I wouldn't exactly call playing 20 year old games on your very new console, "new".
And nobody is going to want to swing that wimote around for 4 hours at a time. One of the raasons the NES was such a sucess was the fact that the controller lent itself to longer games because it was much less fatigueing than the old 2600 style joysticks. It's a good idea, just not well though out, like the N64's uncomfortable analog stick, too small "camera" buttons and bulk.
They should keep that crazy Miyamoto away from the controller designers, designing acontroller with a new Zelda/mario in mind does not make it a good controller for games that are not Zelda/Mario
I saw it mentioned a couple of weeks back on Second LIfe related blogs.
In SL there is often eye contact because people go into first person mode to check out others skins/oufits/hair/eyes. at least among the fashionista crowd. In SL if you sit and go into FP mode your head will move and eyes track what you're looking at, while your body stays put.
A fat pipe does help....somewhat. The newest clients are much better lagwise than 1.11 and earlier.
I have graphical settings turned up (being a fashionista in the game) so it's always slow for me. I can speed it up some by running it at 800x600 rather than the full window size.
I'm on a laptop too, 2.2 GHz Mobile Celeron, i852/855 integrated graphics, 512MB RAM. The newer clients seem to handle themselves better, I can actually run a web browser or notepad with 1.12 and not crash.
My homepoint is in a Welcome area, but I don't stay there long.
SL is different than other online games, the players tend to react in more realistic ways. I've seen players turn towards other avatars that they're talking to. I've done it myself, not just in Second Life but in EQOA and FFXI too.
As for first person MMO, SL FFXI and EQOA have first person modes.
I mean, oh my god, have you seen the dresses at Dazzle, delish! And the gowns at Rebel Hope and Simone are to die for. Simone has a new gown called Salome that has matching Shiny Things "Lady" slingbacks available. Tres Chic!
Actually the materialism is part of the fun, at least for me.
How many times have we seen complaints on Slashdot from those having to do tech support for relatives? Maybe grandma doesn't yet have a PS3 but just wait, people will buy them or recommend for their tech-ignorant relatives if they can be used as an internet appliance.
You wanna know how a keyboard works for a console that doesn't sit on a desk? The keyboard sits on the lap or on a "TV tray" the mouse if optical doesn't need a pad and can use a couch cushion, armrest, anything. Lots of people have keyboards attached to PS2's, online gamers mostly. FFXI and EQOA need it, it's used in lobby chat in many online games, it's supported by FPS's and certain other games (like RPG Maker 2 and 3)
Net Yaroze RPG Maker 1 Playstation 2 Linux kit RPG Maker 2 and 3 Linux Preinstalled on the PS3
And I should remind you, if you've been obsessively playing/modding counter-strike for 5 years you're probably not buying many games. Thereby making PC gaming more of a niche and less attractive to developers who want to make money
You have a point, but one can play Bejeweled on an Xbox. What happens if Sony puts a flash enabled web browser in the PS3? The casual games will end up on consoles too.
And you might want to retract that keyboard and mouse statement. Making sensible alterations to UI can reduce the need for one, but if you want one thats what those USB ports are there for.
I'm a PC gamer myself "Battlefeild 2" fan to be specific. At this moment in time consoles still don't have anything to rival it.
Huh? I swear I saw an Xbox/PS2 version of Battlefield 2. Fewer players yes, some other changes, but it's the same game. There's the two Star Wars Battlefront games too.
Who says that good gameplay and good praphics are mutually exclusive? Don't you want both?
So the new Mario/Zelda/Smash Bros//Metroid aren't sequels/remakes with better graphics?
Look, gamers want sequels. They may not want to admit it but it's true. They want them on all the systems, including the Wii.
And isn't the virtual console just "more of the old" and doesn't the Wii use the Gamecube controller for traditional games?
The Wii isn't anymore innovative than the PS2 was/is
I wouldn't exactly call playing 20 year old games on your very new console, "new".
And nobody is going to want to swing that wimote around for 4 hours at a time. One of the raasons the NES was such a sucess was the fact that the controller lent itself to longer games because it was much less fatigueing than the old 2600 style joysticks. It's a good idea, just not well though out, like the N64's uncomfortable analog stick, too small "camera" buttons and bulk.
They should keep that crazy Miyamoto away from the controller designers, designing acontroller with a new Zelda/mario in mind does not make it a good controller for games that are not Zelda/Mario
I suppose there will be some who will do the following on their PS3's..
. 9.tar.gz
wget http://download.bittorrent.com/dl/BitTorrent-4.20
tar -xvzf BitTorrent-4.20.9.tar.gz
cd BitTorrent-4.20.9
python2.4 setup.py install
Define bastardized. Disk 2 in the kit is fully open source for everything, the RTE (Run-Time Environment)of course isn't.
But still...bastardized?
yep, and if you alt click on another av the camera will follow that av even if they move away from you.
Final Fantasy XI
I saw it mentioned a couple of weeks back on Second LIfe related blogs.
In SL there is often eye contact because people go into first person mode to check out others skins/oufits/hair/eyes. at least among the fashionista crowd. In SL if you sit and go into FP mode your head will move and eyes track what you're looking at, while your body stays put.
A fat pipe does help....somewhat. The newest clients are much better lagwise than 1.11 and earlier.
I have graphical settings turned up (being a fashionista in the game) so it's always slow for me. I can speed it up some by running it at 800x600 rather than the full window size.
I'm on a laptop too, 2.2 GHz Mobile Celeron, i852/855 integrated graphics, 512MB RAM. The newer clients seem to handle themselves better, I can actually run a web browser or notepad with 1.12 and not crash.
My homepoint is in a Welcome area, but I don't stay there long.
SL is different than other online games, the players tend to react in more realistic ways. I've seen players turn towards other avatars that they're talking to. I've done it myself, not just in Second Life but in EQOA and FFXI too.
As for first person MMO, SL FFXI and EQOA have first person modes.
I don't think so, I've moved my avatar myself subconsciously and then realized what I had done.
Materialistic, what do you mean by that?
I mean, oh my god, have you seen the dresses at Dazzle, delish! And the gowns at Rebel Hope and Simone are to die for. Simone has a new gown called Salome that has matching Shiny Things "Lady" slingbacks available. Tres Chic!
Actually the materialism is part of the fun, at least for me.
How many times have we seen complaints on Slashdot from those having to do tech support for relatives? Maybe grandma doesn't yet have a PS3 but just wait, people will buy them or recommend for their tech-ignorant relatives if they can be used as an internet appliance.
You wanna know how a keyboard works for a console that doesn't sit on a desk? The keyboard sits on the lap or on a "TV tray" the mouse if optical doesn't need a pad and can use a couch cushion, armrest, anything. Lots of people have keyboards attached to PS2's, online gamers mostly. FFXI and EQOA need it, it's used in lobby chat in many online games, it's supported by FPS's and certain other games (like RPG Maker 2 and 3)
Are you sure you couldn't do your homework on a console? Say a console with Linux installed? Like a PS2 with the LInux kit, or the PS3.
Paragraph breaks please
I've run a word processor on a PS2 and odds are I'll do it on the PS3 too.
PSone mouse support too, but you don't really need it, the mouse just makes the UI a touch more convenient
On the PS2 the single player FPS's often had keyboard and mouse support, the ones with online play don't as far as I know.
vi on the PS2 vs. emacs on the PS2 Now that would be a battle. Which vi would win by the way.
I do prefer vi/vim on the PS2 LInux kit, just so you know.
Net Yaroze
RPG Maker 1
Playstation 2 Linux kit
RPG Maker 2 and 3
Linux Preinstalled on the PS3
And I should remind you, if you've been obsessively playing/modding counter-strike for 5 years you're probably not buying many games. Thereby making PC gaming more of a niche and less attractive to developers who want to make money
You have a point, but one can play Bejeweled on an Xbox. What happens if Sony puts a flash enabled web browser in the PS3? The casual games will end up on consoles too.
And you might want to retract that keyboard and mouse statement. Making sensible alterations to UI can reduce the need for one, but if you want one thats what those USB ports are there for.
Huh? I swear I saw an Xbox/PS2 version of Battlefield 2. Fewer players yes, some other changes, but it's the same game. There's the two Star Wars Battlefront games too.
yeah the euro market. You're the guys who were still making Amiga games when everything over here was Wintel and console.
Ports and European games, sound familiar? Sure a lot of those getting reviewed in PC gaming magazines these days.
Any console with a USB port.
It isn't that consoles can't do those games, it's just they don't often get ported.
Personally I've got the PSone versions of C&C, C&C Red Alert, Civ II, and Dune 2000.
And by the way, Steam is a delivery system, not a game.
An iPod and a PSP? Why not just the PSP? It plays music too, Sure it can't hold your entire library but does it need to?
I'm sorry that's incorrect. That used to be the case, but not anymore. While the "input credit information" page still comes up, you can skip it.