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Adobe to Unclutter Photoshop UI

spotplace writes "It's not common to see a company blast their own product for failing to adapt to times and people's necessities, unless they're trying to give you a reason to buy the latest and greatest of said product. That's exactly what Adobe has done. John Nack, senior product manager at Adobe, says the old Photoshop interface doesn't cut it anymore: "I sometimes joke that looking at some parts of the app is like counting the rings in a tree: you can gauge when certain features arrived by the dimensions & style of the dialog. No one wants to work with — or work on — some shambling, bloated monster of a program.""

403 comments

  1. Inspiration for new UI by Whiney+Mac+Fanboy · · Score: 4, Funny

    Inspiration for new UI can be found here

    (I kid, I kid)

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    There are shills on slashdot. Apparently, I'm one of them.
    1. Re:Inspiration for new UI by aichpvee · · Score: 1

      All joking aside, the Photoshop interface has been in need of an update for years. It'd be really nice to see a Linux version too, while they're fixing previous mistakes.

      --
      The Farewell Tour II
    2. Re:Inspiration for new UI by mpathy · · Score: 5, Insightful

      I read the article and I was sure, to find a GIMP joke here - because the UI of Gimp is really a bad joke ;) There was already a good GUI redesign - but because this guy was ignored by the GIMP developers (which are not really open-minded) he started "GIMPshop" - http://www.gimpshop.com/ - a picure can be found via Google Picture Search. But they want to stay with their window policy which is IMHO unusable for a image manipulation program. I don't say that GIMP should orientate on Adobe Photoshop. But at least it should also do a complete redesign of the GUI. For a complex program like that they also shouldn't go to tight with the Gnome UI definitions, it is completely okay to go the "blender way" - a own UI for a program like the blender 3D program.

      --
      Ubuntu, a terminal, Python and Slashdot. Thats all you need.
    3. Re:Inspiration for new UI by timmarhy · · Score: 0, Redundant

      huh, you think gimp has a better ui? give me a fucking break it's a nightmare

      --
      If you mod me down, I will become more powerful than you can imagine....
    4. Re:Inspiration for new UI by budgenator · · Score: 5, Informative

      don't say that GIMP should orientate on Adobe Photoshop. But at least it should also do a complete redesign of the GUI. For a complex program like that they also shouldn't go to tight with the Gnome UI definitions, it is completely okay to go the "blender way" - a own UI for a program like the blender 3D program.
      They did and you got it backwards, they made the GTK, Gimp Tool KitMiguel de Icaza, used that for the basis for Gnome. De Icaza used GTK because it was GPLed and the Qt toolkit from Trolltech was free as in free beer at the time. The Gnome supporters started a Holy-war against KDE because of this and now de Icaza is a Microsoft shill, ain't life strange?

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    5. Re:Inspiration for new UI by Dr.+Cody · · Score: 4, Funny

      Oh god, OH GOD--don't do this to me!

      I've spend over 15 years figuring out; they can't spring a new interface on me just like that!

    6. Re:Inspiration for new UI by moogs · · Score: 2, Insightful

      you know what would be cool? it they could rework the UI based on Microsoft Office 2007. I know, i know, m$ is evil, blah blah blah, but hear me out. well, i just like it. i mean, i know i know, menu bar blah blah blah, but i've used office for years with the standard bar menu and got used and in fact, very familiar to it. then i switched to office 2007 (i got it for free, so figured might as well). the initial learning curve was there, obviously, but after you figured it out i just hate going back to the standard menu bar type. same with photoshop. if they could make a big ribbon thing at the top, with the mostly used commands highlighted, yet make getting to the lesser used ones a breeze - even if you don't know where something is, you could figure it out in office2k7 - then i see many many people using photoshop. heck, my mom got into typing and stuff because she loved office 2k7 - "it's so easy". i'm not ms fanboy, but i gotta say office 2007 is one of the good things that came out of redmond. of course, that's just IMnotsoHO

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    7. Re:Inspiration for new UI by m2943 · · Score: 5, Insightful

      but because this guy was ignored by the GIMP developers (which are not really open-minded) he started "GIMPshop"

      The purpose of GIMPshop was to "replicate the feel of Adobe Photoshop". Well, Adobe just told you themselves that the Photoshop UI sucks. So, clearly, redesigning Gimp to be more Photoshop-like would not have been a good way of improving it.

      I don't say that GIMP should orientate on Adobe Photoshop. But at least it should also do a complete redesign of the GUI.

      Phrases like "a complete redesign" generally just indicate that people have no idea what's wrong or how to fix it; they are not helpful. In fact, I see no indication that the Gimp needs a "complete redesign". What it needs is dockable palettes and better multi-window handling. If you can identify other *specific* problem areas, please do so; but comments about "complete redesign" are bullshit.

      I think what most Photoshop users don't like about the Gimp really is that the menu entries and shortcuts are so different from Photoshop so that they can't find anything. Well, tough. The Gimp menu structure is no worse than the Photoshop one, and Gimp users are used to it. At least the shortcuts are much easier to change on the Gimp than in Photoshop.

    8. Re:Inspiration for new UI by MonoSynth · · Score: 2, Insightful

      But they want to stay with their window policy which is IMHO unusable for a image manipulation program. They depend on a non-existent window manager that actually manages windows with distinctions between main windows and toolboxes and menus and stuff. I understand (and agree with) their ideals, but I hate their naivity. Window managers suck, so you need to make your own inside a window if your app demands a good one.
    9. Re:Inspiration for new UI by Ash-Fox · · Score: 2, Insightful

      I read the article and I was sure, to find a GIMP joke here - because the UI of Gimp is really a bad joke ;) There was already a good GUI redesign - but because this guy was ignored by the GIMP developers (which are not really open-minded) he started "GIMPshop" - http://www.gimpshop.com/ - a picure can be found via Google Picture Search. But they want to stay with their window policy which is IMHO unusable for a image manipulation program
      I tried to use GIMPshop, but I couldn't use the windows decently. Scaling the windows across multiple monitors required to maximize the window across each monitor. I couldn't set specific windows to stay ontop of other applications or below like I can normally under KDE with the original gimp. It was a utter mess and ended up slowing me down.

      Sorry, I don't agree GIMPshop's UI is superior.
      --
      Change is certain; progress is not obligatory.
    10. Re:Inspiration for new UI by Anonymous Coward · · Score: 1, Insightful

      First, there are good window managers. The Mac OS X one is pretty good, for example, and the Gimp UI would fit perfectly in there (in fact, it's the same as the Mac version of Photoshop). There's no taskbar to screw up, the application menus appear at the top of the screen, and having each document in it's own window makes sense there. Bring a document window to the top, and all the tool windows come with it.

      Linux WMs are OK, although in both Gnome and KDE you end up with a lot of useless entries in the window switcher, when you really only need one per document. The Gimp is fine on Linux, but not nearly as good as it can be on Mac OS X.

      Windows' WM is an abomination - it does absolutely nothing, leaving the entire burden of managing windows with either the user, or the application developer. It's "optimized" for having one single program open at once, taking up the entire screen.

      Second, the single window approach is terrible. It completely screws up multiple monitors by restricting the app to a single monitor, and prevents you from actually using more than one program at a time.

    11. Re:Inspiration for new UI by BitZtream · · Score: 0, Flamebait



      I think the point of the article is that they want to bring it up to date and shed some cruft, not downgrade it to something like GIMP.

      GIMP is fine and dandy for ability, but the UI is a shining example of why its not the year of the linux desktop. The UI is still utter shit.

      Sorry fanboys

      </flamebait>

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    12. Re:Inspiration for new UI by kiddygrinder · · Score: 3, Interesting

      gimp doesn't need a redesign, it just needs a more moddable interface, that way everyone can be happy.

      --
      This is a joke. I am joking. Joke joke joke.
    13. Re:Inspiration for new UI by swillden · · Score: 4, Informative

      gimp doesn't need a redesign, it just needs a more moddable interface, that way everyone can be happy.

      Between trivially-reassignable shortcuts and tearable menus, the GIMP UI is already pretty darned "moddable".

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    14. Re:Inspiration for new UI by Quarters · · Score: 3, Insightful
      The purpose of GIMPshop was to "replicate the feel of Adobe Photoshop". Well, Adobe just told you themselves that the Photoshop UI sucks. So, clearly, redesigning Gimp to be more Photoshop-like would not have been a good way of improving it. Yes, yes it would have. If you would read the guy's full blog post you'll see that he's saying the Photoshop UI fails *now*, not that it failed (*now* - x years) ago. GIMP isn't on feature parity with Photoshop 6, let alone CS3. Along with that feature disparity it is encumbered with a clumsy UI. If GIMP would adopt even some of the current Photoshop UI paradigms the adoption rate of the software would go up. Then at some point in the future, when hopefully it has many more useful features, they could consider redesigning the UI to fit that version of the program.

      Trying to distill down the Adobe blog post to "they said their UI sucks" is at worst childish and at most a gross misinterpretation of what was said. Adobe has admitted to evaluating their program, it's features, how it's used, and how they can work to make the underlying features of the program more accessible within different workflows. This is something the GIMP developers have been asked to do for years. Yet, all they've ever shown is a lack of desire to adapt or a stubborn disregard of any constructive criticism that has been offered.

    15. Re:Inspiration for new UI by glpierce · · Score: 4, Insightful

      "I think what most Photoshop users don't like about the Gimp really is that the menu entries and shortcuts are so different from Photoshop so that they can't find anything. Well, tough. The Gimp menu structure is no worse than the Photoshop one, and Gimp users are used to it. At least the shortcuts are much easier to change on the Gimp than in Photoshop."

      Tough? There are a lot more people using programs like Photoshop than using GIMP. If the goal is to have them switch, you have to address their needs. GIMP is not successful because it's a superior product, it's "successful" because it's free, and people are willing to make sacrifices to save money (and yes, I'm sure there are five people who'd love to point out that they switched because they think GIMP is better, but that's hardly helpful). GIMP will be surpassed by a more user-friendly program if the attitude is "we have all the users we want". Unlike Firefox, which was always commended for its ease of use, GIMP has long been criticized for its interface (even by its own users). Oh, and for the record, I hate Photoshop's interface as much as I hate GIMP's (I'm a long-time Paint Shop Pro user).

      --
      G
    16. Re:Inspiration for new UI by Anonymous Coward · · Score: 0

      Hey, maybe they'll tidy it up like MicroSoft 'tidied up' Word with the fucking mindless bubbling up pull-down menus?

      Face it, all Adobe UIs are shit - we've just got used to them. Photoshop is a fucking single-window atrocity, but we get along with it the all the same. Photoshop 1.0 looks much the same, and that's actually a strength.

    17. Re:Inspiration for new UI by pxlmusic · · Score: 0, Offtopic

      nice sig.

      --
      "If for any reason you're not satisfied with our service, I hate you."
    18. Re:Inspiration for new UI by keithius · · Score: 2, Interesting

      I agree. For all the MS bashing that we all do, they did put a lot of work and UI research into designing the ribbon. I mean, they tracked what people were using, what buttons (of the multiple buttons/menus/keyboard combos that could be used) they clicked, and so forth.

      That counts as more than due diligence in my book, and is a great example on how to re-design a UI for a mature product with lots of features. Look at what people are actually using and then figure out ways to make it easier and more intuitive to do these things. (And then test the hell out of each design iteration with real users and large-scale public betas.)

      If Adobe took the time & effort to actually research their user base before re-designing the UI, I think it would be a good thing, regardless of whether they used an Office 2007-style ribbon or not.

      At this point, anything would be an improvement... IMHO, of course.

      --
      "Programming is the fine art of making a machine that has absolutely no intelligence act as though it does."
    19. Re:Inspiration for new UI by haystor · · Score: 1

      I'd be interested to know the numbers for *legal* users of photoshop vs gimp. Gimp would be a lot more popular (than it is now) if photoshop wasn't so blatantly pirated by every artist that wants the program to run at home as well.

      --
      t
    20. Re:Inspiration for new UI by Hatta · · Score: 1, Insightful

      . In fact, I see no indication that the Gimp needs a "complete redesign". What it needs is dockable palettes and better multi-window handling.

      That's what window managers are for.

      --
      Give me Classic Slashdot or give me death!
    21. Re:Inspiration for new UI by roystgnr · · Score: 1

      Phrases like "a complete redesign" generally just indicate that people have no idea what's wrong or how to fix it

      That's unfair; mpathy also said "they want to stay with their window policy which is IMHO unusable for a image manipulation program", indicating that he has an incorrect idea of what's wrong and how to fix it.

      It's the most common complaint I've seen about the Gimp UI: people with inferior window managers complain that Gimp doesn't try to reinvent the window manager for them. The fact that the Gimp developers haven't buckled under to these complaints and made their program less useful for the rest of us is commendable, not just stubborn.

    22. Re:Inspiration for new UI by Fri13 · · Score: 1

      "But they want to stay with their window policy which is IMHO unusable for a image manipulation program." IMHO Gimp UI is much more usable than Photoshops. There are little things what to add, or change like multiple objects of gimp in taskbar. Just one + pictures should be seen. It's just too bad that windows WM sucks so badly that Gimp cant be used well there. MDI interface would be terrible because if you try Gimpshop and Gimp with Compiz-Fusion, you see that Gimp is much more powerfull. Just more configs and options to gimp and it would be better, and that damn GEGL engine!

    23. Re:Inspiration for new UI by Fred_A · · Score: 1

      I read the article and I was sure, to find a GIMP joke here - because the UI of Gimp is really a bad joke ;)

      There was already a good GUI redesign - but because this guy was ignored by the GIMP developers (which are not really open-minded) he started "GIMPshop" Presumably you've only ever used Gimp in Windows.

      You might want to remember that the Gimp is basically an X11 program meant to be run on top of a competent window manager. The Windows port, while certainly nice to have for the Windows users, remains a hack and is probably quite painful to use because Windows doesn't have a decent window manager. There are apparently alternatives as free bitmaps editors go on that platform so you'd probably be better off picking a native one if you want to stick with the MS system.
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    24. Re:Inspiration for new UI by skeeto · · Score: 1

      If the goal is to have them switch, you have to address their needs.

      Considering that the G part of GIMP is for GNU, I would say that the GIMP people would like have people switch because of a desire for software freedom rather than technical superiority. The kind of people that would switch in the interest of freedom would probably take the time to learn a new GUI. The GNU project's primary goal has never been about writing good quality software (this is a pleasant side effect of free software in general), but about writing a complete free software system.

      Note: I don't know anything about the GIMP people. Just speculating.

    25. Re:Inspiration for new UI by Fred_A · · Score: 1

      Aw come on, after all the work they've put into it, it's not "the ribbon"...
      It's...

      The... (pause) Ribbon ! (note the capital)

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    26. Re:Inspiration for new UI by Anonymous Coward · · Score: 0

      You know what would be cool?


      Grammar.
    27. Re:Inspiration for new UI by raddan · · Score: 1

      With all due respect, I don't think we can trust anything that Adobe says about their own product. I've gotten the feeling lately that they have been pushing more updates out, faster, because they want to milk their dominant position (now that Quark is crumbling fast and Macromedia is gone). What do you think the chances are that the new Photoshop UI comes with a new file format to support it's "innovating new UI"? Likely, I think.

      Just yesterday, we attempted to transfer some Dreamweaver (which Adobe now owns) licenses to some other machines. The original users were upgraded to the latest CS3 suite, and no longer needed them. Of course, we had forgotten about the activation scheme that comes with this software, and had since erased the original computers, which meant we needed to call Adobe. We called, and halfway through the re-activation scheme found that this could not be done. Why? Because the new machines were Windows machines. Even though we PAID for licenses for dual-platform media, the customer service rep told us that, upon the first activation, the product was now BOUND to the Macintosh platform. Bullshit! There's a database somewhere at Adobe where they store this information, and all they need to do is flip some bits. The fact that they prevent you from doing this at all means that they thought of this scenario, and are actively blocking it.

      There are other examples: after Adobe's purchase of Macromedia, their Captivate product went from under $100 in price to nearly $500. There were three generations of product, all with different file formats, and all with incremental price increases, in under 2 years. Add to that the Adobe CEO's recent comments that Adobe's customers are "not typically price sensitive", and you can see their strategy here: push out changes as fast as possible, because people will buy them.

      So, I'm sorry, Adobe, I don't trust anything you say. I have never personally had a problem with Adobe's UI-- and I've found it better than every other image-editing UI out there. That's not to say there's no room for improvement, but in my opinion, if GIMP were to model itself on Photoshop's current UI, that would be a good thing.

    28. Re:Inspiration for new UI by ericlondaits · · Score: 1

      I'd like to know if any industry professionals are using Gimp, just like professional programmers use open source development tools. I've never heard of such a thing... and I'm sure that the professional graphic designers I know with pirated copies of Photoshop would buy it legally if forced to, just like they bought an expensive monitor, mac, drawing tablet, etc. It's not worse than that.

      A lot of people use Photoshop when they need much less than that, but much more than the Paint program included in Windows. But it's easier to pirate it than to search for a Shareware or Open Source replacement for the functionality they need... specially when Photoshop training books and courses abound, and tutorials, plug-ins and effects abound on the web.

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    29. Re:Inspiration for new UI by Anonymous Coward · · Score: 0

      You know what you are?
      You're a ribbon-bully.

    30. Re:Inspiration for new UI by TALlama · · Score: 1

      Phrases like "a complete redesign" generally just indicate that people have no idea what's wrong or how to fix it; they are not helpful.

      At my current job, I inherited a 50kloc codebase for oen module in our larger codebase. It was a horrible mess; copy/pasted code, code that did nothing, duplicated data storage that would get out of sync, no central structure, etc.


      What was wrong with it was that it needed a complete redesign. I took the existing code and began cutting, extracting, pulling apart, mashing together, and ended up with an 8kloc codebase that did all the same things, and did them faster.


      Sometimes-- not always, and not most of the time, but sometimes-- a complete redesign is called for.

      --

      - The Amazina Llama

    31. Re:Inspiration for new UI by GiMP · · Score: 2, Interesting

      I'm repeatedly annoyed by these calls for an "easier" interface. As others have said, the Gimp 's interface is quite 'moddable', tearable menus, tearable toolbars, configurable shortcuts... In my opinion, a lot of the "improvements" made to appease the Photoshop users have largely made Gimp 2.4 an unusable mess compared to earlier versions, especially for long-time Gimp users.

      If I had to complain about the Gimp compared to photoshop, the interface would be the *last* thing I would change. The first thing would be adding CYMK, the second thing would be layer effects (ala photoshop's layer shadows, etc)

      -- A gimp user since 0.99

    32. Re:Inspiration for new UI by datapharmer · · Score: 3, Insightful

      Gimp is not the same as photoshop on OSX! It isn't the windows, it is the clunkiness of the tools. The tools are unresponsive and the floating windows interfere with each-other making it hard to work. Placement is BAD!

      Gimp and Photoshop should both take a look at Paint.net It is open source and should be ported to other OSes. It is by far the best photo editor for the novice to prosumer. I can do most things I commonly need to do professionally with it. Even though it isn't a replacement for photoshop yet, I can see how it could be in the future.

      Sure, it has some problems of its own, but comparing the development time, the Gimp Developers should be ashamed of themselves and the Photoshop folks should be retired by now.

      Your soon to be -5 Friend,
      Datapharmer

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    33. Re:Inspiration for new UI by freemywrld · · Score: 2, Interesting

      I'd like to know if any industry professionals are using Gimp, just like professional programmers use open source development tools. I've never heard of such a thing...
      I used to work for a small design firm. All the graphics and web folks (including myself) had Photoshop because it was central to our jobs, however, other groups like Marketing were switched to GIMP in order to reduce costs. It was decided by management that paying for under-utilized Photoshop licenses was a waste of money. Everyone would have swtiched to GIMP if it offered the needed capacity and features of Photoshop that were needed by the design groups.
    34. Re:Inspiration for new UI by Anonymous Coward · · Score: 0

      The three major reasons you'll *never* see GIMP in a pro studio but will see Photoshop:

      1) Workflow. Photoshop designers like myself have had in some cases 10+ years to build up a usable workflow in Photoshop. It is now FAST to us, even if less than ideal. To say we should switch tools for some dogmatic "Oh it's free as in speech!" crap is insane when our jobs and paychecks depend on our productivity. This one alone would be enough were it not for the two other MAJOR problems.

      2) No 16-bit per channel. This warrants a "toy" tag on any "STUDY SAYS GIMP BETTER THAN PHOTOSHOP" article anyone writes and submits. And the really sucky part is that if GIMP could do 16-bit and do it better than Photoshop, well, Cinescape has shown already by branching GIMP that it's an important feature. But it ain't on Windows.

      3) Prepress. Yeah. Don't even mention a program that lacks color separations and other CMYK niceties to a long time professional Photoshop user. They will laugh you out the door. Again, haul out the "toy" tag if you can't even do a color saturation, much less proper color matching with your software.

      Sorry guys. I'd really love to have a real Free/free alternative to Photoshop, but until those are ALL cleaned up and gone, I'll slap a "toy" tag on every mention of GIMP that I see.

    35. Re:Inspiration for new UI by Anonymous Coward · · Score: 0

      Oh, I though it was here.

      "Shambling bloated monster"? 2017 called, something about Photoshop Online..?

    36. Re:Inspiration for new UI by Anonymous Coward · · Score: 0

      The Gnome supporters started a Holy-war against KDE

      Wow you're worse than Nixon and Bush combined! The wars on poverty and drugs and terror ain't got nothing on the Holy-war against KDE.

      Miguel, how many trillions of dollars have we spent on the HWAK? How many lives and families have been torn apart by the violence? How many are in prison for this? How many lives will be enough? When will it end?

      now de Icaza is a Microsoft shill

      Well, budgenator, I'd be careful throwing around unsourced accusations, or somebody might bring up how you like dressing up in your Nazi helmet and pink underwear and march around your house singing the Macarena. Fortunately here on slashdot we're more civilized than that.

    37. Re:Inspiration for new UI by pizzach · · Score: 1

      Just wait until next week when KDE finds out that he is actually Icaca's and Microsoft's illegitimate son. But when Microsoft tries to get child support payments, Gnome baulks and says, "You don't touch my honey b!"

      --
      Once you start despising the jerks, you become one.
    38. Re:Inspiration for new UI by m2943 · · Score: 1

      If the goal is to have them switch, you have to address their needs

      Well, that's not the goal. I really don't care about having thousands of whiny Photoshop users use the Gimp. I have no problem with those people paying Adobe if they can't be bothered to learn the Gimp.

      GIMP will be surpassed by a more user-friendly program if the attitude is "we have all the users we want".

      Programs are always surpassed by more user-friendly programs, and that's a good thing. I predict, though, that whatever user-friendly program it will be surpassed by will look nothing like Photoshop.

    39. Re:Inspiration for new UI by m2943 · · Score: 1

      Sometimes-- not always, and not most of the time, but sometimes-- a complete redesign is called for.

      Yes, but the Gimp is basically a standard Gnome program; there are a few design decisions one might want to revisit, but that's all.

    40. Re:Inspiration for new UI by budgenator · · Score: 1

      Hey I only do that stuff behind closed doors, Miguel went from being the pitbull attack dog for RMS to saying .NET and OOXML are good in public

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    41. Re:Inspiration for new UI by Dog-Cow · · Score: 1

      It doesn't sound like a different design to me. If it did the same thing, you only changed the implementation.

    42. Re:Inspiration for new UI by Mattsson · · Score: 1

      So why do people who use Photoshop at work/school/etc pirate Photoshop to use at home instead of using Gimp?
      In part, it's name recognition. Lots of people who use Photoshop has never heard of Gimp.
      In part, it's features. Gimp doesn't have all the features Photoshop has.
      But there's also the fact that if you for instance use Photoshop at work, using Gimp at home is damn inconvenient since the exact same operation/features are named different, sit at different places and the whole program in itself is constructed different than other software on the same platform regardless if you're using OS X or Windows.

      --
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    43. Re:Inspiration for new UI by croddy · · Score: 1

      You're kidding, right? GIMPshop is just the standard GIMP UI, with the useless albatross of a plain grey MDI window bolted on to make it as annoying as Photoshop. Maybe I am just out of touch with how bad window management is on the commercial desktops, but stuffing everything into a single container window with only one taskbar entry ranks pretty high on the list of "ways an image editor could unnecessarily annoy me".

    44. Re:Inspiration for new UI by Jesus_666 · · Score: 1

      I'm really excited about this. Photoshop might finally become as usable as ImageMagick.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    45. Re:Inspiration for new UI by ScrewMaster · · Score: 1

      Miguel went from being the pitbull attack dog for RMS to saying .NET and OOXML are good in public

      Has anyone asked him why?

      --
      The higher the technology, the sharper that two-edged sword.
    46. Re:Inspiration for new UI by Bryansix · · Score: 1

      Here is what is wrong with it: Script-FU ????? Nobody knows what the hell that means!!

    47. Re:Inspiration for new UI by TeacherOfHeroes · · Score: 1

      Is it? I look at it, and I see that it uses the GTK - but the G in GTK stands for Gimp, so thats hardly surprising. I look at the GNOME human interface guidelines, and I see whole bunches of ways the Gimp doesn't conform.

      For example, the toolbox windows should have no title, should not appear in the system window list, and should always stay on top of the primary window. The fact that the Gimp's main window essentially IS a toolbox (in function if not in window type) seems to violate the HIG. "Toolboxes and other utility windows may be shared between multiple SDI documents, but closing them should have no effect on the document windows." definately doesn't apply to the gimp, as closing the toolbox ends the programme.

      GNOME HIG also state that tool windows should not have menus, and that ideally, only primary windows should have menus. Gimp has two menus - one in the tool window, and one in each document/image.

      If I recall correctly, Gimp also does not use any of the GNOME libraries, only Gtk ones, and other non-GNOME libraries.

    48. Re:Inspiration for new UI by dublin · · Score: 1

      The purpose of GIMPshop was to "replicate the feel of Adobe Photoshop". Well, Adobe just told you themselves that the Photoshop UI sucks. So, clearly, redesigning Gimp to be more Photoshop-like would not have been a good way of improving it.

      Photoshop's interface is pretty bad, no question. GIMP's interface is easily one of the worst ever devised. As bad as PhotoShop's interface is, it's light-years beyond the GIMP's.

      I long for the day when we get good ones - I'm fairly impressed by Inkscape's Corel/Xara influenced UI. It would really be great to see a version of the GIMP with a UI designed to mesh with Inkscape's, which could allow the two programs to be used nearly transparently together.

      --
      "The future's good and the present is nothing to sneeze at." - Roblimo's last ./ post
    49. Re:Inspiration for new UI by soupdevil · · Score: 1

      I agree, especially layer effects and better layer grouping. Also, better text tools and an export-for-web tool. The interface is not the problem for me.

    50. Re:Inspiration for new UI by im_thatoneguy · · Score: 1

      Being able to reshuffle a bad interface a good interface makes not.

      A good interface is the philosophy behind how you use the application. Flow between tools. Context sensitivity. Tool interactivity... the list goes on and on.

      Watch a user of photoshop and a user of painter try to paint and you'll see the difference. Menus and buttons are a poor substitute for a good UI. Being able to rearrange the buttons is like "rearranging the chairs on the deck of the titanic"

      If I had time I could specifically enumerate the many many failings of GIMP's interface which somehow make photoshop look intelligent. But I'll leave that for another individual.

    51. Re:Inspiration for new UI by ceejayoz · · Score: 1

      The purpose of GIMPshop was to "replicate the feel of Adobe Photoshop". Well, Adobe just told you themselves that the Photoshop UI sucks. So, clearly, redesigning Gimp to be more Photoshop-like would not have been a good way of improving it.

      Bad logic. Just because Adobe's UI sucks doesn't mean The GIMP's doesn't suck more.

      To make an analogy, just because what you thought was beef tenderloin is really hamburger doesn't make gristle tasty.

    52. Re:Inspiration for new UI by joto · · Score: 1

      It's the most common complaint I've seen about the Gimp UI: people with inferior window managers complain that Gimp doesn't try to reinvent the window manager for them.

      No, we complain because GIMP clutters the workspace with zillions of windows. We don't want a "GIMP window manager", we want less windows! There's nothing wrong about floating toolbars, but they should never clutter the window-list, and they should only be visible when you are working on an image.

      The problem with GIMP isn't really that it opens too many windows, or that some/most window managers doesn't handle it "correctly". The problem is that GIMP isn't document-centric. If you fire up a word-processor, you'll look at a document. If you fire up GIMP, you'll see dozens of toolbars and palettes, and maybe, if you're lucky, somewhere you'll find your image. The name "GIMP" reflects this well, it's the "gnu image manipulation program". The program is what's important, and not the image.

      People were used to this sort of inconvenience in the 1970s, but in the 1980s we got accustomed to something better. Having the ability to rearrange buttons doesn't help correct the problem that the GIMP UI basically sucks. It's actually so bad that I had to go read the fucking manual just to get started with it. A redesign is badly needed.

    53. Re:Inspiration for new UI by kiddygrinder · · Score: 1

      then why is gimpshop still nothing like photoshop?

      --
      This is a joke. I am joking. Joke joke joke.
    54. Re:Inspiration for new UI by swillden · · Score: 1

      Ask the gimpshop developers.

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    55. Re:Inspiration for new UI by m2943 · · Score: 1

      Is it?

      Yes, it largely is: it uses standard Gnome components (actually, the Gtk+ subset) and more-or-less standard windows, keybindings, themes, shortcuts, and menu structures.

      Compare that with something like Blender. Or compare it with something like the consumer imaging programs from Adobe. Those use wildly non-standard user interface elements and layouts.

      I look at the GNOME human interface guidelines, and I see whole bunches of ways the Gimp doesn't conform.

      Quite right. And the best thing for the Gimp to do would be to fix those non-conforming aspects of the UI. The worst thing for the Gimp to do would be to try to clone Photoshop, since the Photoshop UI itself has lots of problems and it would not be Gnome HIG compliant.

    56. Re:Inspiration for new UI by Anonymous Coward · · Score: 0

      Evidently, just another posting by another stupid Photoshop fanboy.

    57. Re:Inspiration for new UI by Saint+Fnordius · · Score: 1

      Please re-read what he wrote. He wasn't referring to details, but to the concept behind the GUI being similar to the Mac, and used the way Photoshop on the Mac is different from Photoshop on windows. On the Windows platform, you are stuck with either every window of the application having its own menu bar, or having windows within windows. The Gimp UI he referenced took the Apple strategy of putting the menu bar at the top of the screen. He was referring to one aspect of Gimp, not the entire program.

      It doesn't contribute much to the discussion at hand though, I will admit, since the GUI ought to be an OS-consistent decision. A good application follows the conventions of the OS rather than try to maintain the same user experience across all OS versions.

    58. Re:Inspiration for new UI by kiddygrinder · · Score: 1
      sorry, i was going for a quick checkmate. scott had to trawl through a lot of source code to get gimpshop to the stage it is now, and from what he's said it was not as easy as you suggest, the relevant portion of his origional gimpshop post is included here:

      What made this project especially difficult is that there isn't one file that holds all of Gimp's tool names and menu structure. I've modified hundreds of files and combed thousands of lines of code to make this version of Gimp a reality. This work pales in comparison to real coding, but for a hack like me, it required a lot of learning and work. Personally i've never really tried modding gimp, as it took me long enough to get my photoshop skills to a useful level and i have no motivation to start from scratch either with changing the gimp or learning it as is (aside from being able to wipe my windows partition) but i don't really have any reason to doubt the veracity of his statement.
      --
      This is a joke. I am joking. Joke joke joke.
    59. Re:Inspiration for new UI by swillden · · Score: 1

      None of the gimpshop work had anything to do with the "moddability" characteristics I mentioned. It was a completely different sort of modification. I referred to the on-the-fly modification that any user can do while they're using the tool. IMNSHO, that's more valuable than rearranging the menus to look like Photoshop's. Did Gimpship lose the tearable menus and on-the-fly shortcut reassignments? (I've never used it) If so, then I'd consider it inferior to the normal GIMP UI.

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    60. Re:Inspiration for new UI by kiddygrinder · · Score: 1

      no, it did not lose your cherished and essentially useless "tearable" menus, nor did it lose the "on-the-fly" shortcut reassignments. nor did it add the ability for me to paste something into an image without having to curse. what exactly are you arguing against here? the features you mention do not go far enough to satisfy most people (even if that is because they learned photoshop first) and all that i would like is some kind of separation between the core code from the interface code, so that some benevolent coder could feasibly make it a lot easier on newbies to learn, without hacking the fuck out of the codebase as in the instance of the gimpshop guy. I'm not even that married to having it look like photoshop, couldn't really give a fuck. to be honest i'd be happier if it looked more like dpaint IV, however the current codebase makes this impossible unless someone devotes their life to the cause, and i think that is something that can be improved. but yeah, tearable menus, they rock.

      --
      This is a joke. I am joking. Joke joke joke.
    61. Re:Inspiration for new UI by swillden · · Score: 1

      no, it did not lose your cherished and essentially useless "tearable" menus

      Useless? You're crazy.

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      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
  2. Good by SnowZero · · Score: 4, Insightful

    Good, now can you do Acrobat next?

    1. Re:Good by ajs318 · · Score: 1

      Why bother? Just use ghostscript to create PDF files, and [kgx]pdf to view them.

      --
      Je fume. Tu fumes. Nous fûmes!
    2. Re:Good by mtmra70 · · Score: 5, Insightful

      Have you used the latest version of Acrobat? It is VERY different than any other version.

    3. Re:Good by Ctrl-Z · · Score: 1

      Yeah, because that's all that Acrobat does.

      --
      www.timcoleman.com is a total waste of your time. Never go there.
    4. Re:Good by ajs318 · · Score: 1

      What else does it do, then? Not trolling, just curious.

      --
      Je fume. Tu fumes. Nous fûmes!
    5. Re:Good by geminidomino · · Score: 3, Insightful

      Hang firefox regularly?

    6. Re:Good by CRCulver · · Score: 1

      Acrobat allows one to fill in PDF forms, a feature not available to the Free Software community until a new release of Evince only a couple of months ago.

    7. Re:Good by Svet-Am · · Score: 1

      exactly. Reader 8 is the first Acrobat that I don't mind using at all. In fact, I find the new interface quite intuitive. IMHO, the way the new Reader is laid out is what MS should've done instead of "ribbons" in the new MS Office.

      --
      [move .sig! for great justice, take off every .sig!]
    8. Re:Good by ajs318 · · Score: 1

      That's the reader you're talking about. I was referring to the full Acrobat package, which lets you create PDF documents with just one extra (and slightly less intuitive) step as compared to OpenOffice.org's "export as PDF" -- and do other things, apparently, though I know not what.

      Have you tried using something like evince instead?

      --
      Je fume. Tu fumes. Nous fûmes!
    9. Re:Good by geminidomino · · Score: 1

      Yeah, since I switched my laptop to Ubuntu Feisty. It has some misfeatures, but at least it doesn't crash the damn thing. :)

    10. Re:Good by nine-times · · Score: 1

      Well the UI for Acrobat is fine, but I'm guessing you're referring to the fact that it's a "shambling, bloated monster of a program." Fair enough. They definitely have Acrobat and Acrobat viewer trying to do too much, and loading too many plugins by default.

    11. Re:Good by CopaceticOpus · · Score: 1

      You know what they say about Acrobat Reader - "If you don't like this version, wait 5 minutes!"

      It seems like every time I open a PDF with Reader, it's asking me to upgrade to a new version. I'm not sure why this is, since all it needs to do is display some text and images, which seems to have worked fine for several versions now.

    12. Re:Good by Anonymous Coward · · Score: 1, Insightful

      I find the latest Acrobat extremely similar, at least in terms of quantifiable suckage.

      But yes, they've changed the UI. They've made it even WORSE. :P

    13. Re:Good by Ctrl-Z · · Score: 1

      For one thing (and the only thing I have actually used it for), you can create PDF forms using Acrobat. I don't think you can do that with ghostscript. Please let me know if you find out otherwise. There are plenty of other things that it does as well. What do you think all those plugins are for anyway?

      --
      www.timcoleman.com is a total waste of your time. Never go there.
  3. No one? by mastershake_phd · · Score: 1, Funny

    No one wants to work with -- or work on -- some shambling, bloated monster of a program.

    Then how do they find people to work on Windows?

    1. Re:No one? by RuBLed · · Score: 1

      slave labor? (possibly with taskmasters holding chairs)

    2. Re:No one? by coldcell · · Score: 2, Funny

      Holding chairs? Modern taskmasters hurl chairs. Far more efficient.

      --
      Launchy.net changed my world.
    3. Re:No one? by SlipperHat · · Score: 0

      Threats, blackmail, cults, drugs, and GHB.

    4. Re:No one? by flyingfsck · · Score: 1

      They don't - there are tens of thousands of open positions at MS...

      --
      Excuse me, but please get off my Pennisetum Clandestinum, eh!
  4. yes, they need to make it more like the GIMP :-) by dominux · · Score: 5, Funny

    the Photoshop UI always confuses folk like me. They should drop CMYK support while they are at it.

  5. Adobe knows UI design? by Waccoon · · Score: 2, Interesting

    I'm still using 5.5 most of the time because I didn't like the last major overhaul with 6.0.

    1. Re:Adobe knows UI design? by Stormwatch · · Score: 1

      I'm still using 5.5 most of the time because I didn't like the last major overhaul with 6.0.
      Who modded this as flamebait? I have to agree, the old interface was better! The options toolbar on the top steals vertical space; and since most monitors are landscape-shaped, that's bad design.
    2. Re:Adobe knows UI design? by Anonymous Coward · · Score: 0

      GIMP is horrible compaired to PS. Plain and simple. Gimp is closer to mspaint than PS.

    3. Re:Adobe knows UI design? by aplusjimages · · Score: 1

      Just a heads up, the gradient tool shares the same square as the paint bucket. Took me months to get used to that once 6 came out.

      --
      Can I bum a sig?
    4. Re:Adobe knows UI design? by DaveP+in+Ohio · · Score: 1

      I still like to use 5 if it is just a quick touchup/crop/minor edit over 6 or CS2, but some of my projects require newer plugins that the older versions don't support like editing for rFactor using .DDS files.

    5. Re:Adobe knows UI design? by solios · · Score: 2, Interesting

      I've been using 5.5 for the last several years - a forced upgrade from 5.0, as 5.0's SMP support didn't work under the G5, and 5.5's did. Now I'm forced to make a hard choice : Upgrade to OS X 10.5 and trade Photoshop 5.5 for Photoshop CS (forget CS2 or CS3, I like the idea that photoshop should load sometime today), or stick with OS X 10.4 and Classic, which gives me Photoshop 5.5, Illustrator 9, and a couple of other apps that just are not nearly as fast in "native" versions.

      I hate the hell out of the PS 6+ interface - the top bar, the fact you have to reconfigure tablet settings for each individual brush if you make the mistake of clicking on a different sized one instead of dragging the slider, the POINTLESS changes to keyboard shortcuts, Adobe's petulant refusal to follow the OS X HIG and actually listen to apple-H by default (you can force Photoshop CS to actually "hide" with the proper command, but other Adobe apps aren't so lucky - After Effects, to name one), the fact that swapping or saving with a huge (a few hundred megs to a gig or so) file will make iTunes or VLC skip (doesn't happen with 5.5 in Classic, in part because Classic's memory limitations won't allow the app to eat anything over a gig, no matter what it's doing)..... and the type tool (in CS, at any rate) is horribly, horribly buggy under OS X. It worked fine on my coworker's box for months but then suddenly started behaving like my install has all along - it'll show the first few characters of text during editing, but if you actually want to see the type you're inputting, you have to stop editing and treat it like a layer.

      Oh, and on top of all of that, CS does one thing that 5.5 doesn't - it crashes.

    6. Re:Adobe knows UI design? by Taleron · · Score: 1

      I use CS3 as a visual artist on Windows, but I don't really go through some of the problems you listed. CS3 loads just as fast as any other version for me (an Athlon X2); maybe a tad slower, but I can't remember Photoshop ever having a Formula 1 startup. I love CS3's implementation of a dock to expand the tool palettes out of, which I find incredibly handy using a Wacom. It's minimal but clear, and cuts 2 clicks down to 1, almost always a good thing for interface design (unless you have all your palettes shortcutted, in which case the whole point's moot). I miss it when hopping back to CS1. And the Quick Selection Tool? Holy cow, I wish Adobe'd made that tool a long time ago, it's like Magnetic Lasso on steroids.

      Top bar: It's tearable like any other palette, albeit still a long skinny bar. When I'm painting, I maximize my canvas, hit the Tab key and toggle everything hidden save the main menu bar - palettes and tools I regularly need to access are on shortcut keys or the button strip on my Wacom. Tons of space with which to work. It may not be winner of the Insanely Amazing Wonderful Interface Design Contest 2008, but I'd say this default functionality in Photoshop is a more than adequate "workaround". If it's an exceptionally large image, setting up a second monitor for very large pieces lets me open every palette I think I'll need on a whole separate work area from the image. I think that part's even easier on a Mac!

      Tablet settings: I was regularly annoyed by CS resetting my brush opacity and/or texture by clicking on a new brush. CS3 on Windows fixes this, carrying over brush settings in the Brushes palette from one brush to another. Also, brush presets are a dear friend to me, as are the square brackets for scaling brush size up and down.

      As for keyboard shortcuts... isn't it a bit silly to mention that when you can customize just about every command and action with a shortcut to your liking? Just take a little bit of time and set things up the way you like - I did. I would assume many regular PS users customize their shortcuts regardless of how intuitive they are, so I don't think it's entirely a fair complaint on Photoshop. I can't make other comparisons, and there are screwy interface decisions in Photoshop, but I wanted to offer a different opinion on those two points, especially the brush settings one. It's been fixed, so you might want to look into CS3. :)

    7. Re:Adobe knows UI design? by solios · · Score: 1

      Regarding CS3 : I'm stuck with work's budgeting schedule, which means I won't get it until January or February at the earliest. So, it's 5.5 until the Leopard upgrade, then PSCS. I have CS2 as well. With Classic already loaded, 5.5 loads the fastest, then PSCS, then much, much later, PSCS2. There's no excuse for this, in my opinion. Two dual cored 2.5ghz processors and four gigs of ram and that app ought to just Appear. Not sit on its ass "optimizing font menu performance" and "measuring memory" while I go get coffee, take a dump, and read the paper.

      Using Windows, you haven't had your OS manufacturer kick the APIs out from under your ISV not once but two or three times over the past decade. PS has fewer performance problems under windows because Adobe didn't have to effectively port the entire application to a new OS like they sort of did with the completely halfassed pile of crap that was PS7 for the Mac... and now thanks to the intel transition, Mac users are still suffering at the hands of lazy or sluggish ISVs, while Windows users are toodling right along, as nothing's changed for them.

      As for keyboard shortcuts - yes, you can reset them. To a point. A very short, very blunt point. The annoying thing about that is that while the shortcuts have changed for no obvious apparent reason beyond just changing them to change them, and there's no readily convenient method to just switch back to a 5.5 or earlier shortcut set. You have to go in and manually reassign everything, troubleshoot conflicts, reassign or unassign other shortcuts, etc. Adobe did a great job of keeping the interface and shortcuts consistent from PS3 (the earliest version I used) through 5.5 - since then, they seem to be going to greater and greater lengths to jam more and more crap into the application. It wouldn't surprise me if they add email or IM functionality in the future. :P

      New versions of Vi, Vim, Emacs, nano, ed, etc. don't change the goddamned shortcuts - the users wouldn't stand for it. The difference is that if an emacs user has to buy new hardware (due to, say, a massive hardware failure on his existing workstation), he's not stuck with a newer, "better" version of emacs that doesn't handle anything at all like the application he used to wear like a glove. :P

      You can sing the praises of CS3 all you like, but most of the features you're talking up aren't features I use or care about, so it's a null point. ;) I'm interested in two things, and two things only - the preservation of my existing toolset, which has served me JUST FINE for the last nine years, and SPEED. Newer, Bigger, Faster hardware OUGHT to mean apps that are blazingly fast - not marginally faster than ten year old apps on ten year old hardware. Adobe keeps mucking around with my toolbox, and that can be corrected.... but load time can't, speed can't, and there's not much that can be done to remove all of the crap I don't need and will never use from current versions of the software.

    8. Re:Adobe knows UI design? by Taleron · · Score: 1

      Man, now I wonder how many of the Mac designers I went to school with went through this kind of grief. I feel perversely pleased about using PS on a Windows machine now, that's a bizarre and scary feeling. I have to admit, I've continually upgraded without a hiccup, moving over settings and presets each time. At this point to me it's just part of the process and I've got it relatively streamlined. It also doesn't sound like it's just Adobe causing your frustration.

      I wouldn't say I'm "talking up" CS3, merely saying that it does have its advantages, and even addresses issues you brought up (like tablet/brush settings). I've no shortage of installed old versions of programs myself - Painter varies wildly from 7 - X, and different versions of Max and Maya are used everywhere - but I'm also not opposed to using newer versions purely because of marginal performance issues and setup time. Bigger, better, faster hardware really should mean much faster performance, but it almost never works out that way in real-world usage no matter what program you look at. :)

      As for added features, not using a feature that isn't even available in 5.5 doesn't mean it wouldn't be of use to you if available by way of CS3; I can't list off everything that's been implemented since 5.5, but it's quite a bit and I'm certain there'd be something useful in there, either from CS3 or from a previous version after 5.5. Something a new version of an app can bring is an opportunity to survey and tweak one's workflow, to which I appreciate some of Photoshop's changes over the years. Even if the app's a hair slower in loading than its predecessors, it may offer something new to make up for that performance loss, something true for my upgrade from CS to CS3. It's not all about the app taking n seconds to load, especially if it's left open for long periods and/or multiple images.

      But in all honesty, if speed and preserving your settings are all that matter to you, do you really have a decision to make? If changing would bother you this much, it's not really a choice there, stick with 10.4 and Classic so nothing changes for you. :)

  6. Never mind a new UI by CrackedButter · · Score: 5, Interesting

    Allow photoshop to multitask. I cannot believe that still in 2007, with my Macbook Core 2duo with 3GB of RAM, I cannot edit images while I am using my scanner. Why can't photoshop scan negatives in the background while I work on other images in the foreground?

    1. Re:Never mind a new UI by TheNetAvenger · · Score: 1, Interesting

      Allow photoshop to multitask. I cannot believe that still in 2007, with my Macbook Core 2duo with 3GB of RAM, I cannot edit images while I am using my scanner. Why can't photoshop scan negatives in the background while I work on other images in the foreground?


      Why are you using Photoshop to scan images in? Use another tool like iPhoto, Windows Scanner, etc to scan in your images so you can continue to do other work in Photoshop.

      I know a lot of imaging applications like Photoshop provide direct 'import/scanning' options, but with OS built in utilities that do scanning automatically, why 'reach through photoshop' to get to your scanner.

      PS I agree more of Photoshop needs to be threaded out better with its UI and is one reason I often find myself in other applications for simple edits.

      Another thing that 'kills' me is that Photoshop won't allow itself to run multiple copies at a time. This is like some crazy hold over from the 1980s single application metaphor.

      Less powerful editing software like Corel Photo-Paint behaves like a modern application, and I sometimes will go back to it because I can have 5 or 6 copies of it running at the same time and working between them. What is so hard about the idea of having more than one copy of Photoshop running at a time?

    2. Re:Never mind a new UI by aichpvee · · Score: 1

      Why would you want to run multiple copies of Photoshop at the same time? There really isn't anything to gain from it but interface clutter and redundancy.

      --
      The Farewell Tour II
    3. Re:Never mind a new UI by denzacar · · Score: 4, Funny

      Another thing that 'kills' me is that Photoshop won't allow itself to run multiple copies at a time. Photoshop takes up A LOT of memory. It does not just take it - it reserves it for its own personal use.
      Where are you going to get that other 95% of physical memory for your next instance of Photoshop?

      Running multiple Photoshops for multiple images... that is insane. Or running multiple PhotoPaints. Those are not Word or Notepad.
      Those are heavy-duty graphic editing programs.

      You do know that you can open and work on more then one file at a time?

      5-6 copies of PhotoPaint at once?
      Fuck... I have to print this - nobody will fucking believe me.
      --
      Mit der Dummheit kämpfen Götter selbst vergebens
    4. Re:Never mind a new UI by killmofasta · · Score: 5, Informative

      The reason to run multiple copies is to scan and work at the same time. ( Scan, Edit, Print ). I run multiple copies at the same time, on diffrent machines. ( image production stations are set ups as ( fast littke hD space for scanning( I used the bunduled scanner softwarem, but there is also an educational versions there, from when I was a studient), EDIT is the fastest( 1st copy of photoshop upgraded from 1.0.7, Medium HD space, Print is slowest( Second copy of Photoshop purchased new ver 5.0.4), and a slow machine with an increadible amount of space for versions, backups, and FTP. ( No copy ).

      I can scan and print while Im editing. and clients can browse the FTP site and can see work in progress.

      Set yourself up right, and you can do a lot. ( Oh.. btw, the scanbox, printbox and server are all 1U sustems. They all fit under the 10/100 hub. ) The EDIT station is a 4U unit, and its all rack mounted. My Main screen is a SONY 21" and my tools pallette is some old bezarre IBM flat screen.

      I am thinking of upgradeing to Photoshop CS2, but they want a lot for the upgrade, and I figure that IF I need to do raw color work, more than I am, I can get CS2 for like $250.

      Did you ver think to scan into Photoshop Elements? or have ImageReady still installed?

      Oh.. The reason you cannot run multiple copies of Photoshop at the same time? Two actually, 1. When its running it has to have full access to the graphic drivers for performance reasons. You want Photoshop to run as fast as possible right? When you switch it to backround, it freezes the GDI, and realeases its exclusive hold. Same with the file system your swap drive is on. It takes almost direct control of the filesystem on the swap drive, again for performance reasons.

      Also scanning. Oh Jeez this is going to get technical...ok...There are two types of Photoshop Plugins, PIMI and PITI. The PIMI plugins all run inside of Photoshops memory space. A PITI plug in can allocate memory space outside photoshos memory space. It used to be that KPT powertools, and Mr Sa'ki's plugins were the only PITI plugins besides... ready? Scanner plugins. Scanner Plugins and the TWAIN interface have to be PITI plugins because when an image is being scanned, photoshop cannot allocate the memory for it from its space beforehand. Its left for the PITI plugin to allocate memory dynamically while its scanning. Ever notice how scanning a file, and saving it is a LOT slower than opening a file and saving it? And its not just the scanning part thats slower. its because a PITI plugin does not have full access to the filesystem. Did you get all that?
      There are now 4 plugin types. but its not pertinant to this discussion.

      BTW, everything I know about this technology I learned from the author of Mr Sa'ki's plugins.

      You are running a seperate HD for swap space arent you? Yes?

    5. Re:Never mind a new UI by Rocketship+Underpant · · Score: 1

      The problem is Photoshop's fundamental interface approach: it's modal, so the program is constantly waiting for tasks to finish or dialog boxes to go away. Maybe that was good enough in the System 7 days, but it's lousy design nowadays. Poor design choices make me grit my teeth and grumble every time I use an Adobe product.

      A well-designed app today should not be modal; it should be multi-threaded, be capable of performing multiple tasks at once, and never bug the user with confirmation dialogs when an undo function is sufficient.

      --
      He who lights his taper at mine, receives light without darkening me.
    6. Re:Never mind a new UI by cheater512 · · Score: 1

      And some people say the Gimp is inferior to Photoshop.

      I can really see why thanks to that post.
      The Gimp doesnt chew nearly enough memory to be the best photo editor. ;)

    7. Re:Never mind a new UI by Anonymous Coward · · Score: 0

      Let's be fair here, I don't think the problem is with Photoshop but rather with the Macbook -though good luck telling that to mac fanatics! Personally, I've been sitting here at my freelance gig in front of a Macbook (a core duo with 32 Megs of RAM) for about 20 minutes now while it attempts to copy a 17 Meg file from one folder on the hard drive to another folder. 20 minutes. At home, on my Gateway 2000 running windows 98, which by all standards should be a lot slower than this Mac, the same operation would take about 2 minutes. If that.



      In addition, during this file transfer, Internet Explorer will not work. And everything else has ground to a halt. Even BBEdit Lite is straining to keep up as I type this.



      I won't bore you with the laundry list of other problems that I've encountered while working on various Macs, but suffice it to say there have been many, not the least of which is I've never seen a Mac that has run faster than its Wintel counterpart, despite the Macs' faster chip architecture. My pentium 3 with 256 megs of ram runs faster than this machine at times. From a productivity standpoint, I don't get how people can claim that the Macintosh is a superior machine.



      Mac addicts, flame me if you'd like, but I'd rather hear some intelligent reasons why anyone would choose to use a Mac over other faster, cheaper, more stable systems.

    8. Re:Never mind a new UI by drapeau06 · · Score: 1

      there is also an educational versions there, from when I was a studient [sic]

      Careful! You might be admitting to violating the terms of the student version license by using it now that you are no longer a student.

    9. Re:Never mind a new UI by Anonymous Coward · · Score: 0

      Congratulations. You win an award for posting the most inane comment I've seen all week on slashdot.

      The poster points out one policy which you may dislike with Photoshop, and suddenly this catapults the gimp to superiority in your mind, completely ignoring the actual many *crucial* functional shortcomings of the gimp (like CMYK support)?

    10. Re:Never mind a new UI by dave420 · · Score: 1

      I'd suggest using seperate scanner software, and importing the result into Photoshop when it's completed.

    11. Re:Never mind a new UI by TheNetAvenger · · Score: 1

      Photoshop takes up A LOT of memory. It does not just take it - it reserves it for its own personal use.
      Where are you going to get that other 95% of physical memory for your next instance of Photoshop?

      Running multiple Photoshops for multiple images... that is insane. Or running multiple PhotoPaints. Those are not Word or Notepad.
      Those are heavy-duty graphic editing programs.

      You do know that you can open and work on more then one file at a time?


      Are you serious?

      Is this an old Mac Single application mentality thing? Do you always only run one copy of every application?

      I personally have several different projects going all the time, and multiple instances of many types of applications going. And yes even for images, I will load in 20 images for one project in Photo-paint, and load another copy of photo-paint for another project, and then have photo-paint open again for dropping in images for quick tweaks, resizes, etc. I would rather use Photoshop like this, but it is one of the 'few' applications in the 'modern' computing world that prevents this.

      As for RAM? Again, are you kidding? We are not running Mac System 9 where RAM is preallocated to an application. Windows and OS X can easily handle applications that 'want' and 'use' a lot of RAM, and even if you are running low on physical RAM, that is why modern OSes virtualize RAM - even if Photoshop tries to take control of more than it needs, the OS regulates this. Also realize most people that can afford Photoshop, can probably afford to have 2 or more GB of RAM... (Some of us use to run Photoshop on computers with 16mb of RAM and less.)

      It scares me that multi-application instance productivity is still seen as such a foreign concept. During my years in UI research, this was the biggest area of difference between Windows and Mac users, Windows users usually worked with several applications running all the time, where Mac users would go in and out of applications one at a time, even on OS X.

      I don't want to be harsh, but I would like to encourage you and others that agree with you to reconsider why and how using multiple instances of various applications CAN and USUALLY IS more productive.

      Too many people still see applications through a MDI interface, which is what Photoshop is still doing, and the rest of the industry has moved to docu-centric computing and applications are tools attached to your documents for editing them, rather than 'containers' where you access your documents.

      Both Apple and MS have made giant leaps in creating environments for users and developers to move forward with new paradigms, but educating or getting people to let go of old habits is incredibly hard.

    12. Re:Never mind a new UI by fbjon · · Score: 2, Interesting

      There is no reason at all to have several copies of the exact same exacutable code run on the same processor(s). It's much better to reuse the code, and let it run on different data, in separate threads if you need. Having several copies of the same app in memory is merely an ugly hack to gain functionality that already should be in one copy app itself.

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    13. Re:Never mind a new UI by Anonymous Coward · · Score: 0

      Awesome troll.

    14. Re:Never mind a new UI by grahamd0 · · Score: 1

      I imagine part of it is that most people don't have half a gig of ram for each copy of Photoshop they want to run. Photoshop is a huge app, and it has an insatiable lust for system resources.

    15. Re:Never mind a new UI by sammyF70 · · Score: 1

      sigh ... if you're not in the printing industry, when was the last time you used CMYK? Still waiting for my copy of CS3 at work, so I have to work with GIMP, and you know what? it's good. I can do all the stuff I need to, except opening CS3 files. As a web developper, I wouldn't do anything more with photoshop than I do now. Most people just don't need CMYK, and will probably NEVER have to use it.

      --
      "DRM is like the Ford Pinto: it's a smooth ride, right up the point at which it explodes and ruins your day."-C.Doctorow
    16. Re:Never mind a new UI by RNelson · · Score: 1

      Personally, I've been sitting here at my freelance gig in front of a Macbook (a core duo with 32 Megs of RAM)...

      My pentium 3 with 256 megs of ram runs faster than this machine at times. From a productivity standpoint, I don't get how people can claim that the Macintosh is a superior machine.

      Well, yes, a Core Duo may be capable of outperforming a Pentium 3, but when the P3 has 8 times the ram (and the CDuo has so little that you can't install OS X on it...I've actually tried to install OS X with 32mb ram. It's not happy when you try that), it's sure to outperform the Mac!

      Anyway, I'm typing this on a MacBook Pro. I go with Mac because (1) it /is/ more stable for me (a combination of what I've done to this computer and my desktop and what sort of stuff I run, I'm sure; it's not a guarantee that it's more stable for everyone) and (2) I don't want to deal with virtualization or emulation to run things like MS Word and Photoshop. Sure, alternatives exist for these that can claim full support for the formats, yadda yadda, but we all know that they aren't able to perfectly open every file. A lot of the apps I run have perfectly working free alternatives that I could run from, say, FreeBSD. All of them have some alternative, but dealing with their shortcomings or running Windows (or OSx86 or whatever) on top of $other_OS isn't worth it. Oh yes, and (3), Cygwin/Services for UNIX/etc are all awkward to use. This is why (2) cannot be defeated by simply running Windows.

      You may feel completely different about those (you being a general person, not the parent), fine. I'll run OS X, you run $something_else. This fits my needs, so I'll continue to use it.

    17. Re:Never mind a new UI by Anonymous Coward · · Score: 0

      You're an ass. Not everyone has or wants a big racked setup.

      And if Photoshop can't keep up with a scan in the background, especially on newer multicore systems, it's got something wrong in the design.

    18. Re:Never mind a new UI by Hatta · · Score: 1

      Also scanning. Oh Jeez this is going to get technical...ok...There are two types of Photoshop Plugins, PIMI and PITI.

      I thought all of photoshop's plugins were a PITA.

      --
      Give me Classic Slashdot or give me death!
    19. Re:Never mind a new UI by flappinbooger · · Score: 1

      When I was teaching myself video editing I tried premier first, and found it to be completely incomprehensible. It made absolutely no sense. The interface was like a "videofied" version of photoshop. Which is also incomprehensible to me. My wife is a graphic designer and she went to school "for photoshop" so it's all she knows (can't stand gimp because the buttons are in the wrong place). I bet she could get around in premier just fine.

      I installed Vegas 3.0 (this was a long time ago) and found it to be incredibly powerful and intuitive, and very easy to learn on my own.

      --
      Flappinbooger isn't my real name
    20. Re:Never mind a new UI by edmicman · · Score: 1

      I still don't get why you would want multiple instances of the same program running when you could just open all of the documents from within one instance? Is it just for grouping/organization/workflow? Then why not have the application itself offer some sort of way to "group" sets of open documents? It *does* seem absolutely bizarre to want to have 10 copies of Word open rather than one copy with 10 documents open. Are you serious?!?

    21. Re:Never mind a new UI by Reziac · · Score: 1

      Interesting re Photoshop's behaviour. Probably explains why it's so pig-slow compared to every other image editor out there. :(

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    22. Re:Never mind a new UI by NMerriam · · Score: 1

      Why can't photoshop scan negatives in the background while I work on other images in the foreground?


      While I could certainly see the use in allowing TWAIN importers to do some magic in the background, ultimately I'd suggest if you're scanning that much you should probably be using scanning software that can operate independently rather than depending solely on a plugin.

      Doing any sort of import/export as a background process would raise all sorts of bizarre issues.
      --
      Recursive: Adj. See Recursive.
    23. Re:Never mind a new UI by Anonymous Coward · · Score: 0

      Your entire explanation illustrates that Photoshop is a poorly coded piece of shit. It does wonderful things, but its still a piece of shit. The explanation sounds like is a Photohop is and 80's vintage DOS application.

    24. Re:Never mind a new UI by denzacar · · Score: 1

      As for RAM? Again, are you kidding? We are not running Mac System 9 where RAM is preallocated to an application. Windows and OS X can easily handle applications that 'want' and 'use' a lot of RAM, and even if you are running low on physical RAM, that is why modern OSes virtualize RAM - even if Photoshop tries to take control of more than it needs, the OS regulates this. Also realize most people that can afford Photoshop, can probably afford to have 2 or more GB of RAM... (Some of us use to run Photoshop on computers with 16mb of RAM and less.) You know... people like you make Mac users think that they are superior beings.

      Try this simple exercise...

      I am guessing here that you are using Windows. If not, substitute Task Manager with Activity Monitor.

      Open Task Manager and go to performance. Watch the Available Physical Memory marker.

      Start your Photoshop.
      Hit Ctrl+K.
      Under Memory + Image Cache change setting to something like 95%. Hit OK, and then close Photoshop.
      Start Photoshop again. Watch the Available memory being sucked away.
      Once again, hit Ctrl+K and set memory usage to something like 30%. Any difference?
      For extra credit - try loading up images. See what happens when you use up available memory.

      Now... Do the same thing (only different) with PhotoPaint. Here we use Ctrl+J to call up Customisation, and change Memory usage.
      Only thing is... No matter what you do, it stays the same. Take it down to 30%, crank it up to 90% - almost no change.
      Why? Because it is not really reserving any memory - it still lets OS take care of it.
      Now... as you load up images, you should see memory being used up just like with Photoshop.
      Only thing is... and this is funny... PhotoPaint can't handle more then 100 images. (Well... at least Corel 12 version can't, maybe the have fixed it in 13?)
      Last time I've seen that on Photoshop.. I think it was with version 5. You could only open up to 32 images - regardless of memory. And even then - only on PC.
      Adobe bastards left unlimited opened files a Mac only feature.

      I guess that it should be obvious why it is useful for Photoshop to stake out memory only for itself, so no other program can use it, right?

      It scares me that multi-application instance productivity is still seen as such a foreign concept. During my years in UI research, this was the biggest area of difference between Windows and Mac users, Windows users usually worked with several applications running all the time, where Mac users would go in and out of applications one at a time, even on OS X. It scares me that there is a term for what you are doing. And that is in some perverse way associated with productivity.

      Also... for the Mac users.
      I think the reason for one app at a time lies somewhere around the fact that on Mac you mostly drag your files to the program icon.
      You don't click the program's icon and then open the files from the program.

      Drag and drop versus double-click and click on Windows.

      Oh and yeah... Some of us used to run Photoshop on computers when 16MB of RAM was a lot of memory.
      --
      Mit der Dummheit kämpfen Götter selbst vergebens
    25. Re:Never mind a new UI by TheNetAvenger · · Score: 1

      I imagine part of it is that most people don't have half a gig of ram for each copy of Photoshop they want to run. Photoshop is a huge app, and it has an insatiable lust for system resources.


      I actually diagree, yes it is a big application, but it is not so huge in reference to the hardware we are using today.

      Like in my example, other applications like Photo-paint are rather large as well, but running 5 or 6 copies of them is easily manageable on 1gb or 2gb RAM systems.

      Also as I stated before if people can afford photoshop, they can surely afford the 80 bucks to push their system to 2GB of RAM Plus...

      This is more about people moving from dated MDI interface constructs, and even if Photoshop is something Adobe considers to be 'too bloated' there are other ways to host the core application and provide a non MDI interface.

    26. Re:Never mind a new UI by TheNetAvenger · · Score: 2, Interesting

      There is no reason at all to have several copies of the exact same exacutable code run on the same processor(s). It's much better to reuse the code, and let it run on different data, in separate threads if you need. Having several copies of the same app in memory is merely an ugly hack to gain functionality that already should be in one copy app itself.


      I both agree and disagree. There are applications that YOU SPECIFICALLY want running in their own process space. For example a buggy application, to even simple constructs that are batch processing thumbnails to other tasks.

      As for Adobe Photoshop, yes Adobe COULD design the Application to break the MDI interface so that it could run multiple copies and tie to the original applicaiton loaded in RAM. Many products do this that HAVE broken away from older MDI concepts like MS Word, Excel, etc. They run multiple instances, and yet share portions with the 'initial' instance ran.

      Not everyone works the same, and people are acting like wanting a few copies of an application running is a crazy request, when in fact the whole multi-application UI design of modern OSes 'encourages' this behavior, as it is more intuitive for newer UI concepts that users are just starting to move to, even though OS/2 and Win95 tried to get users out of the old Application to Document mentality and move to a Document mentality with Applications seen as tools that attach or work with the documents.

      Just like the world processor days, everyone saved their documents inside the word processor folder and their spreadsheet files inside the spreadsheet applicaiton folder. People are FINALLY moving away from this concept, but there is STILL a long way to go.

      If you understand this, then you don't open your wordprocesser to type a letter, your create a black 'document' on your desktop, name it and then open it, and whatever word processor you are using launches for you. You should never even see or use save or open dialog boxes 99.9% of the time. And this was something Win95 tried to move people towards, and yet today the majority don't get this simple idea or shift in thinking.

      PS Running multiple copies of program are not ugly hacks, this is in fact an essential part of OSes like NT and UNIX. If you look at it from a server standpoint, there is a reason why code processors launch separate and multiple instances of themselves, so one users script or html page won't be crashing another users.

      Understand?

    27. Re:Never mind a new UI by LordKronos · · Score: 1

      Careful! You might be admitting to violating the terms of the student version license by using it now that you are no longer a student.


      Sorry, but wrong: http://www.adobe.com/uk/education/purchasing/faq.html

      "Good news! You can use Adobe Education software (any title!) to produce commercial/professional paid-for work when you leave school, or even while you are in school."
    28. Re:Never mind a new UI by drapeau06 · · Score: 1

      It looks like the sort of restrictions I was alluding to apply only to some of Adobe's products (at least in the US and Canada), not including Photoshop: "Education versions of Former Macromedia products only (Studio 8, Dreamweaver, Flash, etc.) are intended for instructional and administrative purposes only and may not be used for any commercial purpose." (Source: http://adobe.com/blah blah blah long URL) This seems to contradict the UK information you pointed out, so perhaps Adobe's license terms vary by jurisdiction.

      Sorry, but wrong

      Please check again. I used a careful-placed weasel word ("might"), I did but advise care, and some common Adobe products do indeed have such a restriction (making it worthwhile to check specific cases, assuming you want to be in compliance with your licenses).

    29. Re:Never mind a new UI by fbjon · · Score: 1

      Yes, but that is a different design concept from what apps usually have. Unfortunately, I say, but things are still that way.

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    30. Re:Never mind a new UI by TheNetAvenger · · Score: 1

      Yes, but that is a different design concept from what apps usually have. Unfortunately, I say, but things are still that way.


      This is true, although many application designs provide UI efforts for new and older ways of working. Just because the application behaves 'as expected' using older UI paradigms, doesn't mean that other new paradigms exist as well.

      Also if you look at OSes like OS/2, Win95, etc the Document template metaphor allows the OS to create a docu-centric approach even if the application has no concept of these concepts. (Windows Right Click New for example)

      OSes still are holding users hands too much in the move to better ways of computing, driven by fear of a backlash from the market. MS has been the boldest in the last year with Vista and Office 2007, but neither are even close to where the UI researchers would like to see things eventually be.

    31. Re:Never mind a new UI by LordKronos · · Score: 1
      A few days late in responding, but:

      This seems to contradict the UK information you pointed out

      You know, I didn't realize that was a UK link. This policy applies to US products, also. I had a bookmark to it at one point (somehow this is a topic I seem to correct people on repeatedly in various forums, so I bookmarked it), but they changed URLs on their website and the bookmark no longer works. I did a search for the info and found that link (with what I believe was the exact same wording) and posted it without noticing.

      The different policy you referred to only applies to macromedia products. When adobe purchased them, they decided to keep the more restrictive rules in place for those products. I don't recall ever hearing whether or not future releases will continue with the macromedia license term or switch to match adobe's terms.

      I used a careful-placed weasel word

      Yes you did. Sorry about getting jumpy there. As I said, somehow I always seem to be correcting people on this topic. However, most of the time the people I'm correcting aren't so polite and weaselly...usually they come right out and accuse people of violating the license agreement (or even "breaking the law") in a much more confrontational "I know what I'm talking about" fashion. I guess I've got an itchy trigger finger on the topic. Sorry.
  7. Good News by bazald · · Score: 5, Insightful

    I'm always glad to hear of a serious attempt to clean up the user interface of a major application. All too often, keeping an interface clean comes second to keeping it similar to how it was in the previous major version. As it sounds like they will be splitting the existing functionality between modes for different classes of tasks, I just hope they don't mess up and force their users to continually switch between different modes to do everyday tasks.

    --
    Insert self-referential sig here.
    1. Re:Good News by wrook · · Score: 5, Insightful

      Not sure if this is really on topic, but I fee like rambling...

      With respect to forcing users to switch between different modes, one of the things I find irritating about modern software UI design is that... well, that it's *designed*. Some guy (or girl or whatever) sits in a room and decides what I'm going to be doing.

      In the (good) old days, there was no fancy pants GUI. You had a command line and a shell. And you chained together useful tasks through the shell. When you were in "find a file" mode, you just used "find" and piped it through some filters to do what you wanted.

      My feeling is that these large applications are cluttered and bulky *because* they are designed to work in an integrated way. Instead, the functionality should be separated and the *user* should choose what they want to see and when. If the user wants a "photo touch up" mode then the user can create a mode for it and put all the "photo touch up" tools in it.

      But this becomes very complicated. Asking the user to create modes from thousands of features is ridiculous. So the application shouldn't show the user anything that they don't already know how to do. When the user wants to do something new, the application should teach them how to do it, and then the functionality should be available. Before that, it's invisible. Once the user knows how to use the functionality, they should put it somewhere.

      "Modes" and "known functionality" should be transportable with a configuration file that the user can take with them on a USB key. That way you can go to your mate's desk and have it work the same way it worked on your desk.

      I guess the key for me is that my software should work like my kitchen. I should have the tools I want, where I want them, when I want them. I don't care how great a kitchen designer you are. My kitchen is set up how *I* want it. Maybe I'll hire you to come in and give me pointers. But I *don't* want a predesigned kitchen with tools that can only go in one place.

    2. Re:Good News by bateleur · · Score: 1

      But this becomes very complicated. Asking the user to create modes from thousands of features is ridiculous.

      Isn't the answer to this simply to have sensible defaults pre-set? The power users will figure everything out. For everyone else, start them off with a static solution that's been pre-designed to be easily comprehensible.

    3. Re:Good News by tarks · · Score: 1

      Sounds a bit like the Emacs. You have to actively go looking for a specific functionality if you want to use it. If you do not, it is invisible and you are not distracted by it. And finally, if you are a power user you can customize everything to your hearts desire.

    4. Re:Good News by NekSnappa · · Score: 2, Interesting

      My first reaction to your post was, "but command lines don't work well with graphics programs." But then I thought about how I use Autocad. I've been using Autocad since 1988 or so. At the time there was a side menu, and a command line. The side menu could be turned off to free up screen space (a 17" EGA monitor was a still a pretty big deal on a PC back then), and since every command was available through the command line you were still good to go. Now over the years with the conversion to GUI based versions on windows, and the people coming into the trade who have only ever used GUI based OS'es. They all want to do everything by clicking on a menu to get at the command. While I still know all of the 2 letter shortcuts for the most used commands. I keep my right hand on the mouse, my left on the keyboard, and can work away without having to keep moving the cursor away from the part of the screen where I'm working. Makes things so much faster. Oh yea, and now I've got dual 19" displays.

      --
      I want to shoot the messenger!
    5. Re:Good News by Illserve · · Score: 4, Insightful

      So the application shouldn't show the user anything that they don't already know how to do. When the user wants to do something new

      MS Office does this, with menus that hide unused menu options.

      It is THE WORST innovation in UI design that I can think of, off the top of my head.

      The user wants consistancy more than anything else. The UI should not evolve or change with the user because invariably, the developer will change it in ways the user doesn't expect.

    6. Re:Good News by Jeppe+Salvesen · · Score: 1

      My feeling is that these large applications are cluttered and bulky *because* they are designed to work in an integrated way. Instead, the functionality should be separated and the *user* should choose what they want to see and when. If the user wants a "photo touch up" mode then the user can create a mode for it and put all the "photo touch up" tools in it.


      In fact, Photoshop has several different modes and I believe they can be modified and new modes can be added. Those modes remove certain functionality and alters what is immediately available. But that alone is not enough - there is still a lot of wasted screen estate and things are harder, less efficient and less intuitive to do than they should be.
      --

      Stop the brainwash

    7. Re:Good News by Mode_Locrian · · Score: 1

      I think you're exactly right--that's an insightful way to look at UI design. I know that's how I'd like *my* UIs to work.

    8. Re:Good News by wrook · · Score: 1

      Actually, this isn't quite what I had in mind. In MS Office the items are invisible, yes. But they aren't where the user put them. So when the user learns something new, they move around. Or when the user is searching for new functionality, the old functionality moves.

      Not showing the user functionality they don't need is good IMHO. Not allowing the user to put it somewhere where the user wants is bad. Moving it on them every 30 seconds is insane. The key is that searching for functionality is fundamentally different than using functionality. Also, learning functionality is fundamentally different from both searching and using. Using the same UI for all three concepts leads to serious problems.

      The UI designer should design a great way to *search* for functionality. The UI designer should design a great way for the user to store functionality in places that they want. The UI designer should design a great way to *remind* the user where they put functionality. The UI designer should *never* design where the functionality should reside.

      One of these days I'll get around to writing an app that implements this idea. Maybe it will turn out to be a bad idea. Maybe not.

    9. Re:Good News by wrook · · Score: 1

      Yes exactly!

      Heh heh... You read my mind :-) Emacs does most of what I want UI wise (the tex info system helps you find functionality, there is a system to remind you of the keybindings, you can create your own keybindings). There are a couple of things I would do differently, though. But it's the closest thing to what's in my mind that I've seen so far.

    10. Re:Good News by Anonymous Coward · · Score: 1, Interesting

      Not showing the user functionality they don't need is good IMHO.

      My years of work in a college computer lab can tell you that you're wrong. As the user sees it: if there isn't a menu entry for it, it can't be done. Nobody will "search" for things they don't believe are possible. Now, a search option might help the user navigate menus in order to find a feature that they've seen before, but if they've never seen it, they won't know to search for it.

    11. Re:Good News by digitect · · Score: 1

      Age old AutoCAD user myself here. But I have to disagree, command line is not required if you have good menu accelerators. Smart menus keep most items in the left hand. Alt+F,S isn't really much more difficult than Ctrl+S to save. But neither is as hard as QSAVE now is it?

      In my Cream interface for Vim, just about everything is handled this way. Usually, the only time you have to hop over to right hand keys is for the last item through the menu tree or for something rarely used.

      The bottom line is that good interface must be designed, and that well-designed GUIs are easier to learn and faster to use than a command line, for both experienced users and newbies. (The AutoCAD command line is only fast because you can right-click to enter.)

      --
      There is no need to use a SlashDot sig for SEO...
    12. Re:Good News by master_p · · Score: 1

      How about an object-oriented interface? you know, there are no commands and options on the screen, unless you right-click to bring up the context menu...and each context menu contains the necessary tools for the item that was clicked. Simple, elegant, exercises muscle memory, never confuses the user!

    13. Re:Good News by Anonymous+Brave+Guy · · Score: 2, Insightful

      While I can certainly understand why you might want to work that way yourself, I think there might be a few practical difficulties with applying your reasoning more generally.

      For one thing, you mentioned effectively training the user on demand when they need to do new things, but both before-the-fact training and after-the-fact on-line help or support calls work much better if the context is consistent. I notice that the Microsoft Office team — who, for all their sins, are pretty careful about their user interface and actively collect feedback — have moved in exactly the opposite direction. The magic hiding menus feature was pretty much universally slammed, and with Office 2007 they've gone for something much less customisable than before. And despite the bitching on Slashdot because they're Microsoft and they changed something, I've yet to meet someone in the real world who didn't say they preferred the new version after a little time getting used to it.

      A related point is that for all the UI customisability in many modern applications, almost no-one actually uses it. Simple things like setting up styles and templates in word processors or presentation packages are ignored in favour of ad-hoc formatting. Personally, I think this has a lot to do with the fact that UIs make it easier to just click the big, bold B than to go through several steps to create a style called "strong emphasis" and ultimately... click a big, bold B to define what that style means. This doesn't mean that styles aren't much more powerful. It doesn't mean the facility isn't important: try finding any large business that doesn't require some Marketing-designed official company template be used to give a consistent look to their slideshows! But it does illustrate that a typical user today prefers simple tools they can readily understand to more powerful tools they have to configure first. It would be a brave company that designed a user interface against that principle. They might become a spectacularly successful company if they got it right, but they'd still be brave to try!

      For what it's worth, I think the hardest point of designing a user interface for any widely used application is balancing the learning curve with ease of use for power users. You can make everything use hand-holding wizards and one-step commands, but that gets in the way of experienced users who already know they want a certain combination of effects without spelling them out every time. On the other hand, even if something is easy to use and much more powerful once it's been configured the first time, requiring that configuration step can be a big hurdle for the novice. I've always thought the ideal approach would be to have the powerful underlying model based on configuration, and then to make the hand-holding stuff for new users just a front-end that leads naturally into doing everything the more powerful way, so as users gain experience it becomes the normal way to do things without there being some specific point when you switch from "novice" to "power user". Of course, I don't get to design user interfaces for products that make half my company's entire revenue stream and have hundreds of millions of users so I'm a little unqualified to comment on the practicality of this theory. :-)

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    14. Re:Good News by paanta · · Score: 1

      Yeah, but you need a two button mouse for that.

    15. Re:Good News by Provocateur · · Score: 1

      When the user wants to do something new, the application should teach them how to do it, and then the functionality should be available. Before that, it's invisible.

      From the murky depths of the detritus of former UI designs past, and not unlike that awful-smexy movie Alien Resurrection, *Clippy* is reborn.

      --
      WARNING: Smartphones have side effects--most of them undocumented.
    16. Re:Good News by Russ1642 · · Score: 1

      Office 2007 is a great example of how they did out with the old and in with the new and better. Once you get used to it, and it really doesn't take long, the new ribbon interface is far superior to the old bloated menus and cluttered toolbars. The GUI isn't all that they changed. In Word, for example, they essentially force you to use proper header styles so hopefully that will help the formatting challenged who insist on using tabs and spaces to place text on a page. Anyway, I like the idea of redesign if the new design is better. I'm not so stubborn that I can't see the benefit.

    17. Re:Good News by dave420 · · Score: 1

      It's the user who changes the menues with their choice of actions, not the developer. If the user doesn't use 50% of the icons on a toolbar, should they still show? Wouldn't the user prefer to not have them there, and the only buttons showing are those they use frequently? Once the software has learned what the user does, there is utter consistency, and uncluttered consistency at that, as the menues are condensed, only show what the user wants to do, and don't change any more.

    18. Re:Good News by ArAgost · · Score: 1

      The UI designer should design a great way to *search* for functionality. The UI designer should design a great way for the user to store functionality in places that they want. The UI designer should design a great way to *remind* the user where they put functionality. The UI designer should *never* design where the functionality should reside.
      Kinda like the new feature in Leopard that finds commands in the menus? Hell yeah, that's great.
    19. Re:Good News by udippel · · Score: 1

      you right-click to bring up the context menu...and each context menu contains the necessary tools for the item that was clicked.

      That's OpenOffice for you ...

    20. Re:Good News by Blakey+Rat · · Score: 1

      MS Office finally fixed that, that's the first thing they threw out the window when they started on the 2007 UI.

      Microsoft's hearts were in the right place, but "Personalized Menus" (as they called it) was just plain a bad idea. I'm guessing that by the time they had the usability testing to say "hey this is a bad idea", it was already too ingrained in their development environment/policies to change, I dunno though.

    21. Re:Good News by Blakey+Rat · · Score: 1

      The problem is that if you have a selection in Photoshop, the number of operations you can perform on it is in the thousands. "Context sensitivity" doesn't really help when there are thousands of possible operations.

    22. Re:Good News by Reziac · · Score: 2, Insightful

      On that note, from TFA:

      "By leading people to best practices, we can start deprecating (and later removing) outmoded functionality."

      I totally HATE when apps do that. It's exactly like you say about mutating menus -- what they hide or remove is invariably something I use every day, but now have to either dumbster-dive** for, or find a workaround to replace. This is one major reason why I've become very reluctant to upgrade my major apps.

      ** "Dumbster-dive": having to root around in the bowels of the UI to find the necessities they've hidden from us in the name of dumbing it down for their notion of "typical" users. Here's a clue, folks -- some apps, and I suspect Photoshop is one of them, have NO "typical" users, because everyone uses it for slightly different jobs, along different workflow paths. And some users do so many different things that they have NO "typical" workflow, so no matter how the menus mutate, they will ALWAYS be wrong for the use of the moment.

      (This is why one of the first things I do with WinXP is turn off the fucking "customized start menu" shit!)

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    23. Re:Good News by master_p · · Score: 1

      A context menu for a selection should only have the common operations for the selected items, not all the operations for all the items. Therefore, unless an item has thousands of selections, operations for a selection with multiple items will be more limited than for a single item.

    24. Re:Good News by CodeBuster · · Score: 1

      The MS Office implementation (i.e. personalized menus) is annoying because it hides options on a per item basis when it would be better to hide items on a per toolbar basis. For example, if I rarely use the drawing options in Word, then it may be appropriate to exclude the drawing toolbar from the default collection. However, if I go looking for the drawing toolbar then I should find it with all of the options intact and available. The problem is not hiding in general, but rather the granularity of the hiding.

    25. Re:Good News by saltydogdesign · · Score: 1

      Yes, people are dying to use a CLI for photo editing.

      Now, it seems to me that you need to be aware that every item in your kitchen was designed by someone. Take a look around your office, what do you see? A: Lots of stuff that was designed by someone. Unless you work in a cave with sticks and dirt, design is *everywhere,* all around you all the time. What you fail to note is that there is good design and bad design. Good design is entirely about facilitating users (and indeed has very little to do with making things pretty, as many slashdotters seem to think). Good design is transparent, but it is *not* absent.

      --
      // This is not a sig.
    26. Re:Good News by Taleron · · Score: 1

      Maya's "marking menus" and the "Hotbox" do pretty much that, and they're fantastic (3DS Max has the same kind of feature). A [Modifier key] + [click] and a context menu pops up under the cursor. Customizable, flexible, and separated into a North/East/South/West configuration for each menu so there's a definite demarcation in menu sections. What's more is that having this in a UI puts the menu options right under the mouse pointer, cutting down that travel time going up to the top or to the right of the screen to make one click.

    27. Re:Good News by wish+bot · · Score: 1

      Thank god that at least someone gets it!

      --
      lemonade was a popular drink and it still is
  8. true by rastoboy29 · · Score: 0, Offtopic

    3ds MAX comes to mind.

    I'm talking to you, AutoDesk.  Your competitors are getting better and better, and with more modern interfaces.  It's not your fault your the oldest--but it is your problem.  Pick the best of your competitor's interfaces, and steal it.

    Feel free to contact me to do this for you.  I gaurantee that with your functionality and a modern interface, you will be unchallenged again for another ten years.

    1. Re:true by Anonymous Coward · · Score: 0

      3ds MAX isn't the oldest. Indeed, it is one of the younger of the major 3D products.

  9. Those design thoughts in brief by giafly · · Score: 1
    1. everything you need, nothing you don't.
    2. make dramatically more configurable.
    3. I don't expect most users to customize the app--nor should they have to do so
    4. with the power of customizability, we can present solutions via task-oriented workspaces
    5. start deprecating (and later removing) outmoded functionality
    6. polish what's already present
    Yes, no, yes, no, yes, yes. Unfortunately 3. and 4. are direct contradictions

    The Original comments
    --
    Reduce, reuse, cycle
    1. Re:Those design thoughts in brief by afd8856 · · Score: 3, Insightful

      #3 Means "provide good defaults so regular users don't have to mess around with UI customization".

      --
      I'll do the stupid thing first and then you shy people follow...
    2. Re:Those design thoughts in brief by Goaway · · Score: 1, Funny

      Careful there - this is an open source kind of place, we don't want no heretics in here.

    3. Re:Those design thoughts in brief by Anonymous Coward · · Score: 0
      Nice straw man. Actually, #3 should say,

      tune the app to taste, then share our knowledge.

      Every other statement, you quoted the primary point being made, but on that one case you took a contextual introduction sentence and presented it as the main thought.

      The author (blogger) is actually talking about providing a way for power users to share their customization "palettes", which sounds like a good idea.

  10. please don't by deathtopaulw · · Score: 2, Interesting

    this is a bad idea for 2 reasons:
    1) those who use it for real/business reasons will have to completely relearn the interface
    2) it will make it easier for untalented idiots to post their bullshit "art" all over the internet

    1. Re:please don't by RuBLed · · Score: 3, Insightful

      1) This one is inevitable, everything changes sooner or later. Same with old arguments related to old interfaces.

      2) We would not have a shortage of this one. But at least they could make it a notch or two better than bs, either way I'm sure the talented ones would improve also...

  11. Ribbon by Poorcku · · Score: 5, Informative

    Since I started with Word 2007 (using it on a daily basis) i must say, the ribbon is one of the best new features of Office. It saves me a lot of trouble and it is very intuitive. Maybe that is a good place to start. (now bash me for my Office simphaty :)

    --
    I take my children to see Madonna(..), but I never for once ever thought I was in the same business.Chris Rea.
    1. Re:Ribbon by rucs_hack · · Score: 1

      Actually the ribbon came to mind the instant I read this slashdot story.

      I tried office 2007 beta, and really liked it. I don't see why I should replace my current office XP though, since that still does everything I want.

      That's the problem I think, good as it is, it's expensive, and thus for most people, not good enough to warrant dumping something that still works.

    2. Re:Ribbon by LingNoi · · Score: 1

      Too bad it's patented and only Microsoft can use it. It pretty much kills them from doing anything even slightly similar.

    3. Re:Ribbon by Poorcku · · Score: 1

      If you are competing against word , excel....etc. then yes, it would be royalty based but not forbidden to use. But photoshop is not a competitor in the Office market - and that would make it royalty free (according to Microsoft). Besides, the patent is problematic because of prior art.

      --
      I take my children to see Madonna(..), but I never for once ever thought I was in the same business.Chris Rea.
    4. Re:Ribbon by trenien · · Score: 1
      Someone correct me if I'm wrong - I've never used nor even seen anything of msoffice 2007 except for a few pictures here and there. As far as I understand, it's interface groups various commands by relevant task and makes each of these accessible through what is, essentially, tabs.

      If I got it right, could someone explain to me how a patent on such a thing could have any hope of standing up in court?

    5. Re:Ribbon by ZeroExistenZ · · Score: 1

      now bash me for my Office simphaty

      That would be "sympathy".


      --
      I think we can keep recursing like this until someone returns 1
    6. Re:Ribbon by Jartan · · Score: 1

      If I got it right, could someone explain to me how a patent on such a thing could have any hope of standing up in court?


      The only thing about it that I haven't seen prior art for is that these tabs replace the menus(sometimes badly). Plenty of people have shown prior art for tabbed toolbars from several programs though. Whether or not it can hold up in court is totally dependent on the judges bias though isn't it?
    7. Re:Ribbon by langelgjm · · Score: 1

      I sometimes joke that looking at some parts of the app is like counting the rings in a tree: you can gauge when certain features arrived by the dimensions & style of the dialog.

      Kind of like the "Add Fonts" dialog in Windows? I think they've forgotten about it since 3.1. When I had Vista installed, I didn't check - did they update it?

      --
      "Anyone who [rips a CD] is probably engaging in copyright infringement." - David O. Carson
    8. Re:Ribbon by ajs318 · · Score: 1

      Well, in countries where software patents are not enforcible (i.e., pretty much everywhere except the USA) anyone can already implement the "ribbon" functionality. Should any of those countries in future legalise software patents then, as long as they have ratified the UN Universal Declaration on Human Rights (or otherwise prohibit retroactive enforcement of a new law), there will be no valid software patents in that country (since legalising something implies that it was not legal beforehand; so any software patents that may have been falsely granted in the past will only be confirmed as bogus by the relevant statute) and the competing implementation can be cited as Prior Art to prevent any patent application by Microsoft.

      --
      Je fume. Tu fumes. Nous fûmes!
    9. Re:Ribbon by deniable · · Score: 1

      I don't know about Vista, but I just wish they'd added the ability to type a path name. You have to point and click every part of the path. I don't think it's changed since NT 3.51 at least.

    10. Re:Ribbon by Anonymous Coward · · Score: 0

      Nope. Vista has the same old Add Font dialog from over a decade ago. At this point it would ruin the legacy to change it.

    11. Re:Ribbon by Jugalator · · Score: 1

      I agree, for me I was first confused about it (as pretty much anyone), but then you start thinking "but there are no long menu hierarchies besides the small start menu -- at all!" and the mind boggles, because you've been living with them for so long. That motivated me to keep trying to get used to it, and now I think it's a really nice feature. Besides, Office 2007 also has many new things added besides this (PDF output just being one thing) to make it among the best Office releases in quite some time from Microsoft IMO.

      --
      Beware: In C++, your friends can see your privates!
    12. Re:Ribbon by Anonymous+Brave+Guy · · Score: 1

      Your point about software patents outside the US is well taken, and indeed even in the US I would think there was a huge amount of prior art to invalidate all but the most specific claims.

      However, I'm afraid things aren't as simple elsewhere as your retroactive law argument suggests. This is why certain companies are trying to get what are effectively software patents onto the books in more permissive jurisdictions within Europe (I seem to recall Ireland being mentioned as a favourite target for this, though I'm not sure what makes it more appealing). The law doesn't currently say patents can't be awarded in category X, it just says which ones can be. However, if you can get something onto the books that wouldn't actually be enforceable under the patent laws in European countries today, but big business succeeds in its repeated attempts to legitimise software patents somewhere down the line, then it won't be a retroactive measure because the patent was approved earlier. As with many things involving big business and the law, it's not necessarily the spirit that counts, but how you play the game and what technicalities you know about the rules. :-(

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    13. Re:Ribbon by The+Queen · · Score: 1

      I just got the ribbon this summer myself, and at first I hated it. "Where the hell is 'Save As'-?!" But once I got used to it, I found it was better than the old menus, which were an all-or-nothing setup that took over half the screen (if you wanted easy access to every possible command, that is).

      Just this week, my boss ordered the new Adobe suite for our department, and I am both excited and terrified. The old Adobe Bridge was a waste of disk space, IMO, and I never got any use out of it. Now, though, with the integration of Dreamweaver, I wonder if it will truly be a seamless workspace, or if the new menus will create a frustrating learning-curve lag and interrupt my production schedules. I'll know next week! *fidgets*

      --

      The House Between - Original Sci-Fi Series
    14. Re:Ribbon by Anonymous Coward · · Score: 0

      And yet Excel 2007 is completely useless for plotting data. Picking data series for graphs is still a mystery since my school has updated from 2003. It took less than 1 month for the student body to convince the IT people in engineering to get 2003 reinstalled so we could actually present our data for reports.

    15. Re:Ribbon by Killjoy_NL · · Score: 1

      Heh, you didn't get the subtle misdirection the gpp did just there, he made a deliberate spelling faux pas to deflect any Office stabs directed at his person.

      It worked, like a charm ^_^

      --
      This is the sig that says NI (again)
    16. Re:Ribbon by ajs318 · · Score: 1

      If the law says that a patent is invalid, and the patent office award it anyway, it's still invalid and nothing short of ex post facto enforcement is going to make it valid. The patent office were in the wrong when they awarded it. Making a new law to say "software patents are now allowed as of today" only reinforces that up until yesterday, software patents were not allowed.

      It's possible that the prohibition on retroactive enforcement could be repealed (although that would be a breach of an international treaty, and so possibly casus belli). It's also possible that the holders of falsely-granted patents might have grounds for legal action against the patent offices who knowingly granted patents which would not be worth more than the paper on which they were printed. Are patent offices, being (for the time being; I wouldn't be in the least bit surprised if Gordon Brown tries to privatise the UK one) Government departments, generally immune to lawsuits, or will the taxpayer be taken to the cleaners'? On the whole, it's a massive can of worms.

      --
      Je fume. Tu fumes. Nous fûmes!
    17. Re:Ribbon by nine-times · · Score: 1

      I have a semi-off-topic rant that will take a while to get back on topic:

      I think any reasonable person can grant at least that the ribbon is a decent UI change and it's interesting. Personally, I'm not a Microsoft fan and I'm not even sure I like the ribbon. I've tried it, and it makes some sense, but it didn't really help or hurt me very much. But at least it's a case where Microsoft seems to be trying to make something good.

      I've always favored the idea of having totally separable tools rather than huge, complicated integrated applications. For example, I favored separating out the Mozilla suite into Firefox and Thunderbird. I don't really like having Outlook use Word as the e-mail editor. I tend to want lots of different tools, each doing a relatively small set of tasks, but doing each very well. Things should only be lumped into a single application if they're very closely related. Due to this viewpoint, I've always thought that there should be two separate applications: a word processor for typing/editing, and a page layout application. Each should be tuned for their respective purposes, instead of trying to make a jack of all trades, master of none.

      Recently I've started using both Apple Pages and Microsoft Word 2007, and I think each has come up with a decent compromise. The Pages interface feels more like a layout application, but I've never gone looking for a word-processing features. Word 2007, on the other hand, has almost made a split between a word-processing application and a layout application by using ribbon to separate those tasks a bit. I like the result of each.

      Now how does this relate to Photoshop? Although the novice might think that Photoshop is pretty much used for just cropping, resizing, and converting graphics from one format to another, it really is complex on the level of a word processor. Some artists use it with a stylus for freehand work. Web designers use it to mock up webpages. Designers make heavy use of layers and plugins for composition and alterations. And then there are some semi-independent tools, like exporting for the web or Vanishing Point. They've even thrown in functionality for some limited 3D and video editing.

      As with the word-processing, I'm tempted to say some of these should just be broken out into separate applications. Make each cheaper by themselves, and bundle them all into a CS package (that's pretty much what they do anyway). However, there's definitely room to refine the interface to make some of these things fit together better, either through a MS ribbon-like approach or from an Apple simplification/resorting sort of approach.

    18. Re:Ribbon by Anonymous+Brave+Guy · · Score: 1

      I think the view you present is perhaps too simple. There is no one check box that says a patent is "legal" or not. There is a question of whether a patent has been granted by a patent awarding body. There is a question of how widely such a patent is recognised. There is a question of whether infringing claims in an awarded patent is legally actionable in any given jurisdiction.

      It is perfectly rational to argue that a patent was awarded lawfully by a recognised body, regardless of whether any legal action could successfully be brought against someone infringing it in a given jurisdiction at the time. You could also make a rational case that if a patent was properly awarded by the relevant body, no previous test had found it unenforceable in court, and infringement is actionable, then there has been no change in the legal situation.

      Now, I'm not offering any view on the morality of taking such a position, nor claiming that the law would necessarily support it, nor necessarily disagreeing with the general ethical principle that retroactive laws are a bad idea. I'm just saying that a good lawyer could surely build a reasonable case, and it's nowhere near as safe or obvious to ignore dubious software patents as you seem to be suggesting.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    19. Re:Ribbon by Poorcku · · Score: 1

      heh, nobody expects the spanish inquisishan ---- :)

      --
      I take my children to see Madonna(..), but I never for once ever thought I was in the same business.Chris Rea.
    20. Re:Ribbon by nine-times · · Score: 1

      The old Adobe Bridge was a waste of disk space, IMO, and I never got any use out of it.

      Personally, I hate Adobe's extra applications. You can't install Photoshop without getting Bridge, Stock Photos, and their own little help system. There are more of these sorts of things, too. Macromedia used to automatically install Opera too, back before Opera was free. Can't I just install Photoshop, and only Photoshop?

      It's not that annoying in Windows, I guess, but in OSX, I don't having tons of shit in my Applications folder.

  12. Finally, it happens... by inflex · · Score: 4, Funny

    Must have been all the people in their forums bitching that their interface needed to be more "GIMP" like ;)

  13. I've always wanted... by jez9999 · · Score: 4, Funny

    What I've always wanted is for Photoshop to use several windows for editing! One for tools, another for layers, another for the image, etc. The way Photoshop is, I can't use my window manager to manage the different components of the interface, and that bugs me. I'm unaware of any graphics editing software that does this.

    1. Re:I've always wanted... by slart42 · · Score: 1

      Isn't that exactly what PS is like (at least on my mac)? Or is there some subtle humour i didn't get?

    2. Re:I've always wanted... by Anonymous Coward · · Score: 0

      GIMP is like this too, even on Windows and Mac OS X.

    3. Re:I've always wanted... by J0nne · · Score: 1
    4. Re:I've always wanted... by Anonymous Coward · · Score: 0

      whoosh. Swing and a miss.

  14. because real software giants by wwmedia · · Score: 2, Funny

    use a ribbons!

  15. Just don't change shortcuts by clarkkent09 · · Score: 2, Insightful

    Photoshop is one of those apps where the users (at least the ones who tend to pay for it), graphic designers etc. are usually power users who spend all day with it and make heavy use of keyboard shortcuts and are used to its quirky interface. Changing too much of the UI at once could affect the productivity of a whole lot of people. Not that it matter too much since photoshop is the only choice for them so they'll just have to learn it again but still...

    --
    Negative moral value of force outweighs the positive value of good intentions.
    1. Re:Just don't change shortcuts by dotancohen · · Score: 1

      Because if they have to relearn an interface, many will switch to Gimp. Gimp 2.4 is just fine for over 99% of what is done in Photoshop, even for professionals. The only reason that people continue using Photoshop is familiarity with the UI. Same with MS Office vs. Open Office and IE6 vs. [Firefox||IE7]. Each suite has it's merits, the paid for suites aren't nesseccarily (how the fuck do you spell that?) better (or worse) than the free ones, yet they are continually bought and pirated.

      It's all in the UI, baby.

      --
      It is dangerous to be right when the government is wrong.
    2. Re:Just don't change shortcuts by AgNO3 · · Score: 2, Interesting

      No GIMP SUCKS I try it every new version. Please you can't even easily change brush sizes and spacing without digging down through several windows. F that. I do this all day every day. I try all the new programs. I even used Film Gimp on a couple of movies because it was my only choice to paint in 32bpc. F THAT. I am so sick on NON PROFESSIONALS saying how good gimp is. OK maybe for some web bullshit but not for real retouching, pre-press or video work. Jesus I can load film clips right into photoshop now do my paint fixes on my FRAMES in a video layer then kick them back out and right into SHAKE OR NUKE OR FUSION OR FLAME. Do that in Gimp. Obviously for pre-press its useless since no CMYK OR SPOT COLOR support. Really just shut the fuck up I am sick of reading this bull shit. I have been doing retouching longer then anyone on slashdot I would bet. Started doing physical image retouching with perless water colors in the 80's then Imaginator workstations in 1988. GIMP BLOWS. I hate adobe I still use Live picture as much as I can. I was part of the Design Team for xRes at Macromedia. I know what I am talking about.

      --
      OMG Ponies!!! with Glitter!!!! I miss Pink :-(
    3. Re:Just don't change shortcuts by networkz · · Score: 1

      I think that was a really good troll. If not, you're quite the nut case that needs locking up pronto! Aneurysm coming soon?

    4. Re:Just don't change shortcuts by aztracker1 · · Score: 1

      As long as the keyboard shortcuts stayed mostly the same, and the pallets/tools didn't change *TOO* dramatically, most of those people will probably be okay with general UI changes... Changing shortcuts around pisses me off... Hell, between Crimson (my fav. text editor), Flash, FlashDevelop, and Visual Studio; I have enough trouble with keeping general shortcut keys straight... let alone having a single app change them on me... I wish editing shortcut keys in an app was simpler, and more intuative... maybe some preference defaults based on other common/older applications would be a good call for many programs that may have users coming from another app with similar purpose. Hell, I kind of wish they'd all settle on a shortcut for search and search+replace... F3, ctrl+h/r/s??? wtf! ... at least ctrl+x/c/v is common enough at this point... thanks for some small blessings.

      --
      Michael J. Ryan - tracker1.info
    5. Re:Just don't change shortcuts by Jartan · · Score: 1

      Whoa there. CMYK? Pre-press? Are you actually talking about printing stuff onto physical THINGS? We don't do that anymore since we have this new fangled thing called a monitor. Trust me, I can even program a vcr. I know what I am talking about.

    6. Re:Just don't change shortcuts by Anonymous Coward · · Score: 0

      You're talking about stuff GIMP's not being used for... Valid point maybe, but wrong market. Growling loudly because the GIMP might be eyeballing your food dish doesn't help arguements either.

      GIMP does have other faults. They could improve it to make some use of typical tablet features regardless of what OS version of GIMP you're using - that would help. Things like stylus pressure and buttons. Or even having it read the tablet quickly enough so that fast strokes don't get turned into a series of straight segments. (At least that was the case with the last version I tried, the smoothing or steps slider could only do so much - but not enough. At least it's not the only graphics app in its price range that has some weirdness with tablets.) And of course there's all the other GIMPy weirdness that everyone knows about.

    7. Re:Just don't change shortcuts by dotancohen · · Score: 2, Insightful

      Could you please reword that, without accusations or obscenities, so that your complaints may be addressed? I'll even file the bugs if you'd like.

      --
      It is dangerous to be right when the government is wrong.
    8. Re:Just don't change shortcuts by Anonymous Coward · · Score: 0

      Heh, fanboys indeed.

      Anyone else notice the curious frequency of {belligerent, illiterate, self-proclaimed} experts on the topic?

      I never knew people were so emotional about Adobe...

    9. Re:Just don't change shortcuts by budgenator · · Score: 1

      I even used Film Gimp on a couple of movies because it was my only choice to paint in 32bpc.
      it's been many, many years since you could get software named film Gimp, it's been Cinepaint for a decade or so. Why is CMYK so important, don't the new, modern presses use RGB natively now?

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    10. Re:Just don't change shortcuts by budgenator · · Score: 1

      Gimp supports CMYK, and profiles. Use cinepaint for movies, has a flipbook, handles 8/16/32 bit fixed and floating point color, cimeron and EXR file formats, when Glasgow ever gets released there will be a brand new light weight GUI designed by the professionals you claim to be so your computer uses more resources for work and less for an eyecandy UI.

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    11. Re:Just don't change shortcuts by Anonymous+Brave+Guy · · Score: 1

      Why is CMYK so important, don't the new, modern presses use RGB natively now?

      It's not that simple. Sure, many places can convert RGB material if that's what you supply, but it doesn't have the same reliability and flexibility as CMYK for professional quality work. This is pretty obvious if you think about it, given both that CMYK has an extra "axis" and that CMYK is what will typically be used for the physical printing itself.

      On a different but still relevant note, it's also considerably cheaper to use just one or two spot colours rather than a full colour print if you don't need the whole range. However, if you're using specific choices from something like a Pantone swatch, you really need some software support to use those effectively. As I understand it, the GIMP doesn't do this yet, either.

      For the record, I don't work in media, but I have done publicity work for large organisations involving dealing with external print shops. I guess you might call my perspective a "semi-professional" point of view.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    12. Re:Just don't change shortcuts by eck011219 · · Score: 1

      Just because prepress departments can convert RGB to CMYK during preflight doesn't mean it's okay to use RGB. The color shifts a bit. Moreover, if a client specs something as precise as a Pantone color to be used within a 4-color piece, the conversion of that color to 4-color print process has to be exactly right. Conversion to CMYK does this much more precisely than conversion to RGB, in my experience.

      --
      It is pitch black. You are likely to be eaten by a grue.
    13. Re:Just don't change shortcuts by budgenator · · Score: 1

      After I posted that I went back and installed Gimp and it does have CMYK support as well as ICC profiles, but from what I understand is the new "latest and greatest" presses are being inputed directly in RGB, not CMYK so if you really need the bleeding edge you need to work in RGB. When I do the work like that, I get the colors to what I think are perfect on my monitor, everything layed out exactly in scribus, then it's sent out to the printer who then sends back a faxed "proof" which my idiot boss approves after they tweek things which means any color is changed to spot-colors in what ever they have the most unused ink in and I get back a 1000 brochures with the gate-folded panels out of order.

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    14. Re:Just don't change shortcuts by ErikZ · · Score: 1

      Every once in a while I decide to try using Gimp exclusively and dump Photoshop. And after a day or two I end up going back.

      If you're using Windows, even Paint.net is better than Gimp.

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
    15. Re:Just don't change shortcuts by budgenator · · Score: 1

      Exactly the colors shift a bit, there is no conversions in the latest work-flows, the press runs on the same RGB as the computer monitors feeding them

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    16. Re:Just don't change shortcuts by Anonymous Coward · · Score: 0

      No, the press really does runs on CMYK.

    17. Re:Just don't change shortcuts by Waccoon · · Score: 1

      Custom shortcuts, anyone? I've never understood why Ctrl-I and Ctrl-Shift-I weren't reversed. Confusing the usefulness of inverting colors vs inverting the selection is the QWERTY vs Dvorak of Photoshop shortcuts. I, for one, would like to use my trackball to pan and zoom around images, rather than wait for the developers to add dedicated support for some overpriced gimmick hardware. Half the capabilities of my tablet aren't being utilized, already.

    18. Re:Just don't change shortcuts by fbjon · · Score: 1

      Though the GP is trollish, those are not bugs but rather design flaws.

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
  16. Keyboard shortcuts? by ThePhilips · · Score: 4, Insightful

    Few Photoshop profis I knew in past were telling to work effectively in Photoshop (or any other similar application for that matter), you need to learn (1st) keyboard shortcuts and (2nd) plug-ins menu.

    It always seemed to me that Photoshop professionals were unfased by the clutter of its GUI.

    In many aspects, Photoshop is optimized for several workflows and most newcomers work solely within one of such workflows: steep learning isn't much of problem then.

    But probably do-it-all freelancers would be happy with cleaner simpler interface...

    --
    All hope abandon ye who enter here.
    1. Re:Keyboard shortcuts? by gEvil+(beta) · · Score: 1

      Exactly right. The quickest way to work in Photoshop, Illustrator, InDesign, and to a lesser degree Quark, is to learn the keyboard shortcuts to switch between the tools and to learn the cmd-ctrl-opt-shift modifiers and how to use them. Often I'll open a document in Photoshop, hit the F key to switch to fullscreen mode, then hit the tab key to hide all the pallets. From there I just use the keyboard and mouse to do my work. If I need the pallets I hit the tab key again to bring them up. If I need the toolbar only, hitting shift-tab will hide everything but the toolbox. As long as they keep a lot of this stuff the same in their redesign, it won't particularly affect me.

      --
      This guy's the limit!
    2. Re:Keyboard shortcuts? by jinushaun · · Score: 1

      Photoshop is really not usable until you know about few dozen keyboard shortcuts. As long as the keyboard shortcuts remain the same, the GUI could do whatever it wants.

    3. Re:Keyboard shortcuts? by ErikZ · · Score: 1

      Do you realize you're saying that the GUI is so bad, you rely completely on keyboard shortcuts?

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
    4. Re:Keyboard shortcuts? by gEvil+(beta) · · Score: 1

      No, that's not what I said at all. I said that I'm more efficient using keyboard shortcuts (key word being 'shortcuts'). If you noticed, I also said that I switch back to the GUI to perform certain tasks.

      --
      This guy's the limit!
    5. Re:Keyboard shortcuts? by ErikZ · · Score: 1

      Yeah, but your default is using the keyboard. And the first thing you do is get rid of all the floating menu junk with tab.

      That's not a sign of a good GUI. That's a GUI that you don't want to see, and only used when forced to.

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
    6. Re:Keyboard shortcuts? by NMerriam · · Score: 1

      That's not a sign of a good GUI. That's a GUI that you don't want to see, and only used when forced to.


      I'm as critical as anyone of poor GUI design (indeed, it's my comment on the Adobe blog that is ridiculously long and bitchy, posted days before it was linked to slashdot -- I care about this stuff and have actively provided feedback to Adobe for about 15 years).

      But your "conclusion" is nonsensical. Saying that someone only accesses tools when they need them is nothing like saying that the tools suck. I don't carry around my hammer 24/7, i "hide" it in my toolbox and only pull it out when I need to hammer something. i think my hammer is pretty darn optimal in terms of discoverability and interface. There's nothing I could conceive of that would improve it, but I still don't need it hanging off my belt when I'm not anticipating using it.

      being able to go full-screen and hide all the toolbars and palettes in PS is in no way proof that the toolbars and palettes are bad (except to the degree that a purely psychic interface that allowed full-screen 100% of the time would be ideal).
      --
      Recursive: Adj. See Recursive.
    7. Re:Keyboard shortcuts? by Anonymous Coward · · Score: 0

      i couldn;t tell you where, in the tool bar, many tools are located. i just hit the shortcuts all day long. and since they work the same, and are the same keys, in all cs apps, pushing the work flow through all the different apps is waaaay easier. esp since i grew up with quark. want to see an interface that sucks? and one that has for years? quark. i don;t know if they fixed this in the new version, since i dumped it in favor of inDesign years ago.

  17. Don't let him near it! by telchine · · Score: 1

    This guy uses underlines for things other than links on his web site.

    I, therefore, think he's the last person in the world who should discuss how to improve a UI.

    1. Re:Don't let him near it! by 4D6963 · · Score: 2, Interesting

      This guy uses underlines for things other than links on his web site.

      Haha, despite how irrelevant this comment sounds, I had to think the same thing. That guy had me rolling over his underlined text to make sure these weren't links, and he's talking about rethinking a UI.

      By the way, is it just me or is Photoshop CS3's interface perfectly fine and that guy sees issues where there aren't any?

      --
      You just got troll'd!
    2. Re:Don't let him near it! by bhima · · Score: 1

      While I'm sure you are the only one thinking that, I am also just as sure you are in the minority.

      I really, really hate the current Photoshop UI and I use it nearly everyday.

      --
      Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity.
    3. Re:Don't let him near it! by 4D6963 · · Score: 1

      While I'm sure you are the only one thinking that, I am also just as sure you are in the minority.

      I hope you are, because if I'm the only one to think so, that's indeed quite a small minority I'm in!

      Now that I think about it, the UI's not that great, but on the other hand, I'd say 75% of it shouldn't be changed..

      --
      You just got troll'd!
    4. Re:Don't let him near it! by bhima · · Score: 1

      Right then... leaving that 'not' out sure changed the meaning of my comments! So while I doubt you are a minority of one, I've heard lots of people whine about the photoshop UI and never heard anyone hold it up as an example UI done right.

      Someone else was talking about having the option of using a new UI or using the old one. That sounds like a pretty good idea to me.

      --
      Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity.
    5. Re:Don't let him near it! by Hatta · · Score: 1

      What's wrong with that? Underlining has always been a fine way to add emphasis to text. As long as his links are a different color than text, what's the big deal?

      --
      Give me Classic Slashdot or give me death!
  18. Photoshop interface sucks. Picasa does not. by Anonymous Coward · · Score: 0

    I've been using Photoshop since v1.0. The interface has always sucked.

    I know why they're doing this: They took a hard look at Picasa, which is what I use 95% of the time for my own photos. Can you hear me now, Adobe? Photoshop professionals are using Picasa.

    Why can I get beautiful, professional, artistic results in seconds with Picasa that would require weeks of training to even understand how to achieve in Photoshop? That is one of the questions Adobe needs to answer.

  19. That is not Photoshop - that is your computer by denzacar · · Score: 1

    You CAN do that if you set your scanning application to scan your slides directly into files on the disk, and work in Photoshop while that runs in the background.
    Which is the way you should be doing in the first place - scan to disk, not scan to Photoshop.

    Now... when this might not work?

    If your scanner does not support something like this - like if you have an old flatbed SCSI or parallel relic.
    Get a new USB/Firewire scanner.

    Or if you are blowing up slides to insane (a perfectly normal thing) proportions like from a 35mm slide to a B2 poster size.
    Then you might have problems with your computer - working on large files might be hard because of all of those megabytes streaming through your USB port.

    Which is why it is not wise to do that in the first place - not because it might slow you down while working in Photoshop.
    Hell... you can always just stop for a second when that happens.
    Its because your Photoshop work might overburden your computer and it might take a second or two to "think it over".
    The scanner does not have those two seconds - it keeps goin' over the images with constant speed.

    Now... do you really need to risk half or all your images coming out messed up just so you could save some idle work cycles?

    But... there is a solution.
    Get a cheap machine and a half decent monitor and set them up as a scanning/file server.
    Dump images there, and copy them to your Photoshop station over the network.

    --
    Mit der Dummheit kämpfen Götter selbst vergebens
    1. Re:That is not Photoshop - that is your computer by jimicus · · Score: 3, Funny

      To you, "dual core" is what you've got left over after you've eaten two apples.

  20. needs more wizards by binarybum · · Score: 3, Funny

    yes, photoshop is lacking in the wizards department. A few random wizards that pop up second-guessing what you're trying to do and that ask a bunch of silly questions ultimately resulting in the automatic execution of only two or three possible outcomes. Maybe they could even hire clippy to solicit help by drawing upon a database of five or six different help-topics incessantly.

    --
    ôó
    1. Re:needs more wizards by boredhacker · · Score: 1

      No.... needs more cowbell!

    2. Re:needs more wizards by vpetite · · Score: 1

      Hi there! It appears you are attempting to use Photoshop. If this is a picture of...
      - a cat, would you would like to use the text feature?
      - your ex-girlfriend, would you like to copy and paste a "special" picture?
      - yourself at an odd angle, would you like to apply three filters for an "artsy" effect?

  21. Back to basics? by gilesjuk · · Score: 2, Insightful

    The whole floating windows and palettes system is fiddly and pointless.

    I used to use TV Paint on the Amiga, when you opened up an image it opened pretty much full screen except for a palette on the right. You could hide this with one keypress.

    Professional systems in the past have had this approach, full screen canvass with a palette. Think Quantel Paintbox and the like.

    An artist does not want to have to keep shifting windows around.

    1. Re:Back to basics? by Anonymous Coward · · Score: 0

      You can hide all the tools in Photoshop by pressing TAB and adjust editing area by pressing F

      g

    2. Re:Back to basics? by Anonymous Coward · · Score: 1, Insightful

      Those of us that do use Photoshop on a bread and butter basis often have multiple displays or large ones, where room isn't much of an issue. Those 'fiddly' floating windows and palettes enables us to keep things handy, obvious and arranged to our convenience. Not everyone plays Arteest on a laptop where screen real estate is at a premium and they have to pop palettes off and on all the time. We're usually trying to do work; not hunt for things we use all the time. You're right about that, "An artist does not want to have to keep shifting windows around," nor do we want to have to dock palettes or hunt for dialogs.

      I read the article and have mixed feelings about this. Ever since Adobe bent to the Windows model and stuck that omnipresent, non-optional [DELETED} options bar duo-menu in 7.0 (even if it did eventually become optional in later versions) the thought of them performing a total re-tooling of the UI brings a faint feeling of dread to me. Uniformity, clarity and shortcuts, even a completely different scheme, might be nice, but I've witnessed too many applications spruce up the interface into a stylish waster of time and uniform bringer of confusion, all forced to fit the author's individual vision of usefulness rather than the user's.

      As for TV Paint for the Amiga: I take it you're still using that? {p.s. if you ever do finally use Photoshop, try hitting 'tab')

    3. Re:Back to basics? by Doctor+O · · Score: 2, Informative

      The whole floating windows and palettes system is fiddly and pointless. Quoth the guy who obviously is working on a single-screen layout. Most professionals use two or three screens, and if I can't place the palettes on the second screen, all that space is unused. Floating palettes are *good*, but I agree it should be an option for those left in the dark ages or working on the road on their Macbooks.

      I used to use TV Paint on the Amiga, when you opened up an image it opened pretty much full screen except for a palette on the right. You could hide this with one keypress. To get fullscreen in Photoshop, press F. Hide/show palettes with Tab. I'm sure there are menu entries, but I do most commands via the keyboard.

      Professional systems in the past have had this approach, full screen canvass with a palette. Think Quantel Paintbox and the like. And Photoshop, see above. Then again, comparing Photoshop to a Paintbox is like comparing a Lada to a Ferrari.

      An artist does not want to have to keep shifting windows around. I agree, and I haven't seen anyone shifting windows around for years, except for the initial setup after getting a new machine with a new version of Photoshop. Then again, I'm only working with professionals who have professional screen setups. Even the road warriors with their notebooks leave their preferred palette positions alone and switch them on/off via Tab.
      --
      Who is General Failure and why is he reading my hard disk?
    4. Re:Back to basics? by Anonymous Coward · · Score: 0

      You mean a keypress like.. oh, I don't know... TAB in Photoshop?

    5. Re:Back to basics? by yakumo.unr · · Score: 1

      always when I've just run out of mod points :(
      +1 inf

      @GP, flexibility is always going to be more important with such things, if you don't want to move your pallets don't, but what about all the people that do. No one should be so arrogant as to assume that their way is best for everyone, give people choice whenever you can.
      I did regularly have to move pallets around to work properly, testing the new CS3 UI I found I didn't have to as much, they really did a good job with that.

      Photoshop is used for countless things, different uses need different settups, the modularity, flexibility and workspaces to save your set-up are fantastic.

    6. Re:Back to basics? by Anonymous Coward · · Score: 0

      Wait a minute...

      Photoshop is, apparently, only usable with a multi-monitor setup. Otherwise, the toolbars get in the way. Fine - I agree for the most part.

      However, on a multi-monitor setup, Photoshop itself is constrained to one screen. You can not, for example, have two different images on different screens. Or multiple views of the same image across the different screens. Photoshop itself is limited to a single monitor.

      This is insane - the app is nearly unusable on a single monitor, but wastes all the available screen space on a multi-monitor system. I have much the same issue with most IDE, text editors - hell, virtually every Windows application I can think of. Unless you're actually running multiple separate applications at once, multiple monitors are wasted.

      The Gimp, by the way, doesn't have this issue. Not that I'm defending the Gimp's UI - I hate it almost as much as I hate Photoshop's UI. Both of them are complete garbage, and they both need a near-complete rethink.

      Oh, and stop using the word "professional" in that condescending way. It makes you sound like an elitist moron - only "professional" graphics guys could possibly know anything about GUI design, after all.

    7. Re:Back to basics? by Jugalator · · Score: 1
      --
      Beware: In C++, your friends can see your privates!
    8. Re:Back to basics? by 0100010001010011 · · Score: 1

      MacOS X users should check out Pixelmator. It's relatively new into the arena and isn't as powerful as Photoshop, but it covers most of the basics (Including layers). I've played with it a bit and it looks awesome.

      It also does full screen editing http://www.pixelmator.com/i/hp/pixelmator-fullscreen.jpg">http://www.pixelmator.com/i/hp/pixelmator-fullscreen.jpg

    9. Re:Back to basics? by Anonymous Coward · · Score: 0

      That's because Adobe uses the horrible Windows MDI way of doing things (notice that Microsoft themselves have even switched away from this?). Try using Photoshop on a Mac. You can do everything you complain about up there.

    10. Re:Back to basics? by Anonymous Coward · · Score: 0

      TVPaint (even Deluxe Paint) on the Amiga was great, there has been nothing on the PC to compare. To take the creative view of a UI you have to start with a blank canvas and paint brush, then allow more sophistication as the artist requires.. first a palette, then different brushes... all those filters, plug-ins, and effects are gimmicky lower tier issues. Transparency, onion skin, ruby lith masks, multi-layers are definitely important features but could be handled much better, ala translucency over a background pattern.

      Thinking about a good Paint program which doesn't exist (opportunity) instead of a photographic manipulation program which it is.

    11. Re:Back to basics? by gEvil+(beta) · · Score: 1

      I just checked it out, and while it does look like it might have a bright future, it definitely is lacking in some of the basics for the time being. Here my little mini-review:

      I loaded up a 600dpi scan of a map I was working on in Photoshop a few days ago. All I wanted to do was straighten the image, crop it, and apply a 1-2 pixel blur to remove the linescreening. The original image is a 28MB TIFF. Just opening this in Pixelmator caused it to choke. It took it about a minute to even load the image. There was no measure tool to get a precise rotation, so I had to set the opacity low on the image and eyeball it using the grid behind the image (not a big deal). It took about a minute for Pixelmator to apply the rotation (takes less than 3 secs in PS). After that, I used the marquee tool to select the map area. Uh oh, no crop tool/crop option. Alright, just copy and paste the selection into a new document. Again, another minute or so for this process. After that, I gave up. I'm sure it would've been able to handle the blur, too, but I expect that to take another 1-2 minutes. So four minutes total to do something that can be done in about 20 seconds in Photoshop. And that's after spending some time familiarizing myself with the interface. I went into this test knowing exactly what I wanted to do and how I was going to do it in the program. Not looking good. On the other hand, if you just want to clean up your digital photographs, it probably does the job with no problems. Again, like I said, it looks very nice and with some more effort will probably turn out to be a nice tool for basic image editing.

      --
      This guy's the limit!
    12. Re:Back to basics? by Doctor+O · · Score: 1

      However, on a multi-monitor setup, Photoshop itself is constrained to one screen. You can not, for example, have two different images on different screens. Or multiple views of the same image across the different screens. Photoshop itself is limited to a single monitor. You're correct. It's one of my pet peeves, too. Having said feature would allow for easy comparing of colors in different portions of an image (e.g. skin tones of chest and chin at high zoom levels) or among different shots of the same object/model.

      This is insane - the app is nearly unusable on a single monitor, but wastes all the available screen space on a multi-monitor system. Dunno. Having all relevant palettes directly available isn't "waste" in my book, but I see how this might be subject to personal preference.

      Oh, and stop using the word "professional" in that condescending way. It makes you sound like an elitist moron - only "professional" graphics guys could possibly know anything about GUI design, after all. I'm using "professional" in contrast to "hobbyist". As I'm not a native speaker, would you enlighten me on how to express that otherwise? I might also add that if it vexes you, that's in your mind, not in my words, but this is not the Buddhist discussion board. ;)
      --
      Who is General Failure and why is he reading my hard disk?
    13. Re:Back to basics? by Doctor+O · · Score: 1

      Try using Photoshop on a Mac. You can do everything you complain about up there. I threw out Windows almost five years ago at home and we only have Macs at work - can't you on Windows? My father uses his old copy of Photoshop 7 under Windows 2000 Professional and can drag the palettes around just fine, and Fullscreen and Tab work just as expected. Has this changed with the CS suite? (I see it has MDIesque elements in CS2 and CS3 so they might have fucked up the interface in Windows in the meantime...)
      --
      Who is General Failure and why is he reading my hard disk?
    14. Re:Back to basics? by 0100010001010011 · · Score: 1

      What computer do you have? My understanding is that Pixelmator passes most of the work off onto the GPU, which depending on your situation, may or may not be better.

      I'm not a heavy photo editor. I just take pictures and for the most part leave them alone.

    15. Re:Back to basics? by gEvil+(beta) · · Score: 1

      This was done on 2.1GHz G5 iMac w/1GB RAM (about 1-1/2 years old). The video card in this is a 128MB PCI-E bus Radeon x600. Certainly not the top of the line, but much better than what's included in many office desktops.

      --
      This guy's the limit!
    16. Re:Back to basics? by Anonymous Coward · · Score: 0

      Photoshop already does exactly what you describe:

      "F" key for full-screen view.

      "Tab" key hides/restores all other palettes and windows.

      No need to shuffle windows.

    17. Re:Back to basics? by pwnies · · Score: 1

      You can easily do this is photoshop as well. Just press "f" twice to make photoshop fullscreen, then press "tab" to hide all of the floating windows.

    18. Re:Back to basics? by MobileTatsu-NJG · · Score: 1

      "You can not, for example, have two different images on different screens. Or multiple views of the same image across the different screens. Photoshop itself is limited to a single monitor."

      This hasn't been true for years. Photoshop is not trapped inside of the parent window. It actually works quite well across multiple displays. (Yes, I'm talking about Photoshop for Windows.)

      "The Gimp, by the way, doesn't have this issue."

      That reminds me of a nasty GIMP issue. If you go into 'fullscreen' mode, the tool windows are obscured. Oops.

      "Oh, and stop using the word "professional" in that condescending way. It makes you sound like an elitist moron - only "professional" graphics guys could possibly know anything about GUI design, after all."

      The 'professional' graphics guys are the paying customers that you don't want to impede. If that's elitist, you need to grow a thicker skin.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    19. Re:Back to basics? by Anonymous Coward · · Score: 0

      Editing a 28MB TIFF file is NOT "basic image editing". It's not even close.

  22. Just.. Please... by chanchao · · Score: 1


    But please, *********** NO RIBBONS ***************! !

    And whatever you change, make sure the old interface is still available.

  23. Long, long overdue... by owlnation · · Score: 3, Insightful

    The irony that this product is THE most used among design professionals, and is itself an ugly monstrosity, designed by committee, very badly.

    This has needed to happen for a very long time. Although it does mean that those of us who are professionals are probably going to have retrain to rid ourselves of the esoteric plethora of keyboard shortcuts we've had to learn to use over a long period of time.

    Just one personal gripe about PS in case anyone from Adobe is reading -- why on Earth are the dialog boxes modal? When I open up a dialog box, decide that I need to move the picture underneath to see it better (since dialogue boxes are all sizes under the sun), but I can't do that can I? No, I have to close the dialog box, move the picture, and re-open the dialogue box -- that's just plain dumb!

    Like most people out there, I love what I can do with Photoshop (and most other Adobe apps) but I despise the product. I would jump ship tomorrow for a better product. I don't doubt for one second that I am alone. Adobe needs serious competition. Considering the preposterous cost of their apps, and the fact that they don't make them well, I don't really understand why there's not a long list of competitors, those guys can't be the only ones who know how to code this type of application.

    1. Re:Long, long overdue... by AaronLawrence · · Score: 1

      Do you mean "modal" or "un-movable"? They are separate things...

      --
      For every expert, there is an equal and opposite expert. - Arthur C. Clarke
    2. Re:Long, long overdue... by Anonymous Coward · · Score: 0

      Like most [Adobe customers], I love what I can do with Photoshop (and most other Adobe apps) but I despise the product[s]. I would jump ship tomorrow for a better product. Bloated, clumsy, slow Adobe Premiere used to dominate the desktop video market. Apple's Final Cut Pro kicked Premiere to the curb. I dropped Premiere and never looked back. FCP is the only game in town now.

      Apple could do it again with Aperture. They *are* compiling x86 binarys now, y'know...
    3. Re:Long, long overdue... by cdrudge · · Score: 1

      He means modal, as in the dialog box has exclusive focus and you can't do anything else with the application outside of that box. You can move the dialog box if it's covering something, but you can't pan the image, zoom in/out, etc.

    4. Re:Long, long overdue... by swillden · · Score: 1

      He meant "modal". He doesn't want to move the dialog box (he can already do that) he wants to scroll the image. The GIMP's dialogs are non-modal.

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    5. Re:Long, long overdue... by ravidew · · Score: 1

      In most cases (particularly, with plugins), you can move the canvas - hold Spacebar down, then click and drag the image.

    6. Re:Long, long overdue... by Anonymous Coward · · Score: 0

      No, you don't. When you press the space bar you can move the picture without closing the dialogue (the cursor changes into a hand). I could flame you to RTFM, but it bugged me too, until a PS pro told me about it...

    7. Re:Long, long overdue... by 666999 · · Score: 0

      This guy did a great comparison of three new image editors for OS X that use Core Image. All of these apps let you move the image while using a filter dialog box.

      http://jonwhipple.com/blog/2007/10/29/image-is-everything/

      The three apps are Pixelmator, Acorn, and DrawIt.

  24. John Nack is correct by eebra82 · · Score: 5, Interesting

    John Nack's ideas are correct. Photoshop still has a lot of problems but the UI is definitely the worst part. Today, this application is where Office 2003 stood a few years ago. Everything was cluttered and Microsoft needed to redesign it badly. They did a great job with Office 2007, and I picture something similar with the next Photoshop.

    I sincerely hope they will implement a skinnable UI. Not that I dislike the current theme, but somtimes when I work with really dark pictures, I would prefer a black menu, not grey. In fact, it would make sense if the UI could adapt its colors to the picture you're working on (user's choice function only, of course). Sometimes the menus are incredibly disturbing because they break the pattern.

    1. Re:John Nack is correct by michaelknauf · · Score: 1

      why don't you just get the ui out of the way? the Tab key hides the floating pallets, and the f key toggles between grey and black backgrounds...

    2. Re:John Nack is correct by maestroX · · Score: 1

      I sincerely hope they will implement a skinnable UI. Not that I dislike the current theme, but somtimes when I work with really dark pictures, I would prefer a black menu, not grey.
      Actually the first productive argument I've ever heard for skins.
    3. Re:John Nack is correct by swillden · · Score: 1

      Doesn't PS have a full-screen mode that hides the menus? This is a feature of the GIMP that I use all the time. It really helps with dark images, or even when I just want to evaluate the image's impact without all visual clutter. It's quite easy to work in that mode as well, with the right-click popup menus to access less-used features, and shortcuts for everything else.

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
  25. Easy fix... by Aphrika · · Score: 1

    Adobe, go out and license the Office ribbon. I know I'll get trolled, flamebaited, blah'd for saying that, but the ribbon is task-based and works really, really well in Office. While it may have come from Microsoft, the amount of thought and work put into it has really made a difference to Office; regularly used features are now effortless to find, and some older - but hidden away - features have been made more prominent as to actually be useable. Consequently, the addition of ribbons to Office has not removed any of its functionality, but it has removed the 'bloated' feelign of the interface, exactly where Photoshop needs to go. Now back to my first sentence; whether Adobe licenses it is irrelevant. They just need perform the same exercise as Microsoft and reach some similar conclusions.

    1. Re:Easy fix... by Russ1642 · · Score: 1

      Just reading the above comments it looks like you won't get trolled. It looks like the Ribbon has lots of support. I think it is the best thing about Office 2007 and I pity the people that won't use it because it is different. The "OMG I'll have to learn a new interface" thing is hilarious. These are the same guys that would be lost if docked their start menu to the top of the screen instead of the bottom. Honestly, after a few hours with it you start liking it and after a few more you'll be competent.

  26. PaintShopPro? by rackrent · · Score: 1

    Believe it or don't, but I still use PaintShopPro v. 7.0 for any photo manipulation, including personal photos, making silly manipulations and the like.

    The interface isn't very good at all, but that's what I know, and once you get used to a system you get used to it. Many end-users (including businesses) don't have the time and/or effort (as has been stated previously) to adapt to a new interface. However, the marketing department is always looking for new customers often moreso than supporting the existing ones, so this is not a surprising move on Adobe's part.

    --
    --- There is a man in a smiling bag.
    1. Re:PaintShopPro? by mingle · · Score: 2, Insightful

      Hi rackrent,

      You're not the only one - I too use good old PSP 7.04.

      After many years of Amiga graphics software - still remember those days fondly - I gave PSP 6 a try and then moved to 7.04. I tried PSP 8.x, but it was getting to look too much like PhotoShop - which I always found to be a bloated, whale of a program. So PSP 7.04 it is! I can do 80-90% of what PhotoShop can do and 110% of what I need.

      Long live PSP 7.x!

      And to all those harden PhotoShop users who're quaking in their booties at the thought of a redesigned GUI - just stick with your current version! Just because an app gets updated doesn't mean you NEED to upgrade, particularly if it does what you need it to!

    2. Re:PaintShopPro? by Allicorn · · Score: 1

      Amen to that. Also, I hear where you're coming from regarding Amiga paint apps.

      I'm mainly using PSP-X myself. The GUI is, at least, nicely consistent. The fact that PSP-X's scripting/macro system is all Python is very handy too if you happen to be a Python programmer ;-)

      I do find though that when aunts/uncles/grandparents want to do a little dabbling in image processing, PSP-7 is a very good bet. Not the most powerful beastie for sure, but the interface is relatively non-threatening and, in my experience, novices can pick it up fairly quickly and advance to a point where they can comfortably crop, retouch and color-balance their holiday snaps.

      Alli

      --
      OMG!!! Ponies!!!
    3. Re:PaintShopPro? by EdZep · · Score: 1

      Another PSP 7.x user here. I tried 9 and found it to be an abominable UI. The histogram/levels tool with a bit of curves is my favorite photo tweaking tool anywhere.

      Many times I have tried to get PSP 7 to work in WINE, and failed. I recently installed it in VirtualBox, and am quited pleased. So, I can finally run a Linux system with no Windows dual boot.

    4. Re:PaintShopPro? by jinushaun · · Score: 1

      I used to use PSP during version 5, and loved it. Then they messed up the entire interface in version 6 and up. I tried it for months, but still hated it. That's when I switched to Photoshop. I've gone back a few times to newer versions of PSP, but they just seemed to get worse.

  27. Re:Wht would they drop CMYK ? by ozmanjusri · · Score: 1
    Ok, not for Amateuts maybe buy the people in graphics shops use this all the time.

    Are Amateuts some kind of Aleut?

    If they are, I suppose it make sense for them to buy their people in graphics shops. Warmer than an igloo, that's for sure.

    --
    "I've got more toys than Teruhisa Kitahara."
  28. That is not Photoshop - that's your computer...not by IBBoard · · Score: 1

    Only it is Photoshop, because that's the way he's doing it. The advantage of scanning directly into Photoshop is that it isn't saved to either an intermediary lossy or huge file and it is ready for you to work on in your interface once it has scanned. The majority of scanners I have used scan to JPEG to keep the colour at the slight loss of quality, which might not always be acceptable.

    Photoshop's scanning seems to be modal for arbitrary reasons. Whether you want to scan to disk or scan and edit then with faster processors, more memory and dual core being common, why not take advantage and make things that don't have to be modal into non-modal operations? If your rig can't handle it then just don't do anything while the non-modal dialog completes and everyone is happy.

  29. Hit TAB... by denzacar · · Score: 1

    An artist does not want to have to keep shifting windows around. But he/she might.

    Like... I have this huge image opened, it has tons of layers that interact with each other, and I am trying to achieve a certain effect.
    Or I am presenting multiple versions of the same design to a customer.

    So I open the file, blow it up full screen, zoom on the details I want to present and then... I start turning layers on and off.
    Now... If I could not move the palettes around, I would have to move the image around constantly. And if that image is a couple of hundred MBs, and couple of dozen layers... that might take some time to show on screen properly. Palette is much easier to move (and redraw on screen) right or left.

    Not to mention all those people that like their tools on the right, or their palettes on the left, or what ever.
    --
    Mit der Dummheit kämpfen Götter selbst vergebens
  30. ribbons by Ajehals · · Score: 0

    ribbons gibbons.

  31. Brainstorm by Fri13 · · Score: 1

    Okay, Many users has always blamed Gimp UI, i just love it because it is intuitive and very clear and does things how you exept them to be done. (Still it miss few great things like smart objects what came on CS3 and smart layers what came PS 7(?)).

    Now many users need to wakeup to that fact, Photoshop UI is more terrible than Gimp. Because Gimp does not try to be UI for everyone and for every task. It just try to be good photomanipulation application. No 3D, No video and so on. (You can add those edits with plugins).

    Now we need open brainstorm to get better UI for photoshop users like gimp has http://gimp-brainstorm.blogspot.com/ . To get ideas from new users and old users. Photoshop UI should change to be better. There are stupid ways to do things, like almoust every edit goes trough image > adjustments, EVEN it would be done for layer or for selection. On gimp, this is done via menu color or tools. Image menu always does what you exept to be done for image and layer to layer. You dont do something to layer via image menu. And Gimp is better because it does not mix image and canvas meaning.

    Like if you open 3 pictures to same picture in photoshop, everyone has own layer. Why you need to still edit them as "image" when you edit layer (gimp edits it as layer) and you edit image as "image". And you edit canvas as "image". No sense at all.

    By usability in view, photoshop gets worse points vs Gimp. But by technical view, it gets better points (because 16/32bit and faster preview).

    Now, lets hope Adobe gets better UI what could make SENSE.

    ps. There is more 'stupid' usability errors on photoshop than Gimp, not because there are more options. Because Photoshop tryes to be best for everyones. Gimp allows very good customazion, it just rocks with good windowmanager (like compiz-fusion) because you have floating windows and dockers, you can have many pictures open and still you find what you want very fast. But it still has many entrys on taskbar!

    1. Re:Brainstorm by Anonymous Coward · · Score: 0

      I know this is offtopic, but is anybody other than me seeing this post with a grey box around it in the new comment system. What does it mean?

    2. Re:Brainstorm by Anonymous Coward · · Score: 0

      It's to do with the fact that you can use the keyboard to navigate through comments in the new Discussion2 system. CmdrTaco has just posted a journal about it today... so far, it's pretty annoying IMO.

  32. Photoshops UI, from an Expert. by killmofasta · · Score: 5, Interesting

    ok. I want to quality myself as an expert. I have used Photoshop since it was Barney Scan XP. I have been certified twice to teach photoshop, and have taught classes on expert photshop. ( Color models, the layers interface and channels ). I had a hand in the design of the UI for a photoshop competitor, and worked for a year doing UI design/QA on it. ( and compairing to how photoshop worked and/or didnt work. )

    The interface for photoshop has devolved to the point that when they bring out a new version, You NEED to buy the help book. Hell, I do! Things just are so far from being intuitivly obivious, and the guys doing UI design, they used to be good. The early versions from 1.0.7 to 5.5.1 were all fine, but 5.5.1 started to get a bit messy. By CS1(PS8) they were a bit cleaner, but you spent most of your time, thinking that the tool was somewhere else. I remember that I put a note on my wall, as to where I would find things just to rememind me how they had changed. Dont forget that Photoshop 6s color models were extrodinarlly powerfull. You can still do wonders with color control though the workflow, but again, they missed on the UI/explaination. Integration of ImageReady was a tragic mistake.

    So many things could have been made easier, and now a simpler UI is a feature? Sucks Less? Suck how much less? Why did tney screw it up in the first place? FEATURE BLOAT, just like Microsoft word. How hard is it to manage a system of alacarte appliations? Its like Linux trying to integrade the webserver into everything, Like I.E.s integration into windows. Im going to stop here, beause I feel like smashing my computer.

    You want to see simple? Look at Coyote Linux. Simple, small does its job well. a 4k web server!

    Adobe get a CLUE! But the only way they make money is to redecorate the feature list...exactly how car companies sell new cars with diffrent tail lights. every year... diffrent tail lights.

    1. Re:Photoshops UI, from an Expert. by Yoozer · · Score: 1

      The interface for photoshop has devolved to the point that when they bring out a new version, You NEED to buy the help book. Hell, I do! Things just are so far from being intuitivly obivious, and the guys doing UI design, they used to be good. The early versions from 1.0.7 to 5.5.1 were all fine, but 5.5.1 started to get a bit messy.
      IMHO it started to get messy when they finally found out that their good old blurs and 4.0 Gallery Effects (surely you recall ;) ) weren't doing the job anymore compared to Alienskin Eyecandy (which became mostly useless thanks to layer effects) and Kai's Power Tools (which had a quite amazing blur).

      Enter the new plugin dialogs, supersized and put in different menus. All the old plugins still had this small preview window because a poor 486 with 8mb would spend half a minute applying the entire effect in realtime on the whole image. This is no longer the case.

      So many things could have been made easier, and now a simpler UI is a feature? Sucks Less? Suck how much less? Why did tney screw it up in the first place? FEATURE BLOAT, just like Microsoft word.
      Word actually has feature bloat because you're still dealing with text. Photoshop hasn't really, but it's got a different problem; that of giving a taste of the other products. Opening PDF files or vector files? No problem. But then you'd want to draw simple vector shapes, and you're not sure yet about buying Illustrator. Ideally Illustrator'd handle vectors, some kind of 3D program would do 3D objects, and Photoshop would do the pixels. Because every app tries to offer a taste of the other products, things get bloated.

      The biggest power is that I can copy from Illustrator to Photoshop and have a tight integration; no conversion, no save-as-open-as and direct linking. The only thing missing here is doing the same with 3D objects; apply a mask in Photoshop on a Smart 3D object to make it fade out - background is automatically alpha'd - double-click it, re-render under a different camera angle and let an OpenGL/D3D preview fill in while 2 other cores are chugging on the radiosity.

      You want to see simple? Look at Coyote Linux. Simple, small does its job well. a 4k web server!
      But it's only a webserver. Similarly, vim is simple and small and does the job well, but it's not an IDE in the Visual Studio style.

      Adobe get a CLUE! But the only way they make money is to redecorate the feature list...exactly how car companies sell new cars with diffrent tail lights. every year... diffrent tail lights.
      It's easier to re-release and bloat than to venture into a new product market. Lowest risks, highest returns.

      The idea of the rescaling toolbar in the Gimp is nice; I want my gradients and fills split over 2 buttons, but I want my shapes put under a single one. I want to copy vector art directly from Flash to Photoshop to Illustrator without dropping a beat, and this is where Inkscape/GIMP fails at the moment (and in other matters, but that's another discussion). I want a similar toolset in ImageReady - right now you just can't do some things in there for some bizarre reason and the windows handle differently, I want all the transformation options (perspective and distort) in Illustrator without resorting to Warp menus, and there's no reason to not do it.

      If they're at it anyway, let the GPU handle some of the heavier calculations (blur, transform with full support for anisotropic filtering). If those features aren't there, put it in software; if Apple can do it, so can Adobe.
    2. Re:Photoshops UI, from an Expert. by BitZtream · · Score: 1

      You must be an expert. I've used Photoshop for years myself, started with 2.5.1 on a Mac, all the way up to today with CS3. I've never had any problem finding things with the exception of realizing the toolbox had multiple items per button, which was obvious after I realized it, but took me a second initially. I certainly don't do anything special with photoshop, but really, it hasn't changed that much. And please, don't compare photoshop to a linux distro with a 4k web server. Which is roughly the same as saying 'take a hint from microsoft, they made an OS that comes with mspaint!'. Its easy to make small things compared to a massive app. A tiny web server that does very little is hardly comparable to Apache or IIS. Likewise, comparing Photoshop to mspaint is silly. Again, I'm obviously not an expert.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    3. Re:Photoshops UI, from an Expert. by ErikZ · · Score: 1

      No trouble finding anything? Really?

      Because I had trouble saving the image as an 8-bit PNG. It's not an option under the "Save As" menu.

      I eventually found out it's only an option in the "Save for Web" tool. But why in the world would it only be there?

      Photoshop is still using the same old interfaces that they created LAST MILLENNIA. The program has changed enormously since then.

      Now, I'm not asking them to "Vista" Photoshop, but this is where Adobe can take a lesson from Linux. Make a core app that works great and then have a separate GUI. People who are used to the old interface can just use the "Classic" interface. People who don't like it can try Adobe's "2008" interface. Or make their own.

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
    4. Re:Photoshops UI, from an Expert. by oldenuf2knowbetter · · Score: 1

      Rather than having multiple versions of Photoshop or simplifying the interface, I'd be happy if Adobe would provide a "wizard" to help me. A few questions at the front end "are you a professional photographer wanting to do complex image manipulations?" "are you preparing images for a multicolor printing press?" "do you want to retouch jpg images downloaded from your digital camera?" "do you want to correct fading on older Kodacolor prints you've scanned?" "Do you want to do color correction on Polaroid prints you've scanned?"

      Those last two wizard choices are the ones I really want to see as I've got thousands of color prints taken by my parents and grandparents over the last 50+ years that I'd really like to scan and clean up so I can distribute them on CD to the rest of the family. If anybody knows of some software that can do those last two things with minimum fuss and bother (I've got thousands of images to fix), please post.

    5. Re:Photoshops UI, from an Expert. by ColdWetDog · · Score: 1

      I'd be happy if Adobe would provide a "wizard" to help me.

      Google is your friend. Seriously, there are thousands of Photoshop tutorials and hints for pretty much everything. The problem with your particular quest is that what you ask is fairly complicated - restoration of old photos has books and entire conferences devoted to the art. I'm not sure that "thousands of old color photos" and "minimum fuss and bother" belong in the same conceptual room.

      Hell, just scanning the old pictures is years of work in and of itself. Unless you want to pay for a commercial outfit to do that (and they exist), I'd just start scanning the pics and let your kids do the restoration.

      Unless of course, you have LOTS of free time ...

      --
      Faster! Faster! Faster would be better!
    6. Re:Photoshops UI, from an Expert. by oldenuf2knowbetter · · Score: 1

      I do have lots of free time and I'm not looking to actually restore old photos, just to make some simple improvements to their color quality. Scanning old photos isn't really all that time consuming. I've been scanning a couple of hundred a day, limited only by my fairly low tolerance for boring routine.

      What I do see is that old Kodacolor prints (ditto Polaroid images) tend to change color because of differential fading of pigments in very similar ways. There seem to be consistent patterns of color changes in the various batches of photos I've been scanning apparently related to the age of the prints and probably paper and processing quality.

      What I'd like to find is a tool which already knows (or can be trained to know) about that differential fading. It should apply some standard correction to an image for my review. It should then allow me to indicate an area on the image (not just a pixel or two) and assign it my preferred color value (grass should be green, the US flag should have red stripes, etc) and adjust RGB values accordingly over the entire image. It should then default to that RGB correction on the next image unless I overrule it.

      Simple needs probably easily met by a simple program. If I could just find it.

    7. Re:Photoshops UI, from an Expert. by wish+bot · · Score: 1
      In photoshop, you could do what you want by creating a macro - which may sound daunting, but is actually pretty easy...it just records your clicks and selections. You can then run this macro on a whole load of files pretty easily. You probably wan to read up on how the colour control curves work, because that sounds like what you need to adjust to get the corrections you want (fading is consistent across images, but different amounts for each colour...if I understand what you're saying).

      Alternatively you may find the iPhoto does the trick nicely - I think the new version can apply the same adjustment to multiple images...but it's fairly quick and easy regardless if you're not doing 'professional' level retouching.

      --
      lemonade was a popular drink and it still is
    8. Re:Photoshops UI, from an Expert. by Yoozer · · Score: 1

      Yes it is, actually. You can choose from a list of file extensions in the Save As menu from JPG to PNG to GIF to BMP to whatever obscure format. You just can't adjust any settings.

      The rule is simple: if there's two choices that are simply binary (yes, no), use a single checkbox. If these choices are unrelated but exclusive, use two radiobuttons. If there are more than two choices, use a list of checkboxes, or, if they have to exclude eachother, a dropdownlist (for a lot of options) or a list of radiobuttons. Whenever the number of choices reaches a certain size, it's better to rethink the interface and reorder.

      Saving for web is specifically a tweaker's menu; not so much a save as, but a detailed settings panel. Compare "Print" and "Print settings" where the latter still provides the "Print" button.

      Providing multiple interface choices? No, not a great idea. You'll render any tutorial useless because people have to switch around between Classic and Modern. Furthermore, I am not looking forward to editing grid, snap and unit settings in some .conf file ;)

    9. Re:Photoshops UI, from an Expert. by killmofasta · · Score: 1

      |The rule is simple: if there's two choices that are simply binary (yes, no),
      |use a single checkbox. If these choices are unrelated but exclusive,
      |use two radiobuttons. If there are more than two choices, use a list of checkboxes,
      |or, if they have to exclude eachother, a dropdownlist (for a lot of options)
      |or a list of radiobuttons. Whenever the number of choices reaches a certain size,
      |it's better to rethink the interface and reorder.

      Hey Hey Hey! You cheated. You have obivuously read the UI books. (http://www.amazon.com/Macintosh-Interface-Guidelines-Technical-Library/dp/0201622165)
      Better to have everyone know how to critizise a UI so the dweebs at the boots hear a more sophistacated auidence.

    10. Re:Photoshops UI, from an Expert. by killmofasta · · Score: 1

      "Do you want to do color correction on Polaroid prints you've scanned?" "Can you tell me the approximage age of the Polaroid?"

      I also do Polaroid work.

      As far as tutorials go:

      http://www.photoshopsupport.com/tutorials/bert-monroy.html
      Uncle Bert is the BEST!
  33. Re:That is not Photoshop - that's your computer... by denzacar · · Score: 1

    The majority of scanners I have used scan to JPEG to keep the colour at the slight loss of quality, which might not always be acceptable. They scan that way because someone set them up that way.
    You can always switch to a lossless or LZW (still lossless) TIFF - which is what you SHOULD be doing if you are going for the quality.

    BTW - scanning to JPEG means that it is the software that saves the file - not a direct stream from the scanner.
    To save a JPEG, image first has to be complete in the memory - then saved with lossy compression.

    TIFF allows (on professional scanners) for image to be streamed to the disk as it is scanned - one line at a time.

    As for scanning directly into Photoshop...
    What the GP said was "scanning slides". Plural.

    On some higher quality (now even some cheap new ones) scanners you can set up multiple scans, each with their own size modifications, resolutions, sharpening, on-scanner color correction (very important when scanning slides done on different films) - and just hit "SCAN ALL".
    You don't get one image scanned - you get up to 40 images, one after the other.

    Now... being those are slides you are scanning you are probably blowing them up (not resizing in Photoshop... that is just adding pixels... talking higher resolutions here) to poster sizes.
    It is never wise to scan couple of GB of images into a application.

    Not to mention cases like "UPS! Your computer just crashed. What? You didn't save all those images? Tough luck."
    --
    Mit der Dummheit kämpfen Götter selbst vergebens
  34. Take a note from Flash by Kamineko · · Score: 2, Insightful

    I really, really, really, REALLY hope the have the option to switch between any new UI they create and the old one.

    UNLIKE FLASH MX. ._.

    1. Re:Take a note from Flash by stewbacca · · Score: 1

      They bought Flash from Macromedia, who in my opinion made the worst UI in the creative industry. The problem with the macromedia acquisition is that Adobe has to try and find a way to take the Macromedia gimmick UI and make it more Adobe like. After all, the Adobe way IS the industry standard. All Macromedia was doing was trying to be different to stand out. Now that Adobe owns it all, they have a tough challenge in making the old Macromedia programs look liked Adobe programs (*cough*, flash, *cough)

    2. Re:Take a note from Flash by Kamineko · · Score: 1

      Flash 5's interface was all I ever needed: Example. (Although, I would be using this in a higher resolution with the tool palette and the right hand side tabs moved further right as to not obscure the Stage.)

      I don't like the context sensitive rubbish that the later Flashes added; I liked my tools to stay where they were, and I also liked to set unapplicable properties when I have a certain object selected. (I think that you can't change some of the stroke properties or fill properties before you select the pencil or fill tools. NNG.)

    3. Re:Take a note from Flash by stewbacca · · Score: 1

      Oops, sorry. I actually don't mind Macromedia's Flash UI, it's the other programs that I thought were really awful (like Dreamweaver). Adobe has an interesting problem now in appeasing long time Adobe users like myself who are relatively new to the Flash arena. How do you keep the old tools to keep the old users happy when you have to somehow now make them makes sense in a SUITE of Adobe tools? At work I use Flash, Fireworks, Premiere and Photoshop...often all at the same time on the same project. It doesn't feel like software from one company (obviously), so how do they integrate them all without alienating users like yourself?

    4. Re:Take a note from Flash by Peganthyrus · · Score: 1

      TOTAL AGREEMENT. You are not alone.

      At one point I could honestly say I was one of the ten best Flash animators in the world - this was back around 2000, when I was at Spümcø, pushing the boundaries of Flash 4 with 'Weekend Pussy Hunt'. Flash 5, once they released the .0.1 version that fixed the 'constantly crashing on the Mac' bugs, KICKED ASS. Everything you needed was right there. Always. It had its issues, it was kinda unstable, but once you knew how to dodge its worst glitches you could get a lot done quickly.

      MX took this great interface and completely fucked it up with that 'context sensitive inspector' bullshit. Fundamental routine operations like swapping a symbol's frame for lipsynch have taken 3-4 times as long as they used to ever since. And like idiots, everyone went out and "upgraded".

      MX's interface was so shitty that I basically abandoned an entire career path because of it. I am a freelance illustrator in Boston, rather than an animator/director on a show in LA, in no small part because of Flash MX.

      --
      egypt urnash minimal art.
    5. Re:Take a note from Flash by Ralph+Spoilsport · · Score: 1
      The Flash UI is a total POS. It was crappy from the start. MM never did it right to begin with. I was working at MM in techsupport when they acquired Flash. I was thinking of getting into it to support it, but I found the UI so utterly craptacular, I didn't want to have anything to do with it.

      Dreamweaver isn't a whole lot better, but at least it's not as offensive, and operates from something resembling a sensible model (even if it is poorly implemented).

      Flash needs to go away. Soon.

      RS

      --
      Shoes for Industry. Shoes for the Dead.
    6. Re:Take a note from Flash by Kamineko · · Score: 1

      Flash 5's UI may be horrible, but at least it's a predictable kind of horrible.

  35. Don't stop at the UI. by jcr · · Score: 3, Insightful

    Anyone who's ever had a look at their plug-in SDK can tell you that the UI is the least of what they need to overhaul

    -jcr

    --
    The only title of honor that a tyrant can grant is "Enemy of the State."
  36. You have leftovers from your apples? by denzacar · · Score: 2, Funny

    Kids these days...

    In my time, we were lucky if we had any apples, let alone two.
    Two apples? Only for a birthday. If you have been good the whole year. Maybe.

    Throwing away perfectly good apple core? Vandalism!

    --
    Mit der Dummheit kämpfen Götter selbst vergebens
  37. Finally a good SW patent by Anonymous Coward · · Score: 0

    I want the Ribbon to be contained and not spread.

    Really if MSFT had left my menus in place (or at least the option to display them, even it wasn't the default) I would be OK with the ribbon. But as it is forced down my throat I became a lot less happy about it.

    The keyboard shortcuts are long gone. Especially the ones you kind-of knew but not by heart.

    The Ribbon is great for people that hit spacebar 209 times to tab over, but for those us well acquainted with Word it is a fucking reset.

  38. Cocoa? by lisaparratt · · Score: 3, Interesting

    I wonder if this has been catalysed by the need to move from Carbon to Cocoa for future versions of OS X?

  39. CS3 is hardly similar to new tail-lights by director_mr · · Score: 1

    Ability to refine edges and quick select alone made the upgrade for me worthwhile. I question your self-proclaimed power user status if you can't recognize the improvements they've made over time. I would rather jump in a lake than go back from CS3 to CS2. Anything before Adobe 7 would GREATLY improve my workload to the point I would need twice the time to do anything.

    1. Re:CS3 is hardly similar to new tail-lights by jinushaun · · Score: 1

      Here here! The great things about Photoshop, compared to something like Word, is that every new version has a killer feature that improves my work flow immensely. Instead of just sitting on their monopoly, Adobe actually tries to genuinely improve their products with every version. There was a Wired article (I think) a while back that highlighted Adobe's efforts against this phantom competitor. I think it's great.

  40. Naked Light by jilles · · Score: 1

    Something like this http://www.naked.la/, might provide some inspiration for them. Basically this company is launching a beta tonight of a next generation photo editing toolsuite that includes non destructive and resolution & bitdepth independent editing.

    Apple only unfortunately.

    --

    Jilles
    1. Re:Naked Light by Anonymous Coward · · Score: 0

      Interesting concepts. Can this be realized using GEGL?

    2. Re:Naked Light by bhima · · Score: 1

      That looks pretty cool, I'm going to try the beta this weekend.

      Thanks

      --
      Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity.
    3. Re:Naked Light by ColdWetDog · · Score: 1

      Apple only unfortunately.

      Even worse, Leopard only. Way to get a new program quickly adopted in the community.

      --
      Faster! Faster! Faster would be better!
  41. Re:User configurable image editing? Ah, yes... by fyngyrz · · Score: 2, Informative

    Oh yes, it certainly is "offtopic" to talk about an already existing configurable interface on a commercial image editing program in an article about a commercial image editing program's luminary writing about contemplating and preparing for a change to a configurable interface. Um-hmm. The humor is beyond the moderators, I'm sure. :-)

    But what is even funnier is that this post, which describes exactly how Winimages works, is modded +3 insightful. Yet when I posted that we had already done this along with an invitation to try it for free... zap. You gotta love the mouth-breathers.

    This, people, is precisely why you need to read slashdot at -1. It certainly is why I read at -1.

    --
    I've fallen off your lawn, and I can't get up.
  42. If I didn't need it for work... by hyades1 · · Score: 4, Insightful

    I've always found Adobe's programs useful, but for some reason I've found their interfaces to be counterintuitive, messy time-wasters. PhotoShop is just the worst of a truly horrible bunch in that respect. I absolutely love what you can do with images in PhotoShop, but I can't count the number of times I've had to get up and walk away from the computer in a rage because something that should be dead-simple is buried where no sane person would look for it.

    I can't wait to see what the re-design looks like. I only wish to hell they'd asked me first. Not that I'm a world-class expert, it's just that I have a feeling some guy from Adobe sneaks in every so often and has Audition or PhotoShop or Acrobat report on how I use them just so the next version can piss me off all over again.

    --
    I've calculated my velocity with such exquisite precision that I have no idea where I am.
    1. Re:If I didn't need it for work... by ajs318 · · Score: 1

      Adobe have been like that way since forever.

      It was Adobe who invented PostScript. Not only do you have to put the "nouns" before the "verb" (as in Forth), but it uses a riduculous base measuring unit (0.35277... mm.) Whole millimetres, tenths or hundreths -- in fact, almost anything without a recurring fraction -- would have made a lot more sense.

      --
      Je fume. Tu fumes. Nous fûmes!
    2. Re:If I didn't need it for work... by swillden · · Score: 1

      Not only do you have to put the "nouns" before the "verb" (as in Forth)

      That was a very sensible design choice. Postfix languages require much less resources to execute than infix or prefix languages. They wanted to build something that could easily be embedded in very low-end devices. Remember that this decision was made 20 years ago, when the microcontrollers in printers were much, much simpler than they are now, and memory was vastly more expensive.

      it uses a riduculous base measuring unit (0.35277... mm.) Whole millimetres, tenths or hundreths -- in fact, almost anything without a recurring fraction -- would have made a lot more sense.

      This one is more debatable, but there was also a very good reason. The postscript measurement unit isn't 0.352778 mm, it's 1 point. The point is a traditional unit of measurement in typography and the modern definition of point as 1/72 of an inch works quite well if your paper sizes are measured in inches -- as they were for the market Adobe initially focused on. It would have been better if Adobe had considered non-US markets and metric sizes. They could have made the unit 0.254 mm, which would have been 0.01 inch. That would have worked well for the US market and provided a nicer (though still sub-optimal) unit for users of metric sizes.

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
  43. And we shall cal it... by monopole · · Score: 3, Funny

    ...PhotoGIMP!

  44. Forget Photoshop, work on the newly acquired by stewbacca · · Score: 1

    The should KEEP the Photoshop UI since it is the standard for graphics professionals. What they should do is standardize the keyboard shortcuts better with the newly acquired Macromedia apps. I've only just started using Flash, but I've noticed that some of the normal Photoshop shortcuts don't work in Flash. Alt+t for Free Transform? Nope, try just the letter Q. Because Q makes sense? Shift key to constrain proportions? Almost. Unlike EVERY other program on the market (thanks to Photoshop v.1.0), when you constrain proportions, the image anchors and then grows/shrinks proportionately. But in Flash, you have to hold down the shift key AND the ALT key to keep the image in the same spot as you resize, otherwise it resizes all sides based around the center point instead of an anchored point. I know Macromedia always tried to stand out, since they were always second best to Adobe products, but their UI was just dumb in most cases. Hopefully Adobe will do a better job of integrating Macromedia tools with version2 of everything. Siderant: why have Dreamweaver AND GoLive now? Kill one and integrate the best features into the other.

  45. Top 2 reasons I do not use Photoshop by mtmra70 · · Score: 2, Insightful

    #2 The crappy interface

    #1 The zooming with the scrollwheel does not work as I expect it to and I have not seen any options to customize it to my needs.

    Those two reasons alone keep me from using it and staying with Paint Shop Pro.

  46. Sounds like an excuse by DJoy · · Score: 3, Insightful

    ( a thinly veiled one at that ) to cut down on features as a pre-cursor to moving to their subscription based purchasing. A snr level spokesperson at Adobe laying the groundwork for cutting down on their development budget. The subscription based model means they remove the requirement to innovate continually to get new sales and produce revenue, as with subscription model revenue is a constant stream whether they release new versions or not. Win win for the corporation/shareholder, lose lose for the end user.

    1. Re:Sounds like an excuse by ajs318 · · Score: 1

      If they totally muck up the UI beyond recognition, then they will only give people a reason to try other software. Never mistake inertia for brand loyalty: the fact is, many people are lazy and just would rather pay good money than learn something new. Faced with a choice between a less-expensive product with a radically-different UI or a more-expensive product with the same UI, users will choose the familiar product. Faced with a choice between a less-expensive product with a radically-different UI or a more-expensive product with a radically-different UI, users will choose the less-expensive product.

      --
      Je fume. Tu fumes. Nous fûmes!
  47. Re:That is not Photoshop - that's your computer... by IBBoard · · Score: 1

    Yes, there are ways of saving without the lossy compression (hence why I said "large" as an alternative to lossy compression) and other alternatives but that doesn't change the fact that there is no real reason for the scanning dialog to be modal.

    Modal dialogs are there for when you don't want the user doing two things at once (e.g. "no you can't edit the image because I'm still in the middle of saving it"). If you're working on image A then why shouldn't you be allowed to have image B scanning in the background? A single thread is all it needs, and it might go slower than doing them in series but people won't want to wait. While some situations are more applicable than others then it is still a design/development choice that didn't necessarily need to have been made the way it did.

  48. Re:User configurable image editing? Ah, yes... by Anonymous Coward · · Score: 0

    And you being a cock muncher is a good reason for a company to have explicit STFU policies in place. I don't know how good or bad WinWank or whatever it is you've got because you are trying to pimp your program in such a manner here automatically makes your program look like cock, too.

  49. MOD PARENT TROLL by je+ne+sais+quoi · · Score: 1, Insightful
    This is a troll. Why is the mods cannot distinguish between trolls and somebody who prefers the same software as them? I guess the mods are photoshop fan boys too.

    Please you can't even easily change brush sizes and spacing without digging down through several windows.
    I just loaded up the GIMP, made a new image, clicked on the brush icon and changed the brush size. You know... the one that was right fucking in front of me on the default menu. I know most of that other garbage in your post is not in the gimp, but we've heard that same old shit so often before I think every slashdot user could tell you now that the GIMP doesn't have CMYK or have a whole bunch of filters that like one or two graphic designers actually use and no one else never needs. "Teh gimp suxors" posts are getting really old so just drop it please.

    F THAT. I am so sick on NON PROFESSIONALS saying how good gimp is.
    And I am so sick of some photoshop fan boys coming around here constantly bashing GIMP because it's not an exact duplicate of their precious little jewel photoshop. Don't like the GIMP, I have a real simple answer for you: DON'T USE IT.

    Incidentally, I find it delightfully ironic that every GIMP article some photoshop fan boys come out saying the that gui on the GIMP needs to be more like photoshop. Well, here's mud in your eye -- the ui on photoshop isn't perfect either. Hell, I've known that ever since I started using photoshop. Maybe you're just too indoctrinated in the Adobe way to notice any more.
    --
    Gentlemen! You can't fight in here, this is the war room!
    1. Re:MOD PARENT TROLL by gEvil+(beta) · · Score: 1

      ...I think every slashdot user could tell you now that the GIMP doesn't have CMYK or have a whole bunch of filters that like one or two graphic designers actually use and no one else never needs.

      Yeah, you're absolutely right. Only one or two graphic designers ever need to do anything in CMYK or need to use Spot colors...

      --
      This guy's the limit!
  50. Graphic design application market by drx · · Score: 1

    Since Adobe bought up Macromedia the offer for design apps got really poor. And among designers it seems like either you use Adobe or you are just an amateur. Compare this with the market for music software, how many different interface approaches one can chose from to create music. And it is considered a good thing. The "you need a Marshall Amp for professional sound"-times are really finally over. As a graphic designer you are already a tramp when you have been spotted near Corel Draw.

    Graphic designers should demand more totally different tools instead of waiting for Adobe to change the one official App that exists. And they should *create* their own tool, too. It's as easy as never before.

    1. Re:Graphic design application market by domatic · · Score: 1

      I don't know about that. I see quite a bit of "If you aren't using/supporting/whatever ProTools then it isn't professional..." type posts when the subject of audio apps comes up around here.

  51. Re:yes, they need to make it more like the GIMP :- by Anonymous Coward · · Score: 0

    I hope my sarcasm meter is just broken... otherwise you're an idiot.

  52. Re:Wht would they drop CMYK ? by PMBjornerud · · Score: 1

    *wooosh*

    Note parent suggesting to make it more like GIMP. A program considered by many to have an awful UI. (And the only one I have seen to date that pops up a window arguing why it's really a nice UI, thank you, when being installed.) Also, GIMP does not have CYMK.

    This leads us to the following conclusion: GP was a joke.
    (For some, this may be more obvious. I opened this discussion thinking "Ah, gonna be some gimp-bashing here today".)

    Though being modded -1 for missing a joke? How cruel ;) Not to mention that there is no "-1 *Whooos*" mod.

    --
    I lost my sig.
  53. Delphi had the ribbon first by tepples · · Score: 1

    Too bad it's patented Citation needed. Google tabbed toolbar suggests that perhaps KDE should sue Microsoft.
  54. Yepp, they changed it by Anonymous Coward · · Score: 0

    They removed the help button.

  55. Adobe Notes or, (write the) Help Yourself by andrewagill · · Score: 3, Insightful

    Did anyone else see the Adobe Notes thing? John Nack basically admits that Adobe's help system is useless and wants you to write notes to remind you how to do things in Photoshop.

    Here's a practical example. Let's say you go into Photoshop's Unsharp Mask dialog box. "Amount" is straightforward, but what the hell do "Radius" and "Threshold" mean, exactly?

    I don't know, but you know what should be able to tell me? The help system.

  56. Re:User configurable image editing? Ah, yes... by fyngyrz · · Score: 1

    Here, have some more more espresso. You can never have too much coffee.

    --
    I've fallen off your lawn, and I can't get up.
  57. Sounds good by Mahenda · · Score: 1

    Now I'm wondering what are authors of those Photoshop alternative programs going to do? Will they improve their UI in same way, or just evolve the current thing? I'm talking about Pixel for example http://www.kanzelsberger.com/ ... the best thing on Photoshop UI is, it works when you learn it. Now you're going to learn again something completely different even if it's the very same program :)

    --
    Photoshop for Linux? Wine? No. http://www.kanzelsberger.com
  58. Re:User configurable image editing? Ah, yes... by Anonymous Coward · · Score: 0

    mod -1 SPAM

    You actually think your early-90's UI design is a viable alternative to Photoshop?

  59. Re:Photoshop interface sucks. Picasa does not. by paanta · · Score: 1

    Possibly because photoshop isn't designed for n00bs, and Picasa is. You could say the same thing about AutoCAD: In microsoft draw, I can do things in 2 seconds that would take me weeks to learn in autocad! You can say the same thing about the UNIX command line vs. windows 98. Or about mapping software like ArcGIS vs. Google Earth. Should I go on? Software designed for professionals to use all day long is rarely suited for casual users, just like a dump truck isn't the best vehicle when I run down to Lowes. It's always going to be hard to use because those complex tools won't be buried twelve menus down where the casual user can ignore them. If you don't know the difference between LAB/RGB/CMYK, etc you probably shouldn't be dropping a grand on this particular software anyway.

    The interface DOES suck, but I think that's mostly due to the fact that the photoshop user base might well revolt if the interface changed much all at once. Many of them have been using the same tired old GUI for a long, long time.

  60. Re:Wht would they drop CMYK ? by segedunum · · Score: 4, Funny

    ---> You










    ---> Sarcasm.

  61. Sounds like Eclipse by ke4roh · · Score: 1

    This paradigm reminds me of Eclipse. It's not just a Java IDE - it's also a platform on which you can develop any program at all - and because of the wide variety of features and modes, it offers what it calls "perspectives" - your "modes" - to switch among sets of open windows, button bars, and so forth. It is a little confusing at first, even to an experienced computer user, but once the paradigm is clear, it works wonderfully!

    --
    I hate call waitin`~+~~~
    NO CARRIER
    1. Re:Sounds like Eclipse by xhrit · · Score: 1

      And with adobe redesigning all it's applications to be eclipse plugins, it is no wonder they are adopting "perspectives".

  62. Re:User configurable image editing? Ah, yes... by fyngyrz · · Score: 1

    Absolutely. Though it's actually a late-80's UI design. Came from the Amiga. The interface is still generally more efficient than Photoshop's is in many areas. And the application is a *whole* lot faster overall, which of course also enhances viability as compared to slower designs. Any other questions I can help you with?

    --
    I've fallen off your lawn, and I can't get up.
  63. Try not having a karma bonus... by DanielJosphXhan · · Score: 1

    And have someone disagree with you and mod you troll or flamebait. No-one will read your comment. Except maybe a Google spider or three.

    --
    [ think ]
    1. Re:Try not having a karma bonus... by fyngyrz · · Score: 1

      You're... a Google spider? Cool, I've never met one. You're more articulate than I would have anticipated. :-)

      --
      I've fallen off your lawn, and I can't get up.
  64. Re:Wht would they drop CMYK ? by papasui · · Score: 1

    And I thought robots couldn't understand humor.

  65. Lightroom by The+Second+Horseman · · Score: 1

    It's likely that they're going to borrow elements and concepts developed when they were working on Lightroom. Which wouldn't be all bad - Lightroom is really easy to use at a basic level, but it's not difficult to access more advanced features either.

  66. I remember... by trudyscousin · · Score: 1

    ...when Macromedia and Adobe were in litigation over Photoshop's user interface. Can Macromedia have it, now that Adobe no longer wants it?

    Oh, wait...

    --
    Those who can, do. Those who can't, write technology blogs.
  67. A Bargain by harvey_peterson · · Score: 0

    Is this the new "feature" that will drive the next upgrade of Photoshop?

    Hello Valued Customer,
    We finally fixed our horrible UI, and you can have it for a minor upgrade price of $200!
    You're welcome!


    Maybe for an encore, they can stop hiding the OpenType features in InDesign.

  68. adaptive UI vs. adaptable UI -- big difference by Anonymous Coward · · Score: 0

    MS Office's behavior in this regard is not an innovation in UI design; this is a decades-old idea.

    At a high-level, HCI research in this area will generally characterize an interface as static, adaptive or adaptable. Static interfaces never change, adaptive interfaces change based on the system's reaction to outside conditions including the users past behaviors, adaptable interfaces change when the user directs them to change.

    Your preference that "the UI should not evolve or change with the user" describes a rejection of adaptive interfaces. And research (http://portal.acm.org/citation.cfm?id=985704&jmp=indexterms&dl=portal&dl=ACM/ gives a good starting point of references but you can easily find more by searching for "adaptive interface") supports your intuition that adaptive interfaces on computer software hinder users more than they help.

    But that doesn't mean that UIs should be static. Research also confirms (again, see the previous citation for examples) that adaptable interfaces which allow users to customize the UI according to their preferences can let users be even more productive than a static interface.

  69. yes, but will it run natively on Linux? by DragonTHC · · Score: 1

    Uncluttering the UI is a nice touch. What that really means is you'll have to re-learn how to use photoshop. You'll be searching for 20 minutes to find that damn art history brush they "uncluttered".

    More seriously though, I want native Linux support.

    --
    They're using their grammar skills there.
  70. Photoshop not their worst interface by dorker · · Score: 0

    Illustrator is ten times worse.

  71. This is what Luxology does with Modo by Anonymous Coward · · Score: 0

    ...It just seems like Adobe is finally realizing that workflow 'presets' and customization is the way to go with an app this powerful. That was one of Luxology's showcase features when I discovered modo a year ago. And 'sharing the customization solutions'? Luxology has been doing that, as well. I know of no other graphics app that has the UI cleanliness and customization power that modo has. Wonderful app...modo users, help me out, here!

  72. Keyboard shortcut UI by iregisteredjustforth · · Score: 1

    Who the hell uses the UI in photoshop anyway? I barely touch it and use keyboard shotcuts for almost everything. This seems like pointless revisionism to me. They are trying to show off the fact theres obviously a new UI coming for PS, and how we should all buy it when it comes out. The current UI is fine, its quick, easy to use, simple, whatever, its only a bunch of friggen buttons on the side of the screen! Photoshop is probably the most comprehensive and complete tool / bit of software i've ever used. I have a very hard time thinking of new things that could be added to it which don't go into plugin territory. My guess is adobe are running out of things to add and this new fangled UI is gona be one of the things selling the next version. If it ain't broke don't fix it I say.

  73. Re:That is not Photoshop - that's your computer... by denzacar · · Score: 1

    Yeah.. well... thing is once upon a time you just couldn't do that.

    Back in the days of SCSI drum-scanners, and later SCSI flatbeds. One of those babies cost couple of tens of thousands of dollars.
    And while they do suck in transfer and speed compared to today's 100$ scanners they still kick ass in the optic department. Not to mention that you don't throw away something you took out a credit to pay for.

    Now... on the off chance that those dinosaurs do work on your brand new Photoshop station with their ancient drivers would you rather have them work, or just sit there on the desk?
    Because... even if Adobe did want to allow users to scan (into Photoshop) and edit at the same time - who says all those drivers and interfaces could take it?

    So... Adobe can either leave it as it is (its working... why fix it?) or change it so users can scan AND edit at the same time.
    Only thing is... besides the idiots who would call in to complain how they can't edit the image WHILE they are scanning it (and how slow their new silver with daisies Mac got), they would get calls from people DEMANDING that Adobe fix their scanners because - they have tried that new Edit&ScanTM thing and all their images got scanned full of scan-lines or not at all.

    And since Adobe does not provide drivers for every scanner in the universe (and might even get into a legal trouble if they tried to do that) they would suddenly be in a whole bunch of problems that they can't fix since it is not their problem to fix.
    But tell that to someone who paid 50000$ for a SCREEN.

    --
    Mit der Dummheit kämpfen Götter selbst vergebens
  74. Oh, the sycophancy: It's funny because it's true. by jbn-o · · Score: 1

    And some people say the Gimp is inferior to Photoshop.

    I am not among them. I think The GIMP is great software and I use it frequently.

    Funny how the /. posters complain that The GIMP's interface isn't enough like Photoshop to be worthwhile and here Photoshop's proprietor is telling us that they're walking away from that "shambling, bloated monster of a program".

    When Adobe completes this work I'm sure will be regaled with another cadre of posts in every GIMP thread talking about how The GIMP is falling farther behind Photoshop's interface (where we're supposed to assume it's The GIMP's goal to be more like Photoshop). Meanwhile, the lack of discussion of software freedom (the freedom to run, inspect, share, and modify programs at any time for any reason) highlights how little some users have been taught to think of the social role computers play in our lives.

  75. Microsoft's ribbon system... by smitth1276 · · Score: 1

    I think that Microsoft's "ribbon" based GUI in MS Office 2007 is an incredible step ahead for UI design, and that it hasn't gotten the credit it deserves.

  76. IrfanView by Emlfaro · · Score: 1

    Could you explain me why don't you use IrfanView and plugins? Most things can be done even with MSPaint! http://www.youtube.com/watch?v=Ksvaig8Fr5E

    1. Re:IrfanView by argent · · Score: 1

      Well, apart from the fact that it's Windows-only, does it have adjustment layers and deferred rasterization built in?

  77. Good, but could be better. by nobodyman · · Score: 1

    It's improved, but in my opinion it's still slower and more bloated than it needs to be. Foxit reader has a much smaller footprint and is (in my opinion) much more responsive.

  78. Still... by panic911 · · Score: 1

    Hey it's still better than the Gimp's interface :P

  79. oh jesus flash UI by Peganthyrus · · Score: 4, Informative

    If you dig a little, it sounds like they're planning to rewrite most of the UI in Flash. Say goodbye to performance and to looking like a native citizen of your machine. Flash itself went down this route and its CPU requirements have increased astronomically.

    I am really, really keeping an eye on the emerging world of OSX-only lightweight image editors that leverage Core Image. The first one to merge a decent UI (which rules out Pixelmator and its fetish for illegibly-transparent palettes) with something akin to PS's adjustment layers will get my $30-75.

    --
    egypt urnash minimal art.
    1. Re:oh jesus flash UI by noidentity · · Score: 1

      If you dig a little, it sounds like they're planning to rewrite most of the UI in Flash.


      Aha! I read a while back that Adobe was going to a web-based model for their major applications. Fits right in.

    2. Re:oh jesus flash UI by maxume · · Score: 1

      In two years, anybody who needs Photoshop to be fast will be running it on hardware that is 'hilariously' fast. If the UI ends up slow, they really really screwed something up.

      --
      Nerd rage is the funniest rage.
  80. Absolutely! by itomato · · Score: 1

    I would think it HAS to. They could have pushed away from Carbon two or three years ago if not for Adobe and Quark, to a (much) lesser extent.

    They need to "shit or get off the pot", to use a Texas colloquialism, and either EOL Carbon now, or their software maintenance timeline will take on a curvature similar to Microsoft's Win16 > Win32..

    Not to mention, the resource drain maintaining that codebase, and the sheer "uncleanliness" of it all.

    The Mac is dead, long live the Mac! (Cocoa/Widgets vs. Classic Apps)

  81. Re:yes, they need to make it more like the GIMP :- by hanchan07 · · Score: 1

    Drop CMYK support!! Haha, you must be joking because the whole print industry standard is CMYK! Also while I'm posting for all you GIMP supporters out there, anybody that is in the industry (design and the like) use photoshop and there is a reason for it. I used GIMP for one day two years back because my company only had a license for PS 5.5 available, and I went back to 5.5 because it was better. Thank goodness I have a copy of CS3 to use now.

  82. Re:yes, they need to make it more like the GIMP :- by dominux · · Score: 1

    Haha, you must be joking
    I was.
    In truth it was a very mild attempt at humor. I am sorry if it whistled over anyone's head. Actually I have never used Photoshop (I have worked closely with artists who do use it though) I am mostly a programmer and I use the Gimp a lot. Generally I am doing stuff for screen so RGB is fine for me and I quite like the Gimp UI. I would like the Gimp to have CMYK so I can convert more print and media targeting Photoshop users to the joys of Free software.
  83. Don't forget deferred rasterization... by argent · · Score: 1

    The main reason I use Photoshop instead of one of the decent open source apps is because photoshop is the only one that really does a good job of deferring rasterization. A vector layer in photoshop (like a text layer) stays that way no matter what you do to it unless you explicitly rasterize it by simplifying the layer or merging layers.

    I wouldn't mind them using actionscript to customize the UI, myself, if they'd just stick to that... having little XML files with embedded actionscript fragments instead of little XML files with embedded javascript fragments (like Firefox or Konfabulator) shouldn't be too bad. If they actually go all the way and require you to buy an extra $700 program on top of the $200 upgrade (or $650 new copy) to customize it, you can include me out.

    1. Re:Don't forget deferred rasterization... by Peganthyrus · · Score: 1

      Yeah, the forever-editable text layers are one of those things I don't even think about any more. Me, I mostly use AI for actual image creation so I don't really care about how Photoshop handles vector shape data; PS is mostly a scanner host and occasional place to dabble for me.

      I suspect this move towards a Flash UI in PS is the first step, in part, towards some kind of web-accessed Photoshop.

      --
      egypt urnash minimal art.
  84. I for one actually don't mind the interface. by Anonymous Coward · · Score: 0

    I don't mind the interface at all. When I first get on to photoshop, I spend a minute arranging the palettes how I want them, and then get to work. At home, I've saved the arrangement as a workspace called "NORMAL." It's flexible, I can have everything up if I needed to, but I usually don't. Granted, it's nice when I'm on my 24" screen at home, but I can see how it could be difficult on a smaller screen.

    That said, I agree on the multitasking front- why can't I move windows around when I'm in a dialogue box?! Why can't I scan and work at the same time?! But those aren't interface things-- they're more like multitasking program changes, right?

    1. Re:I for one actually don't mind the interface. by Is0m0rph · · Score: 1

      Same here. I really like the interface around Photoshop 5. I still use that version have no need for CS versions.

  85. It can't be any worse... by Bones3D_mac · · Score: 1

    ... than Mac OS X blatant disregard for the Human Interface Guidelines. I'm still using Photoshop 7 here and have yet to face a problem related to the interface, even though most of it retains the same interface it had back in v2.x.

    The question here, is what Adobe's follow-up to the aging Photoshop interface will be. With any luck, it won't resemble any of the interfaces created by Kai Kraus.

    --


    8==8 Bones 8==8
    1. Re:It can't be any worse... by Synic · · Score: 1

      Adobe doesn't follow Windows HIG either; stop being OS-centric, plzkthx.

  86. Pixel UI by argent · · Score: 1

    I downloaded Pixel to evaluate it. I created a block of text. I went back to edit it... and I can't see how to select a block of text that's already created to modify it. Clicking on the text, selecting the layer, right-clicking and selecting all, using various key and click combinations, it doesn't matter what I do, nothing selects the existing text. Not only that, but I ended up with a bunch of empty text layers I had to individually delete.

    This isn't a matter of it not behaving like Photoshop. This is a matter of not being able to figure out how to do a fundamentally basic operation.

  87. Re:yes, they need to make it more like the GIMP :- by dominux · · Score: 1

    perhaps if you recalibrate your meter to the "British humor" setting the joke might work?

  88. Scanner Issue by mpapet · · Score: 1

    "Photoshop" is not doing the scanning. The UI in photoshop doesn't even belong to photoshop. It belongs to the scanner driver and proprietary GUI.

    On the Windows side, it used to be TWAIN, I don't know if they use it on OSX. SANE is a damn fine solution in need of more way more cooperation from Canon, Epson, Nikon, etc. FYI: http://www.ellert.se/twain-sane/

    --
    http://www.maxineudall.com/2010/02/should-economists-be-sued-for-malpractice.html
  89. Flash! by Blakey+Rat · · Score: 1

    Screw Acrobat, they totally destroyed the Flash 8 interface with that abomination Flash CS3, and that needs fixing pronto.

  90. DLL by IdeaMan · · Score: 1

    Need I say more?
    Ok, Dynamically Linked Libraries (.DLL files) are loaded up once and reused for each running copy of the application. The OS IS smart enough to reuse the code for two "different" copies of the same program.

    --
    They ARE out to get you simply because They are in it for themselves and they don't care about you.
    1. Re:DLL by fbjon · · Score: 1

      And what happens when all those instances of the same DLL allocates some memory...?

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    2. Re:DLL by TheNetAvenger · · Score: 1

      And what happens when all those instances of the same DLL allocates some memory...?


      This is why the OS manages RAM, and DOESN'T let applications have control over RAM usage, just requests.

      A smart OS like everything out there now can handle stuff like this, as these are RAM and sharing concepts that are over 20 years old now, and OSes like NT and even OS X and NeXt handle.

    3. Re:DLL by fbjon · · Score: 1
      What?


      If one piece of code requests a chunk of memory and another does the same, the two chunks cannot normally be shared, even if the code happens to run from the same place in memory. How is the OS to know whether the memory will be used for the same purpose, whether the two instances are synchronized, etc..

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    4. Re:DLL by TheNetAvenger · · Score: 1

      If one piece of code requests a chunk of memory and another does the same, the two chunks cannot normally be shared, even if the code happens to run from the same place in memory. How is the OS to know whether the memory will be used for the same purpose, whether the two instances are synchronized, etc..


      Go look up modern OS memory mangement. If an application request even a large portion of RAM, when that RAM is not be actively accessed by the application the OS MANAGES this by shoving it to virtual (page/swap).

      Even old memory management techniques dealt with stuff like this quite well, although Apple System prior to X didn't do well with applications and memory management. But if you look at even Windows 3.1 for example, people were running MS Word on Win 3.1 even if they had 1Mb or 2Mb of system RAM, and the EXE for Word from that time was larger than 1Mb, let alone the assisting libraries it used.

      (And no this was not the begining of virtual RAM, but was the first widespread use in the DOS/PC world. Virtual RAM goes back to the 50s when computers had tiny amounts of RAM constructs.)

  91. Decouple presentation from the backend... by Lodragandraoidh · · Score: 1

    No one wants to work on...some shambling, bloated monster of a program.


    That wouldn't be a problem if you decouple the backend mechanics from the presentation/gui. Better yet - publish an API so third parties can build their own UIs to taste.
    --

    Lodragan Draoidh
    The more you explain it, the more I don't understand it. - Mark Twain
    1. Re:Decouple presentation from the backend... by Jozef+Nagy · · Score: 1

      Part of Flickr's success can be directly attributed to their opening up of their API. After doing so, numerous third party apps and websites were able to integrate Flickr's services with their own. If this were to ever become a growing trend (see Facebook) we'll start seeing more hybridization of web services with client software.
      There's no reason you can't let 3rd parties create their own front ends to your service. You might have to deal with consumer confusion between who's product they're actually using. For example, someone might not even be aware of the company whose API is being used. They only see the front end and assume that that IS the product. But these problems can be minimized with well drafted contracts on what and how developers use your API.

    2. Re:Decouple presentation from the backend... by Lodragandraoidh · · Score: 1

      ...these problems can be minimized with well drafted contracts on what and how developers use your API.


      Or more importantly, how attribution should be applied when they do. Give credit where credit is due.
      --

      Lodragan Draoidh
      The more you explain it, the more I don't understand it. - Mark Twain
  92. Re:Keyboard shortcut UI by ColdWetDog · · Score: 1
    They want to fix it because the old dinosaurs from PS 4-5-6-7 are going to start getting Parkinson's / go blind / get real jobs at Wal-Mart or just become managers.

    You have think of the children!

    --
    Faster! Faster! Faster would be better!
  93. Re:yes, they need to make it more like the GIMP :- by mysticgoat · · Score: 1

    They should drop CMYK support while they are at it.

    When I read the part about making Photoshop configurable so that photo manipulators get what they need, and pre-press processing people get what they need, what went through my head was:

    "Yeah, pull that CMYK separation stuff out of the main program and add it back as a pre-press module for the only guys who really need it. That makes sense. .... Hey, that's like The GIMP's design, isn't it?"

  94. Re:Wht would they drop CMYK ? by wolfemi1 · · Score: 1

       O    <-----Me (not to scale)
       |    <-----How far I've had it up to with ASCII visual metaphors
      ---
       |
       /\

  95. UI Design Principles by Jozef+Nagy · · Score: 1

    I just posted the top 10 User Interface Design Principles that I use in all my usability assessments. Based on those 10 topics alone, you can use them them to judge any device/software/website/etc. When applied to Photoshop, you'd have plenty to write about. I'm currently evaluating Flickr's usability, but that's far from over. Evaluating Photoshop's UI would take much longer due to it's complex design elements. The task analysis can include hundreds of standard photo retouching processes.

    Know your user
    Let the user control the interaction
    Capitalize on what the user already knows
    Maintain consistency at the interface
    Provide effective feedback
    Expose the interaction to the user
    Minimize reliance on user memory
    Minimize the impact of user error
    Aesthetic matters
    Always test your interface with users
    http://www.jozefnagy.com/?q=node/47

  96. About Time by sexconker · · Score: 1

    Photoshop's UI is unusable to anyone jumping in.
    I've watched it grow uglier and uglier over the years.
    Photoshop is bloated and slow.

    It may be the "industry standard" but it sure does suck.
    Sure, it's "powerful", but there are plenty of other tools out there that will do 99% of what photoshop does, but with a cleaner interface and often better performance.

    But then again, all Adobe products have horrible interfaces, bloat, and performance.
    Oh, horrible prices too.

    I guess that's the privelege you get when people blindly elevate you to the status of "industry standard" for being Mac friendly back when all the "artists" and "enlightened" fools touted Mac as the holy grail of creativity and usability.

  97. A different opinion by pwnies · · Score: 1

    Now it may be that I'm either crazy, or that I've been using Photoshop for the last 10 years or so, but I find the interface to be fine. The redesign that was done in CS3 was amazing, and Photoshop should stick with that style. If you find the UI to be cluttered, then chances are you aren't using all of the tools in photoshop, and it's too advanced of a program for what you're trying to accomplish. That's why Adobe released Photoshop Elements, which incorporates a much more simple UI with reduced functionality for those people who find Photoshop's interface (and price tag) daunting. This isn't just in Photoshop though people. Whenever you have a program that is tailored to do very complex things while also allowing many things to be done, you are going to have an interface that seems daunting and "cluttered" by those that don't know/use all the features. Take Maya or 3DS Max for example. If you don't know what a NURB is, then you're going to find the menu that deals with them excess clutter that should be eliminated. However if you're a 3D modeler that requires extremely high detail and fluid shapes, then the NURB menu, and all the other menus, are going to be a godsend. If anything, the only revisions Photoshop needs in my opinion are native linux support, the ability to open a .ps and other vector based formats while retaining the vector data (i.e. not having to rasterize it upon import), and icon support without the use of third party plugins.

  98. Update by creativeHavoc · · Score: 1

    He has posted a clarification on his blog, dispelling anyone who thinks his original post was him claiming on behalf of Adobe that the Photoshop UI was bad. Instead, it is just not good enough.
     
    Read up here http://blogs.adobe.com/jnack/2007/11/clarification_o.html

    --
    insight through the mind
  99. I DO! I want the monster!!! by KZigurs · · Score: 1

    Simple as that. I have spent a looooong time to learn the UI and quirks of de-facto image manipulation program on the market - do not make it a lost investment. If I will decide to torture myself and learn it all again I could just as easy choose GIMP (what is, btw, an absolute proof that photoshops' GUI is JUST FINE).

    Of course I can as well just stop buying every new version and switch. There is enough 'streamlined' image editing shit around - think Elements or ImageReady for a start - modifying PS would not even be a fight in that market...

  100. make it free? by wikinerd · · Score: 1

    Perhaps the best way to unclutter the UI would be to make it free software (open source) and let the users-developers themselves customise it to their own liking?

  101. Re:yes, they need to make it more like the GIMP :- by MikeFM · · Score: 1

    I use both GIMP and Photoshop on a regular basis. I'd rather use GIMP than Photoshop any day. It's way easier to use. I hate dimwits who've only used Photoshop that whine that GIMP needs to be more like Photoshop.

    --
    At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
  102. Photoshop, my love.... by PhantomHarlock · · Score: 2, Interesting

    I learned very early on that Photoshop's current UI is excellent if you have two monitors. It is horrible on one monitor. This is a critical point that most people trying to use it on one monitor seem to miss. You need one screen for your image and the other screen for EVERYTHING ELSE.

    I have a nice workspace saved with all the winlets / pallettes broken out and filling up the second screen. Even the new top bar that they have in CSx I put on the right screen across the top, since it is detachable / dockable.

    As another user commented, I am surprised by how good and how well thought out Office 2007's interface is. Usually when you try to contextualize stuff you end up making it frustrating for power users. This has not been the case with Office so far, and I could see Photoshop trying something like that.

    The big pitfall to avoid is making it difficult for power users to have access to all the features all at once. I have every palette activated and arranged on the second monitor, so I have instant access to anything I want at any time. The most used pallettes are on the left, near the edge of the screen that crosses over to the primary monitor.

    Keyboard shortcuts are also key with photoshop, as others have mentioned. There are some REALLY obscure ones, such as CTRL-ALT-SHIFT-E to put a flattened copy of active layers into the current layer, but I use that one ALL THE TIME, less so now with the advent of adjustment layers but still frequently.

    I have used Photoshop for everything from broadcast television graphics to high end photo retouching and photo collage work / print layout design. It's like an extension of my being at this point. It will be interesting to see where they go with it. :)

    --Mike

  103. Re:yes, they need to make it more like the GIMP :- by Anonymous Coward · · Score: 0

    GIMP has been able to decompose to CMYK (and then recompose, as well) for years now. Have you been living under a rock, or did you just mean something more specific than what you actually said?

  104. Is this an old article? by John+Pfeiffer · · Score: 1

    I'd swear they already did this when introducing CS3. Now, at any given time, you can have open only the palettes you need at any given time. Re-opening others with just a single click as needed, instead of having to go through a menu or two to open them again. I actually prefer the new docked palettes. It strikes a balance between a clean interface, and maintaining usability.

    It's not like Photoshop can EVER have the kind of minimalist interface you see in say... Alias Sketchbook. With the exception of pushing all the tools and palettes to another monitor, I think the Photoshop UI is as clean as it can be while staying usable. I hope they don't screw everything up, considering what we're paying for the software to begin with. <__<

    --

    Friend: "The NIC is misconfigured..." Me: "No prob, I'll just telnet in and fix it." *Silence*
  105. Re:Wht would they drop CMYK ? by Anonymous Coward · · Score: 0

    Are you saying that sarcasm is beneath him?

  106. sigh by trickster721 · · Score: 1

    Yeah, that's what the PS interface needs, is twelve new levels of option-hiding. It took me an hour to confirm that half the tool pallete options really are hidden behind the other half, and no, there isn't any way to fix it. How about instead of trying to guess what you want to do, they make a clearly labeled, logically categorized button for each function the application can perform? Would that be too left-field? I though we got over this kind of nonsense when Microsoft apologized for those horrible "smart" menus.

  107. Re:yes, they need to make it more like the GIMP :- by Hank+Scorpio · · Score: 1

    perhaps if you recalibrate your meter to the "British humor" setting the joke might work?
    Umm, don't you mean, "British Humour?"
  108. CS3 by mgabrys_sf · · Score: 1

    I was pleased with the new single row toolbar and the collapsable pallates. Most of all I liked the fact I could hide the options-bar, although I'll admit I leave it open now that I instinctively reach for the top for some functions. More custom options are better than no options even if it's a bit of work getting the workspace to behave the way you want. But you can save the config's which of course is very handy.

  109. Re:Oh, the sycophancy: It's funny because it's tru by Anonymous Coward · · Score: 0

    Funny how with a 6-digit userid you still don't understand that not all slashdot /. posters have the exact same opinions, and in fact there's some saying one thing, while others say the other thing.