Do you think that no one has thought of a solution yet? It would just require an advanced clean room. As of now, you have the clean room, it is at a low pressure. The reason for this low pressure is so that if there is a leak anywhere, outside air comes in, and inside air stays in.
With things from mars you just need a more complicated one. You will have an outer room that is at low pressure, so that outside air would go in, and inside air goes out. And the inside room will be at high pressure so the inside air goes out, and outside air goes in. With this set up martian air will leave the room, and not allow any earth air to contaminate it. And the outer wall will bring earth air in so that martian air can't get out so nothing is contaminated.
I think you should be able to say how long you plan to play a game and then it adjusts the dificulty accordingly (for example: You bought a game and you are only playing so you get the backround story for the new game that is just coming out.) This way it will be easy enough for you to play at a steady pace instead of shooting through 8 levels and then you find something that you can't pass and you end up quitting playing because of it.
Also if you plan on playing it a long time you can set the time longer so it becomes more challenging and you can use the time that you have to complete the game.
That's exactly what happens for me. I get a cool fun game and then things are pretty simple. I go to the next level and all of a sudden I am supposed to use all these manuevers that I have never used before. Even when you go to the tutorials (if there are any) You have to do that many times just to understand how you are doing it.
In games like Tony Hawk you have to write down all these special moves just so you can remember what you need to press to get the points to get a high score.
A lot of games I just quit because I can't beat it without using all these cheats and barely pass the level.
You seem like a person who only bought GTAIII/Vice City simply because everyone else did and you didn't want to be left out. You only liked it because you could progress through the game without having to kill every civillian and commit hate crimes. You only played the games to be in the "in crowd." I doubt you even liked the killing part in the missions.
Some people play games like this to relieve stress and pretend that the person they are violently beating is their boss or someone they hate (which can be made to look like the person with some propper modding.)
Do you think that no one has thought of a solution yet? It would just require an advanced clean room. As of now, you have the clean room, it is at a low pressure. The reason for this low pressure is so that if there is a leak anywhere, outside air comes in, and inside air stays in. With things from mars you just need a more complicated one. You will have an outer room that is at low pressure, so that outside air would go in, and inside air goes out. And the inside room will be at high pressure so the inside air goes out, and outside air goes in. With this set up martian air will leave the room, and not allow any earth air to contaminate it. And the outer wall will bring earth air in so that martian air can't get out so nothing is contaminated.
I think you should be able to say how long you plan to play a game and then it adjusts the dificulty accordingly (for example: You bought a game and you are only playing so you get the backround story for the new game that is just coming out.) This way it will be easy enough for you to play at a steady pace instead of shooting through 8 levels and then you find something that you can't pass and you end up quitting playing because of it.
Also if you plan on playing it a long time you can set the time longer so it becomes more challenging and you can use the time that you have to complete the game.
That's exactly what happens for me. I get a cool fun game and then things are pretty simple. I go to the next level and all of a sudden I am supposed to use all these manuevers that I have never used before. Even when you go to the tutorials (if there are any) You have to do that many times just to understand how you are doing it. In games like Tony Hawk you have to write down all these special moves just so you can remember what you need to press to get the points to get a high score. A lot of games I just quit because I can't beat it without using all these cheats and barely pass the level.
HAHAHA!! Oh man I hope you were kidding with that. (Because the screwed up british way of saying apartment is flat)
You seem like a person who only bought GTAIII/Vice City simply because everyone else did and you didn't want to be left out. You only liked it because you could progress through the game without having to kill every civillian and commit hate crimes. You only played the games to be in the "in crowd." I doubt you even liked the killing part in the missions.
Some people play games like this to relieve stress and pretend that the person they are violently beating is their boss or someone they hate (which can be made to look like the person with some propper modding.)