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User: Emil+Brink

Emil+Brink's activity in the archive.

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  1. Re:Comments... on Cool Linux-based web device · · Score: 1

    Um, people don't have to "trash their existing phone system[s]" just to use something with DECT. Most DECT devices I've seen (standard home cordless phones, such as these beauties) use DECT internally, while connecting to your existing home analog phone system in the base station end only.

  2. Apple induces something? on The G4 and Apple's Second Coming · · Score: 1

    OK, another boring JK-bashing post: ...$1,599 for a Mac with a 400-megahertz processor; $2,499 for 450 MH available in September, and $3,499 for 500 MH...
    Those are pretty large coils, I bet! Free link for Jon Katz' continued education: SI Derived Units. I recommend looking at the first one. It's frequently very useful when talking about processor speeds. :)

  3. Check this one, too (link) on Mapping the Internet · · Score: 2

    Um, I can't seem to access the first link in the story (guess it's been /.:ed), but perhaps An Atlas of Cyberspace (cheezyness alert!) is something similar. Pretty cool images there, too.

  4. E-business engine? WTF? on Intel Shipping Merced Engineering Samples · · Score: 2

    Um, is it just me, or is the typical reaction to a first-silicon of a supposedly very fast CPU not that "gee, this will be the new engine for e-business"? Sounds extremely silly to me. Instead of attempting to refute Apple's praise of the G4 (hrm, with its Velocity Engine -- where do these people get their terms?) they start talking about engines for e-business. Weird.

  5. Assembly on Palm Gameboy Emulator update & screens · · Score: 1

    Ah, to think that there are still guys working in 68K assembly... Envy, envy. ;^)

  6. Contains good software, that's for sure! on S.u.S.E 6.2 English released · · Score: 1

    Of course, this is (AFAIK) quite possibly the best Linux distro ever, since it contains some really cool software right there on the CD. Darn, that's a nice feeling! Hm, time to switch out my 3-year old patchwork Slackware? Naah... ;^)

  7. Re:It's s0x7fffffff we *should* worry about on Is the Internet Ready for Y2k? · · Score: 1

    Yeah, negative unsigned values are plenty annoying. They should be banned. ;^)

  8. Other apps? on SGI to Dump NT Workstation Business, Move to Linux · · Score: 1

    I suspect that a slight problem with this approach could be that on NT, many other applications are available than on Linux. At least in the heavy graphics/modeling/animation/rendering areas. This might upset people who use the Visual Workstations on NT. On the other hand, this might mean that more 3rd party people get an incentive to port their apps to Linux, which of course is always a good thing...

  9. DRI isn't hardware specific, right? on 3dfx to develop DRI for linux · · Score: 1

    I don't like the way this press release talks about developers writing "for 3dfx hardware". The DRI is for use with OpenGL and other hardware-agnostic APIs, so most developers won't really care what hardware is in the box. But of course, stating it that way lessens the number of times you can include "3dfx" in your message.

  10. Wonderful news humor on Ritchie Releases Early Compilers · · Score: 2

    Dennis announced this over in comp.lang.c, mentioning how he got the compilers off of old DECtapes, and a group regular immediately flamed him (very tongue-in-cheek) for being off-topic. ;^) The entire thread is simply hilarious, if you're into this sort of humor. Check out Dennis' original posting at Deja (News)!!

  11. Re:Why are these $@&! articles always in German?! on Color Palm to be released this year · · Score: 1

    Um, because c't is a German magazine, perhaps? Prefering to use their native tongue is probably at least as common outside of English-speaking countries as it is within them.

  12. Re:Clever legal dodge. on NVIDIA and SGI Align · · Score: 1

    Um, it sounds like you're mixing up chip set manufacturers like nVidia and 3dfx with OEM card vendors (like Diamond). Designing a modern 3D graphics chip set is probably about as difficult (in terms of sheer engineering complexity) as designing the latest x86 clone CPUs. But hey, maybe you think those are low-tech too?

  13. Non-trivial? on Loki Games for PPC · · Score: 1

    More games on Linux machines is always nice, but I wonder how big an undertaking this really is. If you write your games in C/C++ or some other portable higher-level-than-assembly language, they should be just as portable between various Linux hardware platforms as all other software. Porting to the PowerPC might just involve writing C versions of any MMX/3Dnow!/SIMD routines used, something that should've been done anyway for compatibility. Or am I missing something here?