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The PSP's Comeback Trail

Next Generation has up a feature on the rising fortunes of Sony's PSP. Overlooked for quite some time now as the DS dominates the headlines, the article argues that the handheld console still has a lot to offer ... and people are starting to notice. "Sony has always commanded strong third-party support for its systems since the success of the original PlayStation, and [senior PSP marketing manager John Koller] believes that PSP developers are similarly finding ways to get creative and present fun titles. 'Upcoming launches such as God of War: Chains of Olympus from a first-party perspective, and Star Wars Battlefront: Renegade Squadron from LucasArts, are certainly good examples of fantastic franchises made unique on the PSP,' he says. 'It's clear that consumers do not want the same game on their PSP that they play on console.'"

148 comments

  1. PSP by HAVOC0301 · · Score: 0

    I haved one of the 1st out of stores. I have loved it and plan on selling mine and getting the 2.0 slim version. I have like 20 games and 10 movies on it and is a god send when stuck in an airport for 4 hrs.

    1. Re:PSP by Anonymous Coward · · Score: 0

      I love my PSP. I bought a Nintendo DS first, but got a PSP not long after. This was all recent. I find myself more attached to the PSP and it's video playback capabilities than my DS. All that really interests me about my DS is Phoenix Wright.

    2. Re:PSP by htnprm · · Score: 1

      Yeah. I bought my PSP (+ 4GB Memory Stick) as a PMP. Couldn't beat it (Though transcoding was annoying if I'd just finished downloading/recording something and I needed to run out the door and wanted to watch it then). My VAIO VGN-UX17GP is pulling PMP duty nowadays, but I wouldn't have even bought the VAIO if I'd been able to get a keyboard for the PSP. I mean, c'mon! WiFi + browser + keyboard. The thing would rock. Damn you for killing the Logic 3 keyboard Sony!

  2. Me and my by bencass · · Score: 2, Interesting

    I've always liked the potential of the system. Just the other week I bought a slim (Mostly for FFT:TWotL). I'm really looking forward to having more games to choose from. I think Sony finally has an opportunity to really get the ball rolling here.

    1. Re:Me and my by Gideon+Fubar · · Score: 1

      FFT is ok.. but i've just started my fourth independent runthrough of Disgaea.

      Far superior. Much longer (especially if you get into it past the storyline), more complex, loads of unlockables, etc..

      disclaimer: i figure if i promote the damn game enough, nippon ichi will actually make more of them ;)

      --
      http://www.xkcd.com/354/
  3. Not very clear by hansamurai · · Score: 4, Insightful

    'Upcoming launches such as God of War: Chains of Olympus from a first-party perspective, and Star Wars Battlefront: Renegade Squadron from LucasArts, are certainly good examples of fantastic franchises made unique on the PSP,' he says. 'It's clear that consumers do not want the same game on their PSP that they play on console.' Actually, it's not clear at all when you list God of War and Star Wars Battlefronts as examples, basically more ports (original story or not) of console games.
    1. Re:Not very clear by Sciros · · Score: 1

      You're right in noticing that. And I'd actually say it's not at all true that people do not want the same game on their PSP/DS that they play on console. Some of the most popular games on both handhelds are very much console-style games, from Mario Kart DS to Castlevania. People just want "more good things," whether or not they are different from what they've seen in the past.

      Speaking of which, when are we going to get Starcraft on Wii? :-P

      --
      I like basketball!!1!
    2. Re:Not very clear by aichpvee · · Score: 1

      Wasn't the whole point of it to be more like a home console than other portables? I don't even see how anyone could expect to get something different or unique on PSP, except for the usual quirky titles that can get greenlit on a handheld but not on a home console.

      --
      The Farewell Tour II
    3. Re:Not very clear by KrazeeEyezKilla · · Score: 1

      While I don't know much about the new god of war, the new Battlefront game was optimized for PSP and has more simplified "portable" style controls and gameplay

    4. Re:Not very clear by spiderbitendeath · · Score: 1

      Starcraft on Wii would be awsome.

      I'm waiting for next fall, Civilization for Wii.

      --
      Sometimes when I'm working on projects things disappear, I suspect gremlins.
    5. Re:Not very clear by hansamurai · · Score: 1

      But simplified controls isn't all that is important to portable games. I personally think the most important is being able to start and stop at virtually any time. Many Nintendo DS games do this really well by allowing you to save whenever you want and getting back into the game takes about 10 seconds after a cold start. Not to mention being able to just close the DS, telling it to hibernate.

      It's a portable game, that usually implies it is some kind of secondary action, whether you're in a bus, waiting at the airport, or playing in bed, being able to stop right now can be very important. I'll let Slashdot try to figure out that last one.

    6. Re:Not very clear by Anonymous Coward · · Score: 0

      Actually, it's not clear at all when you list God of War and Star Wars Battlefronts as examples, basically more ports (original story or not) of console games.

      Be careful of what you label a "port." It looks like you're lumping basically all franchise versions including sequels into the "port" category. Based on that definition at least six of the top ten DS games on Amazon (as of the time I wrote this) are all ports:

      Brain Age 2: More Training in Minutes a Day by Nintendo : Port
      Brain Age by Nintendo : Original
      The Legend of Zelda: Phantom Hourglass by Nintendo : Port
      New Super Mario Bros. by Nintendo of America : Port
      Flash Focus: Vision Training in Minutes a Day by Nintendo : Unknown
      Mario Kart by Nintendo of America : Port
      Disney's High School Musical: Making the Cut by Disney : Unknown
      Lego Star Wars: The Complete Saga by LucasArts Entertainment : Port
      Pokemon Diamond by Nintendo : Port
      Hannah Montana: Music Jam by Disney : Unknown

      Yeah, I like completely new stuff too, but since the VG industry, including publishers, press and even consumers, has become so enamored with the term "franchise," we're getting a whole lot of spin-offs and sequels. If you don't like this, at least spread the blame, cause ALL current gen platforms are doing this for a large percentage, and probably the vast majority, of their titles.

    7. Re:Not very clear by Anonymous Coward · · Score: 0

      Um, God of War and Star Wars Battlefront for the PSP are both considered to be spin-offs by the developers (God of War being a "side story" and Battlefront just being from a different perspective which practically even Star Wars game does.)

    8. Re:Not very clear by Anonymous Coward · · Score: 0

      The PSP has a very good hibernate/standby feature making starting and stopping exactly as easy as the DS. Load times are only an issue if you're swapping games or going to the XMB.

      When my Metro stop comes up, the unit is paused in a flash and right back up again as soon as I hit my transfer train. The initial load time of the DS is something to envy, but in the situations you describe, the PSP does every bit as well.

      BTW, battery usage in standby is very minimal. I'll leave it like that for days with no problem.

  4. switch media type by netsavior · · Score: 5, Interesting

    Optical media always has and always will suck. Solid state is the only reasonable media for a handheld device. I think it's short sighted and quite stupid to expect people to carry giant, slow loading UMDs.

    I keep 4 DS games in my WALLET at all times, I keep my DS Lite in my pocket and the outside gets scratched to hell, but of course since the clamshell design protects the screens, the device is still as playable as the day I got it. Somehow I doubt the PSP would hold up to the abuse I dish out to the DS Lite daily.

    1. Re:switch media type by poot_rootbeer · · Score: 1

      Solid state is the only reasonable media for a handheld device.

      I dunno; the iPod seems to have done quite well for itself using a good old Winchester drive for storage.

      But then again, playing MP3s or videos uses an almost entirely linear disk access pattern; dealing with the random-access requirements of portable gaming is another issue entirely.

    2. Re:switch media type by vertinox · · Score: 1, Troll

      Optical media always has and always will suck. Solid state is the only reasonable media for a handheld device.

      Why is this modded flamebait? Its true. If Sony really had the business brains, they would allow down loadable content to SSD memory sticks as most people do with the ripped movies and homebrew apps.

      Heck, if they really had the balls they allow a legitimate method for PSP users to actually rip their games to SSD, but they seem to be so against that. Actually, people already do that for "backups" and other illegitimate uses, but I don't see why you couldn't have this done official with the proper checks.

      To be fair, I'm disappointed with the gimmicky download station system Nintendo has. The potential is there for downloading demos and full games to flash cartridge that would fit in the GBA slot, but you can't just use your home wifi without using 3rd party utilities and finding the image of the game/demo which is not all that legal but I digress.

      The PSP has the potential for a great SSD system. You can probaly buy a hefty memory stick that you could fit several games on which not only save you from having to lug several mini-cds around (and worry about getting scratched) but you save battery power as well.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    3. Re:switch media type by rarel · · Score: 1

      I have a PSP since June and I'm a long time Minidisc user. I can't for the life of me figure out why they took out the major protection that was the little cover on the discs. Changing the form factor from MD to UMD was already stupid (business my ass), but that particular move was beyond retarded.

    4. Re:switch media type by Anonymous Coward · · Score: 0

      Get an R4 with a microSD card. You'll be able to free up some space in your wallet (in more ways than one).

    5. Re:switch media type by Stevecrox · · Score: 1

      You realise they do allow downloadable content (just like the PS3) the thing is they don't big it up, The wipeout game for it is probably the best example out of my collection I've gained about 10 tracks a bout 5/6 new songs, an extra vehicle or two as well as a new race mode. I know its not an entire game but its amazing how much it can help.

      Your comment about "scratching the disk" is kinda stupid, UMD is alot like mini-disc (there in a big protective case), my Wipeout disc from launch day still works fine and has been quite abused. I would love to be able to install a disc onto the PSP and play it off the system but only for battery reasons you actually have to shake my PSP quite hard to get it to skip and even then it recovers well.

    6. Re:switch media type by Frogbert · · Score: 1

      Good for you. I keep 6 PSP games on my memory stick at all times, plus a heap of homebrew and C64 Roms.

    7. Re:switch media type by SpaceballsTheUserNam · · Score: 0

      yes but archos's (screw ipods) and the like are rapidly moving to solid state, and for a reason.

      --
      \.
    8. Re:switch media type by LKM · · Score: 1

      UMD is alot like mini-disc (there in a big protective case)

      The UMD case design is just broken. It has a big honking hole which can't be closed. If something gets into the hole, it's hard to get it out again. Maybe Sony would have done better not having a case at all.

    9. Re:switch media type by Karem+Lore · · Score: 1

      Out of curiosity, which 6 games are on your stick?

      Karem

      --
      When all is said and done, nothing changes...
  5. I hope so by JoshJ · · Score: 1

    Square put the FFT remake on the PSP. I want the FFT remake, but I'm not about to buy the PSP for just one game. It's the games, stupid- there's only really one "must buy" PSP game for me (and about 3 or 4 others I'd pick up if I already had a PSP) and that just doesn't cut it.

    1. Re:I hope so by hudsonhawk · · Score: 1

      If you like SRPG's then you should really check out Jeanne D'arc - it's a deeper Fire Emblem with a fantastic story.

      Also, Disagea would probably be a no-brainer for you.

    2. Re:I hope so by ByOhTek · · Score: 1

      S/He probably meant in terms of removable storage. A removable HDD would be a pain in the butt to deal with on portables (please, no pun jokes about inserting the game in the wrong place...)

      In such a case, solid state does seem to be the way to go. Then again, if it is at all cost effective, short of going back to floppies, anything is better than optical.

      --
      Self proclaimed typo king, and inventor of the bear destroying coffee table (patent not pending).
    3. Re:I hope so by superbus1929 · · Score: 5, Informative

      If you like FFT, then pick up a PSP RIGHT NOW. There are incredible games for that system in that genre; it's literally got the best RPGs and strategy games on the market.

      Just a sampling:

      * Jeanne D'Arc - Take FFT and Fire Emblem. Have them fuck. Take the child, and put it in the Hundred Years War. Add in magic transforming armour and British soldier ZOMBIES. Hit puree. This is probably the best strategy game out for this system that didn't come out years ago.

      * Disagea - The same game as the PS2 version, with additions.

      * Generations of Chaos 1 + 2 - Decent games from the same people that did Disagea.

      In addition to those, there's a host of JRPGs, such as Riviera (which I don't particularly care for), three Legends of Heroes games, and a few others from NiS (Disagea). It's an awesome system.

      --
      Let's stop dilly-dallying and just change "-1: Overrated" to "-1: Disagree" or "-1: Doesn't Subscribe to Groupthink".
    4. Re:I hope so by JoshJ · · Score: 1

      I have Disgaea on the PS2, and I don't really care that much for the insane amount of grinding that goes into it. I want the FFT remake in large part due to the retranslation, but I'd definitely consider Jeanne D'arc if I got a PSP. The problem is really that it simply isn't worth it to me to get a PSP when there are so few other games on it I want.

    5. Re:I hope so by Just+Some+Guy · · Score: 1

      If you like FFT, then pick up a PSP RIGHT NOW. There are incredible games for that system in that genre; it's literally got the best RPGs and strategy games on the market.

      Awesome! I didn't realize they'd ported "Zelda: Phantom Hourglass" and "Final Fantasy III" from DS to the PSP.

      --
      Dewey, what part of this looks like authorities should be involved?
    6. Re:I hope so by bigstrat2003 · · Score: 1

      I can't speak for Zelda, but FF3, at least, is a pretty bad RPG all things considered. I'm glad I played it (I'm an FF nut), and it's amusing to an extent, but the plot is absolutely horrid. It wouldn't be hard for any RPG at all to outclass FF3.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    7. Re:I hope so by superbus1929 · · Score: 1

      Phantom Hourglass is a bastardized version of Zelda, and not even an RPG in it's own right.

      FFIII is the lone bastion of decent RPGs on the DS; everything else RPG wise is either action based, or cookie cutter (why hello there Pokemon).

      --
      Let's stop dilly-dallying and just change "-1: Overrated" to "-1: Disagree" or "-1: Doesn't Subscribe to Groupthink".
    8. Re:I hope so by Jammet · · Score: 1

      Zelda isn't a roleplaying game. Final Fantasy III isn't that great either.

      It is true - the PSP has the best strategy RPGs. The DS has Luminous Arc and Final Fantasy Tactics A2, which are pretty good and put up a tough fight, but clearly the PSP has more high quality SRPGs to offer with Wild Arms XF and others coming up.

      --
      Leopard cub
    9. Re:I hope so by MMaestro · · Score: 1
      FF3 had a plot?!

      I played through the fan translated NES version and the DS version is nothing more than a graphically upgraded version of the NES version. That said, you're basically comparing a game's plot written in 1990 for the NES to modern RPGs. Hardly a fair comparison.

    10. Re:I hope so by bigstrat2003 · · Score: 1
      Technically, yes. Emphasis on the word "technically". ;)

      I know that the plot in FF3 is on par with what's expected for its time, but for better or for worse, it is competing against modern RPGs. It has fun combat, and is good for fans of the series for nostalgia-ish purposes, but for RPG fans in general, I'd give it a pass.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    11. Re:I hope so by buffer-overflowed · · Score: 1

      You forgot Advance Wars.

      Oh and everything that was on the GBA.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    12. Re:I hope so by ginbot462 · · Score: 1

      FFT? So can a PSP run Matlab or something?

      --
      Atlas Shrugged : Thematic Story :: Battlefield Earth : Organized Religion
    13. Re:I hope so by Anonymous Coward · · Score: 0

      How about Final Fantasy VII, Final Fantasy VIII and Final Fantasy IX? I've played those three through again on my PSP over the last few months (running OE/MM firmwares from 3.10 - 3.52) and I don't think there's much on the DS to compete (yes, I own both systems, and no, LoZ:PH is not an RPG)...

    14. Re:I hope so by Jammet · · Score: 1

      But Advance Wars is a pure strategy game, not a roleplaying game. The GBA had plenty good strategy RPG games, but Advance Wars isn't one of them. It's Fire Emblem, FFTA and Tactics Ogre you probably meant. However, they aren't really current games, today's games. I wouldn't go so far to include PS1 titles that can be played on the PSP for the same reason.

      --
      Leopard cub
  6. DarkAlex by celardore · · Score: 1

    It's just a shame Dark Alex has retired.

    1. Re:DarkAlex by tit0.c · · Score: 1

      The homebrew scene is still very much alive though.I havent kept up with the news site lately since I started a new job and slashdot is enough of a time waster, but I believe there's still new custom firmware coming out for the PSP.
      I bought mine around 2 months ago, immediately downgraded it and have been using the hell out of it.I have a ton of SNES,NES and GB roms on it and some movies on my 4gb memory stick
      I'd like to get a PSP slim for the TV out but I'm not sure how the homebrew scene is coming along with it.

  7. What, more of the same? by Steeltalon · · Score: 3, Interesting

    The PSP, much like the PS3, is an albatross. Sony got locked into the idea that all that people wanted was more of the same but with better graphics... That and the mistaken idea that everyone wants to play Sony formatted movies on their game systems. I remember when the PSP was coming out and a bunch of my friends were all yammering about how cool it was that the PSP played movies. I'd already had the benefit of tagging along to E3 with a game company that I did some stuff for, and tried out the DS. Right then I knew that the DS had something new to offer. The PSP movies? All that I could think was "Why would I want to buy the same movie twice?" Sony is hugely disconnected with the market. They just don't seem to understand what players want and seem to be more interested in telling them what they should want. That's why the PSP tanked, that's why the PS3 tanked. If each of them is starting to show some life now, it's not necessarily because Sony understands the gaming consumer any better. More than likely it's a response to price cuts and unavailability of the desired alternative platforms (Wii and DS, X360 with Halo 3, etc..)

    --
    Regards, Ian
    1. Re:What, more of the same? by ubrgeek · · Score: 2, Interesting

      Plus, even if you did want to watch movies, it better be damn near pitch black out or else you won't be able to see anything on the damn screen. That's the biggest reason my PSP sits in my office on a shelf: Unless I want to use it outside between the hours of 2100 and 0600, it's only good for playing when I'm inside.

      --
      Bark less. Wag more.
    2. Re:What, more of the same? by ucblockhead · · Score: 3, Insightful

      Selling 26 million devices is "tanking"?

      --
      The cake is a pie
    3. Re:What, more of the same? by sexconker · · Score: 2, Insightful

      As I recall, an albatross was a ship's good luck, till some fool shot it.

    4. Re:What, more of the same? by Anonymous Coward · · Score: 0

      It is if you're an idiotic "Sony is teh suX0rs"-type. Let's not get facts get in the way of a good trolling.

    5. Re:What, more of the same? by Anonymous Coward · · Score: 0

      Playing movies on the PSP would be cool if they did it right. Doing it right, of course, would be providing a way to copy a standard DVD movie to a UMD (without whatever extra clipping/compression you'd need to fit it on the smaller media). Unfortunately, we'll never see anything that customer friendly.

    6. Re:What, more of the same? by Steeltalon · · Score: 1

      "Sony is teh suX0rs"? \/\/3|| 1f y0|_| \/\/4|\|+ +0 |23|)|_|(3 |\/|y 4|2g|_||\/|3|\|+ +0 +|-|4+, +|-|3|\| f1|\|3. How about if we put it this way... Leading up to the launch of the Nintendo DS, all that I heard, non-stop, was how the PSP was the greatest system every made, blah, blah, blah, blah. Plays movies, blah blah, better graphics, blah, blah. Some months later, the DS was absolutely crushing it in sales numbers. Even now, while I'll admit that the PSP is doing better than, say, Gamegear, it's still not coming close to living up to the hype produced for it. So, while it's not a catastrophic failure, the marketing bullshit to revenue ratio is less than favorable... especially when you factor in that UMD was a spectacular failure in the vein of Betamax (the studios no longer being at all interested in it and all). The fact of the matter is that Sony is having its lunch eaten on two fronts now with the PSP not having the expected market and the PS3s sales having been vastly overestimated.

      --
      Regards, Ian
    7. Re:What, more of the same? by drinkypoo · · Score: 3, Informative

      Selling 26 million devices is "tanking"?

      Point the first: Sony made a loss on every PSP for at least the first two years, while the GBA, GBA SP, and DS all sold at a profit.

      Point the second: Sony's gaming division posted losses for quite some time after the PSP was released.

      Point the third: Over 110 million units sold for GB and GBC combined, over 80 million GBAs and SPs. Each unit sold at a profit. 25 million PSPs sold? That's not just chicken scratch, that's chicken shit - especially given how many were sold at a loss.

      Selling 25 million units of anything doesn't automatically denote success. You have to actually make money.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    8. Re:What, more of the same? by Steeltalon · · Score: 1

      And I should interpret this as more than a troll, why?

      --
      Regards, Ian
    9. Re:What, more of the same? by feepness · · Score: 1

      Point the third: Over 110 million units sold for GB and GBC combined, over 80 million GBAs and SPs. Each unit sold at a profit. 25 million PSPs sold? That's not just chicken scratch, that's chicken shit - especially given how many were sold at a loss. So which direction is Nintendo headed and in which is Sony headed?
    10. Re:What, more of the same? by Khaed · · Score: 1

      Well, based on those figures, I can't tell you where Sony is headed.

      But I'm guessing Nintendo is going in the general direction of the bank.

    11. Re:What, more of the same? by feepness · · Score: 1

      But I'm guessing Nintendo is going in the general direction of the bank. They'll have to stand in line behind Sony and their 120 million PS2s.
    12. Re:What, more of the same? by LKM · · Score: 1

      Sony lost money. Nintendo made money. Yeah, Nintendo will have to stand behind Sony at the bank, but only because Sony will be there mortgaging their house.

    13. Re:What, more of the same? by DDLKermit007 · · Score: 1

      Why? Sony is in the line at the bank filling out forms for a loan. Thats a different line. They haven't made a dime overall on the PS2. They had profitable years yes, but still in the hole over that. The Gamecube made Nintendo FAR more money than the PS2 will ever make Sony (even if they fanagled numbers to show SOME small profit). Numbers sold mean something to fanboys. Profits mean a fuck of allot more to investors however who really decide who the winner is. If the PS3 doesn't do something AMAZING profit-wise the Playstation division at Sony may get scrapped. Same goes with the 360. That is a frightening prospect though having Nintendo as the unchallenged top-dog again *shivers*

    14. Re:What, more of the same? by spockman · · Score: 1

      I would totally disagree. I have frequently been seated on a window seat with the shade up while flying on business trips and used the PSP and watched many movies with no problem. I usually carry a couple on UMD and also 3 or 4 on memory sticks. But the screen works just fine even with the shade up and the sun out!

    15. Re:What, more of the same? by ubrgeek · · Score: 1

      I have frequently been seated on a window seat with the shade up

      I don't know. I've never been comfortable flying at night ... :)

      --
      Bark less. Wag more.
    16. Re:What, more of the same? by buffer-overflowed · · Score: 1

      When you set the expectations at the level of destroying Nintendo's handheld dominance, yes, 26 million is tanking.

      Then we have software sales. For having 26 million units out there, the software for it sells pathetically. If it weren't for the PS2, no one would be making games for the thing anymore.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    17. Re:What, more of the same? by coop247 · · Score: 1

      Check this out:
      http://www.nyko.com/nyko/products/?i=68
      It has a built in battery that tricks the PSP into thinking it is plugged into an AC outlet, allowing you to play on the brightest level. Helps a lot when outside.

      --
      //TODO: Insert catchy phrase
    18. Re:What, more of the same? by Anonymous Coward · · Score: 0

      "That's why the PSP tanked"

      What are you, an idiot? The PSP has sold 20 Million systems! It may not be as popular as the DS, but it's still more popular than the Wii or the Xbox360, making it the second most popular system on the market today (maybe third if you count the PS2), and it is far and away the most popular non-Nintendo handheld in history... You could also argue that it is only just reaching its stride now, so it is far from "tanking".

    19. Re:What, more of the same? by freezingweasel · · Score: 1

      > The PSP, much like the PS3, is an albatross. Sony got locked into the idea that all that people wanted was more of the same but with better graphics...

      In some ways I prefer my PSP. Nintendo got the idea that I wanted innovative new controls, such as shouting at my games, blowing into the mic till I'm lightheaded and trying to move my character around with a stylus, so that my own hand blocks my view of the game.

      The DS is a great system with nice stereo sound, a decent control scheme (2 extra buttons make it much improved over the GBA) and great load times.

      The PSP on the other hand, doesn't have any new controls for someone to ram down my throat. The PSP's one big screen also trumps two smaller screens with a gap between them for smooth movement. The PSP's speaker is a bit too easily blocked though...

      As for the rise in the popularity of the PSP, compare the # of must-have DS games vs must-have PSP games. The DS has the PSP firmly for now, but the PSP is starting to build a decent collection. 3 Final Fantasies, 2 Mega Mans, promising looking tactics games, Katamari Damacy etc.

      > Sony got locked into the idea that all that people wanted was more of the same

      We do. We buy similar sports games over and over. There's a REASON there's so many Sonic, Zelda, FF, MM, DW games. With the news that Metroid would move to 3d or that Link would be cell shaded, Nintendo was torn to shreds. (Then people loved the end results... but it explains why Nintendo doesn't like giving out details, out of context details seemingly only make bad PR)

      Consider how many fundamentally-identical FPSs are out there. How many platformers and space shooters were near-identical before that. How many Tetris and Columns rip-offs there are. (Earthbound, loved as it is, mechanics-wise is VERY generic, saved mostly by the ability to play one-handed, quirk, a few good jokes and nice music.)

      That I've seen, much of what's on the DS game-wise has been more of the same, excepting for the use of the new controls which are a mixed bag. The DS has had the advantage of volume though. If only 10% of its titles are worthwhile, that's still a LOT to choose from.

      Overall, give me a cartridge based PSP. Usable controls and no annoying load-times. Adding in the OPTION of new controls is nice, but Zelda showed that while the player can get accustomed to it, it's a mistake to FORCE the controls on the player. Zelda sold the touch-screen, NOT the other way around.

  8. sony's problem by loafula · · Score: 4, Insightful

    with the ps3 and psp is that the technology they choose is ahead of its time. this translates into slow starts with their systems, as the hardware in the systems is beyond the price range of what people want to pay.
    the upside of this is that it ensures longevity of a system if and when popularity takes hold.
    the psp is a great little gadget that, much like the ps3, got off to a slow start. /P

    --
    FOXTROT UNIFORM CHARLIE KILO
    1. Re:sony's problem by Anonymous Coward · · Score: 1, Insightful

      Actually, the problem is that the PSP's hardware is NOT ahead of its time. It's an ancient MIPS processor, which is related to the PS2, not to the PS3 which is a Cell. Tie that to a proprietary nonstandard optical format, and the conclusion is, the PSP is a dead-end design.

    2. Re:sony's problem by aichpvee · · Score: 1

      Compared to the hardware in competing handhelds? Are you fucking retarded?

      --
      The Farewell Tour II
    3. Re:sony's problem by loafula · · Score: 1

      because he posted as an AC; either he knows he's wrong, or he values his slashdot karma more than his own opinion. so either he's retarded, or he's just a loser.

      --
      FOXTROT UNIFORM CHARLIE KILO
    4. Re:sony's problem by bigstrat2003 · · Score: 2, Insightful

      I hate to point this out, but that doesn't follow, as much as people like to claim it does around here. I posted AC for years before I made an account, simply because I posted infrequently enough that I didn't feel like putting forth the effort to register. Not all ACs are people hiding because of an unpopular opinion/bad argument.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    5. Re:sony's problem by tepples · · Score: 1

      Actually, the problem is that the PSP's hardware is NOT ahead of its time. It's an ancient MIPS processor What CPU architecture would have been better than MIPS? Does the ARM CPU used in, say, Pocket PC devices have a significant advantage over a MIPS CPU? How much current does a Cell CPU draw?
    6. Re:sony's problem by DDLKermit007 · · Score: 1

      Yes, because someone who posts AC is actually going to keep track of their posts and respond. Theres next to no fucking point in even reading an AC post. Let alone responding. The point of posting is to have a discussion. ACs post with the purpose of being mightier than thou then never know if someone tears their points apart. This one's are quite easy, but whats the fucking point? Theres no discussion. It's like talking to a wall.

    7. Re:sony's problem by bigstrat2003 · · Score: 1

      And you're correct, there's not a whole lot of reason to believe that someone who posted AC is going to come back to check their post. That does not, however, imply that they're posting just to hide. You're taking a possible explanation for posting AC, and deciding, even though you're wrong by counter-example, that all ACs post for that reason. Hardly being rational.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    8. Re:sony's problem by DDLKermit007 · · Score: 1

      I can rationalize all I want. If someone can't be bothered to create an account, let alone login I will happily treat their ideas as meaningless bullshit. Life is too short to deal with it when someone doesn't want to be part of a community. When people post AC they are either lazy, or hiding. In either case, their opinions are meant to be written off. No matter what, they have an ulterior motive thats anti-conducive to constructive criticism, and you know. Debate. I of course salute you sir for logging in, and keeping track of a discussion.

  9. It's not about PSP vs. DS by Kohath · · Score: 4, Insightful

    The press continues to miss the story on the PSP. The story is that Sony sold a lot of PSPs. Sony now shares the handheld market with Nintendo, instead of Nintendo more-or-less owning the entire market. That's a success. The PSP is a success with over 25 million sold so far.

    Going forward, the PSP still has the technical capabilities and the software development to be a competitive product for 2-3 more years at least.

    1. Re:It's not about PSP vs. DS by Stefanwulf · · Score: 1

      The PSP is a success with over 25 million sold so far.
      Do you have a link to those numbers? I've been poking around, but I'm having trouble finding anything more recent than March 31, 2007 (pre-PSP-slim), when Sony was reporting 9.77 million sold worldwide, with 25.39 million shipped. (http://www.scei.co.jp/corporate/data/bizdatapsp_sale_e.html/ and http://www.scei.co.jp/corporate/data/bizdatapsp_e.html, respectively)
    2. Re:It's not about PSP vs. DS by Derekloffin · · Score: 2, Informative

      That's 9.77 for 2006, ie 1 year, not cumulative.

    3. Re:It's not about PSP vs. DS by Stefanwulf · · Score: 1

      Good catch - that'll teach me to post sources without looking at them more carefully.

      Since the start of 2006 it looks like that page sums to 14.49 million units sold, but the PSP appears to have been shipping (at least in Asia) since December 2004. That still leaves us with roughly a year unaccounted for, and while it doesn't seem impossible for that year to include ~10.5 million sales, It'd still be cool to find actual numbers.

    4. Re:It's not about PSP vs. DS by AuMatar · · Score: 1

      Seeing the DS has sold 55 million, no Sony doesn't share the market. With a 70% marketshare for Nintendo, sony is just a me-too player.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    5. Re:It's not about PSP vs. DS by Serge_Tomiko · · Score: 1

      You obviously know nothing of business. 30% market share is typically considered extraordinary in practically every other business.

    6. Re:It's not about PSP vs. DS by Anonymous Coward · · Score: 0

      30% market share is considered extraordinary in most businesses because most businesses have more than one competitor. Certainly Sony isn't doing terrible in the handheld market, but 30% in a two-player market is far from extraordinary.

    7. Re:It's not about PSP vs. DS by Pluvius · · Score: 1

      Nice how you conveniently forget to mention that Nintendo has never before had lower than 90% marketshare in the entire history of portable video-gaming. In that light, the PSP is not "just a me-too player."

      Rob

    8. Re:It's not about PSP vs. DS by hardburn · · Score: 1

      Even the ones that effectively have only two competing players?

      --
      Not a typewriter
    9. Re:It's not about PSP vs. DS by Kohath · · Score: 1

      Sony says 25 million shipped as of March 31, 2007.

      I guess technically that's a "shipped" number, but technically, it was also 6 months ago and Sony has sold some PSPs since then.

    10. Re:It's not about PSP vs. DS by rtechie · · Score: 1

      I think his point is more that the PSP isn't the complete disaster that previous non-Nintendo handhelds (Sega Game Gear, NeoGeo Pocket, etc.) have been. It's enough of a success that the "PSP2" stands a shot at beating Nintendo.

  10. My PSP story (since others are sharing) by Pojut · · Score: 4, Interesting

    When I bought my PSP, I originally did so with two purposes in mind: EBook reader (plenty of freeware out there to convert .lit and .pdf files to be viewable on the screen perfectly) and movie player (again, plenty of good quality freeware conversion software out there) Here and there I bought a couple games (Monster Hunter 2, Daxter, etc.), but I primarily bought one for it's uses other than gaming.

    A month or so ago, I finally got around to modding mine so as to be able to play roms and utilize the (huge) homebrew scene...best move I ever made. I have since bought a 4 gig memory card, and currently have every NES, SNES, Genesis/game gear, game boy games on it as well as a decent amount of GBA and MAME roms. I use the homebrew scene to help control my home theater, play movies better, and just make the interface look nicer. Unlike many others, I have no plans to actually download any PSP ISO's (except manhunt 2, just to try out the uncensored version...it's just as bad of a game, not really worth the time)

    In fact, I like the ability to do all this so much that I recently bought both my fiance AND my best bud a PSP, just so that they could have the same fun I am having. Yes yes eys, I know there is a lot of talk about roms and such, but sitll...doing this has breathed new life into my PSP, and has actually gotten me more interested in buying PSP games than I was before (primarily because I used to simply like the system...now I love it) Add to that the non-shiny outerbody casing I bought, coupled with a very good but very inexpensive screen saver (screws onto the two mounting holes on top, and flips down over the screen when you aren't using it, protecting it from scratches), my PSP is likely one of my favourite gaming objects for the time being.

    Despite Sony's efforts to thwart homebrew on it, homebrew is the very reason they got more money out of me and my friends than they would have if it were not possible. If you are into emulation or just plain messing around with your gadgets, the PSP is your best bet as far as portable gaming is concerned...as far as actual games goes, the DS blows the PSP out of the water, but the PSP still has some decent games out there for it...much like a PS3 (for now) however, don't buy it expecting to play a lot of great NEW games on it.

    1. Re:My PSP story (since others are sharing) by hidannik · · Score: 2, Informative

      I think that folks like you are such a tiny minority that you don't figure into Sony's calculations at all.

      What I believe Sony is legitimately afraid of is homebrew capabilities being used to pirate games. Easy homebrew equals easy piracy (unless you design for a sandboxed homebrew from the outset, like Microsoft's XNA Studio). That in turn equals a precipitate drop in game sales, which is where Sony gets a lot of its profit.

      Hans

    2. Re:My PSP story (since others are sharing) by Anonymous Coward · · Score: 0

      the nintendo DS doesn't do emulation? since when?

    3. Re:My PSP story (since others are sharing) by tilandal · · Score: 2, Funny

      So you use Sony's hardware to steal software from Nintendo and Sega. Thats a shining example of why people should buy the PSP alright.

    4. Re:My PSP story (since others are sharing) by razorh · · Score: 1

      There is a fairly large homebrew scene out there for DS as well. You can get a Datel Games 'N Music cart for DS from walmart online now for about 20 bucks. This is a cart that you can slap a microSD card into. Off the shelf it comes with an MP3 player, and movie player and software to convert most popular video formats to a format that you can play on the DS. Now, there are lots of options as far as GBA carts etc. and probably better ones, but with this out there, it opens homebrew up to the general public and there is a LOT of stuff out there now.

      I'm just mentioning this because I spent a couple of weeks messing around with all of this on my DS and it really did open up a whole new world. I have yet to really mess much with actually coding anything for it but it's deffinately on my 'to do' list. What I'd really like to see is the ability to push/get code/roms to my DS via wireless so that I don't have to swap memory back and forth constantly while developing something. I think there are methods for doing this (I've seen some stuff out there) but I'm not sure if any of them currently work with the gimpy little datal cart I have. It's been 6 months or so, I should probably check back into it.

    5. Re:My PSP story (since others are sharing) by Pojut · · Score: 1

      Other than the few games on the Virtual Console, how am I stealing from Nintendo or Sega? If I were to buy the actual games for the actual consoles, it would come from Ebay or my local used game shop, which means those companies wouldn't get that money anyway.

      Or what about games that were never released in the US, such as Secret of Mana 3? How is it stealing for me download a game that I had no way of buying in the first place?

      Lemme guess, import the game right? If I did that, it sure wouldn't be from Nintendo or Sega, it would be from a private company. And whether I bought it from them or not, that private company would have already obtained it from Nintendo or Sega, which means they were already paid for that copy.

      Emulating a game in which the company still MANUFACTURES AND SELLS BRAND NEW COPIES OF could be considered stealing I suppose...but when some of these games haven't even been MADE (much less sold brand new) in 15-20 years, and the only way that I can buy it doesn't translate into a single penny of revenue for the original development company, how is that stealing?

    6. Re:My PSP story (since others are sharing) by Zerimar · · Score: 1

      Who cares what you consider stealing - the law considers you stealing the intellectual property of Sega and Nintendo.

    7. Re:My PSP story (since others are sharing) by Pojut · · Score: 1

      Who cares what the law considers - have you considered you are a tight-ass?

      I mean, really, think about your statement...I want to play these games, the only way for me to legally obtain these games would result in ZERO money going to the company ANYWAY, so what difference does it make to them (morally, anyways) if I download them? I don't care about the legality of it...you break a law every time you go over the speed limit, yet still do it. Why? Cause you don't care. Just like I don't care that I am obtaining a game that I would have no way of obtaining from the manufacturer.

      Unless you have some way of letting me know how I could possibly buy secret of mana 3 directly from nintendo, I will continue to do so.

    8. Re:My PSP story (since others are sharing) by aichpvee · · Score: 1

      Actually the law does not consider it stealing, it considers it some form of copyright infringement. By disagreeing with the GP I guess you're suggesting that buying a used game is also "stealing" from the original developer/publisher/IP owner?

      --
      The Farewell Tour II
    9. Re:My PSP story (since others are sharing) by NeutronCowboy · · Score: 1

      So you're saying that a good chunk of your enjoyment comes from illegal use of the PSP. Not commenting on the morality of ROMS here, simply stating the fact that much of what you enjoy on the PSP is there illegally.

      Personally (again, while everyone's sharing), I tried the PSP a few times at a friend's house. My thumb hurt after about 20 minutes, the control stick is iffy for me, and it's positively gigantic, requiring a shell to protect its screen. Not to mention battery life that's abysmal (3-4 hours on UMDs if I understand correctly). No thanks. That experience actually solidified my decision to buy a DS: clamshell (no need for extra shell), fairly compact design, great control mechanisms and astounding battery life (up to 12 hours of continuous gaming).

      I'm intrigued by its ability to control a home theater, but that's a mighty expensive remote. I'm glad the DS is getting some competition again, but from my perspective, the DS is the superior hand-held in all aspects, except graphics. And I can live with that.

      --
      Those who can, do. Those who can't, sue.
    10. Re:My PSP story (since others are sharing) by Pojut · · Score: 1

      Actually no, the roms were just what I touched on the most because I figured it was the feature most people would be interested...there is actually a rather large library of free homebrew games developed for the PSP, as well as numerous useful utilities...enabling homebrew on it also enables the decoding of various other video codecs, rather than being stuck with MP4 and AVC. Ditto for sound formats, and ditto for music players/movie players.

      Homebrew games, for example, include a port of Doom. It comes with the shareware .wad file, so in order to play the full non-shareware version you need a .wad file from the full game...of course, this also means that any .wad files you still have laying around from back in the day (such as the well known 7th-Guest .wad) can be loaded directly on the PSP.

      You are also given the ability to read more ebook formats...prior to modding the PSP, you have to use software to convert the text to fit on the screen, and then save each page as an individual picture...then, you view the pictures and voila! You are reading a book. With homebrew, you can get programs that on the fly will change the original .pdf or .lit or .html file around so that it is formatted for the screen, gives you bookmarking abilities, etc.

      As far as a remote control for my home theater goes, in a market where programmable remotes can reach the four digit mark, the PSP is actually rather inexpensive in that regard ;-)

    11. Re:My PSP story (since others are sharing) by jlf278 · · Score: 1

      Pojut brings up some great points regarding modded PSP's. I've bought flash cards for my DS lite along the same line. Either way you have access to music, video, movies, ebooks, pda, homebrew, internet and an unbelievable amount of games. Personally, I've been really pleased with the DS touch screen, but the PSP's screen is far superior for tv/movies. These handhelds do it all, and for a reasonable price. Completely invaluable on trips or commutes...though for commutes a book is still the most cost efficient.

    12. Re:My PSP story (since others are sharing) by LWATCDR · · Score: 1

      Well the Virtual Console on the Wii has shown that old games do still have value. The manufactures also sell them in game packs for modern PC. Heck I bought a console that has like 40 old 2600 games.
      So is it stealing? Legally I would say yes. How you feel about it up to you.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    13. Re:My PSP story (since others are sharing) by Semptimilius · · Score: 1

      How many of those games you have on your PSP are available on the Wii's virtual console. (No need to post numbers, just make a list for yourself. Keep in mind the list of VC games grows.) I'm sure you have such gems as SMB3, ALTTP. Really, you should just download PSP games. There is no difference with what you're doing otherwise.

    14. Re:My PSP story (since others are sharing) by Pojut · · Score: 1

      Off the top of my head, 5 that I can think of.

      As far as not downloading PSP games, I don't do it for two reasons.

      1. As with any console I mod, I do still buy games for it (my 360 is a perfect example of this...the last 6 games I have obtained for it were bought, not downloaded and burned)
      2. PSP games take up a large amount of space on a memory stick (this may seem like the primary reason, but it's not. I recognize hard work, and I recognize what I enjoy. If I download a game, and really enjoy it, I will generally end up buying it. Many games (Bioshock and the Orange Box are the best recent examples) I will buy outright without downloading them because I support the companies that made them.
      3. Nearly every single game (with the exception of a few GBA games) that I have roms for can no longer be purchased new...they have to come from ebay or a private used videogame store...whether I buy them or download them, the manufacturer and publisher do not see a single cent for my purchase anyway.

      Hypocritical, stupid, just plain bad...take your pick. Those are my reasons.

    15. Re:My PSP story (since others are sharing) by NeutronCowboy · · Score: 1

      As far as a remote control for my home theater goes, in a market where programmable remotes can reach the four digit mark, the PSP is actually rather inexpensive in that regard ;-)
      Yikes! I guess there was a reason I stopped looking into home theater builds a while back. Figures like that require either I rebuild Enron and plunder it like it's 1999 or win several jackpots.

      Interesting. Looks like the PSP might actually be a useful portable computer.... once you've freed it from Sony's shackles.

      --
      Those who can, do. Those who can't, sue.
    16. Re:My PSP story (since others are sharing) by Pojut · · Score: 1

      Kinda...there are numerous homebrew programs for it that enable PDA-type function, although typing on it is quite a chore and the internet browser "just" works...haven't really looked at internet homebrew stuff for it...hmm...I wouldn't call it a replacement for a full-blown PDA, but if all you need is something to keep track of a simple schedule and your contacts, it works quite well:-)

    17. Re:My PSP story (since others are sharing) by rtechie · · Score: 1

      People should do whatever the fuck they want with the hardware they buy and let giant soulless corporations like Nintendo, Sega, and Sony take care of themselves.

      Most of the games released for the PSP and the DS are just PORTS of older games for old consoles. I find it crazy that Sony and Nintendo feel the need to charge $30 for a game released 15 years ago. And why not release multi-game carts or carts that contain flash memory that you can download multiple ROMs? (like the 3rd-parties have done for the DS)

      The whole Virtual Console thing is a scam too. On the Wii they're using off the shelf emulators that are very buggy. N64 games work WAY better under UltraHLE on my modded XBOX. SNES games are a wash. If I'm actually PAYING for an emulated game from Nintendo the emulation should be PERFECT. It's not. Why should I pay good money for buggy games?

    18. Re:My PSP story (since others are sharing) by tepples · · Score: 1

      the law considers you stealing the intellectual property of Sega and Nintendo.

      First, a point of rhetoric: The U.S. copyright statute (Title 17, U.S. Code) doesn't call infringement "stealing"; it calls it "infringement". And copyright statute doesn't call copyrights "intellectual"; it calls them "copyrights".

      Besides, doesn't the act of deliberately taking a work out of print make a statement about the copyright owner's idea of "the potential market for or value of the copyrighted work", or more specifically, the lack thereof?

    19. Re:My PSP story (since others are sharing) by tepples · · Score: 1

      By disagreeing with the GP I guess you're suggesting that buying a used game is also "stealing" from the original developer/publisher/IP owner?

      Copying a game from the Internet, even if you own a lawfully made copy on a ROM cartridge, is probably copyright infringement. Buying a used game cartridge from a seller within your country is not copyright infringement in the United States and other countries that have exhaustion of exclusive distribution rights at first sale.

    20. Re:My PSP story (since others are sharing) by LKM · · Score: 1

      I bought a PSP about a year after it came out. Played a ton of Lumines, bought about 20 games, hardly ever played those. I mainly used it as a way to watch movies while riding in a train. Then, I got an iPhone. I don't use my PSP anymore.

    21. Re:My PSP story (since others are sharing) by aichpvee · · Score: 1

      So you're trying to correct me by agreeing with what I said? Makes you look a bit foolish there.

      --
      The Farewell Tour II
    22. Re:My PSP story (since others are sharing) by tepples · · Score: 1

      So you're trying to correct me by agreeing with what I said? I was agreeing with you and correcting Zerimar.
    23. Re:My PSP story (since others are sharing) by PhantomBlot · · Score: 1

      I couldn't agree more.

      I'm thinking about getting a PSP around Christmas for my daily commute. It'd be great to watch movies or last night's news broadcast. Games wise, I can play all classic systems' games via emulator. I have NO interest whatsoever in PSP proper games, just the classics. In regards to stealing, well, if Nintendo and the likes offered the ROMs for legit download for a reasonable price (even with DRM and a an "official" emulator), I'd be more than happy to pay for those games (think iTunes for ROMs). Without that option, I guess I'll just have to download the ROMs (or not play the games at all...which still doesn't benefit the game companies).

    24. Re:My PSP story (since others are sharing) by ookaze · · Score: 1

      I have since bought a 4 gig memory card, and currently have every NES, SNES, Genesis/game gear, game boy games on it as well as a decent amount of GBA and MAME roms. [...]. Unlike many others, I have no plans to actually download any PSP ISO's Let me get this straight : you say the PSP is good because you can play pirated Nintendo and Sega games on it? And you won't pirate PSP games? But you won't buy any either?
      Do you even know why the PSP is a bomb? No, it's not because it sold 25 M units despite being trounced by the DS.
      No, that's because Sony uses a loss leader strategy, and lose money on their consoles. Perhaps they don't anymore, but they used to.
      And they need software sales far more than Nintendo does. But here's the catch: the PSP software are selling very very poorly.
      This is why the PSP is a bomb, it doesn't sell software, and so Sony loses lots of money from it.
      And YOU are a part of this problem, as you're the typical problem for them: you buy a PSP, but no Sony licensed software for it.
      And you're even proud of yourself, which is worse, because you're actually killing the product.
      The worst is that you accelerate the problem, by buying two other ones and no more software.
      I bet Sony doesn't want people like you praising their product in this way.

      Some other things are telling: you say all these pirated things brought new life to the PSP. Which just means it's a dead product, and even more dead once "modded".
      Then you go back, nonsensically, to saying the PSP has great games. Uh no it doesn't, you just said it was dead before playing pirated games on it.
      And no, Sony didn't try to kill homebrew, but piracy, and no, they don't get more money from you, they get less, contrary to your strange belief.
      Sony doesn't makes its money from selling the console, but from selling the software. BTW, all console makers make more money (if any) from selling software, not the hardware.

      If you are into emulation or just plain messing around with your gadgets, the PSP is your best bet as far as portable gaming is concerned Let me fix that for you: If you are into pirating games on your gadgets, the PSP is your best bet as far as portable gaming piracy is concerned.
      There, reads more in line with what you've written.
      To think you're even enjoying this is... well, pathetic. You're blatantly killing the product you supposedly love so much, and you're delighted by it.
    25. Re:My PSP story (since others are sharing) by Pojut · · Score: 1

      You know what's funny about your whole post? Read through this entire thread and you will see in multiple places that I do in fact purchase PSP games (on the rare occasion one comes out that I enjoy, that is)

      Besides, I bought my PSP from a friend, so it's not like Sony got my money in the first place...I mean, say I bought a PSP and 20 games on Ebay...Sony STILL wouldn't be making money off me. Are you saying that if I bought gaming stuff off Ebay that I would be screwing the gaming company over?

      Lighten up, smoke some weed, and chill.

    26. Re:My PSP story (since others are sharing) by mgblst · · Score: 0, Troll

      Well since you won't sell me your car, I will just go and steal it and take it for a drive. Since you aren't selling it, you aren't going to lose any money. And there is not other way for me to get your car, I pretty much have to steal it.

      And I will only steal it at night, when you are asleep, so you won't be missing out. Sure, I will bring it back.

    27. Re:My PSP story (since others are sharing) by Pojut · · Score: 1

      Ironically, you just helped to prove my point further. I didn't build my car, I bought it from the manufacturer. Whether I sold it to you or you stole it from me, Acura won't get a single cent from you.

      Same as with a rom. Again, show me someplace that will allow me to buy Secret of Mana 3 directly from Nintendo, or Faxanadu, or any other number of games that haven't been made and distributed from the manufacturer for a number of years, and I will stop "stealing" roms. Until then, have a great day!

    28. Re:My PSP story (since others are sharing) by mgblst · · Score: 1

      My bad analogy aside, I can still the reason that manufacturers of games get upset about this sort of thing. The fact is that they may, in the future, produce this game again. The fact that copies of the old version of the game are still around decrease the value of there product. So it costs them money.

    29. Re:My PSP story (since others are sharing) by aichpvee · · Score: 1

      Sorry, I misread your intent. Sincerest apologies.

      --
      The Farewell Tour II
  11. PSP by king-manic · · Score: 1

    I have a DS lite and really enjoy it. I also have a GB and a GBA SP. I was never tempted by the PSP until recently with the slew of games I really wish I had. Sales figures for Japan shows they are moving very briskly there. I haven't seen any stats on it for N.A. but I assume it's now a comfortable #2 as opposed to being #3 behind a 5 year old system like in years past.

    --
    "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  12. From Illfated to Goodfated by masticina · · Score: 1, Insightful

    Yeah the PSP though having the best graphics around was illfated so far. Though with the playstation 3 connection it finally get its due. I mean on what other system can you take Grand Theft Auto with you! It is a very grown up Portable in that term. Many games are quite grown up and well the DS doesn't always has the games that I like.

    I bought the PSP when the PS3 got into my grasp. Both just seem perfect together as sadly both aren't as fast going forward. There are quality in both that need time to work out! But when good stuff comes out on it it is heavenly good!

    --
    Codefile Defected to another Hexadimal Range refresh your CHAOSTACK.NLM file with a new copy
    1. Re:From Illfated to Goodfated by Osty · · Score: 1

      Yeah the PSP though having the best graphics around was illfated so far.

      Everybody always talks about graphics not being important when discussing consoles (why the Wii doesn't do HD, for example), but then miss that the most applicable place for that argument is on portables. Who cares if the PSP has the best graphics? That just means it'll suck down more battery power, and I have to squint harder to see the relatively tiny screen (yes, I know the PSP has a huge screen, but it's nowhere as big as a 50" DLP).

      I mean on what other system can you take Grand Theft Auto with you! It is a very grown up Portable in that term.

      Gameboy Color? GBA?

      I bought the PSP when the PS3 got into my grasp. Both just seem perfect together as sadly both aren't as fast going forward. There are quality in both that need time to work out! But when good stuff comes out on it it is heavenly good!

      How much longer is the PSP going to need? They've already had 3 years. There are good titles and bad titles, but I still haven't found anything to make me really want to buy a PSP. I do love my DS, though.

    2. Re:From Illfated to Goodfated by masticina · · Score: 1

      Gameplay is important yes, for m 70% important! I can forgive a bad looking game for playing great. I can't do the other way! But sometimes you want some nice graphics, I mean lego starwars on the PSP looks just great, tekken 5 great game to!

      Yeah the downside is a lower battery life then again it is made for transits, based upon that you can recharge it as work, at home, at your friends house..that is how it goes! It sucks as mp3 player as obviously it just used to much juice compared to an ipod. But for games I kinda like the PSP!

      --
      Codefile Defected to another Hexadimal Range refresh your CHAOSTACK.NLM file with a new copy
  13. Solid state is the only reasonable media by palladiate · · Score: 2, Interesting

    I'll agree that "Solid state is the only reasonable media for a handheld device."

    I've washed some DS games a few times in the laundry. When in the hospital, I vomited on a cartridge once too. No damage, the labels looked fine, and they play no problem.

    I know washing a minidisc will kill it, but I don't know about a UMD. I can't imagine a UMD being nearly as rugged.

  14. Remember the Dreamcast by Leo+Sasquatch · · Score: 1

    It had those little plug-in VMUs that weren't just a memory card - they had their own power, an LCD screen, a D-pad and two buttons. Certain Dreamcast games could download mini-games onto the VMU, which you could play on the VMU itself. When the VMU was re-connected to the Dreamcast with the main game, you could upload your scores, which would unlock items etc. in the main game that couldn't be unlocked any other way. The games weren't amazing, having only 128K RAM to work with and a 48x32 screen, but the idea was ingenious.

    If there were games for the PS3 that could do that, there'd be more reason to buy a PSP. For example, I've recently been playing through the two KOTOR games, and it would have been nice to have a Pazaak game to take away on a handheld. When you reconnect the game, your winnings would be transferred to your main character. There are certain game types that translate well to a small screen, and short bursts of available play-time. And certain ones that don't. I crash often enough in Burnout through a VGA cable onto a large screen - trying to resolve fast, complex 3D images on a tiny handheld screen in variable light, and possibly while physically moving - yeuch.

    1. Re:Remember the Dreamcast by Guppy06 · · Score: 1

      "If there were games for the PS3 that could do that, there'd be more reason to buy a PSP."

      Except you've got it backwards: there are more PSPs in the wild than PS3s, and Sony would be more interested to pin the PS3 onto the (relative) success of the PSP because of it. For example, note that you can only access the PlayStation Store to buy games through the PS3, in spite of several of the games being playable on the PSP and the PSP's ability to access the internet without an intervening PS3.

  15. Also to point out... by Moryath · · Score: 1

    SW: Battlefront for PSP is virtually unplayably bad.

    I don't expect much for GoW either.

    Some of the best titles for the PSP are the PSX rebuilds, as long as you don't need to juggle L1/L2/R1/R2.

    Sony's biggest problem for the PSP? They didn't think harder on their button layout.

    1. Re:Also to point out... by G+Fab · · Score: 1

      I agree that battefront on PSP is terrible, but the renegade squadron title is actually pretty damn great. It's still more or less an expanded port, but it's a high quality game.

  16. Soukou Kihei... by Tetsujin · · Score: 1

    * Jeanne D'Arc - Take FFT and Fire Emblem. Have them fuck. Take the child, and put it in the Hundred Years War. Hey, you figure the kid might have what it takes to get into the special forces? I hear those Red Shoulders are some bad-ass motherfuckers... Would drink the blood of their own mothers from the broken skulls of their best friends, and set a town on fire just to warm it up...
    --
    Bow-ties are cool.
  17. An albatross has a lot of lift by SuperKendall · · Score: 1

    The PSP, much like the PS3, is an albatross.

    Albatrosses actually can generate a lot of lift with the large wings they have.

    I used to think the PSP was a failure too. But then about a year or two, I actually saw PSP sales figures - they were pretty good.

    The thing is that the DS sales figures are supernova spectacular, and that is blinding everyone to the fact the PSP is indeed a success in it's own right, just not on the same scale.

    P.S. Albatrosses are actually also good luck. It's only when you attempt to kill them as you are doing, that fortune turns...

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  18. Did you mean Spruce Goose? by Anonymous Coward · · Score: 0

    I'm still laughing too much to take the rest of your post seriously.

  19. Think of the children! by beetle496 · · Score: 1

    Can anyone recommend educational software for the PSP? (Or the GameBoy DS, I am not vested yet.) My young children have done quite well with the LeapPad (can't beat the "screen" resolution) but now that they are writing, they are ready for something else. Their electronic product doesn't impress me: the available titles are fairly redundant to what I have in paper, and the product is weak compared to PSP/DS.

    --
    I paid the going retail price for a Windows screen reader and got a free Unix computer!
  20. Graphics matter, PERIOD by ToasterMonkey · · Score: 1

    Enough with this "graphics" don't matter crap. It very much matters. Good graphics wont make a bad game good, much like good special effects wont turn a bad movie into a good one (OK, mediocre for both is possible). Better graphics make a good game great, and an old game new again.

    Stop using that line as defense for Wii or DS graphics capability. They already have great games, and don't need lame excuses. In layman's terms: existing, good Wii or DS game + better graphics = more betterer game.
    You're making excuses for something you know damned well will change for the better the second an HD Nintendo box, or a next-gen Gameboy arrives. ... and they WILL.

  21. FFT??? really?? by Anonymous Coward · · Score: 0

    I always wanted a fast fourier transform program for my psp!! now it's here!! k thx gg.. sorry :(

  22. Sony's alleged 2D ban by tepples · · Score: 1

    Some of the most popular games on both handhelds are very much console-style games, from Mario Kart DS to Castlevania. I'm under the impression that platform exploration franchises moved to handhelds in part because Sony Computer Entertainment America didn't want original sprite-based games on its hardware.
  23. Lumi-what? by tepples · · Score: 1

    The DS has Luminous Arc Why did they have to name a game on a Nintendo handheld after a PSP puzzle game that's still a Sony/Microsoft exclusive?
    1. Re:Lumi-what? by ECMIM · · Score: 1

      1. I'm not sure how Lumines=Luminous Arc (they both have Lumi in it--don't you think that's, I dunno, a bit of a stretch?) 2. How can a game be "exclusive" at all if it's on more than one platform-holder's hardware?

  24. NES games that probably will not show up on VC by tepples · · Score: 1

    Well the Virtual Console on the Wii has shown that old games do still have value.

    So what should I do if Virtual Console has very few of the specific NES titles I want? When will Hot-B's Palamedes or Nintendo's Earthbound: Prototype[1] show up there? What about Midway's Klax[2] or Wisdom Tree's The King of Kings[3] or Panesian's Bubble Bath Babes[4]?

    [1] Earthbound: Prototype was the English version of the Japanese game Mother, the prequel to Mother 2 (Earthbound in North America). Nintendo canceled the North American release due to a perception of not enough demand to justify manufacturing a 4 megabit Game Pak at the time.

    [2] Klax for home consoles was originally published by Tengen, which had a beef with Nintendo at the time. Midway bought Tengen in 1996.

    [3] During the NES era, Nintendo strictly prohibited religious content. So Color Dreams' Wisdom Tree division, which produced games with overt Christian motifs, had to go the "unlicensed" route.

    [4] Nintendo had a similar policy against softcore erotica.

    1. Re:NES games that probably will not show up on VC by LKM · · Score: 1

      Well, Nintendo did release some previously unreleased games in Europe and the US, so it's possible that some of these games may make it to the VC. Probably none of the unofficial games, but a translation of Mother may very well appear on the VC at some point in the future.

    2. Re:NES games that probably will not show up on VC by LWATCDR · · Score: 1

      "So what should I do if Virtual Console has very few of the specific NES titles I want?"
      Why ask me? I was saying legally pirating software is pirating software.
      Somebody somewhere still holds the copyright to those games. If they are copyrighted at all.
      If they never filed a copyright then you are good to go. I would love to see companies that go bye bye release there work into the public domain.
      Legally your are infringing on copyrights by playing those games on emulators. Ethically that is up to you, it isn't my job to judge you or to absolve you.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  25. If you want a PDA, get a DS by tepples · · Score: 1

    Kinda...there are numerous homebrew programs for it that enable PDA-type function, although typing on it is quite a chore That's why if I want to use a handheld gaming system as a PDA, I put an R4 card into a Nintendo DS and start DSOrganize. Then if I'm feeling artistic, I put in Colors! and draw this or this. It sure beats an analog stick.
  26. Big Brain Academy and other DS edutainment by tepples · · Score: 1

    Can anyone recommend educational software for the PSP? (Or the GameBoy DS, I am not vested yet.)

    There is no such product as "GameBoy DS". There is Game Boy Advance, and there is Nintendo DS.

    Seriously: You may want to start your kids on Big Brain Academy for DS and then head on to the rest of educational games for DS. To teach them to draw, you can buy an R4 expansion card and then load Colors! on it.

    1. Re:Big Brain Academy and other DS edutainment by hords · · Score: 1

      I agree with parent. There are some good educational games for DS/GBA. I haven't noticed much for PSP. I sure wouldn't want to give a young child a PSP when the screen looks so easy to damage.

  27. PSP is a failure, there's no getting over it by LKM · · Score: 1

    "The idea of a handheld rivalry with Nintendo is an irrelevance. Those formats don't appear in our planning. It's not a fair comparison; not fair on them, I should stress. That sounds arrogant, maybe, but it's the truth. With the DS , it's fair to say that Nintendo stepped out of the technical race and went for a feature differentiation with the touch screen. But I fear that it won't have a lasting impact beyond that of a gimmick - so the long-lasting appeal of the platform is at peril as a direct result of that."
    - Phil Harrison, president of Sony Worldwide Studios, on comparing PSP to DS in an interview with MCV

    source.

    Considering what Sony set out to do, and how they obviously expected the PSP to perform, it can only be described as a horrible failure.

    1. Re:PSP is a failure, there's no getting over it by SuperKendall · · Score: 1

      Sorry, I don't even own a PSP but I consider selling a few million of anything to be a success - no matter how you wearing DS colored glasses would prefer to color it.

      The Atari Lynx? That was a failure. The NGage? Please. There are plenty of handholds to look to if you want to define failure. But the PSP is what it is, and that is (while not exactly what they set out to be) not a failure.

      Nintendo has every right to be beaming with pride, but that doesn't take away from what Sony has managed to do with the handhold everyone forgets but lots of people own. Even the Penny Arcade guys recognize the value of the PSP, while rightfully giving lots of love to DS titles as well.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    2. Re:PSP is a failure, there's no getting over it by LKM · · Score: 1

      Sorry, I don't even own a PSP

      I do.

      but I consider selling a few million of anything to be a success

      That's a pretty absurd statement. Apple sells way more iPods each year than the PSP has sold since its introduction early 05. Selling only "a few million" iPods next year would be a miserable failure for Apple. Obviously, selling "a few million of anything" is not always a success.

      no matter how you wearing DS colored glasses would prefer to color it.

      Yeah, I also own a DS. But my imaginary glasses are hardly DS colored (would that be pink?). As I said, I also own a PSP and even an N-Gage. I'm "platform agnostic." I actually bought about 20 PSP games (although I only played Lumines regularly), and I used to take my PSP with me to watch movies on train rides (I use the iPhone for that now - smaller screen, but brighter and no ghosting, and the iPhone easily fits into my pocket, unlike the PSP).

      With that out of the way, I would like to point out that you did not address my point, namely that Sony expected the PSP to dominate the industry, and that it placed a distant second instead. How is that not a failure?

      It's the very definition of failure. The American Heritage Dictionary says:

      failure (fl'yr)
      n.
      1. The condition or fact of not achieving the desired end or ends

      If you want other metrics, I could also point out that many PSP games are poor ports of PS2 versions; that original PSP games often feel like they would be better at home on the PS2 instad of on a portable console where short bursts of playtime are more likely than long periods of playing; that UMD movies are practically dead; or that Sony didn't even bother to create a "real" new version of the hardware, instead simply making the thing thinner.

  28. Computers and Consoles for Children by LKM · · Score: 1

    The DS definitely has the most education software. Tons of Brain Training sequels and clones, and a bunch of maths, reading and language training games aimed at younger kids. Some of these are only available in Japan, but a lot make it to the US or Europe (and you can import Europe releases to the US and play them on US DSs).

    There are a few brain training clones on the PSP, but they are few and far between.

    But maybe the best solution would be a "real" computer like the OLPC box. You can even easily create your own learning tools on the OLPC, and your kids may even learn a bit about programming.

  29. PSP is great (for all the wrong intended reasons) by entmike · · Score: 1

    I bought the PSP as soon as I saw what all it could do with the homebrew. It is hands-down the absolute best portable emulator for all your old console games. I couldn't care less about the games or UMDs that are out for it (except for Lumines I/II and Mercury), as I don't have the time to wait for the slow ass UMDs to load up so I can play for 5-10 minutes at a time. (Damn you Lumines, you are the only exception! Thank god I've copied you to flash though!)

    Sony has the resources to keep the PSP afloat and throwing enough crap at the wall until enough of it sticks with the gaming community that it becomes fairly profitable. I'm not a Sony Fanboy, I own all modern consoles and portable devices, but the PSP is a really nice device, but ironically, for me, it's not for their games or movies.

  30. Re:PSP is great (for all the wrong intended reason by theheadlessrabbit · · Score: 1

    but the NDS also has a good homebrew scene. a touch of war is a good touch screen controlled RTS with a fantastic soundtrack. DS organize turns your DS into a palm pilot and an MP3 player. I can play the original doom on my DS, along with every NES, SNES, and genesis rom out there. it also plays movies that can easilly be formatted and put on a micro SD...all without touching the DS's firmware. the DS is a great system for that sort of stuff.

    I actually have pictures of my work on my DS, and if someone wants to see my portfolio, I pull out my DS and use the jpeg viewer to show them my stuff. it works great.

    --
    -I only code in BASIC.-
  31. Problems with the PSP by acb · · Score: 1

    I have a PSP and a DS. I find these days that the PSP largely sits gathering dust, while the DS lives in my pocket and gets a fair amount of use whilst commuting.

    There are two problems with the PSP:

    Firstly, it's too large to comfortably fit in a pocket; you're not going to just casually take it with you along with your wallet, phone and keys, but have to explicitly decide to take it.

    Secondly, while it may have a more powerful processor, better graphics and a better-looking screen, Nintendo have stolen a march on Sony in terms of innovation. The DS has a touchscreen and a microphone, and titles which use these in innovative ways. Nintendo have also courted non-traditional gamers more successfully; the DS has titles like Brain Training/Brain Age, Nintendogs, Electroplankton, Animal Crossing, the Mario and Zelda franchises, and numerous simulation games. In contrast, the vast bulk of PSP titles look like the same macho adolescent-male wasteland of sports games, shooting games, thuglife games, all differing from their predecessors only in graphics and marketing tie-ins. (There are a few exceptions, like Loco Roco, though they're in the minority.)

    The PSP's nice screen makes it a good PMP, though using it as one involves either (a) repurchasing your movies on UMD (probably the most egregiously misnamed media format ever, as it is not usable with anything but the PSP), or (b) spending time and hassle recoding video to work with the PSP's idiosyncratic formatting requirements. If the video is on an encrypted DVD (i.e., any commercial movie), you'll also need to crack the encryption, which is not the sort of thing the average Joe Sixpack knows how to do.

    1. Re:Problems with the PSP by Wildfire+Darkstar · · Score: 1

      I have a PSP and a DS. I find these days that the PSP largely sits gathering dust, while the DS lives in my pocket and gets a fair amount of use whilst commuting. The exact opposite for me, actually. I spend far more time with my PSP than my DS, and the time I do spend with my DS is generally not spent playing the "innovative" titles that have become Nintendo's claim to fame in recent years. Games like New Super Mario Bros., Castlevania: Portrait of Ruin, or Legend of Zelda: Phantom Hourglass aren't exactly innovative, but they're also the most enjoyable games for a system that seems to flounder under the weight of innovative-but-unpolished first party titles and a barrage of third-party shovelware. Not to say that there aren't plenty of less-than-stellar titles for the PSP, but recently there have been a lot of games coming out for the system that really don't have much of a analog on the DS (yet), in-depth RPGs and strategy RPGs like Jeanne D'Arc and Final Fantasy Tactics: The War of the Lions being the most significant to my preferences.

      Nintendo's "innovation" is a market strategy and not much else. They've had justifiable success with some of it (Nintendogs, Brain Age, and, on the Wii, Wii Sports), but generally the games that people really talk about are much more traditional: the aforementioned Mario and Zelda games, the never-ending Pokemon franchise, Metroid Prime 3 on the Wii, and so forth. Fundamentally, the difference between Nintendo and Sony (and Microsoft, for that matter) seems to be that Nintendo has hit upon the strategy of using its "innovative" titles as an effective lure: draw new gamers in with promises of something entirely different. There are innovative titles for the PSP, as well, but they're not generally the focus of the system's media campaigns. That's certainly not a criticism of Nintendo: all advertising has its fair share of hot air. But I'm always a bit surprised how many gamers take it at face value.

      There are good games for both the DS and the PSP. Both libraries cover pretty much the same bases, from the extremely traditional to the truly original. For me, I find the larger size of the PSP makes it a lot more comfortable to hold for long periods of time than the DS, and the PSP generally features more of the kinds of titles that appeal to me as a gamer. But that's just personal preference, and the differences between the two aren't anywhere near as significant as I frequently hear told.
      --
      Sean Daugherty "I have walked in Eternity -- and Eternity weeps."
  32. 1st Meteos Disney Magic, now Lumines Arc the Lad? by tepples · · Score: 1

    I'm not sure how Lumines=Luminous Arc (they both have Lumi in it--don't you think that's, I dunno, a bit of a stretch?) "Hello, this is Tetsuya Mizuguchi, and I pronounce Lumines as luminous." If you pronounce it Loo-mines, you've been playing too much Minesweeper.

    How can a game be "exclusive" at all if it's on more than one platform-holder's hardware? Because it's not on HP's hardware (iPAQ or Pavilion) nor on Nintendo's hardware (DS or Wii), apart from homebrew. Owners of Nintendo systems or commodity computer systems are excluded, matching the plain definition of "exclusive".
  33. Re:1st Meteos Disney Magic, now Lumines Arc the La by ECMIM · · Score: 1

    "Hello, this is Tetsuya Mizuguchi, and I pronounce Lumines as luminous." If you pronounce it Loo-mines, you've been playing too much Minesweeper. Except for the fact that they aren't spelled the same way and, for the vast, vast majority of people (the people that would be confused by such a situation) would either be reading the name of the game or pronouncing it 'mines.

    Because it's not on HP's hardware (iPAQ or Pavilion) nor on Nintendo's hardware (DS or Wii), apart from homebrew. Owners of Nintendo systems or commodity computer systems are excluded, matching the plain definition of "exclusive". Except that the "plain defintion" of exclusive is 'excluding all others.'
  34. Re:1st Meteos Disney Magic, now Lumines Arc the La by tepples · · Score: 1

    Owners of Nintendo systems or commodity computer systems are excluded [from a PSP/PS2/Xbox 360 title], matching the plain definition of "exclusive". Except that the "plain defintion" of exclusive is 'excluding all others.' Citation needed for "all" in your definition. American Heritage Dictionary: exclusive adj. Excluding or tending to exclude. Wiktionary: exclusive adj. Excluding items or members that do not meet certain conditions.
  35. Thanks! by beetle496 · · Score: 1

    My kids are a bit young for Big Brain Academy or Brain Age, but your lead turned up a couple "edutainment" titles, so that is good enough to get me started. The Colors program will be popular too!

    Off topic: Is it really up to Nintendo if people call the DS a GameBoy or not? I know several people who deliberately insist on calling contemporary Apple laptops PowerBooks.

    --
    I paid the going retail price for a Windows screen reader and got a free Unix computer!