That is good!
But gren jumping should be capped too, since most people start the bunny jumping with a gren jump...
I think its ok rocket jump/gren jump, but once they hit the floor, the speed should be capped.
Excelent game, based on quake TF.
Diferent classes that were supoused to have diferent speeds in game, but with the bunny hopping stuff all of them can move at the same (ultra)speed, that's sad.
No need for recons, the hwguy's can mode at their speed...
Bunnyhop Killed Quake1 TF
It changes completely the logic of the game: soldiers(as all other classes),hell hwguy can go light speed because of a BUG
Do you really want to reacreate a BUG?
if carmack would know this before the quakeword 2.30, he would correct this and put a end to these nerd/kiddie supoused "skill".
And it will be "technologically impossible" to correct XP. Vista will get a "steath update" for this.
That is good! But gren jumping should be capped too, since most people start the bunny jumping with a gren jump... I think its ok rocket jump/gren jump, but once they hit the floor, the speed should be capped.
Excelent game, based on quake TF. Diferent classes that were supoused to have diferent speeds in game, but with the bunny hopping stuff all of them can move at the same (ultra)speed, that's sad. No need for recons, the hwguy's can mode at their speed ...
wtf ? corr what ? give me a break! better change your
Bunnyhop Killed Quake1 TF It changes completely the logic of the game: soldiers(as all other classes),hell hwguy can go light speed because of a BUG Do you really want to reacreate a BUG? if carmack would know this before the quakeword 2.30, he would correct this and put a end to these nerd/kiddie supoused "skill".