Exactly, unfortunately its more like trickle-up, the reverse Robin Hood who steals from the poor and then gives to the rich, that's basically W in a nutshell, not that he's aware of the effects of his policies, I'm sure he's got all the best intentions, its just blind faith in the "market" doesn't work, companies left with no regulations tend to devolve into Pirate outfits.
That's the only reason I can think of, that Mozilla is simply too secure, and with IE for AOL, spyware from AOL can be installed on the end user.
I'm not saying they're doing that, there could also be business, contractual reasons for doing this.
The problem is that AOL really has something great going with Mozilla, and as an ISP you would think being able to offer a superior, more secure experience would be a paramount selling point.
That's why this doesn't make any sense, either the suits don't get it, that security is so important (and they own the secure browser), or maybe they have a stake in having the freedom to monitor their user's machines at a deep level.
After going through one security nightmare after another with IE (on my work machine, at home I use Suse/firefox), I just had to stop using it, or use it only with the security settings on "high", which then makes it almost useless (except for testing). The only reason I use it at all is to check to see that my websites look OK in it.
Well, part of the problem is that game developers often do things quite the hard way. With something like Blender you can develop 3D games without any C/C++ hell, same with pygames (but moreso for 2D games).
Personally I just spend all my time doing web programming for a living, so I don't have the time I'd like to work on free games.
But with pygame you could write a free version of the game that's just the python scripts, and then use distutils to spew out a windows.exe that one could charge for.
I've done one little wanky defender rip-off, btu that's it so far. I actually got invited to join the O.T.O. for the game, cause it uses Crowley as the defender character, with weird guys in chimp masks attacking.
There are a few game firms using tools such as SDL and pygame, but not enough, not even open gl. But look at a tool like blender, though the latest version doesn't have a realtime engine yet, they still have older versions with the realtime engine and the standalone player works well with the lastest machines, so using blender 2.25 for free one can develop game logic with "logic bricks" or you can code python, but you never have to use c++, and you can create 3d games for all the major platforms without having to use c++.
But for c++ users, there's libSDL, which gives you a cross platform games library with opengl extensions as well.
Pygame gives you access to the same library, but with python. However you can use distutils under windows to generate a windows exe which you can use the python installer builder to create a regular windows installer, as well as mac os x and linux and *bsd.
Java is another tool that doesn't get mentioned. Its becoming a very important tool for wireless phone and pda game development.
SDL is the number one game aid that gets overlooked, also the market for "microgames", some of the most popular games of all time have still been seemingly simple, but hiding complexity, like tetris.
you could get your doctor to let you try zoloft, its got few side effects at a low dose and may have fewer side effects than ridalin. I don't have anything to do with it, other than I've tried it and it might help.
Exactly, unfortunately its more like trickle-up, the reverse Robin Hood who steals from the poor and then gives to the rich, that's basically W in a nutshell, not that he's aware of the effects of his policies, I'm sure he's got all the best intentions, its just blind faith in the "market" doesn't work, companies left with no regulations tend to devolve into Pirate outfits.
That's the only reason I can think of, that Mozilla is simply too secure, and with IE for AOL, spyware from AOL can be installed on the end user. I'm not saying they're doing that, there could also be business, contractual reasons for doing this. The problem is that AOL really has something great going with Mozilla, and as an ISP you would think being able to offer a superior, more secure experience would be a paramount selling point. That's why this doesn't make any sense, either the suits don't get it, that security is so important (and they own the secure browser), or maybe they have a stake in having the freedom to monitor their user's machines at a deep level. After going through one security nightmare after another with IE (on my work machine, at home I use Suse/firefox), I just had to stop using it, or use it only with the security settings on "high", which then makes it almost useless (except for testing). The only reason I use it at all is to check to see that my websites look OK in it.
Well, part of the problem is that game developers often do things quite the hard way. With something like Blender you can develop 3D games without any C/C++ hell, same with pygames (but moreso for 2D games). Personally I just spend all my time doing web programming for a living, so I don't have the time I'd like to work on free games. But with pygame you could write a free version of the game that's just the python scripts, and then use distutils to spew out a windows .exe that one could charge for.
I've done one little wanky defender rip-off, btu that's it so far. I actually got invited to join the O.T.O. for the game, cause it uses Crowley as the defender character, with weird guys in chimp masks attacking.
There are a few game firms using tools such as SDL and pygame, but not enough, not even open gl. But look at a tool like blender, though the latest version doesn't have a realtime engine yet, they still have older versions with the realtime engine and the standalone player works well with the lastest machines, so using blender 2.25 for free one can develop game logic with "logic bricks" or you can code python, but you never have to use c++, and you can create 3d games for all the major platforms without having to use c++. But for c++ users, there's libSDL, which gives you a cross platform games library with opengl extensions as well. Pygame gives you access to the same library, but with python. However you can use distutils under windows to generate a windows exe which you can use the python installer builder to create a regular windows installer, as well as mac os x and linux and *bsd. Java is another tool that doesn't get mentioned. Its becoming a very important tool for wireless phone and pda game development. SDL is the number one game aid that gets overlooked, also the market for "microgames", some of the most popular games of all time have still been seemingly simple, but hiding complexity, like tetris.
you could get your doctor to let you try zoloft, its got few side effects at a low dose and may have fewer side effects than ridalin. I don't have anything to do with it, other than I've tried it and it might help.
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