Doh. Even the original TNT has really good RGB overlay support. (Trust me, I know its they only way to get page flipping in a window under DirectDraw. And on my TNT that works). I think all cards out know have YMUV overlays because windows uses them for video playback. I'm certain that the GeForce would also have good overlay capability. A good way to check if your card has it is to get the DirectX SDK, boot into windows, and look at the DDCAPS info.
Not necessarily. The GeForce still has nowhere near the transform power of a REAL high end card. Plus high end modelers need things like anti-aliasing, etc which the GeForce does not have. As nVidia's something Kirk put it, "you expect a workstation to have anti-aliasing, it a given" or something along those lines.
People will continue to use NT and its derevitave until Linux performs better. 3D people don't care about stability, NT can easily stay up the few days it take to render most movies (and if it takes more you are probably offloading rendering to an SGI box anyway.) NT and its whole kernel graphics paradigm just performs better.
Actually you should learn before you speak. Winmodems do not have 16550s no modems do. That is on the Motherboard chipset. Winmodems however, do not have the modem controller on board. (Actually some of the latest winmodems have the controller on board but use the CPU to do compression, error control, etc.)But true Winmodems do suck. I have one. Should have paid the $20 extra when I was ordering my computer. Dammit, just one little dropdown box away from being able to use my Modem under BeOS. But I didn't understand the concept of software modem. Doh. And on top of that Bell Atlantic is taking forever to get DSL out. Its been in my neighborhood from a month and I still can't get it. I'll stop bitching now.
Actually you should learn before you speak. Winmodems do not have 16550s no modems do. That is on the Motherboard chipset. Winmodems however, do not have the modem controller on board. (Actually some of the latest winmodems have the controller on board but use the CPU to do compression, error control, etc.)
Actually, no. That title belonged to S3. Granted, the Diamond Edge cards (Which were based on the NV1) sucked, but for its day they were pretty good. Certainly not slower than software. The "3D" at that time was NV1, Matrox Millenium, and Virge. 3Dfx had not yet shown its face. (BTW I have lost all respect for 3Dfx (sorry 3dfx) due to its recent moves. Long live nVidia!)
Its really sad when Slashdot gets to the point where something like this is not moderated up, and the author has to hide behind an AC. Yes it is a fact that NT scales better than Linux. Why you would want NT vs. Solaris or something more stable, i don't know, but I suppose uptime is not as important for a Supercomputer than it is for a server. When it gets down to it NT is just better for some things. Although I doubt either Linux or NT will scale well enough for a super computer. Now if they could port BeOS to an 8 proc IA64 cluster that would be something. Ohhhhhhh.
Why was this marked insightful? It is a freaking question! (An a wrong assumtion.) No offense to the poster, just the moderator. Anyway, to answer your question, most modems ARE hardware based. No real gamer uses a software modem for quake (I have a software modem, don't laugh, just waiting for the DSL installer to get here, and my Tribes ping is 700 on a bad day, 400 on a good one.) BTW BeOS is on the front of the Wasington Post
You fail to consider the fact that he glosses over the gaming benchmark for a good reason. The G-Force probably had optimized SSE and Coppermine drivers (nVidia is really quick on new techs) while the 3D Max benchmark was a more even race. Second, he DOES say that PIII might be better if you are into gaming, but you should definitly stick to Athlon if you are running a workstation. And don't doubt Athlon's gaming performane. Under the TNT 2 Ultra, it beats the PIII 120 fps to 90 fps.
You fail to consider the fact that he glosses over the gaming benchmark for a good reason. The G-Force probably had optimized SSE and Coppermine drivers (nVidia is really quick on new techs) while the 3D Max benchmark was a more even race. Second, he DOES say that PIII might be better if you are into gaming, but you should definitly stick to Athlon if you are running a workstation.
You can configure windows to do that too! It takes two seconds! In any case, Windows is much easier because of the consistancy of every app. Especially if you use all Microsoft programs(word for writing, outlook for PIM, etc.) And AOL for internet, the interface hardly changes. Go all MS and you won't have any problems. (I am not an MS zealot, but give them credit for doing the whole interface thing well.)
Re:So what I want to know is when my TNT works...
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Consider this. In order to install the TNT drivers you have to rebuild X. Infact for most things in Linux, you have to rebuild SOMETHING. In other OSs, especially Be, even the most Alpha drivers are easy as hell to install.
Re:Q3Demo - Ibaibaibaibaiba...
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Figure out how to use that mezzanine slot to use a V2 card? I'm sure Apple would like to know how you got one in there considering that there are no PCI slots.
Re:this sounds like a microsoft naming convention
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Slackware 7 Beta Out
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Does any body have some real data? I remember reading somewhere that VisualC++'s compiler is the best one available for code optimization. Actually second, since the best one is Intels compiler.
BS. When Linux can install with 2 check boxes(wether or not to install optional software and/or media files) and an edit box(the partition to install to) and then detects all your hardware, including NIC and sound card, you can talk. When you can set up networking by typing in your IP and checking off wether or not you want telnet and/or ftp server, you can say Linux is easy. Until then, BeOS has a monopoly on easy.
I think he is refering to the fact that Linux programs are very interdependant compared to NT programs. For example, when installing GNOME, you have to deal with a huge amounts of version checking. GNOME depends on glib which depends on imlib which depends on zlib, etc. I think he is saying that this application interdependancy already has a force in the negetive direction, and can thus only get worse. (Hard to change old habits.) However, NT only needs to improve.dll versioning to prevent apps from over-writing each others.dlls.
PIII DO nothing to enhance the Internet experiance. Does loads for gaming but internet is easier to sell. And since when did MMX help anything except photoshop? The PIII is decent but not enough considering that the K7 (I refuse to say Athlon) is kicking its ass all over the place. And yes, if you need FP the K62 sucks. But otherwise, it is a decent processor.
Not really. Even if RAM-DRAM(why don't they call it that, RAMbus Dynamic Random Access Memory?) in any case even if RDRAM gets a 50% bandwith increase, most games (what do you think pushes computers in consumer space?) have less than 150MB/sec bandwidth. Say the proc wants access to 1K of data. It wats 50 clocks for RDRAM and 30 Clocks for SDRAM. Even if RDRAM had 10GB/sec of bandwidth, it would not counter the fact that for a small piece of data such as this, their would still be the overhead. True, if you are doing streaming memory tests, RDRAM is faster, but increase the bandwidth all ya want, latency is not negated. Consider FPM DRAM (remember that) The whole reason that EDO replaced it because it had lower latency. (keeping the pages open longer allowed subsequent memory access to skip a lot of overhead I think.)SDRAM replaced EDO because that proc does not have to wait as long to get data since SDRAM is ready to transfer when the proc is ready to revieve. (Hence synchronus.)
Actually extrapolating G4 from G2 is good since the G4 is an evolution of the 604e just as the G3 was an evolution of the 603
Because Compaq owns Digital.
Doh. Even the original TNT has really good RGB overlay support. (Trust me, I know its they only way to get page flipping in a window under DirectDraw. And on my TNT that works). I think all cards out know have YMUV overlays because windows uses them for video playback. I'm certain that the GeForce would also have good overlay capability. A good way to check if your card has it is to get the DirectX SDK, boot into windows, and look at the DDCAPS info.
Not necessarily. The GeForce still has nowhere near the transform power of a REAL high end card. Plus high end modelers need things like anti-aliasing, etc which the GeForce does not have. As nVidia's something Kirk put it, "you expect a workstation to have anti-aliasing, it a given" or something along those lines.
People will continue to use NT and its derevitave until Linux performs better. 3D people don't care about stability, NT can easily stay up the few days it take to render most movies (and if it takes more you are probably offloading rendering to an SGI box anyway.) NT and its whole kernel graphics paradigm just performs better.
Actually you should learn before you speak. Winmodems do not have 16550s no modems do. That is on the Motherboard chipset. Winmodems however, do not have the modem controller on board. (Actually some of the latest winmodems have the controller on board but use the CPU to do compression, error control, etc.)But true Winmodems do suck. I have one. Should have paid the $20 extra when I was ordering my computer. Dammit, just one little dropdown box away from being able to use my Modem under BeOS. But I didn't understand the concept of software modem. Doh. And on top of that Bell Atlantic is taking forever to get DSL out. Its been in my neighborhood from a month and I still can't get it. I'll stop bitching now.
Actually you should learn before you speak. Winmodems do not have 16550s no modems do. That is on the Motherboard chipset. Winmodems however, do not have the modem controller on board. (Actually some of the latest winmodems have the controller on board but use the CPU to do compression, error control, etc.)
Go Be!
Actually, no. That title belonged to S3. Granted, the Diamond Edge cards (Which were based on the NV1) sucked, but for its day they were pretty good. Certainly not slower than software. The "3D" at that time was NV1, Matrox Millenium, and Virge. 3Dfx had not yet shown its face. (BTW I have lost all respect for 3Dfx (sorry 3dfx) due to its recent moves. Long live nVidia!)
Its really sad when Slashdot gets to the point where something like this is not moderated up, and the author has to hide behind an AC. Yes it is a fact that NT scales better than Linux. Why you would want NT vs. Solaris or something more stable, i don't know, but I suppose uptime is not as important for a Supercomputer than it is for a server. When it gets down to it NT is just better for some things. Although I doubt either Linux or NT will scale well enough for a super computer. Now if they could port BeOS to an 8 proc IA64 cluster that would be something. Ohhhhhhh.
Why was this marked insightful? It is a freaking question! (An a wrong assumtion.) No offense to the poster, just the moderator. Anyway, to answer your question, most modems ARE hardware based. No real gamer uses a software modem for quake (I have a software modem, don't laugh, just waiting for the DSL installer to get here, and my Tribes ping is 700 on a bad day, 400 on a good one.) BTW BeOS is on the front of the Wasington Post
You fail to consider the fact that he glosses over the gaming benchmark for a good reason. The G-Force probably had optimized SSE and Coppermine drivers (nVidia is really quick on new techs) while the 3D Max benchmark was a more even race. Second, he DOES say that PIII might be better if you are into gaming, but you should definitly stick to Athlon if you are running a workstation. And don't doubt Athlon's gaming performane. Under the TNT 2 Ultra, it beats the PIII 120 fps to 90 fps.
You fail to consider the fact that he glosses over the gaming benchmark for a good reason. The G-Force probably had optimized SSE and Coppermine drivers (nVidia is really quick on new techs) while the 3D Max benchmark was a more even race. Second, he DOES say that PIII might be better if you are into gaming, but you should definitly stick to Athlon if you are running a workstation.
You can configure windows to do that too! It takes two seconds! In any case, Windows is much easier because of the consistancy of every app. Especially if you use all Microsoft programs(word for writing, outlook for PIM, etc.) And AOL for internet, the interface hardly changes. Go all MS and you won't have any problems. (I am not an MS zealot, but give them credit for doing the whole interface thing well.)
Consider this. In order to install the TNT drivers you have to rebuild X. Infact for most things in Linux, you have to rebuild SOMETHING. In other OSs, especially Be, even the most Alpha drivers are easy as hell to install.
Figure out how to use that mezzanine slot to use a V2 card? I'm sure Apple would like to know how you got one in there considering that there are no PCI slots.
to sync up with visual studio 6
Does any body have some real data? I remember reading somewhere that VisualC++'s compiler is the best one available for code optimization. Actually second, since the best one is Intels compiler.
BS. When Linux can install with 2 check boxes(wether or not to install optional software and/or media files) and an edit box(the partition to install to) and then detects all your hardware, including NIC and sound card, you can talk. When you can set up networking by typing in your IP and checking off wether or not you want telnet and/or ftp server, you can say Linux is easy. Until then, BeOS has a monopoly on easy.
Actually only on 32 bit files systems. Don't have that problem with BeOS, ha ha!
I think he is refering to the fact that Linux programs are very interdependant compared to NT programs. For example, when installing GNOME, you have to deal with a huge amounts of version checking. GNOME depends on glib which depends on imlib which depends on zlib, etc. I think he is saying that this application interdependancy already has a force in the negetive direction, and can thus only get worse. (Hard to change old habits.) However, NT only needs to improve .dll versioning to prevent apps from over-writing each others .dlls.
You forgot Be, and MacOS is LESS stable then winblows. Be would be behind Linux (depend how you use it) and in front of NT4
No, they should be pumping money into Be. To tell the truth, Be demos are a lot more impressive than Linux demos.
PIII DO nothing to enhance the Internet experiance. Does loads for gaming but internet is easier to sell. And since when did MMX help anything except photoshop? The PIII is decent but not enough considering that the K7 (I refuse to say Athlon) is kicking its ass all over the place. And yes, if you need FP the K62 sucks. But otherwise, it is a decent processor.
Not really. Even if RAM-DRAM(why don't they call it that, RAMbus Dynamic Random Access Memory?) in any case even if RDRAM gets a 50% bandwith increase, most games (what do you think pushes computers in consumer space?) have less than 150MB/sec bandwidth. Say the proc wants access to 1K of data. It wats 50 clocks for RDRAM and 30 Clocks for SDRAM. Even if RDRAM had 10GB/sec of bandwidth, it would not counter the fact that for a small piece of data such as this, their would still be the overhead. True, if you are doing streaming memory tests, RDRAM is faster, but increase the bandwidth all ya want, latency is not negated. Consider FPM DRAM (remember that) The whole reason that EDO replaced it because it had lower latency. (keeping the pages open longer allowed subsequent memory access to skip a lot of overhead I think.)SDRAM replaced EDO because that proc does not have to wait as long to get data since SDRAM is ready to transfer when the proc is ready to revieve. (Hence synchronus.)