I agree that they are wasting time with the Steam development. Potentially, they could make a lot of money eliminating the distribution middle men (MS/Atari/etc and Compusa/Ebgames/etc), but it seems to me that a game company should focus on games. If they want to be a content distribution company, great, but why work on Half-life 2?
They only have finite resources, and they're being squandered on Steam, just like they wasted a bunch of time on some Steam predecessor (that was supposed to deliver content on demand or something), whose name escapes me.
Maybe they just couldn't resist saying things are "Steam Powered." Of course, they could've called the HL2 engine "steam" and gotten the same mileage...
"Had I been less firmly resolved upon settling down definitively to work, I should perhaps have made an effort to begin at once. But since my resolution was explicit, since within twenty-four hours, in the empty fram of the following day where everything was so well arranged because I myself was not yet in it, my good intentions would be realised without difficulty, it was better not to start on an evening when I felt ill-prepared. The following days were not, alas, to prove more porpitious. But I was reasonable. It would have been puerile, on the part of one who had waited now for years, not to put up with a postponement of two or three days. confident that by the day after tomorrow I should have written several pages, I said not a word more to my parents of my decision; I preferred to remain patient for a few hours and then to bring to a convinced and comforted grandmother a sample of work that was already under way. Unfortunately the next day was not that vast, extraneous expanse of time to which I had feverishly looked forward. When it drew to a close, my laziness and my painful struggle to overcome certain internal obstacles had simply lasted twenty-four hours longer. And at the end of several days, my plans not having matured, I had no longer the same hope that they would be realised at once, and hence no longer the heart to subordinate everything else to their realisationL I began again to stay up late, having no longer, to oblige me to go to bed early one evening, the certain hope of seeing my work begun next morning. I needed, before I could recover my creative energy, a few days of relaxation..."
---Remembrance of Things Past by Marcel Proust (Vol. 2, page 210-1)
I agree that they are wasting time with the Steam development. Potentially, they could make a lot of money eliminating the distribution middle men (MS/Atari/etc and Compusa/Ebgames/etc), but it seems to me that a game company should focus on games. If they want to be a content distribution company, great, but why work on Half-life 2? They only have finite resources, and they're being squandered on Steam, just like they wasted a bunch of time on some Steam predecessor (that was supposed to deliver content on demand or something), whose name escapes me. Maybe they just couldn't resist saying things are "Steam Powered." Of course, they could've called the HL2 engine "steam" and gotten the same mileage...
Instead of "Wait, plan, then strike", how about 1. Wait 2. Plan 3. ?????? 4. Profit
Of course, you could throw it out. Then it'd be disposable. Well, disposed....of.
Lawrence Welk isn't on the list. I'm all clear. Whew!
Or are sweaty palms the precursor to hairy palms?
Screw titania. When are they gonna get the kryptonite nanotubes?
This is good news for the Duke Nukem Forever team.
Punch cards?
"Had I been less firmly resolved upon settling down definitively to work, I should perhaps have made an effort to begin at once. But since my resolution was explicit, since within twenty-four hours, in the empty fram of the following day where everything was so well arranged because I myself was not yet in it, my good intentions would be realised without difficulty, it was better not to start on an evening when I felt ill-prepared. The following days were not, alas, to prove more porpitious. But I was reasonable. It would have been puerile, on the part of one who had waited now for years, not to put up with a postponement of two or three days. confident that by the day after tomorrow I should have written several pages, I said not a word more to my parents of my decision; I preferred to remain patient for a few hours and then to bring to a convinced and comforted grandmother a sample of work that was already under way. Unfortunately the next day was not that vast, extraneous expanse of time to which I had feverishly looked forward. When it drew to a close, my laziness and my painful struggle to overcome certain internal obstacles had simply lasted twenty-four hours longer. And at the end of several days, my plans not having matured, I had no longer the same hope that they would be realised at once, and hence no longer the heart to subordinate everything else to their realisationL I began again to stay up late, having no longer, to oblige me to go to bed early one evening, the certain hope of seeing my work begun next morning. I needed, before I could recover my creative energy, a few days of relaxation..." ---Remembrance of Things Past by Marcel Proust (Vol. 2, page 210-1)