You did know that Blue-Ray players can play DVD's as well? Meaning you can buy the player without replacing your DVD's, then acquire Blue-Ray discs as new purchases.
Blue-Ray is also NOT a Sony only format (like UMD is), it's a consortium format, just like DVD and CD-Audio are.
Too big? While it is wider than a DS, it actually weighs less. Less than a DSlite even. Just hold a PSP-3000 and DSlite in your hands, sure surprised me.
They had to go with a disc that holds 1.8GB because cheap flash storage of that capacity didn't exist yet when the PSP was designed. The PSN also didn't exist yet, that had to wait for the PS3. So sure, they could have released games on MS Duo, but don't you remember seeing 1GB MS Duo's going for over $100 at PSP launch? You couldn't even buy 2GB Duo's at that time.
You're probably thinking now:"The DS uses cards" Yes, it does, but they're masked ROMS, not flash, and their capacity is much much less than a UMD, only 256MB.
The interlacing isn't that noticeable, the ghosting on the PSP 1000 is worse. The enhanced color range on the 3000 also helps some of the older games that were dim and dark on the 1000 because the dev's created and tested them on monitors and not actual releasae PSP hardware.
Very true. Heck, back even in the PSone days there were a few games that I had trouble reading the text of in composite (Darkstone is one example), you really needed S-Video for those. There were some PS2 games like that as well, I remember Hot Shots Golf 3 being that way.
The PSP isn't designed for kids, people don't buy them for kids they buy them for themselves. It's a game playing, photo viewing, music playing, video playing, remote playing, RSS reading, web browsing, skype capable, internet radio playing machine. It can also take photos itself, and serve as a GPS device as well, but those addons have not been released in the NTSC U/C territory....bastards.
The PSP may look fragile, I remember people saying how the PSP-1000 looked so fragile that they were afraid of breaking/scratching it, but it's not.
As for pink, there was a pink model, but you can't find it in stores. But you can always buy a pink skin for it. I want a Hello Kitty skin for mine.
Oh, and a ridiculous over-emphasis on fighting and action games.
Hadoken! Finish Him! Yeah, SNES/Genesis era EGM was crap, if you weren't a fighting game player. Goddamned Sushi-X. I always added a point to any Sushi-X review of a game that wasn't a fighting game. the strategy sections were filled with SFIIfoo/MKfoo strategy. Ken VS Ryu, Ken Vs Chun Li, Ken Vs Vega, Ken Vs. whatever. Pages upon pages of move lists, fatality lists, Kombat Kodes.
And then there were the fighting game fanboys, writing letters upon letters about fighting games, submitting tons of SF/MK letter art: Ren and Stimpy as Ryu and E.Honda, Ren and Stimpy as Raiden and Sub-Zero, Bart and Lisa Simpson as Raiden and Mileena, Marge and Homer as Goro and Sheeva. tons of Guile doing his flash kick art, or Ken/Ryu tossing Fireballs.
And they couldn't just call them Fireballs, they had to start using the Japanese names (this was the beginning of American kids fascination with Japanese stuff) so it was all Hadoken and Tatsumaki senpyu kyakku, instead of Fireball and Hurricane kick. It became even more ridiculous with Toshinden with hugely long Japanese names for the moves in the move lists.
They had to go optical disk, because when the PSP was developed large capacity flash cards were expensive, and what else could hold over a GB of storage. I have a PSP-3000 which replaced a PSP-1001 with a broken UMD drive. I have games on both UMD and a few purchased from PSN. If I had a bigger memory stick, my biggest is only 1GB, I'd try to keep my purchases PSN only to save having to have a large case to carry my PSP in.
Actually he isn't, he was referring to traditional PC gamers, the ones willing to walk into a store and buy a PC game or buy one from Steam, while that link you refer to refers to all gamers in general and includes the huge numbers console gamers as well as the people who play flash games on their PC's but would never buy a game for that PC.
I'd rather play Fallout 3 on my computer because I can't stand console controllers, especially for FPSs.
Fallout 3 isn't an FPS, it's an RPG that looks like an FPS. You don't need super accurate aiming since you're supposed to be using VATS most of the time. It takes time to get used to a dual analog controller, at first you won't have the fine manipulation skills to be able to use the right analog stick properly, but give it some time.
Consoles also suck for RTS games, as in there aren't any to speak of.
There's a few, mostly PC ports or RTS's developed simultaneously for console and PC like Warzone 2100. Red Alert 3 is the most recent one I know of.
Neither of which even come close to a computer when you don't pony up $1500 for a new TV graphics wise.
More like $600 or $700. You can pay less if you go smaller or settle for 720p/1080i. Mine is a 19inch 720p/1080i model which sits on a desk, since I often boot into Linux on my PS3.
Also, can you play Dwarf Fortress II or Nethack on your big fancy PS3, out of the box?
There's no Dwarf Fortress for Linux on PPC. I couldn't play Nethack on my big fancy PS3 right out of the box, but I had Yellow Dog Linux install media ready and as long as you have that, you can install Linux on your PS3 right out of the box. Then I could play Nethack, the quickest way being
telnet -8 nethack.alt.org
or:
sudo yum install nethack
Though I personally did a source compile since I use some patches.
I consider amateur developed mods to be a bad thing in certain ways, in that I believe they encourage developer laziness. Perhaps Valve would have finished Half-Life a lot sooner if they knew fans weren't all busy playing counter-strike and clamoring for a new game. Perhaps other developers would actually finish their games and not release buggy/incomplete crap if the modding community wasn't out there to pick up the pieces and fix things for them.
I've noticed it too. I think in part it's because Wii games often use minimalistic graphics, similar to what Katamari Damacy does on the PS2, rather than going all out and using the "better-than-gamecube" graphics capabilities.
Trust me once you have setup 8 Xboxs with power and networking and got 8 HD tvs hooked up to them, bought or rented 8 copies of the game, and made sure everyone is patched to the same level, you do start to question the convenience of console gaming!
That's when you instead play over the internet rather than going to the hassle of doing a LAN party.
Let me say again, a PS3 with a Linux install is still a PS3, meaning it can still play PS3 games when you boot into what SCEfoo calls GameOS: Resistance, MGS4, Fallout 3, Oblivion, The Orange Box, Killzone, whatever. It's kind of like, but not exactly like dual booting between Linux for day to day uses and Windows just for the games.
He's got a point, Blizzard got their start doing console development, and any console dev worth their salt would have a sequel out for a hit game pronto and by god it wouldn't take 5 years or heads would roll. Ever since they went PC only their dev cycle has slowed down tremendously, lazy bums. You've seen the Diablo 3 video, right? Does it look that much different from a Snowblind engine game like Baldur's Gate: Dark Alliance from 2002? It doesn't even have a rotatable camera! Diablo 3 is the game Blizzard should have released 7 years ago.
Maybe that's why Diablo 2 never got ported to the PS2, since it looks like crap compared to the Snowblind engine games.
Sony doesn't need to copy Nintendo, they'd had motion sensing controllers and games longer than Nintendo has. Remember that the PS2's best selling addon is the Eyetoy, selling even more than the Network Adapter.
Sony didn't copy Nintendo, they've been working on this stuff for years, even during the development of the eyetoy for the PS2 they demonstrated a prototype "wand" controller. Remember, the PS2 eyetoy came out before the Wii.
Re:$800 bucks? Is it diamond encrusted?
on
Build an $800 Gaming PC
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· Score: 4, Interesting
The only one that comes close is the PS3 which could run Linux, but since it can't actually access the GPU it's not exactly going to be a gaming behemoth.
True, it can't access the RSX under Linux, but it's still a PS3. One:
ps3-boot-game-os
in a terminal and it boots right back into GameOS so you can play your PS3 games or in my case, my PS3/PS2/PS1 games.
And even under Linux you can still play games, there's always Nethack, or Jools, or Megamek, or Epyx Rogue under Dosbox, or the PC version of Diablo under QEMUized Win95.
But it was bought out by MSFT, who only really gives a fart about the Xbox and that series just won't work on the console.
Well the Mechwarrior 2 PSone game is pretty fun, as long as you have the big dual analog joystick (it's almost impossible to play well without it)and USB gives more control options these days. So they could add more simulation elements.
But what I really want on my PS3, is a version of the turn-based tabletop game with internet play. MechCommander is real time, but it should look something like that, graphically. Java based Megamek is close to what I want, and I can play it on the PS3 under Linux, but it's not "official"
Another reason why the MechWarrior franchise may have gone down the tubes is the Battletech franchise and milieu going down to the tubes. Really, who wants to play post Fed-Com Civil War, the Dark Age stuff fucked everything up, which means playing from 2750 to 3075 or so.
At least Lady GaGa provided some variety on the cover rather than having Dylan, Clapton, the Stones or Aerosmith on it.....yet again.
You did know that Blue-Ray players can play DVD's as well? Meaning you can buy the player without replacing your DVD's, then acquire Blue-Ray discs as new purchases.
Blue-Ray is also NOT a Sony only format (like UMD is), it's a consortium format, just like DVD and CD-Audio are.
Too big? While it is wider than a DS, it actually weighs less. Less than a DSlite even. Just hold a PSP-3000 and DSlite in your hands, sure surprised me.
They had to go with a disc that holds 1.8GB because cheap flash storage of that capacity didn't exist yet when the PSP was designed. The PSN also didn't exist yet, that had to wait for the PS3. So sure, they could have released games on MS Duo, but don't you remember seeing 1GB MS Duo's going for over $100 at PSP launch? You couldn't even buy 2GB Duo's at that time.
You're probably thinking now :"The DS uses cards" Yes, it does, but they're masked ROMS, not flash, and their capacity is much much less than a UMD, only 256MB.
The interlacing isn't that noticeable, the ghosting on the PSP 1000 is worse. The enhanced color range on the 3000 also helps some of the older games that were dim and dark on the 1000 because the dev's created and tested them on monitors and not actual releasae PSP hardware.
Very true. Heck, back even in the PSone days there were a few games that I had trouble reading the text of in composite (Darkstone is one example), you really needed S-Video for those. There were some PS2 games like that as well, I remember Hot Shots Golf 3 being that way.
Will someone please think of the Linux on PS3 users
Yeah, binary only is useless for us because it's almost always x86, so no Dwarf Fortress or those university Cisco VPN clients that are x86 only.
Yes, Debian's got a PPC port, but I figure if you're running Linux on PPC, odds are you're using Yellow Dog, Ubuntu, or Fedora.
There are people that run Linux on non x86 CPU's, WINE will not help them at all.
The PSP isn't designed for kids, people don't buy them for kids they buy them for themselves. It's a game playing, photo viewing, music playing, video playing, remote playing, RSS reading, web browsing, skype capable, internet radio playing machine. It can also take photos itself, and serve as a GPS device as well, but those addons have not been released in the NTSC U/C territory....bastards.
The PSP may look fragile, I remember people saying how the PSP-1000 looked so fragile that they were afraid of breaking/scratching it, but it's not.
As for pink, there was a pink model, but you can't find it in stores. But you can always buy a pink skin for it. I want a Hello Kitty skin for mine.
The PSP screen isn't fragile, it's tough. Some kind of weird hard plastic, rather reflective and it shows smudges easy, but it doesn't scratch easy.
Hadoken! Finish Him! Yeah, SNES/Genesis era EGM was crap, if you weren't a fighting game player. Goddamned Sushi-X. I always added a point to any Sushi-X review of a game that wasn't a fighting game. the strategy sections were filled with SFIIfoo/MKfoo strategy. Ken VS Ryu, Ken Vs Chun Li, Ken Vs Vega, Ken Vs. whatever. Pages upon pages of move lists, fatality lists, Kombat Kodes.
And then there were the fighting game fanboys, writing letters upon letters about fighting games, submitting tons of SF/MK letter art: Ren and Stimpy as Ryu and E.Honda, Ren and Stimpy as Raiden and Sub-Zero, Bart and Lisa Simpson as Raiden and Mileena, Marge and Homer as Goro and Sheeva. tons of Guile doing his flash kick art, or Ken/Ryu tossing Fireballs.
And they couldn't just call them Fireballs, they had to start using the Japanese names (this was the beginning of American kids fascination with Japanese stuff) so it was all Hadoken and Tatsumaki senpyu kyakku, instead of Fireball and Hurricane kick. It became even more ridiculous with Toshinden with hugely long Japanese names for the moves in the move lists.
Thank god all that's over with.
They had to go optical disk, because when the PSP was developed large capacity flash cards were expensive, and what else could hold over a GB of storage. I have a PSP-3000 which replaced a PSP-1001 with a broken UMD drive. I have games on both UMD and a few purchased from PSN. If I had a bigger memory stick, my biggest is only 1GB, I'd try to keep my purchases PSN only to save having to have a large case to carry my PSP in.
Actually he isn't, he was referring to traditional PC gamers, the ones willing to walk into a store and buy a PC game or buy one from Steam, while that link you refer to refers to all gamers in general and includes the huge numbers console gamers as well as the people who play flash games on their PC's but would never buy a game for that PC.
There's some games on PSN that can be played on the PS3 and PSP, you pay once and can play them on both.
Fallout 3 isn't an FPS, it's an RPG that looks like an FPS. You don't need super accurate aiming since you're supposed to be using VATS most of the time. It takes time to get used to a dual analog controller, at first you won't have the fine manipulation skills to be able to use the right analog stick properly, but give it some time.
There's a few, mostly PC ports or RTS's developed simultaneously for console and PC like Warzone 2100. Red Alert 3 is the most recent one I know of.
More like $600 or $700. You can pay less if you go smaller or settle for 720p/1080i. Mine is a 19inch 720p/1080i model which sits on a desk, since I often boot into Linux on my PS3.
There's no Dwarf Fortress for Linux on PPC. I couldn't play Nethack on my big fancy PS3 right out of the box, but I had Yellow Dog Linux install media ready and as long as you have that, you can install Linux on your PS3 right out of the box. Then I could play Nethack, the quickest way being
or:
Though I personally did a source compile since I use some patches.
I consider amateur developed mods to be a bad thing in certain ways, in that I believe they encourage developer laziness. Perhaps Valve would have finished Half-Life a lot sooner if they knew fans weren't all busy playing counter-strike and clamoring for a new game. Perhaps other developers would actually finish their games and not release buggy/incomplete crap if the modding community wasn't out there to pick up the pieces and fix things for them.
I've noticed it too. I think in part it's because Wii games often use minimalistic graphics, similar to what Katamari Damacy does on the PS2, rather than going all out and using the "better-than-gamecube" graphics capabilities.
That's when you instead play over the internet rather than going to the hassle of doing a LAN party.
Let me say again, a PS3 with a Linux install is still a PS3, meaning it can still play PS3 games when you boot into what SCEfoo calls GameOS: Resistance, MGS4, Fallout 3, Oblivion, The Orange Box, Killzone, whatever. It's kind of like, but not exactly like dual booting between Linux for day to day uses and Windows just for the games.
He's got a point, Blizzard got their start doing console development, and any console dev worth their salt would have a sequel out for a hit game pronto and by god it wouldn't take 5 years or heads would roll. Ever since they went PC only their dev cycle has slowed down tremendously, lazy bums. You've seen the Diablo 3 video, right? Does it look that much different from a Snowblind engine game like Baldur's Gate: Dark Alliance from 2002? It doesn't even have a rotatable camera! Diablo 3 is the game Blizzard should have released 7 years ago.
Maybe that's why Diablo 2 never got ported to the PS2, since it looks like crap compared to the Snowblind engine games.
I remember Sony showing a wand type thing with their prototype Eyetoy for the PS2 years ago, and here's a blurb from 2005:
http://www.newscientist.com/article/dn7890
Sony doesn't need to copy Nintendo, they'd had motion sensing controllers and games longer than Nintendo has. Remember that the PS2's best selling addon is the Eyetoy, selling even more than the Network Adapter.
Sony didn't copy Nintendo, they've been working on this stuff for years, even during the development of the eyetoy for the PS2 they demonstrated a prototype "wand" controller. Remember, the PS2 eyetoy came out before the Wii.
True, it can't access the RSX under Linux, but it's still a PS3. One:
in a terminal and it boots right back into GameOS so you can play your PS3 games or in my case, my PS3/PS2/PS1 games.
And even under Linux you can still play games, there's always Nethack, or Jools, or Megamek, or Epyx Rogue under Dosbox, or the PC version of Diablo under QEMUized Win95.
Well the Mechwarrior 2 PSone game is pretty fun, as long as you have the big dual analog joystick (it's almost impossible to play well without it)and USB gives more control options these days. So they could add more simulation elements.
But what I really want on my PS3, is a version of the turn-based tabletop game with internet play. MechCommander is real time, but it should look something like that, graphically. Java based Megamek is close to what I want, and I can play it on the PS3 under Linux, but it's not "official"
Another reason why the MechWarrior franchise may have gone down the tubes is the Battletech franchise and milieu going down to the tubes. Really, who wants to play post Fed-Com Civil War, the Dark Age stuff fucked everything up, which means playing from 2750 to 3075 or so.