Violent games are interactive simulations of acts of violence. I don't see what this "same thing" is at all that you're talking about. I don't see what a simulation has to do with any of the other things you are talking about, all of which are static representations of things (like speech). (Except flag burning but I guess burning a flag is a long-winded way of saying "I hate America" or something like that, and that's why it's speech.)
...it took to help develop this macro. Inserting text. Not just any old text. English text. Theyt must have hired a bunch of natural language gurus or something. Sounds really hard!
I'm glad I have/. to keep me informed of the latest bleeding edge software development.
Well figured out! I had no clue what wahlah meant. I though maybe it was some Arabic expression meaning something like "by the grace of God" or some such thing.
I don't see the relevance of the first amendement at all. I don't see what violence in video games has to do with speech, assembly or addressing grievances.
But last time I looked at Fusion (2 years ago) it wasn't capable of the kind of work that I expect a high end compositing system to do. For example, unlike Shake, it had zero or rudimentary support for tiling images so if the entire images you were working on didn't fit in RAM you were screwed. Maybe it's changed since. (Maybe with AMD64s that problem has gone away anyway...)
Looks like Apple have actually canceled further Shake development and are no longer selling maintenance. I heard a rumor to this effect a month ago but it seems it's actually true. So it looks like Toxik and Nuke are the only high end contenders. (I don't actually know if Toxik is any good.)
Ah, I missed that. At my last two companies we pushed Apple (and Nothing Real as it was then called) hard to support proxies properly because it was one of the most important features of any compositing system that we'd consider using. I think that might eliminate Nuke from the running for a lot of companies.
But it is still a pity that Shake development has ground to a halt.
It'll be interesting to see whether or not this will lure them into using Macs. Even though Apple have traditionally owned the graphic design and a large segment of the video editing market, they haven't made much of an inroad into movie visual effects where Windows and Linux dominate. This price drop might pay for half a workstation to it certainly lowers the risk for companies considering using Macs.
I bought my favourite pen (for writing) in the UK. It's a cartridge pen (you know, the type with an actual nib) that cost UKP 1.99 from WH Smith. It's astonishing. My fanciest pen is a beautiful Edgar Allen Poe Mont Blanc that cost about $1000. It's beautiful to look at, but my $4 pen from WH Smith writes better.
Post-apocalyptic Human 1: So the seeds are buried somewhere round here Post-apocalyptic Human 2: But where exactly? Post-apocalyptic Human 1: Well I have the GPS coordinates here but they're a bit useless seeing as the GPS satellites were first to go in the War Post-apocalyptic Human 2: So how are we going to find them? Post-apocalyptic Human 1: Well I have a picture of the site. Post-apocalyptic Human 2: Cool, what does it look like? Post-apocalyptic Human 1: Well it's a patch of white snow surrounded by lots of white snow. Post-apocalyptic Human 2: Don't you have a map or something? Post-apocalyptic Human 1: Yeah, I can see exactly where it is relative to a bunch of features... Post-apocalyptic Human 2: Cool! Post-apocalyptic Human 1:...but those features appear to be buried under a hundred feet of snow and we no longer have the technology to map the land that far down. Post-apocalyptic Human 2: So what are we going to do? Post-apocalyptic Human 1: Screw it! Seeds are just hippie food anyway.
But police say that such privacy concerns are unwarranted because surveillance is already ubiquitous.
Either this is providing more surveillance or it's not. If it is, then we should have privacy concerns. If it doesn't, why are they bothering to use it? The only person who would make a statement like Heal's is an idiot or a liar. I wonder which it is.
Oh, my poor dear heart bleeds for him!
When artists sign dumb contracts that result in them getting less well paid than they expected, you get stories on places like/. Why is that? There are countless millions of people out there who don't get paid as much as they like. Some people get screwed on the amount of vacation, some people don't get the bonuses they expect, some people unexpectedly laid off, and so on. As the artists in these stories typically get paid more than 95% of the people reading/. how can this story be of any interest to anyone other than the artists themselves?
Here's a clue. Take a sheet of paper. Measure its thickness with a ruler. Tricky? OK. Now take a stack of 50 sheets of paper and measure their thickness with a ruler. Easier, no?
There's a really easy way to code fast approximate (but *nice* approximate) gaussian convolutions. Forget FFT. Take *any* filter all of whose kernel values are non-negative. Repeatedly iterate it. The resulting image approaches a gaussian convolution as you increase the number of iterations. This is just the central limit theorem. The easiest filter to iterate is the box filter using a summed area table giving you time O(N) where N is the number of pixels. Just three might be enough, you'll get a nice bicubic B-spline approximation to a gaussian. Now the only detail is figuring out what size of box filter best approximates a given radius gaussian after three iterations. Hmmm...you might need more than 3, probably not more than 5, because at 3 your filter might not be close enough to rotation invariant for SIFT. Anyway, this gives you O(N) time rather than the O(N log N) you'll get with FFT.
Violent games are interactive simulations of acts of violence. I don't see what this "same thing" is at all that you're talking about. I don't see what a simulation has to do with any of the other things you are talking about, all of which are static representations of things (like speech). (Except flag burning but I guess burning a flag is a long-winded way of saying "I hate America" or something like that, and that's why it's speech.)
I'm glad I have /. to keep me informed of the latest bleeding edge software development.
Well figured out! I had no clue what wahlah meant. I though maybe it was some Arabic expression meaning something like "by the grace of God" or some such thing.
I don't see the relevance of the first amendement at all. I don't see what violence in video games has to do with speech, assembly or addressing grievances.
Did the biosphere on earth have access to nuclear power?
But last time I looked at Fusion (2 years ago) it wasn't capable of the kind of work that I expect a high end compositing system to do. For example, unlike Shake, it had zero or rudimentary support for tiling images so if the entire images you were working on didn't fit in RAM you were screwed. Maybe it's changed since. (Maybe with AMD64s that problem has gone away anyway...)
Looks like Apple have actually canceled further Shake development and are no longer selling maintenance. I heard a rumor to this effect a month ago but it seems it's actually true. So it looks like Toxik and Nuke are the only high end contenders. (I don't actually know if Toxik is any good.)
Ah, I missed that. At my last two companies we pushed Apple (and Nothing Real as it was then called) hard to support proxies properly because it was one of the most important features of any compositing system that we'd consider using. I think that might eliminate Nuke from the running for a lot of companies. But it is still a pity that Shake development has ground to a halt.
In what way has it jumped ahead? When I read the specs for Nuke I feel like I'm reading a copy of the specs for Shake.
It'll be interesting to see whether or not this will lure them into using Macs. Even though Apple have traditionally owned the graphic design and a large segment of the video editing market, they haven't made much of an inroad into movie visual effects where Windows and Linux dominate. This price drop might pay for half a workstation to it certainly lowers the risk for companies considering using Macs.
I've never got on well with ballpoint pens.
Post-apocalyptic Human 1: So the seeds are buried somewhere round here ...but those features appear to be buried under a hundred feet of snow and we no longer have the technology to map the land that far down.
Post-apocalyptic Human 2: But where exactly?
Post-apocalyptic Human 1: Well I have the GPS coordinates here but they're a bit useless seeing as the GPS satellites were first to go in the War
Post-apocalyptic Human 2: So how are we going to find them?
Post-apocalyptic Human 1: Well I have a picture of the site.
Post-apocalyptic Human 2: Cool, what does it look like?
Post-apocalyptic Human 1: Well it's a patch of white snow surrounded by lots of white snow.
Post-apocalyptic Human 2: Don't you have a map or something?
Post-apocalyptic Human 1: Yeah, I can see exactly where it is relative to a bunch of features...
Post-apocalyptic Human 2: Cool!
Post-apocalyptic Human 1:
Post-apocalyptic Human 2: So what are we going to do?
Post-apocalyptic Human 1: Screw it! Seeds are just hippie food anyway.
I think you just reminded me why MAD uses pictures to convey its humor.
...but ultimately my money is on the toads.
Unlike the US
Oh, my poor dear heart bleeds for him! When artists sign dumb contracts that result in them getting less well paid than they expected, you get stories on places like /. Why is that? There are countless millions of people out there who don't get paid as much as they like. Some people get screwed on the amount of vacation, some people don't get the bonuses they expect, some people unexpectedly laid off, and so on. As the artists in these stories typically get paid more than 95% of the people reading /. how can this story be of any interest to anyone other than the artists themselves?
Here's a clue. Take a sheet of paper. Measure its thickness with a ruler. Tricky? OK. Now take a stack of 50 sheets of paper and measure their thickness with a ruler. Easier, no?
Compared to this one, 3,000,000 light years across, just discovered by XMM-Newton.
There's a really easy way to code fast approximate (but *nice* approximate) gaussian convolutions. Forget FFT. Take *any* filter all of whose kernel values are non-negative. Repeatedly iterate it. The resulting image approaches a gaussian convolution as you increase the number of iterations. This is just the central limit theorem. The easiest filter to iterate is the box filter using a summed area table giving you time O(N) where N is the number of pixels. Just three might be enough, you'll get a nice bicubic B-spline approximation to a gaussian. Now the only detail is figuring out what size of box filter best approximates a given radius gaussian after three iterations. Hmmm...you might need more than 3, probably not more than 5, because at 3 your filter might not be close enough to rotation invariant for SIFT. Anyway, this gives you O(N) time rather than the O(N log N) you'll get with FFT.
...the CMU web site. My Commodore 64 would really like to sign up for this.
Since when did blindness impair your ability to drink?
...BS 2.0 and BS 1.0 is that the former smells twice as bad.