Why not use a trust-centric system like GPG to generate and rate the trust of your own certificates, instead of a backwards-trust-centric system like SSL or S/MIME? Part of the issue with SSL or S/MIME encryption is that it gives a single point of failure, a person only has to forge their identity to a single company in order to be completely trusted. At least with GPG you can see if they have multiple signatures, compare those signatures with other people you already trust, and work the network up from there.
That depends. They could use a scheme where the key has to be on your local disk, and an applet or bean does the decryption on the client. This would be a boon for Google also, because they wouldn't be wasting their server power decrypting email for people who are too paranoid not to do it but too lazy to do it themselves.
The only real risk then is that if you lose the key, you lose your email, but copious warnings ("YOU MUST BACKUP THIS FILE. IF YOU LOSE IT, YOU WILL LOSE ALL YOUR EMAIL") should suffice.
Selling your phone scripts isn't a good analogy because Google aren't selling your email transcripts.
But even then, the article's analogy of what you were trying to say was a bit off the mark IMO.
...consider a service that gave you free phone calls if it could have speech-recognizing computers listen in and barge in with product offers related to your conversation?
The difference here is the ads appear in a location where your eyes don't even look. Do you seriously think that the Google sidebar ads attract any attention from a person wanting to read their search results or their email? This is one of the best features of Google: it advertises, but it does it in a way you can completely ignore.
Of course if you're one of those people who simply has to read the entirety of every page you ever see, then you're going to see the ads, and maybe, just maybe, you have a right to complain.
(And while you're at it, complain about the header and footer of the page too, they get in the way of the search results much more!)
...creates a danger that we may redefine whether e-mail has the "reasonable expectation of privacy" needed for 4th amendment protection.
Well isn't it simple enough? Email is not private. If you want privacy, use GPG or PGP. If you don't want to use encryption, then you don't care about privacy and can be ignored.
No shit, not only are they probably going to copy from X3D, but since Microsoft are involved it will probably be much less extensible. I get the feeling they're going to bend this into their little SVG ripoff or their XUL ripoff.
Security is on the server, not the client. If a person hacks their client they won't be able to do much of interest except make bots.
And incidentally, if the bot is written in a quick and dirty yet eerily skillful fashion, it is still a hack, regardless of whether the library used was open source or not.
Yeah, but usually high-speed gaming with an assload of players is client-to-server, and the majority of the tricks it employs is stuff (which should be obvious) like giving priority to more important game packets. In P2P the only thing you really care about which should get priority is search results, which doesn't impact your download efficiency, and once the downloads are started you shouldn't care which one you want to prefer as long as it uses up the maximum bandwidth available.
That must be related to the specific version of the engine they were using. Updated versions of the engine work fine, witnessed by the fact that Marble Blast and Mutant Storm have no problems with sound on the system version you describe. So the problem in this case is either that you're not up to date, or that they never released a later version.
So why did you buy the Windows version if you were intending to play it on Linux? If both the Windows and Linux versions cost money, that doesn't magically make the Windows version any more unfriendly as the Linux version (actually IIRC, the Windows version used to cost more than the Linux version.)
I must say though, it would have been a lot nicer if they released the Torque Engine and not the Torque Networking Engine. For when I read the title, I almost glued my pants, and then got let down by one simple word.
Well yeah. But the original statement was "The only console that rivals the GBA in terms of the size of it's homebrew community is the Dreamcast", which is clearly bullshit in light of the amount of stuff on Xbox.
Well the thing with NIO is, you can write what used to be a one-thread-per-client app with a single thread. So it will actually reduce the need for threads overall, you will just use one per CPU.
Well strictly speaking, a well-behaved Java developer won't go thread crazy. But a large number of us were taught that "threads are good, use and use often," which has resulted in all sorts of problems when we get into non-Windows Java environments.
I have a long string of devices which work on Linux but have some sort of issue on Windows... my PS/2 mouse only works on Windows if I connect it with a USB adapter, my digital camera bluescreens Windows without fail, and I have various writer devices which require dodgy hacks to make them work on Windows.
Oh, and let's not forget trying to get a S/ATA disk working...
Why not use a trust-centric system like GPG to generate and rate the trust of your own certificates, instead of a backwards-trust-centric system like SSL or S/MIME? Part of the issue with SSL or S/MIME encryption is that it gives a single point of failure, a person only has to forge their identity to a single company in order to be completely trusted. At least with GPG you can see if they have multiple signatures, compare those signatures with other people you already trust, and work the network up from there.
That depends. They could use a scheme where the key has to be on your local disk, and an applet or bean does the decryption on the client. This would be a boon for Google also, because they wouldn't be wasting their server power decrypting email for people who are too paranoid not to do it but too lazy to do it themselves.
The only real risk then is that if you lose the key, you lose your email, but copious warnings ("YOU MUST BACKUP THIS FILE. IF YOU LOSE IT, YOU WILL LOSE ALL YOUR EMAIL") should suffice.
If the problem is simply moving around a lot, you could join the hordes who use SquirrelMail for exactly that purpose.
Why sign up for 1GB webmail when I already have 100GB webmail?
Or even worse, when your wife sends you a dirty email, all you get is a bunch of links to porn sites.
Selling your phone scripts isn't a good analogy because Google aren't selling your email transcripts.
But even then, the article's analogy of what you were trying to say was a bit off the mark IMO.
The difference here is the ads appear in a location where your eyes don't even look. Do you seriously think that the Google sidebar ads attract any attention from a person wanting to read their search results or their email? This is one of the best features of Google: it advertises, but it does it in a way you can completely ignore.
Of course if you're one of those people who simply has to read the entirety of every page you ever see, then you're going to see the ads, and maybe, just maybe, you have a right to complain.
(And while you're at it, complain about the header and footer of the page too, they get in the way of the search results much more!)
Not only that, but even if they do encrypt your mail, they have your encryption key.
Well isn't it simple enough? Email is not private. If you want privacy, use GPG or PGP. If you don't want to use encryption, then you don't care about privacy and can be ignored.
Pfft. You think the Slashdot editors actually do any work? Check this out:
Yes, that is February and yes, the article is still pending.
I'm surprised any stories from right now are even getting processed right now considering they appear to be two months behind on the news.
No shit, not only are they probably going to copy from X3D, but since Microsoft are involved it will probably be much less extensible. I get the feeling they're going to bend this into their little SVG ripoff or their XUL ripoff.
Evidently Dr. Pepper has grown tired of coming in cans, and now comes in your nose. >:-D
The resulting lack of fingerprints and scaring is actually more distinctive than the criminals original fingerprints.
I'm not an expert, but I'd say when the criminal runs up to the cops and shouts "BOO!", that it pretty much gives the game away.
Terribly sorry, but it was an easy shot.
"Yeah, but mine has 10 billion years warranty."
Even better if you're not in the US, which makes it free! Seriously, they should do more of this!
I would say "pull yourself together" but the truth is anyone who can, is a planetoid.
Security is on the server, not the client. If a person hacks their client they won't be able to do much of interest except make bots.
And incidentally, if the bot is written in a quick and dirty yet eerily skillful fashion, it is still a hack, regardless of whether the library used was open source or not.
Yeah, but usually high-speed gaming with an assload of players is client-to-server, and the majority of the tricks it employs is stuff (which should be obvious) like giving priority to more important game packets. In P2P the only thing you really care about which should get priority is search results, which doesn't impact your download efficiency, and once the downloads are started you shouldn't care which one you want to prefer as long as it uses up the maximum bandwidth available.
That must be related to the specific version of the engine they were using. Updated versions of the engine work fine, witnessed by the fact that Marble Blast and Mutant Storm have no problems with sound on the system version you describe. So the problem in this case is either that you're not up to date, or that they never released a later version.
So why did you buy the Windows version if you were intending to play it on Linux? If both the Windows and Linux versions cost money, that doesn't magically make the Windows version any more unfriendly as the Linux version (actually IIRC, the Windows version used to cost more than the Linux version.)
I must say though, it would have been a lot nicer if they released the Torque Engine and not the Torque Networking Engine. For when I read the title, I almost glued my pants, and then got let down by one simple word.
Well yeah. But the original statement was "The only console that rivals the GBA in terms of the size of it's homebrew community is the Dreamcast", which is clearly bullshit in light of the amount of stuff on Xbox.
Well the thing with NIO is, you can write what used to be a one-thread-per-client app with a single thread. So it will actually reduce the need for threads overall, you will just use one per CPU.
Well strictly speaking, a well-behaved Java developer won't go thread crazy. But a large number of us were taught that "threads are good, use and use often," which has resulted in all sorts of problems when we get into non-Windows Java environments.
If it did, I would be getting more spam from Dell.
I have a long string of devices which work on Linux but have some sort of issue on Windows... my PS/2 mouse only works on Windows if I connect it with a USB adapter, my digital camera bluescreens Windows without fail, and I have various writer devices which require dodgy hacks to make them work on Windows.
Oh, and let's not forget trying to get a S/ATA disk working...