I'm having the same problem with local use of mc in mrxvt and rxvt, garbled characters where the DECgraphics lines should be. Works fine in xterm and urxvt though.
It's only (easily) available on the PS3.:-) For a game it has primitive graphics, it looks like a roguelike with a lot of monsters in giant rooms, and it requires a keyboard.
You're forgetting the "Dual Shock strategy" Sony used with the PSone, release a new controller with games that support it already out, and then later add it to the standard machine bundle.
The preview button shows up quickly on this PS3 running Firefox under YDL 6.1 Once the tab is fully loaded (a couple of seconds) it's there.
Mozilla/5.0 (X11; U; Linux ppc64; en-US; rv:1.9.0.5) Gecko/2009011000 CentOS/3.0.5-1 Firefox/3.0.5
I can also tell you that the Slashdot main page will lock up the PS3's Netfront based GameOS web browser. So maybe there's some funky code on Slashdot.
Melrose was a good show...in the first season, when it was a mostly realistic depiction of 20something life. Allison as a receptionist, Billy as a cab driver wannabe writer. Then as in many spelling shows, including 90210, they dropped the realism. (Hey let's kill off one nerd and make the other nerd hip!)
You make a good point in that they should all have been expelled, but they didn't get a "free" additional year. If memory serves me correctly their grades/credits for that year were invalidated so they had to repeat the year, not take new classes.
Two days wasn't long enough for Japanese government to figure out what had been done and to decide on a response. That's the only quibble I have with the decision to use the bombs, they should have waited a few more days, then they might not have needed to drop the second one.
Sure, we strategy gamers may be in a minority but the fact is you've no chance of playing "Galactic Civilizations", "Civilization" or, to change the pace, a decent flight simulator, on a console.
I must be imagining those console Civilization ports of Civ 1 to the SNES and Civ 2 to the PSone. It would be more accurate to say "unlikely to have the chance", because it's not like it can't be done, it's just that it isn't done.
I'm sure you whippersnappers enjoy your "consistent" consoles but to many of us that just means "consistently forumulaic games".
Watch who you're calling whippersnapper, child. The first consoles came out over 30 years ago. No offense taken, really. The consistently formulaic games exist for one reason... they make money. Game companies want to make money, so they want to make games that make money. Do you want them to go bankrupt making games that won't sell very well, like hardcore hexagon based wargames for all those bearded wargame grognards? Sure in the old days those folks were a larger percentage of the gaming market but now, they're nothing. If they're lucky some guy in a garage will make a game for them now and then, but the big studios with the real resources won't.
The majority of gamers when they play a game they like, they want more of the same but improved, and they want it soon.
Good point about the MPEG4. I personally sometimes use youtube-dl ( http://www.arrakis.es/~rggi3/youtube-dl/ with the -b flag under Linux on the PS3, then mv the files to my external drive to view under GameOS.
Of course the original Mac had no hard drive, no mass market oriented computer did in 1984. Heck, even in 1986 the most common MS/DOS PC configuration was 256KB of RAM and two 360KB floppies because hard disks were too expensive for many users. Hard disks didn't become common till the cheap horde of cheap AT clones showed up, say around 87-88 and then only in businesses.
For me, 12 is like a "good parts" version of 11. Has the things I liked without the other crap and although the main plot line is linear you can go off and do little quests or beat up on Marks for the Hunt game practically whenever you want.
FF 12 had to use less polygons than 11 or 10, battles take place in the overworld, no cutting to battle scene. Adds can show up, increasing the number of battle participants, the battles are also in semi real-time, meaning one character can be casting a fire spell, while another is using a buff and another is meleeing or shooting or whatever instead of the one-character-or-enemy-acts-at-a-time nature of the earlier games. Plus, you can move the camera at will. The environments seem nicer though, less grainy than 11's.
Oh they got it right years ago, remember all those PSone ports of PC RTS's back in the mid 90s? Every one of them that I saw had PSone mouse support so they controlled the same. The problem was they didn't sell well, so no ones gone to the trouble of porting the more recent ones to the PS2/PS3...yet. One of the things that bugs me about my PS3 is that I can't use the PSone mouse with the games that support it. I wish SCEfoo would add a "let an attached USB mouse emulate the PSone mouse for PSone games" feature.
Certain genre's will never be comfortable on a traditional gaming console.
Never say never when it comes to statements like that. Remember those guys who said back in 93: "You'll never play a blood soaked slugathon like DOOM on a kiddie console". Or the ones who said a few years later "You'll never have internet play on a console".
There are two console MMORPG's, both PS2 games (though FFXI has an Xbox port), both with keyboard support. Past trends prove that there will be more, it's only a matter of time.
When it costs more to buy a current video card than to buy a whole game console, you know you're in trouble.
I'm a console gamer but you're really talking about a high end video card, the $150 cards are good enough (medium to lower end of high settings) for most games, I hear.
so the simulation crowd should not be at all be put off by having a cluster of game consoles instead of a single PC
I would not want to be in the same room with a cluster of PS3's running a game, except in the dead of winter, with the central heat turned down a bit.
Most people's computing needs would be served by having their game console provide rudimentary PC functions. And these days the game console is more than capable of serving as a multi-purpose PC, if only it was allowed.
"If only it was allowed"?????? It's been allowed for years. I used to do this:
[CronoCloud@midgar CronoCloud]$ cat/etc/redhat-release PS2 Linux release 1.0
[CronoCloud@midgar CronoCloud]$ cat/proc/cpuinfo cpu : MIPS cpu model : R5900 V3.1 system type : EE PS2 BogoMIPS : 392.39 byteorder : little endian
But now I do this:
[CronoCloud@mideel ~]$ cat/etc/redhat-release Yellow Dog Linux release 6.1 (Pyxis)
As a PSone owner, I attempted to buy a PS2 on it's US launch on Oct 26 2000, but couldn't get one due to the shortages, I finally was able to find one in stores in March 2001.
As a PS2 owner I did not attempt to get a PS3 on launch day. Not that I didn't want one, but considering the game library and the price, I wasn't in a rush, the PS2 was good enough. I finally got a PS3 last July. Sony needs to get more RPG's on the PS3, then all those PS2 RPG fans will have a reason to get PS3's.
Early model PS2's the 10001's and 30001's, are prone to DRE's (Disc Read Errors) after a few years, the bane of any PS2 owner. Later model PS2's are the sturdy ones, the 50001's and 70001's.
I'm having the same problem with local use of mc in mrxvt and rxvt, garbled characters where the DECgraphics lines should be. Works fine in xterm and urxvt though.
It's "rsync" not "rsynch", and even my PS3 has it, not that I ever need to use it.
It's only (easily) available on the PS3. :-) For a game it has primitive graphics, it looks like a roguelike with a lot of monsters in giant rooms, and it requires a keyboard.
You're forgetting the "Dual Shock strategy" Sony used with the PSone, release a new controller with games that support it already out, and then later add it to the standard machine bundle.
The preview button shows up quickly on this PS3 running Firefox under YDL 6.1 Once the tab is fully loaded (a couple of seconds) it's there.
I can also tell you that the Slashdot main page will lock up the PS3's Netfront based GameOS web browser. So maybe there's some funky code on Slashdot.
It'll run QEMU too, so you could install a Win95 or Win98 image on it.
I've got Yellow Dog Linux 6.1 on my PS3. I'm currently running Firefox and responding to your post with it. How would you define useful?
RCA apparently made one but from what I can see, it's been discontinued.
http://www.walmart.com/catalog/product.do?product_id=2216232
And at $388 you can buy a small ATSC 1080i/720p set for less than that.
Here's a samsung one at Best Buy, in store and HDMI only, though you can get an HDMI to DVI cable.
http://www.bestbuy.com/site/olspage.jsp?skuId=8102796&type=product&id=1161734592183
Agreed. And Crusher was supposed to be so smart, but apparently not smart enough to disobey "peer pressure".
I'm assuming Starbuck is a "clone" of the original created by the new series equivalents to the "Beings of Light"
http://en.battlestarwiki.org/wiki/Beings_of_Light
Personally I'm thinking that the supposed humans aren't human but cylons themselves, who forgot their origins and created their own Cylons.
Melrose was a good show...in the first season, when it was a mostly realistic depiction of 20something life. Allison as a receptionist, Billy as a cab driver wannabe writer. Then as in many spelling shows, including 90210, they dropped the realism. (Hey let's kill off one nerd and make the other nerd hip!)
You make a good point in that they should all have been expelled, but they didn't get a "free" additional year. If memory serves me correctly their grades/credits for that year were invalidated so they had to repeat the year, not take new classes.
Two days wasn't long enough for Japanese government to figure out what had been done and to decide on a response. That's the only quibble I have with the decision to use the bombs, they should have waited a few more days, then they might not have needed to drop the second one.
I must be imagining those console Civilization ports of Civ 1 to the SNES and Civ 2 to the PSone. It would be more accurate to say "unlikely to have the chance", because it's not like it can't be done, it's just that it isn't done.
Watch who you're calling whippersnapper, child. The first consoles came out over 30 years ago. No offense taken, really.
The consistently formulaic games exist for one reason... they make money. Game companies want to make money, so they want to make games that make money. Do you want them to go bankrupt making games that won't sell very well, like hardcore hexagon based wargames for all those bearded wargame grognards? Sure in the old days those folks were a larger percentage of the gaming market but now, they're nothing. If they're lucky some guy in a garage will make a game for them now and then, but the big studios with the real resources won't.
The majority of gamers when they play a game they like, they want more of the same but improved, and they want it soon.
Good point about the MPEG4. I personally sometimes use youtube-dl ( http://www.arrakis.es/~rggi3/youtube-dl/ with the -b flag under Linux on the PS3, then mv the files to my external drive to view under GameOS.
Of course the original Mac had no hard drive, no mass market oriented computer did in 1984. Heck, even in 1986 the most common MS/DOS PC configuration was 256KB of RAM and two 360KB floppies because hard disks were too expensive for many users. Hard disks didn't become common till the cheap horde of cheap AT clones showed up, say around 87-88 and then only in businesses.
It's not the Oxygen that gets the cylinder the warning, it's the propellants and other stuff
For me, 12 is like a "good parts" version of 11. Has the things I liked without the other crap and although the main plot line is linear you can go off and do little quests or beat up on Marks for the Hunt game practically whenever you want.
FF 12 had to use less polygons than 11 or 10, battles take place in the overworld, no cutting to battle scene. Adds can show up, increasing the number of battle participants, the battles are also in semi real-time, meaning one character can be casting a fire spell, while another is using a buff and another is meleeing or shooting or whatever instead of the one-character-or-enemy-acts-at-a-time nature of the earlier games. Plus, you can move the camera at will. The environments seem nicer though, less grainy than 11's.
I have found that my PS3 seems to be a less capable space heater (and runs quieter) while running Linux, than while using GameOS functions.
Oh they got it right years ago, remember all those PSone ports of PC RTS's back in the mid 90s? Every one of them that I saw had PSone mouse support so they controlled the same. The problem was they didn't sell well, so no ones gone to the trouble of porting the more recent ones to the PS2/PS3...yet. One of the things that bugs me about my PS3 is that I can't use the PSone mouse with the games that support it. I wish SCEfoo would add a "let an attached USB mouse emulate the PSone mouse for PSone games" feature.
Never say never when it comes to statements like that. Remember those guys who said back in 93: "You'll never play a blood soaked slugathon like DOOM on a kiddie console". Or the ones who said a few years later "You'll never have internet play on a console".
There are two console MMORPG's, both PS2 games (though FFXI has an Xbox port), both with keyboard support. Past trends prove that there will be more, it's only a matter of time.
I'm a console gamer but you're really talking about a high end video card, the $150 cards are good enough (medium to lower end of high settings) for most games, I hear.
I would not want to be in the same room with a cluster of PS3's running a game, except in the dead of winter, with the central heat turned down a bit.
"If only it was allowed"?????? It's been allowed for years. I used to do this:
But now I do this:
Installing Linux on ones PS3 is probably one of the easiest Linux installs around. Works pretty well as a desktop.
As a PSone owner, I attempted to buy a PS2 on it's US launch on Oct 26 2000, but couldn't get one due to the shortages, I finally was able to find one in stores in March 2001.
As a PS2 owner I did not attempt to get a PS3 on launch day. Not that I didn't want one, but considering the game library and the price, I wasn't in a rush, the PS2 was good enough. I finally got a PS3 last July. Sony needs to get more RPG's on the PS3, then all those PS2 RPG fans will have a reason to get PS3's.
Early model PS2's the 10001's and 30001's, are prone to DRE's (Disc Read Errors) after a few years, the bane of any PS2 owner. Later model PS2's are the sturdy ones, the 50001's and 70001's.