Yeah, and they made halo 2 vista-only because it just wouldn't have run on xp because vista is so great.
GP's comment wasn't even about logic, it's about observation. There is no reason for anyone to upgrade to vista, particularly for people who just play games on their computers and really don't care what the OS is like as long as it plays the games. You can see this by using vista. Though logically it's dead on, too.
I'm not sure how microsoft managed to get honest-to-god fanbois, but you guys are worse than mac addicts.
Given how many undiscovered vulnerabilities in previous versions of windows have shown up in every release up till whatever was current at the time, it seems like the big ASSumption is on your part. For the record your post doesn't make you sound cynical, it makes you sound stupid.
And when they get home they won't care. Seriously, for what most people do on their computers ANYTHING will do these days. Hell, BSD would probably work for these people and I hear they just got a GUI last year or so!
Actually, some configuration of 2+1 seems to be the "stable" form for the industry. Sometimes it's two fairly equal competitors with someone trying to break in, SNES vs Genesis + PC Engine and then Jaguar. Other times it's one super power vs two competitors fighting over the scraps as we saw last generation with PS2 vs GameCube & xbox. The only real constant in the industry, and who's to say how long this will last, is that Nintendo will always be around. They've got the ability, due to a rabid fanbase, to stay afloat based solely on first party titles and handhelds. The other two spots are open for the taking, though admittedly few companies have the resources to launch, let alone support, a gaming console these days.
Despite all of their money, I think we'll be seeing over the next few years that microsoft actually does not have what it take to do that. By the end of next year most "HD" games will be available on both systems, the problems of companies "porting" titles to PS3 will have disappeared almost completely (even if they're still porting them, they won't be running more poorly on the superior hardware as some are doing now), and it'll be back to a battle of exclusives for the second place finish behind Nintendo. This is an area where Sony is absolutely going to crush microsoft, since the latter has basically no talent in-house. Given that a lot of the talent they did previously have in bed with them has been bought by EA I can't see anyone better to replace them when they drop out.
But all of that aside, how many copies of Madden does EA sell every year? How about NBA Live, FIFA, NHL? How many people buy at least two of these EVERY YEAR? If those games were exclusive to the EA Home Entertainment System they'd push a lot of hardware before you even get to the non-sports games that EA owns.
Free? Don't you mean $100/year? But maybe I'm assuming too much by thinking you'd actually want to play it on the console. Not to mention that it's $100/year for everyone who would want to play your stuff.
They'd just buy whatever else they needed to fill out the lineup. They could probably sell several million a year just by making Madden and FIFA exclusives for a few months before hitting other consoles. It's not all that likely, but once microsoft drops out of the game there's going to be room for a new third place finisher and it's way more likely than a return to home console hardware for Sega.
It really depends on the game. Most of them it's just tedious filler to bulk out the playtime. But a rare few use it exceptionally well. I enjoyed the hell out of the collectable/unlockable stuff in the Ratchet & Clank games. When I was a kid I liked the multiplayer unlockables (like in GoldenEye) because I didn't have a whole lot to do and it really made you get good at the game to unlock them, all the better to dominate in multiplayer games. But that kind of thing would probably drive me nuts now that I don't have endless hours to play the stupid things.
Why would you want to run multiple copies of Photoshop at the same time? There really isn't anything to gain from it but interface clutter and redundancy.
All joking aside, the Photoshop interface has been in need of an update for years. It'd be really nice to see a Linux version too, while they're fixing previous mistakes.
Most Vista haters on this site have a lot in common with Young Earth Creationists.
So you're saying young earth creationists have used the actual age of the earth and found it lacking in all the same areas as previous earths have decided not to use it because there's no advantages, the hardware requirements are a lot higher, what they already have works fine, and the constant "popping" animation on every object when it opens gives them headaches?
Because if not your sig doesn't make any fucking sense.
Halo is a crappy game, the co-op being about the only redeeming feature, though obviously Bungie does not make it fun to hang out with your friends. And, yes, I'll stand by that guarantee. No one who has bought, is buying, or will buy Mario Galaxy would have passed it up if it did not have the limited co-op play that it does. Perhaps some, or maybe even a lot, will enjoy it more for the feature, but none of them bought it for that reason.
What you "think" to be the case has nothing to do with what the case happens to be, and lacking any evidence (even anecdotal) to the contrary it can safely be assumed and stated that the co-op has had no effect on the sales of the game. From the descriptions of the co-op mode it doesn't sound like that much fun, but I guess most of us will find out next week. Assuming that we even bother to try it.
Nothing to do with the linked interview, but the summary implies, ridiculously, that the sales number of Mario Galaxy (by all accounts one of the greatest games ever produced) in Japan has a direct relationship to the "co-op" play. I guarantee that it has NOTHING to do with this. Just as many people would be buying this game if it had no co-op whatsoever. Maybe there are a ton of people really enjoying the co-op experience, but there is nothing even to suggest that people are playing it co-op from the sales figures alone, nor that the sales figures are being driven by the feature.
To be fair though, movies have a LOT more credits than they did 40 years ago. If every film opened with 5+ minutes of scrolling credits people wouldn't pay them any more attention and would likely just plan to arrive 5 minutes late so as to miss them.
It's okay, "PIN" has basically become a regular word like radar and scuba. Eventually the dictionaries will catch up with modern usage and years (or, more likely, decades) later the pedants will either all have died off or given up the argument about "redundancy" because they have lost.
The American public doesn't have a fucking clue what they want, to say nothing of what should be done. Democracy needs more than a flavor -of-the-week mob rule. Occasionally (often of late) the people need someone to save them from themselves. It's too bad that the democrats are such a lousy lot of cowards and morons, because after them we don't have anyone left to do the job.
Every last democrat who is not actively supporting the impeachment and trial for treason of the entire bush administration deserves a place beside them at the gallows. Especially these assholes who decided that spending time tossing each other off over one of the crappiest works of fiction ever put to print was more important than doing the people's work.
The United States of America should be the greatest nation on the face of the earth and it's about fucking time we had some "leaders" who understand that and act accordingly.
Actually the law does not consider it stealing, it considers it some form of copyright infringement. By disagreeing with the GP I guess you're suggesting that buying a used game is also "stealing" from the original developer/publisher/IP owner?
Wasn't the whole point of it to be more like a home console than other portables? I don't even see how anyone could expect to get something different or unique on PSP, except for the usual quirky titles that can get greenlit on a handheld but not on a home console.
Yeah, and they made halo 2 vista-only because it just wouldn't have run on xp because vista is so great.
GP's comment wasn't even about logic, it's about observation. There is no reason for anyone to upgrade to vista, particularly for people who just play games on their computers and really don't care what the OS is like as long as it plays the games. You can see this by using vista. Though logically it's dead on, too.
I'm not sure how microsoft managed to get honest-to-god fanbois, but you guys are worse than mac addicts.
According to the online user's guide, PS3 already supports h264.
Given how many undiscovered vulnerabilities in previous versions of windows have shown up in every release up till whatever was current at the time, it seems like the big ASSumption is on your part. For the record your post doesn't make you sound cynical, it makes you sound stupid.
And when they get home they won't care. Seriously, for what most people do on their computers ANYTHING will do these days. Hell, BSD would probably work for these people and I hear they just got a GUI last year or so!
No, it certainly does not. Now maybe if they were shipping Slackware or something...
Actually, some configuration of 2+1 seems to be the "stable" form for the industry. Sometimes it's two fairly equal competitors with someone trying to break in, SNES vs Genesis + PC Engine and then Jaguar. Other times it's one super power vs two competitors fighting over the scraps as we saw last generation with PS2 vs GameCube & xbox. The only real constant in the industry, and who's to say how long this will last, is that Nintendo will always be around. They've got the ability, due to a rabid fanbase, to stay afloat based solely on first party titles and handhelds. The other two spots are open for the taking, though admittedly few companies have the resources to launch, let alone support, a gaming console these days.
Despite all of their money, I think we'll be seeing over the next few years that microsoft actually does not have what it take to do that. By the end of next year most "HD" games will be available on both systems, the problems of companies "porting" titles to PS3 will have disappeared almost completely (even if they're still porting them, they won't be running more poorly on the superior hardware as some are doing now), and it'll be back to a battle of exclusives for the second place finish behind Nintendo. This is an area where Sony is absolutely going to crush microsoft, since the latter has basically no talent in-house. Given that a lot of the talent they did previously have in bed with them has been bought by EA I can't see anyone better to replace them when they drop out.
But all of that aside, how many copies of Madden does EA sell every year? How about NBA Live, FIFA, NHL? How many people buy at least two of these EVERY YEAR? If those games were exclusive to the EA Home Entertainment System they'd push a lot of hardware before you even get to the non-sports games that EA owns.
Free? Don't you mean $100/year? But maybe I'm assuming too much by thinking you'd actually want to play it on the console. Not to mention that it's $100/year for everyone who would want to play your stuff.
I blame Lincoln for no finishing the job.
They'd just buy whatever else they needed to fill out the lineup. They could probably sell several million a year just by making Madden and FIFA exclusives for a few months before hitting other consoles. It's not all that likely, but once microsoft drops out of the game there's going to be room for a new third place finisher and it's way more likely than a return to home console hardware for Sega.
It really depends on the game. Most of them it's just tedious filler to bulk out the playtime. But a rare few use it exceptionally well. I enjoyed the hell out of the collectable/unlockable stuff in the Ratchet & Clank games. When I was a kid I liked the multiplayer unlockables (like in GoldenEye) because I didn't have a whole lot to do and it really made you get good at the game to unlock them, all the better to dominate in multiplayer games. But that kind of thing would probably drive me nuts now that I don't have endless hours to play the stupid things.
Why would you want to run multiple copies of Photoshop at the same time? There really isn't anything to gain from it but interface clutter and redundancy.
All joking aside, the Photoshop interface has been in need of an update for years. It'd be really nice to see a Linux version too, while they're fixing previous mistakes.
Most Vista haters on this site have a lot in common with Young Earth Creationists.
So you're saying young earth creationists have used the actual age of the earth and found it lacking in all the same areas as previous earths have decided not to use it because there's no advantages, the hardware requirements are a lot higher, what they already have works fine, and the constant "popping" animation on every object when it opens gives them headaches?
Because if not your sig doesn't make any fucking sense.
Halo is a crappy game, the co-op being about the only redeeming feature, though obviously Bungie does not make it fun to hang out with your friends. And, yes, I'll stand by that guarantee. No one who has bought, is buying, or will buy Mario Galaxy would have passed it up if it did not have the limited co-op play that it does. Perhaps some, or maybe even a lot, will enjoy it more for the feature, but none of them bought it for that reason.
What you "think" to be the case has nothing to do with what the case happens to be, and lacking any evidence (even anecdotal) to the contrary it can safely be assumed and stated that the co-op has had no effect on the sales of the game. From the descriptions of the co-op mode it doesn't sound like that much fun, but I guess most of us will find out next week. Assuming that we even bother to try it.
Nothing to do with the linked interview, but the summary implies, ridiculously, that the sales number of Mario Galaxy (by all accounts one of the greatest games ever produced) in Japan has a direct relationship to the "co-op" play. I guarantee that it has NOTHING to do with this. Just as many people would be buying this game if it had no co-op whatsoever. Maybe there are a ton of people really enjoying the co-op experience, but there is nothing even to suggest that people are playing it co-op from the sales figures alone, nor that the sales figures are being driven by the feature.
To be fair though, movies have a LOT more credits than they did 40 years ago. If every film opened with 5+ minutes of scrolling credits people wouldn't pay them any more attention and would likely just plan to arrive 5 minutes late so as to miss them.
Sorry, I misread your intent. Sincerest apologies.
I'm pretty sure that we invented THE GREATEST BOARD GAME EVER! So we win.
*(Yes, I said pin number.)
It's okay, "PIN" has basically become a regular word like radar and scuba. Eventually the dictionaries will catch up with modern usage and years (or, more likely, decades) later the pedants will either all have died off or given up the argument about "redundancy" because they have lost.
No, it doesn't.
The American public doesn't have a fucking clue what they want, to say nothing of what should be done. Democracy needs more than a flavor -of-the-week mob rule. Occasionally (often of late) the people need someone to save them from themselves. It's too bad that the democrats are such a lousy lot of cowards and morons, because after them we don't have anyone left to do the job.
Every last democrat who is not actively supporting the impeachment and trial for treason of the entire bush administration deserves a place beside them at the gallows. Especially these assholes who decided that spending time tossing each other off over one of the crappiest works of fiction ever put to print was more important than doing the people's work.
The United States of America should be the greatest nation on the face of the earth and it's about fucking time we had some "leaders" who understand that and act accordingly.
So you're trying to correct me by agreeing with what I said? Makes you look a bit foolish there.
Actually the law does not consider it stealing, it considers it some form of copyright infringement. By disagreeing with the GP I guess you're suggesting that buying a used game is also "stealing" from the original developer/publisher/IP owner?
Compared to the hardware in competing handhelds? Are you fucking retarded?
Wasn't the whole point of it to be more like a home console than other portables? I don't even see how anyone could expect to get something different or unique on PSP, except for the usual quirky titles that can get greenlit on a handheld but not on a home console.