No, many still use W98, for example myself. And if I ever would switch to 2K or XP, I would still have to format system partition as FAT32, in order to be able to backup my clean Windows install under Linux (by copying c:\windows and c:\Program Files) to be restored when it fucks up.
Unless, of course Linux gets proper NTFS support until then. The recent news about wrapping native Windoze driver gives some hope, but it's still way too slow to be usable.
Well, "Sie haben Post" is excatly what German version of AOL software babbled.
Offtopic, but this is a related question which still interests me: the button on the Windows task bar says "Start", right? It also says "Start" in German version. It says "Staato" in Japanese version (written in katakana, it's pretty much the same). But why in the world's name, does Russian version says "Pusk" ("Launch"), while there's just the same word "Start" in Russian language, too????
I can only agree about B-frames and VBR audio - AVI container format is only designed to support keyframed/deltaframed video and constant bitrate (or rather byterate) audio.
But support for multiple audio tracks and subtitle tracks is not in any way a hack! AVI header and index table support description of multiple streams, not just 1 (video only) or 2 (video+sound). Subtitle tracks ( '00tx' ) are also defined in the standard.
The fact that only few tools were supporting these features, or didn't do it right doesn't mean these container features did never exist.
Multiple audio tracks AND multiple subtitle tracks can be muxed into AVI and play very well.
You'll need only these 2 tools to achieve this: VobSub and MMSwitch
VobSub package contains the SubMux utility for muxing an AVI video, multiple audio tracks and subtitle files (in SRT, SUB, SSA and other formats) into AVI. MMSwitch will allow separate playback and easy selection of multiple audio tracks in any media player based upon DirectShow graphs, WMP for example.
In WMP, audio tracks and subtitle tracks can be then easily selected via context menu.
The said law prohibits circumvention of effective copy protection mechanisms. A mechanism that can be circumvented by pressing the shift key and is a procedure widely known among Windows users as measure to prevent the autostart feature and is described in Windows handbooks/help cannot be possibly considered effective. If still so, they would need to sue Microsoft first.
1. To disable erotic banners, login to web interface, go to "Mein Account"(top left)/"Meine personlichen Daten"/"Erotik-Werbung ->..."(near bottom), in the option page, switch to "Nein", and click "ubernehmen"
2. when configuring POP3 account in your mail client, be sure to specify your account number as user name, not your mail address' user name, as there are various gmx domains (de,net,li,...). The account number is displayed in the left bottom box of web interface : "KD-Nr : xxxxxxx"
3. You can collect mails from other addresses, as long as they support POP3: Go to "Ubersicht"(Overview, the page you see right after login), / "Organization" / "Mail-Sammeldienst" and configure accounts you need.
Shooting another craft was still illegal, even as a pirate, if you shot another craft in the presence of police, they'd attempt to to shoot you down.
They'll also attempt to shoot you down if you have a long criminal record, but the solution is simple : you'll have to shoot the police ship as well. By the time I was nearing "Elite" - 2 rank (Aww, I don't remember how these were called), I no longer differentiated one ship from another - just shoot them all
Well, most Elite players I knew have chosen this way sooner or later, as trading didn't bring much income anyway.
At some point in game you will realize, it is no longer makes sence to sell and buy goods, as your cargo bay has just 35 ton capacity, so you'll switch to gold/platinum/gems, while shooting down everything that you encounter in space - mostly because their presence jammed my J-drive (or whatever that thing was called - makes you faster, but only works if nothing is near)
As you may see, gameplay limitations may well make these "enhacements" no longer useful at some point, and you'll switch to "kill all that moves mode"
Most home computers of that era, like C64 or ZX Spectrum wrote their data on tape with ca 1500-2000 bit/s by default. Many games (originally packaged) used their own loading routines with speeds up to 4000 bps in order to load faster. You could go higher over 6000 bps, but the risk of getting read errors was too high.
The important thing is, the read/write routines were CPU-timed, they used short loops to precisely time the moment to switch between 1 and 0 on output. These loop have a natural precision limit of 1 loop, which would be x CPU cycles (7 on Z80??? or 10? I don't remember correctly). You could reach maybe 100000 bps (theoretically) with this principle, but practically you'd have too many errors.
Guess what : before 3dfx I had a Matrox (Mystique), too.
Of course, DVI is better in any way, but it's also too expensive - I would need to spend a fortune for a 1600x1200 panel.
All I know is that my Radeon 9800 makes my vi look damn good! ...but Voodoo3 will make it look much much better, because of much higher signal quality. Too bad modern cards concentrate on 3D power completely ignoring desktop image quality. If you use 1600*1200 or higher, the difference is so remarkable, it makes you think about switching back to good old 3dfx (R.I.P. sigh).
But Times is a proportional font! It will be much harder to do ASCII art with it!
don't people at least use 2000 now?
No, many still use W98, for example myself. And if I ever would switch to 2K or XP, I would still have to format system partition as FAT32, in order to be able to backup my clean Windows install under Linux (by copying c:\windows and c:\Program Files) to be restored when it fucks up.
Unless, of course Linux gets proper NTFS support until then. The recent news about wrapping native Windoze driver gives some hope, but it's still way too slow to be usable.
Well, "Sie haben Post" is excatly what German version of AOL software babbled.
Offtopic, but this is a related question which still interests me: the button on the Windows task bar says "Start", right? It also says "Start" in German version. It says "Staato" in Japanese version (written in katakana, it's pretty much the same). But why in the world's name, does Russian version says "Pusk" ("Launch"), while there's just the same word "Start" in Russian language, too????
I can only agree about B-frames and VBR audio - AVI container format is only designed to support keyframed/deltaframed video and constant bitrate (or rather byterate) audio.
But support for multiple audio tracks and subtitle tracks is not in any way a hack! AVI header and index table support description of multiple streams, not just 1 (video only) or 2 (video+sound). Subtitle tracks ( '00tx' ) are also defined in the standard.
The fact that only few tools were supporting these features, or didn't do it right doesn't mean these container features did never exist.
Multiple audio tracks AND multiple subtitle tracks can be muxed into AVI and play very well.
You'll need only these 2 tools to achieve this:
VobSub and MMSwitch
VobSub package contains the SubMux utility for muxing an AVI video, multiple audio tracks and subtitle files (in SRT, SUB, SSA and other formats) into AVI. MMSwitch will allow separate playback and easy selection of multiple audio tracks in any media player based upon DirectShow graphs, WMP for example.
In WMP, audio tracks and subtitle tracks can be then easily selected via context menu.
The said law prohibits circumvention of effective copy protection mechanisms. A mechanism that can be circumvented by pressing the shift key and is a procedure widely known among Windows users as measure to prevent the autostart feature and is described in Windows handbooks/help cannot be possibly considered effective. If still so, they would need to sue Microsoft first.
1. To disable erotic banners, login to web interface, go to "Mein Account"(top left)/"Meine personlichen Daten"/"Erotik-Werbung -> ..."(near bottom), in the option page, switch to "Nein", and click "ubernehmen"
:
2. when configuring POP3 account in your mail client, be sure to specify your account number as user name, not your mail address' user name, as there are various gmx domains (de,net,li,...). The account number is displayed in the left bottom box of web interface : "KD-Nr : xxxxxxx"
3. You can collect mails from other addresses, as long as they support POP3
Go to "Ubersicht"(Overview, the page you see right after login), / "Organization" / "Mail-Sammeldienst" and configure accounts you need.
Guess you must have been Dangerous - thanks!
...
Yeah, I guess I was quite dangerous back then, heh, heh, heh
Shooting another craft was still illegal, even as a pirate, if you shot another craft in the presence of police, they'd attempt to to shoot you down.
They'll also attempt to shoot you down if you have a long criminal record, but the solution is simple : you'll have to shoot the police ship as well. By the time I was nearing "Elite" - 2 rank (Aww, I don't remember how these were called), I no longer differentiated one ship from another - just shoot them all
Well, most Elite players I knew have chosen this way sooner or later, as trading didn't bring much income anyway.
At some point in game you will realize, it is no longer makes sence to sell and buy goods, as your cargo bay has just 35 ton capacity, so you'll switch to gold/platinum/gems, while shooting down everything that you encounter in space - mostly because their presence jammed my J-drive (or whatever that thing was called - makes you faster, but only works if nothing is near)
As you may see, gameplay limitations may well make these "enhacements" no longer useful at some point, and you'll switch to "kill all that moves mode"
Most home computers of that era, like C64 or ZX Spectrum wrote their data on tape with ca 1500-2000 bit/s by default. Many games (originally packaged) used their own loading routines with speeds up to 4000 bps in order to load faster. You could go higher over 6000 bps, but the risk of getting read errors was too high.
The important thing is, the read/write routines were CPU-timed, they used short loops to precisely time the moment to switch between 1 and 0 on output. These loop have a natural precision limit of 1 loop, which would be x CPU cycles (7 on Z80??? or 10? I don't remember correctly). You could reach maybe 100000 bps (theoretically) with this principle, but practically you'd have too many errors.
Faster to do what? To boot? Maybe. But then again, who boots SparcStation more than once in a month?
I was just wondering - can this be considered similar to these "neutron detonators" used in fission weapons to increase the yield?
More exactly : TOroidnaya KAmera MAgnitnoi Katushki [toroidal] [chamber] [of magnetic coil]
I imagine that if so, spammers know this too, and are sending out on a Wednesday to be in your mailbox Thursday AM.
I think they don't necessarily know this, but many of them might use the same brand of bulk mailing software with this feature included.
Thagard opened the cages The main question here is : why did he open all / many of the cages at once?
Guess what : before 3dfx I had a Matrox (Mystique), too. Of course, DVI is better in any way, but it's also too expensive - I would need to spend a fortune for a 1600x1200 panel.
All I know is that my Radeon 9800 makes my vi look damn good!
...but Voodoo3 will make it look much much better, because of much higher signal quality. Too bad modern cards concentrate on 3D power completely ignoring desktop image quality. If you use 1600*1200 or higher, the difference is so remarkable, it makes you think about switching back to good old 3dfx (R.I.P. sigh).