Both my fileservers running debian etch installed from custom install media (pre-etchnhalf) running 2.6.21-2 and 2.6.21-6 crashed, but came up fine after a hard reset when I got home from the party, 300km away... was abit nervous until I noticed others had problems too.
Not all ADSL providers use ATM, but most do. My ISP does not.
I have a 2300/256 connection (gross numbers), or 2100/210kbit after overhead. Using wondershaper, setting the bandwith limits to 1900/150kbit, I can get by with 40msec (from 13msec) latency to first hop when I use bittorrent with 100kbit up and 500-1100kbit down.
I have to shape p2p down to ~40-50kbit in order to get usable ping for two players in battlefield 2.
Using both bittorrent and FTP to create a bandwith usage of around 1900kbit down and 150kbit up, latency to first hop will rise to around 200msec. I have not been able to improve those numbers without limiting the bandwith more than what is practical.
So the conclusion stands; you cannot both use all your bandwith and then expect games to work flawlessly when doing so, atleast not with ADSL.
OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: RADEON 9600 XT Generic OpenGL version string: 1.3 (X4.3.0-3.9.0) Linux ws 2.6.7-ws4 #1 Sun Jun 20 17:57:30 CEST 2004 i686 GNU/Linux
And, ATI has released linux drivers for a while, not just "a few" months, however there was (iirc) no official driver support for non-FireGL cards for a while, even though the drivers for the normal Radeon cards was included in the binary FireGL driver package.
Yea, like http://www.unixcore.com/secnet ( based in norway ) or http://www.ipng.nl ( based in the netherlands ) or http://www.tunnelbroker.net ( based in the US ) Plus, ipv6 works just fine in Win2k, XP & 2k3... It's a minor hassle to set up actually;-)
not exactly, a mate of mine has been running a little streaming of his own using icecast2 and ogg vorbis via ipv6 for a while..
http://www.miro.no/stream/
Actually, some use Telenor Online 150 ( 150 hours online for 500 NOK or USD $70 per month ) + the monthly fee for a Telenor Basis internet subscription, which is 100 NOK or USD $14 ( A grand total of 600 NOK or USD $85 )
Not exactly cheap, but its cheaper than normal dialup for most ( as Norway doesnt have flatrate dialup internet, and one hour online with normal dialup is roughly 8 NOK or USD $1 )
In comparison, the cheapest ADSL ISP is Tele2, with 704/128kbit and 3 ips for 339 NOK or USD $48..
One can only wonder why we dont have flatrate dialup tho.. damned Telenor:(
"We are also very committed to respect for others' intellectual property and we request the same respect applied to our innovations.'"
Yea, we've seen some _Very_ good examples of that in the past...
Both my fileservers running debian etch installed from custom install media (pre-etchnhalf) running 2.6.21-2 and 2.6.21-6 crashed, but came up fine after a hard reset when I got home from the party, 300km away... was abit nervous until I noticed others had problems too.
Not all ADSL providers use ATM, but most do.
My ISP does not.
I have a 2300/256 connection (gross numbers), or 2100/210kbit after overhead.
Using wondershaper, setting the bandwith limits to 1900/150kbit, I can get by with 40msec (from 13msec) latency to first hop when I use bittorrent with 100kbit up and 500-1100kbit down.
I have to shape p2p down to ~40-50kbit in order to get usable ping for two players in battlefield 2.
Using both bittorrent and FTP to create a bandwith usage of around 1900kbit down and 150kbit up, latency to first hop will rise to around 200msec. I have not been able to improve those numbers without limiting the bandwith more than what is practical.
So the conclusion stands; you cannot both use all your bandwith and then expect games to work flawlessly when doing so, atleast not with ADSL.
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON 9600 XT Generic
OpenGL version string: 1.3 (X4.3.0-3.9.0)
Linux ws 2.6.7-ws4 #1 Sun Jun 20 17:57:30 CEST 2004 i686 GNU/Linux
And, ATI has released linux drivers for a while, not just "a few" months, however there was (iirc) no official driver support for non-FireGL cards for a while, even though the drivers for the normal Radeon cards was included in the binary FireGL driver package.
21" Nokia 445Xi here.. manufactured in 1997 or something.. paid $400 for it in 2001-2002.. Still going strong, 1600x1200x32 @ 80hz :)
Yea, like http://www.unixcore.com/secnet ( based in norway ) or http://www.ipng.nl ( based in the netherlands ) or http://www.tunnelbroker.net ( based in the US ) ;-)
Plus, ipv6 works just fine in Win2k, XP & 2k3... It's a minor hassle to set up actually
Yes, all we need is a bluescreen when the landing craft is 30km above mars and on the way down ;)
it looks good on a 21" CRT too :-)
not exactly, a mate of mine has been running a little streaming of his own using icecast2 and ogg vorbis via ipv6 for a while..
http://www.miro.no/stream/
Actually, some use Telenor Online 150 ( 150 hours online for 500 NOK or USD $70 per month ) + the monthly fee for a Telenor Basis internet subscription, which is 100 NOK or USD $14
..
:(
( A grand total of 600 NOK or USD $85 )
Not exactly cheap, but its cheaper than normal dialup for most ( as Norway doesnt have flatrate dialup internet, and one hour online with normal dialup is roughly 8 NOK or USD $1 )
In comparison, the cheapest ADSL ISP is Tele2, with 704/128kbit and 3 ips for 339 NOK or USD $48
One can only wonder why we dont have flatrate dialup tho.. damned Telenor
"We are also very committed to respect for others' intellectual property and we request the same respect applied to our innovations.'" Yea, we've seen some _Very_ good examples of that in the past...
They are probably using the military band of the GPS sattelites, which are considerably more precise than ordinary 'civil' GPS.
that about sums it up.. totally mindbogglingy _stupid_ by SCO .. I wonder when they will just lie down and die ;-)
yea, they must have cut into the hardline at some point :/