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NVidia + OpenGL + Linux

BJH writes "Saw this on Ars Technica - NVidia have announced their new workstation-class graphics board, and say that it's going to have OpenGL drivers for Linux. Check it out their press release for more information. " The hardware looks really, really nice too.

119 comments

  1. BeOS support would be nice. by Anonymous Coward · · Score: 0

    I am shopping around for a new system at the moment. You wouldnt believe how hard it is to find a decent card with Windows, Linux and Be support.

    Time to buy the techie book and start on some device drivers I suppose.

    1. Re:BeOS support would be nice. by warmi · · Score: 0

      How about G400 ?? Isn't that supported by BeOS ??

  2. Re:''Workstation Graphics'' by the+eric+conspiracy · · Score: 3

    Well, I can tell you some of the things that I have used or seen high-end graphics used for.

    1. Visualization of the 3d structure of molecules. Many chemical reactions require an understanding of the fit between say a molecule and a zeolite in 3d. In order to visualize this in 3d I used an evans-and-sutherland graphics workstation with a mechanical shutter and jittering display image to project a 3d image into the space in front of my eyes. This type of application is big big big in the pharmacueticals industry. SGI has a very strong market share here.

    2. Visualization of CFD simulations. Real-world work often requires a multi-dimensional projection of data onto a 2-d surface of large data sets - say flow fields obtained from computational fluid dynamics. Ideally you would like the ability to view the 3d time dependent result and rotate or pan the 3d field in real time. Most of the CFD work I have seen is done on HP or Sun workstations these days. Important in all sorts of places - example - modelling flows in an oil field, or in a tornado.

    3. CAD/CAM. Computer aided design on a large scale. My brother is a wing designer for Boeing on the Joint Strike Fighter project. Boeing is doing all their airframe design in the digital domain now. This means preparing 3d models showing the actaul placement of every component in the airframe and determining it's mechanical performance.

    Obviously this is important stuff - it's where the action is in the transferrence of science to every day life. I suppose the NVidia card may fit in the low end of some of these applications.

  3. Re:Winmodems suck by Anonymous Coward · · Score: 0

    Sigh. winmodems are already there, and they are _NOT_ going anywhere, so it is better to get them working in all OSes instead of only on that horrible winblows.

    And if Linux for example would have working drivers for winmodems, what would be wrong in them anymore? Yeah, they use cpu power, but so do passive ISDN-cards so why don't we throw those to trashcan as well?

  4. Re:sigh by dufke · · Score: 1

    ...the companies that fork out big bucks for this sort of high-end hardware aren't looking to play Q3.

    Well, unless they are id Software :-) which uses Intergraph (among other) hardware for development. Quadro is placed to compete with the likes of Intergraph and SGI. Wait a moment, wasn't NVIDIA working with SGI?!? Maybe we will see SGI Quadro Reality or something...

    -

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  5. Re:''Workstation Graphics'' by chandler · · Score: 1

    Ok - workstation-class graphics is what you're using when you're doing real-time intensive CAD/CAM and graphics modeling - you can do some of that stuff on your consumer card, but the really-photorealistic-realtime stuff requires a more expensive card. Basically, this is nVidia's first entry into this market. I suggest you pick up a copy of Computer Graphics World to find out more - it's actually quite interesting. Also, see the E&S ad in there - they differentiate quite nicely between 'cards for play' and 'cards for work'. It's my worst nightmare to have to do intensive 3d stuff and be stuck with a consumer card. For games, OK, but if you want the real tomato, the workstation-class stuff is what you want.

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    Visit

  6. Linux not mentioned on GLoria II spec page by willow · · Score: 1

    FYI... Although the press release mentions Linux as a supported OS, I don't see it listed in the preliminary specs on Elsa's page.

    Hopefully this is an oversight or I just missed it.

    --
    Moderation in everything, including moderation.
  7. Re:''Workstation Graphics'' by Anonymous Coward · · Score: 0


    Okay. Thanks for the quick education. I appreciate it. I'll pick up a copy of Computer Graphics magazine this evening.

    -- Guges --

  8. Re:Has anyone noticed... by kwashiorkor · · Score: 1
    considering that the G400 was out on the shelves about 2 months before the public announcement of the PowerPC G$, I'd say that the situation might be the other way around... but I doubt it.

    --
    -- kwashiorkor --
    Leaps in Logic
    should not be confused with
    Jumping to Conclusions.
  9. Re:GPL who? by Anonymous Coward · · Score: 0

    He can't legally prevent you even if she's not GPLed; people are not property, like software is. Of course, the point is moot, sicne no woman would sleep with a dork like you.

  10. GPL who? by Yogurtu · · Score: 1

    That is an interesting concept. I don't want anybody that is 'not free' for a wife. Did you buy yours?

    JM

    1. Re:GPL who? by warmi · · Score: 0

      In fact you are right, she is already GPLd ...
      I do wish I could duplicate her somehow but, well,
      I guess will have to do with original.

    2. Re:GPL who? by Anonymous Coward · · Score: 0

      let me sleep with your wife. you can't legally prevent me if she's GPLd

  11. But no overlay planes? by Anonymous Coward · · Score: 0

    Unfortunately the only high-end 3D app available (in beta) for Linux is Houdini, which from what I understand requires overlay plane support. I've seen no mention of any overlay planes on the GeForce or Quadro.

    On the other hand, Maya and Soft seem to be able to manage without overlays nowadays, so maybe the Houdini people need to follow suit.

    Also, hopefully the Linux version of Maya will be released soon.

    1. Re:But no overlay planes? by be-fan · · Score: 1

      Doh. Even the original TNT has really good RGB overlay support. (Trust me, I know its they only way to get page flipping in a window under DirectDraw. And on my TNT that works). I think all cards out know have YMUV overlays because windows uses them for video playback. I'm certain that the GeForce would also have good overlay capability. A good way to check if your card has it is to get the DirectX SDK, boot into windows, and look at the DDCAPS info.

      --
      A deep unwavering belief is a sure sign you're missing something...
    2. Re:But no overlay planes? by Anonymous Coward · · Score: 0

      the original TNT had no 8bit overlay support. Try running alias studio or maya with the TNT. Artisan is rediculously slow due to the lack of overlay plane support, and studio is unusable.

    3. Re:But no overlay planes? by Anonymous Coward · · Score: 0

      I don't think so. I think you must be talking about some different kind of "overlays".

  12. Re:''Workstation Graphics'' by Anonymous Coward · · Score: 0

    > Ok - workstation-class graphics is what you're using when you're doing real-time intensive CAD/CAM and graphics modeling - you can do some of that stuff on your consumer card, but the really-photorealistic-realtime stuff requires a more expensive card.

    But judging from the specs of what most 'workstation 3D' video cards from those manufacturers (before NVIDIA Quadro), it looks like they are intentionally crippling fill rates just to sucker professionals into buying more expensive hardware that has built-in T&L. If they can shell out a thousand dollar or two for T&L video, why not a decent rasterizer? Simply put, what professional video cards makers did sounded exactly like what Intel had done to Pentium II and Celeron A.

    And since there is GeForce now (and probably something better 6 month later), this kind of industry-wide delusion should disappear soon, if not already does so.

  13. Re:difference between this and GeForce? by Anonymous Coward · · Score: 0

    > The GeForce was never a high-end vid card. High-end cards cost over $1,000. The GeForce was a high-end gamer's card, but not a high-end video card.

    Really? Actually, what GeForce has done is to break the once high-margin, proprietary sector of industry, causing the price of 'high-end' region to come down. No offense, but it sounds like you have paid too much for being an early adopter of technology.

  14. Re:3:30 in the morning? by Anonymous Coward · · Score: 0

    Ah, because we have decided to take an example from the French and declare that the Prime Meridian in fact runs through the Geek Complex. SlashDot time is in fact the world standard (SMT!).


  15. LINUX support is for SGI workstations... by Barbarian · · Score: 1

    If I recall, SGI was sponsering Debian or something.

    If SGI is sponsering it, they want a kick-ass graphics card for serious workstations.

    In addition, SGI allied with Nvidia.

  16. Re:NVIDIA should release low level programming spe by Anonymous Coward · · Score: 0

    NVIDIA already did. Get it at https://www.nvidia.com/nv/nvarch.nsf/Home?OpenView

  17. Re:I wonder... by be-fan · · Score: 1

    Actually, no. That title belonged to S3. Granted, the Diamond Edge cards (Which were based on the NV1) sucked, but for its day they were pretty good. Certainly not slower than software. The "3D" at that time was NV1, Matrox Millenium, and Virge. 3Dfx had not yet shown its face. (BTW I have lost all respect for 3Dfx (sorry 3dfx) due to its recent moves. Long live nVidia!)

    --
    A deep unwavering belief is a sure sign you're missing something...
  18. Re:BeOS drivers? by be-fan · · Score: 1

    Go Be!

    --
    A deep unwavering belief is a sure sign you're missing something...
  19. Re:Winmodems suck by be-fan · · Score: 1

    Actually you should learn before you speak. Winmodems do not have 16550s no modems do. That is on the Motherboard chipset. Winmodems however, do not have the modem controller on board. (Actually some of the latest winmodems have the controller on board but use the CPU to do compression, error control, etc.)

    --
    A deep unwavering belief is a sure sign you're missing something...
  20. Re:Winmodems suck by be-fan · · Score: 1

    Actually you should learn before you speak. Winmodems do not have 16550s no modems do. That is on the Motherboard chipset. Winmodems however, do not have the modem controller on board. (Actually some of the latest winmodems have the controller on board but use the CPU to do compression, error control, etc.)But true Winmodems do suck. I have one. Should have paid the $20 extra when I was ordering my computer. Dammit, just one little dropdown box away from being able to use my Modem under BeOS. But I didn't understand the concept of software modem. Doh. And on top of that Bell Atlantic is taking forever to get DSL out. Its been in my neighborhood from a month and I still can't get it. I'll stop bitching now.

    --
    A deep unwavering belief is a sure sign you're missing something...
  21. Re:Interesting... by be-fan · · Score: 1

    People will continue to use NT and its derevitave until Linux performs better. 3D people don't care about stability, NT can easily stay up the few days it take to render most movies (and if it takes more you are probably offloading rendering to an SGI box anyway.) NT and its whole kernel graphics paradigm just performs better.

    --
    A deep unwavering belief is a sure sign you're missing something...
  22. Re:difference between this and GeForce? by be-fan · · Score: 1

    Not necessarily. The GeForce still has nowhere near the transform power of a REAL high end card. Plus high end modelers need things like anti-aliasing, etc which the GeForce does not have. As nVidia's something Kirk put it, "you expect a workstation to have anti-aliasing, it a given" or something along those lines.

    --
    A deep unwavering belief is a sure sign you're missing something...
  23. More on nVidia+Linux: by Brent+Nordquist · · Score: 3
    Chad Miller (founder of the "RIVA Enlightenment Project") has a "linux-nvidia" mailing list; details on this page.

    There have been a lot of posts so far on whether nVidia's code is open-source. nVidia created a hardware-enabled GLX driver that integrates with XFree86 3.3.x, and source is available (you can compile it yourself). However, the source is obfuscated to protect what they consider proprietary details about their cards.

    XFree86 4 will be the thing to watch for GLX with integrated 3D hardware support; it looks to me like this is where nVidia is putting a lot of effort. Should be sweet!
    --

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    Brent J. Nordquist N0BJN
  24. Re:looks fast but... by dufke · · Score: 1

    Yea, I know what you are saying. My TNT2 may smoke my G200 in speed - but NVIDIA Trilinear Filtering is more like Trilinear Noise Addition(TM)... and the colors from the G200 allways seemed more vivid.

    However, note that the Quadro is a separate silicon die from the GeForce. To begin with, I think (but I'm not sure) NVIDIA fixed some quality problems when they made the GeForce. They could (and should) have done even more for the Quadro.

    Not like any of us mere mortals will ever get to see one in action... ;-)

    -

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  25. 3:30 in the morning? by Anonymous Coward · · Score: 0

    well just cause it is 3:30a for you doesn't mean it isn't something different in another part of the world (thank you timezones)
    As I like to say for my 10am beer, it's midnight somewhere

    Why doesn't slashdot post GMT, and maybe allow for you to set your timezone.
    I really miss being in school where I could have a beer at 10a, instead of at work where that is my ~5th cup of coffee

    1. Re:3:30 in the morning? by BJH · · Score: 1


      Well, check out the Customize Homepage link under Preferences - it allows you to set the timezone.

      Of course, you have to have a login first...

  26. Re:looks fast but... by dufke · · Score: 1

    Actually the GeForce has a lower clockspeed than the TNT2 Ultra.

    Indeed, and by quite a bit. BUT, it also has four pixel pipelines, where the TNT* has two. And yes, these are used even if the scene is not quad-textured - they can render multiple pixels at once.

    But, as you say, the real big deal with NV10 is the transform engine.


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  27. Re:It is so strange... by Anonymous Coward · · Score: 0

    True, but somewhat misleading to a newbie.
    Real OpenGL has to be licensed, as your post suggests. however, just in case some reader doesn't know this yet, Linux 3D is generally based on an OpenGL "workalike" called Mesa. This provides an _uncertified_ OpenGL API clone.

    Once you've ln -s libMesaGL.o libGL.o
    and ln -s libMesaGLU.o libGLU.o
    you might as well be using a real OpenGL.

    Mesa is to OpenGL as Linux is to Unix, really.

    The current (GPL'd) drivers for the TNT2 use Mesa, which is OpenGL in all but name, so they'd probably go down that route. Alternatively, they could actually pump enough momey into mesa to get it OpenGL certified...

    If you have a Voodoo card under linux, Mesa is used to wrap around Glide, meaning you have better OpenGL compatibility under linux than with the crummy windows MiniGL 3dfx provide!

    Another thing a lot of people don't know is that Mesa can be compiled for windows to run on top of DirectX/Direct3D, so _any_ Direct3D supported card can run OpenGL games, not just the ones that include OpenGL drivers! This is useful for running eg. Quake3 Test on an older 3D card.

  28. winmodems are an architectural folly by Xkill_ · · Score: 1

    why would anyone ever want their cpu time to be spend doing the hardware's work? my guess is that people simply do mot realize that this is what winmodems do. maybe someday people will realize this, and they will buy hardware which actually does something, rather than pushing it onto the cpu. its like having a video card that uses the main cpu to render graphics.



    "The importance of using technology in the right way has never been more clear."

    --

  29. Re:It is so strange... by dufke · · Score: 1

    Very true. SGI owns the source of the reference implementation ('driver'). I can't seem to remember any announcements from SGI saying that they were going to open that souce. They get money from licencing that source to hardware makers. But then again, who knows, SGI has been releasing some other cool stuff lately. (Or promising to release...)

    There is allways Mesa... and any OpenGL system, be it closed or open, is better that Direct3D. (Noooo, not like anybody on this site would agree with me on that one :-)

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  30. Re:It is so strange... by Anonymous Coward · · Score: 0

    Let me spell it out for you one more time: Linux != Intel What's your point? I run FreeBSD, my processor is AMD. Or is that your .sig?

  31. Re:NVIDIA Couldn't Code Their Way Out Of A For Loo by jarek · · Score: 1

    Don't agree. The glx-driver found on their ftp site performs very nicely with q3test (and my PII 450 :) and has not caused a single problem during the 2 months I've used it. /jarek

  32. Drivers by Webmonger · · Score: 1

    Even though they conspicuously didn't mention, Quadro is a member of the GeForce / TNT family, so existing GeForce / TNT drivers should WORK, just not as well as Quadro drivers. . .

  33. BeOS drivers? by grappler · · Score: 2

    Are they releasing the specs/source as well so that drivers may be written for other platforms? I would *really* like to see BeOS drivers for this. It seems like the kind of hardware BeOS was made to run.

    --
    grappler

    --
    Vidi, Vici, Veni
  34. Re:overlay plane by Thagg · · Score: 2
    pixel fairy sez
    > overlay planes are needed by many high end apps,
    > and if these cards dont support overlay they may
    > not get far

    Overlay planes are not really essential if you can grab the image and display it fast enough. I know that its a waste of memory and processor cycles and bandwidth, but for interactive applications you have those cycles and bandwidth to burn.

    The nice thing about throwing out the overlay-plane hack (perhaps you can detect some bias here) is that you can do much better rendering of the foreground elements that you are interacting with. Overlay planes were typically used to draw things over static backgrounds, and were limited to just a few bits. If you just load the whole background image in every frame, then you can draw nice antialised, colored, even shadowed lines and objects over the background, and get a much richer interactive experience.

    I've ported a few of my SGI-based visual effects tools to Linux, and had to give up on overlay planes, and while it was difficult at first -- I don't miss them any more. And this is using extremely slow refreshes; once there is good hardware accelerating for OpenGL glDrawPixels commands then I will not miss overlay planes at all.

    One thing that these programs do is they only redraw the dirty parts of the screen. As you're dragging a rubber-band line across the screen, only a sub-rectangle of the image needs to be refreshed, and this can be substantially faster than refreshing the whole screen.

    thad

    --
    I love Mondays. On a Monday, anything is possible.
  35. Maya for Linux: When? by phlake · · Score: 1

    Anybody got an reference to the official word on Maya for Linux? I haven't seen it mentioned in a while...

    1. Re:Maya for Linux: When? by Anonymous Coward · · Score: 0

      No official word, still just rumors.

  36. "Going to have..." by Anonymous Coward · · Score: 0

    Yeah, they're GOING TO HAVE Linux drivers... I'll believe it when I see it. Lots of bile gets spewed in 3dfx'es direction, but their commitment to Linux is long-standing. Nvidia has made *ONE* release of 3d drivers so far. Since then, 3dfx (or more properly, Darryl Strauss has released several revisions of the voodoo's drivers). If anyone asked me "I want a 3D card now...what's the best one to get that'll work w/ Linux?" I'd say, "If I were getting one today, it'd be a 3dFX based card...probably a V3 3000" (Tho, from what I'm reading, the Matrox G200/400 drivers have come a long way...but still the frame rates are lower, and the drivers less mature than the 3dfx Mesa driver)

  37. Re:It is so strange... by IntlHarvester · · Score: 2

    The Nvidia drivers are actually under the XFree licence, not the GPL.
    --

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    Business. Numbers. Money. People. Computer World.
  38. Re:What's currently the "best" card to get for lin by Panaflex · · Score: 1

    Well, 3dfx may release the V3 specs sometime soon. (I expect to see them around Q1). Real specs (Hello nVidia!!)

    I think Matrox and ATI are currently ahead of the curve as far as being good to us open sourcers.

    I currently have the nVidia TNT, Permedia2, and the VooDoo3. The V3 rocks em all, 2D. I'm waiting for documents from 3dfx so I can start coding (Hello, DRI anybody?) for XFree86 version 4.0.

    If I can find the documentation, I'm going to look into the Rage and see if it works on the Alpha.

    Pan

    --
    I said no... but I missed and it came out yes.
  39. Re:3DFx by Anonymous Coward · · Score: 0

    yes, but... I was hoping to get away from binary-only stuff, and I also would like windowed 3D. Will I see much difference between my Voodoo Banshee and a Voodoo 3 ?

  40. Voodoo3 3000 or 3500 by Anonymous Coward · · Score: 0

    3dfx'es glide is binary only (so far), but their 2D part of the card is open source. Even so, glide/linux is mature and stable. V3's get much higher frame rates in Linux/Mesa than TNT's, TNT2's and Matrox can at present. And no, that situation will not -instantly- change with the public release of DRI. The latest #'s I've seen show G400's giving frame rates (yes, using Q3 as a benchmark) in the 40-55 range w/ a resonably fast computer (Cel 400+). V3's are providing frame rates of 70+ on equivalent hardware. And no, the V3's dont "look awful". For the most part, Linux apps dont use enormous textures. Comparing the drivers on Windows, Mesa's/windows/3dfx output looks better than 3dfx'es own OpenGL driver.

    1. Re:Voodoo3 3000 or 3500 by Anonymous Coward · · Score: 0

      Under Linux, I get 25 fps at 1024x768 in Q3test (q3demo1) with 2 Voodoo2 (SLI mode) on my old dual PII 266.

      With the TNT2ultra on my main computer (dual PII 400), I get 17 fps at 1024x768... only 11 fps at 1280x1024 (with the Nvidia glx driver recompiled for XFree86 3.3.5)

      The Matrox G400 with the current CVS Linux driver seems to be aproximately twice as fast, look the benchmarks results at :

      http://www.rarcoa.com/~thebard/X11-q3stats.epl


      By the way, I'm fed up with my TNT under Linux (Nvidia not releasing complete specs for it), I'm selling it to a friend using win$ and I'm buying a G400Max next week :-)

      But I'm not blaming Nvidia too much, they made the effort of releasing an open source alpha quality GLX driver. It's just tooo bad they did not released it's complete specifications :-(


      If you want a 3D card for Linux TODAY, there is only 2 options :

      - 3dfx cards if you only want to play full screen OpenGL games.
      - Matrox G400 if you want to run windowed OpenGL applications (but it is perfectly usable for Q2 / Q3).

      An old G200 or Voodoo is also a good choice if you can find one.

  41. Re:How many pins? by Anonymous Coward · · Score: 0

    Geforce is a gaming card, this card is for a totally different performance so polys/sec is fairly irrelevant way of measuring performance

  42. Re:Sorta Right by VinceJH · · Score: 1

    I know you might think, its a hardware driver, if it works, why would you need open source drivers.

    But hardware drivers for 3d cards are almost never perfectly, and it is common for a company to release several drivers before they are usable for most games. Especially opengl drivers, which seem to only be made for the sake of Quake*.

    Think how half-ass the drivers will be for linux. And do you really think that they will fix bugs in a timely manner, for an alternative OS. Hell no.

    For an alternative OS, you need programming specs, and maybe some open source drivers to accompany it. Even without programming specs, you can get a few bugs fixed (like the NVidia OGL driver from the glx cvs server does not have that XScreenSaver bug, but it is slower than the released version). However, without specs, something that is just open source like the NVidia tnt drivers, can't really be updated. That is why the TNT is slower than the G200 on linux. That is why open source drivers don't matter, but specs do.

    --
    I know I will be moderated down for this, but . . . Vincent
  43. It's about time by s.a.m · · Score: 0

    I am a 3D designer and I've been waiting patiently for a very good 3D card to come out for Linux. I know that currently some of the 3D labs chipsets. But full hardware support of OpenGl isn't that great. This introduction of the new chip from nVida will help boost support for 3D apps for Linux. With the addition of Houdini to the list of 3D apps for linux put's us on the map and with this card coming. This will hopefully convince Avid, makers of SoftImage and SGI, makers of Alias PowerAnimator and the ever so popular Maya, that linux is a viable platform to do 3D work. I think if the price is right i.e. around $700 US or less then I'm gonna buy it. As far as image quality, as one of the previous posters was wondering about, the quality of images displayed may be the same as the Matrox card, but the thing you have to consider is that this new card can open a 3D project in Maya with about 1,000,000 poly's or more and you will have no delays when moving around, whereas in Matrox's case it will be chuggin along and have you waiting till the cows come home. Some of you want to know what makes this board "workstation" class. Well I think that the benchmark numbers speak for themselves. Look at the comparison between the Intergraph Wilcat 4000 and the Oxygen GVX1. The Wildcat has geometry accelerators which means that the processor don't have to transform the geometry, but the board can handle everything. If this is included on the card that Elsa is making for the Quadro, then definitely we will be seeing support for more 3D apps in the near future. I know one thing, I'm gonna get the Quadro as soon as it comes out =)

  44. Re:3DFx by guacamole · · Score: 1

    Well, if you want windowed, then you should probably go with NVidia or Matrox. Note that matrox glx drivers are open source and are being actively developed ...

  45. Re:overlay plane by Anonymous Coward · · Score: 0

    yeah.. this card will be absolutely useless without hardware overlay plane support. I recently switched from a permedia2 to an older elsa gloria XL. The difference(just with the overlay support) in apps such as maya(artisan), alias studio 8.5, and softimage is assounding. With any luck it'll support overlay planes and hardware alpha simultaneously, unlike the highend 3dlabs cards.

  46. Re:Winmodems suck by JDevers · · Score: 1

    Hey, don't bitch about the DSL... You will eventually get it. It could be worse. If I lived 400 feet down the road, I would have cable modem access for $25 a month instead of the $20 a month for 28.8k (sometimes 31.2k!!! :/ ). I am serviced by a different cable company which outright SUCKS by comparison.

  47. Re:Winmodems suck by be-fan · · Score: 1

    Ouch. That does hurt

    --
    A deep unwavering belief is a sure sign you're missing something...
  48. Great news! by Jorrit · · Score: 1

    It is great to see that kind of support for Linux from Nvidia. I'm still waiting for my TNT2 to arrive. I hope that there will be good drivers for TNT2 available for Linux/Mesa soon (with Xfree4?)

    Greetings,

    --
    Project Manager of Crystal Space (http://www.crystalspace3d.org). Support CS at http://tinyurl.com/cb3x4
  49. Awesome power by macnamee · · Score: 1

    The specs look good, but at what price and when.

    1. Re:Awesome power by Digital_Fiend · · Score: 1

      I don't exactly know when, but I read that the 64 meg version of the Quadro will cost about US$800.00. :)

      -Warren
      one must wonder what is wrong with society when 14 year old boys are listening to Propellerheads mp3s and posting to slashdot at 3:30 in the morning..

    2. Re:Awesome power by tgd2 · · Score: 1

      under $900 see http://www.elsa.com/AMERICA/PRE_INDX.HTM

  50. Perhaps other manufacturers to follow by Taxing+Bastard · · Score: 1

    Maybe with all these manufacturers releasing drivers, the Winmodem makers will follow suit and release their drivers, and we can finally get Winmodems working under Linux

    --

    "Oh, I got me a helmet - I got a beauty!"
    Jack Nicholson, Easy Rider
    1. Re:Perhaps other manufacturers to follow by Anonymous Coward · · Score: 0
      A better solution would be a mandated "truth-in-advertising" law (like the cigarette package labels).

      Each Winmodem and any product containing a Winmodem would have to be prominently labelled: "Warning, This product will only work with Microsoft Windows OS and Intel CPU and will not work with ANY OTHER KNOWN OPERATING SYSTEM or CPU type, Caveat emptor".

      I mention Intel because they are just as guilty as Microsoft in this case.

  51. Re:Winmodems suck by Anonymous Coward · · Score: 0

    winmodems have their name for a reason, they are win modems, noone needs another incarnation of windows inspired hardware whether it be in linux, bsd, or anything else. i say go back to the modems with their own 16550s, that way you don't drain the CPU unnecessarily.. Why use modems anymore anyway? ``What's the only other thing that spreads like Microsoft? A virus''

  52. it looks like a great chip, and, as it seems to be using much of the same technology as the GeForce, I am sure it IS a great chip....


    but did you all read the press release? it is going to be placed on some very high-end boards... it is competing in the price-class of $1000 videocards....

    even if the chip is not so expensive, the board will be, the older ELSA high-end cards were VERY pricey...

    too bad really, because, just like all the other members of /., that is a card I would love to have...

    We are all in the gutter, but some of us are looking at the stars --Oscar Wilde

    --

    Grrr. my nick is "Forward the Light Brigade"...
    1. Re:sigh by BJH · · Score: 2

      Well, since I'm the one that submitted this story, I did in fact read the press release all the way through, and the fact that NVidia would release drivers for a high-end board like this is the point that struck me as being most significant.

      What I'm trying to say is, by producing these drivers, NVidia is indicating that it believes that there are customers out there with enough $$$ to buy the boards, who are also interested in using them under Linux. Think about that for a moment - the companies that fork out big bucks for this sort of high-end hardware aren't looking to play Q3.

    2. Re:sigh by Digital_Fiend · · Score: 1
      too bad really, because, just like all the other members of /., that is a card I would love to have...
      Hmm. According to FiringSquad, you wouldn't necessarily gain performance in say, Quake 3.

      See, most 3d games (such as Quake 3) focus on speed and texture detail, thus giving way to low polys and perdy textures. However, CAD generally requires higher detail model manipulation ahd whatnot..

      -Warren
    3. Re:sigh by gargle · · Score: 1

      See, most 3d games (such as Quake 3) focus on speed and texture detail

      That's only because the previous generation of hardware couldn't handle high polygon counts. Build the hardware, and the software will follow.

    4. Re:sigh by Digital_Fiend · · Score: 1

      I am aware of this. The GeForce aka NV10 is the first video card to support high poly counts while still giving the high framerates.

      -Warren

  53. It is so strange... by Yogurtu · · Score: 2

    They didn't say whether the Linux drivers will be GPLed, or even some Open Source(tm) variant. With all the noise about OS lately, you'd think they could at least TRY to jump in the bandwagon... unless they've already decided not to, which would be a Bad Thing. Maybe they don't know about the /. effect yet...

    1. Re:It is so strange... by Anonymous Coward · · Score: 1

      who cares if the drivers aren't open source? at least they're supporting the linux platform.

    2. Re:It is so strange... by Anonymous Coward · · Score: 0
      The first post in this thread sums it all up: at least they could jump on the bandwagon.

      What, are you saying that corporations should give away their source code to be trendy?

      So many people here are pro-open source: that's Free Software, but without the ideology. Whenever there is some post about somebody releasing a great program (like that Amiga graphics software the other day), these open source advocates get on their high horse and whinge about it costing money, and not having the source code, never mind the time and money these other people have spent developing it.

      If you are truly pro-open source, go and develop it yourself, (and then find out how difficult it is to do) and release it to the world to be modified and ported.

      Honestly, some of the posts on Slashdot (not necessarily this one) about 'its not open source, so it's crap and the developers are crap, and they haven't got a clue' are getting much more annoying than 'lets make it into a beowolf cluster' or 'F1rst p0st, I r0ck!!!!'

    3. Re:It is so strange... by substrate · · Score: 1

      Mesa would not presently pass OpenGL certification, check out their homepage and click on the CONFORM link there. Mesa is more feature rich than the MiniGL drivers but its still not a feature complete or even 100% accurate in the features it does support. Mesa != OpenGL, in fact presently Mesa OpenGL. This isn't a flame against you or Mesa, but is just a statement of the facts as they presently stand.

    4. Re:It is so strange... by Anonymous Coward · · Score: 0

      that's still the x86 platform I want to be able to run the stuff and an Alpha != x86 Linux runs on more then x86(ie alpha, Sparc, ppc and etc) dumbass so Linux !=(not equal) x86 only

    5. Re:It is so strange... by Digital_Fiend · · Score: 1

      apparently that's the same attitude sun is taking about its "open source" SW.. and now all the Open Source advocates are saying things like Sun "doesn't get it". So there.

      As to the original poster, yes, f33r the /. effect.

      -Warren

    6. Re:It is so strange... by Tet · · Score: 2
      who cares if the drivers aren't open source? at least they're supporting the linux platform.

      I care. Real Networks support the Linux platform with their binary-only RealPlayer. Adobe do the same with Acrobat Reader. That doesn't let me run either of them on my Sparc Linux box, though...

      Let me spell it out for you one more time: Linux != Intel

      --
      "The invisible and the non-existent look very much alike." -- Delos B. McKown
    7. Re:It is so strange... by substrate · · Score: 1

      Well, its a press release on the hardware, its not a press release on OpenGL so its not too suprising. If they're going to have real OpenGL for Linux I doubt very much that it will be Open Source. It isn't there property to release as Open Source. There's also the fact that the terms for calling yourself OpenGL require your driver to pas a slew of compatibility tests so any derivative works would need to pass these in order to remain OpenGL.

    8. Re:It is so strange... by Stiletto · · Score: 1

      Non-opensource drivers do nothing to "support the Linux platform". They may be a conveniance to people who's system can run them, but for everyone else who runs linux they do no good.

    9. Re:It is so strange... by warmi · · Score: 0

      GPL your wife.

    10. Re:It is so strange... by Foogle · · Score: 2
      Well the TNT2 drivers are GPL'ed and IIRC they're implementation of OpenGL (for the TNT2) uses Mesa, so there's no reason to think they'd release these drivers under anything that wasn't GPL. I think they've gotten the picture when it comes to Linux drivers.

      -----------

      "You can't shake the Devil's hand and say you're only kidding."

  54. Interesting... by pwhysall · · Score: 1

    They're not dropping NT support any time soon, I see...

    Hmm... W2K isn't the sure thing it's supposed to be, is it?
    --

    --
    Peter
    1. Re:Interesting... by Bothari · · Score: 1

      Of course not. The NT market hasn't reduced one single percentage point, it simply has stoped growing so quickly. It is *still* the biggest market by far.
      And yes, wether we like or not, w2k is a sure thing: Anything with support for it will allwys sell a hell of a lot better than something wich doesn't.
      Don't let Linux's latest victories get to your head folks, the war hasn't even began seriously....




      No, I can't spell!
      -"Run to that wall until I tell you to stop"
      (tagadum,tagadum,tagadum .... *CRUNCH*)
      -"stop...."

  55. overlay plane by pixel+fairy · · Score: 1

    overlay planes are needed by many high end apps,
    and if these cards dont support overlay they may
    not get far.

    1. Re:overlay plane by pixel+fairy · · Score: 1

      tell that to the developers of maya and
      softimage (anyone still use softimage?)
      it makes a big difference with artisan.

      all the modern hardware use 8 bit planes.

      im also waiting for good hardware for 2d gl stuff
      in linux. until then ill put up with irix.

  56. Winmodems suck by Anonymous Coward · · Score: 0

    I hope not, we don't need any more winmodems

    1. Re:Winmodems suck by pen · · Score: 1
      winmodems have their name for a reason

      Obviously, if they had reasonable names, they would be called Losemodems...

      --

  57. looks fast but... by Anonymous Coward · · Score: 0

    What about image quality? Professional 3D cards generate extremely high fidelity images, and thats one of the things you pay for. Just compare the image from a TNT2 and an "identical" one on a 3Dlabs or matrox card.

    1. Re:looks fast but... by Digital_Fiend · · Score: 1

      You're obviously somewhat ignorant of the advantages of the GeForce. The GeForce is:

      1. Faster than a TNT2 Ultra (significantly)
      2. Has much better image quality (John Carmack recommends that you type r_subdivisions 1; r_lodcurveerror 10000; or some such)
      Basically the GeForce has a higher clock speed, and it also takes a lot of work off the CPU while going through its processes and whatnot.

      -Warren

    2. Re:looks fast but... by Anonymous Coward · · Score: 0

      I am not ignorant of the speed advantages, you are apparently ignorant of the high end graphics card market. I am concerned about the image quality. There is an important difference. Speed alone dosent cut it when you are doing certain types of real work.

    3. Re:looks fast but... by Who+am+I · · Score: 1

      Actually the GeForce has a lower clockspeed than the TNT2 Ultra. It is not even faster in some situations. But, and it is a big butt, the GeForce has an onchip transform engine which offloads your CPU in high polygon count scenes.
      That is thhe big deal with the GeForce.

  58. What about GeoForce 256? by Anonymous Coward · · Score: 0

    It seems that this new card is someway related to the 'older' GeoForce256, does it mean that we have GeoForce support under Linux? maybe some kind of specs 'ala' Matrox G200/G400? I have just order a Matrox G400 MAX, just because they really suport OpenSource (or at least they release the specs so other people can support it), but if I were sure that NVidia is going to support some kind of GLX interface for their GeoForce I would buy it instead of the G400. Any info about NVidia current plans on releasing their chip specs?

    I know that there is always "they will copy our technology" thought, but they will spend a lot of time in doing so, and current 3D scene goes too fast to make it a risk.

    Of course, just my two cents.

    1. Re:What about GeoForce 256? by Digital_Fiend · · Score: 1

      It's GeForce!!!!!! Aaaaaah!

      Ahem.

      The Quadro is basically a GeForce w/ higher clockrate and some hardware acceleration features, as well as having more RAM (there will inevitably be GeForces w/ 64 megs of RAM, .18 micron die, etc.)..

      -Warren

  59. Oh, man... by pb · · Score: 1


    Athlon-optimized OpenGL drivers for Linux... How could life possibly get any better? Can you say "Quake III"?

    Oh well, I hope I get a video card that's half as nice as this in a year or so...

    Maybe one day this sort of card will inspire a Tom's Hardware comparison that includes using NT as compared to Linux. :)

    ---
    pb Reply rather than vaguely moderate me.

    --
    pb Reply or e-mail; don't vaguely moderate.
  60. Here's some more information (and some benchmarks) by Digital_Fiend · · Score: 3

    A little bit of info at Thresh's FiringSquad

    It has some information about Quadro vs. NV10, and even some CAD-related benchmarks against cards like the GVX1. :)

    Guess who won..

    -Warren

  61. Prices by EvlG · · Score: 1

    I saw preliminary pricing for the board; the 64MB version is expected to go for ~$800 if I recall correctly.

    I see some people complaining about prices here. While it's not the $250 price point of the GeForce, it's still very reasonable/pretty inexpensive for workstation-class graphics.

    Nvidia has now expressed an amazing commitment to Linux across the board with their products. Let's hope SGI would do the same with their 3d Software, Maya on Linux would be oh so cool :)

  62. Does the GeForce work in Linux now? by NaTaS777 · · Score: 1

    My friend just ordered his 2 weeks ago and is awaiting its arrival. Will we be able to dl a driver for this bad boy and get it working?
    Natas

    --
    Natas of
    -=Pedophagia=-
    http://www.mp3.com/pedophagia
    Also Admin of
    http://loki.linuxgames.com
  63. Re:ISDN by Anonymous Coward · · Score: 0

    Hey, I'm all for throwing ISDN to the curb. It had it's brief 15 minutes of fame and the telcos ruined it by overpricing. Now, ADSL takes it's place for a cheaper price and a huge increase in performance. Good riddance ISDN.

  64. NVIDIA Couldn't Code Their Way Out Of A For Loop by Anonymous Coward · · Score: 0

    Considering how abysmal their previous attempts at drivers are, it might actually be working on Linux in, oh, 2001. LATE 2001. They're a marketting driven company. Don't believe the hype.

  65. Re:I wonder... by Anonymous Coward · · Score: 0

    Actually, the TNT's were NV4's. TNT2 is NV5, and Riva128 is NV3. The NV1 was a terrible failure, and could actually render 3D graphics *slower* than the top end software solution of its day...

    Just goes to show, if at first you don't succeed...

    Dan

  66. Re:What's currently the "best" card to get for lin by Booker · · Score: 2

    From what I've seen on the lists, the TNT cards are generally regared as faster than the Matrox cards when it comes to 3D.

    But - and this is a big ol' but - Nvidia hasn't played quite as nicely as Matrox when it comes to releasing specs. So, the GLX guys have been able to optimize the heck out of the Matrox driver, and the Nvidia driver hasn't gone as far.

    In fact, John Carmack has more or less stated that he's personally focusing on development for the G400 because the specs are there and he likes to program the *hardware.* This is kind of a bummer, because at this point, the TNT cards are 2 generations old - how many super-secret secrets can be left in it?

  67. It's about time by s.a.m · · Score: 1
    I am a 3D designer and I've been waiting patiently for a very good 3D card to come out for Linux. I know that currently some of the 3D labs chipsets are currently supported, but full hardware support of OpenGl isn't that great. This introduction of the new chip from nVida will help boost support for 3D apps for Linux. With the addition of Houdini to the list of 3D apps for linux put's us on the map and with this card coming.

    This will hopefully convince Avid, makers of SoftImage and SGI, makers of Alias PowerAnimator and the ever so popular Maya, that linux is a viable platform to do 3D work. I think if the price is right i.e. around $700 US or less then I'm gonna buy it.

    As far as image quality, as one of the previous posters was wondering about, the quality of images displayed may be the same as the Matrox card, but the thing you have to consider is that this new card can open a 3D project in Maya with about 1,000,000 poly's or more and you will have no delays when moving around, where as in Matrox's case it will be chuggin along and have you waiting till the cows come home.

    Some of you want to know what makes this board "workstation" class. Well I think that the benchmark numbers speak for themselves. Look at the comparison between the Intergraph Wilcat 4000 and the Oxygen GVX1. The Wildcat has geometry accelerators which means that the processor don't have to transform the geometry, but the board can handle everything. If this is included on the card that Elsa is making for the Quadro, then definitely we will be seeing support for more 3D apps in the near future.

    Who could forget about gaming? Well the board should support fully OpenGl games, such as Quake 3. Most games say the support OpenGl, but that's not full OpenGl, but use the OpenGl implementation like the one 3DFX makes. So if you plan on playing games that have full support for OpenGl then your frame rates should be extremely good.

    I know one thing, I'm gonna get the Quadro as soon as it comes out, and first thing I'm gonna do is fire up q3 and let the fraggin begin =)

  68. ''Workstation Graphics'' by Anonymous Coward · · Score: 0


    Query -- what exactly does ''workstation graphics'' mean? This is an honest question, not a troll. The sort of work I do doesn't require much in the ways of graphics, and I don't know what sorts of things other engineers are using computers for -- I'm a little sheltered in my Unix-programming-only microcosm. What is it that people do with graphics that there's a significant market demand for ''workstation-class graphics''? I'm not saying that there is no need, just admitting to my own ignorance.

    -- Guges --

  69. 3DFx by guacamole · · Score: 1

    If you want to play 3D games NOW and don't want to wait for months and months for XFree4.0 or promissed drivers, use 3DFx (Voodoo3?).

  70. SGI is behind a lot of this... by deaddeng · · Score: 1

    Yup! SGI partnered with Nvidia last year, and had engineers work on the GeForce256 and the Quadro. There are major implications downstream for SGI and Linux in the graphics workstation market, using Nvidia-based graphics cards.

    Over the past few months:

    SGI has openly licensed its XFS journaling file system to linux, paving the way for Linux integration on SGI hardware.

    Along with Redhat, SGI is funding Precision-Insight. Precision-Insight hired Brian Paul, the author of Mesa OpenGL port to Linux. Precision Insight's Multipipe Direct Rendering Infrastructure (DRI) within the upcoming XFree86 4.0 X Server. SGI is also providing extensive technical help and other resources to benefit the project. The DRI will include additions and modifications to GLX, Mesa 3.1, and XFree86 4.0, as well as any required modifications to the Linux kernel. Both Red Hat and SGI have agreed to allow full source for the entire project to be donated by Precision Insight to the open source community.

    SGI is shipping servers with Linux, adapted from Redhat.

    SGI has had a rocky time recently in terms of profits, but the technology is first-rate, and they are leveraging a strong Linux future, probably replacing IRIX, for x86-based workstations. Think about boxes with 1GHz+ Athlon, Coppermine, and Merced processors, and video cards like the Quadro, outperforming graphics workstations that cost 10 times as much. All of this is great for Linux.

    --
    --- .085 as cool; proving that a little knowledge is dangerous
    1. Re:SGI is behind a lot of this... by deaddeng · · Score: 1

      PS, the first open demo of the GeForce256 was jointly sponsored with SGI, and featured OpenGL API god Dave Shreiner. Stop assuming the worst from Nvidia in terms of Linux support--SGI is taking some serious steps to turn Linux, with Nvidia chips, in to a serious graphics workstation OS.

      --
      --- .085 as cool; proving that a little knowledge is dangerous
  71. But good for 3D user interfaces by Buttercup · · Score: 2

    It's unfortunate that while 3D hardware is nice and cheap, the nice-and-cheap kind is designed to throw many frames/second of low-polygon models at the screen. The benchmark is Quake III, and that means the most important features on a cheap 3D card are fill rate and texture-map speed.

    Higher-end cards, those designed with more advanced features like geometry setup and anti-aliasing, are much more suitable targets for whatever 3D-like user interfaces eventually arrive. You can count on such interfaces to make use of high-precision models, high polygon counts, and almost no dependence on texture-mapping (or even fill-rate, for that matter).

    The key is _detail_, and that will require very high resolution rendering of anti-aliased models in very large memory spaces. Hopefully, NVidia's entry signals a new era for high-end 3D graphics pipelines, one of increasing affordability.

    MJP

    --
    Don't try that "protecting the children" shit you people use to keep the tits and bad words off my TV. --Seanbaby
  72. What's currently the "best" card to get for linux? by Anonymous Coward · · Score: 0

    Just wondering - The voodoo cards have binary only support, how are the Matrox G400 and NVIDIA TNT 2 ?

    I've currently got a Voodoo Banshee, and it's showing it's age, so I'm thinking of getting a new card.

  73. difference between this and GeForce? by RelliK · · Score: 1

    so how is this "high-end" card different from GeForce? Is GeForce not high-end any more? And what exactly is meant by "workstation-class"?

    --
    ___
    If you think big enough, you'll never have to do it.
    1. Re:difference between this and GeForce? by gordyf · · Score: 1

      The GeForce was never a high-end vid card. High-end cards cost over $1,000. The GeForce was a high-end gamer's card, but not a high-end video card.

  74. Hardware support by Yogurtu · · Score: 1

    who cares if the drivers aren't open source? at least they're supporting the linux platform.

    Look, I'm not tearing my garments: this is an area in which 'closed source' is relaitvely harmless, but Free is Better. If you're interested in hardware drivers, having the source code means you can
    a) learn something,
    b) contribute: maybe users can perfect a driver.
    c) Port it to another platform( say *BSD).
    That, and good PR, is why they should release the drivers free.
    That they support the platform is good, but only as a sign of the recognition Linux is getting as a widely used OS. With OS drivers, they would be supporting the concept behind it, which would make me way happier.

  75. Probably not good for 3D games by Anonymous Coward · · Score: 0

    Well, based on past performance from high-end 3D graphics cards, you'd probably be better off with a card designed with games in mind. Remember the Diamond Fire GL Pro 4000, or whatever it's name was? It was based on the 3DLabs Glint chip I believe and was around $3000. Good for 3D modelling and such, but horrible for 3D games. This card is probably optimized the same way, games are not their target market by any means.

  76. Silly NVidia by Mike+Hicks · · Score: 1

    Unfortunately, I've heard that NVidia hasn't released many specs on their cards other than a single version of a video driver. I think it's been updated slightly, but it still doesn't have any of the fun features, I guess..
    --

  77. Has anyone noticed... by Anonymous Coward · · Score: 0

    ...how similar the names 'GeForce' and 'G400' are to 'G4'? I wonder if nVidea and Matrox are trying to capitalize on Apple's hype about the G4 by giving their products very similar names. Call me paranoid, but I'm sure those marketing types consider such subliminal associations very seriously. Sorry if this seems off-topic.

  78. NVIDIA should release low level programming specs by Anonymous Coward · · Score: 0

    As the title mentions, they don't. The only way to know how to program anything in NVIDIA's chips is to reverse engineer the driver code they released for Linux thus far. This way, unless NVIDIA do the Linux drivers themselves noone will, and if and XFree86 code changes noone but them will know how to change it. C'mon NVIDIA, Matrox released the specs for their cards and so did ATI, so just do the same!

  79. Absolutely by Anonymous Coward · · Score: 0

    I tolerate Windows, love Linux, and adore BeOS, but the hardware issues are a major pain in the ass for my favorite OS. If you only want to have a single 2D/3D card and want hardware 3D in BeOS, your only option for now is a Voodoo3. BTW, does anyone have any idea how much of the work in hardware-accelerated OpenGL driver development is OS-specific? In other words, once a company develops a good Windows OpenGL driver, do they have to start from scratch to develop Linux and BeOS drivers, or is a lot of the code portable? (sorry for being such an ignorant newbie).

  80. How many pins? by penguinicide · · Score: 1
    How many pins does the GeForce 256 have?

    The Quadro has 388 pins.

    The Quadro claims 17 million polygons/second.
    The GeForce claims 15 million polygons/second.

    How large is the performance gap between the two?

    --


    penguinicide... when jumping out a window just won't do.
  81. Linux != Intel by arielb · · Score: 1

    that's correct. That's why the drivers are optimized for athlon too :)

    --
    ---
  82. I wonder... by dkh2 · · Score: 2
    It's good to see Linux support for new hardware coming out so much sooner. I remember the early days before I was Linuxized, reading about having to write your own device support because manufacturers had never dreamed of their stuff being used on anything other than Windows of Macs.

    Still, I wonder if the nVidia coding for OpenGL will be applied to any of their earlier boards. I have an NV1 (Diamond Viper RIVA TNT V770D) board that required a driver download before I could get anything other than 320*240 on.

    --

    --
    My office has been taken over by iPod people.
  83. Re:What's currently the "best" card to get for lin by Darth+Maul · · Score: 1

    I have a TNT2 (Diamond v770 Ultra) and it's
    fantastic under Linux. I love the 32m of
    texture memory, but 64 would sure be nice...
    I do OpenGL development and it suits all my
    needs.

    I highly recommend it.

    --
    --- witty signature
  84. Re:What's currently the "best" card to get for lin by sector · · Score: 1

    I have a G400 in one box and a Leadtek TNT2 Ultra in another. Like most cards these days, they both are very good for 2D work, easily capable of exceeding my monitor's 95KHz horizontal sync limit.

    What's more, there are GLX libraries available for both chipsets -- still binary-only (I think) for nVidia, open source for the G400 -- so you'll have hardware-accelerated Mesa in either case. In my experience, the nVidia GLX library is more stable than the one for the G400. The G400's also has some problems with texturing -- the 'superquadrics' mode for xlockmore will demonstrate this. On the other hand, the G400's implementation feels slightly faster than nVidia's. I haven't measured frame rates with the G400 but the TNT2 generally posts scores of 60-80 frames per second for the 'ssystem' OpenGL solar system program if you turn off the on-screen HUD (seems having text in the window slows things down to single-digits). I would expect the G400 to post numbers in the same range.

    Next time I have the G400 in the Linux box, I'll measure it. Right now, the G400 is sitting in a Windows box where I can watch an occasional DVD -- the DVD player that ships with the G400 is better than the PowerDVD software that shipped with the TNT2 Ultra.

    One thing I noticed with the GLX drivers, and the one for the G400 in particular, is that if the screenblanker kicks in while displaying 3D, you're in trouble. The machine is still usable if you login remotely, but the local console/keyboard is hosed until you reboot. Moral of the story? "xset s off" :-)

    The kicker, though, is in the price. You can pick up a 16MB OEM G400 (what I have) for around $100. The best price I've seen for a TNT2 Ultra is around $170. For $100, the G400 is hard to beat.