Voicechat/videochat... is the protocol UDP in that case? I know I've had problems with that and getting my PS2 to work right through my router (source port gets mangled, so both sides end up getting confused).
Ended up cooking up a little toy to help that situation. Even got games working with that that outright said that they didn't support NAT at all and wouldn't work with it (Auto Modellista comes to mind, as an example:-)
HTTPS (especially once any implementation bugs are fixed) is good enough for banking and the DMV (at least here in North Carolina), but it's not for voting? It seems like if they got together one or two decent people to develop a web app and secure the server, the client OS wouldn't be an issue.
Um, yes, you can log in as any other user with "su", at least under Linux. It takes a username as an argument (assuming root if you don't give one) and prompts for the password of the account to switch to.
Of course, some environment variables are still based off of the original login, so if you have trouble there then you need to logout and login. In most cases, though, su works just fine.
It's already hard to understand some people over the phone, without MP3 encoding potentially making that even worse (with the number of dialup customers AOL still has, I don't see them using a decent bitrate just yet). This isn't counting nasal voices if someone happens to be sick.
Typed blog updates, on the other hand, are a lot easier to understand (even with a ton of typos), are possible to skim through to get a general idea, etc. You also bypass all of the "um"s and "uh"s that go with the monologues of a lot of people.
Me, I'll just stick with the blog system I already have. Updates either through the web or with a dedicated client, RSS feeds (both incoming and outgoing) and not tied to a specific ISP.
You're thinking about Microsoft. Cypher ended up betraying to the machines, remember? Novell's been trying to get SCO to calm down, since they actually own the rights to what's being disputed.
Re:They pulled MySQL out!
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It comes with bundled versions of a few libraries. One of these (that was most useful to me) was the GD library. The official one won't have any GIF support until next year (in relation to that bloody patent that hasn't expired everywhere yet), but the one bundled with PHP does have read-only GIF support (which is apparently still legal, patent or no).
Unless you're using squid to balance the load between servers all over the Internet, it doesn't look like it will. It seems like all of the claims are based around a system that redirects requests from a client to a server to a mirror of that server that may be closer and, consequentially, quicker to access.
Basically, if you're in Finland and try to hit google.com, something like this might automatically redirect you to google.fi instead, so you're not going over a slower trans-Atlantic link.
What I think you meant to say was that it is illegal to obtain music created by the multinational music cartels in a manner they have not approved and licensed....or thought of, for that matter, until years after it became widespread.
Big difference... commercial software licenses rarely run out after a certain amount of time (unless you've signed your soul over to Bill Gates' subscription program, then perhaps they do).
Hardware like what you're listing, on the other hand, is consumed, wears out, etc. Bombs, for example, can only be used once (duh...). It's ridiculous when applied the way you're applying it, sure.
Why am I replying to this troll? Perhaps because I can't mod him down now...
Instability, yes...
Games? No...
That, or ditch Windows entirely (novel idea, I know :-)
First one I played was ATV Offroad Fury 2, and NAT did cause problems with that one. Depends on the developer, I guess.
No doubt I confused the cable company here... ordering a 2nd IP, then telling them 2 weeks later that I didn't need it any longer.
IPv48... imagine the length of an address then... half a page? :-)
Voicechat/videochat... is the protocol UDP in that case? I know I've had problems with that and getting my PS2 to work right through my router (source port gets mangled, so both sides end up getting confused).
:-)
Ended up cooking up a little toy to help that situation. Even got games working with that that outright said that they didn't support NAT at all and wouldn't work with it (Auto Modellista comes to mind, as an example
Wasn't it a Microsoft rep, though, that said "If you want security, use Netscape", when the whole SSL thing with IE came up?
Rumor has it that Microsoft is working on something like you'd see in here.
You didn't hear that from me, though.
Thanks for the information. I guess I need to look more closely at the man page :-)
If yours wasn't a reply to my own comment, I'd mod it up.
HTTPS (especially once any implementation bugs are fixed) is good enough for banking and the DMV (at least here in North Carolina), but it's not for voting? It seems like if they got together one or two decent people to develop a web app and secure the server, the client OS wouldn't be an issue.
Um, yes, you can log in as any other user with "su", at least under Linux. It takes a username as an argument (assuming root if you don't give one) and prompts for the password of the account to switch to.
Of course, some environment variables are still based off of the original login, so if you have trouble there then you need to logout and login. In most cases, though, su works just fine.
No thanks.
It's already hard to understand some people over the phone, without MP3 encoding potentially making that even worse (with the number of dialup customers AOL still has, I don't see them using a decent bitrate just yet). This isn't counting nasal voices if someone happens to be sick.
Typed blog updates, on the other hand, are a lot easier to understand (even with a ton of typos), are possible to skim through to get a general idea, etc. You also bypass all of the "um"s and "uh"s that go with the monologues of a lot of people.
Me, I'll just stick with the blog system I already have. Updates either through the web or with a dedicated client, RSS feeds (both incoming and outgoing) and not tied to a specific ISP.
...or does this sound a lot like WideRay? Hypertag is aimed (no pun intended) at a broader range of devices, though, which is very nice.
You're thinking about Microsoft. Cypher ended up betraying to the machines, remember? Novell's been trying to get SCO to calm down, since they actually own the rights to what's being disputed.
It comes with bundled versions of a few libraries. One of these (that was most useful to me) was the GD library. The official one won't have any GIF support until next year (in relation to that bloody patent that hasn't expired everywhere yet), but the one bundled with PHP does have read-only GIF support (which is apparently still legal, patent or no).
Yeah, the artist needs their dime (literally about all they get per song per copy, if that much).
Unless you're using squid to balance the load between servers all over the Internet, it doesn't look like it will. It seems like all of the claims are based around a system that redirects requests from a client to a server to a mirror of that server that may be closer and, consequentially, quicker to access.
Basically, if you're in Finland and try to hit google.com, something like this might automatically redirect you to google.fi instead, so you're not going over a slower trans-Atlantic link.
This is assuming all college students are vegetables?
What I think you meant to say was that it is illegal to obtain music created by the multinational music cartels in a manner they have not approved and licensed. ...or thought of, for that matter, until years after it became widespread.
Just like PanIP?
...has already been done.
Of course, just like everything else they're doing, they have to try and one-up everyone else somehow.
IIRC, they were going to do a PC version, then Microsoft bought them and steered them away from that... initially, anyway.
Especially now that Microsoft has Bungie Studios in their pocket.
Big difference... commercial software licenses rarely run out after a certain amount of time (unless you've signed your soul over to Bill Gates' subscription program, then perhaps they do).
Hardware like what you're listing, on the other hand, is consumed, wears out, etc. Bombs, for example, can only be used once (duh...). It's ridiculous when applied the way you're applying it, sure.
Why am I replying to this troll? Perhaps because I can't mod him down now...
Wouldn't it be nice if that logic had broader coverage?
The government buys copies of Windows, so the people get those copies, since they actually paid for them.
IBM would then own said code and would hopefully continue to distribute it GPL
That is, if they were doing so in the first place.