I'm not suggesting that they strip out features - MS office does have a larger number of features, AFAIK, and that is far faster/less memory hungry than OOo (FWIW, I don't tend to do word processing on my laptop, but on my desktop). I was replying in particular to the suggestion that increased resource usage really doesn't matter - I'm sure there must be a lot of optimisation potential in OOo to speed it up, and many people just don't have the option of upgrading their hardware. And yes, there definitely are good projects such as Gnumeric and Abiword, which I would use on lower-end hardware.
(Sorry, this was posted in a bit of a hurry, if it's not very coherent.)
Sticking in another GB of RAM isn't hugely cheap (does the term hugely cheap even make sense?) - £50 for no-name PC3200 from Scan. Whilst that may be fine for many people, for people on lower incomes, or in developing countries, that is a lot of money just to run an office suite which should be less demanding.
Do also bear in mind 2 of the ways in which Linux/open source has been pushed: faster on older hardware (though not with GNOME, etc), and there are no licencing fee issues for those who cannot afford it. Granted, the price of the RAM is still lower than that of MS Office retail, but it's still likely to be higher than many can afford, and I can't comfortably run OOo on my 1GHz Celeron laptop with 256MB RAM. I can run MS Office (when booted into win32, obviously, which is rarely).
Also, you say that you like that it's free as in beer, but if you have to buy more RAM just to run it comfortably, surely that benefit goes out of the window?
You are wrong. To have such a law would be madness; it would make it impossible to sue people, since accusing them would be slandering them, whatever the outcome of the case.
It would also be C&Dd after about, ooh, 2 minutes. I doubt Valve would look too kindly upon all of their content being ported to a competitor's engine...
Using screen - start up screen, run bittorrent, press ctrl+a d to detatch, use `screen -r` to reattach. (Google link thrown in because I was checking my spelling and found it a somewhat odd first result.)
I've taken apart my games (I know, boredom) and there seem to be 3 different designs, only one of which uses the battery. EEPROMs are used for one of them, and I forget what the other was (probably just a more compact EEPROM board).
I've not tried it on particularly high-traffic sites, but I'd imagine that anyone hosting one should have log access anyway (with the exception of things like sourceforge), and so have the ability to run more in-depth stats apps.
All critical updates can be downloaded and installed by anyone, without a WGA check, when using Automatic Updates. This is a feature, not a bug - Microsoft deliberately let people with warez versions get security patches.
(how many Linux fans that you know would run a closed binary?)
Any who use a recent nVidia or ATi card and want decent hardware-accelerated OpenGL. Read: quite a few. Though in the case of iTunes, excluding iTMS (which I dislike anyway, since it has sub-par audio quality), I can't see many people using it over Rhythmbox or amaroK myself.
Buying/selling L$ is either through 3rd parties directly, or by using the LindeX, which is a sort of central marketplace provided by Linden Lab. The current exchange rate quoted to me is 1 USD = L$267.
Money is earned or won; you can play in casinos, for example, or you can create content and sell copies of it. Content is created using an in-game model editor, and a scripting language called Linden Scripting Language (though they are moving to Mono; I'm not sure how this will affect it).
Because SL is not really a game. There are no goals. It's not like MMORPGs like WoW or CoH - almost all of the content is user-created, and users just do what they want to. This concept is what interests people. They don't care that WoW has loads of players, and SL has a relatively small number, it's still just another MMORPG. SL is different.
In terms of there being nobody active, that completely depends where you are. Sims (squares of the map, each ran by its own server) that are relatively new are likely to have nowhere near the population of more popular areas - after all, there is a huge amount of space for a relatively small number of "players".
(Apologies for any difficulties in understanding this post, I am knackered.)
We used to have one, then TV came along and combined radio+TV licences were introduced, before the radio licence was finally removed in the early 1970s, IIRC.
(This is before my time, so don't quote me on this, I'm probably wrong.)
I was questioning the statement that "The only other country that does this sort of thing is China", not saying that they do not censor, or that the USA does.
I don't agree with it myself, either, I was just pointing out that more places than China block content - though from what I understand China's is the most far-reaching.
The only other country that does this sort of thing is China, and i am no happier about my internet traffic being blocked by the Capitalist corparations than by the Communist authorities.
Where do you get this from? I know that at least Qatar and the United Arab Emirates block web sites (I don't know about other Internet traffic). </tangent>
I'm not suggesting that they strip out features - MS office does have a larger number of features, AFAIK, and that is far faster/less memory hungry than OOo (FWIW, I don't tend to do word processing on my laptop, but on my desktop). I was replying in particular to the suggestion that increased resource usage really doesn't matter - I'm sure there must be a lot of optimisation potential in OOo to speed it up, and many people just don't have the option of upgrading their hardware. And yes, there definitely are good projects such as Gnumeric and Abiword, which I would use on lower-end hardware.
(Sorry, this was posted in a bit of a hurry, if it's not very coherent.)
Sticking in another GB of RAM isn't hugely cheap (does the term hugely cheap even make sense?) - £50 for no-name PC3200 from Scan. Whilst that may be fine for many people, for people on lower incomes, or in developing countries, that is a lot of money just to run an office suite which should be less demanding.
Do also bear in mind 2 of the ways in which Linux/open source has been pushed: faster on older hardware (though not with GNOME, etc), and there are no licencing fee issues for those who cannot afford it. Granted, the price of the RAM is still lower than that of MS Office retail, but it's still likely to be higher than many can afford, and I can't comfortably run OOo on my 1GHz Celeron laptop with 256MB RAM. I can run MS Office (when booted into win32, obviously, which is rarely).
Also, you say that you like that it's free as in beer, but if you have to buy more RAM just to run it comfortably, surely that benefit goes out of the window?
Probably was - I remember seeing one very similar to it on TV in the past.
I have actually seen one on a road (not a main one, of course) here in the UK.
You are wrong. To have such a law would be madness; it would make it impossible to sue people, since accusing them would be slandering them, whatever the outcome of the case.
Ah, that would explain it then; I'd assumed that PSD was a fairly static format.
It would also be C&Dd after about, ooh, 2 minutes. I doubt Valve would look too kindly upon all of their content being ported to a competitor's engine...
GIMP supports PSD, doesn't it? I know I've opened things people have created in Photoshop in GIMP fine, unless more complex files have issues.
And it also had that user base back when it was called Film GIMP...
Using screen - start up screen, run bittorrent, press ctrl+a d to detatch, use `screen -r` to reattach. (Google link thrown in because I was checking my spelling and found it a somewhat odd first result.)
I've taken apart my games (I know, boredom) and there seem to be 3 different designs, only one of which uses the battery. EEPROMs are used for one of them, and I forget what the other was (probably just a more compact EEPROM board).
So she can use Synaptic, which has pretty decent searching built in...
I've not tried it on particularly high-traffic sites, but I'd imagine that anyone hosting one should have log access anyway (with the exception of things like sourceforge), and so have the ability to run more in-depth stats apps.
Have you looked into BBClone?
They don't get things like driver updates, extra functionality, etc.
All critical updates can be downloaded and installed by anyone, without a WGA check, when using Automatic Updates. This is a feature, not a bug - Microsoft deliberately let people with warez versions get security patches.
Any who use a recent nVidia or ATi card and want decent hardware-accelerated OpenGL. Read: quite a few. Though in the case of iTunes, excluding iTMS (which I dislike anyway, since it has sub-par audio quality), I can't see many people using it over Rhythmbox or amaroK myself.
A number of Rare developers went over to Free Radical in the late 90s.
Buying/selling L$ is either through 3rd parties directly, or by using the LindeX, which is a sort of central marketplace provided by Linden Lab. The current exchange rate quoted to me is 1 USD = L$267.
Money is earned or won; you can play in casinos, for example, or you can create content and sell copies of it. Content is created using an in-game model editor, and a scripting language called Linden Scripting Language (though they are moving to Mono; I'm not sure how this will affect it).
Because SL is not really a game. There are no goals. It's not like MMORPGs like WoW or CoH - almost all of the content is user-created, and users just do what they want to. This concept is what interests people. They don't care that WoW has loads of players, and SL has a relatively small number, it's still just another MMORPG. SL is different.
In terms of there being nobody active, that completely depends where you are. Sims (squares of the map, each ran by its own server) that are relatively new are likely to have nowhere near the population of more popular areas - after all, there is a huge amount of space for a relatively small number of "players".
(Apologies for any difficulties in understanding this post, I am knackered.)
They seem to be using the Netscape web server ( http://uptime.netcraft.com/up/graph?site=http%3A%2 F%2Fwww.urge.com ) at their root , with Akamai providing various load balancing (I could be completely wrong here, though), so that would make sense.
We used to have one, then TV came along and combined radio+TV licences were introduced, before the radio licence was finally removed in the early 1970s, IIRC.
(This is before my time, so don't quote me on this, I'm probably wrong.)
I was questioning the statement that "The only other country that does this sort of thing is China", not saying that they do not censor, or that the USA does.
I don't agree with it myself, either, I was just pointing out that more places than China block content - though from what I understand China's is the most far-reaching.
Where do you get this from? I know that at least Qatar and the United Arab Emirates block web sites (I don't know about other Internet traffic).
</tangent>
You seem to be reading at a threshold above 0 - you missed this post.