I used VB.NET in a few classes I took last year for my Masters degree. It is a nice environment to work in, even the 'free' student-grade version. It may even be better than the eclipse-based environment I use at work. My only complaint was that we had to use VB as I dislike BASIC syntax.
First!
To mention C# in response to this, that is... because Visual Studio is the editor for that as well, but the language isn't based on BASIC (it's similar to Java).
Sun's Java implementation has a much better garbage collector and has been around a lot longer than.NET, so it shouldn't be too surprising it's faster.
was in response to
Another example is when I used to work at IBM about seven years ago. We frequently had UI or I18N issues with our Java code that only cropped up on certain platforms (e.g. AIX) but not others (Windows).
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That's great, but IBM wrote their own Java GUI Toolkit named SWT. Any GUI problems with it were of their own design.
In practice, no-one cares. If you access what looks like a field of any object other that "this" in.NET, it is invariably a property. Similarly, when you write your class in Java, you always wrap all your fields in gettors/settors, since your clients expect to see such a pattern.
Right up to the point that there is a name for a class that has a no-arg constructor, implements Serializable, and has getters/setters for every field: JavaBean.
I trust a demo more if it's the full retail game for a limited amount of time.
But then that runs up against one of the other purposes of demos: a smaller package that you can try without hitting your broadband plan's monthly cap.
Of course, that's assuming you live in an area with a cap. Or one of those "only go after the top 10%" caps (i.e. Comcast in the USA).
Anyway, Xbox 360 demos for Xbox Live Arcade games are actually really bad about this. The demo is actually the entire game, just restricted with some sort of DRM ; I haven't modded my Xbox, so I can't say what kind of DRM.
The games that do have real demos tend to have large ones these days. It's not uncommon to see multi-GiB demos.
When I buy a car I expect that parts will continue to be made for it for years to come, shouldn't software be supported for 15-20 years as a NORMAL business practice?
Software? But software ARE the parts made for your computer. One of the types anyway.
Think of software as tires. You could keep patching them, but eventually you have to buy new ones.
However, I'm not convinced that software can be treated like regular consumer goods. Cheap consumer crap is obvious because of substandard materials, poor design choices, etc.
In programming, you simply cut down on the time allotted to do anything. Which leads to substandard materials caused by poor design choices, etc...
Aka, bunny hopping in Counter-Strike. And that was one of the most heavily beta tested games of all time.
What are you counting as Beta-testing? The period of time when it was a free mod before Valve hired the people who made it and started selling it at retail?
I trust a demo more if it's the full retail game for a limited amount of time.
Like, for example, this weekend's Team Fortress 2 Free Weekend. The game can be pre-loaded now for it, but the game is only available from when the WAR Update comes out on Thursday evening, through Sunday. However, it's the full game.
Granted, TF2 is a multi-player online game, so it's hard to have a demo without having the entire game after the game itself came out.
It's funny to think that USA should be the best nation with technology and infrastructure
Technology maybe, but infrastructure? The History Channel has a documentary called The Crumbling of America about the US infrastructure and how it's doing now.
Hint: The "Crumbling" in the title should clue you in on the current state of things.
First!
To mention C# in response to this, that is... because Visual Studio is the editor for that as well, but the language isn't based on BASIC (it's similar to Java).
As opposed to Java, which just never cleans up objects in PermGen space, eventually leading to a
in long running applications.
was in response to
?
That's great, but IBM wrote their own Java GUI Toolkit named SWT. Any GUI problems with it were of their own design.
Right up to the point that there is a name for a class that has a no-arg constructor, implements Serializable, and has getters/setters for every field: JavaBean.
No one said they let him touch the .NET Framework, just c#.
Since most everything .NET does is in the Framework rather than the individual language...
I think you're mistaking Java with COBOL.
I suggest RTFA. In this case the GP was referring to the "Value" score, which is directly correlated to the price.
In fact, it seems to be there solely to push VirtualBox up higher on the chart, as the other two both got 7/10 on it (whereas VirtualBox got 10/10).
The scores with it, as shown in the article:
VMWare Workstation: 8.6
Parallels: 8.2
VirtualBox: 8.4
The scores without it, assuming the 10% score is divided evenly into the two 20% scores (to make them 25%):
VMWare Workstation: 8.8
Parallels: 8.3
VirtualBox: 8.3
Note that .5s are rounded up in both calculations.
Unfortunately, a certain company offers some free games, but their DRM system doesn't work on Windows x64.
This line-up includes 3D accelerated games.
It was apparently added since the last version of VMWare Player that I used.
I noticed it in their FAQ after I posted.
Whoops, I lied. The latest version can create images now. I'm still not sure that it has 3D support, though.
It is expensive... when compared to VMWare Player, which is free (as in beer) and also supports up to 4 virtual CPUs.
Of course, you can't create VM images with VMWare Player...
Of course, that's assuming you live in an area with a cap. Or one of those "only go after the top 10%" caps (i.e. Comcast in the USA).
Anyway, Xbox 360 demos for Xbox Live Arcade games are actually really bad about this. The demo is actually the entire game, just restricted with some sort of DRM ; I haven't modded my Xbox, so I can't say what kind of DRM.
The games that do have real demos tend to have large ones these days. It's not uncommon to see multi-GiB demos.
Software? But software ARE the parts made for your computer. One of the types anyway.
Think of software as tires. You could keep patching them, but eventually you have to buy new ones.
By Blizzard, I'm pretty sure he meant just Blizzard, not its parent company Activision Blizzard.
In programming, you simply cut down on the time allotted to do anything. Which leads to substandard materials caused by poor design choices, etc...
How exactly is this different again?
What are you counting as Beta-testing? The period of time when it was a free mod before Valve hired the people who made it and started selling it at retail?
"Q!" -- Jean-Luc Picard
I trust a demo more if it's the full retail game for a limited amount of time.
Like, for example, this weekend's Team Fortress 2 Free Weekend. The game can be pre-loaded now for it, but the game is only available from when the WAR Update comes out on Thursday evening, through Sunday. However, it's the full game.
Granted, TF2 is a multi-player online game, so it's hard to have a demo without having the entire game after the game itself came out.
Her full name is Judith Sheindlin (no c).
A cool 100 Grand. Unfortunately, she doesn't eat candy bars.
Tell me, which of the following is easier to transcode:
(These are made up examples, but still)
hugehooters.com/hotties
bit.ly/asdf1234
The former is certain longer, but I find it way easier to transcribe whole words than a meaningless jumble of characters.
No, 14 years was set way back when people were expected to only live until 40.
Since both patents and copyrights in the US were originally 14 years, and patents are now 20, 20 years must be the correct amount for copyrights, too!
You didn't know that Lucas was biased against short, green people who speak funny?
It's been snowing outside where I live. Does that count?
Technology maybe, but infrastructure? The History Channel has a documentary called The Crumbling of America about the US infrastructure and how it's doing now.
Hint: The "Crumbling" in the title should clue you in on the current state of things.