Steam Updates On Hardware Changes, Debugging Innovations
Thanks to Planet Half-Life for reprinting a note from Gabe Newell discussing the latest changes and survey results regarding Valve's Steam 'content delivery system'. He compares the recently mentioned hardware survey to an earlier one, mentioning: "There's lots of interesting info, for example Windows 98/Windows ME users going from 62.8% down to 8.25%." Newell also discusses the code debugging innovations that Steam is now providing: "We've been able to increase the level and speed of our Steam upgrades by direct reporting of client bugs back through Steam. If a Steam client reports a problem, we can replicate it on our machines and jump directly to the line of code in our debugger", before ending by revealing that the much-delayed Counter-Strike: Condition Zero is now available for pre-order via Steam.
has any game offered via pre-order ever delivered on time?
I think it's kind of silly to compare the results from these surveys. One was taken via Steam, which is basically only going to be used by people on broadband and hardcore players; and the other was taken via the web which obviously includes a lot more people and a different kind of player in general. Comparing the results doesn't tell you anything.
This survey was only given to people who use steam.
Of course people who use steam would have more modern hardware and software. It doesn't require a broadband connection, but I doubt a 56k, 200mhz pentium, windows98 person would go through the effort of downloading 1.6.
One has to wonder why Valve seems to be spending so much time on Steam. I've seen previous comments speculating that the reason Valve is delaying HL2 is to work on getting Steam 100% correct.
Yet even if that were true, it's hard to see how Steam would really increase the amount of people buying Valve games. Even though I was a hardcore HL1 player, I would not buy any game because of the Steam association. If anything it just seems like a cool market research tool and possibly some DRM in the future. But to spend a few years programming a cool market research/DRM tool?
Ever since it came out, I stopped playing HL's multiplayer and all the mods (Day of Defeat and Natural Selection). I eventually uninstalled it recently due to outdated mods, lack of playable servers, and lack of free time especially with newer games. I'd rather download the files manually myself!
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
I recently changed my gaming PC's OS to Windows XP Pro. I'd previously used Windows 98SE. Why did I, a rabid hater of all things XP (updates, EUL"A"s, wizardry, etc.) give up on 98 for my gaming OS?
DirectX 9 broke 98. I've been telling everyone within earshot that this was the way that MS was going to force the gamers off of 98 - via DirectX. All video files, under any format that I can find, (except real; I don't use it) are broken. They refuse to load. Breakdown of the issue here and here
It isn't a critical problem at this point, but the second "solution" is so obscure that I wonder how anyone managed to find it. (The first involves re-running the directx installer, which will allow the system to play back videos fine until the subsequent reboot.) How likely is an official fix for this issue? That's what I thought. Too bad, though - Win98SE still had a year or two worth of gaming life left in it.
I chuckled when I saw this. Nothing changes
HL2 was not originally going to, and as far as I know, won't require Steam, as long as someone buys a boxed copy. ... Until you patch it. You should have seen the thread on the Valve/Steam forums that blasted that decision to hell and back. No one, save Valve/Vinvendi, likes it.
I won't buy or play HL2 if it requires Steam. Exception: when I can buy a used copy off of someone for single-player or when a LAN fake-Steam server will fool the software, I might buy it (used) for ten bucks, as long as my purchase won't add a tick to their sales figures.
Think about it - the entertainment industry (Vivendi/Universal, hello? MPAA/RIAA, hello?) wants to own everything. Forget about fair use if this Steaming crap becomes the norm; you won't even be able to use your computer when your ISP borks your net connection. The only way to fight this crud is to fight it by keeping your money away from the people resonsible for this farce, even if it means passing up something that might actually be really fun.
If HL2 really will require Steam, then don't purchase the game. Don't increase their sales figures, don't let them think this is a profitable way to force DRM down our throats. Behave like customers, not simpering consumers, and take your business elsewhere.
Who owns your hard drive? If you've installed Steam, read this, then answer the question again.
Yeah, let's all give game developers on-demand access to our storage. Cheat detection notwithstanding, this is bad news; is it worth the cost? I like to think intelligent people agree: it isn't.
I can complain about STEAM, but Jacub at firingsuad.com summed up the problems with STEAM much better,
If HL2 really will require Steam, then don't purchase the game. Don't increase their sales figures, don't let them think this is a profitable way to force DRM down our throats. Behave like customers, not simpering consumers, and take your business elsewhere.
Can someone point me to an official quote from the company that explains that if you don't have a network connection, you can't play HL2? Because other than them requiring me to connect to their computers to play this game, I don't really see the big deal about having to install their content delivery platform to play HL2. I am going to want to do that anyway to get the updates. As long as I can play HL2 even when my net connection is fucked, what does it matter?
Ironically, the word ironically is often used incorrectly.
wow, highly interesting. text here in case the Valve mods don't want you to know:
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Here's what happened to the silent majority of people that found themselves with steam having downloaded CZ to their machines without any real notification. Story below is in chronological order. The reason I'm making this into the separate thread is because I don't believe something like this belongs in the CZ forum (this is steam issue and has nothing to do with CZ mod) and because I have two questions I'd like to hear the answer to (those are at the bottom of the post).
Here's what happened:
Steam started, and suddenly popped up an ad (something I don't recall it doing before). Seeing "CZ" label, I closed the window as soon as it opened. I switch to another window for a few minutes (note: I'm on 10mbps). In about 10 minutes I notice steam icon has changed to "working". I switch to netlimiter bandwith monitoring software to see the bloodsucker having already downloaded 50 megs of "something", yet my game of NS plays just fine. Odd. Also I notice the new "CZ" icon in the games menu, but right click on it only shows "start pre-loading" option. Well I could care less about pre-loading it since I have no intention whatsoever of bying that game, so I just let it be (note to unbelieving teenagers: there was no "preferences" or any option like that. Only standard info options and "start pre-loading". Nothing else.)
Okay, open steam preferences in netlimiter, find the address of the update server and choke download to 1KB/sec. No more weird download traffic for a while, as that choke kills the connection. Yay for good anti-bandwith-leech software.
About 2 hours later I come back and restarted steam to find that I now have ~40% of counter strike mod installed (that mod was set to "never update" in the preferences and never installed on the machine). Rather pissed at it (I'm on daily traffic quota) I choose to delete the whole thing and set the preferences to "never update" again thinking that would fix it.
Next day, evening, start up steam for daily couple hours of NS, and play normally. After I'm done, I notice that steam icon indicates "working" again. Okay, since the update server is still choked to hell externally, no way it could have downloaded downloaded anything weird. Additionally I notice that I now have CS and CZ icons active. WTF? Okay, again, CS preferences, delete local content (almost none of it this time, thanks to the external choke). Nope, error message pop up indicates that "CS cannot be deleted as CZ requires some CS content". As you can figure, at this moment I'm getting beyond pissed, and right click on CZ icon, and finally see that "preferences" option where "start pre-loading used to be"! Allright, click on that, and notice that I have a pretty decent persentage of the game pre-loaded. Delete that content, never update both CZ and CS, and since then it didn't seem to start again. Then again, I don't know what it will try to pre-allocate tomorrow, so steam is now on permanent external 4KB up/down choke just in case.
Now a few questions to people that are actually in contact with valve steam team (not the random forum users please, I ask for input form people that know what they are talking about, as I can make educated guesses just as well as anyone here)
1. Is this sort of thing going to happen in the future? Unlike many teenaged amercan boys seem to think, everyone in this world pays for their bandwith. ISPs pay per download and upload gigabytes, and these costs are covered by customers who pay for their connections. If this sort of useless downloads begin to be used, ISPs will experience greater amount of traffic. Think all those gamers that never really use their computers for any massive downloads suddenly pre-load something like half-life 2, gigabytes worth of data likely, I'm ready to bet any ISP, american, european or australian is going to notice the spike, and someone will have to pay for it. And as always, it will us the customers.
2. With valve hiri
Since they only surveyed Steam users, they didn't get the vast majority of 56k users who are still on the old version of Half-Life. And, generally speaking, broadband users are much more probable to be people with better computers and therefore, Windows XP. They should have waited until they shut down their WON authorization servers (forcing everyone to move to Steam) before doing this survey.
Sorry, but I draw the line there.
I'll buy a used copy as well in a year and
play it on a lan.