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User: WileyWiggins

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Comments · 19

  1. Re:Before everyone starts bitching about the scree on Video iPod May Arrive in September · · Score: 1

    A full length, full quality feature film ripped from DVD to H.264 takes up about 600 to 800 megs.

    All that's standing in the way of an iTunes style movie store is the motion picture industry.

    http://videothing.blogspot.com/2005/06/full-res-fe ature-length-film-playing.html

  2. yeesh. on A Scanner Darkly Film Preview · · Score: 1

    I can only assume that was some kind of joke.

    Also, if I was a real 'movie star' I wouldn't be working tech support right now.

    Simmer down, gang.

  3. Re:Anyone figured out how to... on Emulate Nintendo on Your MessagePad · · Score: 4, Interesting

    Uh, and it doesn't run anything even remotely similar to the Newton OS.

    What I want is a little handheld computer that runs Mac OS 6. It wouldn't be that hard to do and you have a literal ocean of abandonware out there you could use with such a device.

  4. Re:I don't see Sony bringing this out... on Wired: Sony Prototyping Personal Video Player · · Score: 1

    What they ought to do is replace the stereo minijack out on the ipod with an AV minijack like the ones on Sony camcorders. Then you could plug the ipod into your stereo system, OR a TV.... once the drive capacities start getting really big, you could fill that sucker up with video.

  5. Re:Games? For the Mac? on New PowerBooks, Bluetooth Keyboard and Mouse · · Score: 1

    I think the problem is the store you're going to, not the selection of games out there. Most popular games come to the Mac now, they just take about a year because they're ports. This hopefully probably change with the new hardware- Developers will gradually go back to simultaneous releases as more people buy games for the Mac. http://www.aspyr.com/games.php/mac/ http://www.macsoftgames.com/ Personally I could care less. As soon as somebody makes a console with a mouse I can get all these damn games off my Mac and get back to work.

  6. c64 on Tulip to Relaunch C64 · · Score: 1

    If I remember correctly, the C64 was kind of cool in that it had user programmable ports, which made it eminently hackable.

  7. Re:G4? Who cares. on PyraMac Pyramid G4 Case Mod · · Score: 1

    Actually, there is a transparent inner door on the G5 so you can run it without the aluminum door, perfect for lights. http://www.wired.com/news/mac/0,2125,59381,00.html

  8. Re:What I Simply Do Not Understand on Apple's G5 Speeds Challenged · · Score: 1

    Here here. People get the same way about movies on the internet. Directors and actors are "scum" and "idiots" and deserve to die, because Falcon-Man doesn't wear the same color suspenders in the movie as he did in the cartoon. I think it's something about internet-writing's roots in usenet flame-warfare that seems to make any debate there instantly escalate to nigh-death-threats. I think too many people inject the discourse that takes place on the internet with their own personal stress and neurosis, and it makes me want to go outside and have a picnic instead of reading the infallible and holy opinions of a bunch of people who were never properly socialized.

  9. Re:Think Different on Apple's G5 Speeds Challenged · · Score: 2, Insightful

    He had me going until I saw the responses at the end. I just have a hard time believing that every single person who would respond would be a drooling illiterate imbecile. Looks like a troll. I'd like to read a real discussion of what he has to say, though.

  10. Re:Bullocks! on New G5 Power Macs "Fastest Desktop In The World" · · Score: 1

    Two words: Not Supported.

  11. Re:PNGs on What Is The Future of PNG? · · Score: 1

    Last time I checked, Windows Explorer chokes on PNGs. It's a shame too, because they kick ass. There is nothing else that will do Alpha Layer transparency for the web. They look beautiful in Safari, but I can't use them for a website because Explorer is broken. Yay, Microsoft.

  12. Re:Yin - Yang. on Celebrating 26 Years of the Apple ][ · · Score: 1

    Super Break out:
    http://www.thelogbook.com/phosphor/fall01/s.htm
    The sequel to Atari's original Breakout coin-op, which actually enjoyed greater success at home on the Atari VCS than in the arcades, Super Breakout added some minor innovations to the original game, including the cavities (and their rogue balls) and the double-paddle (and the paddle length shortening by half when you knock a ball into the top of the playing field). Still fundamentally a black & white game, Super Breakout's colorful bricks were achieved the old Odyssey 1 way: colored overlays on the screen itself. A little note about the original Breakout - that game was designed by Nolan Bushnell, but he had an early Atari employee named Steve Jobs implement the actual code. Jobs brought in a friend of his, one Steve Wozniak, to do most of the work, but of the $7,000 Bushnell paid him to "program" Breakout, Jobs only shared $350 with Wozniak. This apparently didn't deter them from later forming Apple Computer together, though.

    Hmm... what's this game on my ipod... hey, it's...

  13. Last time I checked DVD's weren't just for video on Blue-Laser DVD Formats Wars · · Score: 1

    Uh, it's not stupid actually. Maybe we should change the phrase 'Compact Disk' to something that includes the word 'music' in it, too.

  14. Hum dee dum... on Microsoft Bites Apple, Apple Bites Back · · Score: 1

    They can copy whatever they want. It's still not going to compel me to trade in OS X for Windows.

  15. Parents on What's Your Favorite Underappreciated Movie? · · Score: 1

    Bob Balaban directed this 1989 horror movie set in the early 60's. It was marketed as a black comedy, but the film itself is genuinely scary and unsettling. Watch the perfect, grinning 60's car-advertisement mom and dad eat human flesh and have slow-shutter-speed blood orgies, all through the eyes of their already emotionally damaged child. http://us.imdb.com/Title?0098068

  16. Re:Yeah, that's fine. . . on Sci-fi Channel's Children of Dune · · Score: 1

    I think there's some pretty poor compositing effects in Lynch's Dune, but IMHO, it's more than made up for by the costume and set design. The interiors of Castle Caladan I thought were particularly well done. I don't think that anyone would argue that the motion picture isn't without some pretty serious flaws, but I also think it's judged way too harshly by people who would rather see Buck Rogers. It was imaginative and it had spunk.

  17. Re:Linux? on Sci-fi Channel's Children of Dune · · Score: 1

    Do you honestly believe that people will use anything resembling what we recognize as an 'operating system' or even a 'computer' in the year 10,000? Especially in a fictional world where 'thinking machines' are illegal? Just a thought.

  18. Re:Yeah, that's fine. . . on Sci-fi Channel's Children of Dune · · Score: 1

    Lynch actually had some vision and the guts to make an original work, which is about the only way that film adaptations of books ever truly work. The Sci-fi network's Dune adaptations are weak in too many ways to mention, but foremost is their poor visual style, which leaves them looking like bad video games. If they completely tossed all the special effects and concentrated on the actors (oops, they would have to get better actors to do that, wouldn't they?) and their interactions they would be better off (as a matter of fact, that's what Lynch originally wanted to do, but the studios wanted to try and squeeze a star-wars style space-opera out of him).

  19. "Let's make pizzas for 5 hours straight!" on Sim-Dud? · · Score: 2, Funny

    Maxis managed to take the few things that were fun about the original game, (customizability, being able to wreak havok with a large group of Sims 'lives'), and remove any trace of them from the Sims online. A game where you have to spend days of real-world time doing telemarketing and making pizzas to try and save up to buy a virtual refrigerator? This game isn't just dumb or boring, it's sadistic.