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Tulip to Relaunch C64

Ola "4pLaY" Jensen writes "The Dutch PC manufacturer Tulip who bought the Commodore brand name has decided to finally do something with it and re-launch the C64 in some form. Exactly what it will be is still a puzzle in my mind but from reading their news it seems to be a PC with some OS flavour with a C64 Emulator." I spent many hours on a C64 when I was in elementary school, and this brings back a lot of memories.

282 comments

  1. fp by Anonymous Coward · · Score: 0

    fp

  2. C64 by Anonymous Coward · · Score: 0

    My favorite game was Strip Poker!

    It had nekkid girls in it!

    I also liked Bruce Lee.

    1. Re:C64 by kkonrad · · Score: 0

      not my favourite game, but it can be for hacking the girls in strip poker i found i loved hacking!

    2. Re:c64 by n6jpa · · Score: 1

      LOL, No the computer is easy to program. There was no secret decoder ring(DMCA protected) required to get the internals and it has been used in everything from weather stations to ham radio linked repeaters systems running 19k2 bps digital links.

    3. Re:C64 by Carnivorous+Carrot · · Score: 1

      > [Strip Poker was] not my favourite game, but it
      > can be for hacking the girls in strip poker i
      > found i loved hacking!

      Hackin' and jackin', eh?

      --
      "Has [being a kidnapped teenage girl, raped repeatedly for months] changed you?" - Katie Couric to Elizabeth Smart
  3. What's in store for a moderm C64? by Chmarr · · Score: 4, Funny

    So... what kinds of things do we REALLY expect from a newly-introduced machine?

    - DRM! No, you won't be able to play any of those old C64 games. You'll need to wait for the secret-key-signed versions... that is... until this version's DRM is cracked

    - Dolby 5.1! Now you too can play those Bruce Lee games, and Jumpman, in fantastic 3D sound

    - 24 bit colour! Okay, so you only get 16 colours total, but... you get a fantastic choice of exactly what shade of red you'd like

    - super-basic... does away with basic keywords and reprograms each of the graphic character sets to be a word all of its own

    - Games on tape are replaced with a CD rom... AUDIO CD roms :)

    - Keyboards no longer a couple of inches high... now a couple of feet high! Who needs a desk!

    - And other fantastic improvements...

    1. Re:What's in store for a moderm C64? by WWWWolf · · Score: 3, Informative
      Games on tape are replaced with a CD rom... AUDIO CD roms :)

      *Yawn*... that was already done for Commodore 64 around late '80s, if I remember correctly. There was an adapter that plugged in the tape drive connector, and the cable was plugged in CD player audio out.

      And everyone was amazed on how much stuff you could fit on the CD, even when this particular method wasted space tremendously compared to plain old data CDs. =)

    2. Re:What's in store for a moderm C64? by FrostedWheat · · Score: 4, Interesting

      There was an adapter that plugged in the tape drive connector, and the cable was plugged in CD player audio out.

      Ohhhhh I remember those.

      We hooked up a regular tape player to a small low-powered FM transmitter, and in two other rooms hooked up a radio reciever to the C64's using that CD adapter. Playing a C64 tape ('Ghouls' if I remember correctly, anyone remember that?) we where able to load the game on both machines at the same time from one tape. Amazingly, it worked. Most of the time. Sometimes one would load but the other would just stop mid-way.

      Ahhh, those where the days!

      Come to think of it, that could have been one of the first wireless networks! If only it had been two-way!

    3. Re:What's in store for a moderm C64? by Tim · · Score: 3, Funny
      "DRM! No, you won't be able to play any of those old C64 games. You'll need to wait for the secret-key-signed versions... that is... until this version's DRM is cracked"

      Yes, just imagine...Compute!'s Gazette might still be here, had they only been able to protect their MLX source from the rampant pirate hordes:

      49152 :076,032,195,000,001,003,051
      49158 :004,032,184,192,169,004,079
      49164 :133,252,169,216,133,251,182
      ...


      as it was, it was just too easy to duplicate....
      --
      Let's try not to let fact interfere with our speculation here, OK?
    4. Re:What's in store for a moderm C64? by avij · · Score: 4, Informative

      Forget the "low-powered FM transmitter", try the official radio stations instead. When I was young (circa 1987 or so), there was a weekly radio show for computer enthusiasts. It had an interesting feature: they were broadcasting C64 programs on the air, and anyone with a tape recorder and a radio were able to record the programs and then run them. It actually worked pretty well, all the programs I received that way worked nicely. A really efficient method for transmitting programs, I'd say.

      --

      Follow your Euro bills at EBT
    5. Re:What's in store for a moderm C64? by FrostedWheat · · Score: 1

      Are you sure they just weren't playing 'Aphex Twin' music? :)

      Seriously tho, that's great! Where abouts in the world are you? They never did anything like that here. I doubt they'd even be allowed. I'm no expert, but I think UK radio laws forbid stations transmitting digital data on certain bands, like the commercial FM bands. Well, raw data anyway. Most FM stations have a digital stream called RDS these days.

      Anyways, sys 64738!

    6. Re:What's in store for a moderm C64? by mrkrittman · · Score: 2, Informative

      Back in the early 80's, when the BBC Micro used to be around, the BBC used to transmit a programme called "The Chip Shop" on Radio 4 which featured software for the Beeb that you could tape off the air and then load into the computer.

      They also used to broadcast BBC Micro software using Ceefax, which you could download onto the machine using a teletext adapter.
    7. Re:What's in store for a moderm C64? by usotsuki · · Score: 1

      That ain't source.

      That's basically binary, encoded as ASCII. Really primitive, but not too different in concept from UUENCODE.

      -uso.

      --
      Dreams, dreams, don't doubt dreams, dreaming children's dreaming dreams. Sailor Moon SS
    8. Re:What's in store for a moderm C64? by Pflipp · · Score: 4, Funny

      I have been able to convince my little brother (then a fan of the new "house" music), that the audio noise on C64 tapes was a new sort of house.

      He told me and my other brother that he liked the "music".

      --
      "We can confirm that Debian does *not* ship the version with the trojan horse. Our version predates it." [CA-2002-28]
    9. Re:What's in store for a moderm C64? by RevAaron · · Score: 1

      How robust are the sound-data signals for the various old 8-bit machines? Is there redunancy, or if you have a just barely flaky tape, or just a small spec of static while you're taping do you lose that chunk of the program? Or does it repeat the same bit 4 times, then go one, etc, so that yo uare sure to have a good copy?

      --

      Working toward a usable PDA environment in the spirit of Newton OS: Dynapad
    10. Re:What's in store for a moderm C64? by BeforeCoffee · · Score: 1

      *Smile* I still have years of Compute!'s Gazette on my bookshelf. I loved that magazine!! I was always bummed when it got folded into a little subsection in the more generic Compute, and then cancelled altogether. :(

      I loved that they had at least one game in every issue, totally understandable to a little kid if it was coded in basic. Later on everything was in MLX, an encoded machine code in machine form with some sort of checksum at the end of each row. I didn't mind MLX as much because the games and apps were so much more sophisticated and FAST. Typing it in was the worst though because it took all night. I was too cheap to send away for the programs on tape.

      Are there any computer mags at all these days that kids can read but won't bore the adults to tears?

    11. Re:What's in store for a moderm C64? by EEBaum · · Score: 1

      Ah, the MLX. I once spent hours (I was 10 at the time, so it took about an hour to copy a page of code) typing in the code for the editor. Four pages into it, I realized I'd just written all the code to make the pretty MLX logo appear and flash on the screen. Another 20 pages to go? I don't think so.

      --
      -- I prefer the term "karma escort."
    12. Re:What's in store for a moderm C64? by Anonymous Coward · · Score: 0

      That was only briefly in the MLX history... most of the MLX history was after they innovated and not only provided the numbers in hex which saved one keystroke per byte, but also added a CRC value on the end so that you would know which line broke in the 5000 lines of numbers you just typed in for several hours.

      Of course being a fairly simple CRC implementation, it was occasionally possible to enter TWO errors on a line that would produce a valid checksum and the program would either not run or run with some odd graphical glitches... :-D

    13. Re:What's in store for a moderm C64? by Carnivorous+Carrot · · Score: 1

      > I spent many hours on a C64 when I was in
      > elementary school, and this brings back a lot
      > of memories.

      Sounds like a solid business model for Tulip!

      --
      "Has [being a kidnapped teenage girl, raped repeatedly for months] changed you?" - Katie Couric to Elizabeth Smart
    14. Re:What's in store for a moderm C64? by Carnivorous+Carrot · · Score: 1

      Reminds me of the time in Jr. High someone asked me the old saw, "Do you want to go to a Jimmi Hendrix concert?" People who are (I guess) "cool rocker wannabes" are supposed to say "yes!", then the questioner says, "Haha! He died years ago, you wanabee faker!"

      Sadly for my questioner, I merely replied, "Who is that?" as I did not know. (Hey, my parents were teenagers in the '50's, and, contrary to popular movies, many of them did NOT follow Elvis and the new thing called "rock". Their album collection consisted of things like the sound tracks to "The Music Man", and "South Pacific".

      Then when I was a small child, I asked my dad, "Whatcha eatin' under there?", who which he was supposed to respond, "Under where?", to which I would, theoretically, reply, "You're eating underwear? Hahaha!" Sadly, he was downstairs in the basement at the time and said, "Nothing, why?"

      --
      "Has [being a kidnapped teenage girl, raped repeatedly for months] changed you?" - Katie Couric to Elizabeth Smart
    15. Re:What's in store for a moderm C64? by arkane1234 · · Score: 1

      You have to remember that the "adults" in todays world are still at the stage where they have issues with finding the start button, much less typing in sourcecode...
      I too pine for the old days, sometimes....

      --
      -- This space for lease, low setup fee, inquire within!
    16. Re:What's in store for a moderm C64? by Anonymous Coward · · Score: 0

      What really is in store are gangs of new lawyers who will scavenge the net looking for anyone that they san bring suit against for violating the new trademark and for retroactivly distributing Commodore 64 games, ROMs, emulators, and other protected intellectual properties.

      It's just going to be a replay of the great SCO adventure.

    17. Re:What's in store for a moderm C64? by TummyX · · Score: 1

      You've obviously never read Compute!

    18. Re:What's in store for a moderm C64? by laejoh · · Score: 0

      Well... I remember the 80-ties. They did the same in Holland with BASIC computer programs. (And me, living in Belgium, could pick up the radio signals...)

      Fun thing was: all programs started on line 1000. Below you had computer specific routines (100 was for example to clear the screen on your particular computer)

      'Hobbytheek' (that was the name of the programme) would broadcast a basic programs ready for C64, BBC Micro, Spectrum, ZX81 and others...

      Great FUN :)

    19. Re:What's in store for a moderm C64? by brinkie · · Score: 1
      How robust are the sound-data signals for the various old 8-bit machines? Is there redunancy, or if you have a just barely flaky tape, or just a small spec of static while you're taping do you lose that chunk of the program? Or does it repeat the same bit 4 times, then go one, etc, so that yo uare sure to have a good copy?

      The original Commodore tape system recorded the data twice and added a CRC checksum according to this site (see "Storage" all the way down). This resulted in an overall speed of 300 Baud. Both parts were read in and compared, a difference resulted in a LOAD ERROR.
      Later on, clever programmers developed fastloaders. The first thing they did, was to drop the redundancy, resulting in 50% loading speed increase. I owned a CBM8032, though the tape system is the same. It took 20 minutes to load a big chess program, so I stopped the tape after 11 minutes or so and ran the program anyway.

      /Robert

      --
      Omnis basim vester nobis compete sunt.
    20. Re:What's in store for a moderm C64? by fuzzel · · Score: 1

      In The Netherlands it was Hobbyscoop, and they even pressed a CD from it:

      CD Cover

      For the non-dutch:
      Wednesday: Radio 1 and 2, FM Stereo 19:02 - 19:30
      Monday: Basicode Radio 5 AM 1008 KHZ 21:35 - 22:00

      And yes indeed it sounds like Aphex Twins ;)

    21. Re:What's in store for a moderm C64? by pommiekiwifruit · · Score: 1
      Hard to run since the first instruction is a JMP to somewhere outside the code you listed.

      Umm from memory... JMP xxxx: brk, ?,?,?,jsr xxxx,lda #4, ?, sta 252, lda #216, sta 251, ?....

      Hey, maybe I should have used a disassembler :-) I'm guessing they're setting up a pointer in zero page to 1240.

      What's worrying me now is that although I can't remember most of the opcodes I am still writing 6502 family code after 20 years (VIC-20...C64...NES...SNES...Jakks).

  4. Server is down by Anonymous Coward · · Score: 0
    The server is down early.

    I'd like to arly, and announce that anybody who says "Ha! The *server* must be one of those C64s!" is a gimp.

    1. Re:Server is down by Anonymous Coward · · Score: 0

      I keep a gimp tied up in my basement. I'll make it say that sentence later tonight.

  5. Why wait? by Mr.+Bones. · · Score: 2, Informative

    If you're running gentoo:

    emerge app-emulation/frodo

    1. Re:Why wait? by Anonymous Coward · · Score: 0

      Or for a handheld c64 get a GP32 and download gpFrodo.

    2. Re:Why wait? by Micah · · Score: 1

      How does frodo compare to vice? That's the one I've always used, and it rocks!

      "emerge vice" works just fine on my Gentoo box. :)

    3. Re:Why wait? by Anonymous Coward · · Score: 0

      Everyone who has a thing for C64 should try CCS64, in my opinium the best emulator there is.

      You do, however, need to boot up windows to run it.

    4. Re:Why wait? by usotsuki · · Score: 1

      Frodo has this weird requirement that it run in 256-color mode, won't work in 16-bit mode. (I tried it on XFree/Cygwin)

      Looks nice, but I haven't figured it out yet...

      -uso.

      --
      Dreams, dreams, don't doubt dreams, dreaming children's dreaming dreams. Sailor Moon SS
    5. Re:Why wait? by usotsuki · · Score: 1

      ?!! FreeDOS should do just fine. There *is* a DOS version of CCS64, you know (but it's buggy - it keeps crashing my fucking 486/133).

      Besides, why use CCS64 when you can hack on PC64? Oh wait, never mind...need the 1541 emulation to run Street Fighter II... *sigh*

      -uso.

      --
      Dreams, dreams, don't doubt dreams, dreaming children's dreaming dreams. Sailor Moon SS
    6. Re:Why wait? by gl4ss · · Score: 1

      Just finished rick dangerous on e32frodo for series60 phones(i use 3650), well i did cheat though, rick is a bitch without infinite lives. I just wish i had a pc around here so i could make a keymap to play elite. Mobile is the way to go for c64.

      --
      world was created 5 seconds before this post as it is.
    7. Re:Why wait? by Skuld-Chan · · Score: 1

      Why wait two weeks to install Gentoo? Just install Debian and run apt-get install vice

      Not only is vice faster than Frodo, but its almost more compatible.

    8. Re:Why wait? by JDWTopGuy · · Score: 1

      The Amazing Slashdotter: Able to bring a distro dispute into a completely unrelated topic.

      Get your tickets now!

      P.S. Slackware is the best!

      --
      Ron Paul 2012
  6. Same idea as MicroDigital: by Anonymous Coward · · Score: 1, Informative
  7. PARENT IS A TROLL, please mod down by Anonymous Coward · · Score: 0

    The parent post by chmarr is the same worn out troll posted in every other discussion these days. How does this guy post with a bonus? Please mod parent down appropriately.

    1. Re:PARENT IS A TROLL, please mod down by Anonymous Coward · · Score: 0

      Whatchew yappin'? It's written on topic, and to the topic.

    2. Re:PARENT IS A TROLL, please mod down by Anonymous Coward · · Score: 0

      I'm just trying to cause trouble and confusion, because I'm an idiot.

  8. Release it as a wrist watch... by clambake · · Score: 4, Interesting

    You could probably fit that c64 computeing power in a watch AND provide an LCD screen capable of rendering the stunning CGA style graphics all at a reasonable price and footprint... It would actually be a lot of fun to hack around with... I might see if I can do it myself if they don't. :)

    1. Re:Release it as a wrist watch... by DGolden · · Score: 1

      Well, the main problems would probably be that for full C64 emulation, you need a display bigger than the nominal 320x200 resolution, since one of the earliest "hacks" games programmers used was sprites-in-the-borders. So you'd need a biggish lcd screen.

      Alkso, a lot of programs relied on the precise timing of various system components - if you don't emulate the VIC and SID chips very carefully, a lot of games barf. This means you need a much more powerful computer to emulate the C64 accurately than you might first think - my zaurus handheld struggles with the C64, but has no problem with the zx-spectrum.

      --
      Choice of masters is not freedom.
    2. Re:Release it as a wrist watch... by Micah · · Score: 2, Interesting

      The C64 VIC video chip was far more powerful than any CGA display! CGA only supported four colors at a time; the C64 supported 16. With CGA you had to choose between text or graphics mode, and in text mode no graphics were allowed. The VIC could display sprites in text mode. Sprites are completely independant of the rest of the display, and could be moved to a different location on the screen with a single POKE command in BASIC (well, two of them if you wanted to change the X *and* Y coords). It also supported interrupts when the monitor reached a certain scanline -- so you could change the color of something -- the screen background, border, or a sprite, in the middle of the screen with a quick asm hack!

    3. Re:Release it as a wrist watch... by mrmeval · · Score: 1

      Can't most of a c64 be crammed into a FPGA or some other programmable chip? I wonder if one of the emulators can be hacked to compile for one.

      Mostly I just use an emulator for nostalgia.

      --
      I'd go on a Vegan diet but the delivery time from Vega is too long. --brownkitty
    4. Re:Release it as a wrist watch... by Anonymous Coward · · Score: 0

      > since one of the earliest "hacks" games programmers used was sprites-in-the-borders. So you'd need a biggish lcd screen.

      Actually, this was one of the later hacks, by the time 'border sprites' appeared, the platform had been around for half a decade, and that was limited to the upper/lower border. Sprites in the side borders are yet another story, that was not used much in games, mostly in demos. It was different for pal and ntsc machines, and it used so much of the available cpu time that it was not very usable in games.

      That said, the screen border was used (mosty for color effects) in older games, but not with sprites.

      Of course I agree with the 'you need a bigger lcd screen' (you need something like 352x288 pixels... for those of us doing video editing, that will look like a very familiar resolution, its what is used for displaying pal video at 1/4 of full pal resolution on digital equipment)

    5. Re:Release it as a wrist watch... by usotsuki · · Score: 2, Informative

      Yesh.

      -uso.

      --
      Dreams, dreams, don't doubt dreams, dreaming children's dreaming dreams. Sailor Moon SS
    6. Re:Release it as a wrist watch... by Citizen+of+Earth · · Score: 1

      The C64 VIC video chip was far more powerful than any CGA display!

      The VIC-II also had some painful limitations, like the 8×8 color cells. In a fully-bitmapped multicolor display, two of the four colors were selected for each color cell. Also, in text mode, you couldn't have an independent background color for each screen position. And CGA was 640 pixels across instead of 320.

    7. Re:Release it as a wrist watch... by SynKKnyS · · Score: 1

      640x200 only in black and white on the CGA. The PC1512 chip extended this to have 16 colors but was only found in select Amstrad XTs. For games, 320x240x2b was used the most. With the exception of Commander King, Commodore 64 games were far more advanced than CGA games.

    8. Re:Release it as a wrist watch... by Threni · · Score: 1

      "This means you need a much more powerful computer to emulate the C64 accurately than you might first think - my zaurus handheld struggles with the C64, but has no problem with the zx-spectrum."

      That's because the Commodore 64 was a better computer than the Spectrum! :P

  9. The only thing better than a rose on my piano is by Anonymous Coward · · Score: 0

    Tulips on my organ.

  10. Neato... by The+Master+Control+P · · Score: 3, Insightful

    The only problem is, you can get a C64 and pretty much any game ever written for it on Ebay. A basic computer with cables starts around $10. I mean, Commodore sold, what, 22 million of 'em? Games are $5 each, other accessories are in the $10-30 range.

    Something we DO need to get a modern version of is Tandy's portable disk drive - Those things cost a fortune. I paid $40 for a drive in questionable condition, because it was the first to be seen on Ebay in weeks and those gauranteed to work cost $80+.

    Besides, there's something to be said for using the original. Despite the free availability of emulators, people consistently pay thousands of dollars for an Altair 8800 or Imsai 8080. I would if I could afford it.

    1. Re:Neato... by Anonymous Coward · · Score: 1, Insightful

      Stop trolling. Everything in that post is false! A quick look at ebay reveals few C64 items are available for purchase, as most have broken down or been bought by collectors. Maintaining a single C64 in good working order requires spare parts from several others.
      Furthermore, Tandy did not produce a portable disk drive. The Altair 8800 and Imsai 8080 are available for only a few hundred dollars each. Please mod down the parent post, as it is highly misleading.

    2. Re:Neato... by Anonymous Coward · · Score: 1, Informative

      The Tandy 102 did have a portable disk drive but it was for the Tandy 102. It has a serial interface, so I would imagine you could hack it up to work with the C64 or another 8 bit machine with a serial or bit-banger serial port.

      http://www.geocities.com/Athens/Parthenon/6310/d .h tml

    3. Re:Neato... by Anonymous Coward · · Score: 0

      Yeah, never more than 50 on more than 14 or so pages and most have multiple items per listing.

  11. Bitter memories by Anonymous Coward · · Score: 1, Interesting
    It's funny to see this article. I still remember as a kid, programming games into my C64 - the first one was a box that opened and closed to let a ball in, the second was a rip-off of "invisible tanks", the 3rd was something about a ship.

    Programming on the C64 as a kid taught me the basics of computers, and initiated a long interest in computers that carried me to an high-end education in the field, and the beginning of what promised to be an interesting career.

    Now, my computer career is in ruins, there's no new jobs available, existing computer jobs are easily being sent to other countries, and the modern market for Computer Scientists is increasingly resembling the modern market for tulips in the Netherlands. Looking back, I realize young kids get hyped into "computers are cool" too easy, because they pick up on shit like the similarly over-hyped "Star Wars" movies.

    I blame my old Commodore 64. I hope the original developers led horrible lives, and this new project fails miserably.

    1. Re:Bitter memories by Walt+Dismal · · Score: 4, Funny
      Oh, you're just jealous because some people can survive on $400 a year, yogurt, and a loincloth. You're spoiled rotten. When I was a kid, we only had punched cards and we LIKED it.

      I skipped lunch for 13 years, saving my lunch money to buy a 5-1/2 diskette drive for my C64. And when I bought it, I was so cool, I got laid almost every night. Hurrah for the C64.

    2. Re:Bitter memories by FauxReal · · Score: 1

      Hehehe... the first BASIC program I ever typed out was at my friend's house on his C64 back in the 2nd grade. It made a purple ball bounce down a red staircase. It took 2 hours to type that all in... and you know what? I loved it!

    3. Re:Bitter memories by Anonymous Coward · · Score: 0

      Yes. The C64 is the root of all evil. I actually think that my RSI/Carpal Tunnel symptoms started on the C64! What with that insanely high front-end of the keyboard!

      Get a life, or at least a sense of humour Service Pack.

      Power Cartridge Forever!

    4. Re:Bitter memories by Anonymous Coward · · Score: 0

      when you were getting laid, did you make jokes about putting your 5-1/2 inch in their diskette drive?

    5. Re:Bitter memories by Anonymous Coward · · Score: 0

      You lie like a dog. 2nd grade, yeah right....

    6. Re:Bitter memories by Anonymous Coward · · Score: 0

      I had a friend come over and he started typing in this long program.

      I let him type for half an hour until I tipped him off that he had to press RETURN after each line.

    7. Re:Bitter memories by FauxReal · · Score: 1

      Well, now that you mention it, it might have been the 3rd grade cause thats when my mom became the computer teacher at my elementary school (we had Apple ][es). I'm not professing to be a computer genius or anything mind you... but I did grow up with great admiration for technology.

  12. Re:Officially Irrelevant by Anonymous Coward · · Score: 0

    what are you talking about? its pure trolling so far. that's the only worthwhile content on here, the rest is all irrelevant chattering.

  13. I was hoping they'd bring back the hardware. by FauxReal · · Score: 5, Interesting

    The custom synth chip made for the C64 is in short supply, in fact from what I understand there arent any bulk ones left. It's the basis of some pretty neat modern synth projects including the SidStation, and the amazing DIY project The MIDIbox Sid. You might wanna check out this interview with Bob Yannes the designer of the SID chip.

    1. Re:I was hoping they'd bring back the hardware. by WWWWolf · · Score: 1

      Exactly. SID rules, and it should definitely get back in the production!

      My view of the perfect world: Creative Labs mass-producing SID chips and putting one on every new sound card of theirs =)

    2. Re:I was hoping they'd bring back the hardware. by Anonymous Coward · · Score: 1, Interesting

      Common...

      Who needs a SID chip, when you can have this
      http://www.pressplayontape.com/ :)

    3. Re:I was hoping they'd bring back the hardware. by martingunnarsson · · Score: 1

      The C64 is also a great computer for homemade hardware projects. It has a "user port" that's really easy to program and contains a bunch of I/O-lines that can work as input or output. There are also two joystick ports that can have five inputs each. If my memory serves me right the joystick ports can also be configured to be analog inputs, but then you loose a few of the digital ones. Then there's the big cartridge port that I've never programmed, but I think it's something like the user port, perhaps a bit more advanced. Since the BASIC programming language is built in, all you have to do is flip the power-switch and start programming!

      --
      Martin
    4. Re:I was hoping they'd bring back the hardware. by alanwall · · Score: 1

      see here for the new C-64:
      http://c64upgra.de/c-one/

      --
      Amigian and proud of it!
    5. Re:I was hoping they'd bring back the hardware. by Skuld-Chan · · Score: 1

      I actually have a box of sid chips from back when I repaired C64's on the side. I posted a message on hardsid bulletin boards - but I got nothing but cheap offers (I'll take all of them for free etc). Maybe get rid of them on ebay?

    6. Re:I was hoping they'd bring back the hardware. by Anonymous Coward · · Score: 0

      you should sell them to the guys that make the sid-station synthesizer. they're ending their line of synths because sid supplies are constrained.

    7. Re:I was hoping they'd bring back the hardware. by wkitchen · · Score: 2, Informative
      Then there's the big cartridge port that I've never programmed, but I think it's something like the user port, perhaps a bit more advanced.
      The cartridge port gives you access to the processor bus, minus a few address lines. It can only address 8K directly, but has a couple of i/o lines that were sometimes used to swap different pages of ROM or RAM into the 8K space. It was typically used for ROM cartridges and RAM expansion cartridges, but it could also be used to map in additional i/o ports (potentially lots of 'em, if that's what you needed), or other neat tricks. Technically quite a different animal from the user port, but certainly very versatile and accessible in the same geek-friendly spirit as the user port and joystick ports. There was a company called Jason Ranheim (I think) that sold an EPROM programmer and blank cartridges with eprom sockets, along with some nice little software tools for rolling your own cartridges with up to 128K of EPROM. That was a fun tool. I learned a lot while playing with my C64.
    8. Re:I was hoping they'd bring back the hardware. by Anonymous Coward · · Score: 0

      This has lots of c64 remixes, including some of PPOT's live shows.

    9. Re:I was hoping they'd bring back the hardware. by WWWWolf · · Score: 1
      Yeap, PPOT rules, and remix.kwed.org is one of the few places I get music from =)

      Still, SID chip has such an unique sound that I have to love.

      (If only I still had an ISA bus to use my HardSid card...)

    10. Re:I was hoping they'd bring back the hardware. by FauxReal · · Score: 1

      I actually have a box of sid chips from back when I repaired C64's on the side. I posted a message on hardsid bulletin boards - but I got nothing but cheap offers (I'll take all of them for free etc). Maybe get rid of them on ebay? Haha... halfway through reading your post I was allready composing an email in my head to beg couple chips from you. Yeah Ebay would be good... the guys that make the SIDStation are endind production cause they cant get chips too...

  14. well since the site's gone... by Rhinobird · · Score: 1

    I might as well speculate on what it's gonna look like until someone posts a link to the google cache...

    I figure it'll look like a fat keyboard.
    There will be 2 usb ports on right side.
    on the back there will be a couple more usb ports, a few firewire ports.
    Also on the back will be VGA out, TV out and the sound outputs.
    maybe there might be a 10/100/1000 ethernet port on the back too.

    There will be no internal HD, CD/DVD/Writer or floppy drive. Everything will hook up through usb and firewire.

    I'm thinking the cpu will be underclocked until they don't need a fan in there

    now, someone please post a copy of the article or a link to a cached copy before I think of any more insanity.

    --
    If Mr. Edison had thought smarter he wouldn't sweat as much. --Nikola Tesla
    1. Re:well since the site's gone... by tsa · · Score: 1

      Actually that does make a pretty neat computer. I especially like the 'no fan' part.

      --

      -- Cheers!

    2. Re:well since the site's gone... by Slack3r78 · · Score: 1

      www.mini-itx.com Check out some of the project pages, lots of cool stuff that I think would be right up your alley. =)

  15. We like tulips! by tsa · · Score: 1

    Hey, we Dutch also like tulips! We don't export all of them :-)

    --

    -- Cheers!

    1. Re:We like tulips! by Anonymous Coward · · Score: 0

      hey, then what's better than flowers on the piano?

      tulips on your organ.

  16. well, its been about 30 minutes...... by unclefungus · · Score: 1

    needless to say, the site is down :)

  17. Well, I have it on a phone by mccalli · · Score: 4, Informative
    Don't know about a watch, but it's certainly available on phones.

    Got a Symbian Series 60 phone (Nokia 3650, 7650, Ericsson P800)? Well then, go here for a C64 emulator. Works well on my 3650.

    Cheers,
    Ian

    1. Re:Well, I have it on a phone by sunbeam60 · · Score: 0, Offtopic

      You should come to Scotland where I live. I know a few red-headed guys in kilts that would like to beat that attitude out of you :)

    2. Re:Well, I have it on a phone by ultrapenguin · · Score: 2, Interesting

      Wow.
      You mean you can load arbitrary software in the 100k-byte range on your cellphone in europe/america and use/play the software you just loaded?

      How do you transfer it to the phone? IRDA or cable of some kind?

      Being in japan really sucks, the cellphone revolution is passing everyone by in here.

      Latest phones boast "20kbyte java deluxe" applis that cannot access hardware, screen, or anything on the phone directly, and run slow as molasses.

      That, and there is no method to load the stuff into the phone other than downloading them at 9600bps from a website, no possibility of remote debugging, and if the applet crashes, you have no way to find out what went wrong etc (the phone will simply display a error box and terminate the applet).

      Pretty amazing that nokia/etc phones are so much further along when it comes to writing your own software for them.

    3. Re:Well, I have it on a phone by mccalli · · Score: 1
      You mean you can load arbitrary software in the 100k-byte range on your cellphone in europe/america and use/play the software you just loaded?

      How do you transfer it to the phone? IRDA or cable of some kind?

      Can load up what you want, yes. To transfer, I downloaded it on a Powerbook and then sent it over Bluetooth. A similarly equipped PC would be able to do the same thing.

      Being in japan really sucks, the cellphone revolution is passing everyone by in here.

      Now this I'm stunned at. It's completely the opposite to what everyone thinks in Europe - we all think that Europe's behind Japan. Is that not the case?

      Cheers,
      Ian

    4. Re:Well, I have it on a phone by ultrapenguin · · Score: 3, Informative

      can't say for other mobile operators in japan, but NTT DoCoMo with its 5 manufacturers doing their cellphones (Sony, Mitsubishi, Sharp, Fujitsu, and someone else I cant remember), does not have anything even remotely similar to what you describe. I know for a fact there is no development environment which would allow hardware-access to the phone, and definitely not anything in the hundreds of kilobytes we are talking about with a project such as this c64 emulator.
      There's the Iappli java which is horribly limited, incompatible between different manufacturers, slow, and does not let you directly access any hardware except the vibrator / screen backlight, and is limited to 20k .jar size.

      I think the target market here is different.
      in Europe they go for usability and computer connectivity.
      Here, they go for useless shit like hello kitty backgrounds and 64 voice ring patterns and washed out 640x480 pinhole cameras for underskirt photography.

    5. Re:Well, I have it on a phone by Openadvocate · · Score: 1

      I have also played a bit with it on my 7650, it has IRDA but I got a bluetooth USB adapter like this(40$). Which works much better since the phone just needs to be somewhere in my office. Which is also great for sync. to Notes.
      Only problem is that the drivers crashes both w2k and XP desktops when I try to use the serial connection. Works fine with file transfers though. Seems that this USB device is a rebranded device under different names, the drivers seems to be rebranded Megabit(or some name like that). So I am looking for a more stable bluetooth device with better drivers.

      Aaaanyway the C64 took me a bit of work to get running but once I did, it has been great fun. :)

      --
      my sig
    6. Re:Well, I have it on a phone by Stuart+Gibson · · Score: 2, Funny
      Here, they go for useless shit like hello kitty backgrounds and 64 voice ring patterns and washed out 640x480 pinhole cameras for underskirt photography.
      And that's why Japan is great.

      Goblin
      --
      It's all fun and games until a 200' robot dinosaur shows up and trashes Neo-Tokyo... Again
    7. Re:Well, I have it on a phone by juhaz · · Score: 2, Informative

      Those three mentioned devices are phone/pda combinations and thus it's quite obvious that they need to have bit better software platforms to be of any use.

      For your regular phones, things aren't quite that well. Mostly its those very same java midlets (memory is probably somewhere in ~100-300k range depending on the phone, no size limits other than that for invidual midlet, AFAIK, but I may be wrong).

      No access to hardware worth mentioning (in addition to MIDP standard, manufacturers own extensions that tend to be mostly useful for games, fast screen access, controlling vibrator/backlight, etc. Nokia phones, for example don't even have socket connections for tcp/ip, only http).

      And the stuff still must be downloaded over the air (GPRS in most new phones is max 50kbps or so), or with data cable that tends to cost another ~50 euros. Maybe with bluetooth if the phone has it, cheaper ones dont.

    8. Re:Well, I have it on a phone by Ben+Hutchings · · Score: 1

      The Ericsson P800 runs UIQ on SymbianOS 7.0, not Series 60 on SymbianOS 6.1. They are fairly compatible at source level but not at the binary level.

    9. Re:Well, I have it on a phone by wfberg · · Score: 1

      ppl who say "cheers" are fags
      yes that means i am calling you a fag

      People who say "cheers" mean "cigarette" when they say "fag".
      --
      SCO employee? Check out the bounty
    10. Re:Well, I have it on a phone by Anonymous Coward · · Score: 0
      I hate to be a rotten AC, but

      www.gp32x.com

      www.gp32emu.com

      Frodo on a handheld :) and it works pretty good too.

    11. Re:Well, I have it on a phone by JDWTopGuy · · Score: 1

      WTF? You mean you can have a hello kitty app that extends the functionality of the cell phone by using the vibrator? No wonder so many Japanese people have cell phones!

      And I thought Sushi was wierd.

      --
      Ron Paul 2012
  18. You can run a C64 emulator in smart phone by Anonymous Coward · · Score: 1, Interesting

    You can run
    E32Frodo in SymbianOS phones, e.g. in the Nokia 3650.

    1. Re:You can run a C64 emulator in smart phone by martingunnarsson · · Score: 2, Informative

      There's also an emulator called Pocket C64 for PocketPC PDA:s.

      --
      Martin
  19. 80's technology rebirth by SystematicPsycho · · Score: 2, Funny

    Is there an 80's home entertainment rebirth going on? First it was the atari 2600, now the commodore 64. This is what emulators are for.

    Anyway, they should bring back the commodore 64 to set a revival in the good old "GOTO".

    --
    Analytic & algebraic topology of locally Euclidean meterization of infinitely differentiable Riemmanian manifold
    1. Re:80's technology rebirth by chadjg · · Score: 3, Insightful

      Said SystematicPsycho, "Is there an 80's home entertainment rebirth going on? First it was the atari 2600, now the commodore 64." Yes, I think there is a rebirth going in progress because the people that remember are to the point of having more disposable income than sense. Technology that makes it relatively easy to do helps too. Who else played Jumpman till their thumbs were red & swollen? Anybody else think they were so cool for finding and changing the strings in Oregon Trail to start out with $100,000? Fun stuff...

      --
      Why do I have this? I don't smoke.
    2. Re:80's technology rebirth by freeweed · · Score: 1

      Well, there's a live-action Transformers movie in pre-production as we speak, featuring the original characters from 1984.

      I'd suggest that we're just seeing the beginning of 80's nostalgia.

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    3. Re:80's technology rebirth by Tokerat · · Score: 1


      80s nostalgia is fine with me... as long as they only bring back stuff worth remembering.

      --
      CAn'T CompreHend SARcaSm?
  20. I LOVE coding on C64 by Anonymous Coward · · Score: 0

    I started coding basic on c64. My fave thing was to go up the memory locations poking in random bytes. Pretty confetti screens when it crashed. They set the standard by which I measure all computer art todat. C64 crash screens are badass art. And the MYSTERY SCREEN! There was some place, I forget where but I think it was some main graphics thing. I might have been doing harm to my monitor- you'd get these fuzzy rainbow bars at the top of the screen. Better than anything you could do with the sprites or anything like that. Totally not a commodore-sanctioned graphical effect. Something fucking up coolly. Ah memories.

    1. Re:I LOVE coding on C64 by Anonymous Coward · · Score: 0

      you're so full of shit

    2. Re:I LOVE coding on C64 by Anonymous Coward · · Score: 0

      he must be constipated

    3. Re:I LOVE coding on C64 by Anonymous Coward · · Score: 0

      You've obviously never played the C64 aand had it crash on you.

  21. urinal cakse a re good to eats by Anonymous Coward · · Score: 0

    waht is brown and in a babies diaper???????

    michael jacksons hand

  22. VICE emulator by DGolden · · Score: 4, Informative

    If you want VICE, an excellent, essentially perfect, C64 (and C128, and some other CBM-machines) emulator, then it's here.

    I still use it about once a week when I feel nostalgic - while the graphics of C64 games totally suck, some of them still have better gameplay in my opinion than many of today's.

    Plus there's some games I had in primary school that I've never completed (or looped, for those games that don't really end).

    It's about 2 to 4 times faster than a real C64 on my now-ancient 400MHz PC.

    I remember laboriously translating 6502 assembly into DATA statements, by hand, when I was learning to program in the 80s - the C64 BASIC was so unutterably pants (yes, it was made by MS), that people jumped to assembly to get anything non-trivial done. Then I got a C128 with a built-in assembler.

    --
    Choice of masters is not freedom.
    1. Re:VICE emulator by anon*127.0.0.1 · · Score: 3, Funny

      Yeah, I was pretty surprised to see that GTA:Vice City runs under a C64 emulator! Seems like a pretty kludgy way to get things done, but it's a great game so I guess I won't complain.

      --
      I am NOT a man!
      I am a free number!
    2. Re:VICE emulator by Micah · · Score: 1

      I remember laboriously translating 6502 assembly into DATA statements, by hand, when I was learning to program in the 80s

      Good grief, there WERE good free assemblers for the C64. I used the one put out by a book on assembly language programming by Compute's Gazette magazine.

      IIRC, you typed your asm like you would BASIC lines, then typed SYS11000 or something to run the assembler...

    3. Re:VICE emulator by alien_blueprint · · Score: 1

      If you want VICE, an excellent, essentially perfect, C64 (and C128, and some other CBM-machines) emulator, then it's here.

      Yes, I agree, it's wonderful. I do worry about the people who did this, though.

      Some of the later C64 games were doing very interesting (and often non-documented) things with the hardware - and these games all work on the emulator. Such perfectionism! I'd love to read the history of this software.

      I remember laboriously translating 6502 assembly into DATA statements, by hand, when I was learning to program in the 80s

      Oh, the memories. Calculating the offsets for branch statements by hand, then changing them when you inserted and deleted an instruction.

      When I got my very first two-pass assembler for the C64 ($20 it was) I thought I had gone to heaven :)

      the C64 BASIC was so unutterably pants (yes, it was made by MS)

      Now here's what I'd like to talk about: was it actually bad, relative to the BASIC supplied with other micros at the time?

      Sure, it was slow, being interpreted and having *no* intermediate form (even gotos were done by searching for the line to jump to from the start *every* time - you could speed up your code by putting all subroutines at the start!), and didn't have any graphic or sound commands (which we might ascribe to Commodore not being willing to pay for that development effort - I don't know the history) *but* it did at least provide PEEK and POKE which gave you low level access to the VIC and SID chip's facilities on *some* level.

      However, at a fundamental level, were there any better BASICs at that time ie. ones with proper structured looping constucts (aside from the one-line FOR), functions (with arguments), and local variables? Those are what it would take to have made this a more useful language IIRC. And of course compilation to a high-level intermediate form (as in, say, Perl) at the start of each run would have help a lot with the efficiency problem.

      So, never having used any other BASICs circa 1983, does anyone know what the state-of-the-art was for microcomputer BASIC?

      that people jumped to assembly to get anything non-trivial done.

      You could call this a feature, that most people ran screaming from BASIC before long, and therefore saved their sanity :)

      Then I got a C128 with a built-in assembler

      Did it really? I recall it having a built-in *monitor*, but not a two-pass assembler.

      I *did* have a third-party assembler for the C128. It was a great machine for development targetting the C64 - not just the memory aspect, but the 80 column screen made all the difference. And the C128 ran twice as fast - at a blistering 2Mhz. As a platform in it's own right however, it was overtaken by the Amiga very quickly.

    4. Re:VICE emulator by kzadot · · Score: 1

      BBC Model B basic was much much better than commodore 64 basic.

      Thats just one example. The C64 basic was really weak.

    5. Re:VICE emulator by DGolden · · Score: 1

      C128: Was definitely best as a development platform for the C64. You're right, the "asembler" was just a monitor, on a par with MSDOS "debug", I guess. Was enough for me, though, and the fact it therefore preserved complete symmetry between assembly and disassembly certainly helped me, as I never kept a "source" copy of my code, just blatted the binary to #8. Looking back on it, not necessarily the most sane way ever to code - doubt I could do it now.

      BASIC: The C64 BASIC 2.0 really sucked, even in comparison to its contemporaries. Simon's BASIC and C128 BASIC 7.0 were much nicer, but the BBC micro's basic was head-and-shoulders above the lot. I was always fascinated by the FORTH Jupiter Ace, though.

      I did migrate to an Amiga 2000 - just a bit of a step up from the C128 :-)

      --
      Choice of masters is not freedom.
    6. Re:VICE emulator by DGolden · · Score: 1

      Having booted VICE's x128 with the run/stop key held down, I can verify I can't do it now :-(. Got about as far as "D C000" and stalled.

      --
      Choice of masters is not freedom.
  23. Cognitive Dissonance by heironymouscoward · · Score: 3, Insightful

    It works like this. Bunch of people sit around saying, "wouldn't it be cool if...", and soon come up with a bunch of ideas. Unnoticed, the hard facts of reality gather round and start to ask for attention. "But will it sell?" "Does anyone actually want it?" "Did you check the current market for this product". >SPLOIT!SPLOIT!wicked thoughts.

    --
    Ceci n'est pas une signature
  24. C-one. by pmsr · · Score: 3, Informative

    Been there, done that.

    http://c64upgra.de/c-one/

    /Pedro

  25. Need Joysticks by iion_tichy · · Score: 1

    I'm fine with the emulators, but what I really need for the perfect revival feeling is Joysticks of the old kind. I have a competition pro for gameport, but I could never combine it with a second gameport joystick. And now I don't have gameports anymore, and the usb adapters don't seem to work well either.

    1. Re:Need Joysticks by SirDaShadow · · Score: 1

      Try a ps2->usb adapter, they work pretty well with basically all emulators and PC games. LevelSix.com

  26. Re:Officially Irrelevant by RevSmiley · · Score: 1

    Hey I have a pair of C64 with drives in my closet. they work.. Big box of software and games.. They were so much FUN. I still burn PROMs with them too when needed. Now where did I put that tape drive.

    --
    As you can see I don't care about my karma.
  27. Hobbyist shakedown by Anonymous Coward · · Score: 5, Interesting

    "Currently there are about 300 commercial websites that use the name Commodore or Commodore 64 without having a license from Tulip. Tulip will not allow unauthorised use of the Commodore brand."

    So the thanks to all the people who have kept the name alive, archived all the old software and created amazing new programs and hardware is a kick in the face in the form of a cease-and-desist? Forget about VICE or CCS64, now you must use (and pay for) the "official emulator".

    Is this really the only way Tulip could reclaim the money spent buying the Commodore brand?

    1. Re:Hobbyist shakedown by ymgve · · Score: 1

      Mod parent up! If they're really planning to go after hobbyist sites due to the 'unauthorized' use of their trademark and want to make their (probably sucky) emulator the 'official' one, this is nothing like good news.

    2. Re:Hobbyist shakedown by Alan+Cox · · Score: 2, Insightful

      Well they say *commercial* web sites. In addition there are huge numbers of non infringing uses of a trademark that even if they were so inclined they could do nothing about.

    3. Re:Hobbyist shakedown by Anonymous Coward · · Score: 0

      There goes the Lemon64.com store. *shrugs*

    4. Re:Hobbyist shakedown by planetjay · · Score: 1

      This should have been the story on the main page!

  28. C64 vs Speccy by PhotoBoy · · Score: 2, Insightful

    Hurrah, now we need someone to re-release the Spectrum and we can all relive the golden years of our childhood- arguing in the playground over which machine is better!

    And if someone can re-release the old BBC Micro both Spectrum and C64 owners will have someone to ridicule. Chucky Egg in all green? Nah.

    1. Re:C64 vs Speccy by Anonymous Coward · · Score: 3, Interesting

      In my playground, Spectrum owners ranked lower than BBC Micro (Model B) owners. The BBC owners were only just below C64 owners, and mainly because the C64 had some US-import games (the british games were much of a muchness.)

      The BBC's higher-res was far more valued than the spectrum's higher color count, especially since many people still had B/W TVs (!), and the fact you had the same home computer as your school's computer made life easier.

      Sure, the spectrum had colored blobs, but you could actually make out what the characters were supposed to be on the BBC and C64

      The BBC owners could and did download games from their TV (BBC TV), and they actually had keyboards and the only non-sucky 8-bit BASIC. Plus, the sheet-metal BBC case was way cooler than the flimsy C64 and Speccy.

      We all laughed at the poor sod who bought a VIC-20 a year AFTER the C64 came out. It was an early lesson in don't-beleive-a-salesman for him and his parent...

    2. Re:C64 vs Speccy by Anonymous Coward · · Score: 0

      Sorry, mate, Amstrads were the best. We had 16 colors AND high resolution. AND ultra-high-tech square wave synthesis. And 3" disks! (Erm. Yeah!) But it's saying something that the CPC clung on with its fingertips right into the 90s, going up against the Atari and Amiga.

      Plus Amstrad Action was way funnier than the other 8-bit mags of the time.

    3. Re:C64 vs Speccy by bigredswitch · · Score: 2, Insightful

      Only the posh kids had Beebs! I bet you even had disk drives with yours?! The Speccy was the only machine for me in the early 80s.

      --
      After about three months of relentless Willy action I reckon I'm now as good as when I was 10.
    4. Re:C64 vs Speccy by 68K · · Score: 1

      Yeah, but I only know one person in my school year that had one. Loads of people had Speccys, and there were quite a few C64's.

      The Speccy ruled them all. Admit it. :-)

      Oh, and I used to love Crash and Your Sinclair.

    5. Re:C64 vs Speccy by jacquesm · · Score: 1

      bbc case was plastic (abs)

  29. This has been done before! by Anonymous Coward · · Score: 0

    I remember seeing something like this for sale on QVC in the UK around 1999, it was bundled with Windows 3.1 and ran on a K5 processor.

    I tried desperately to get on air and ask them about Millenium Compliance (heh - remember that one? ;) ), but alas I failed as they were only taking questions from people who had actually bought the product.

    I believe they called it the C65 (I know Commodore already /had/ a C65 made but brand name re-use is common). It did simply look like a PC + Brand Name + Emulator, and due to the majority not knowing about it we can safely say it wasn't a success.

    I think if Tulip are going to make a good go of this one they really ought to treat the nostalgia freaks with emulation via hardware, and a genuine SID chip installed. Anything less will just be yet another PC with the Commodore badge on it.

    Surely it wouldn't be too expensive to fab up a c64 on a chip, so why the hell not? ;)

    Ruairi (www.rc55.com)

    1. Re:This has been done before! by Anonymous Coward · · Score: 0
  30. err, no. learn to read please. by Anonymous Coward · · Score: 5, Informative

    If you could actually *read* you'd see that they want to sue about 300 commercial sites which are using the commodore trademark, then release the only "official" C64 emulator (and work towards shuttig down distribution of any other emulator), work with one software distributor who currently holds many rights to a lot of games and in general give up up the buttocks to every project which currently keeps the C64 "alive"

    -t

  31. Why, you may ask? by Valar · · Score: 1

    Because we can!

    I guess I just don't understand the buying vintage computer EQ thing. I mean, I kind of understand people buying old cars-- they are *somewhat* comparable to new cars in performance, and therefore somewhat practical as well. Obviously, the cool factor is what motivates people to buy old cars, but they aren't going to find themselves driving down the interstate at 1 km/h. And that's a very favorable metaphor for a C64 in a C64 vs. modern PC comparison. Personally, if I ever see a C64 again, I will kick it down the stairs. Hey, wait... maybe I'll buy one for that!

    1. Re:Why, you may ask? by Anonymous Coward · · Score: 0

      ....you must be a gamer.

  32. in other news by Anonymous Coward · · Score: 0

    I released my version of the Commodore64 into the garbage heap years ago. WTF is this crap doing on a news site???

    Checklist
    ---------
    Relevant? No.
    Interesting? Not really.
    Doomed to failure? Obviously.

  33. 64 Bit computing by Fritzed · · Score: 5, Funny

    Hmm, in some form. . .

    Maybe that means they will try and start competing, after all, 64 bit processors are IN!

    -> Fritz

    --
    Spooooon!!!!!
    1. Re:64 Bit computing by p3d0 · · Score: 1
      I don't get it. How does the C64 qualify as 64-bit?

      C-64 was named after its 64KB address space. It was an 8-bit machine with 16-bit pointers (though the pointers had to be in memory because they wouldn't fit in the registers!).

      --
      Patrick Doyle
      I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....
    2. Re:64 Bit computing by Anonymous Coward · · Score: 0

      It was a fucking JOKE. Get a fucking sense of humour, morons.

    3. Re:64 Bit computing by LadyLucky · · Score: 1

      Dumbest. Post. Ever.

      --
      dominionrd.blogspot.com - Restaurants on
    4. Re:64 Bit computing by Fritzed · · Score: 1

      Ok, for all of you complaining pretend this was my original post. . .


      Yeah bring back the Commodore64, Athlon64 is gonna need some competition.

      -> Fritz

      --
      Spooooon!!!!!
  34. that is cool by verrol · · Score: 1

    but here on /. we must know "will it run linux?"

    i have been waiting so long to say that. but seriously, depending how it looks, i would buy one just for the name. .v

    1. Re:that is cool by WegianWarrior · · Score: 3, Interesting

      I'm sure someone will manage to get it running some flavour of Linux. In the mean time, I'll be happy to run Contiki on my real C64 - unless someone can come up with a linux-distro for it that is.

      If this 'new C64' turns out to be naught more than a reasonable standard PC bundled with an emulator and some repackaged software, porting Linux to it should be as hard as placing the Knoppix CD in the drive and booting it up...

      Personaly, I would think it would be great if they brought back to life some of the old hardware - the VIC was an interesting grapichscontroller with it's independent sprites, and the SID could make music like no chip has before or after.

      If you're a youngster and wish to learn more about one of the most influential micros in the early 80's, you may want to look at Marko Mäkelä 8-bit server. His document page is a treasure in it's own right.

      --
      Everything in the world is controlled by a small, evil group to which, unfortunately, no one you know belongs.
    2. Re:that is cool by Anonymous Coward · · Score: 0

      His document page is a treasure in it is own right? Remember: its != it's!

    3. Re:that is cool by Fritzed · · Score: 1

      Of course you're right, that will be asked sooner or later. However at the moment, I think we're concerned with "Will it run?"

      -> Fritz

      --
      Spooooon!!!!!
    4. Re:that is cool by mlk · · Score: 1

      Yeap-ish.
      UNIX-a-like for the C64!
      http://hld.c64.org/poldi/lunix/lunix.html

      --
      Wow, I should not post when knackered.
  35. However... by DanBrusca · · Score: 1

    ...some of us never got rid of our C64s in the first place. Hell, some of us have Vic20s too!

    1. Re:However... by kcb93x · · Score: 1

      I've got 3...one still in original wrapping with Target's $299.99 price tag. (clearance sticker, too) My dad picked it up as a 'spare' when they were going out of production. C64 and Vic20 were my first computers. Got my uncle's old Amiga, now, too. Lotsa software. Fun times.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
  36. Now this is too far.... by yiantsbro · · Score: 1

    I have to very fond memories from my youth--Battlestar Galactica and Commodore computers (PET, Vic20, etc.)--with the C64 holding a very special place. They have raped Galactica and now they are doing the same to the C64. The original 2" high, brown box should never be tampered with.

  37. Why by maroberts · · Score: 1

    Even mobile phones have more computing power than a C64.

    The best thing they could probably do is make PC related products under the Commodore name, maybe decent sound and graphics cards.

    Granted the Amiga was pretty advanced for its day, but a half decent modern PC blows it out of the water with the advantage of being upgradeable. I personally hate the fact that 80x86 processors won out over more logical contenders (680x0, Alpha), but that's life.

    --

    Donte Alistair Anderson Roberts - hi son!
    Karma: Chameleon

    1. Re:Why by Anonymous Coward · · Score: 0

      Only the budget Amigas weren't upgradeable - and most of those could eventually be upgraded too. Heck, I've seen an Amiga 500 with a 68060@50MHz, Picasso IV graphics card etc. (approximately comparable to a P100 in terms of raw performance).

      The new AmigaOne is just as upgradeable as any PC - since it uses mostly standardised hardware.

  38. somebody had to say it by Anonymous Coward · · Score: 0

    yeah, that's nice, but imagine a beowulf cluster of those things! wearing pants too!

    1. Re:somebody had to say it by Ice_Balrog · · Score: 1

      I think by CGA he meant the screen resolution.

      --
      #include "sig.h"
  39. So cool! by Infernon · · Score: 1

    I remember when I first opened my C64 on Christmas day... I remember Radar Rat Race, the ten pound 5 and a quarter floppy drive, copying BASIC line for line from laminated spiral books that promised to teach you how to program... It was cool to be the only kid on the block with a computer. Ah, the good old days...

  40. reset by noisehole · · Score: 5, Funny

    back in those days you had to buy a reset button as expansion for about 2. it was plugged in the back slot of the c64.
    i remember collecting all these POKE commands you had to enter for some sort of cheat after a soft reset and getting back into the game with a SYS command.

    and still, if im playing games on my box im using emulators. c64 was, is and will be my favourite home computer. those times just rocked!

    and yeah, i still got the holer for the 5.25" disks so you could use them from both sides.

    buying reset buttons and using holers on floppy disks, heh nostalgia... who is with me?

    1. Re:reset by vidarh · · Score: 1

      Bah. Some of us just used a wire on the right pins of the user port - no need for a reset switch... :) And holer for the 5.25" disks? Way too hi tech, a pair of scissors will do just fine.

    2. Re:reset by Anonymous Coward · · Score: 0

      scissors?! Just use a hole punch (you know, like for paper).

      I did use the wires directly into the user port though...

    3. Re:reset by Ben+Hutchings · · Score: 1

      Back in the present day, I've been drilling holes in 3.5" DD disks after finding that all my blank HD disks are unreliable. I have about 200 DD disks from Amiga days that I have little use for so I figure I can afford to waste some in the search for one that works as HD.

    4. Re:reset by Winterblink · · Score: 1
      Heh, there were dozens of points you could wire your own reset switch into the C-64. You could also do the same on any cartridge, not just the special one you could buy (although for most with no hardware mod ability that was the best choice). I remember taking my fastload cartridge, drilling it and wiring in a reset switch so I didn't need to have to remove it.

      I still can't figure out how the hell the fastload cart actually helped load stuff off the disk faster... *shrug*

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
    5. Re:reset by Anonymous Coward · · Score: 0

      Pff - nostalgia isn't what it used to be.

  41. press statement by wdebruij · · Score: 2, Informative

    from http://www.c64.org/ :

    "Global re-launch of COMMODORE by TULIP COMPUTERS N.V. and IR"
    by SCouT on Sat, Jul 12, 2003 15:00:25

    Amersfoort, July 11, 2003

    Today Tulip Computers NV (Tulip) and Ironstone Partners Ltd. (Ironstone) signed a licence agreement for a partnership, which is a major step in the global re-launch of the Commodore brand name.

    Tulip will receive a license fee for all Commodore C64 products delivered by Ironstone, installed on all computer brands using the Microsoft or any other operating system and all Commodore 64 branded products. In addition, Tulip will receive a license fee over the revenue from software downloads, subscriptions and advertising.

    Even today there is still an extensive group of about 6 million loyal Commodore users and enthusiasts around the world. This community is currently spread over hundreds of unofficial websites. The community craves acknowledgement and authenticity from the true Commodore C64 brand. Tulip is the owner of the brand name Commodore. Through this partnership Tulip grants to Ironstone the exclusive rights to exploit the official Commodore C64 web-portal and use of the Commodore 64 brand name.

    Ironstone and Tulip invite the Commodore community to join the official Commodore C64 web-portal. Currently there are about 300 commercial websites that use the name Commodore or Commodore 64 without having a license from Tulip. Tulip will not allow unauthorised use of the Commodore brand.

    In this partnership, Ironstone will create the official Commodore C64 games and community portal designed to focus and harness the power of the Commodore C64 user base and to efficiently provide the services required by these individuals for a fee. The founders of Ironstone are experienced and successful, in previous similar projects Ironstone achieved a subscriber to pay subscriber conversion rate that was unparalleled in the Internet space.

    The main objective of the Ironstone official C64 portal is to unite this massive global fan base of passionate enthusiasts. Through its web portal, Ironstone will market the official C64 emulator in various software and hardware formats. The games offered by the Ironstone web-portal will include the famous 'classic' C64 games as well as exciting new games and will also sell its Commodore-branded products through the site.

    Tulip will get full access to the estimated 6 million users and will also sell its Commodore branded products through this portal. Tulip will introduce, the upcoming months, new hardware products under the Commodore brand name, being able to use the C64 emulator.

    According to Bjorn Bruggeman, Brand Manager Commodore: "Through strategic partnerships we're creating a web of Commodore partner companies. Each partner, or licensee, is selected on his unique expertise and will focus on a specific market segment within the Commodore strategy. The synergy advantages are huge. The license agreement with Ironstone is an important step in this process and will enable Tulip to enter a complete new era with almost unlimited e-commerce opportunities. "

    Darren Melbourne, Creative Director, Ironstone Partners commented, " The license deal with Tulip is a huge breakthrough for the millions of C64 enthusiasts and retro gamers around the world who are still loyal to this incredible games system. Ironstone is committed to bringing this technology and games library back to prominence on every platform available to us."

    Commodore C64 facts and figures

    The C64 is the biggest selling home computer in world history.
    The C64 has an unparalleled heritage as a groundbreaking games and home use PC.
    The C64's role in the evolution of the modern games industry was incredible powerful and the echoes of its influence still reverberate through the industry today.
    Even today there is still an extensive group of about 6 million loyal Commodore users and enthusiasts around the world.
    A countless number of hobbyists and Commodore

    1. Re:press statement by payndz · · Score: 1
      So basically, their plan is to make people pay for 20-year-old games for an obsolete computer, mostly from companies that no longer exist, that everybody even remotely interested in the C64 already downloaded for their emulator of choice years ago?

      Wow, great business plan! Watch out M$, here comes Tulip!

      --
      You must think in Russian.
  42. Danish C64 band by henriksh · · Score: 3, Informative

    There's a danish band called Press Play On Tape that makes music based on old C64 games. The music's very good.

    You should especially check out their "Game Boy Band Video" (downloadable from the band's website) - it's hilarious!
    1. Re:Danish C64 band by TeknoHog · · Score: 1

      There's also Machinae Supremacy from Sweden who makes C64-inspired hard rock. I'll never forget the Bubble Bobble guitar solo :-)

      --
      Escher was the first MC and Giger invented the HR department.
  43. a bit of history by wdebruij · · Score: 3, Informative

    As a dutch citizen I have seen many Tulip computers through the years. The company has been on the brink of bankrupcy a number of times. To divert this they have tried to reuse the commodore brand name previously.
    I'm not quite sure when it was. Even google
    (= god) couldn't tell me. It was probably somewhere around 1995

    1. Re:a bit of history by pe1chl · · Score: 4, Interesting

      >The company has been on the brink of bankrupcy a number of times.

      Probably again...
      They show all the characteristics: digging through their old stack of patents and finding violations, and now looking in the pile of "brand names" they own and trying to cash-in on those.

      From the entire article it is apparent that they expect nothing less than a steady stream of royalty money coming in all by itself by just declaring "commodore is our brand name", fighting all people who setup sites of their own, and bringing out some software emulator for the PC that they blindly assume 6 million people will buy from them.

      I think it will be a great disappointment.

    2. Re:a bit of history by Anonymous Coward · · Score: 0

      Also being dutch, I think you mean Escom. A new comer that got very big really quick and then also died very quick. During their last attempts to survive they bought the Commodore brand.

    3. Re:a bit of history by Paul+Jakma · · Score: 1

      Escom (defunct PC beige-box shifter) bought the commodore name somewhere around 95, indeed. They then started to slap the C= Commodore logos onto the 'higher-end' beige-box PCs they were selling, which was in late 95 or early 96 iirc.

      --
      I use Friend/Foe + mod-point modifiers as a karma/reputation system.
    4. Re:a bit of history by Orbital+Sander · · Score: 1

      To divert this they have tried to reuse the commodore brand name previously.

      I bought a bare (no preinstalled OS) Commodore Pentium 60 in 1995... I think I got it at Escom on PC Skid Row on the Ceintuurbaan in Amsterdam. The machine served me for years as the chicago.xs4all.nl UUCP node, but now sits in my attic gathering dust. Looks like Escom does not exist anymore.

    5. Re:a bit of history by suss · · Score: 1

      They show all the characteristics: digging through their old stack of patents and finding violations

      Yup... they already sued Dell for Motherboard Design Infringement, which was appearently baseless, but they settled out of court and got some dough from Dell anyway. Seems like a familiar practice to anyone? *cough* SCO *cough*

  44. SYS64738 by Bowie+J.+Poag · · Score: 1



    I (heart) my C64. :) ...And I miss it dearly. Saw one in a resale shop, thought about buying it, but it was an old brown shoebox model. Mine was a C64c ...Sleek. :)

    A handheld C64+LCD screen should kick righteous ass. Thats what I'm doing now, incidentally... Got an old Fujitsu Stylistic 1200 tablet off ebay for $120 and have it boot directly into a C64 emulator. :)

    --
    Bowie J. Poag

    1. Re:SYS64738 by Anonymous Coward · · Score: 0
  45. Emulating a C64 on a PC? by El · · Score: 2, Funny

    Isn't that sorta like modifying your 350ZX to make it look just like a '57 Edsel?

    --

    "Freedom means freedom for everybody" -- Dick Cheney

    1. Re:Emulating a C64 on a PC? by Anonymous Coward · · Score: 1, Insightful

      I think it is more like buying a VW "new beetle" or a Chrysler PT Cruiser. You get old looks (and behaviour) on new stuff.

  46. C64 and CDs by avij · · Score: 1

    Interesting, but the question is: how did you manage to put the programs on CD, considering that home-made CDs were a bit rare at that time? Or were there commercial programs/games released on CD? Another question, the CDs were probably 74 minute CDs, so wouldn't a simple 90 minute tape hold more data than a CD?

    --

    Follow your Euro bills at EBT
    1. Re:C64 and CDs by Hank+the+Lion · · Score: 2, Insightful

      Another question, the CDs were probably 74 minute CDs, so wouldn't a simple 90 minute tape hold more data than a CD?
      No, it wouldn't. CDs have almost perfect channel separation, so you could put one side of the tape on the left channel, and the other one on the right.

    2. Re:C64 and CDs by n3k5 · · Score: 1
      CDs have almost perfect channel separation, so you could put one side of the tape on the left channel, and the other one on the right.
      Isn't the channel separation of a tape also good enough for the low data rate of C64 programs? Yes, doubling the capacity of a cassette this way would be a custom hack -- just like your CD idea.
      --
      but what do i know, i'm just a model.
    3. Re:C64 and CDs by Schmucky+The+Cat · · Score: 1
      Not even a custom hack. That's what 4-track recording is. 4 track is still a staple of garage bands everywhere. The interface is so ingrained in the heads of many professional producers that many modern consoles present a tape like interface to digital consoles.

      A cassette tape is 4 tracks. Forward left, forward right, reverse left, reverse right. A four track console just has a head that writes to all four tracks in one direction. Also for lo-fi, and the data rates of old 8-bit machines that loaded from tape certainly qualify... you can slow down the tape speed to record even longer. Books on tape for the blind do this, because voice doesn't need the fidelity that music does. So a specialized recorder using all four tracks on a 90 minute audio cassette could conceivably hold 8 times as much data as standard audio gear.

    4. Re:C64 and CDs by mindstrm · · Score: 1

      Almost perfect/ CDS have *absolute* channel separation. It doesn't get more perfect.

    5. Re:C64 and CDs by jacquesm · · Score: 1

      no such thing, cd players have all the electronics on one board, the da convertor is a single chip and it all shares the same supply rail. that said it's still pretty good, but certainly not perfect.

    6. Re:C64 and CDs by WWWWolf · · Score: 1

      I guess it was precisely for the reasons you listed why the format didn't catch on. The only upside was the general convenience of having a CD instead of tape, same benefits as usual...

      Also there might have been the reason that tape games were "copy protected" by using quieter voice that didn't copy well (that caused several load errors unless the tape drive read head was precisely aligned, but later twin tape systems nevertheless did copy the tape effortlessly...) and putting stuff on CD might have made mass piracy a little bit easier... =)

      I never saw any more of this stuff than this single CD that came with the adapter.

    7. Re:C64 and CDs by Hognoxious · · Score: 1
      cd players have all the electronics on one board, the da convertor is a single chip and it all shares the same supply rail. that said it's still pretty good, but certainly not perfect.
      That's the player (or the analog portion thereof), not the CD. Keep the data digital and you have what he said - perfect separation.
      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  47. Is this good news?! by Anonymous Coward · · Score: 2, Insightful
    As heise online news reported yesterday (in German),
    Tulip to intensify marketing of the Commodore brand

    According to estimates by the Dutch computer maker Tulip, owner of the Commodore trademark, there are still approximately six million loyal Commodore users world-wide. This community is said to use countless web sites for information or software downloads. 300 commercial web sites are reported to use the "Commmodore" (sic) and "Commodore 64" denominations without license. The unauthorized use of these trademarks shall no longer be tolerated in the future.

    Tulip and Ironstone Partners Ltd, the anglo-canadian games rightsholder, have agreed that the latter will build an official C64 portal, the proceeds from which are to be shared with Tulip. Ironstone is to market the official C64 emulator through the new portal. In the months to come, Tulip intends to release new hardware using the emulator. The agreement intends to give the go-ahead to an entire network of strategic alliances, promising "almost unlimited opportunities for e-commerce." (mw/c't)
    Hopefully this will not turn out like something along the lines of "Thanks to all the supporters for keeping the scene spirit -and hence the value of the ancient trademark- alive for a decade or so beyond the demise of the original manufacturer. Now to express our gratitude and renewed interest in the platform, we reserve the right to greet them with our most grateful cease&desist letters."
    1. Re:Is this good news?! by Poeir · · Score: 1

      IANAL, but don't trademarks have to be defended on a regular basis in order to win in court? Since they haven't been defending their trademark for quite some time, what's the likelihood of them winning any cases?

      --
      Sigs are like bumper stickers.
  48. Not the first time the C64 has been re-released by Cloud+K · · Score: 2, Informative
  49. Broadcasting C64 programs over the air by avij · · Score: 1

    Well, if it was Aphex Twin music, I'd be very impressed that their songs were runnable on a C64 :)

    The broadcast was done by the Finnish Broadcasting Company if my memory serves me correctly. We do have similar laws prohibiting mixing data and radio signals at the moment, but I'm not sure about the law situation some 16 years ago when this happened, it might have been legal back then.

    --

    Follow your Euro bills at EBT
    1. Re:Broadcasting C64 programs over the air by Stuart+Gibson · · Score: 2, Interesting
      Well, if it was Aphex Twin music, I'd be very impressed that their songs were runnable on a C64 :)
      Well, why not, they've already managed to conceal faces and other images in their recordings which are only visible when run through a spectrograph:

      More info here

      Goblin
      --
      It's all fun and games until a 200' robot dinosaur shows up and trashes Neo-Tokyo... Again
    2. Re:Broadcasting C64 programs over the air by CausticWindow · · Score: 1

      Just a little nitpick. It's not they, it's him. He's Richard D. James.

      --
      How small a thought it takes to fill a whole life
    3. Re:Broadcasting C64 programs over the air by Anonymous Coward · · Score: 0

      Sorry to be a stickler... but it's actually him, not they. Richard D. James = Aphex Twin.

    4. Re:Broadcasting C64 programs over the air by abiogenesis · · Score: 1

      Do you still remember what was the name of the show?

      --

      Donate free food to the hungry at The Hunger site.
    5. Re:Broadcasting C64 programs over the air by abiogenesis · · Score: 1

      God, I just recognized that actually it was you who asked the question on GA. I was surprised at the coincidence that I saw the mention of the same radio program on both places in the same day :-)

      --

      Donate free food to the hungry at The Hunger site.
    6. Re:Broadcasting C64 programs over the air by Explo · · Score: 1

      Do you still remember what was the name of the show?

      As another Finnish former C-64 user, I seem to remember that the show was known as "Silikoni" or something like that. ("Silicone" in english.)

      --
      Everyone who makes generalizations should be shot.
    7. Re:Broadcasting C64 programs over the air by avij · · Score: 1

      :) It's a small world..

      It looks like this has been mentioned on /. before, as seen in this post although his success rate was worse than mine. The name of the show was Silikoni.

      --

      Follow your Euro bills at EBT
    8. Re:Broadcasting C64 programs over the air by Archfeld · · Score: 1

      BUMP and thank-you, NOW I have a place to start searching :)

      I've still got a couple of Commodore 'PC's around here that I peek and poke at :)

      --
      errr....umm...*whooosh* *whoosh* Is this thing on ?
    9. Re:Broadcasting C64 programs over the air by WWWWolf · · Score: 1
      The broadcast was done by the Finnish Broadcasting Company if my memory serves me correctly.

      Yep, the show was called "Silikoni". Computer-related stuff and programs for C64 and Spectrum.

      Hmm, the only mention of the program according to Google is here...

  50. Doesn't make a difference for me by Ice_Balrog · · Score: 1

    Because my good old C64 still works! And so do my games.
    Man, the C64 was the best system EVER made.

    --
    #include "sig.h"
  51. Re:GNAA Crapflooder, I LOVE YOU by Anonymous Coward · · Score: 0

    There's the problem, though. Much as I enjoy reading crapfloods and trolls, it's actually a REASON for people like Malda to be employed in the first place.

    I mean, let's face it, with reader-submitted stories and a voting system (to define which get on the front page), there'd be no reason to pay any full-time Slashdot staff. This site could easily run itself, and if only VA Ice Cream were more aware of that.

    Instead, though, Malda and co. can say: "Look, we're always being attacked, I need more money to keep these trolls at bay". (Excuse the lack of grammatical errors etc.)

    See? No way to win.

  52. Heh, speaking of C64's by technothrasher · · Score: 1

    I found this place the other day looking for C64 stuff. Somebody's actually got t-shirts of all the old machines. They've got some pretty funny stuff... retrohacker

  53. Hopefully they'll remember too .... by Usagi_yo · · Score: 2, Funny
    Include the caps lock and unlock key CUZ there is nothing more irritating then reading posts from people posting from COMMODORES.

    lol, Lameness filter wouldn't let me do the whole thing in caps .... kinda cool.

    1. Re:Hopefully they'll remember too .... by FuzzyBad-Mofo · · Score: 1

      Commodores could do upper/lower case, it was the original Apple ][ which only had upper case.

  54. Re: What i want to know.... by james_gnz · · Score: 1
    From the entire article it is apparent that they expect nothing less than a steady stream of royalty money coming in all by itself by just declaring "commodore is our brand name", fighting all people who setup sites of their own, and bringing out some software emulator for the PC that they blindly assume 6 million people will buy from them.

    Their statement somehow reminds me of the SCO thing, especially with the questionable "facts" -- regarding the C64 being the biggest selling home computer of all time, I'm not sure whether that's assuming the IBM PC and Apple Macintosh are not home computers, or that they each comprise several different home computers...

    Their actions, however, are well justified according to Gatesian Capitalism -- what's the point in all those people writing all those emulators, games, etc., if no-one's making any money off it? Damn lazy OSS communists. They must all be unemployed if they have enough time to give away their labour for free. And since they're all unemployed, they're bludgers, because they're not giving anything back, as anything that's given freely is valueless... Someone should send them a wake-up call. Charging them for the Commodore trademark will ensure that they have to sell their products to cover the royalties, which means they will then be producing a valuable product, and no longer be bludgers... Or perhaps they could just avoid the trademark? Call it a commie emulator instead (random thought).

  55. Tulip making money where it can? by neoguri · · Score: 1

    This is the second time this week Tulip is in the headlines, making money from old patents. Apparently they reached a settlement with Dell for $50 million last week over a motherboard technology they claim.

    Oh well, if you can't innovate...

  56. Keep The Original's Price by reallocate · · Score: 1

    I bought my C64 for $199.00. Wonder what the new model will cost?

    --
    -- Slashdot: When Public Access TV Says "No"
  57. GROG WANT BEER! by phunhippy · · Score: 1

    This is great news.. perhaps my waiting for an update to ughlympics is finally over!!!

  58. Early x86's weren't that great. by MtViewGuy · · Score: 1

    I personally hate the fact that 80x86 processors won out over more logical contenders (680x0, Alpha), but that's life.

    I think you're forgetting that back in the 1980's, the Intel 8086/8088 were weak processors compared to the more power Motorola 68000 and DEC Alpha CPU's. However, once the 80386 came out in 1986 with true 32-bit processing, the tide began to turn in favor of Intel because it could at least run all the legacy software written for the 8088/8086 unmodified.

    As operating systems advanced, they could finally take full advantage of the 32-bit flat memory addressing model introduced by the 80386. Today, the Intel Pentium 4 and AMD Athlon XP CPU's still use the memory model pioneered by the 80386 some 17 years ago. It is with the arrival of the AMD Athlon 64 that x86 CPU technology will finally advance to the 64-bit flat memory model (sorry, the Intel Itanium is a totally new CPU that could run x86 code in emulation--it's not a true x86-class CPU).

    1. Re:Early x86's weren't that great. by maroberts · · Score: 1

      It's not the memory model I have any objection to, although you were right, the 8086 is a weak processor compared to the 68k, but a more even comparison is an 80286, which was (just) available at the time.

      It's the register set - the fact you each register (E) AX, BX, CX .... is dedicated for a specific purpose. Having register flexibility on sensible processors just feels so mouch more liberating.

      Drives me insane every time I program one of the bastards

      --

      Donte Alistair Anderson Roberts - hi son!
      Karma: Chameleon

  59. How about a handheld C64??? by borgheron · · Score: 1

    A small handheld which can catalog those .d64 drive images and play the old games. THAT would be interesting.

    GJC

    --
    Gregory Casamento
    ## Chief Maintainer for GNUstep
    1. Re:How about a handheld C64??? by Rob+Simpson · · Score: 1

      Yeah, and before someone says "BLAH BLAH my cellphone/PocketPC", those use emulators - which mean they use processing power extremely inefficiently. That's fine for playing C64 games on your desktop, but it'd be nice to have more than a couple hours of power with a "portable" device. A miniturized C64 processor that could get days of battery life out of a couple AAs would be neat...

    2. Re:How about a handheld C64??? by borgheron · · Score: 1

      THAT would be cool. :)

      --
      Gregory Casamento
      ## Chief Maintainer for GNUstep
  60. Great C64 music site by payndz · · Score: 1

    Try here for some awesome C64 remixes. (I personally recommend the prog-rock version of Lightforce, the 'Circles' remix of R-Type and the orchestral version of Commando, but there are hundreds of others!)

    --
    You must think in Russian.
  61. Your right...sort of... by Rhinobird · · Score: 1

    I'm sure someone will manage to get it running some flavour of Linux

    It's not Linux, but it is LUNIX, the little unix for the C64

    http://hld.c64.org/poldi/lunix/lunix.html

    --
    If Mr. Edison had thought smarter he wouldn't sweat as much. --Nikola Tesla
  62. Re: What i want to know.... by pe1chl · · Score: 1

    Looking some more on the www.tulip.nl site, it turns out that it really is like I described before.

    The current management have cut away everything that made Tulip a computer manufacturer, and only left a small bureau that defends some patents, trademarked brand names, and "markets".

    A news article on the site shows a clear intent to go the SCO way: not design, sell or make any product, but just cash in on existing names and try to get money from others who are actually trying to do some innovation (and may unsuspectingly thread on something you have registered in the previous century).

    The manager is proud of it, and enjoys the good life in a house in France, a fast car, and an office in a classic old city center.

    Well, what should we say... it is a way to approach things, but I doubt if it will ever make them as successfull as e.g. Dell.

  63. The CommodoreONE by downix · · Score: 2, Informative

    What I'm concerned about is Jens CommodoreONE project. First new-Commodore hardware in ages, and I have this feeling that Tulip is going to squish her, for nothing other than keeping their brand name alive.

    --
    Karma Whoring for Fun and Profit.
    1. Re:The CommodoreONE by Tumbleweed · · Score: 2, Informative

      The thing about the Commodore-One, despite it's name, is that it's not _just_ a C64 platform - it runs 'personalities' like C64, but also the Atari 8-bits, Apple ][, etc. Basically anything that ran on a 65C02-type platform. Also, it's using the version of the 6502 with the 24-bit memory addressing, so it'll have lots of RAM, and it is a MicroATX mobo, so it fits into normal computer cases, etc. The newer proc they're using is 20MHz, too, so it's a bit faster than the original hardware platforms.

      The original hardware platform I find the most interesting is the Atari 800 - I had no idea Jay Miner started there - the machine had several co-processors to handle graphics, sound, and i/o, all to take more of the load off the CPU. Plus the CPU ran at 1.79MHz, unlike the Apple ][, which ran at 1. If I had known that, I may have been an Atari user instead of an Apple user at the time. The bad thing about the Atari 800 was the expandability compared to the Apple. The Apple had like 8 slots in it, with great stuff like 80 column cards, super serial board, etc. Plus it was easy to expand to beyond 48K of RAM. The Atari 800, as far as I can tell, was stuck at 48K, and never got beyond 128K in its line (with Atari 130XE). I had a 512K RAM expansion card for my Apple //e towards the end of its life, and that made a _huge_ difference.

    2. Re:The CommodoreONE by downix · · Score: 1

      I happen to own an Atari 600XL, a weaker version of the 800. A truely amazing machine.

      --
      Karma Whoring for Fun and Profit.
  64. Commodore Wear by c64cryptoboy · · Score: 1
    There was quite a war between the Apple ][, Commodore 64, and Atari 400/800 back in the day. But within slashdot circles, the C64 always seems to engender the most nostalgia.

    I got my C64 t-shirt and bumper sticker from these guys a few months back.

    --
    I put the 'fun' in fundamentalism
  65. C64 revival is coming... by tambo · · Score: 1

    http://www.gamebase64.com

    (I'm not affiliated with the site in any way - just a fan.)

    These guys have been struggling for years to put together a 100%-complete, fully catalogued and documented games package for the C64. Due for release soon.

    YOU CAN HELP! - if you have any of the games on the Missing list, or any games that they don't have yet (e.g., stuff you wrote!), you can preserve them for posterity by getting them into the archives.

    David Stein, Esq.

    --
    Computer over. Virus = very yes.
  66. old games by Pflipp · · Score: 1

    It would become interesting if they would get in contact with the old game manufacturers and convince them to license those games in a "legal to copy" sense, or if they would ship like ALL those games (and assemblers, etc.) with the new C64 (on one CDROM or so ;-). This way, you'd have all the C64 nostalgy together without the legal trouble you get with emulators.

    Not that I don't think this is stuff that should be in the public domain by now, but hey, I'm just thinking practically now.

    --
    "We can confirm that Debian does *not* ship the version with the trojan horse. Our version predates it." [CA-2002-28]
  67. Smart phones by Anonymous Coward · · Score: 1, Informative

    You mean you can load arbitrary software in the 100k-byte range on your cellphone in europe/america and use/play the software you just loaded

    Short answer: yes. As for memory, my Nokia 3650 has something like 2.5 Mb of phone memory free. I also have a 64 Mb MMC card for images, contact backups, etc. That's plenty.

    So yes, you can put your own stuff in. Create a .sis package and upload it via IR, BlueTooth, or even send it as an e-mail message, then fetch with the phone. Or use an MMC card writer to write the package to the MMC card. Or write a "wget" client to fetch from the internet.

    We're talking about Symbian programs... don't confuse them with Java midlet stuff... The Java stuff is quite limited.

    You will never ever get Java stuff that can access the hardware directly, that's a fact of life. You will probably never get that close with SymbianOS either, very much closer, but you'll never have the "whole hardware for yourself".

    As for the loading of stuff into the phone... there's emulators available, I think, so you don't theoretically even need a phone if you wish to develop applications to the phone (of course at some point you need to test with hw too).

    Pretty amazing that nokia/etc phones are so much further along when it comes to writing your own software for them.

    Well, it's just common sense.. you have the gadget and the skills, so who can come and say "verboten" and stop you from doing things with it? Nobody. So, as a side effect of the new phone features requiring a better OS, you get the possibility of storing your own programs etc. there.

  68. Sprite animation in BASIC by TerryAtWork · · Score: 1

    What I remember the most about the C64 was the fact you could do sprite animation in basic and it was easy. I got a little walking man up and running in 2 minutes flat. I've never seen animation implemented so easily before or since.

    What I also remember is writing a great game with the excellent Koala pad, backing it up and losing both the original and the backup due to a flaw in the OS, later corrected. You had to put 3 lines of code at the start of each program I found out just AFTER this.

    I also remember being literally homicidally angry for three days after this happened. I followed the rules and took precautions and STILL got burned. Today I'd just re-write the program, but THEN I wasn't mature enough.

    I never wrote another game for the C64 though. It would be good if the sprite animation thing was re-implicated on a RELIABLE system.

    --
    It's Christmas everyday with BitTorrent.
  69. PRESS PLAY ON TAPE by Anonymous Coward · · Score: 0


    Loading...

    Welcome to SENSE OF HUMOR 1.0

    1. Re:PRESS PLAY ON TAPE by p3d0 · · Score: 1

      Ok, ok, I have no sense of humour. But would someone mind please explaining the joke to me? I still don't get it.

      --
      Patrick Doyle
      I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....
  70. SX-64 by Skreamer · · Score: 1

    Ha!
    I just got ahold of a working sx-64 (the breadbox c-64) from my wife's grandmother!
    Pristine condition, everything there, and it's mine!
    http://sx64.opsys.net/
    This looks like a good upgrade though...

    1. Re:SX-64 by Anonymous Coward · · Score: 0

      The SX isn't considered a breadbox. The original brown one is.

  71. Just remember by t0ny · · Score: 1, Informative

    LOAD "*",8,1

    --

    Manipulate the moderator system! Mod someone as "overrated" today.

  72. C64 music is the best EVER!! by Pocaille · · Score: 1

    Search C64 on any P2P

    C64 - maniac mansion.mp3 is my favorites!!!
    and don't forget C64 - Ghosts 'N Goblins.mp3 or Way of the Exploding Fist!!!!

    Don't underestimate the biggest selling home computer in world history.

    1. Re:C64 music is the best EVER!! by Anonymous Coward · · Score: 0

      C64 music in MP3s? Unless those are remixes, you're wasting a shitload of bandwidth. Google for SIDPLAY2 and High Voltage SID Collection, and get nearly 20,000 SID tunes in the space of maybe 10 of those MP3s.

    2. Re:C64 music is the best EVER!! by junics · · Score: 1

      There are some pretty dang good remixes out there. And sid emulation? uhm... well, I plugged in my C64 via video/scart to my soundcard and sampled the REAL thing :)

      remix.kwed.org has most of the remixes, just sort by rating or search for: shades, Nemesis the Warlock and zoids by O2, comic bakery by Instant Remedy and Ace 2 98 Club Mix by Tim Forsyth, to name a few of 1000+ =)

      But perhaps you are right, it's not for modem users.

    3. Re:C64 music is the best EVER!! by Anonymous Coward · · Score: 0

      Well, you're right there, nothing matches an actual SID chip. But SIDPLAY2 is a nuthair away from it, about as close as you can get really.

      It's just, if you've got the bandwidth to leech C64 MP3s off P2P, then you've got the bandwidth to leech way more tunes through emulation =P

    4. Re:C64 music is the best EVER!! by Pocaille · · Score: 1

      Anyone ever listen to a HardSID Quattro PCI???

      Just check out there web site
      http://www.hardsid.com/modules.php?name=Cont ent&pa =showpage&pid=2

      form there web site=
      The HardSID Quattro PCI is the ultimate solution for both MIDI musicians and C64 music addicts with its (up to) 12 voice SID sound and unlimitedly variable 6581/8580 support.

      Its seem very cool.

  73. IMSAI by Watts+Martin · · Score: 1
    Despite the free availability of emulators, people consistently pay thousands of dollars for an Altair 8800 or Imsai 8080. I would if I could afford it.

    Fortunately for you, you can get a brand-new IMSAI Series Two, designed by the original IMSAI people, with an, um, ultrafast 20 MHz ZS180 processor, 1M of RAM and an original state-of-the-art S-100 backplane bus. (Actually, I shouldn't make too much fun of the S-100; I remember back in the days when the 80386 was the fastest x86 processor, S-100 backplane DOS cards were faster than conventional PCs.)

    Meanwhile, though, I think I'll stick with running xtrs, the TRS-80 emulator, when I need to be reminded how far we've come. I missed the days of front panel switches, but, I don't think I really missed them, ya know?

  74. c64 by WileyWiggins · · Score: 1

    If I remember correctly, the C64 was kind of cool in that it had user programmable ports, which made it eminently hackable.

  75. Elementary School by JoeRobe · · Score: 1

    I grew up in West Chester, PA, where C64 was based (or at least one of their factories was). I still remember when the factory shut down, our entire school district got thousands of C64's dirt cheap...we had them in all the classrooms, all the libraries. We didn't have a Windows computer lab and an Apple computer lab, but rather a Commodore lab and an Apple lab. I didnt even know what Windows was until 6th grade.

    My favorite game was Jumpman Junior...

    ---

    --
    The best way to predict the future is to invent it.
  76. Let's not get carried away by nostalgia... by Dagmar+d'Surreal · · Score: 1

    I hate to post something entirely negative, but unless the thing is being ported to a digital watch or some kind magic decoder ring, the C=64 is *extremely* obsolete by now. Cheaply obtainable Palm devices have a ton more RAM and are considerably faster, even if they don't have color screens, and the Game Boy Advance, to put it bluntly, beats the stuffing out of the C=64 on almost all fronts (lacks a keyboard tho). Better sound, color, faster, more interesting ASM instruction set (without becoming insanely complex), exceedingly portable...

    I can only hope that if they do actually do bring this back, they'll have the sense to target the only hardware market they're likely to stand a chance in, the one where people want something a little fancier than usual to open and close circuits and monitor things. There the C=64 might actually have a shot... It's probably more powerful than about three-quarters of the ATMs out there and just as capable of performing those same tasks.

  77. Fastload cart (was Re:reset) by Urchlay · · Score: 1

    (Posting late, probably nobody will ever read this, but here goes):

    Probably the same way the Compute! magazine `Turbodisk' program did it:

    The 1541 used a serial interface (syncrhonous, I guess, because it had a clock line). TurboDisk and (probably) the Fast Load cart made the hardware use 2-bit parallel transfers instead.

    The only reason this was possible was that the 1541 has a 6507 (basically a 6502 minus the interrupt lines, and minus a few of the upper address lines), and it was possible to download code into the 1541 and run it on the drive (from RAM; flash/EEPROM hadn't yet been invented, or at least wasn't affordable).

    I always thought this was a really neat trick, and wished I could do the same sort of thing on the Atari 800 I had... but the 800's disk drive was way too dumb. There were hardware mods to speed it up, by increasing the baud rate and adjusting sector skew, but nothing like TurboDisk, which you could get for the price of an issue of Compute! plus the time it took to type it in... and at that age I had a lot more time than I knew what to do with.

    On the other hand, the Atari did have some advantages: its BASIC was nicer, and its drives (I had the 1050 drives) were more reliable because they didn't beat the r/w head against a metal backstop during a format, which the 1541 did... though I suppose that could have been fixed by downloading a new format routine into the 1541 (never heard of anyone doing this).

    Damn, it's been a long time since I thought about this stuff.. think I'll go play Jumpman for a while.

    1. Re:Fastload cart (was Re:reset) by AnotherBlackHat · · Score: 2, Interesting

      IIRC, Fastload sent the data using a handshaked (clocked) protocol.
      Turboload used the standard (asynchronous) protocol built in,
      it just turned off the screen which prevented the 40 cycle drop out that occured when the C64 fetches a new character row.
      (It should have turn off sprites since they steal cycles too, but nobody's perfect.)

      Vorpal on the other hand blanked the screen, turned off sprites, used both data lines to transmit in an asynchronous manor,
      and recorded the data in a different format, yielding a 25 to 1 speed improvement.
      (About 1/2 the speed of the IBM PC's 5.25" single denisty floppy)
      Timing was so precise that it had to account for the different clock speeds of
      the pal (.985 Mhertz) and the NTSC (1.0227 Mhertz) and 1541 (1.000 Mhertz) when transmitting the data.

      To appreciate how stupid all this really is,
      you have to realize that the C64 has a custom chip that implements their serial protocol,
      and the clock and data lines weren't attached to anything.
      With a tiny amount of software, and two extra traces on the motherboard,
      the 1541 could have been 12 times faster than it was.

      -- this is not a .sig

  78. Case Mods by Anonymous Coward · · Score: 0

    Anyone else into the mod business on the c64?

    I had the LED switched from red to green. I did 1541 realignment for $10 for the kids in school. I also has 2, count em, 2 SID chips installed. (The only upgrade I was afraid to do myself)

    I later tried to make an add on cartridge for the second SID chip, but the project was put on hold when I was carving holes in the plastic cart for the audio lines. I slipped with an x-acto knife and went from hardware mods to wetware mods. I lost interest in the project after having cut my tendon and nerve in my finger then wearing a cast for 10 weeks while it all healed. The funny thing is, I'm glad I hit the nerve. I didn't even know that I had cut myself. :)

  79. What About GEOS? (or Wheels or Wings) by Anonymous Coward · · Score: 0

    The best thing I love about my C64 is GEOS, the Greatest Ever Operating System. ;) I was still saving up for a SuperCPU, JiffyDOS, and a hard disk, so I could upgrade to Wheels or Wings, when RL events forced me to reconsider.

    Emus would be fine, but I haven't found one that can do GEOS or Wheels well, or Wings at all. I'm still wondering what (if anything) Tulip's going to do concerning them. After all, CBM declared GEOS the 64's official operating system since '86 or '87.

    (Wings, btw, isn't a GEOS upgrade, but a *nix-like GEOS-like multitasking os.)

  80. Better Basic by frovingslosh · · Score: 1
    However, at a fundamental level, were there any better BASICs at that time ie. ones with proper structured...

    Many years before the C64, even before the VIC 20, Noth Start came out with a fantastic Basic for their S-100 system. This Basic was by far better than C64 basic, or any M$ Basic. It was still Basic, so it had the go to statements and other issues of the language, but once you programmed in North Star basic you understood how bad M$ basic was.

    --
    I'm an American. I love this country and the freedoms that we used to have.
  81. Ooh now you can get a "emulated" C64 by Anonymous Coward · · Score: 0

    Wow the originall people will emulate their own hardware, be dazled at lemings in 8 colors, see what happens when your old reliable keyboard that sounds like a train is now USB compatible (just like USB doesn't do anything when the OS crashes).

  82. Hmm... by soubrette · · Score: 1

    New software for the C64 would be a very good thing. Emulator stuff? Not interested. The press release is strangely worded in parts, I'm wondering whether Tulip understands the C64 market.

  83. Useful Links by Anonymous Coward · · Score: 0

    The only link you'll need for that old '64 nostalgia is this one..

    http://www.tafty.com/cgi-bin/c64.php

    It links to:-

    CCS64 (the -BEST- emulator)
    Lemon 64 (the most definitive game list)
    Remember 64 (my personal list of games on the c=64 that are packed with lots of extras, title screens and optional trainers)

    To me, the '64 was when software pirates were so much cooler than they are today. Sigh... I miss those days.

  84. Lawsuit Greed Virus by stock · · Score: 1
    Someone posted it was more like a Hobbyist shakedown :

    "Currently there are about 300 commercial web-sites that use the name Commodore or Commodore 64 without having a license from Tulip. Tulip will not allow unauthorized use of the Commodore brand."

    For sake, Commodore 64, thats old stuff. Its retro gaming stuff. Why sue people for reviving old retro games? Tulip won a major case last month, worth the amount for about $100 million. I guess they have tasted the Lawsuit Greed Virus like SCO's McBride has demonstrated. Tulip's legal dept. is probably larger than their sales dept.

    This has got to stop. A company can go start shopping for a brand name and then start sue-ing the shit out of it. Thats a solid example of ABUSE of Trademark Names.

    Robert

  85. Why I adored my 64 by cant_get_a_good_nick · · Score: 1

    I kept the C64 well past it's expiration date, and once the power suppy died, I kept my Mapping the C64 book forever, surviving the loss of the C64 and a couple moves. I think the reason I loved it so much actually was that book, and is the same reason why people love Linux and FreeBSD so rabidly.

    Mapping the C64 exposed every byte of the OS and machine. You could control every aspect of the machine that the designers let anyone control. You could get under BASIC and play with 6502 machine language, which was simple enough that I picked it up from a 150 page book. In a couple weeks from getting the box you could be playing with all the cool memory locations, tossing sprites around during vertical blank interrupts.

    I think Linux and FreeBSD and Atheos and all their friends scratch the itch for something that a hobbyist can unsderstand as many levels as they want to. Hobbyists can look under the hood and figure out whats going on, see every one of the APIs, even change them if they want. I think this is one of the advantages of Open Source, is it lets people who have massive geek interest look under the hood.

  86. Oww, website down, but translation from Dutch-site by deniea · · Score: 1
    The Tulip website mentioned in the article, does not seem to offer a lot more then just a front page...

    But when you look a little harder, you'll find the news on their Dutch site..

    Just to give a small (translated) impression in English what is says under the 'goodwill' part at the bottom: (For those unable to read/comprehend Dutch)

    Goodwill

    Even if the for years troubled Tulip would go bankrupt, Boogaard & Schmit [the main owners] will not see it as an extreme problem for their Tulip Distribution International Holding. Schmit: "In the unlikely case of a chapter 11 of Tulip Inc., we can still go on. The goodwill has been taken care off. In the world of computers everyone knows Tulip, it has a good name that never has to disappear again."
    There was more detail, but I removed it.. So, if you are a company, why would you advertise a possible bankrupcy ?? Because it's going so well ?? Nah.... Looks like another firm trying to make a buck from lawsuits to me.
  87. Forget the C64, Revive the C128 by gbulmash · · Score: 1

    The Comodore 128 was not only legacy compatible with all the C-64 software, letting you run BASIC at the command line, but it also had a CPM (I know there's supposed to be a slash in there, but forget where) mode. Lord, I remember doing my AP Comp Sci homework on a C-64 with Pascal in 1984. Upgraded to a C-128 in 1985. Nowadays I'm lucky if I can write a regexp that works as intended on the first try. Nostalgia...

  88. Bad news for all c-64 fans and sites. by kobotronic · · Score: 1

    The wording of the article makes it abundantly clear that Tulip is not content with putting a few new C64 products up for sale and finding customers in the retro-computing community on fair business terms.

    Tulip will instead put their lawyer muscle to work on shaking down the individual smalltime hobbyist operators of anything and everything commodore 64 related and attempt to collect fees and issue C&D's left and right. Most of those sites and services operate on goodwill alone with minimal budgets, often at a loss.

    It usually takes only a stern letter from a DMCA litigation-bot for a c64 site operator to comply and pull down material even if they're related by a coincidence of filenames to the things that triggered the bot. Tulip's lawyers should therefore have a relatively easy time souring the whole thing and destroying the community as we know it, or at least dragging it underground. Unhappy times, indeed.

    I can't imagine many members of today's c64 community flocking to join Tulip's "official" community portal. Especially if they succeed in destroying a bunch of the existing portals and taking offline the key emulators and games repositories. Tulip will sooner be known as corporate scum than benevolent saviors.

    What can Tulip provide that the fans can't? Great sites like lemon64.com have an immensely rich and vibrant culture with genuine heart. People fondly share memories of when they first played this game or that ... the emulators are fine, the games are easy to find and they're so utterly obsolete that no-one would want to spend a penny on them. Besides, most of the companies that made those games in the 1980s, are long gone.

    Why are Tulip doing this? The c64 is an obsolete platform. While the games in some cases are appropriate for small handheld screens, and potentially may be of value for the mobile phone and PDA market, there exist far better graphics hardware today and 6501 emulation on PDA chips is generally not a useful option.

    So maybe they make a 6501-native handheld computer that plays the old games. So they should sell the damn thing instead of thuggishly deploying lawyer drones. Why would they want to sour up the community of fans that would seem to constitute the very customer base for such hardware?

    It doesn't make any sense. Certainly they cannot realistically expect the fans who kept the c64 spirit alive all these years to suddenly begin to pay royalties and voluntarily submit to branding guidelines and and migrate their sites to the domain of some greedy corporate bastards just because they purchased some long-obsolete IP.

    There are no money to be made from this market any more than you can draw blood from a stone.

    What Tulip is doing is dumb and stupid and nobody will benefit. If Tulip has their way, The c64 will be rebranded and repurposed and soon it'll just be another corporate McPlatform for McLicensing into portable products.

    I have a feeling this could be like how many fans felt betrayed when the old golden-age Warner Bros. cartoons was destroyed by the Cartoon Network and Warner Bros. studio stores, merchandising and whoring their characters left and right and milking the 'intellectual property' for every last dime until it was all spent.

    Sort of related - I remember in the 1980s when the old cartoons were still relatively obscure and difficult to obtain, how rich and colorful the collectors' communities were. After Ted Turner opened the floodgates and put everything on heavy repeat and altered / censored the cartoons in the process, they began to lose their flavor, they faded away into nothingness.

    1. Re:Bad news for all c-64 fans and sites. by Anonymous Coward · · Score: 0

      Why are the doing this? Simple, Micro$oft might be behind this, or at least they will be, because once thy do away with the C64 and ACCESSORIES, "Just look at http://cmdrkey.com" once tulip gets their greedy hand over them, that's the end f any new commodore accesories, and anything GEOS. like I said that will play righ into Micro$ofts hands.

      OH, BTW, the C64 is not entirely Obsolete, if it were, you wouldn't be able to buy anyhardware for it.

    2. Re:Bad news for all c-64 fans and sites. by LocalH · · Score: 1
      Uh, don't be quite so bleak. Quote from Chris Abbott on lemon64.com:
      • * Newsflash *
      • I just spoke to Darren Melbourne from Ironstone Partners, and I'm now completely happy that they respect the C64 community and are willing to embrace it rather than close it down. Darren himself is a huge C64 fan (he even knows the significance of Martin Galway's SID chip).
      • Ironstone should release their own press release soon which should clarify matters, but the only people who should worry about getting sued are the people releasing unauthorised Commodore products in the retail chain. That press release had large parts (including the numbers) that were unauthorised by them. Yes, the numbers were fiction.
      • There should also be a positive development on the C-One very soon, too.
      • *phew*
      • Chris
      --
      FC Closer
  89. Tulip & C-One by Wildstar128 · · Score: 1

    In my opinion, Tulip should make licensed arrangements to sell C-Ones. BTW: CommodoreOne is now called C-One and it supports SD-RAM and is said to have some sort of FPGA implementation of SD-RAM controller features so we can have full bankswitching. The CPU that comes stock would be a 65c816 CPU. This CPU can directly address upto 16 MBytes but with the integrate SD-RAM control features, one can make full use of SD-RAM modules as large as upto 1 GBytes. I am in contact with Tulip and want to gather more information. From my understanding, Tulip should provide service support to actual Commodore users which is the key user base that is apparently noted by Tulip. I would be interested in PDA devices that incorporate C-One technology as well as PDAs that hook up to real Commodore computers as well as the C-One. It is fairly simple. They should market products that are more then just another Windows PC with an emulator. It is no Commodore. It will not clearly market well for just making Windows CE PDAs. It just isn't Commodore. We want something more worthy. For example, "Web.it" was a failure because it does not market well with Commodore users. I do see potential integration of modern products with upgrades to real Commodore equipment and C-One being a technology used in several Commodore branded products. What is of concern to me is that Tulip may be damages existing synergy and never really improve things because they cause detrimental effects on the Commodore community (scene). I know there are PC users here and am not saying that Tulip should't integrate PC technology but I think Tulip should not forget the real Commodore users. So guys, don't flame me. I see alot of different potential products they can correlate together but just opt to not mention it all in this message. Thank You.

  90. All they have is the NAME "Commodore" by JoeCommodore · · Score: 1
    Here is my post from news:comp.sys.cbm

    Looks to me if you have a problem with this is - don't use "Commodore" and "Commodore 64" to describe your stuff.

    "J. Robertson" wrote:
    >
    > Saw this mentioned on amiga.org then went to investigate it for myself. Found this on Tulip's on site (www.tulip.com more direct link:

    > Today Tulip Computers NV (Tulip) and Ironstone Partners Ltd. (Ironstone) signed a licence agreement for a partnership, which is a major step in the global re-launch of the Commodore brand name.

    The key word here is: "The Commodore Brand Name"

    > Tulip will receive a license fee for all Commodore C64 products delivered by Ironstone, installed on all computer brands using the Microsoft or any other operating system and all Commodore 64 branded products.

    The Key word here is "Commodore 64 Branded products"

    > In addition, Tulip will receive a license fee over the revenue from software downloads, subscriptions and advertising.

    So the agreement with ironstone is to collect money every time someone downloads an individual file and/or receives material with the brand names.

    > Even today there is still an extensive group of about 6 million loyal Commodore users and enthusiasts around the world. This community is currently spread over hundreds of unofficial websites. The community craves acknowledgement and authenticity from the true Commodore C64 brand.

    We crave authenticity and knowledge from Commodore, not the brand name.

    > Tulip is the owner of the brand name Commodore. Through this partnership Tulip grants to Ironstone the exclusive rights to exploit the official Commodore C64 web-portal and use of the Commodore 64 brand name.

    I like the term "Exploit" there, very appropriate.

    > Ironstone and Tulip invite the Commodore community to join the official Commodore C64 web-portal.

    I.E. "Join us or we'll sue you for trademark brand infringement."

    > Currently there are about 300 commercial websites that use the name Commodore or Commodore 64 without having a license from Tulip. Tulip will not allow unauthorised use of the Commodore brand.

    If they aren't 'commercial' it get harder to sue for trademark infringement.

    > In this partnership, Ironstone will create the official Commodore C64 games and community portal designed to focus and harness the power of the Commodore C64 user base

    Glossary:
    Money = Power

    > and to efficiently provide the services required by these individuals for a fee.

    Specifically, use of the "Commodore" and "Commodore 64" brand name.

    > The founders of Ironstone are experienced and successful, in previous similar projects Ironstone achieved a subscriber to pay subscriber conversion rate that was unparalleled in the Internet space.

    Searched for Ironstone via Yahoo, they must have been suing others previously under a different name.

    > The main objective of the Ironstone official C64 portal is to unite this massive global fan base of passionate enthusiasts.

    ...who are willing to pay for the "Commodore" and "Commodore 64" brand name

    > Through its web portal, Ironstone will market the official C64 emulator

    I wonder what the "Official C64" emulator is that they plan to use.

    > in various software and hardware formats. The games offered by the Ironstone web-portal will include the famous classic C64 games as well as exciting new games and will also sell its Commodore-branded products through the site.
    >
    > Tulip will get full access to the estimated 6 million users and will also sell its Commodore branded products through this portal.

    Read: Tulip gets everyone's e-mail addresses for targeted marketing.

    > Tulip will introduce, the upcoming months, new hardware products under the Commodore brand na

    --
    "Enjoy what you're doing! If it becomes drudgery, you're doing it wrong!" - Jim Butterfield
  91. Hopefully, the Amiga will be next! by turgid · · Score: 1

    That would be so cool. Maybe they'll bring out a new Amiga next. At last a proper computer for everyone, with hardware-accelerated graphics, sound-sampling and multi-tasking with a cool GUI. Maybe they aren't announcing it until they've sold all the C64's? Me, I'm holding off for a while to see what happens!

  92. POKE 53280,0 by seth_coder · · Score: 1

    Yeah I dunno what these people are thinking... I do remember talking to one guy about 2 or 3 years ago and he said he used c64s to run message banners on billboards and signs. I remember putting a reset button on one of my c64s... hmm pin 7 on something and pin 12 of the cartridge port, something like that.. It was real cool I still have it too. Seth

  93. IPR library by sir_cello · · Score: 1

    There is a lot of potential in the old C64. In the media industry, IPR libraries (of movies, sounds, etc) are large assets that can be reused and reinvented (new media e.g. DVD, anniversary releases, etc). The gaming industry hasn't moved onto this level of sophistication, yet it could be very profitable. With the popularity of mobile phones and mobile gaming, there seems to be a huge possibility for reusing thse old games into a new medium, and if someone could ASIC and entire C64 (after all, it was only 1Mhz) and embed it into a PDA, or as a mobile phone "accessory", with online library of games - I think a lot of money would be in the bank.

  94. On a sad note by LWATCDR · · Score: 1

    I read the news blurb. They are not a friendly company. They claim that they are going to "Crack down" on anyone that uses the Commodore name on a website without paying them a fee! Good greif.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    1. Re:On a sad note by Alphi1 · · Score: 1

      So I guess anyone with the name "Commodore" on their web page will have to change it to "Commode-door" instead. There, THAT should make Tulip happy! Right? ;)

    2. Re:On a sad note by Anonymous Coward · · Score: 0

      commode d' ore
      n. fr. "the Golden Crapper"

  95. Don't trust it by inkless1 · · Score: 1

    the C64 is of course, an awesome brand name - but this seems to have all the angles of a business plunder and no real innovation (which is what made the Commodore brand name great).

    What they should do is introduce a brand new Commodore 64 - a 64 Bit computer running an Amiga OS and chocked with enough dev tools to make any hobbyist developer/game designer/musician/photo nut quiver. Stick a C64 emulator in for pure shlock value.

    But I guess that would go the same way as the BeBox...

  96. Mod Points Wasted By Crack-Addled Mods by Anonymous Coward · · Score: 0

    Story at 11.

    That wasn't at all funny.