The Gooch makes a movie that isn't a breakout hit and they pressure him to leave, but Kawazu makes game after horrible player unfriendly game, which don't sell well in the US and is rewarded!
Kawazu should be fired! He's the Uwe Boll of Square,
DOTA/MOBA games are actiony enough that kb+m isn't as necessary. Besides, the PS2/PS3 have USB ports for a reason. there's the upcoming PS3/360 MOBA "Guardians of Middle Earth" game too.
What? Psygnosis didn't do the first Drakan, they were just the Publisher. Surreal Software was the developer, it was their choice to do it for the PS2, and a good choice it was. As an Actiony/Adventurey/RPG-y game it was well suited for a console. They'd been experimenting with Playstation-foo hardware BEFORE Pysgnosis got acquired by Sony.
You live in an english speaking country in the pacific ocean that is not a game producer far away from the other english speaking countries. Back when it mattered you used a Television system different from the two major game making companies on each side of the pacific, but the same one as the country on the other side of the planet. Your rating system made no sense.
So yes, you were an outlier and you were going to pay more. If you wanted to pay less, you should have made your country an NTSC country, then Nintendo/Sony/whatever could do a joint NTSC-US/CAN/AU release, rather than NTSC UC, PAL-AU, PAL-UK,
one of the call of duties, mass effect 3, whatever. go to the same scene on both platforms. flip back and forth. I guarantee you'll be amazed at how much better the pc version looks.
I've done that, while the PC verson usually looks "some" better it's not "amazing" enough to be worth $700 better, or more in the case of the rigs magazines like Maximum PC recommend., their baseline rig is $1300 $1300 will get you a PS3 and a LOT of games. It's no wonder gaming companies think PC gamers are cheapskate pirates...after spending so much on their "rigs" they don't have as much to spend on actual games..which is why we get CS addicts and mod addicts and F2P DOTA addicts who complain about $60 games.
What, you think some dinky little Infocom game has more depth than something like Oblivion or Skyrim:
Infocom: Find troll hope you have right item because if you use the wrong one you might make the game unwinnable.
Oblivion, find troll, kill with sword, mace, bow, dagger, lightning, fire, poison, paralyze, burden it so it can't move, make it's friends attack it, have own allies kill it, turn it into something else, use poison/lightning/fire enhanced weapon, unarmed attack, etc etc.
Infocom: find room with books, read: books, see message: "This book is about science"
Oblivion: find room with books, you can pick up, drop, place books and actually read them.
In other words, you're looking at the past in rose colored glasses.
That's somewhat uncharitable. While I consider PC gamers to be cheapskates, you also have to take into account that the big 3 consoles aren't as big in the Second and Third World. In fact, last I heard the Sega Master System and GEnesis were still going strong in Brazil.
So I think a big portion of the piracy is Second and Third-worlders, who just simply got used to piracy back when many publishers didn't release in their nations. And even if they do release stuff there now, they don't have the cash or the mindset to pay North American/Japanese/Western Europe prices.
Sure people can go to pirate bay or whatever eastern european website hosts the crack. But how do they know it's safe and isn't laced with some trojan that'll put their computer in some Russian mobsters botnet.
Go play TF2 or something, all you will hear is a whole lot of profane children that are obviously lacking in any parental supervision. I mean I'm not opposed to cussing like a sailor, but the amount or cursing, bigotry (racial and otherwise) and the other crap coming out of their mouths is downright amazing.
Amazingly TF2 on the PS3 had little of that...compared to other shooters I had played. There was still some, of course. I usually found the average team to consist of the following:
Tennesse, he's the guy with the southern accent.
Drunk/Stoned guy, annoying but harmless.
Guy suprvising his young kid playing, or having kid watch.
The:Urban-sounding" guy with the Tone Loc voice, he may curse up a storm, but he just wants to have a little fun.
The Chick, rare but not uncommon.
The young kid playing a game he shouldn't, but he's okay, reasonably polite, and doesn't curse...usually if there's one of these, the other guys are more careful about cussing.
And then too often for my tastes:
The 12 year old farter/curser/homophobe/music player on voice chat.
The population of the Earth is over 6 Billion. The Big gaming markets of US=Canada, Japan, and EU alone are probably close to a billion. Assasins Creed was a VERY popular game. Seems like most PS3 owners have it.
Then you should have not pirated, or paid less for your gaming machine so you had enough left to buy some games.
It always makes me laugh to see some PC gamers who claim to have spent over 1000 on their machine that say that games are too expensive and that they pirate/only play mods or free games/buy only on steam sales. When you could take that money and get a 360 or PS3...and 10 full-price games.
Instead of charging $50 with DRM, charge $10 with no DRM.
That's been done...don't you remember the Humble Indie Bundles STILL get pirated even though you can set your own price? Some people are just cheap. And any Second Life user can tell you that a good portion of Second and Third Worlders don't want to pay for content. They'll either go for free stuff or try to steal it.
I'll tell you what's NOT the future of PC gaming: "Free to Play".
What? I'm a console gamer and even I know that there's plenty of good free-to-play stuff on the PC...not so much on the consoles yet though.
From personal experience: PC:
Star Trek Online, fun
LOTRO, not too bad more stuff behind the paywall than STO.
FreeRealms....diverse gameplay, stress free MMO, though you're better off paying the lifetime fee.
PS3:
FreeRealms, pretty much the same thing as the PC version only slightly nicer looking and playing, though the damn chat UI sucks compared to the PC version.
Dust514: I'm in the beta, that's pretty much all I can say about it.
Unless it's from a developer with whom the console maker declines to do business, in which case you can't put it in because it doesn't exist. What do you recommend that such developers do to reach customers like you?
Suck it up, quit whining and do what it takes to get the game on the console. If that means working for a larger company and paying your dues, then do it and quit whining about how Sony or Nintendo doesn't just hand out dev kits to every developer wannabe out there.
While I don't agree with the GP, I've seen that argument trotted out many times...and I tested it myself comparing both PC and console versions of various titles and I can say that "far superior" is an exaggeration.
free to play games like World of Tanks,
DCUO, FreeRealms, Dust514?
events like the Steam Sale's where you can pick up Triple A title's and unique title such as Mount and Blade Warband for drastically reduced prices.
You did know that the various console downloadable services have sales, don't you. That' isn't something Steam invented.
Things like humble bundle.
Those are nice, but the best games from those can and are on the various consoles as well.
Well, don't look now but PC gaming is an 11 billion dollar a year industry.Of course no one knows the exact numbers but it's pretty obvious by practically every industry report I've seen that PC gaming isn't only alive and well but it's growing very fast.
And that is because of MMO's, without MMO's PC gaming would be the niche it's always been.
DOOM helped revive PC gaming a little in 1993, it was something the consoles of that time didn't have, first person perspective in a blud soaked slugathon.
EQ and WoW did the same thing EQ was something you coudln't do on a console...well until 2003 anyway. If MMO's on consoles ever take off...say bye bye to hose numbers.
Even the DOTA stuff can be done on consoles so don't count on that alone to keep PC gaming vital.
Because the control freaks that own the systems like Nintendo, Sony, Apple, MSFT, etc are about as likely to allow that as they are to make their systems FOSS?
Depends on what you consider mods. there have been PS2 games with map-making and/or other tools built in. Games for the PS2 and PS3 as well. It's not common, but they do exist.
And need I remind you that Sony, is the only one of those 3 manufacturers that ever supported any kind of Linux on their machines, even if they don't do so currently. And EVERY PS3 has open-source code in it. Go check the "About PS3" section in the XMB and see Eric S Raymond's name.
RPG Maker owners have been sharing their PSone/PS2 game files for years. Little Big Planet and Modnation Racers allow you to make levels/maps/other stuff. IIRC a couple of PS2 FPS games had level creation tools included.
Aren't those 4 games huge enough already with their base games (and any DLC). There comes a time when perhaps you want to actually "finish" a game and go on to something else. Yes, there is such a thing as "too much content". It can ruin a game just as much as "too little content" can.
Heck, any videocard that runs over $170(really anything in the previous generation and marked down now that the nvidia 6xx and ati 7xxx series are out) have a HDMI connector on them just for that.
If they had made a phone, OR BETTER YET, had made a phone add-on for the device (which they possibly still could), then it'd maybe sell.
The Vita does Skype already as did the PSP before it, and Sony did make a "gaming phone" the Xperia Play....turns out very few people want a gaming phone with slide out PSPgo style controls.
For a device to browse the web, they went with crappy NetFront again. Seriously, why? The device is more than capable of handling any other browser that isn't a piece of crap like that.
Access, the company that makes Netfront, is a Japanese company. SCEJ that does the PSfoo hardware, like Nintendo and Sega did before, prefers doing business with Japanese companies... The BBN web browser for the PS2 was also Netfront, as is the PSP and PS3 browsers. However the PS3 version is now a modern browser based on Webkit, which makes it actually usable now.
Is the Vita version the Webkit one or is it based on Netfront's own code?
But I really must ask: what relevance has 1977 in this case? The PC as we understand it today came out in 1981.
Because some PC gamers are under the mistaken impression that PC gaming in the home came first and wasn't always a sidestory to the massive sales of consoles and titles. Your statement seemed to imply that. And while the IBM PC came out in 1981, those Apples, Atari's, Commodores and Trash 80's that came before, were also "Personal Computers" Pre 1981, ALL computers were "Personal Computers", not just IBM machines running MS-DOS.
The holy trinity I presume refers to the other consoles released in that year. Apple I was launched in 1976, but I don't think you were referring to that, either.
The Holy Trinity refers to the: Commodore PET Tandy-Radio Shack TRS-80 Model I The Apple II, Apple's first "real" computer. the Apple I's don't really count, not being mass produced.
When Atari released their home computers, they pretty much replaced Tandy in the Trinity.
Personally I think this OUya is a non-starter. Sure, basement dwelling wannabe developers will flood it with puzzle game clonss and other clones of other developers games but that's not enough.
"Root it and it will be like the former OtherOS PS3 function - nothing 'normal' will work anymore". Sorry, that isn't new. As I just said, the PS3 has already done that and other consoles,
Having had a PS3 with OtherOS I can tell you that the statement is not quite correct. On the PS3 having OtherOS did not remove it's capability to play regular PS3 games, it worked in a "dual boot" manner. You could boot into either GameOS or OtherOS as you wanted.
The fact is that those exact same arguments could be made about consoles vs. PCs, and we all know how that went.
Yes, but the average non computer nerd could go to the local big box store and buy a console like one of the Atair/Telstar pong clones., YEARS before they could do so for a PC.
Even the 2600 came out in 1977. the same year the Holy Trinity was released, and it sold far more than they did.
The Gooch makes a movie that isn't a breakout hit and they pressure him to leave, but Kawazu makes game after horrible player unfriendly game, which don't sell well in the US and is rewarded!
Kawazu should be fired! He's the Uwe Boll of Square,
DOTA/MOBA games are actiony enough that kb+m isn't as necessary. Besides, the PS2/PS3 have USB ports for a reason. there's the upcoming PS3/360 MOBA "Guardians of Middle Earth" game too.
What? Psygnosis didn't do the first Drakan, they were just the Publisher. Surreal Software was the developer, it was their choice to do it for the PS2, and a good choice it was. As an Actiony/Adventurey/RPG-y game it was well suited for a console. They'd been experimenting with Playstation-foo hardware BEFORE Pysgnosis got acquired by Sony.
You live in an english speaking country in the pacific ocean that is not a game producer far away from the other english speaking countries. Back when it mattered you used a Television system different from the two major game making companies on each side of the pacific, but the same one as the country on the other side of the planet. Your rating system made no sense.
So yes, you were an outlier and you were going to pay more. If you wanted to pay less, you should have made your country an NTSC country, then Nintendo/Sony/whatever could do a joint NTSC-US/CAN/AU release, rather than NTSC UC, PAL-AU, PAL-UK,
one of the call of duties, mass effect 3, whatever. go to the same scene on both platforms. flip back and forth. I guarantee you'll be amazed at how much better the pc version looks.
I've done that, while the PC verson usually looks "some" better it's not "amazing" enough to be worth $700 better, or more in the case of the rigs magazines like Maximum PC recommend., their baseline rig is $1300 $1300 will get you a PS3 and a LOT of games. It's no wonder gaming companies think PC gamers are cheapskate pirates...after spending so much on their "rigs" they don't have as much to spend on actual games..which is why we get CS addicts and mod addicts and F2P DOTA addicts who complain about $60 games.
What, you think some dinky little Infocom game has more depth than something like Oblivion or Skyrim:
Infocom: Find troll hope you have right item because if you use the wrong one you might make the game unwinnable.
Oblivion, find troll, kill with sword, mace, bow, dagger, lightning, fire, poison, paralyze, burden it so it can't move, make it's friends attack it, have own allies kill it, turn it into something else, use poison/lightning/fire enhanced weapon, unarmed attack, etc etc.
Infocom: find room with books, read: books, see message: "This book is about science"
Oblivion: find room with books, you can pick up, drop, place books and actually read them.
In other words, you're looking at the past in rose colored glasses.
That's somewhat uncharitable. While I consider PC gamers to be cheapskates, you also have to take into account that the big 3 consoles aren't as big in the Second and Third World. In fact, last I heard the Sega Master System and GEnesis were still going strong in Brazil.
So I think a big portion of the piracy is Second and Third-worlders, who just simply got used to piracy back when many publishers didn't release in their nations. And even if they do release stuff there now, they don't have the cash or the mindset to pay North American/Japanese/Western Europe prices.
Sure people can go to pirate bay or whatever eastern european website hosts the crack. But how do they know it's safe and isn't laced with some trojan that'll put their computer in some Russian mobsters botnet.
Go play TF2 or something, all you will hear is a whole lot of profane children that are obviously lacking in any parental supervision. I mean I'm not opposed to cussing like a sailor, but the amount or cursing, bigotry (racial and otherwise) and the other crap coming out of their mouths is downright amazing.
Amazingly TF2 on the PS3 had little of that...compared to other shooters I had played. There was still some, of course. I usually found the average team to consist of the following:
Tennesse, he's the guy with the southern accent.
Drunk/Stoned guy, annoying but harmless.
Guy suprvising his young kid playing, or having kid watch.
The :Urban-sounding" guy with the Tone Loc voice, he may curse up a storm, but he just wants to have a little fun.
The Chick, rare but not uncommon.
The young kid playing a game he shouldn't, but he's okay, reasonably polite, and doesn't curse...usually if there's one of these, the other guys are more careful about cussing.
And then too often for my tastes:
The 12 year old farter/curser/homophobe/music player on voice chat.
The population of the Earth is over 6 Billion. The Big gaming markets of US=Canada, Japan, and EU alone are probably close to a billion. Assasins Creed was a VERY popular game. Seems like most PS3 owners have it.
Didn't have money then. I have a job now.
Then you should have not pirated, or paid less for your gaming machine so you had enough left to buy some games.
It always makes me laugh to see some PC gamers who claim to have spent over 1000 on their machine that say that games are too expensive and that they pirate/only play mods or free games/buy only on steam sales. When you could take that money and get a 360 or PS3...and 10 full-price games.
Yeah the guy probably has that or some ISO mounter installed and is mistaken on the error message.
Instead of charging $50 with DRM, charge $10 with no DRM.
That's been done...don't you remember the Humble Indie Bundles STILL get pirated even though you can set your own price? Some people are just cheap. And any Second Life user can tell you that a good portion of Second and Third Worlders don't want to pay for content. They'll either go for free stuff or try to steal it.
I'll tell you what's NOT the future of PC gaming: "Free to Play".
What? I'm a console gamer and even I know that there's plenty of good free-to-play stuff on the PC...not so much on the consoles yet though.
From personal experience:
PC:
Star Trek Online, fun
LOTRO, not too bad more stuff behind the paywall than STO.
FreeRealms....diverse gameplay, stress free MMO, though you're better off paying the lifetime fee.
PS3:
FreeRealms, pretty much the same thing as the PC version only slightly nicer looking and playing, though the damn chat UI sucks compared to the PC version.
Dust514: I'm in the beta, that's pretty much all I can say about it.
PS3 home: Tons of Free and freemium games in Home
Unless it's from a developer with whom the console maker declines to do business, in which case you can't put it in because it doesn't exist. What do you recommend that such developers do to reach customers like you?
Suck it up, quit whining and do what it takes to get the game on the console. If that means working for a larger company and paying your dues, then do it and quit whining about how Sony or Nintendo doesn't just hand out dev kits to every developer wannabe out there.
far superior on PC than console>/quote>
While I don't agree with the GP, I've seen that argument trotted out many times...and I tested it myself comparing both PC and console versions of various titles and I can say that "far superior" is an exaggeration.
free to play games like World of Tanks,
DCUO, FreeRealms, Dust514?
events like the Steam Sale's where you can pick up Triple A title's and unique title such as Mount and Blade Warband for drastically reduced prices.
You did know that the various console downloadable services have sales, don't you. That' isn't something Steam invented.
Things like humble bundle.
Those are nice, but the best games from those can and are on the various consoles as well.
Well, don't look now but PC gaming is an 11 billion dollar a year industry.Of course no one knows the exact numbers but it's pretty obvious by practically every industry report I've seen that PC gaming isn't only alive and well but it's growing very fast.
And that is because of MMO's, without MMO's PC gaming would be the niche it's always been.
DOOM helped revive PC gaming a little in 1993, it was something the consoles of that time didn't have, first person perspective in a blud soaked slugathon.
EQ and WoW did the same thing EQ was something you coudln't do on a console...well until 2003 anyway. If MMO's on consoles ever take off...say bye bye to hose numbers.
Even the DOTA stuff can be done on consoles so don't count on that alone to keep PC gaming vital.
Because the control freaks that own the systems like Nintendo, Sony, Apple, MSFT, etc are about as likely to allow that as they are to make their systems FOSS?
Depends on what you consider mods. there have been PS2 games with map-making and/or other tools built in. Games for the PS2 and PS3 as well. It's not common, but they do exist.
And need I remind you that Sony, is the only one of those 3 manufacturers that ever supported any kind of Linux on their machines, even if they don't do so currently. And EVERY PS3 has open-source code in it. Go check the "About PS3" section in the XMB and see Eric S Raymond's name.
Depends on what you consider modding.
RPG Maker owners have been sharing their PSone/PS2 game files for years. Little Big Planet and Modnation Racers allow you to make levels/maps/other stuff. IIRC a couple of PS2 FPS games had level creation tools included.
Aren't those 4 games huge enough already with their base games (and any DLC). There comes a time when perhaps you want to actually "finish" a game and go on to something else. Yes, there is such a thing as "too much content". It can ruin a game just as much as "too little content" can.
Heck, any videocard that runs over $170(really anything in the previous generation and marked down now that the nvidia 6xx and ati 7xxx series are out) have a HDMI connector on them just for that.
Even the cheap GT2xx series has it.
If they had made a phone, OR BETTER YET, had made a phone add-on for the device (which they possibly still could), then it'd maybe sell.
The Vita does Skype already as did the PSP before it, and Sony did make a "gaming phone" the Xperia Play....turns out very few people want a gaming phone with slide out PSPgo style controls.
For a device to browse the web, they went with crappy NetFront again. Seriously, why? The device is more than capable of handling any other browser that isn't a piece of crap like that.
Access, the company that makes Netfront, is a Japanese company. SCEJ that does the PSfoo hardware, like Nintendo and Sega did before, prefers doing business with Japanese companies... The BBN web browser for the PS2 was also Netfront, as is the PSP and PS3 browsers. However the PS3 version is now a modern browser based on Webkit, which makes it actually usable now.
Is the Vita version the Webkit one or is it based on Netfront's own code?
But I really must ask: what relevance has 1977 in this case? The PC as we understand it today came out in 1981.
Because some PC gamers are under the mistaken impression that PC gaming in the home came first and wasn't always a sidestory to the massive sales of consoles and titles. Your statement seemed to imply that. And while the IBM PC came out in 1981, those Apples, Atari's, Commodores and Trash 80's that came before, were also "Personal Computers" Pre 1981, ALL computers were "Personal Computers", not just IBM machines running MS-DOS.
The holy trinity I presume refers to the other consoles released in that year. Apple I was launched in 1976, but I don't think you were referring to that, either.
The Holy Trinity refers to the:
Commodore PET
Tandy-Radio Shack TRS-80 Model I
The Apple II, Apple's first "real" computer. the Apple I's don't really count, not being mass produced.
When Atari released their home computers, they pretty much replaced Tandy in the Trinity.
Personally I think this OUya is a non-starter. Sure, basement dwelling wannabe developers will flood it with puzzle game clonss and other clones of other developers games but that's not enough.
"Root it and it will be like the former OtherOS PS3 function - nothing 'normal' will work anymore". Sorry, that isn't new. As I just said, the PS3 has already done that and other consoles,
Having had a PS3 with OtherOS I can tell you that the statement is not quite correct. On the PS3 having OtherOS did not remove it's capability to play regular PS3 games, it worked in a "dual boot" manner. You could boot into either GameOS or OtherOS as you wanted.
The fact is that those exact same arguments could be made about consoles vs. PCs, and we all know how that went.
Yes, but the average non computer nerd could go to the local big box store and buy a console like one of the Atair/Telstar pong clones., YEARS before they could do so for a PC.
Even the 2600 came out in 1977. the same year the Holy Trinity was released, and it sold far more than they did.