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User: CronoCloud

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  1. Re:Nooooooottiiiiiiiing on Wired Proclaims the Death of the Game Console · · Score: 1

    Right now, in 2012 EA/Maxis is preparing Sim City for a 2013 launch and EVERYTHING looks like it will be a real Sim City again for real men on real PC's. And some gay guys on mac's. No more consolfication attempt, just a hard core sim game like we used to have.

    How did Sim City get console-ized when the last Sim City console release was Sim City 2000 for the PSone...which has PSone mouse support by the way and is the SAME FUCKING GAME as the PC version.

    And Sim City was never a hard core sim game....at least don't tell those bearded Clancy/Dale Brown fanboys still playing modded Falcon-whatever or replaying the Battle of Stalingrad in some hex wargame/sim for the nth time, that.

  2. Re:When was that again? on Wired Proclaims the Death of the Game Console · · Score: 1

    I can't really think of a time when consoles were king. Maybe because we always had computers around. The console, and it superiority (at any time) was really just a myth perpetuated by people who experienced that as their first home gaming device.

    Consoles predate game playing computers in the home....and they were far cheaper. Which sold more, the 2600, or the Apple II?

    Now there was about 2 years from the crash of 84 till about about 1987 when the C64 was King. But the NES eventually helped kill the C64 dead. Cheaper, easier to use, insta-load games, and better graphics and sound for most games than the C64.

    And again, there was a time from about 93-95 when DOS games made some headway and console gamers envied games like DOOM, but the PS1 and Saturn put an end to that. There was also more cross platform development starting up, which continued with the PS2/Xbox and PS3/360.

    We all play pretty much the same games now. Sure there's some games that don't hit consoles and some console games that don't hit PC's... But really, console players AND PC gamers know about arrows to the knee, Mutons and Weighted companion cubes. The 360 even has minecraft!

  3. Re:Different multiplayer model on Wired Proclaims the Death of the Game Console · · Score: 0

    Some people prefer the multiplayer model traditionally associated with consoles, especially for games that aren't FPS or RTS.

    You mean online play? Because shared screen sucks. Having one's own screen is the best and online play gives you access to more opponents than just your brother/sister and a few friends.

    Frankly as an Aspie who babysat, you're an outlier. Peple simply don't need same-room multiplayer as much anymore.

  4. Re:How would gamers learn of Archos products? on Wired Proclaims the Death of the Game Console · · Score: 1

    because most of the phone/tablet gamers aren't interested in games that require better controls....they play Angry Birds, or Peggle, or Game Dev Story and other things like that.

  5. Re:Why aren't people more hyped about the Wii U? on Nintendo's Wii U Will Be Sold At a Loss · · Score: 1

    That stands in contrast to the PS3's Move, which was only ever a slap-in feature that served no important purpose for the platform as a whole,

    You did know about the Eyetoy on the PS2, right, which was more popular than the Network Adapter in Europe (not so much over here in America though). The thing was conceived in 1999.

    And you did know that Sony demonstrated the technology behind the Move at SIGGRAPH in 2001?

    http://www.youtube.com/watch?v=eKb7LlgSXwE

    So Sony has been doing motion control, far longer than Nintendo has. And they first applied it to the PS2. Heck, the local Wal-Mart had a demo unit of a PS2 with an Eyetoy and Eyetoy play setup when the Eyetoy was released.

  6. Re:Gaming on Will the Desktop PC Live Forever? · · Score: 1

    Let's ignore the fact that most things on Steam cost less and multiple times a year I can get things like SR3 for 80% off.

    So you're cheap. You did know that PSN and Xbox live DO have sales, discounted games and cheap games all the time.

    Let's also ignore the multitudes of modding communities that extend the value of games I bought for years and still keep things fresh.

    Yes, yes, the whole. "lets mod a a game from 2002 and play it forever because I don't have any money left over for games after spending so much money on my hardware" argument. That's not an advantage....it's the reason developers are going cross-platform. They want to make money, and gamers who soley play counter strike for a decade aren't buying games.

    I can turn my game off and write code for work.

    Ah, the whole "my PC is not just a games machine" argument. Which I find funny considering that back when I was young some people bought Atari and Commodore 8-bit machines SOLELY as game machines and treated them as souped up consoles So you can code on it, most people don't, most people don't even bring work home....their computer is for mail, pictures, facebook and youtube. That's why some people are using their phones or tablets as their primary computing device...they don't need a PC. The dedicated device also costs less. Tell me, how much did your computer cost? It's a trade off.

    Some of us also run Linux, and use a PS3 for gaming to have to deal with Microsoft products as little as possible.

    I don't know if you've actually used the in-game communcation systems in console games, butI'm beginning to think that PC devs slack off on their comm systems compared with console devs. Console voice chat sounds as good to me as skype does.

    2TB of storage versus 320gigs(or 20gigs if you bought early)

    PS3 hard drivers are user replaceable with standard laptop hard drives, the PS3 manual tells you how and doing so doesn't void your warranty.

    The 'slightly better' graphics I'm running include:

    So you're a graphics whore. Isn't gameplay more important than graphics. Heck, according to all the indie fanboys on slashdot we should be playing 2D games. And how much more than $300 did those graphics cost you. And what kind of resolution are you running to have a 20percent increase. 1080p is 1920x1080 you know. Yes I know that not all games use 1080p, but still even 720p is 1280x720. It wasn't that long ago that the most common screen resolution was STILL 1024x768. There's probably laptops still being sold with 1280x800 screens.

    Considering you're a console guy you might just be innocently ignorant as to why your chosen platform is far inferior

    Yes, if you're a graphics whore, you might think inferior, but that's not the most important thing when the games are the same.

    I've tested out your argument, I've played both the PC version and console version of various games over the years and while the PC version usually (but not always there have been console ports with graphical improvements over the PC version) looks slightly better. the gameplay is the same, and it's not worth paying the PC price premium for the same game.

  7. Re:Gaming on Will the Desktop PC Live Forever? · · Score: 1

    it's lie telling an audiophile that all speakers are the same and mp3's and records are the same quality.

    And 1000 dollar digital cables make the sound better, yes we all know how that's a fallacy. And MP3's at a high enough bitrate are BETTER than records.

    Keyboard and Mouse trumps controller all day.

    Only if you're a player of headshot centric FPS's. There are game genres other than FPS's you know.

  8. Re:Gaming on Will the Desktop PC Live Forever? · · Score: 1

    And what sort of screen what that PS3 hooked up to? Did you check the settings?

    And if you're a PC gamer, you're going to have trouble if you play games with analog sticks because you don't have the necessary skillset/experience to use them well.. Just like if you put me in front of a macro'd to hell WoW character I couldn't play it effectively.

  9. Re:Gaming on Will the Desktop PC Live Forever? · · Score: 1

    You can buy Humble Bundles on PSN / XBL?

    The entire bundles, no, but some of the games from them, yes.

    Besides, those bundles aren't really all that "indie" anyway, as I've said before on Slashdot. Also, PSN and Xbox live have their own small publishers who do "indie" games.

    You can run top-of-the-line games that look much better on a desktop than a console could ever put out --

    Not really all that much better. I've seen the comparisons, and they don't justify the price differential in hardware. You're just trying to justify the money you spent on hardware, rather than games.

    especially with a 10 year refresh cycle?

    Hasn't happened yet. So don't be claiming it has.

    I just point to Borderlands 2's "old" physics and laugh at your console.

    Then why are you playing Borderlands 2 then? And if you aren't playing it, how do you know that it has "old" physics.

    Besides, aren't cross platform games reducing the system requirements, making PC gaming more accesible?

  10. Re:Gaming on Will the Desktop PC Live Forever? · · Score: 1

    If you've got reasons, give them. Steam, PSN and Xbox Live are pretty much the same thing.

    So go on, give a reason other than:

    1. I play headshot focused FPS's so I need a mouse for easy headshhots.

    2. I play RTS's and DOTA clones

    3. The graphics are slightly better.

  11. Re:Gaming on Will the Desktop PC Live Forever? · · Score: 1

    #define low rez, we aren't in the "consoles only do SD" era anymore, and besides, most PC owners aren't running at super high resolutions either.

  12. Re:Gaming on Will the Desktop PC Live Forever? · · Score: 1

    Oh sure, if you're one of those PC fanboys who only plays FPS's where everyone is bunny-hopping and sniper shooting each other's heads from across the map, then you might miss the mouse. But there's nothing stopping you from hooking up a mouse and keyboard to your 360 or PS3.

    There are also genres besides FPS, you know.

  13. Re:Gaming on Will the Desktop PC Live Forever? · · Score: 1

    Unless you have a PS3 or Xbox 360 and buy games from PSN or Xbox Live. Same thing.

  14. Re:How about raster fonts on Adobe Releases New Openly Licensed Coding Font · · Score: 1

    How I love that one, its my IRC typeface.

  15. Re:Yep on Hardware Is Dead — At Least Most Expensive Hardware Is · · Score: 1

    Not to mention my other pet peeve -- "720p class" TVs whose specs are basically fraudulent & work by treating 1080i60 like fake 540p60, and hacking both fake 540p60 and 720p60 down to 480p60. Hint: any TV smaller than 32 inches advertised as "720p class" is VERY unlikely to actually have 1280x720 physical resolution (or better), unless it's explicitly advertised as having a 1366x768 "computer" mode. I

    I have a 19" 720p/1080i LCD TV I picked up at Wal-Mart back in 08. it's got HDMI,VGA,Component,S-Video,Composite, and RF. It's native resolution is actually 1440x900, which you will get if you hook up a PC via HDMI or VGA So it's possible to get one...you just have look at the specs on the box (if they're there), or check online.

    It's native resolution is 1440x900.

  16. Re:Yep on Hardware Is Dead — At Least Most Expensive Hardware Is · · Score: 2

    In the old days, RS house brand stuff was considered a good bang for the buck.

  17. Re:Price? on Nintendo WiiU Price and Release Date Announced · · Score: 1

    Ahen, the 599 PS3 price was for the Deluxe model... and $350 is slightly more than half of $599

  18. Re:Much more expensive than I was expecting on Nintendo WiiU Price and Release Date Announced · · Score: 1

    the Move technology, predates both Kinect and the Wii... google "Eyetoy magic duel richard marks"

  19. Re:Whoop-dee-doo on PSVita Hacked, Native Homebrew Loader Coming Soon · · Score: 1

    Emulators are the only reason I still use my PSP. Aside from the odd game of Lumines, none of the native titles are really worth playing.

    What? There's a fuckton of good games on the PSP.. SOCOM? Personal? Wipeout? Star Wars Battlefront? Crisis Core?

    This doesn't even take into account all the PSone games or stuff on PSN.

  20. Re:Talking about Debian and AMD64 on AMD64 Surpasses i386 As Debian's Most Popular Architecture · · Score: 1

    Yellow Dog Linux for PPC. Some of the binaries are 64 bit, some are 32. Using rpmbuild to build your own rpm's makes a ppc64 one by default, but tarball source compiles are 32-bit by default.

  21. Re:It was always about games and the 'killer apps' on The True Challenges of Desktop Linux · · Score: 1

    before the PS/3 or Xbox360 if you wanted to play against a real opponent that wasn't sat on the same couch as you then the PC was your only option.

    You do know that the PS2 and original Xbox had netowork play as well, as did the Dreamcast.

  22. Re:It is a lot simpler... on The True Challenges of Desktop Linux · · Score: 1

    You mean a genereic RTS and an MMORPG with fansservice anime-style character modesl are not "kiddie"?

    YOu do realize that there were RTS's on consoles in the PSone days and that the first console MMORPG was released in 2003?

    And it's not the PS3's or 360's fault if you can't play Starcraft 2 on them, it's blizzard's fault. The consoles are fully capalbe of running games like that. If one could play C&C, Warcraft, Dune 2000, Warzone 2100 on a PSone, or RA3 on a PS3, they it ought to be possible for blizzard to do console versions of their games..... they just choose not to do so.

  23. Re:Now if we could get other inkjet manufacturers. on Lexmark To Exit Inkjet Printer Market · · Score: 1

    That's why a used Laser is a good idea. Ever check the prices on the old HP LaserJet 4series? They're still in demand because they're tanks.

  24. Re:I think the key word there was "laser" on Lexmark To Exit Inkjet Printer Market · · Score: 1

    You can still get ink for it?

    Locally, I had one shop refuse to refill a cartridge for a 680C claiming it was "too old"

  25. Re:I have an idea. on Only English Final Fantasy 2 NES Cartridge On Sale for $50K · · Score: 1