. Re:Wow,Tuxracer.... by Doppler00 · · Score: 1

      Tuxracer held my attention for about 60 seconds then I quit. At best, it's maybe slightly less fun than a mini-game on a console.

      And developing a game has little to do with what platform you are building it for. You assume you have a decent game engine available. The real work is in the art, gameplay, maps, graphics, etc...

      You also need strong leader ship to put a game together. Someone to tie in multiple disciplines together to form a game. You can't just have a bunch of linux hackers come together in an IRC room every night and come out with the next blockbuster video game.

    2. Re:Wow,Tuxracer.... by MightyMartian · · Score: 1

      If there was any better example of why serious OS manufacturers should leave gamers to Sega and Nintendo I can't think of it. What kind of people sweat a week delay?

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
  26. Let's a game! by Anonymous Coward · · Score: 0

    My a the paesan Fabio writes "The mission of LLGP (Linux Live Game Project) is <word a missing on a purpose to show where I am a from> show to Wintendo users that also Linux can be used to game... Challenge your friends on LLGP, and convert them to Linux!"

    Keep a dreamin'! Paesan, you are a cool, but I am not a gonna play with a your silly distro, capisce? And learn a some English for mama's sake, you making us all look a bad!

  27. Holy cow by Anonymous Coward · · Score: 0

    Fabio is into computer games? On Linux??

    1. Re: Holy cow by Anonymous Coward · · Score: 0

      wtf? I mean... wtf? where.. why... why?

  28. Wrong genres? by tepples · · Score: 3, Informative

    Yeah, the first-person shooters get ported to GNU/Linux rather quickly, but what about things other than FPS? Yes, other game genres exist, even though someone who took his/her nick from the name of the hero of a popular FPS may consider such an idea blasphemous.

    1. Re:Wrong genres? by Anonymous Coward · · Score: 0

      This idea is stupid. Who needs other games besides first person shooters? Just the mere thought of it - wtf!

      -G0rd0n Fr33m4N

    2. Re:Wrong genres? by Mikmorg · · Score: 1

      anyone who likes a game which takes more than good virtual-aim to win. :)

      --
      Codito, ergo sum.
    3. Re:Wrong genres? by Anonymous Coward · · Score: 0

      Neverwinter Nights has a Linux client.

    4. Re:Wrong genres? by geminidomino · · Score: 1

      Just to pipe up and point out:

      Duke wasn't born FPS

    5. Re:Wrong genres? by kdark1701 · · Score: 1

      As I take the 'dark' from a famous (and sexy) fps hero, I do find that blasphemous. Burn!

  29. News flash.... by Anonymous Coward · · Score: 0

    Windows gaming != Tuxracer. Linux is not nor ever will be a gaming platform until the major players start making games for it (EA, Sierra, Square, whatever). Throwing nethack and tuxracer and whatever other pathetic excuse for a game you can find (like that stupid tank clone from the 80's) and putting them on a LiveCD does not constitute as news worthy. It does prove you still think Bush senior is President, however.

  30. The Torrent by cgenman · · Score: 3, Informative

    And if you're going to try it out, be nice on them and use their torrent link.

    1. Re:The Torrent by iplayfast · · Score: 1

      You would think that with all of slashdot using torrent I'd get better the 3K (no 2K) per sec.

      I understand that I have to wait for the torrent to start working, but it seems that this very cool idea just doesn't work. (Ever!)

      Only 106 Hours to go...

    2. Re:The Torrent by Wakkow · · Score: 1

      Do you have any ports in the range 6881-6889 forwarding to your computer (assuming you have some sort of router installed)? If not, I'm pretty sure it severely limits who can upload to you.

    3. Re:The Torrent by Anonymous Coward · · Score: 0

      Are you uploading? I generally leave torrents uploading in the background to 200%, and I always get great download speeds.

      I was getting about 20k on this file earlier, though I've seen speeds up to 100k.

  31. Actually, yeah, there are good games for Linux.... by Zombie+Ryushu · · Score: 2, Interesting

    There are good game for Linux. In particular Vega Strike and FreeDroid RPG

    But you know what? It doesn't mean a damn to the commercial industry, the General Public wants its Half Life, and its Halo. Why? Because the commercial gaming industry floods the market with them. I do wish that FOSS Would band together and work to really push the good FOSS games out there and get Linux some exposure, but it won't happen until the Linux distributors get their heads out of their asses and realize that they need to really REALLY promote these games to their residential customers and stop shovelling them off in 'contrib' where you have to know what to look for to find them.

    You know what? When I was 8, my mind was absolutely captivated by 'Star Master' from Atari. when I was 15? Descent and Doom.

    Vega Strike would have made my crap my pants!

    Do you realize how many Commodore 64 'Paradroid' fans were Orgasmically enthused over Freedroid RPG? We need to appeal to this emotion in people. and Promote our greatest accomplishments

  32. Gramar Nazi by Anonymous Coward · · Score: 0

    >The mission of LLGP is show to Wintendo users that also Linux can be used to game But apparently they can't construct gramatical sentences.

  33. yay! by Anonymous Coward · · Score: 0

    Wintendo????

    Fuck you!!!!!!

  34. Another time ... by Anonymous Coward · · Score: 0

    ... that you can see that Slashdot is more of a Linux trolling sites than posting news for nerds.

  35. Re:Actually, yeah, there are good games for Linux. by mlk · · Score: 1

    And you can start by Freedroid and VegaStrike

    Using Links!

    --
    Wow, I should not post when knackered.
  36. bah... by Anonymous Coward · · Score: 0

    Doesn't have tome, zangband nor angband... the three best games of all times!
    Probably one could spend more time with the cd if it had just these three. :P

  37. Self-booting games? by cgenman · · Score: 2, Insightful

    I've always wondered why people don't combine Knoppix with retail games. Doom 3, for example, could boot from the CD directly into itself, no matter what system or OS you ran. The interface would be dirt simple, and boot times could probably be optimized to be bearably fast. You wouldn't have to worry if your game was Longhorn or Win 98 compatible... it just would be.

    Now, you would have to keep your drivers up-to-date, which might be a pain, but it would probably be a smaller pain than supporting every OS and software combination under the sun.

    1. Re:Self-booting games? by desplesda · · Score: 1

      Save games, patches, mods, high scores, online game profiles.

      Try saving that on a CD.

    2. Re:Self-booting games? by gl4ss · · Score: 1

      as you say, drivers and patches.

      plus people DO NOT WANT to reboot to play a game.

      i might just as well be booting from linux to windows to play a games then...

      --
      world was created 5 seconds before this post as it is.
    3. Re:Self-booting games? by RM6f9 · · Score: 1

      A disk, whether CD or DVD, that contained enough to: boot, load the necessary device drivers and control interfaces, and access an online gaming environment (hi-scores, ratings, etc saved on server) would DEFINITELY solve many problems. Files not organic to the game would be much more easily excluded from traversing the network, background processes would be kept to an absolute minimum, older systems could play ... of course, much might still depend on bandwidth...

      --
      Take the 90-Day Challenge! http://rwmurker.bodybyvi.com/
    4. Re:Self-booting games? by seinman · · Score: 1

      Just because you aren't booting from a HD doesn't mean you don't have access to it. I'd assume that apon the first boot of the CD/DVD, it would make a folder on your hard drive for storing such files.

    5. Re:Self-booting games? by newr00tic · · Score: 1

      Think about the benefits of developing self-containing/booting titles!

      #1: You could stick the demos of, let's say; 5-10 games on a bootable DVD, you know; the one's that come with PC-Magazines (and, additionally; release these bootable ISO's on the net; Torrent-style), EVERYONE will gain on doing something like this!

      The demo-rant above, is a tactical solution, so that people can boot the disk, and get a straight answer if the title will run on your PC, (speed/compatibility) not working; not buying..

      #2: One title on a disc, means that the title will boot unattended, and multiple titles, will look like a PSX demo-disc; simply a menu, like on Linux installation disks, just "simpler"..

      #3: Saving will be done on USB/Card/HDD, or with some form of "hibernate" when you exit, or "restore points", whatever..

      What about something similar to the NES-8bit? ..A RAM with a battery, perhaps?

      (HECK; why not use a tiny chip to store savegames in the MIDDLE RING of a disc? ..I'm sure storage is/becomes small enough)

      It's plain idiocity NOT TO execute something similar to this; I'm sure there are better ways, but..

      --
      A horse can't be sick, you know, even if he wants to.
    6. Re:Self-booting games? by Vo0k · · Score: 1

      Only as option.

      Rebooting.
      Drivers. (yes, Knoppix doesn't work out-of-the-box with ALL the hardware out there)
      Install To HD (shorter load times)
      Savegame (need HDD access)
      Network setup (not everyone uses DHCP)
      Messing with BIOS (Boot from CD)
      CD spinup delay.

      --
      Anagram("United States of America") == "Dine out, taste a Mac, fries"
    7. Re:Self-booting games? by cozziewozzie · · Score: 1

      That's a HORRIBLE idea. Doom3, for example, needs a minimum of 384 MB RAM when running off HDD. If you add the whole Linux system into memory, no swap and the CD seek times, you'll get the crappiest performance in the history.

    8. Re:Self-booting games? by cthulhubob · · Score: 1

      What are you talking about? There would be much less memory taken up already than there is when I run it on my desktop. For instance, you wouldn't need a window manager or desktop manager (goodbye, GNOME and Metacity). You don't need any of the normal background daemons running (no cron, at, portmap, syslogd, samba...). This would be purely booting up, loading X, and the xinitrc would contain only the command to run doom3 or the menu or whatever.

      --

      In post-9/11 America, the CIA interrogates YOU!
  38. Nice work by Anonymous Coward · · Score: 0

    I think you should consider a career as a Slashdot editor.

  39. And then came... by Eil · · Score: 1


    kudzu was removed ...and there was much rejoycing.

  40. Let's see ... by DraconPern · · Score: 1

    Challenge your friends on LLGP, and convert them to Linux!
    ... and show how you are stuck in 1995? You may have better luck wacking them over the head with a LLGP CD...
  41. Dexter and DDR dancing by tepples · · Score: 1

    What games should be included in the distro, but aren't?

    StepMania or Pydance.

  42. Re:Actually, yeah, there are good games for Linux. by Anonymous Coward · · Score: 0

    Vega Strike's interface is ass. Sure, it looks purty (if you ignore the interface) but i'm spoiled for choice when it comes to games, why would i want to spend hours trying to figure this one out?

  43. Use a memory card by tepples · · Score: 1

    Game consoles use memory cards for "[s]ave games, ... high scores, online game profiles." There are PC memory cards.

    1. Re:Use a memory card by MightyPez · · Score: 1

      So what you're saying is people with $500+ PC's should have to do exactly what a $100-$150 Gamecube, Playstation 2, or Xbox does?

    2. Re:Use a memory card by irc.goatse.cx+troll · · Score: 1

      Not have to, Can.
      You either boot the cd to play, or you install the game like normal. Theres no reason you couldnt do both.
      Of course this only applies to dvd games, as swapping out 5 cds to play hl2 would not work well.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    3. Re:Use a memory card by Anonymous Coward · · Score: 0

      Yup!

      Actually I have a mod'ed Xbox and can honestly say I don't have ANY Xbox branded games (yes that means no copied ones either), I mainly use it for Linux, discs like LLGP and a few old DOS games I OWN and dumped on the hard drive.

  44. Its Linux for Kids! by Anonymous Coward · · Score: 0

    Almost any 10 year old you know is going to master running this in no time and on pretty much any box you want to park them at!

    Its Great Stuff and a Winner that'll keep them busy and even let them play network games with their friends.

  45. "is show to Wintendo users" by SJasperson · · Score: 1

    Yeah, and when they're done laughing at your selection of games, you can impress them with your l33t grammar skills too.

    --
    Sigs? Sigs? We don't need no steenkin' sigs.
  46. Swapping is the easiest hibernation by tepples · · Score: 1

    Then keep in mind two things: 1) which is quicker, 2) which is *easier*. Yes, #2 is actually a real consideration as well.

    What is easier is having games ported to Windows, minimizing your app, starting the game, and then letting the NT kernel's swap file manager sort it out.

  47. What about America's Army? by Anonymous Coward · · Score: 0

    America's Army kicks arse. It is a great game on Linux. Any Linux distro that wants to specialize in games should contain America's Army.

    I have heard of a live Linux CD for America's Army based on the Gentoo distro but I was never able to find where to download it. Did the folks at Gentoo abandoned this idea? Do you know where I can find the iso?

    1. Re:What about America's Army? by Anonymous Coward · · Score: 0

      Thing is, the installer itself for AA is over 500MB, and the whole directory is 2G for me at the moment, so it's not really that viable.

  48. missed one by serps · · Score: 1

    If they're going to avoid all the FPSs I've come to love on the Windows platform and concentrate on the "board-game style" games, the least they could do is throw in a Settlers of Catan clone.

    --
    "Einstein argued that [...] God is not capricious or arbitrary. No such faith comforts the software engineer." ~ Brooks
    1. Re:missed one by Bill+Kendrick · · Score: 2, Informative

      Not being at all familiar with Settlers of Catan, I did a quick search at The Linux Game Tome and found Gnotan.

      Perhaps you can suggest the LLGP folks add it...?

    2. Re:missed one by Anonymous Coward · · Score: 0
      Gnocatan is a really nice program, but sadly the metaserver is often very empty, and at present there is no ai. Therefore the user of a live cd would probably not be able to play a game.

      The easiest way to play Settlers of Catan on Linux is to try out an online java game such as http://settlers.cs.northwestern.edu/, http://catan.jsettlers.com/ or http://www.brettspielwelt.de/.

  49. odd... by Bill+Currie · · Score: 1

    I was able to view that just now using firefox in linux :)

    --

    Bill - aka taniwha
    --
    Leave others their otherness. -- Aratak

    1. Re:odd... by Kynde · · Score: 1

      He meant the Flash application used to create the flash files, not just mere viewing. My mobile can view flash animations.

      --
      1 Earth is warming, 2 It's us, 3 it's royally bad, 4 we need to take action NOW
    2. Re:odd... by Anonymous Coward · · Score: 0

      Funny, I can use flash with Crossover Office

    3. Re:odd... by aichpvee · · Score: 0
      You can actually run Flash in WINE. This is something Macromedia themselves have been working to make run well See here and here.

      There are also alternatives for creating Flash content natively under Linux.

      --
      The Farewell Tour II
  50. You seem to forget that vmware costs money by Anonymous Coward · · Score: 0

    Would you rather buy vmware or a game console?

  51. How do you put a CD in on a cold boot? by tepples · · Score: 1

    So how does one reliably put a game CD into a PC's CD-ROM drive when the computer is off? You can't open the CD door until the power supply starts supplying power to the CD-ROM drive, and if you don't have the CD in the drive in time, the BIOS goes straight to the copy of Windows on the hard drive.

    1. Re:How do you put a CD in on a cold boot? by nikoliky · · Score: 1

      I usually place the bootable cd in the cd drive sometime within the first 45 seconds of boot.

      Between the video card bios, the system bios, autodetecting all the IDE devices, and figuring out what it's
      supposed to do afterwards, one has plenty of time to leisurely put a cd in the drive.

  52. REVIEW of some open source games by Anonymous Coward · · Score: 0

    I just looked at the screenshots of the linked games. Now I am ready to make a review:

    TORCS: First Linux game to look like it was made in the 90's. Keep up the good work!

    Westnoth: Nice graphical improvement over ancien versions. Might give it a try on Windows since gameplay is the essential component of fantasy turn-based games.

    SuperTux: Pretty shitty.

  53. Cool, A console system! by iplayfast · · Score: 1

    Seriously, people are making console systems out of old pc's and pac-man technology games, so why not use something like this for it instead.

  54. What this distrubution needs is ET by jcbnetwork · · Score: 1

    There used to be a live cd that contained Enemy Territory and another one of America's Army, I believe it was part of the gentoo games project. If another distribution were to offer those 2 games on live CDs there would definitely be more of a reason to try to convince others that gaming is possible on linux.

    1. Re:What this distrubution needs is ET by T0t0r0_fan · · Score: 1

      That was indeed an excellent idea, but I can neither find one of those again, nor did I hear anything as to why they were removed. At least it's something even an average gamer can relate to - practically making a middle-end PC into a game console - insert the CD, play the game.

      Not "legal issues" again?

      Judging from this, ID isn't particularly happy about allowing people to redistribute anything but the original installer, it's probably the same way with the rest...

  55. Peguins and games by Anonymous Coward · · Score: 0

    Ah yes, here's one.

  56. Where is Quake? by yem · · Score: 2, Insightful

    One, Two and Three. Could probably squeeze in the UT2004 demo as well or even the Doom 3 demo. Show em something they may actually recognise.

    --
    No, I did not read the f***ing article!
    1. Re:Where is Quake? by irc.goatse.cx+troll · · Score: 1

      I'd like a livecd that mounts all drives and starts scanning them for the common install directory of games so it could then pick up on your quake, UT, ET, D3, or any other game that has linux bins, then run it with the (hopefully faster) linux binaries.

      Maybe include the shareware versions of all quakes, but scan all disks for the full pak files and use those if it finds them

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    2. Re:Where is Quake? by phantomfive · · Score: 1

      The reason you can't put those on is because of licensing problems. For a while you could download a bootable gentoo ISO that booted directly into Enemy Territory, but they had to take it of the internet because of licensing problems.

      --
      Qxe4
  57. Question for game developers by Anonymous Coward · · Score: 0

    Is DirectX a better game programming platform than OpenGL?

    Does this have anything to do with the issue? (aside from the pure economics of the wider Windows base).

    1. Re:Question for game developers by DaveCBio · · Score: 1

      Well, DirectX is more than just a graphics API so you'll have to be more specific. Most PC game makers these days use Direct3D and I don't think it's because they are forced to. So, draw your own conclusions.

    2. Re:Question for game developers by grumbel · · Score: 1

      ### Is DirectX a better game programming platform than OpenGL?

      First of you have to seperate, OpenGL is not a 'game programming platform', its a graphic API and really doesn't do anything more beside graphic, no sound, no joystick handling, nada, just polygon and line drawing, you actually can't even OpenGL a window with pure OpenGL.

      DirectX on the other side is a whole suit for gaming, contains everything from sound to input to network and graphics. The Direct3D part of it is the one that is comparable with OpenGL.

      Comparing OpenGL to Direct3D today ends up more or less as a matter of taste, some people prefer OpenGL, some Direct3D, in the past OpenGL was a bit of ahead, but Direct3D has catched up a lot.

      The non-graphic part of DirectX is surly a bit of an advantage, since people have one thing to concentrate on and don't have to cross their fingers that the way they access the soundcard is going to work on another distro (Alsa vs OSS vs some sound daemon), but I don't think it is that much of an issue. Linux isn't changing the way it handles stuff every second day, so it shouldn't be to difficult to adopt to Linux. The real throuble is really more the market share. Its not so much the lack of Linux users, but more those who are interested in gaming. Those that are interested, simply dual-boot, those that are not, well, they wouldn't buy a game anyway. To make it short, there are just very little Linux users out of which a company could make money and to serve those the hassle to support Linux is just to big.
      MacOSX for example might have a smaller number of users than Linux, but a lot more people interested in actually buying games for MacOSX, thats why you see more games there and so little on Linux.

  58. You know, I used to agree by einhverfr · · Score: 2, Interesting

    However, I must say that I have changed my mind.

    The game that changed my mind was Wesnoth. It is a superb game and one which has challenged my ideas of on the limits of what open source can accomplish in content-rich areas such as games. Wesnoth is an *awsome* game as far as turn-based strategy games go. The competition doesn't even come close. If Wesnoth was sold in stores, people would buy it. Only thing is-- it is not even 1.0....

    Wesnoth offers days of game play or more. And each release sees new campagns being added. In the end it will beat the pants off many established turn-based strategy games.

    Tux racer is fun too but it is a very different kind of game than the games that get sold in stores. The games that get sold in stores are the epic games which offer hours and hours of game play and which take a long time often to get from one break to another. Tux Racer is pretty good for those 10 min. breaks. TuxRacer is the sort of game you would expect to see at an arcade.

    I have not played SuperTux. It doesn't look compelling, but it could be. I don't know.

    --

    LedgerSMB: Open source Accounting/ERP
  59. Re:Actually, yeah, there are good games for Linux. by tono · · Score: 1

    FreeDroid RPG looks like a horribly cheap "linux" themed remake of Diablo and Syndicate combined. Vega Strike looks good though, but why not play the game it's based on BattleCruiser 3000AD and get the real deal?

    --
    cheese logs keep my wang warm at night.
  60. Game Support on Linux is Sub-Par by Mystic0 · · Score: 5, Interesting

    Unfortunatly, while Linux does have support for games such as Doom 3, UT2004, and Half Life 2, the quality of the support is almost always lower.

    Here is an example. In both Doom 3 and UT2004, Windows gives you tight integration with the built in editors. In the Linux versions of these, games, however, the editors are both MIA.

    In addition, while Cedega boasts a wide range of supported games, the quality of that support is even lower than the native games. For example, to get pixel shader support, you need a Geforce 5 class card or better. In Windows, you only need a Geforce 3 class card or better. And while ATI arguably has some of the best hardware, they also have the worst driver support in Linux . And while people say that they got game X, Y and Z working perfectly under Cedega, it probobly took them X number of hours to configure, hack, and crack the game before it would actually run. (Trust me, I've been there.)

    The obvious solution is to dual boot. This becomes a problem, however, for people who can't afford to buy Windows. But then again, if you can't afford Windows, maybe you shouldn't be buying games either. ;)

    The bottom line is that we won't get good game support until publishers believe that Linux is a viable consumer market. Furthermore, most developers use DirectX, which is a Windows tehnology, not an open standard.

    I enjoy Linux for it's other benifits. I don't mind that it's not the ultimate gaming platform, although it would be nice if it was. I instead enjoy that it has a stable enviorment for me to explore UNIX, program, and explore free software.

    1. Re:Game Support on Linux is Sub-Par by bersl2 · · Score: 2, Interesting

      A key to getting games to come to Linux may be to convince game developers to use OpenGL and SDL. This will surely eliminate some of the cost of porting (YMMV). Anything that reduces the cost of a port makes a port more likely. So if any of you out in SlashLand have it in with some game developers (hey, it could happen), see if you can put in a good word for OpenGL and SDL.

      And we really need more than hot air from ATI.

    2. Re:Game Support on Linux is Sub-Par by Anonymous Coward · · Score: 0

      You're full of shit but you don't know it. Nvidia has made it possible for awhile now to turn on pixel shader emulation support in older cards without those features. Like windows has been able to do for awhile now, you can now do on linux and turn emulation of those features on in your driver. Next time maybe you should go through the readme files that are bundled with the nvidia drivers?

    3. Re:Game Support on Linux is Sub-Par by bombshelter13 · · Score: 1

      I tried to compile this comment, but partways through it exited with an error. After scanning through your text, I think I found the problem... in paragraph three, you're trying to use a variable, X, to represent a number, when you've already previously defined it as a string earlier in the paragraph. Try using a variable you haven't already defined to hold a string (I.E., anything other than X, Y or Z) to represent time and you might have better luck.

    4. Re:Game Support on Linux is Sub-Par by the+angry+liberal · · Score: 2, Insightful

      So if any of you out in SlashLand have it in with some game developers (hey, it could happen), see if you can put in a good word for OpenGL and SDL.

      That's why! None of these developers have ever heard of OpenGL and that is why most games are written for DirectX.

      I would suggest running with your revelation and post messages on all the game dev forums you can find. Let them know about this fancy, new OpenGL and how great it is!

      And we really need more than hot air from ATI.

      They don't care enough to even invest the energy in generating said hot air. ATI is spending massive resources competing with nVidia in the GPU market. The percentage of users who would actually buy a different brand due to Linux driver support is probably like 1% if you think about it. Sure, people say Linux boxes make up ~13% of the Internet but I'm willing to bet most of those don't even have a monitor attached.

    5. Re:Game Support on Linux is Sub-Par by aichpvee · · Score: 0

      Of course if affording Windows is a problem you could always buy a PS2, GameCube, or XBox (probably not the first choice if you don't like Windows) and a bunch of really good games that are available for 10-20$ (used or new) for the cost of XP Home Edition. Not quite the same experience as playing PC games but choosers can't be beggers, or whatever they say.

      --
      The Farewell Tour II
    6. Re:Game Support on Linux is Sub-Par by killjoe · · Score: 1

      Would it really be that burdensome to ATI to publish some specs so that other people can write drivers?

      Also since they have drivers for mac os X how much harder would it be to write linux drivers?

      --
      evil is as evil does
    7. Re:Game Support on Linux is Sub-Par by the+angry+liberal · · Score: 0, Flamebait

      Would it really be that burdensome to ATI to publish some specs so that other people can write drivers?

      Also since they have drivers for mac os X how much harder would it be to write linux drivers?


      If it were cake, it would be done. Hang on, wait a second...... This is slashdot. You are supposed to already know why the GPU makers don't like releasing such details. Shame on you, I say.

    8. Re:Game Support on Linux is Sub-Par by swv3752 · · Score: 1

      Err, ATI does publish specs and they even submitted patches to the XFree team. Guess what? The asshats at XFree rejected the patches from ATI. XFree didn't want to be bothered by any third party developers.

      ATI does put drivers, but they are at the same stage as ATI was several years ago with Windows drivers. Not terribly good.

      --
      Just a Tuna in the Sea of Life
    9. Re:Game Support on Linux is Sub-Par by rakkasan · · Score: 1

      The only game I have seen run perfectly on my ATI system was UT2003 demo under Xandros. Worked better than most of the games I have under XP. Unfortunately, it wasn't/hasn't been included with Xandros 3.0. :(

      --
      The problem is choice..
    10. Re:Game Support on Linux is Sub-Par by Lumpy · · Score: 1

      Epic themselves support linux and will give you help. ATARI on the other hand tell you to go F*** yourself.

      so the "official" support path will result in them telling you to go to hell, but end running it and emailing a Epic employee directly will get you information and help.

      From what I found, 99% of the time a game that also runs on linux but is not distributed by the company that wrote it has the worst support as the distributor usually has brain dead morons manning the support desks and management positions.

      Doom3 is the same... contacting ID directly you can get help or at least pointers to their help forums. contacting their publisher will only get "we do not support you. go away!" no here contact XX or go to www.something.id , but a simple go the hell away!

      I personally have mailed Epic and ID higher ups and technical staff thanking them for Linux support and that I reccomend them highly to others because of that as well as buy multiple copies.

      THAT is what is needed to help further linux game support from the big companies. If you silently buy the game it's marked as a windows sale, you have to be vocal about it and tell them that you did not buy it because of windows.

      --
      Do not look at laser with remaining good eye.
    11. Re:Game Support on Linux is Sub-Par by Mystic0 · · Score: 1

      Actually, I use dynamically typed languages such as Python, so this isn't a problem.

    12. Re:Game Support on Linux is Sub-Par by Anonymous Coward · · Score: 0

      OpenGL rocks. DirectX (as stated by an ID developer) is a really poor quality, highly insecure API. Sure it might be popular, but it's a nightmare wating to happen. I don't mean shoot-em-up with the BFG9000 kind of nightmare, I mean (according to the ID developer), putting a tag on a home page which allows good-ol directX to format your hard drive. Apparently the proof-of-concept has already been tested and found to be functional. I also depend on OpenGL for running many important design apps (oh, and yeah, I get better than 400 frames per second running 1024x768/32bit color with my GForce4 (Ti4200) card). OpenGL isn't exactly slow.

    13. Re:Game Support on Linux is Sub-Par by bersl2 · · Score: 1

      That's why! None of these developers have ever heard of OpenGL and that is why most games are written for DirectX.

      I would suggest running with your revelation and post messages on all the game dev forums you can find. Let them know about this fancy, new OpenGL and how great it is!


      Your sarcasm is greatly appreciated! (not)

      Really, though. Every time you hear, see, read, or do something, it becomes reinforced in your memory. Surely you must admit to this. Now, I don't think that this is (yet) worthy of any major campaign, and I don't think that game developers would appreciate random schmucks coming up to them, asking them to use such-and-such library next time; but if, by chance, anyone who reads this ever encounters the "right" situation, remember OpenGL and SDL.

      I see neither harm nor foolishness in anything I have suggested.

      And about ATI: yeah, it's more like lukewarm air. Every three months when we bug them enough, they at least have the decency to say something instead of completely ignoring us.

    14. Re:Game Support on Linux is Sub-Par by Doc+Ruby · · Score: 1

      That story certainly does comply with the /usr/bin/fortune adage "Never ascribe to malice what can be explained by incompetence." - by ATI. Why not just email them to a maillist at kernel.org or something?

      --

      --
      make install -not war

    15. Re:Game Support on Linux is Sub-Par by the+angry+liberal · · Score: 1

      The point of this is: Developers are well aware of OpenGL. If they can develope applications more quickly and easily in DirectX, then you can whine until you are blue in the face about OpenGL. It won't make any difference.

      The only thing you can do is sit down and build the tools to show them why OpenGL is better. Nobody is doing that, everyone just thinks "I WANT TO PLAY A GAME IN LINUX SO I WILL BITCH ON A FORUM". That approach just makes Linux users look less technically inclined and also brings about the general mooch attitude most of you have when it comes to open source software.

      While some may choose to mod this type of thing as flamebait, I say it for the good of the community.

    16. Re:Game Support on Linux is Sub-Par by Anonymous Coward · · Score: 0

      Warning! the angry liberal is a known troll. Don't feed the trolls.

    17. Re:Game Support on Linux is Sub-Par by X0563511 · · Score: 1

      How long is "a while now"? I just checked the readme, nothing there has anything to do with pixel shaders.

      The only reason i can't run DX:IW or Thief 3 is because my GeForce2 has no pixel shaders. This is on a computer that can handle HL2 on medium comfortably, 1024x768x32.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
  61. hahaha by __aailob1448 · · Score: 1

    hahaha.
    hahahaha.
    haha.

    *wipes tears off his eyes*

  62. Linux Live Gamers Project by SunFan · · Score: 1


    because dead gamers are even creepier.

    --
    -- Microsoft is the most expensive commodity operating system and office suite vendor in the marketplace.
  63. Really need this?! by adeydas · · Score: 1

    Does people who work on with Linux really play Doom and other games?! I have my doubts...

    1. Re:Really need this?! by Anonymous Coward · · Score: 0

      I use Linux and I play:

      Doom3, Ut2004 + mods, Vendetta, Black and White, quake1/2/3 + mods and hacked versions, Tuxracer/ppracer, "bridge construction set", marble madness, Gish, Lore, NeverWinter nights, among others.

      And those are just the commercial games. I have dozens and dozens of other games that I play around with.

      If you use Debian and check out their gaming selection you have well over 200 packages to choose from. Most are small and simple. Some are fun, some aren't.

      Also I do 3d rendering using Blender (buy the BOOK!! You have to buy it to know how to use blender, it's the easiest way.) and for 2d stuff I use Gimp and Inkscape and numerous other programs.

      I won't subject myself to the hell that is Windows just to play some stupid game.

      Linux makes a great gaming platform. After all OpenGL graphics is something that originally came from Unix operating systems and was ported to Windows.

      For game construction you have LibSDL and OpenGL and other gaming libraries to mess around with.

      For instance Ut2004 originally was a DirectX game and was rewritten in LibSDL to make portable to Linux. Runs just fine.

      LibSDL is very roughly the same as DirectX, but for Linux, Windows, Solaris, FreeBSD, NetBSD, OS X, etc etc instead of just Windows. It's not as fancy as DirectX but it gets the job done for numerous games.

      Also we all know the hell that is EA games and such. Support your independant game makers like those you can find at
      www.garagegames.com

      They make most of their games portable to other operating systems.

      independant games are generally funner too. Original games instead of what our corporate masters would think that we would be most likely to buy.

  64. Koules was a neat Linux game. by bob+beta · · Score: 2, Interesting

    The one unique and compelling game that I've ever played on Linux was 'Koules' which was a two-D 'push piece around in frame' game with great sound effects and addictive gameplay.

    Does anybody else remember playing Koules? I have tried bringing the old source tarball for it 'forward' into a modern Linux distro, and it just won't build anymore. It might even be time to take a spare machine and roll out an old Slackware, something like Slack 3.4 (with a 1.2.13 kernel) just to play that game. I remember it playing great back when all I had was a Pentium 75 box with a SoundBlaster 16.

    Does anybody else remember Koules? Has anybody built it successfully to run on a current Linux?

    1. Re:Koules was a neat Linux game. by TeknoHog · · Score: 1

      On Gentoo, "emerge koules".

      --
      Escher was the first MC and Giger invented the HR department.
    2. Re:Koules was a neat Linux game. by Anonymous Coward · · Score: 0

      It appears people have brought it forward for you. Akin to post above "apt-get install koules". I imagine that there are RPMs floating around somewhere if your distro is that way inclined (not that theres anything wrong with that of course).

    3. Re:Koules was a neat Linux game. by j14ast · · Score: 1

      apt-get install koules on debian

      --
      Damn the man!
    4. Re:Koules was a neat Linux game. by mrluisp · · Score: 1

      A couple years ago, I played through the whole koules game on whatever distro I was running at the time (I think it was Debian). Incidentally, it was the only game I ever got my ex-gf addicted to.

      The package you're looking for is xkoules and should be available for whatever distro you're using.

    5. Re:Koules was a neat Linux game. by bob+beta · · Score: 1

      Right now I'm only running NetBSD, and it's not in the pkgsrc tree. I can find the source tarball, but haven't gotten it to build. The original homepage calls it a Unix program and lists all kinds of Unices that it should work on.

      More work is clearly needed on my part.

      Hope my mention of the game gets a few dozen people to check it out, because it is a cool game.

  65. The problem is deeper by Moraelin · · Score: 1

    See, I _am_ one of those people who mostly use Windows for games. In and by itself, I have no problem with calling it "Wintendo" or whatever. Sure. This computer is an oversized console.

    The real problem with starting with derogatory terms, is that that-a-way lies making a crap product.

    Just as an unrelated example: if you get a bunch of people together that whine about "idiot windows lusers who just want colourful buttons and icons" and ask them to make a GUI, you get a crap GUI. Sure, you'll get lots of buttons and icons, but it will miss all the real points, like usability.

    But to get back to "Wintendo", this distro is exactly such a case of missing the whole point. _Especially_ for "Wintendo users" like myself, dumping Tux Racer and a couple of other such mini-games on a CD does _not_ make it a gaming platform. _Especially_ for a die hard gamer (or "Wintendo user"), basically telling me "you could give up all those hundreds of Windows games and play Tux Racer and Kshisen" is idiotic and missing the whole point.

    It'll be a gaming platform when I can go to the shop, pick one from an aisle full of games (either native or which are _well_ emulated), and run it on that platform. And by running it, I mean as in "pop the CD in and it runs", not as in "you could spend a week re-compiling and re-configuring Wine to run a 10 hour game. Oh, and you need to crack the game, 'cause the copy-protection isn't supported."

    If they wanted to make it a gaming platform, how about compiling a database of settings needed to just run games off the shelf? That would help more to make Linux any good for gaming, than pointing me again at Tux Racer. I already knew about Tux Racer, thank you very much.

    (And before someone points those out, yes, I knew about Doom 3 and UT2004 too. I'm not a FPS gamer. What about the other hundreds of games I actually want to play, and don't run on Linux?)

    And as I've said, this is the kind of madness that starts when someone starts with derogatory terms instead of with trying to understand and solve a problem. They end up with something completely missing the point.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  66. Sorry he dissed your OS. by Anonymous Coward · · Score: 0

    We'd all hate to see your e-penis shrivel a little.

  67. Converting easier if by zymano · · Score: 1

    there were an available DE-COMPILER !

  68. Defendguin by Bill+Kendrick · · Score: 1
    1. Re:Defendguin by Bill+Kendrick · · Score: 2, Funny

      (Notice how I was on the Internet within minutes, registering my disgust!)

    2. Re:Defendguin by geminidomino · · Score: 1

      Allow me to echo the other posters' above when I say:

      "MORE fscking penguins?!"

    3. Re:Defendguin by Bill+Kendrick · · Score: 1

      But it's worth it! Have you even played Defendguin!? :^)

    4. Re:Defendguin by geminidomino · · Score: 1

      Yeah. Have a few gripes about it...

      The ships are too big OR the play area is too small and the penguins (humanoids) fall too fast when "rescued".

      Other than that, seems pretty cool.

    5. Re:Defendguin by Bill+Kendrick · · Score: 1

      Well, it /is/ Open Source. You can always tweak it and provide patches, or make a spin-off... or just tweak it for your own amusement and never release any changes. ;^)

    6. Re:Defendguin by geminidomino · · Score: 1

      Not everone is a C programmer, alas. Unless it's blindingly obvious in the code like:

      #define ShipScale 99
      #define GravityConstant 50

      Then I'm unfortunately going to be able to do fuckall about it.

  69. Games, and Linux and Content of them by Zombie+Ryushu · · Score: 3, Insightful

    We are Linux users, and as Linux user we should stop complaining that the commercial industry that cares nothing for us isn't porting games.

    Games are nessessary for this OS to market itself. I really wish we had more people. As someone who has contributed time and energy to Linux gaming I know something very VERY important. We need the Human capital to pump out good games. They don't have to be masterpieces, just reasonably well done, and those of us who are able should contribute more to this OS.

    We really REALLY need Human being pumping out better quality (conservative) code.

    What I mean by conservative code is code that does more with less resources. We need artists and we need ideas. The technology exists and I honestly don't think that it is a lack of Linux's ability to be a good gaming platform, I just don't think people are taking advantage of the green and unharvested pastures that are the potential for Linux games.

    We need volunteers producing quality GPLed content to create a desireable product. Its time that the people step up to the plate and show what they are capable of when the effort is put forward.

    Stop asking the commercial gaming industry to do it for us, they won't.

    1. Re:Games, and Linux and Content of them by ducklord · · Score: 1

      You need ARTISTS?
      What?
      ARTISTS?
      OK. Here it goes: you`ve GOT artists. What you don`t have is programming. What are the problems in Linux gaming, as you see them? Do the graphics suck? Nope, they`re, at least, adequate. Is the sound bad? Nope. Fine tunes for me. So, what are the problems?

      (*) Although their graphics are a-ok, the "feeling" of the games is down in the dump. Compare Puzzle Bubble with Frozen Bubble. I dunno what`s the problem, but it ain`t their graphics - compare Tux Racer with NFSU2: do you seriously believe that the problem is in the graphics? Has anyone tried adding "drift" modes, realistic physics and stuff like that? Ah, yes... "The problem is with the graphics"...

      (*) Most Linux games are constantly in a "to-be-continued" state. You are afraid to start playing because something might be broken, or there may not even exist an ending. If you decide to start playing, maybe the games team will see it fit to quit the project, and you`ll have spent time seeing half of a game you`d like to finish, but won`t ever be able to.

      Address this stuff and you`ve done a good start. Its easy blaming the problems on others. In the 8bit age, most game creators were programmers, not multimedia artists. Most games ruled. Nowadays, games are filled to the brim with multimedia stuff, and most of them suck. I ain`t saying "stay with nethack, it has great gameplay", but I won`t blame Frozen Bubble or Pingus for their graphics either - their problems are elsewhere.

  70. Sounds like a freeware collection to me by Mike+Rubits · · Score: 1

    Reminds me of those freeware discs you'd buy at the seedy tradeshows. Where's Enemy Territory? Where's the Doom/Doom2/Quake/Duke3D/Quake2 engine ports, with SIMPLE instructions to get your full version running?

    I wish the Enemy Territory Knoppix LiveCD someone made a while back was updated, and with easily addable mods, that's something I would carry around me for boring days after school, and the such.

  71. It all depends by T0t0r0_fan · · Score: 1

    This just goes to prove that namecalling is only effective when the receipients knows what you're calling them. If you keep expecting an subtle insult, then don't complain when you see one :)
    Besides, even if it was one, its only purpose would be to highlight the very annoying aspect of that OS' in the market, not to, say, call its users stupid.

  72. Can someone explain? by nekoes · · Score: 1

    This is a joke, right?

    I know I'm going to be modded troll for that, but if the linux movement really wants to pick up speed with gamers... this isn't the way to do it.

    --
    Hey, it's my OPINION that dogs have eight legs and make a sound like a car horn every time they take a piss.
  73. Doom3 ran like a dog. by poetd · · Score: 1

    As a keen Linux Desktop user, the chance to switch gaming platforms from Windoze to Linux is something I've been waiting for for a long time. Directx is too much of an easy option for developers, and Winex just isnt good enough. And as for the Opengl games that DO run? I installed a clean Debian system, just to try Doom3 on Linux, installing the NV drivers and finding as many good performance tweaks as I could. The graphics looked awful, there were issues with almost every aspect of the way the game looked, and the frames per second hovered jerkily around the "completely unplayable" level. Sound was mashed up too. Linux needs a dedicated gaming team, not just a distro. We need a full competitor to DirectX, that can run all the games, not just a handful, before Linux can come anywhere near challenging Windoze for gaming supremecy.

    1. Re:Doom3 ran like a dog. by Anonymous Coward · · Score: 0

      Doom3 runs fine on my Debian systems. Try the proper nvidia driver instead of the crappy nv one.

  74. No FPS by Hal+XP · · Score: 1
    I don't see any first person shooters among the games include in the LiveCD. There are a handful of free -- GPL or better -- shooters around like Marathon Aleph One. Unfortunatley the one shooter entry, Cube, was removed from the current version:
    I didn't wrote jet a games list, you can refer to the old list, because there are few differences. From the old list there are only few removal (Cube is the only important removal) and there are some new entries (like Wesnoth and TORCS!). I will rewrite the list soon, stay tuned!
    How can GNU/Linux rule when it can shoot?
    --
    I'm a sci-fi vegan: I don't want the aliens to think we have as much right to live as the fried chickens we eat.
    1. Re:No FPS by Hal+XP · · Score: 1

      Make that last sentence: "How can GNU/Linux rule when it can't shoot?" (I know I should have previewed, but the office broadband izzz zzzo zzzlow. today)

      --
      I'm a sci-fi vegan: I don't want the aliens to think we have as much right to live as the fried chickens we eat.
  75. absolutly no games run on linux by killerface · · Score: 3, Funny
    well while all you are complaining about how you can't play games in linux im gonna go play quake 3 arena or maybe doom 3 or maybe HL2 or maybe UT2004. I dunno there are just too many choices esspecially with cedega.

    No no you guys are right linux doesnt run games, dont even try. just stick to windows. please. It'll at least keep #linuxhelp clean.

    1. Re:absolutly no games run on linux by EricX2 · · Score: 1

      Cedega? I don't know much about it. I tried to download it, but it talks about having to sign up for some transgaming subscription for $5/month. Is there a version that doesn't have a fee?

    2. Re:absolutly no games run on linux by killerface · · Score: 1

      there is a cvs version, but it doesnt include all the features of the full version. the 5$ a month is _worth_ it. I really don't mind supporting them. they get games working a couple weeks after they come out ussually.

  76. games in Linux by TaGirl_Keri · · Score: 0

    Neverwinter Nights has a Linux client, very easy to run as well

    --
    My fav units are dead Mavs
  77. Actually that _is_ the real "mainstream" by Moraelin · · Score: 3, Interesting

    That was more or less what I was thinking too.

    I would however disaggree about "mainstream". Die-hard in-your-face online FPS clansmen are a very vocal minority. But make no mistake, the keyword is: minority.

    The fact is, The Sims outsold any FPS ever made, including any Epic, Id or Valve game. Ever. (And for that matter, any other game.) Think about it.

    Or how about these quick facts: Quiz games routinely outself FPS. EA's cash cows aren't some FPS franchise, but sports games. And between the N64 which had FPS games, and the Playstation which had Final Fantasy and Grand Turismo, the Playstation won by far. And for every single online FPS player, there are tens of PS2 and GameCube systems sold _without_ the broadband addapter.

    As I've said, online FPS clansmen are awfully loud, but they're a minority. The majority of the world's gaming (or gamers) is off-line and _not_ FPS.

    Either way, you're not alone. Some of the best PC games I've played over the last year include:

    - yes, Pirates

    - The Fall - Last Days of Gaia (third person post-apocalyptic RPG)

    - Crusader Kings

    - Vampire Bloodlines (based on the HL2 engine, but a third-person RPG. Well, more like action-rpg.)

    - The Sims 2 (well, after disabling aging. Never liked that addition.)

    - Evil Genius

    None of them is a FPS or RTS. So, yeah, I'll fully aggree with you. I'd like to see more of _those_ supported on Linux, rather than yet another "but you have Doom 3 and UT2004" argument.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  78. Wrong question by Osty · · Score: 3, Interesting

    Having games like tuxracer and supertux is a huge improvement over the linux gaming situation 3 years ago, and they are necessary to prove to people that yes, games *can* be written for linux, which is necessary before big games will be.

    Games can be written for linux, just as games can be written for pretty any computer ever made. Hell, Spacewar was written on a PDP-11, and there are numerous games for handheld calculators and the like. The question here is can commercial games be profitable on linux. At the moment, the answer would appear to be, "No." Why? Well, big developers like id and Epic have ported their games to linux, and even though those two developers provide the engines for probably 90% of the non-sport, non-RPG games out there, you rarely hear of licensees porting to linux. Where's Splinter Cell or Rainbow Six 3 for linux? Both of those (actually, most of Ubi's current lineup) are based on Epic's Unreal engine, which has been ported to linux several times over if you consider the engine "new" for different games like Unreal Tournament, UT2003, and UT2004. You won't see them, because the money's not there. It doesn't matter if it's possible or even easy to port. The fact of the matter is that it takes some amount of time to target another platform (even if the engine itself is written in a platform-neutral way, which really is the case with many commercial games these days since many target multiple consoles as well as PC). More time means a later ship date and more money spent on development (and potentially lost money in sales, if they have to slip significantly to accomodate the port), all to support a platform with a very small marketshare. It's all numbers. For PC gaming, you're talking ~95% of the market on Windows, ~1-2% on lnux, and ~3-4% on Mac (and that's probably generous). Is it any wonder that both linux and Mac get shafted on games?

    Loki tried to make a business out of porting games for developers that didn't have the time or expertise to do it themselves. They failed. Granted, it's been a few years since Loki imploded, and we did get some good technology out of the endeavor like SDL, but I think it's a pretty safe bet that a similar effort today would die just as Loki did before. Games have a very short half-life (pardon the pun), and if the ports don't ship at the same time, nobody will really care. (Yes, I know there will be the few platform zealots that will wait and wait for a port to their OS, but by and large if you can't buy the game within six months of release, you're probably never going to buy it.)

    I'm not even going to mention the difficulties surrounding multiple distros of linux (how should commercial games be packaged? RPM? deb? tarballs? some proprietary installer that doesn't play nice with any distro?) or multiple platforms (it's nice that your game works on linux, but is that for x86, PPC, sparc, alpha, or what?). I'll leave that for a different post, except to say that even if the linux market was large enough to matter, the test matrix for such a game would be hell.

    1. Re:Wrong question by richlv · · Score: 1

      there is a solution that might be pretty interesting (at least for some developers). bootable cds (or dvds...) that contain basic linux system with good hw detection (think knoppix) and the game itself. this creates perfectly predictable software environment eliminating all windows problems with "os detoriation", dll hell, driver hunting, spyware, viruses/antiviruses hitting performance etc, also linux glibc/configuration problems. you exactly know what software will be running under the hood and you can tailor it whatever way you wish (well, except videocard drivers, but that's anyway not exactly the most common thing game developers tackle inhouse :) ) additionally, drivers for usb flashdrives, ntfs captive, fat32/ext3 and some other popular filesystems for saving games/configuration. there are examples of this (americas army, unreal tournament), so this is pretty much possible. possible problems include some exotic hardware, probably ati videocards (nvidias drivers for linux are ok). people might dislike rebooting just to play game and then again to go back to their workspace. also space restrictions, though it should be easy to create multi-cd/dvd game. then there's patch distribution - how would you upgrade the game (and still keep some copy-protection code in place) ?

      --
      Rich
    2. Re:Wrong question by Osty · · Score: 1
      there is a solution that might be pretty interesting (at least for some developers). bootable cds (or dvds...) that contain basic linux system with good hw detection (think knoppix) and the game itself.
      people might dislike rebooting just to play game and then again to go back to their workspace

      I think what you just described is traditionally known as a "console video game system", where games are shipped on their own, "bootable" CDs or DVDs and nothing else is running on the system at the same time as the game. Unlike a console, however, your solution doesn't reduce the hardware test matrix at all. Sure, you're removing a dimension or two from the test matrix by removing OS and installed or running apps from the equation, but you still have a huge hardware matrix (video card x CPU x amount of RAM x type of RAM x hard drive speed x type of hard drive x ...). At the same time adding complexities to the finished product that you've already noted -- difficulty in patching (and like it or not, consumers expect patches, even if you think your game is perfect right out of the box), driver updates, future-proof-ness (ie, you can't anticipate the drivers necessary for video cards even three years from now, so you'll either have to reissue the game again for free to all owners, allow the user to recreate his own bootable media, or abandon the game; none of those are really appealing options), etc.

      I don't see the self-contained, bootable game industry coming to PC any time soon. It works for consoles, because that's how consoles were designed to do just one thing from the very start. A PC is a multi-purpose tool, and as such I shouldn't have to save my work, close all my apps, and reboot just to play a game (yes, games recommend you do that, but I typically don't and suffer no problems).

  79. Why is the parent modded Redundant? by Anonymous Coward · · Score: 0

    I just found a couple of new interesting games for Linux to test from that post - and we're discussing games for Linux so why is that Redundant? Mod parent UP!!!

  80. Please read correctly the BBC article by Anonymous Coward · · Score: 0

    Energis is a UK based ISP/Telco, not a security firm, like Pipex. This is about ISP protecting their infrastructure and their customer again DDOS.

    The industry had already started to design device to help the situation, Cisco is just late in the area but doing lots of Marketing noise.
    You could look at at the new gen of routers with flow-based filtering like http://www.caspiannetworks.com/ or manny others are now looking to deploy. Caspian have a dedicated page about it on its site tho, as DDOS protection is part of their Marketing argument with P2P control.

  81. My name is Boeboe, and I'm a gamer by Boeboe · · Score: 0

    "there are a lot of great games on linux. breakout....super breakout....Gimp..

  82. The latest wine..... by HogynCymraeg · · Score: 3, Interesting

    ....has been running a lot of windows OpenGL demos that I've downloaded at very good speeds. Even the Torque SDK runs over wine (Not that you need to as there is a native version, but it was amazing to see nevertheless). I know l33t users look down their nose at wine, but seeing a windows opengl demo running with music at 568fps in a linux window in X is pretty impressive.

  83. Quake 3 experience by morbiuswilters · · Score: 2, Interesting

    When I bought Quake 3 for linux several years back (had already owned the windows version for sometime), I installed it but apparently didn't get my drivers straight as it would default to the software OpenGL driver instead of my shiny new Geforce3. Of course my frame rates were atrocious (2-3 fps, vs. 100+ on windows). Of course it was unplayable and I eventually got it the nvidia driver to work and enjoyed a bit of fragging on linux before giving up gaming for awhile. The thing I find odd, though, is how nice it looked in software mode. Everything was much more crisp and clear than it was in hardware accelerated windows or linux. This might've been the result of some nvidia driver hack to sqeeze more fps out, but I have to admit I was surprised. On windows you couldn't even run the game without a 3d accelerator, and it had never occurred to me that other operating systems might be capable of such "magic". I still wish I could have had the great looks of the software driver with the performance of the windows configuration.

    Anyway, about the live cd--it looks decent, but I really don't see any hardcore windows gamers being that impressed. However, this might server as a further bit of enticement for the friend or family member who just wants some simple, generic games and isn't loyal to a particular developer or game franchise. Of course, there is always cedega. But as far as gaming on linux goes, I figure it will pick up when it needs to. Mainstream linux is far from critical mass. However, the increasing prevalence of online gaming might bode well for the linux user who misses mass market games, as these systems 1) generally have to be more standards-minded to function on the internet, 2) many times have backends running on non-microsoft code and 3) can handle automatic updates which would help with "tuning" the game for linux. I definitely hope we see a shift towards broader gaming markets. Of course, any game that relied on TC would exclude linux users.

    Personally, I have to admit I'm a bit surprised that PC gaming is as strong as it is, because when I started gaming (10 years ago or so) most PC gaming magazines were predicting their own obsolesence and death at the hands of the almight PLAYSTATION. As someone who enjoys PC gaming much more than console gaming (jesus, please, no flames--its just my preference) I was worried at the time, but the pc gaming industry seems very vibrant (thank you valve!). Also, let me just say that I would marry Sid Meier if he would but have me, even though I'm not gay and would even be willing to undergo the necessary "kernel recompile" to give him the heterosexual relationship he most likely desires. Okay, christ, now I know why I quit gaming for so long, serious issues....

    --
    I have come here to chew memory and kick ass... and malloc() is returning a null pointer.
    1. Re:Quake 3 experience by Anonymous Coward · · Score: 0

      Okay, christ, now I know why I quit gaming for so long, serious issues....

      It's because the Estrogen took away your aggression, isn't it?

  84. You can't argue against opinions by SneakyNinja · · Score: 0, Offtopic

    Jeez.

    Slashdot is getting a little tiresome nowadays. Without opening a browser, you can predict 80% of the content....

    "Linux rocks"..
    "No, too much config"
    "Use Windows then (M$ sucks etc)"
    "Use a mac, they rule"
    "Linux can do everything"
    "Yeah but it takes too much time, which is worth more"


    etc etc...

    I use a Windows laptop for work, a Linux desktop for mundane home computing, consoles for games and my wife uses a mac. I don't preach to others, I don't tell them their opinions or experiences are wrong and I certainly don't insult people just because they have a different point of view to me.

  85. Yea, right... by Anonymous Coward · · Score: 0

    SuperTux is not going to convert any gamers ....nice try

    This is one area where Windows will continue to be the only choice for many years to come.

  86. Why oh Why... by imsabbel · · Score: 1

    A open source diablo clone sounded nice, but after looking at the screenshot list of freedroids:
    Cant those FOSS programmers imagine a player avatar that is NOT a penguin? I mean, thre are things like atmosphere, that could have created by doing something else than the usual "steal game concept, slap tux in" that brought us tux-racer, the lemmings clone, this tux-supermario clone, ect ect.

    --
    HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
  87. But are "Wintendo" people looking for games? by Glowing+Fish · · Score: 2, Interesting

    I am a pretty hardcore Wesnoth player (I've beaten TRoW and HttT! Which probably doesn't mean much to many of you.) I've been playing TBS for ten+ years, and Wesnoth is one of the most involving and challenging games for people who like strategic concepts. (Its also a nice if somewhat cliched RPG).


    But Wesnoth is not what the average Windows or console gamer is looking for. Because for the most part, "games" are not "games" in the sense of a ruleset and concept to be mastered. Most games are not even tasks at hand eye coordination. Most "games" are interactive adventures with small aspects of both rulesets and hand-eye coordination, but mostly depending on graphics and sound to make the player feel immersed. Not that there is anything wrong with that, but for people who are looking for games that immerse them in a world, playing a game like Wesnoth, which is based around mastering a ruleset, and mostly projecting the world with your imagination, is going to be a disappointment.

    --
    Hopefully I didn't put any [] around my words.
    1. Re:But are "Wintendo" people looking for games? by ookaze · · Score: 1

      I don't know.

      I'm a big fan of console RPG (like Squaresoft ones, Enix ones, Capcom ones, the ones on Sega consoles, ...). I have a ton of them, have played a lot of them, and still a lot more to play.
      And still, I love Battle for Wesnoth, and find it very addictive.

      And even though sth like Baldur's Gate was my dream game (I imagined I would code some RPG exactly like that when I was young, except in isometric tiles), I had a hard time finishing it (it was boring), and I still never managed to play more than 2 hours of BG2, which I bought the day it came out.

      Go figure ...

  88. Gaming on Linux by redjupiter · · Score: 2, Informative

    I am a gamer and I always play Americas Army Operations (www.americasarmy.com). It is a free FPS game. Before Linux I was playing it on Windows, and like most people here I was sceptic about the Linux Version. 1) I wasn't sure that Liux and openGL is up to the task in Graphics, 2) Sound quality. That is until I installed it on Linux. It Runs exactly the same, and the sound is eactly the same. The virtual memory in Linux helps it to run faster. I have now ditched the Windows Version and play it on Linux only. I do my part my talking to other on-line users who uses Windows and how over time it slwos down; things llike application runnings, daemon running the background and they don't understand enough to close some of them. Windows give you no hint about these background processes; spywares, adwares, and the virtual memory and filesystem performance itself. The hard of this is convincing them that Linux is not really difficult. You just need to learn what you have Learned on Windows. For example how to find the services and close some of them. On Linux at least it gives a couple of lines of description. Get a Distro, install everyting, get the game and install. The bad thing is that you have to learn how to get a new driver for your card, such as Nvidia and compile and install it (although it is simple, it scares some Windows users). I haven't tried other games, but AAO does a fine job of installing and no configuration necessary except what is in the game itself. Furthermore, it works on every distribution I tried, Fedora, Yoper, Mandrake and Suse. The nice thing about Yoper is that the nvidia driver is installed for you. Just install the game and go. I ditched Windows, unless of course there is a game I want and it is not on Linux. I think game developers need to have a look at Linux and developing a Linux version. Most games are willing to pay for their version. In my experience Linux is a much more stable platform for games. It just need a chance and if game developers work together with Linux vendors they can produce a very competitive gaming platform. My small opinion :-)

  89. Linux games vs.... by Money+for+Nothin' · · Score: 1

    Wow, TORCS looks just like Gran Turismo 3!

    Wesnoth is a turn-based strategy game. That'll totally win over the RTS gamers used to Starcraft (which can run under WINE), C&C, the Warcraft series, and so on.

    SuperTux is cute though. Might win the kiddies with that one at least...

    Don't get me wrong; none of this is meant to slight or discourage the development of these games. In fact, I've often thought about writing games myself, quite-possibly making them OSS (I'm thinking of a fighting game).

    My point is simple: these are not games you woo people away from Windows to play. There are plenty of similarly low-budget games on Windows, so why should anybody play these?

    These are games that Linux-only zealots are content to play, on the grounds that most Windows games don't run very well with WINE, WineX costs money, and such people don't want to run Windows. Hence, they're stuck with these games and/or their consoles...

  90. Give it up idiots. by shplorb · · Score: 1

    Fact: Linux will never take off for games.

    Why? Because for doing the things that games do - sound, graphics and input, Linux is a pain in the arse. When there's a *single standardised API* that works across all distributions then maybe it'll have a chance.

    But the fact is that gaming on PC's is dead or if it isn't already, it's well on its way. Just look at the sales figures compared to consoles. Hell, I'd say it'd be a fair bet that the average Mac game sells more than the average Linux game ever has.

    Consoles rock for gaming. Slip the disc in, press the power button then kick back on the couch. No screwing with drivers, libraries, etc. Real plug and play. (Yes, I admit that consoles suck for FPS's and RTS's)

    1. Re:Give it up idiots. by Anonymous Coward · · Score: 0

      "Yes, I admit that consoles suck for FPS's and RTS's"

      And that's why PC gaming isn't going to die. What will die is the PC platform - eventually, you'll be able to do everything you 'normally*' do on a PC, in a nice little console. Only you you won't have to be arsed about upgrading your gigahertz and swabbing your ram and adding more liquid crystal to your monitor. And ya know what? People will love that.

      * Crazy nutjob programmers need not apply. Think average person, Bob.

      In the meantime, you hit the nail on the head. You toss a Windows game into a Windows box, it works. Not with the same goodness as a console, but hell, you may say what you please about Microsoft and innovation, but DirectX was the most brilliant idea they've ever had.

      Even if Linux gets its ass together and gets a standarized API, you still need funding. A bunch of sub-par games written by people in their free time will not stand up to Half-Life 2, Halo, Insert Random Game here.

      A masterpiece written by people in their free time will not stand up to HL2, Halo, IRG.

      Word of mouth does not make people go nuts and dress up in cardboard armor. Ya know what does?

      The marketing budget behind the Master Chief saying, "I need a weapon." on your tv at 6pm on a Saturday.

  91. Bad marketing is killing Linux by Anonymous Coward · · Score: 0

    The parent is sadder than it is funny. The real problem is that the "We can game too" marketing mentality of the Linx community will always result in the impression that Linux is a cheap shoddy Windows clone.

    What is needed to make Linux more widespread on the desktop is to find a niche where Linux is cleqrly superior to Windows and to push into that niche... then find another and another.

    Taking MS on in a mass market like gaming is not going to work

    1. Re:Bad marketing is killing Linux by mahdi13 · · Score: 1
      What is needed to make Linux more widespread on the desktop is to find a niche where Linux is cleqrly superior to Windows and to push into that niche
      You mean like as a web server or maybe a file server?
      --
      "Some things have to be believed to be seen." - Ralph Hodgson
    2. Re:Bad marketing is killing Linux by Anonymous Coward · · Score: 0
      What is needed to make Linux more widespread on the desktop is to find a niche where Linux is cleqrly superior to Windows and to push into that niche

      You mean like as a web server or maybe a file server?

      No. That's why I said "on the desktop".
    3. Re:Bad marketing is killing Linux by rikkards · · Score: 1

      yes because a web server or file server is a definite benefit on the desktop. (note the sarcasm) He meant a niche on the desktop

    4. Re:Bad marketing is killing Linux by mahdi13 · · Score: 1

      I saw that, I thought I put a /sarcasm at the end of mine, but it went away somewhere :p

      I thinks it's more fun watching the whole 'until it's easier to use' arguments between the two fan clubs (MS vs Linux) anyway.
      I wonder, do any of them realize they are trolls and/or feeding the trolls?

      --
      "Some things have to be believed to be seen." - Ralph Hodgson
    5. Re:Bad marketing is killing Linux by Anonymous Coward · · Score: 0

      "...find a niche where Linux is cleqrly superior to Windows..."

      I suggest a good place to start is automated spell-checking...

  92. so much bs by Anonymous Coward · · Score: 0

    Some people might be happy with this. Of course its not for the last minute up2date gamerz with their modded drivers, cracks and patches... did you realize 98% percent of you greedy gamers are plain pirates leeching off? :)
    Why should companies bother to develop games for a free platform when people are just making free out of their biz?

    Most "missing" games mentioned here are commercial.
    Show your license ahead.

    big ups to this freebie, oldfashioned games maybe but still freebie.

  93. Convert Windows users with Tux? by Digital+Dharma · · Score: 1

    Ah, there's nothing quite like the irrational rantings of a zealot. Thanks for the laugh!

    --
    End of Line.
  94. Re:Actually, yeah, there are good games for Linux. by Anonymous Coward · · Score: 0

    But you know what? It doesn't mean a damn to the commercial industry, the General Public wants its Half Life, and its Halo. Why? Because the commercial gaming industry floods the market with them.

    It certainly has nothing to do with the hundreds of thousands of hours of timely, intense, and cutting-edge creative energy put into these games by teams of dozens and dozens of talented programmers, artists, musicians, and sound designers.

  95. What about ATI? by StefanoB · · Score: 0

    Strange that they don't include ATI drivers, not even the open source DRI ones. I found this line in their to-do list:

    Insert Ati and Matrox drivers (like Nvidia drivers, trying to resolve diplomatically copyright problems)

    Stefano

  96. "Wouldn't even be that hard" by Rogerborg · · Score: 1

    You have no idea how many people have beggared themselves after making that assumption.

    --
    If you were blocking sigs, you wouldn't have to read this.
  97. If Wesnoth was sold in stores, people would buy it by Rogerborg · · Score: 1

    You know, if you really believe that, there's not one damn thing stopping you from selling it yourself.

    Why don't you?

    --
    If you were blocking sigs, you wouldn't have to read this.
  98. Sad performance, Linux gamers. by Qbertino · · Score: 1

    There is but one single lonesome professional Software studio who's officially supported Linux from the get-go and also advertised it. They've got one of the best multiplayer-games I've ever played, and yet still they don't get mentioned here. That's sad and shows how serious the Linux community are about good games on Linux.
    If you want a cool, up to date professional Linux compliant multiplayer game, do yourself and the developers a favour and check out Savage!. ...AND FUCKING BY IT! IT'S ONLY 19$ BY NOW FOR THE DL/KEYODE VERSION!

    --
    We suffer more in our imagination than in reality. - Seneca
    1. Re:Sad performance, Linux gamers. by Anonymous Coward · · Score: 0

      Game: Savage: the Battle for Newerth
      Released: Sep 2003
      Game Type: 3D Action / 3D Strategy
      Developer: S2 Games
      Publisher: iGames (and Tri Synergy)
      Homepages: http://www.s2games.com/savage/
      http://www.digital jesters.com/index.php?txtShow=pr oduct&ref
      http://www.savageeurope.com/
      FAQs: http://www.s2games.com/savage/faq.html
      http://www .savageeurope.com/index.php?page=faq.htm l
      Requires: Windows / OpenGL
      ^^ You said there'd be pie. Where's the FUCKING pie? ^^
      Supports:
      Multiplay: Internet
      Keywords: first-person / real-time / Historic
      ESRB Rating: Teen (13+) for Blood, Violence

    2. Re:Sad performance, Linux gamers. by geminidomino · · Score: 1

      Except some of us don't LIKE the industry standard FPS and RTS games, so it looks like the linux game market won't be getting my support today (not that I generally use my computer for gaming other than an ongoing nethack addiction anyway)

  99. Read more, post less by Rogerborg · · Score: 1

    "because few residential users can justify spending money for vmware"

    --
    If you were blocking sigs, you wouldn't have to read this.
    1. Re:Read more, post less by IchBinEinPenguin · · Score: 1

      mea culpa, I didn't RTFC

      I wonder though, has anyone tried MS virtualPC, or one of the other VMs?

  100. BOOTABLE CD by Agret · · Score: 1

    You can't fit those games onto a bootable CD!

    --
    Have you metaroderated recently?
  101. Don't refute what wasn't said by Rogerborg · · Score: 1

    Where does the poster say that Windows was designed as a gaming platform? He says that it is a gaming platform.

    BTW, ClanLib + Ogre is a viable complete cross platform API. It's all there and waiting right now. The only thing stopping it is, as you say, market share.

    --
    If you were blocking sigs, you wouldn't have to read this.
  102. Been there, done that by AlXtreme · · Score: 1
    We've had a Morphix Gamer LiveCD for over two years now, but it has always been the least downloaded LiveCD. Games are fun, but at most to keep the kids happy.


    For any serious gamer, there just isn't a point to running an OS that doesn't even run half of their favorite games without fooling around with Cedega. It's too much work.


    On a technical level, not using kudzu/hwdata seems to be a flaw. Will surely give this a spin though, even though we've been quiet we'll have our revenge [insert Borg quote here].

    --
    This sig is intentionally left blank
  103. What's needed by dioscaido · · Score: 1

    There's no doubt in my mind linux can technically 'game'. But here's what's needed for the OS to become a game viable platform:

    Apart from linux gaining a large % of desktop, what's needed for the linux community to become a viable game company target is examples of successes in sofware making money running on Linux. Linux has a culture of OSS, so users are almost adverse to the idea of having to pay for their software. Ignoring maybe corporate server software, most of the money surrounding linux comes from maintaining systems, not coding and selling linux software. Only when linux software companies start bringing in lots of cash, will game companies be attracted to the platform.

  104. Doomed to fail... by grumbel · · Score: 1

    Ok, well maybe not exactly doomed to fail, after all Live Isos are nice to play around with for a couple of minutes, but I really don't see all that much use for billions of live-isos popping out all over the place. Live isos are good for recovery purpose, to give a quick first look at Linux and maybe for some kiosk installations, but beside from that their are relativly useless.

    Live-Isos are really not the solution to lots of Linux problems, instead of seeing multiple games live-isos pop-up all over the place I would MUCH prefer a repository of statically linked/self-containing free games packaged in a distribution independend way, since that would be something that I as a Linux user could make use of. Such a Linux-games iso on the other side is basically completly useless for me as a Linux users. And on the other side its equally useless for the Windows people, I mean which Windows user can you impress with SuperTux, TORCS and friends? They might not be the worst games ever, but the Windows world has tons and tons of better games to offer. Most Windows people will most likly just laugh a bit and turn back to Windows world where they can have real games.

  105. Karma burn by geminidomino · · Score: 1

    Replying just so I can find this post when I get home from work... Good link!

  106. Tux Racer Arcade by MyHair · · Score: 1

    TuxRacer is the sort of game you would expect to see at an arcade.

    http://www.icegame.com/GameDetail.aspx?ProductID=7 3

  107. Oh yeah, that'll work. by Myoot · · Score: 1

    It's like the Switcher Ad made by the Red vs. Blue guys. "Sure, we've got games. We've got Tetris. And Breakout. And, uh. Super Breakout."

    Some of those are the same games I got bored of playing on DECstations in 1992. You won't win converts with half-assed public domain versions of games everyone has already been playing since the dawn of time. At the best it'll be a distraction between games of Counter-Strike and Half-Life 2.

    C'mon, this is neat, but it makes the Mac gaming scene look really really good...

  108. Follow the money... by Shaper_pmp · · Score: 1
    What the world would really need is a gaming API which could compete with (or be better than) DirectX in every respect, and which is cross-platform. Ideally, you would have a collaboration between Red Hat, SuSE, Apple and Sony. An API supporting Windows and Linux and Apple and the PS2 would certainly be a DirectX-killer. You could develop for four platforms for the price of one.

    This is a lovely idea, but I think it'll forever be a pipe dream, simply because of economics.

    First off, Sony are (IMO) highly unlikely to buy into any kind of cross-platform collaboration, at least in the near future - the only attraction of consoles are the games produced for it. Consoles are also manufactured at a loss, which game-sales recoup.

    If you can get the latest "console" game on the platform of your choice, bang goes the impetus to buy the console. Without you buying the console there's no vendor lock-in, and Sony are reduced to the status of game developer for other people's platforms, a big step down (and loss of power) for the company. This power (and vendor lock-in) is the reason why a console company makes the hardware, as opposed to just banging out games for third-party hardware.

    Any game SDK on Windows will have to out-perform DirectX in every way, many, many times over. Like it or not, DirectX is now the "default" platform for windows programming, and the one with all the big bucks spent on advertising and promotion. It's also Microsoft, and therefore perceived as "safe", at least from the point of view of Windows-compatibility.

    IIRC (which I may not), when OpenGL first came out it was technically superior to the then-current DirectX version. However, because DirectX was such a "safe" option (see above), most games at least included a DirectX mode. Third-party non-Microsoft SDKs don't have this going for them, so there is absolutely no reason for game developers to include the option, unless it's already widespread. Catch-22.

    Apple don't seem very interested (at all?) in chasing the gamers demographic, so they're unlikely to pitch in with any work on a cross-platform SDK. This attitude does seem odd to me, because they do pitch (almost exclusively!) to the early-adopter, technology-as-lifestyle-choice crowd, and there's a hefty crossover between them and gamers. There's also a potential upside for them, in that a cross-platform SDK would free people to choose any platform they wanted for gaming, and for a less-than-50%-market-share platform, that's good news. All in all, it would probably be A Good Thing good for Apple to pitch in with such an effort, but the will just seems to be lacking.

    Red Hat and SuSE could well make such an effort, but the money is in large-scale enterprise computing, not in making Linux a better games platform. Even if they did decide to pitch in, they're facing unseating an entrenched DirectX on the Win32 platform, and without Win32 (or Sony) the whole project is dead in the water.

    Even in the best-case scenario (Red Hat/SuSE decide it's worth it and Apple wakes up and joins the dots), you're still looking at a vanishingly small percentage of the games-software market. Without a majority from the get-go, you're never going to unseat DirectX on Win32, and without Win32 or Sony you're in trouble. And I can't see anyone convincing Sony to adopt an open SDK, unless it's forced on them by technology change (eg, cell processors) that make it too expensive to implement a new closed one from scratch.

    So, the only hope for this seems to be convincing Sony to use an open SDK for the PS3. If this happens the SDK has a shot, but it's still doubtful you'll ever get Sony on-board because of the degree of control they'd have to voluntarily give up.

    Just my (utterly unsubstantiated) $0.02...

    --
    Everything in moderation, including moderation itself
  109. it's not in Linux's nature by Blitzenn · · Score: 2, Informative

    As per another recent Liux gaming post and an article on Tom's Hardware Guide, Linux may not becomae a gamer's platform for a long time. The problem is that 1) most games are written around Microsoft's DirectX, which cannot be ported to Linux without a blessing from MS. Games need to be written in OpenGL, right now, to be linux compatable.

    That piece of cake is 'iced' with a another problem, the graphics card driver sets. We already see a 'leadout' type of problem with later release cards where the Windows based game is released and some late release higher end cards cannot support the game, due to a compatability issue with the graphic cards driver sets. Companies such as ATI and Nvidia have a decent sized group of coders to resolve those issues in a resonable amount of time, but they have very very small Linux staffs (with respect the drivers sets), to handle Linux issues with games. This is justified on their part due to their sales in each catergory. It is going to take a lot more Linux based higher end graphics card sales to push the manufactures further in the right direction. Of course without the support for gaming in Linux, the sales aren't going to be there. There is a BIG chicken and egg problem with gaming on this platform that needs to be overcome before it's going to be prevalent.

  110. Proof they're not worthy by Asmor · · Score: 1

    That they have to try and prove that Linux can be a gaming machine is really just proof that it's not.

    Seriously, the Linux community needs to get their priorities straight. Get a computer with Linux onto it in Best Buy and Circuit City, and actually get the thing to sell, then move on from there. /Windows user, and proud of it

  111. Re:Actually, yeah, there are good games for Linux. by hyphz · · Score: 1

    > It certainly has nothing to do with the
    > hundreds of thousands of hours of timely,
    > intense, and cutting-edge creative energy put
    > into these games by teams of dozens and dozens
    > of talented programmers, artists, musicians,
    > and sound designers.

    Umm, that's *how* it floods the market with them.

  112. huh? by bano · · Score: 1

    You aren't going to convert anyone, except maybe a compulsive flash gamer with crappy linux games.
    However to me this looks like a great deal for kids, theres plenty of hours of fun in there for a young'n.

  113. Savage: The Battle for Newerth by kwoff · · Score: 1

    I saw a game in the store the other day called "Savage" which says on the box that it supports Linux in addition to Windows. I normally wouldn't have bought this kind of game (online multiplayer RTS/FPS), but I did immediately without even thinking because it included support for Linux. (Sadly, in the French version, they forgot to include the INSTALL.linux file mentioned in the manual... so I ended up playing it on Windows. But the online servers don't require subscription, so you can play for free and there seem to be a few active servers in Europe at least. Really fun to play, though I don't have any experience with other online games so I couldn't make a comparison.)

  114. Xorg vs. Xfree and patch policy? by tepples · · Score: 1

    Guess what? The asshats at XFree rejected the patches from ATI.

    But is Xorg more receptive to patches?

    1. Re:Xorg vs. Xfree and patch policy? by msh104 · · Score: 1

      yes, there have been ati developers allowed into x.org that where not allowed in xfree86

  115. Wow! just what is needed! by master_p · · Score: 0, Flamebait

    Yesterday I told my friend that he can play the latest games on Knoppix, because it uses udev and hotplug. I also told him that Kudzu is gone, and Knoppix has Torcs and Wesnoth.

    His reply was: "WOA!!! with all these games, who really needs Windows? I bet Kudzu has incredible graphics..."

    (seriously: what the f*** is 'Kudzu', 'hotplug', and 'udev'? why should I care about them as a gamer? who cares about what the kernel has? and what is a kernel anyway? The Linux community should realize that non-technical game players don't know anything at all about these things.)

  116. Oh,yeah. This is gonna get used a lot. by SpacePunk · · Score: 0, Troll

    A bittorrent link. Lemme see.... 21 hours left on the download (and I'm on DSL). I'd much rather use ftp. Bittorrent... "decentralized", but slow as hell... total crap. Spooning my eyes out of my skull would be more fun. Of course it's "free" so it much be better.
    You fuckers with the modems are probably the ones slowing down the download rate. Get off the net or move over into the breakdown lane.

  117. You're right by Anonymous Coward · · Score: 0
    Linux is all about catering to the smallest minority market, why would they care about FPS games?

    Onward Linux exclusivity!

  118. Re:If Wesnoth was sold in stores, people would buy by einhverfr · · Score: 1

    You know, the only issue is that nobody will buy a program marked "Version 0.8."

    Who says I might not try once it reaches 1.0..... I do sell other open source software on CDROM (for those with dial-up access who don't wnat to spend hours downloading various programs).

    --

    LedgerSMB: Open source Accounting/ERP
  119. Fast POST by tepples · · Score: 1

    Between the video card bios, the system bios, autodetecting all the IDE devices, and figuring out what it's supposed to do afterwards, one has plenty of time to leisurely put a cd in the drive.

    Many name-brand PCs now come shipped with a "fast POST" option turned on, making it harder to push the power button, open the CD door, stick the CD in the drive, and close the CD door. Racing the BIOS, especially with "fast POST", reminds me more of Saturn and PlayStation timed disc swap tricks than anything else.

  120. My favorite: BZFLAG by IceAgeComing · · Score: 1

    For those earlier posters whining about lack of a good FPS, they should make sure and check out bzflag, a networked 3D version of Battlezone with outstanding playability. Works out-of-the box for linux, Windows, and MacOSX. Easy server startup and config; easy to run locally. "easy to learn, hard to master."

    The graphics are not as beautiful as Quake II or Doom 3, but I know people who have been playing it for years and still aren't tired of it.

    More info: http://www.bzflag.org/screenshots

  121. tuxracer is a game.... by dAzED1 · · Score: 1

    my wife is a gorgeous woman with very little computer expertise. She and I have been very competitive in tuxracer, and it has given us both hours and hours of entertainment.

  122. Wow by Anonymous Coward · · Score: 0

    Are you people really *that* socially retarded?

    "Challenge your friends on LLGP, and convert them to Linux!"

    I am almost at a loss for words after that one.

  123. Editing config files by tepples · · Score: 1

    Well, they're not written in natural English, that's for sure. Config files are written in a language designed to be interpreted by a computer program, and this language has strict rules that aren't always self-evident to a novice user.

  124. What we really need by Anonymous Coward · · Score: 0

    we need some people to put wolfenstein ET and Americas army on live CDs with gentoo livecd base