There were tons of bad Atari 2600 games. Remember a million cartridges buried in the desert? Remember the big video game crash of the 80's?
Not all games were good back then, just like now.
But, it wasn't the case where you could cram a CD full of snazzy FMV and try to pass it off as a game. Remember when CDROM drives first took off, and everyone wanted to make the next Myst?
Back then, they had to do it with flashy box art.
The good games HAD to have good gameplay, they couldn't have good graphics.
They didn't waste time and effort on 3D models, 24 bit textures, and such, disguising the horrible lack of a game underneath. They could spend all the time making original and intuitive games.
They do make quite a bit more $$ on corporate PC's than they do home.
They sell more support packages on them, for one. Plus, they're just flat-out priced higher.
Another thing to consider is, what kind of computer to people buy? If they have a Dell at work, they'll buy a Dell for home. We buy Dell exclusively at work, and I'd say well over half of the employees buy Dell at home.
The Volari Duo V8 Ultra leaves us with a very mixed first impression. Despite the prototype status of our sample and its driver, the card was able to produce some very respectable results in some areas. These highlights are clouded by the problems with texture filtering and the stark performance drop-offs in some benchmarks and games.
XGI's driver team definitely has its work cut out for it. We can expect to see final boards with shipping status and WHQL drivers within the next one or two months, or so. That gives XGI's driver programmers a bit of time to iron out the kinks.
Should they be successful, XGI's cards may well become serious alternatives to ATi's and NVIDIA's offerings, especially considering their comparatively low prices. XGI is aiming for a street price of about $449 (plus tax), which is rather inexpensive. This makes XGI's top model a good $50 less expensive than the flagship models of NVIDIA or ATi. As far as the other versions of the cards are concerned, XGI has so far declined to comment.
Just one day, "Oh, we love your work, you're great, you work hard, we're downsizing, goodbye." "Can I get my stuff from my desk?" "No, we're boxing it up for you as we speak." Thank you very fucking much.
That's the job I want. The guy that boxes everyones stuff up. He's been very busy lately.
Today, Redmond-Wash. based Microsoft Corp. (MSFT) announced it is purchasing xxx chip corp for $150 million in cash and $100 million in company stock. w00t.
Re:Only 1996 to the Present
on
Video Card History
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· Score: 5, Insightful
Back then, the hardware specs (so you could program the device) came with all the accessories you bought for your PC. Imagine that.
Printers had a book with all the Escape codes, Video cards told you which modes they supported, modems had AT command set references...
Try getting the specs to a PCI card nowadays....
Want to read more about older video cards?
on
Video Card History
·
· Score: 5, Informative
I remember reading in Popular Science, or Wired, or something, about 5 years back.
Some guy made an EMP gun with radio shack parts, and said if he drove up on some hill in California, with his van full of car batteries, he could shoot an EMP at Sun or something and ruin the economy...
In related news, since most Chinese online gamers don't have their own PC, CNET is reporting on the consolidation of Net cafes "under the management of larger, mainly state-owned companies."
Reminds me of arcades here in the USA. They were incredibly popular because the home gaming consoles were so far behind coin-op hardware. They could have a huge boom over there, with net-cafe's instead of arcades. Does Nolan Bushnell know about this? Better start opening up some Chinese Chuckie Cheese's.
There were tons of bad Atari 2600 games. Remember a million cartridges buried in the desert? Remember the big video game crash of the 80's?
Not all games were good back then, just like now.
But, it wasn't the case where you could cram a CD full of snazzy FMV and try to pass it off as a game. Remember when CDROM drives first took off, and everyone wanted to make the next Myst?
Back then, they had to do it with flashy box art.
The good games HAD to have good gameplay, they couldn't have good graphics.
They didn't waste time and effort on 3D models, 24 bit textures, and such, disguising the horrible lack of a game underneath. They could spend all the time making original and intuitive games.
I invented bullet time, trying to play games on my old 386SX/16MHz.
Talk about slow motion.
Good graphics != good gameplay
Games with bad graphics, when they had to make the gameplay good, because thats all they had, are still played today.
I can think of a lot of games that had breathtaking graphics but you couldn't force me to play twice, because they were just so bad.
They do make quite a bit more $$ on corporate PC's than they do home.
They sell more support packages on them, for one. Plus, they're just flat-out priced higher.
Another thing to consider is, what kind of computer to people buy? If they have a Dell at work, they'll buy a Dell for home. We buy Dell exclusively at work, and I'd say well over half of the employees buy Dell at home.
http://www20.tomshardware.com/graphic/20031107/in
Of course a link is helpful.
http://www.xgitech.com/
Benchmarks look promising.
Conclusion
The Volari Duo V8 Ultra leaves us with a very mixed first impression. Despite the prototype status of our sample and its driver, the card was able to produce some very respectable results in some areas. These highlights are clouded by the problems with texture filtering and the stark performance drop-offs in some benchmarks and games.
XGI's driver team definitely has its work cut out for it. We can expect to see final boards with shipping status and WHQL drivers within the next one or two months, or so. That gives XGI's driver programmers a bit of time to iron out the kinks.
Should they be successful, XGI's cards may well become serious alternatives to ATi's and NVIDIA's offerings, especially considering their comparatively low prices. XGI is aiming for a street price of about $449 (plus tax), which is rather inexpensive. This makes XGI's top model a good $50 less expensive than the flagship models of NVIDIA or ATi. As far as the other versions of the cards are concerned, XGI has so far declined to comment.
There's a new kid on the block when it comes to graphics cards.
XGI Volari
ExciteBike?
Goonies II?
This is even worse than Nintendo's own top 100 list.
Has her headphones up all the way...I can hear what she's playing all day.
Right now it's Fifty Cent.
Only 84 minutes until 5:00pm...thank god it's a Friday.
I almost never touch routers in the real world and I still passed the CCNA pretty easily.
Are you the kid who screwed the network up at ______ machine and tool last weekend?
If so, thanks. I made $600 in 2 hours straightening that all out!
Just one day, "Oh, we love your work, you're great, you work hard, we're downsizing, goodbye." "Can I get my stuff from my desk?" "No, we're boxing it up for you as we speak." Thank you very fucking much.
That's the job I want. The guy that boxes everyones stuff up. He's been very busy lately.
Arcom
Or you might want to try
ZFx86
This coming from a country where chewing gum is illegal
Anyone can build a PC and fill it with 300GB IDE drives. Big deal.
A few problems:
#1, if you've got BIG files (read: audio/video) or a quite a few users, it won't be fast enough.
#2, It's not a real SAN device. Where's the SCSI and Fibre channel? Can you plug it in to multiple servers?
#3, How do you plan on backing this up? a stack of DVD-R's? A bunch of 80GB tapes?
Translation:
Today, Redmond-Wash. based Microsoft Corp. (MSFT) announced it is purchasing xxx chip corp for $150 million in cash and $100 million in company stock. w00t.
Back then, the hardware specs (so you could program the device) came with all the accessories you bought for your PC. Imagine that.
Printers had a book with all the Escape codes, Video cards told you which modes they supported, modems had AT command set references...
Try getting the specs to a PCI card nowadays....
Check out Tom's Hardware Guide
http://www20.tomshardware.com/graphic/1997.html
http://www20.tomshardware.com/graphic/1998.html
http://www20.tomshardware.com/graphic/1999.html
http://www20.tomshardware.com/graphic/2000.html
http://www20.tomshardware.com/graphic/2001.html
We sold Diamond Monster 3D's like hotcakes back at Best Buy in the mid 90's.
Then the Voodoo Rush came out. All in one. It stunk.
Then the Voodoo II came out. Remember you could buy 2 of the cards and some games (SLI) would run faster than with just one!
Then they did the combiniation card again...Voodoo Banshee. Worked pretty well.
Then NVIDIA wiped them off the face of the earth.
He means he does it for free, as in he doesn't get paid to do it.
I remember reading in Popular Science, or Wired, or something, about 5 years back.
Some guy made an EMP gun with radio shack parts, and said if he drove up on some hill in California, with his van full of car batteries, he could shoot an EMP at Sun or something and ruin the economy...
Read carefully:
(number of sites in millions)
One implementation, and other programs, can be found on this page
In related news, since most Chinese online gamers don't have their own PC, CNET is reporting on the consolidation of Net cafes "under the management of larger, mainly state-owned companies."
Reminds me of arcades here in the USA. They were incredibly popular because the home gaming consoles were so far behind coin-op hardware. They could have a huge boom over there, with net-cafe's instead of arcades. Does Nolan Bushnell know about this? Better start opening up some Chinese Chuckie Cheese's.
Great. I hate when mass media like Time magazine or a newspaper do tech articles.
Anyone have a real review from a real website?
I don't read PC Magazine looking for articles on the war in Iraq.
I remember playing on a Apple IIGS. Long ago...
Back on topic...
It's a very realistic program. It actually takes you 15 minutes to climb up to such and such altitude.
Nothing like the 'arcade' style flight games, like JetFighter. Just take up, full throttle, hit 30,000 feet in about 2 seconds....
It's already on GameBoy Advance, so you'd have to buy the GBA->GCN Adapter.