The DoT has standards for erasing HDDs. It's pretty much, "write random 0's and 1's to every bit on the HDD and do it multiple times."
That's about as close as you can get unless you buy a $5000 degauss machine for HDDs or destroy the disk completely.
So, from now on, can the US purchase oil from you Canadians if we send back 75% of the Vaseline we produce from it? It sounds like you all need it up there...
Note: you would have to reorient the initial offset from the first portal's normal to match the orientation of the second portal's normal. Oh, and normalize all vectors.
I don't know... without RTFAing this seems to be a pretty straightforward problem.
If you wish to "teleport" an object, find the objects vector, find the difference from the portal's normal, move said object to front of connecting portal, dot the difference vector you got from before with the new portal's normal, keep velocity/acceleration constant.
Now, there's more to be done with making it look like the player is actually travelling through the portal. But, the movement itself seems quite simple...
I just recently started playing EVE Online (because of that interview with the EVE pirate they had on the front page a couple weeks ago) and they handle persistence and death in an interesting way.
There is no perma-death. There's also missions you can do that are recycled. However, when you die, your ship scans your brain. This scan is sent to a cloning facility that recreates your brain in a clone. You lose your ship when it is destroyed (which makes you think twice about a fight)
Also, most of the interaction you have with the in-game world is PVP. There are missions you can do to help out NPC Agents which are pretty repetitive but they don't (at least not as far as I can tell) seem like they affect anything as a whole. You go kill some NPC pirates or transport materials/people from station to station etc.
It's not quite like what TFA talks about, but it is as close to it as I've come to in a game. I think the basis of PVP as a game mechanic is very interesting.
Persistence from a programming perspective isn't difficult. It's rather trivial. However, making it work in a persistent world with thousands of players is difficult. Like a comment before stated, if one player finishes a quest, nobody else can. You need to find a way to work around that while keeping content in place. Making new content every time a quest is finished would be a monumental task. You need to find a way to have the game auto-generate content that fits with past actions. That is the hard part.
But for those who don't know, when you burn hydrogen, the by-product is water. It'll just be a cycle. (Though I'm sure there's nobody on/. that's THAT ignorant... but just in case)
And if they can get solar cell efficiency up, you could just collect your exhaust and re-split it. You probably wouldn't have to fill up very often.
Actually, the companies owning the software say it isn't legal. (Same for ROMs) Though, your common sense and fair use would seem to point in a different direction.
If it were legal, then sharing music online would be ok. The people downloading it would be getting sued and they would have to prove that they own a legitimate copy in court. But, this is not the case. The file sharers are being sued because you are not allowed to give a copy to anyone else. Fair use states that you can make a copy for personal use from your own copy. Downloading a copy is not covered; though it should be. Not everyone is tech savvy and downloading is sometimes their only course of action and getting around DRM is often too difficult for most to make a viable backup.
That is whats wrong with all of this. They make their customers out to be thieves and try to control something they really can't control effectively.
they'll cover up how it happened but will just say that we did it with a new high intensity graviton-neutronium decoupler satellite they just put into orbit and if you don't want to end up the same way you best do as they say.
Maybe they ARE doing well in Iraq and they just keep up the facade to leech more money from us...
PUT THAT IN YOUR PIPE AND SMOKE IT (But do not inhale. Conspiracies are dangerous to your health)
Watching the HBO show Oz made me feel differently about prison. Now, whenever I see J.K. Simmons in anything all I can think about is his character on Oz.
I think I'd rather be put in solitary than deal with prison life.
75 was ok but 76 wasn't? 1mph difference seems like an acceptable margin of error. Especially when yours is accurate within 0.75 knots (0.86mph).
I don't see why he just let you go. It would seem to reaffirm that he pulled you over correctly.
I am very against copyrights being longer than 10 years. However, you say that chair/home builders don't get anything after the initial purchase and say artistic works should be the same.
The problem with that logic is that a chair cannot be copied infinitely for little to no cost/labor involved where a chair or house would cost the same, if not more, to copy just once.
You have to buy physical goods because they have an up front cost associated with them. Copying something that is as easily copied as digital goods breaks the natural safeguards that physical objects possess.
They made the Cell for vector processing. Video gaming needs a lot of vectors processed. The PS3 can play said games. Sony/et al realized that the Cell wouldn't be popular unless it had a large user base. The PS3 needed a processor. The Cell needed a home. It was a purely financial move to use the Cell in the PS3. The PS3 was merely a stepping stone to world domination by the Cell.
I don't see how Apple doesn't get charges brought against them just like Microsoft has. Honestly, Apple seems like more of a Monopoly than Microsoft ever could.
As long as they don't try to sell it off as genuine Apple hardware, I don't see how this should be illegal in any way. If so, MS should sue Apple for releasing the Windows boot loader thingie (I don't know what it's called) to run Windows on Intel Macs.
Even if it were smaller, the point was either:
A. A human user could not do either in an acceptable amount of time
OR
B. If they had some kind of remote access, a brute force check would be a trivial amount of time for 4 char or 6 char strings.
Either way, they're both only a slight deterrent.
Haha, I meant DoD. US Department of Defense 5220.22 M compliant if you were interested.
I usually use http://www.killdisk.com/
The DoT has standards for erasing HDDs. It's pretty much, "write random 0's and 1's to every bit on the HDD and do it multiple times." That's about as close as you can get unless you buy a $5000 degauss machine for HDDs or destroy the disk completely.
So, from now on, can the US purchase oil from you Canadians if we send back 75% of the Vaseline we produce from it? It sounds like you all need it up there...
Note: you would have to reorient the initial offset from the first portal's normal to match the orientation of the second portal's normal. Oh, and normalize all vectors.
I don't know... without RTFAing this seems to be a pretty straightforward problem.
If you wish to "teleport" an object, find the objects vector, find the difference from the portal's normal, move said object to front of connecting portal, dot the difference vector you got from before with the new portal's normal, keep velocity/acceleration constant.
Now, there's more to be done with making it look like the player is actually travelling through the portal. But, the movement itself seems quite simple...
I just recently started playing EVE Online (because of that interview with the EVE pirate they had on the front page a couple weeks ago) and they handle persistence and death in an interesting way.
There is no perma-death. There's also missions you can do that are recycled. However, when you die, your ship scans your brain. This scan is sent to a cloning facility that recreates your brain in a clone. You lose your ship when it is destroyed (which makes you think twice about a fight)
Also, most of the interaction you have with the in-game world is PVP. There are missions you can do to help out NPC Agents which are pretty repetitive but they don't (at least not as far as I can tell) seem like they affect anything as a whole. You go kill some NPC pirates or transport materials/people from station to station etc.
It's not quite like what TFA talks about, but it is as close to it as I've come to in a game. I think the basis of PVP as a game mechanic is very interesting.
Persistence from a programming perspective isn't difficult. It's rather trivial. However, making it work in a persistent world with thousands of players is difficult. Like a comment before stated, if one player finishes a quest, nobody else can. You need to find a way to work around that while keeping content in place. Making new content every time a quest is finished would be a monumental task. You need to find a way to have the game auto-generate content that fits with past actions. That is the hard part.
Just start a Ko at the beginning of the game. Let's see if the computer can keep track of that mess of a board!
How the hell is this 'Informative?'
I know, /sarcasm
/. that's THAT ignorant... but just in case)
But for those who don't know, when you burn hydrogen, the by-product is water. It'll just be a cycle. (Though I'm sure there's nobody on
And if they can get solar cell efficiency up, you could just collect your exhaust and re-split it. You probably wouldn't have to fill up very often.
Honestly, if someone does decide to start WWIII, I REALLY hope they wait until 12-21-2012. It would at least feel a little less depressing...
Actually, the companies owning the software say it isn't legal. (Same for ROMs) Though, your common sense and fair use would seem to point in a different direction.
If it were legal, then sharing music online would be ok. The people downloading it would be getting sued and they would have to prove that they own a legitimate copy in court. But, this is not the case. The file sharers are being sued because you are not allowed to give a copy to anyone else. Fair use states that you can make a copy for personal use from your own copy. Downloading a copy is not covered; though it should be. Not everyone is tech savvy and downloading is sometimes their only course of action and getting around DRM is often too difficult for most to make a viable backup.
That is whats wrong with all of this. They make their customers out to be thieves and try to control something they really can't control effectively.
NOOOOO! You can't let out the magic blue smoke. It won't work if you do...
they'll cover up how it happened but will just say that we did it with a new high intensity graviton-neutronium decoupler satellite they just put into orbit and if you don't want to end up the same way you best do as they say.
Maybe they ARE doing well in Iraq and they just keep up the facade to leech more money from us... PUT THAT IN YOUR PIPE AND SMOKE IT (But do not inhale. Conspiracies are dangerous to your health)
Watching the HBO show Oz made me feel differently about prison. Now, whenever I see J.K. Simmons in anything all I can think about is his character on Oz. I think I'd rather be put in solitary than deal with prison life.
75 was ok but 76 wasn't? 1mph difference seems like an acceptable margin of error. Especially when yours is accurate within 0.75 knots (0.86mph). I don't see why he just let you go. It would seem to reaffirm that he pulled you over correctly.
I am very against copyrights being longer than 10 years. However, you say that chair/home builders don't get anything after the initial purchase and say artistic works should be the same. The problem with that logic is that a chair cannot be copied infinitely for little to no cost/labor involved where a chair or house would cost the same, if not more, to copy just once. You have to buy physical goods because they have an up front cost associated with them. Copying something that is as easily copied as digital goods breaks the natural safeguards that physical objects possess.
They made the Cell for vector processing. Video gaming needs a lot of vectors processed. The PS3 can play said games. Sony/et al realized that the Cell wouldn't be popular unless it had a large user base. The PS3 needed a processor. The Cell needed a home. It was a purely financial move to use the Cell in the PS3. The PS3 was merely a stepping stone to world domination by the Cell.
I nervously await our Cell-powered overlords.
* Crysis
the* (god damnit...)
How this fuck? That fuel cell can't hold more than a couple cubic cm of gas and it can power a cell phone for 2700 hrs? I call BS...
Yellow Dog is the official distro for the cell processor?
I don't see how Apple doesn't get charges brought against them just like Microsoft has. Honestly, Apple seems like more of a Monopoly than Microsoft ever could. As long as they don't try to sell it off as genuine Apple hardware, I don't see how this should be illegal in any way. If so, MS should sue Apple for releasing the Windows boot loader thingie (I don't know what it's called) to run Windows on Intel Macs.
Can it run Crysis?