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Enemy Territory Fortress Mod Arrives

Rogerpq3 writes "Enemy Territory Fortress (ETF), a port of the Quake3 mod Q3F is now available for Enemy Territory players. ETF is based off the Team Fortress concept: 10 unique classes and a ton of very cool weapons along with some killer maps. The mod includes many game types like CTF, Reverse CTF, Single Flag, Capture & Hold, Assault, King of the Hill and Duel. To play the mod, all people need to do is download Enemy Territory and the latest patch which are both free. You can find a list of download mirrors for ETF here."

138 comments

  1. Torrent Link for the ETF mod by tayhimself · · Score: 5, Informative

    http://tracker.planetetf.com:81/torrent.html?info_ hash=1ddbd7b24f92b287cc4ab386b83d2bbed18d128d Not sure why this mod got posted up on slashdot considering it really isnt big news but at least its not a repeat. Check out ETF related stuff here http://etf-center.com/

    1. Re:Torrent Link for the ETF mod by teh_dg · · Score: 1
      Not sure why this mod got posted up on slashdot considering it really isnt big news
      Well, it is more or less another free game. And it works on linux...
    2. Re:Torrent Link for the ETF mod by syukton · · Score: 5, Insightful
      Not sure why this mod got posted up on slashdot


      Because it's free. Enemy Territory is free, the mod is free. Free is good, slashdot likes free.
      --
      Reinvent the wheel only at either a lower cost, greater effectiveness, or your own personal enrichment and satisfaction.
    3. Re:Torrent Link for the ETF mod by andalay · · Score: 1

      Linux torrent seems down.

    4. Re:Torrent Link for the ETF mod by Anonymous Coward · · Score: 1, Interesting

      Actually, speaking of free, ID software had a history of open sourcing their previous-generation game engine shortly after the release of their current-generation one. I mean, it wasn't long after Quake 2 hit the shelves that Quake 1 was made open-source. Again, after Quake 3 came out, the Quake 2 engine was open sourced.

      What happened? DOOM 3 came out some time ago, but there hasn't been any word as to when we can expect the Quake 3 engine source to be released. (Or has there?)

      It would be great to see the Q3 engine in the open, since Enemy Territory is free as in beer, but the community hasn't had the chance to improve the engine code itself. (Just look at the amazing things that have happened to the quake 1 engine over the past few years. It's _vastly_ superior to what ID software were selling a few years ago!)

    5. Re:Torrent Link for the ETF mod by xactoguy · · Score: 1

      Here's the reason. In brief: Games are still being released using the Q3 engine. Carmack doesn't feel it's fair to release the source until after those projects are release, which is understandable.

      --


      And so we go, on with our lives
      We know the truth, but prefer lies
      Lies are simple, simple is bliss
    6. Re:Torrent Link for the ETF mod by Anonymous Coward · · Score: 0

      Working link to the linux-torrent:
      http://tracker.planetetf.com:81/to rrent.html?info_ hash=b8d4a22cce906b1ad88b58ba4433af725807ba4a

    7. Re:Torrent Link for the ETF mod by Ride-My-Rocket · · Score: 1

      >Not sure why this mod got posted up on slashdot
      >>Because it's free. Enemy Territory is free, the mod is free. Free is good, slashdot likes free.


      What was the middle part again?

    8. Re:Torrent Link for the ETF mod by Saeger · · Score: 1

      So I dl'd and installed it (the linux version), but their ingame serverlist has been down for hours, and the two gameservers posted are down as well. Maybe later.

      --
      Power to the Peaceful
    9. Re:Torrent Link for the ETF mod by Anonymous Coward · · Score: 0
      The middle part was: Enemy Territory is free, the mod is free.

      Well, you asked.

    10. Re:Torrent Link for the ETF mod by Kentsusai · · Score: 1

      Yes free is good! Right on! Publish all the free stuff you can /.

    11. Re:Torrent Link for the ETF mod by wertarbyte · · Score: 1

      Just use xqf (http://www.linuxgames.com/xqf/). It's a really nice and comfortable game browser for a lot of (really a lot of) games, enabling you to browse the serverlist, filter it by custom criteria, look for friends playing. I can't game without it, since most in-game server browsers simply suck. Give it a try.

      --
      Life is just nature's way of keeping meat fresh.
    12. Re:Torrent Link for the ETF mod by pranay · · Score: 1
      Not sure why this mod got posted up on slashdot

      Not sure why this post got modded up on slashdot!

    13. Re:Torrent Link for the ETF mod by Anonymous Coward · · Score: 0

      Mod parent up you elitist fucks!

    14. Re:Torrent Link for the ETF mod by Tim+C · · Score: 1

      Just look at the amazing things that have happened to the quake 1 engine over the past few years. It's _vastly_ superior to what ID software were selling a few years ago!

      That's true, but fair's fair - at the time Q1 was released, it was state of the art. The improvements have been possible because the art moved on.

  2. Re:TF2 by Anonymous Coward · · Score: 1, Funny

    really, we want TFT

  3. Friends don't let friends play Team Fortress. by glrotate · · Score: 0, Offtopic

    Booooring

    1. Re:Friends don't let friends play Team Fortress. by kwandar · · Score: 1

      I was thinking perhaps they play Empire Deluxe Enhanced Edition instead, like I am these days! :)

      (No association with www.killerbeesoftware.com other than as a VERY hapy Empire player!)

    2. Re:Friends don't let friends play Team Fortress. by Jim_Callahan · · Score: 0, Offtopic

      How did parent get modded off-topic? It's a direct reference to something in the summary. What is /. smoking today?

      --
      ...it's really a sad day for America when we require a goddamn ACT OF CONGRESS to make our DVD players work properly. ~
    3. Re:Friends don't let friends play Team Fortress. by glrotate · · Score: 1

      Not to mention it was a common saying in the Quake 1 days. It was a line used by the Thunderwalker CTF guys.

    4. Re:Friends don't let friends play Team Fortress. by MBraynard · · Score: 1

      whelp, just remember to meta-moderate daily and fix the problem.

  4. AA:SF is free and fun by astebbin · · Score: 5, Informative

    For all those interested in free online FPS's, there is a free game similar to Counter-Strike called "Americas Army: Special Forces" which is put out as a srecruiting tool by the US military, and can be downloaded here: http://www.americasarmy.com/

    AA:SF is great fun, and Linux and Mac clients are on the official site as well. The graphical quality on most missions is not as good as HL2, but still decent nonetheless.

    1. Re:AA:SF is free and fun by pavel_987 · · Score: 2, Funny

      I remember the good 'ol days of AA. (only 3 years ago for me)

      I really loved that game. But in my opinion they committed such an atrocity that I couldn't play it any longer. They censored the word "camping".
      Surprisingly it took me a couple of weeks to figure this out, but once I did I stopped playing the game immediatly. No true hardcore gamer will stand for this.
      At heart I guess I always knew that this was just America's propaganda and attempt to entice the youth to join the army. But I never expected them to go this far.

    2. Re:AA:SF is free and fun by Anonymous Coward · · Score: 3, Funny

      Just don't get caught cheating otherwise the Feds will kick down your door and step on your pet turtle.

    3. Re:AA:SF is free and fun by Anonymous Coward · · Score: 0

      And those interested in astroturfing slashdot may as well fuck off.

      Enough shit!

    4. Re:AA:SF is free and fun by Anonymous Coward · · Score: 0

      oh please no!

      fuck off and take your nazi game with you

    5. Re:AA:SF is free and fun by Saeger · · Score: 1
      So spell it "c a m p e r", "c4mper", "camp3r", "camp-er", "kamper", or any of the other ways you have to to get around those lame censor-nazi rules.

      If I find myself on one of those types of auto-censoring servers I make it point to stick around and fvcking swear more than I normally would. I just can't stand the language nazis.

      --
      Power to the Peaceful
    6. Re:AA:SF is free and fun by astebbin · · Score: 1

      Edit:Anonymous Coward would be *an appropriate desgination. Sure, my spelling is bad, but it's not as bad as knowing that people are out there who use the Internet as an anonymous forum for thoughtless flamings and verbal assaults.

    7. Re:AA:SF is free and fun by Boronx · · Score: 1

      Why did they do that? Do they want to support campers?

    8. Re:AA:SF is free and fun by black+mariah · · Score: 1, Informative

      Yes. In the Army they're generally called 'snipers'.

      --
      'Standards' in computing only impress those who are impressed by things like 'standards'.
    9. Re:AA:SF is free and fun by wertarbyte · · Score: 2, Informative

      I prefer True Combat: ELite (http://truecombat.com/intro.php), which is a counter-terrorism mod for ET. It's quite realistic, you have to aim using the iron sights of your gun, it's a rather sneaky gameplay compared to the bunny-hopping-rocket-fireing-grenade jumping gameplay of ETF. TC:E is still only available as a test version, but be sure to give it a try.

      --
      Life is just nature's way of keeping meat fresh.
    10. Re:AA:SF is free and fun by wormeyman · · Score: 1

      Americas army is not like counter strike at all! americas army has much more tactics involved.

    11. Re:AA:SF is free and fun by Aardpig · · Score: 3, Funny

      I really loved that game. But in my opinion they committed such an atrocity that I couldn't play it any longer. They censored the word "camping".

      Of course they did. You know the US Army.... don't ask.... don't tell....

      wink wink

      --
      Tubal-Cain smokes the white owl.
  5. Cool! by Anonymous Coward · · Score: 0

    Something to play while I wait for TFC:Source to be released ;)

    Oh yeah, and THANK YOU for using coral cache links- those sites would probably die rather quickly.

  6. Bunny heaven is back by muldy · · Score: 0

    Excelent game, based on quake TF. Diferent classes that were supoused to have diferent speeds in game, but with the bunny hopping stuff all of them can move at the same (ultra)speed, that's sad. No need for recons, the hwguy's can mode at their speed ...

    1. Re:Bunny heaven is back by bdogg0582 · · Score: 1

      try playing it bunnyhopping is relative to the class' "vanilla" speed. a hwguy will NEVER go as fast as a recon

    2. Re:Bunny heaven is back by muldy · · Score: 0

      That is good! But gren jumping should be capped too, since most people start the bunny jumping with a gren jump... I think its ok rocket jump/gren jump, but once they hit the floor, the speed should be capped.

    3. Re:Bunny heaven is back by Pxtl · · Score: 1

      Other engines have TF games that don't suffer from that - I'm fond of Team Fortress UT, for example. Hell, even later StarCraft patches provide a Team Fortress mod. Still, its nice to see Team Fortress available for a free-as-in-beer game.

      Still, I want to see a free (as in GPL) FPS with the kind of mod community that the closed-source people get, without having to look at fossils like Doom and Quake 1.

  7. /.ed... by TheMadPenguin · · Score: 1

    Server is down. Anyone have a link to the patch on SplashDamage?

    --
    Linux with kernel panic...
    MadPenguin.org
    1. Re:/.ed... by Anonymous Coward · · Score: 0

      Yeah, can someone mirror the .torrent files? Planetetf seems a little slashdotted.

    2. Re:/.ed... by teh_dg · · Score: 2, Informative

      both ET and the patches are on the id FTP, and about all of the usual download sites (and plenty others too). Try activision's rtcw site, and click the Enemy Territory tab at the top, there are several mirrors for both ET and the patch listed there.

      A better (IMO) list of mirrors for ETF is here at PlanetETF, also including the torrents which have been posted already.

      ET is about 260mb, and ETF is just over 200mb. Not an awful lot to download for essentially two completely free multiplayer FPS games.

    3. Re:/.ed... by TheMadPenguin · · Score: 1

      Awesome! Thanks bud. I got em

      --
      Linux with kernel panic...
      MadPenguin.org
  8. Gross by TheBadger · · Score: 1, Interesting

    Has anyone actually clicked the Wikipedia link?

    Not pleasant and totally off topic!

    1. Re:Gross by TelJanin · · Score: 1, Funny

      I got a page about the game Enemy Territory. What on earth did you get?

    2. Re:Gross by WoBIX · · Score: 2, Informative

      Check the revisions of the page.

      Someone edited the Wiki page to say "Slashdot Sux" and put some hand drawn porn on it.

      But it being a Wiki, it was quickly reverted to the original content :)

    3. Re:Gross by rekenner · · Score: 0

      This is the nature of a wiki, though. Wikis aren't "policed" except by peer reivew, which is the entire point OF wikis.

    4. Re:Gross by Anonymous Coward · · Score: 0
      So, wikipedia is the site that says it's better than Britannica, and I should use them as a reference?

      Boy I would love for my kids to see that current entry. It would be even better if they used wikipedia for a reference in their schoolwork, and the teacher decided to check the reference and found that vagina instead.

    5. Re:Gross by Anonymous Coward · · Score: 0

      Thats totally incorrect.

      Wikipedia has a team of administrators who go around to make sure everything is in order and has the power to block IP addresses, usernames, etc.

      If Wikipedia can't get its act together, they WILL eventually become blocked in lots of places. Hell, I bet it wouldn't be hard just to intentionally vandalize a wiki page and submit it to a filtering company or your company's filter administrator to get it blocked. I've seen Wiki pages vandalized for weeks at a time, so I know this isn't far-fetched.

    6. Re:Gross by Kethinov · · Score: 1
      From the page...
      This page has been protected from editing to deal with vandalism. Please discuss any proposed changes on the talk page.
      I suspect this may become a more and more popular trend and Wikipedia becomes more and more popular. Schools may start to demand that pages on certain topic be locked before children do research.
      --
      You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
    7. Re:Gross by rekenner · · Score: 0

      But the point is that the moderators are a comparably small drop in the bucket compared to all the "nobodies" that are checking things.

  9. Well, by Anonymous Coward · · Score: 0

    there goes the Wikipedia Enemy Territory article...

  10. ET, the free game platform? by ultrabot · · Score: 4, Insightful

    With this and True Combat: Elite (very playable even if still at testing stage), it appears that ET is the "sweet" platform to write mods to. The mod automatically gets the largest posible audience, including people who don't want to pay to play the mod and people who run Linux.

    Not that ET itself is outdated, of course; it's still as addictive and as ass-kickin' as ever.

    --
    Save your wrists today - switch to Dvorak
    1. Re:ET, the free game platform? by AntiNazi · · Score: 2, Informative

      http://www.truecombat.com/intro.php link to true combat: elite

    2. Re:ET, the free game platform? by Xii · · Score: 1

      Yes and Urban Terror is coming as well. There is a problem in that there is no Mac client, though.

      http://www.urbanterror.net/

    3. Re:ET, the free game platform? by teh_dg · · Score: 1

      True. At least two people have offered to give it a go (IIRC, some guy from Aspyr in his free time, and an author of one of ET's biggest mods, ETPro), however either id or Activision isn't giving them the code they need in order to do it, which is kind of understandable since they'd need to give them all of it.

    4. Re:ET, the free game platform? by 88NoSoup4U88 · · Score: 2, Informative
      "The mod automatically gets the largest possible audience, including people who don't want to pay to play the mod and people who run Linux."

      As far as I know, people with a Mac can't run ETF (or ET for that matter)

    5. Re:ET, the free game platform? by Jagasian · · Score: 1

      Actually, the original Quake would be that platform as it runs on old and new hardware, PCs, Macs, Linux, Solaris, Xbox, etc... You also get to play the real Team Fortress, as opposed to some clone.

    6. Re:ET, the free game platform? by syrion · · Score: 1

      The original Team Fortress was really a horrible hack. A great mod, yes, but a horrible hack anyway. Quake could barely handle some of the maps, like canalzon. It's also quite ugly without doing some serious engine customizations, and it's open to hacks and cheats. Furthermore, the Quake engine itself is clunky. I still play custom Quake maps, but there are some really bizarre problems: try strafing while moving forward, for example. I prefer TFC to ETF and Q3F, though. It just feels more professional--and it's by the people who created Team Fortress to begin with.

    7. Re:ET, the free game platform? by wed128 · · Score: 1

      Not nessesarily. I solely run linux and own legit copies of several games, including UT2004 and Neverwinter nights. It's not that we don't want to pay to play games, it's just that we seldom get the oppurtunity to.

    8. Re:ET, the free game platform? by wertarbyte · · Score: 2, Insightful

      Not that ET itself is outdated, of course; it's still as addictive and as ass-kickin' as ever.

      Agreed, IMHO ET is far more interesting than counterstrike: I like the complex missions, the different classes, and how you earn new capabilities (Akimbo colts anyone?). I hope that there will be an successor to that, free or not.

      --
      Life is just nature's way of keeping meat fresh.
    9. Re:ET, the free game platform? by TheLink · · Score: 1

      Uh, what's the problem with strafing and moving forward?

      BTW isn't ETF/Q3 open to hacks and cheats too? Autoaim ruins most of these games anyway - even if people don't use it to aim - they can use it to find enemies.

      --
    10. Re:ET, the free game platform? by Jagasian · · Score: 1

      Yeah, the movement physics in Quake and especially Quakeworld are wonderful! They are no where near realistic, but that isn't the point, they are very fun. You can do all sorts of movement tricks, to gain speed or help dodge things. It adds an element to the game that is missing from other FPS games. The most dedicated group TF players are the Quakeworld TeamFortress players. They have been playing TF longer than anybody else.

      Take a look at some of their frag/trick videos. Great stunts, great frags, and the graphics are somewhat improved due to modern Quakeworld clients such as Fuhquake and ezQuake.

    11. Re:ET, the free game platform? by jonwil · · Score: 1

      Since RTCW and RCTW Eenmy Territory are (AFAIK) essentially a modified Quake 3 engine, once the source code to that engine is released, there is a lot less reason for ID to hold back releasing the source code to RCTW and RCTW:ET.

  11. That's great. by Anonymous Coward · · Score: 0

    So when is Q3 gonna be open sourced. I am patient since they don't have to release it at all, but I still wanna know when.

    1. Re:That's great. by Xenolith · · Score: 1

      It'll be awhile... read Carmacks blog... http://www.armadilloaerospace.com/n.x/johnc/Recent %20Updates

      --

      Journal
  12. QWTF4LIFE! by Anonymous Coward · · Score: 0

    QWTF4LIFE!

  13. Some dick just changed it. by krudler · · Score: 1, Interesting

    It was actually a very detailed and well written article on the game.

  14. its saturday by aztektum · · Score: 0

    and with the ice storm outside, i don't really feel like going anywhere. what better excuse to play games?

    --
    :: aztek ::
    No sig for you!!
  15. Wikipediadot by BlastM · · Score: 3, Insightful

    Luckily someone managed to revert the Wikipedia article before too many people saw it.

    Perhaps before posting a story with a link to a Wikipedia article, the Slashdot editors could e-mail the Wikipeople to place a temporary lock on the mentioned article. That would be the best compromise between allowing anonymous, open group collaboration whilst countering the trolls.

    As the great philosopher John Gabriel theorises, the large audience and relative anonymity of the internet can make good people do bad things.

    1. Re:Wikipediadot by the+unbeliever · · Score: 3, Insightful

      Slashdot editors have proven time and again they don't care about what happens to sites they link.

    2. Re:Wikipediadot by Spy+Hunter · · Score: 1

      The easier fix is to edit the article but not change anything, then link to the version in the page history. The page history can't be edited, so the link is permanent. OTOH, this goes against the Wiki spirit, because this would discourage Slashdot visitors from improving the page as well. (the edit link would be gone, and improvements to the current version wouldn't show up on Slashdot).

      --
      main(c,r){for(r=32;r;) printf(++c>31?c=!r--,"\n":c<r?" ":~c&r?" `":" #");}
    3. Re:Wikipediadot by jeffdsimpson · · Score: 1

      Actually the edit link is still there and if you edit the old version, it becomes the current version. Wikipedia is set up this was so as to make it easy to revert vandalism.

      --

      Our little girl Susan is a most admirable slut, and pleases us mightily - Samuel Pepys (1633-1703)

  16. Dear Micheal by Turn-X+Alphonse · · Score: 0, Troll

    Please take note. Although this is better news then Russia websites posting urban legends, this is still not what Slashdot is about. Slashdot has a games section where very few of us (well more them since I do) read.

    Please take note of this and post it in the right place in the future. You're becoming (AKA already are) a joke, the slashdotters are starting to greatly dislike you, to the point where we're going to start calling for your job at this rate.

    Please just go away or take note of how slashdot works.

    Alphonse

    --
    I like muppets.
  17. Screenshots? by British · · Score: 2, Interesting

    WIth all those links in the story, there were no ones to screenshots.

    C'mon, screenshots!

    1. Re:Screenshots? by teh_dg · · Score: 3, Informative

      There is loads on the etfgame.com website but it was giving up even before the release, with all the people refreshing the page or whatever.

      But anyway I cobbled some together from what I already had on-site from news-postings etc - ETF screenshots.

  18. Are you new? by Slash+Watch · · Score: 1, Insightful

    michael has always been a joke. He has, in his tenure here, posted stories in the wrong section, posted broken URLs, posted goatse links, posted blurbs with multiple mispelled words, blatant plugs, stories duped ONE AFTER THE OTHER(!) and stories that have been archived instantly, allowing no one to post. He calls himself an "editor" but all he does is rubber-stamp submissions that might look good on the front page. He'll hit anyone who he disagrees with with a bitchslap to knock their karma down, and has massmodded entire threads down to -1, Offtopic regardless of content. Let's see if he does it again here.

  19. Netcode, ughh by SnowCrashed · · Score: 1

    Although ET is free and this mod looks pretty cool (the game is damn fun on it's own anyway), I've always hated Quake 3's netcode. Now, granted I'm usually playing it on dial-up, but it's the only FPS engine doesn't ever seem to run playably. I ping around 220 in most games, and that's perfectly fine to me, but with Q3 based games I stay above 300 AND I get the connection problem icon in the upper corner 90% of the time.

    1. Re:Netcode, ughh by Anonymous Coward · · Score: 0

      give etpro a go they have done wonders with the antilag. that is of course if you want to play et and not etf

    2. Re:Netcode, ughh by peeon · · Score: 1

      I would not necessarily say quake 3 netcode is the problem. Call of Duty is based off the same netcode and my lag is not extreme as wolf:et. CoD is playable, while Wolf:ET is not. Wolf:ET only game that gets major lag through dialup even if you change your settings to 56k and decrease the 'rate' to '1000'. I think the punkbuster client might be the issue, but I don't know.

    3. Re:Netcode, ughh by SnowCrashed · · Score: 1

      I actually experience nearly the same thing in Call of Duty... However, it's not *quite* as bad.

    4. Re:Netcode, ughh by s0l0m0n · · Score: 1

      If you are talking about ET, try tweaking the fuck out of the .cfg files.

      It made a big difference in my game experence.

      [MS]jones

    5. Re:Netcode, ughh by leathered · · Score: 1

      Q3 has the finest netcode of any game I've played. Granted it's more friendly towards broadband connections, but it's the only game you can confidently snipe with the railgun at a moving target two pixels wide at the other end of the map.

      As for UTxxxx's netcode, all I can say is that it's very suspect at times which is a shame as they are all good games, even the best players moan about the netcode and how they missed what they thought was a sure shot.

      --
      For all intensive porpoises your a bunch of rediculous loosers
    6. Re:Netcode, ughh by irc.goatse.cx+troll · · Score: 1

      I'd just like more configurable netcode. Q3 is probably the most reliable (well, next to Q1, But considering the added complexity of the models its understandable).
      CounterStrike is pretty much unplayable if someone on the other team is on a bad connection. They skip around very hard to hit, yet can still kill you all the same. As someone who even relied on the sv_unlag that allows dialup players to play for years, I say get rid of supporting dialup users. Its not fun to play on dialup. Its not fun to play against dialup. Stop making it easier to play with a bad connection than a good one.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    7. Re:Netcode, ughh by Andy+Dodd · · Score: 1

      My netcode rankings:
      Classic QW is #1, period
      Q3 is second, behind by quite a bit

      UTxxx is waaaaay behind both of them.

      --
      retrorocket.o not found, launch anyway?
  20. What I am waiting for is... by HanB · · Score: 5, Interesting

    What I am waiting for is the http://urbanterror.net/port to ET. I've been playing the UT mod for quake3 for ages now and it's the best playing mod of all times. Those guys don't really care about how good it looks. They just want it to play great. And in the end that's all that matters.

    1. Re:What I am waiting for is... by RichiP · · Score: 1

      Have to agree. When I stopped playing UT, I wasn't exactly tired of it (just moved to other games). It'd be nice if someone actually ported it to the ET engine.

    2. Re:What I am waiting for is... by Kagenin · · Score: 1

      Totally! UT Rocked! I friggin loved that mod! It played so damn well, the maps were decent, the weapons were rad... the gunsight feature was totally damn cool... I always liked UT a lot more than CounterStrike.

      --
      "All warfare is based on deception."
      Sun Tzu, "The Art of War"
    3. Re:What I am waiting for is... by WWWWolf · · Score: 1

      They don't care how good it looks? But still, it looks pretty damn good =)

      Yup. Urban Terror rules. The only bad thing about Urban Terror was that last summer, every time I went playing Q3A, everyone was playing UT and no one was playing Q3F. I hope ETF will have more players.

      But I wasn't complaining. Urban Terror's popularity is completely justified. Really great playability.

    4. Re:What I am waiting for is... by Andy+Dodd · · Score: 1

      Yeah, Urban Terror is lots of fun.

      Although I preferred Q3F, unfortunately Q3F is basically dead, no one plays it anymore. :(

      --
      retrorocket.o not found, launch anyway?
  21. "Enemy Territory" best game ever! by grolschie · · Score: 2, Informative

    Sure it don't look as flash as COD, but the gameplay is primo! Plenty of awesome maps to download. TC:Elite mod is coming along nicely, and now this? Excellent. :-)

    1. Re:"Enemy Territory" best game ever! by Boronx · · Score: 1

      Am I the only one who can't stand a WWII shooter where the dominant play style is bunny hopping?

    2. Re:"Enemy Territory" best game ever! by grolschie · · Score: 1

      Do you mean "trick-jumping"? While many do it, it takes skill and *most* cannot do it well.

    3. Re:"Enemy Territory" best game ever! by wertarbyte · · Score: 2, Interesting

      Yeah, I acknowledge the skill of those who can, but I hate it, it really kills the gameplay if someone jumps up the beach at battery, or jumps over the wall in oasis, or enters the fueldump without a covert ops. I don't think that this is the way the map is meant to be played.

      --
      Life is just nature's way of keeping meat fresh.
    4. Re:"Enemy Territory" best game ever! by irc.goatse.cx+troll · · Score: 1

      Probably not, but theres also tons of people like me, who get bored out of their mind with your average WW2 game(And lets face it, there are a lot).
      Then RTCW came around and threw some zombies and a flame thrower in the mix, and made a fun game rather than an interactive documentary.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    5. Re:"Enemy Territory" best game ever! by qoa · · Score: 1

      It's entirely possible to enter the fuel dump without trickjumps or covert oper or even grenades. Who needs them when you can just stand outside of the door and wait for a nice axis to open the door so you can run in? No shots required.

      --
      Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats.
    6. Re:"Enemy Territory" best game ever! by wertarbyte · · Score: 1

      OK, I consider this "Using an enemy uniform", even if the enemy is still wearing it :-) I have no problem with this kind of infiltration, but trickjumping just kills the gameplay.

      --
      Life is just nature's way of keeping meat fresh.
    7. Re:"Enemy Territory" best game ever! by qoa · · Score: 1

      The tricky part is getting onto the roof behind an unknowing axis before that door closes. An alternative is to plant all 10 of your teams mine's by the far side of the depo, then waiting for your bar to charge and planting at the defenses. If you get lucky the mines will protect your plant long enough for you to get into the dump.

      --
      Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats.
    8. Re:"Enemy Territory" best game ever! by grolschie · · Score: 1

      How do the allies get on roof to the left of the main gate to depot (upstairs from axis spawn)?

    9. Re:"Enemy Territory" best game ever! by qoa · · Score: 1

      That's a difficult trick jump that I've never made without using a grenade on myself as I jumped. It's from the exit to the tunnels along the side of the level. I've made it twice with the grenade. Check here for videos of it.

      --
      Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats.
  22. UHhh by Anonymous Coward · · Score: 0
    who needs screenshots? It's free!

    Download it and see what it's like firsthand :)

    Very wise of them to not put up screenies, that's just _asking_ for a slashdotting.

  23. the wikipedia link by Anonymous Coward · · Score: 0

    i dont know what that is but it really needs to be changed it's a huge picture of animal genitals

    i want to puke

    1. Re:the wikipedia link by Anonymous Coward · · Score: 0

      Do you say that every time a girl pulls her underwear off?

  24. Here are some Australian mirrors by Agret · · Score: 3, Informative

    Here are some Australian mirrors:

    Enemy Territory
    http://www.ausgamers.com/files/details/html/6569

    Enemy Territory v1.2 Patch
    http://www.ausgamers.com/files/details/html/8274


    ETF Mirror List (Not Australian but linked to for the list)
    http://etf-center.com/mirror.html

    --
    Have you metaroderated recently?
    1. Re:Here are some Australian mirrors by Agret · · Score: 1

      Sorry about reply-to-own post, I found an ETF Mirror for Australia.

      http://www.planetquake3.net/download.php?op=viewdo wnloaddetails&lid=2152
      Click on Australia you will get it off Pacific Internet :)

      --
      Have you metaroderated recently?
    2. Re:Here are some Australian mirrors by superpulpsicle · · Score: 1

      I got ETF from fileshack.com. There is currently no line. I was expecting to wait for hours in the queue, and my wait time was 20 seconds.

    3. Re:Here are some Australian mirrors by Agret · · Score: 1

      I understand lines help regulate bandwidth but I personally find sites with no lines to be much better. I think they should just cap their downloads to 50kb/s or 100kb/s max depending on the current load and remove lines. Will make the system run much better for everyone :)

      --
      Have you metaroderated recently?
  25. The Splash Damage site is down... by Anonymous Coward · · Score: 1, Funny

    ...for urgent maintenance. Normal service will resume as soon as possible. We are sorry for the inconvenience.

    Looks like the server got Slashfragged.

  26. et source by Faust · · Score: 1

    The game source is available, but has anybody tried making it linux build friendly like the q3a game source?

  27. shameless plug for a server? by Anonymous Coward · · Score: 0

    if I may...
    India Base
    65.125.236.90:27962
    already up and running ETF, 16 players in the server as I write this

    runs some great servers, and one of their members (5anny) was actually the ETF project supervisor.

    1. Re:shameless plug for a server? by Anonymous Coward · · Score: 0

      note to self: preview all posts

      second note to self: escape <HH>

  28. Screenshots by J_Omega · · Score: 5, Informative

    are available there http://www.etfgame.com/shots/ for the classes http://www.etfgame.com/shots/classes/index.shtml, weapons http://www.etfgame.com/shots/weapons/index.shtml, and levels http://www.etfgame.com/shots/levels/index.shtml.

    It looks like etfgame.com took these links off of the homepage, probably because they're serving the 200MB mod as well.

    1. Re:Screenshots by teh_dg · · Score: 1

      I can never quite fathom slashdot comment scoring. Posting links to a site even while stating that they do not work is considered as informative as it gets, while posting a link that works is only a little bit informative.

    2. Re:Screenshots by J_Omega · · Score: 1

      Oh, they work. The links just weren't readily available from their main page.

  29. What better time to by 88NoSoup4U88 · · Score: 1
    plug an upcoming mappack in the making ;

    I am currently working on a selection of maps, to be used in conjunction with ETF which focuses on several minigames instead of CTF/duel and is meant for small playerloads (2-4 players) :

    A quickish-thrown-together flash-vid showing off some of the maps can be found here : http://members.lycos.co.uk/nosoup4u/ETF_Minigames_ Teaser.htm

  30. Other Mirrors by Anonymous Coward · · Score: 0

    Hopefully this gets modded up, but if you don't have the Enemy Territory, here's a link to id's tracker:

    http://zerowing.idsoftware.com:6969/

    FYI Windows users want WolfET and ET Patch 1.02.

    Linux is labelled much better (et linux 2.56).

  31. Official Bittorrent Tracker For Enemy Territory by Anonymous Coward · · Score: 1, Informative

    http://zerowing.idsoftware.com:6969/

  32. whoot.. by Roland · · Score: 2, Interesting


    as someone who was "forced" to give up on qwtf and play q3f, I'll have to say,, this is much more like qwtf.. and that is good.

    come to, etf.railbait.com, etf-2.railbait.com even..

    believe me, becasue my uid is 61.

    --
    whee -Me
    1. Re:whoot.. by Roland · · Score: 1

      and good typing skills are stupid, but beer = good.

      --
      whee -Me
  33. n00bs! by Zims+Manson · · Score: 0

    CPMa owns all.

  34. Still not there... by Phoenix-IT · · Score: 0

    The flash grenades go off so fast that they usually blind the thrower as well... Not to mention the fact that they are just annoying. ie They don't challenge, they frustrate.

    Bots are of the usual foxbot type: 100% accurate with weapons that don't have a delayed ordnance. Even grenades on a short fuse are thrown perfectly... (Unfortunatly the UT guys are the only ones I have seen to date that make an acceptably "human" AI.)

    You can camp INSIDE the enemy respawn safely.

    Sentry guns don't "pin movement" with their minigun; so the rockets are useless. Even a HW guy could outrun the rocket.

    The graphics are overestimated. I ran high quality with as much detail on as possible on a laptop with a Radeon Mobility 9000 32MB and received an outrageous frame rate.

    It's not bad, kudos to the guys who are making it. But it's got some time to go before I could spend allot of time in it.

  35. Re:... and I was modded off-topic. by Jim_Callahan · · Score: 1

    Ha, ha. Very funny, guys.

    --
    ...it's really a sad day for America when we require a goddamn ACT OF CONGRESS to make our DVD players work properly. ~
  36. American Army speaks about cheaters by kinsoa · · Score: 1

    "Some of you (and clearly the bad guys are among them) don't always remember
    that this game, and all accounts and derivative products, are the property
    of the United States Army. When you tamper with the game, not only are
    you breaking the EULA you're misusing Army property - and, worse, you're
    misusing US Army computer programs and equipment.

    Tampering with software and servers owned or used by the Army is cyber
    crime.

    In the early 1940's, Japan learned an important lesson - "let the sleeping
    giant lie." We may not react swiftly, but when we do it's with unstoppable
    force. The Army has partners that deal with cyber crime as a matter of
    course. These include not just various Army IT departments, but also the
    Department of Justice, the Secret Service, and the Federal Bureau of Investigations.

    It's going to get uncomfortable for some of the bad guys, but you know
    what? They brought it on themselves. Knowing this anyone who continues
    to be bad is just plain foolish. Keep trying, though. Sooner or later the
    bad guy will realize we've known about him for a while... and by then it's
    too late.

    Allow me to speak directly to the bad guys for a moment: When you get banned,
    know that we know and have records showing you were doing something that's
    a violation of terms of service, breaks your EULA, and also happens to
    be against the law. We know who you are, and can track down where you play
    from. We have incontrovertible proof you
    did something illegal. The Army is angry, and we're coming for you."

    I like the last sentense : "The Army is angry, and we're coming for you." Wouahow.

  37. arse by Anonymous Coward · · Score: 0

    still not gonna make you USians run from Iraq this coming summer like puppies who doo-dooed on the carpet. Fusion weapons and mechas are nice and all, but they dont exist and you wouldnt know the start button from the anal hole anyway. Fools.

    1. Re:arse by arkane1234 · · Score: 1

      Quiet Saddam.. back into your cell. Computer time is over.

      --
      -- This space for lease, low setup fee, inquire within!
    2. Re:arse by SkyWalk423 · · Score: 1

      I never have mod points when I need them! Parent is +1 Hilarious.

  38. ETF Linux download by Errabes · · Score: 1

    I don't know why there is no direct link for ETF Linux installer on /., as I guess there is a lot of Linux users here.
    Though, the mirrors page http://www.etfgame.com/files/mirrors/etf_10_linux. shtml
    and torrent http://tracker.planetetf.com:81/torrent.html?info_ hash=b8d4a22cce906b1ad88b58ba4433af725807ba4a are available.