You're all the ones who want to live in the "information age".
Oh look, lets feel good about our generation, lets name our new age. Its the information age! Information is what's valuable now! It was all so cute to spout off about it during the.com boom wasn't it? A whole new age! Information age! Hooray! A revolution, just like the invention of the printing press or steam engine! Whoopty la de da da do do!...
You tools fell for that marketing bullshit. You ALLOWED information, copyrights, patents and trademarks to have more value than tangible goods.
SO wallow in it you hippy bums.
How about we scrap this "information age" horseshit, and go back to fucking reality?
I'd heard this before, but the version I heard only had the troublemakers, underaged kids with fake IDs, fight picking alcoholics, etc, being put into the system, not everyone who might happen to want a beer in Vancouver (which is a ridiculous and practically impossible thing to do considering the amount of tourism they get).
I have no problem with bars keeping tabs on troublemakers. It's not big brother, either. These are normal citizens telling other citizens who's an asshole and who isnt.
Ie; I say to my friend "dude, don't go drinking with that guy, he's an asshole and will get you in a fight or in jail", am I now Big Brother? I hope so, because it'd be cool to be Big Brother.
Re:Theft is not what anybody wants
on
Why Only Music?
·
· Score: 1
iTunes isn't cheap, relative to retail outlets, that is. It's convenient. Downloading movies, however, is not (and there are sites which do just that)
Besides, people don't feel screwed paying 15-20 bucks for a good movie, they do feel screwed paying 15-20 bucks for the soundtrack to that movie.
Exactly, they have given the consumers what they want, for the most part.
6 months after theatrical release, you can own your own copy for 20 bucks. You can pick through the older flicks, get them for much cheaper.
People generally don't feel ripped off, in the same way that they do spending the 20 bucks on a music CD.
Software (which I read in this context as games) is largely the same way. People, by and large, dont feel screwed buying games because theres a large selection, and many good titles can be had on the cheap.
I don't deny that violent media can have an effect, not just on children, but even on adults.
We've all known that kid who was just a little bit off, easily susceptible to anything. You know the kid, who, when you were all playing ninja at recess, took it just a bit too far and ended up hurting someone.
Thing is, that was the same kid who was liable to start taking swings at people when he lost at Candyland.
Those kids who shot the cars and then blamed GTA3, or the Columbine kids, are extreme examples of these sorts of personalities.
I dont believe for a second the parents didnt see the warning signs, or that noone outside the family warned the parents. They chose to ignore those signs that their children werent right. It's hard for a parent to deal with the fact that somethings wrong with their kid.
We all know adults who behave in the same way. Quick to anger, don't seem to think about the consequences when they act. These people jump out of their cars and beat someone to death over a minor traffic accident.
Video games as a cause of real violence, no, but as an aggravating factor for some? Sure, anything short of serious therapy makes these people worse.
Should games be outlawed because there are those who cant seperate fantasy from reality, or have a screwed up brain that makes them a sociopath? Of course not.
We need to realize that these problems are inherent in society. We need to identify and treat these people, and lock up the untreatable ones. Thats the only real solution.
These guys are the ones who really give "violent video games" a bad rep. Postal/postal 2 aren't nearly as clever, or in the same league playwise, as something like Doom or the GTA series. These truly are third rate games who's only selling point is the violence and bathroom humour.
These are the games the Donahues of the world want to bitch about, but they're so forgettable that Doom or GTA take the brunt of the complaints.
Not that they shouldnt be allowed to make whatever game they damn well feel like. Screw all these morons, who for some reason or another, think that video games are for some reason not protected forms of expression.
There are usually fancy technical ratings on a products spec pages, stuff like acceptable voltage and temperature ranges, shock and vibration ranges, etc, etc..
Though it's sensible to simply get in the habit of not bonking your machine around too much.
It's not the acceleration, it's the sudden and complete deceleration. Ie; when your elbow knocks it off the corner of your desk, or the plane hits some turbulence and it bounces out into the aisle.
As for how much it takes? Do something HDD intensive, wait till that lights blinking like crazy, then see how hard you need to punch your case to fuck it up. It isn't that hard.
Spend those bucks on a ruggedized laptop, like the Panasonic toughbooks, or one from dozens of other vendors. I work in the public safety field and use them all the time (ie; laptops in police cruisers). They're out there, and they're friggin indestructable. They also cost more than a comparable machine in a plastic shell, ie; the LCD is behind quarter inch plexi, the case is made out of hardened steel, the internals are mounted on shock absorbing rubber doodads, etc..
You get what you pay for in the end.
You can cough up 3 grand for a cute and trendy iBook, or for a virtually indestructable brick.
Oh yeah, before I forget, they weigh a friggin' ton as a rule. Weight is a big selling point for mobile users.
What? You missed the RIAA hissyfits over consumer grade recordables (cassettes) back in the day. It was poised to doom the industry and noone would ever sing again!
What prevented it from happening, ultimately, was that it was a pain in the ass. Analog recordings degrade, especially from copy to copy. Digital ones dont. Joe Shmo can make a copy of the original for Bill Shmill, who makes a copy of the copy for Willee Maket, who makes a copy of the copy of the copy... All because it's easy with digital content.
Copy protecting digital content, to make this just enough of a pain in the ass to close the floodgates a little, has been around as long as I remember. I remember as a kid coming across games for my C64 that just wouldnt copy with Fast Hack'em. Not knowing where to go from there, I just shrugged and gave up, or bought my own copy if I wanted it so bad. Looking back, the schemes were sophomoric, but effective enough.
Naw, the user says "whatever" and gives it up. He bought the CD to listen to, not as some sort of ideological stand against the man. So long as it does what he wants (plays songs) he doesn't give a shit.
Kazaa is a useless pain in the ass. Of all the 'clueless' users I've known who tried it, none lasted past the initial "this is neat" day or two.
- Comet toolbar
/" for linux partition
- Bonzi Buddy
- Gator
- swimming fish screensaver
- "deltree c:\" for Windows partition
- "rm -rf
You're all the ones who want to live in the "information age".
.com boom wasn't it? A whole new age! Information age! Hooray! A revolution, just like the invention of the printing press or steam engine! Whoopty la de da da do do! ...
Oh look, lets feel good about our generation, lets name our new age. Its the information age! Information is what's valuable now! It was all so cute to spout off about it during the
You tools fell for that marketing bullshit. You ALLOWED information, copyrights, patents and trademarks to have more value than tangible goods.
SO wallow in it you hippy bums.
How about we scrap this "information age" horseshit, and go back to fucking reality?
They might not, they certainly don't have to.
Though, you don't need a drivers license to drink, just proof of age. The DL is just the easiest and most common thing you show.
Nope, by tearing open the wrap, you give up the right of first sale to the book. Ie; you cant sell your used copy when your done with it.
Go down to borders and see for yourself
I'd heard this before, but the version I heard only had the troublemakers, underaged kids with fake IDs, fight picking alcoholics, etc, being put into the system, not everyone who might happen to want a beer in Vancouver (which is a ridiculous and practically impossible thing to do considering the amount of tourism they get).
I have no problem with bars keeping tabs on troublemakers. It's not big brother, either. These are normal citizens telling other citizens who's an asshole and who isnt.
Ie; I say to my friend "dude, don't go drinking with that guy, he's an asshole and will get you in a fight or in jail", am I now Big Brother? I hope so, because it'd be cool to be Big Brother.
iTunes isn't cheap, relative to retail outlets, that is. It's convenient. Downloading movies, however, is not (and there are sites which do just that)
Besides, people don't feel screwed paying 15-20 bucks for a good movie, they do feel screwed paying 15-20 bucks for the soundtrack to that movie.
Exactly, they have given the consumers what they want, for the most part.
6 months after theatrical release, you can own your own copy for 20 bucks. You can pick through the older flicks, get them for much cheaper.
People generally don't feel ripped off, in the same way that they do spending the 20 bucks on a music CD.
Software (which I read in this context as games) is largely the same way. People, by and large, dont feel screwed buying games because theres a large selection, and many good titles can be had on the cheap.
divx encoded (or similar), about an hour tops.
most people with 56k arent that heavy into mp3s either.
Too late, I've seen shrinkwrapped books with licences in the front. Non-fiction technical books, but books nonetheless.
I took the GTA3 and VC games as a spoof of mobster movies, or crime movies in general, from Godfather to Scarface to New Jack City.
People have made the same argument about ficional novels, movies, and tv shows.
I never said its a "noble form of meaningful expression", I said its an expression. Every bit as "meaningful" as the comic books slashdotters collect.
I don't deny that violent media can have an effect, not just on children, but even on adults.
We've all known that kid who was just a little bit off, easily susceptible to anything. You know the kid, who, when you were all playing ninja at recess, took it just a bit too far and ended up hurting someone.
Thing is, that was the same kid who was liable to start taking swings at people when he lost at Candyland.
Those kids who shot the cars and then blamed GTA3, or the Columbine kids, are extreme examples of these sorts of personalities.
I dont believe for a second the parents didnt see the warning signs, or that noone outside the family warned the parents. They chose to ignore those signs that their children werent right. It's hard for a parent to deal with the fact that somethings wrong with their kid.
We all know adults who behave in the same way. Quick to anger, don't seem to think about the consequences when they act. These people jump out of their cars and beat someone to death over a minor traffic accident.
Video games as a cause of real violence, no, but as an aggravating factor for some? Sure, anything short of serious therapy makes these people worse.
Should games be outlawed because there are those who cant seperate fantasy from reality, or have a screwed up brain that makes them a sociopath? Of course not.
We need to realize that these problems are inherent in society. We need to identify and treat these people, and lock up the untreatable ones. Thats the only real solution.
These guys are the ones who really give "violent video games" a bad rep. Postal/postal 2 aren't nearly as clever, or in the same league playwise, as something like Doom or the GTA series. These truly are third rate games who's only selling point is the violence and bathroom humour.
These are the games the Donahues of the world want to bitch about, but they're so forgettable that Doom or GTA take the brunt of the complaints.
Not that they shouldnt be allowed to make whatever game they damn well feel like. Screw all these morons, who for some reason or another, think that video games are for some reason not protected forms of expression.
But how do you know what programs those are, if not by flipping channels and seeing something interesting?
What they talk about on the morning zoo radio show or around the water cooler? Are you that much of a sheep?
Actually, he plays chandler or joey or bilmo or some shit. Damn i hate sitcoms.
The internet was supposed to have done that by now.
Any day now I'll be watching a kaleidascope of magical fairy shit on my HDTV while playing duke nukem forever.
I think people like tv as it is, and it'll probably stay with the status quo for a long long time, there's nothing wrong with passive entertainment.
Microsoft really outdid themselves!
There are usually fancy technical ratings on a products spec pages, stuff like acceptable voltage and temperature ranges, shock and vibration ranges, etc, etc..
Though it's sensible to simply get in the habit of not bonking your machine around too much.
Ummmm yeah.
You go ahead and make sure to put a cover sheet on your TPS report, mmkay?
Great.
It's not the acceleration, it's the sudden and complete deceleration. Ie; when your elbow knocks it off the corner of your desk, or the plane hits some turbulence and it bounces out into the aisle.
As for how much it takes? Do something HDD intensive, wait till that lights blinking like crazy, then see how hard you need to punch your case to fuck it up. It isn't that hard.
We ship PCs all over the place to various sites.
One of those removable IDE/USB enclosures is like 20 bucks. Take the drive out, carry it with you, put it back in when you get there.
Spend those bucks on a ruggedized laptop, like the Panasonic toughbooks, or one from dozens of other vendors. I work in the public safety field and use them all the time (ie; laptops in police cruisers). They're out there, and they're friggin indestructable. They also cost more than a comparable machine in a plastic shell, ie; the LCD is behind quarter inch plexi, the case is made out of hardened steel, the internals are mounted on shock absorbing rubber doodads, etc..
You get what you pay for in the end.
You can cough up 3 grand for a cute and trendy iBook, or for a virtually indestructable brick.
Oh yeah, before I forget, they weigh a friggin' ton as a rule. Weight is a big selling point for mobile users.
Some more marketing tripe vomited up as news by the whizbang slashdot editting team!
Whoopty do a new rinky dink feature in laptops.
What? You missed the RIAA hissyfits over consumer grade recordables (cassettes) back in the day. It was poised to doom the industry and noone would ever sing again!
What prevented it from happening, ultimately, was that it was a pain in the ass. Analog recordings degrade, especially from copy to copy. Digital ones dont. Joe Shmo can make a copy of the original for Bill Shmill, who makes a copy of the copy for Willee Maket, who makes a copy of the copy of the copy... All because it's easy with digital content.
Copy protecting digital content, to make this just enough of a pain in the ass to close the floodgates a little, has been around as long as I remember. I remember as a kid coming across games for my C64 that just wouldnt copy with Fast Hack'em. Not knowing where to go from there, I just shrugged and gave up, or bought my own copy if I wanted it so bad. Looking back, the schemes were sophomoric, but effective enough.
Naw, the user says "whatever" and gives it up. He bought the CD to listen to, not as some sort of ideological stand against the man. So long as it does what he wants (plays songs) he doesn't give a shit.
Kazaa is a useless pain in the ass. Of all the 'clueless' users I've known who tried it, none lasted past the initial "this is neat" day or two.