> the dreams we remember might actually be a bad thing, because it suggests they invoked something too powerful to sleep through. This could explain why nightmares recur: our brains are trying to forget, but we keep remembering them consciously.
You will never overcome something by running away from it.
How are you supposed to help others free themselves if you still aren't free ?
The greatest good is to first help yourself then you will be free to help others. Plus you know _exactly_ what they are going through having overcome it yourself. You will be in a much better position to relate and empathize with people.
There are 6 character classes and 4 tabs in your locker:
The default tabs should have been 7 so that:
* You have 1 dedicated tab per character * You have 1 shared tab (for things such as economy: gems, blueprints, etc.)
> If you could have unlimited slots it would make running up a second character quite trivial. Uh, it already is. "Rushing" has existed in D2 for ages. D3 doesn't change that concept of having a friend "power-level" you through the content.
> Start with fundamental belief. "I think, therefore I am." That's totally ass-backwards. The _correct_ statement is: "I AM, _AND_ I think."
To be really pedantic Descartes "cogito ergo sum" really should be: "I _believe_ I think, therefore I _believe_ I am." His original statement didn't convey any _new_ knowledge, only an _assumption_.
Besides, you don't need to "prove" your existence. There is no proof for tautology.
> Every scientific "fact" is a belief Facts don't depend on someone believing it. They just are. Regardless of who, or how many believe it.
> It is a weakened belief in the status quo, and an exploration of an alternate theory. That's how science works. Of course; hence why Max Planck said "Science advances one funeral at a time."
> Science cannot be separated from belief Thank-you for confirming that Science rests upon Faith.
i.e. If you didn't have Faith in your Beliefs, you wouldn't have the Belief in the _first_ place.
> They sacrifice economical stability for fun. Bingo.
If game designers focused on economic stability then _no_ one would play the game! You forgot the _basic_ premise of WHY people play MMOs in the first place: MMO games are all about the illusion of power. To slow down the "rate" of wealth acquisition would cause exactly one thing: drive players to OTHER games where the rate IS higher.
-- Only an idiot gamer thinks "indy" games can't compete with commercial games.
That may be, but your mind is not. Your mind manipulates meta-physical things all day long such as concepts, numbers, ideas, time etc. This fallacy that the physical somehow magically gives rise to consciousness is ass-backwards. Everything _already_ IS conscious.
> Do you believe in _X_?
Belief is for those that lack knowledge.
-- Only noob gamers think "indies" can't match the "production values" of professional games. Too bad they never played Braid, Limbo, Path of Exile, Trine, etc...
There is NO solution to the MMO economy for one sime reason:
Time = Money
The more a person plays the more money/gear they will have. This isn't a design fault - every MMO has infinite supply to match the infinite time a player can invest.
Agreed the D3 devs didn't have a freakin clue about "itemization" and what D2 great. The first week of D3 and I'm already getting spam?! Didn't they learn *anything* from WoW where I can block & report spammers???
Torchlight 2 is not bad, not bad at all. The free Path if Exile is better yet: Custom color coded and named stash tabs, 6 linked sockets, items as currency, tons of custom builds, skills as gems, Official ladder seasons, etc.
4 tabs is a joke. In Path of Exile you can have as many tabs as you can afford, can color code them & name them. Don't under-estimate the ability to organize all your phat loot where a games sole purpose is to collect loot.
PlugY was a godsend custom plugin for D2 that allowed infinite stash tabs.
Well, it did "work" for Valve's TF2 - Man vs Machine mode. Got a bunch of playing TF2 since it is 6 player co-op that would of never played TF2 otherwise. We now play 8 humans vs 8 bots on the regular TF2 maps.
There may be some truth to that. Microsoft having a garbage networking implementation of (GFWL) Games For Windows Live certainly isn't helping. i.e. Trying playing Resident Evil 5 co-op. You have to keep trying that it eventually connects. Either way, Microsoft, intentionally, or unintentionally, is driving customers away to other platforms.
Sadly, I don't see Linux Gaming replacing Windows anytime soon -- its pretty much the only reason I use Win7 anymore.:-( Carmack has said Linux sales have been abysmal. (Of course the Windows, Mac, and Linux ports) haven't always come out at the same time, but still that doesn't the bottom line. i.e. Witness the sales figures of the crappy Diablo 3 for consoles.
It will be interesting to see what happens with the PS4 running *bsd.
Digressing, I really wish Apple would make a standard gamepad for iOS. It would kick the crap out of the PSP and PSP Vita for sales.
Wonder what "price point" the Valve Linux Hardware will be at.
> the dreams we remember might actually be a bad thing, because it suggests they invoked something too powerful to sleep through. This could explain why nightmares recur: our brains are trying to forget, but we keep remembering them consciously.
You will never overcome something by running away from it.
How are you supposed to help others free themselves if you still aren't free ?
The greatest good is to first help yourself then you will be free to help others. Plus you know _exactly_ what they are going through having overcome it yourself. You will be in a much better position to relate and empathize with people.
Because dreams provide an insight into your superconsciousness (subconscious has been mislabeled)
Because you can Lucid Dream.
Because you explore higher realities and learn about yourself.
> As a bittersweet Saturn fan,
One word: Guardian Heroes.
There is one simple, proven, way to help remember your dreams.
When you wake up, don't move. Recall your dreams then write them down.
With practice you can easily recall 3 or more dreams.
There are 6 character classes and 4 tabs in your locker:
The default tabs should have been 7 so that:
* You have 1 dedicated tab per character
* You have 1 shared tab (for things such as economy: gems, blueprints, etc.)
> If you could have unlimited slots it would make running up a second character quite trivial.
Uh, it already is. "Rushing" has existed in D2 for ages. D3 doesn't change that concept of having a friend "power-level" you through the content.
Thanks for the correction, for explaining to those not familiar with it, and remaining civil.
Well, geometry is architecture :-) Not in the physical building sense of course.
Very nice additional perspective!
> Start with fundamental belief. "I think, therefore I am."
That's totally ass-backwards. The _correct_ statement is: "I AM, _AND_ I think."
To be really pedantic Descartes "cogito ergo sum" really should be: "I _believe_ I think, therefore I _believe_ I am." His original statement didn't convey any _new_ knowledge, only an _assumption_.
Besides, you don't need to "prove" your existence. There is no proof for tautology.
> Every scientific "fact" is a belief
Facts don't depend on someone believing it. They just are. Regardless of who, or how many believe it.
> It is a weakened belief in the status quo, and an exploration of an alternate theory. That's how science works.
Of course; hence why Max Planck said "Science advances one funeral at a time."
> Science cannot be separated from belief
Thank-you for confirming that Science rests upon Faith.
i.e. If you didn't have Faith in your Beliefs, you wouldn't have the Belief in the _first_ place.
That "gold silk" argument has been used for ages:
* "The In-game Economics of Ultima Online" - http://www.mine-control.com/zack/uoecon/uoecon.html
There are NO amount of gold sinks that can fix an infinite money supply. Your theorycrafting about "wealth" and "fun" is incomplete. Please read:
* Ludwig von Mises Institute "What Has Government Done to our Money?" http://mises.org/books/whathasgovernmentdone.pdf
* Ralph Koster's "Theory of Fun" http://www.theoryoffun.com/theoryoffun.pdf
> They sacrifice economical stability for fun.
Bingo.
If game designers focused on economic stability then _no_ one would play the game! You forgot the _basic_ premise of WHY people play MMOs in the first place: MMO games are all about the illusion of power. To slow down the "rate" of wealth acquisition would cause exactly one thing: drive players to OTHER games where the rate IS higher.
--
Only an idiot gamer thinks "indy" games can't compete with commercial games.
> bees do their little waggle dances in nine dimensions projected onto two,
so basically two bee or not two bee? :-)
> And we call such patterns "geometry".
"Geometry is frozen music" - Goethe
>> "perhaps at a quantum level. "
> sigh. get out.
Right, just like "Dark Energy" and "Dark Matter" that _no_one_ has observed.
The parent is entitled to his opinion regardless of your ignorance.
> Your brain is a machine
That may be, but your mind is not. Your mind manipulates meta-physical things all day long such as concepts, numbers, ideas, time etc. This fallacy that the physical somehow magically gives rise to consciousness is ass-backwards. Everything _already_ IS conscious.
> Do you believe in _X_?
Belief is for those that lack knowledge.
-- ...
Only noob gamers think "indies" can't match the "production values" of professional games. Too bad they never played Braid, Limbo, Path of Exile, Trine, etc
It is called ZIL - zero insertion log IIRC
There is NO solution to the MMO economy for one sime reason:
Time = Money
The more a person plays the more money/gear they will have. This isn't a design fault - every MMO has infinite supply to match the infinite time a player can invest.
Huh? D2 key and organ farming so you can unlock and beat Ãoeber Trist isn't end game???
Agreed the D3 devs didn't have a freakin clue about "itemization" and what D2 great. The first week of D3 and I'm already getting spam?! Didn't they learn *anything* from WoW where I can block & report spammers???
Torchlight 2 is not bad, not bad at all. The free Path if Exile is better yet: Custom color coded and named stash tabs, 6 linked sockets, items as currency, tons of custom builds, skills as gems, Official ladder seasons, etc.
Agreed there are better games out there. The free Path of Exile comes to mind ...
4 tabs is a joke. In Path of Exile you can have as many tabs as you can afford, can color code them & name them. Don't under-estimate the ability to organize all your phat loot where a games sole purpose is to collect loot.
PlugY was a godsend custom plugin for D2 that allowed infinite stash tabs.
Lots of hate at GfWL ...
http://www.ign.com/articles/2013/08/19/games-for-windows-live-shutting-down-in-2014
Well, it did "work" for Valve's TF2 - Man vs Machine mode. Got a bunch of playing TF2 since it is 6 player co-op that would of never played TF2 otherwise. We now play 8 humans vs 8 bots on the regular TF2 maps.
There may be some truth to that. Microsoft having a garbage networking implementation of (GFWL) Games For Windows Live certainly isn't helping. i.e. Trying playing Resident Evil 5 co-op. You have to keep trying that it eventually connects. Either way, Microsoft, intentionally, or unintentionally, is driving customers away to other platforms.
Sadly, I don't see Linux Gaming replacing Windows anytime soon -- its pretty much the only reason I use Win7 anymore. :-( Carmack has said Linux sales have been abysmal. (Of course the Windows, Mac, and Linux ports) haven't always come out at the same time, but still that doesn't the bottom line. i.e. Witness the sales figures of the crappy Diablo 3 for consoles.
It will be interesting to see what happens with the PS4 running *bsd.
Digressing, I really wish Apple would make a standard gamepad for iOS. It would kick the crap out of the PSP and PSP Vita for sales.
Wonder what "price point" the Valve Linux Hardware will be at.